Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.02 @ 14:30:05 Player: Klevski Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (152) 760 Value Destroyed (4722) 4722 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1240) 1240 TOTAL SCORE: 10582 Bonus ------- High Alert Combat Kills 814 Follower Combat Kills 462 Friendly Fire -36 Cogmind --------- Core Integrity 754/850 Matter 238/300 Energy 203/290 System Corruption 11% Temperature Cool (69) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Treads Medium Treads Improved Medium Treads > --- UTILITY (8) ------ Huge Storage Unit Improved Signal Interpreter Target Analyzer Medium Reactive Plating > --- WEAPON (2) ------- Heavy Flak Cannon Advanced EMP Blaster > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Fission Core Improved Treads Improved Treads Improved Treads Large Battery (200) Matter Compressor (250) Experimental Sensor Array Improved Terrain Scanner Weapon Cycler System Shield High-powered Tractor Beam Drone Bay (2/2) Coil Gun Assault Cannon Assault Cannon Assault Cannon Flak Cannon Magnetic Acceleration Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Target Analyzer Medium Reactive Plating Insulated Plating Hardlight Generator > --- WEAPON ----------- Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Fission Core Improved Treads Improved Treads Improved Treads Improved Treads Large Battery Matter Compressor Structural Scanner Improved Terrain Scanner Advanced Terrain Scanner Weapon Cycler Medium Reactive Plating Medium Reactive Plating System Shield High-powered Tractor Beam Drone Bay Coil Gun Assault Cannon Assault Cannon Assault Cannon Flak Cannon Advanced EMP Blaster Advanced EMP Blaster [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Slots Evolved 8 | . . . 2 . 2 . . 4 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 6 | . . . 1 . 2 . . 3 Weapon . | . . . . . . . . . Parts Attached 139 | 8 15 3 28 3 30 16 2 34 Power 9 | 1 2 1 2 . 1 1 . 1 Engine 9 | 1 2 1 2 . 1 1 . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 28 | 2 6 . 5 2 1 6 1 5 Treads 23 | . 3 . 5 2 1 6 1 5 Leg 5 | 2 3 . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 70 | 2 3 2 9 1 23 9 1 20 Device 39 | 1 1 1 3 . 12 7 1 13 Storage 2 | 1 1 . . . . . . . Processor 8 | . 1 . 3 . 3 . . 1 Hackware . | . . . . . . . . . Protection 21 | . . 1 3 1 8 2 . 6 Artifact . | . . . . . . . . . Weapon 32 | 3 4 . 12 . 5 . . 8 Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 21 | . 3 . 8 . 5 . . 5 Launcher 7 | . . . 4 . . . . 3 Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 24 | . 3 . . 4 1 4 . 12 Power 2 | . 1 . . . . 1 . . Propulsion 8 | . 1 . . 2 1 1 . 3 Utility 13 | . . . . 2 . 2 . 9 Weapon 1 | . 1 . . . . . . . Highest Loss Streak 5 | . 3 . . 4 1 2 . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 98 99 98 97 99 97 Engine 10 | . 14 14 10 11 8 9 9 6 Treads 27 | . 22 28 33 33 26 25 26 25 Device 6 | . 6 3 2 . 4 13 18 17 Storage 10 | . 14 14 11 11 9 9 9 6 Processor 11 | . 7 . 9 10 26 15 9 12 Protection 7 | . . 10 9 11 4 7 9 13 Ballistic Cannon 19 | . 18 28 21 22 17 18 18 12 Naked Turns . | . . . . . . . . . Heaviest Build 154 | 15 94 98 102 107 118 125 126 154 Greatest Support 101 | 20 40 40 60 60 63 66 65 101 Greatest Overweight (x) 2 | . 2 2 1 1 1 2 2 1 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 Most Carried 25 | 4 24 25 25 25 25 25 23 25 Average Carried 23 | 2 18 24 24 24 24 23 22 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 4 24 25 25 22 25 24 23 21 Class Distribution -------------------- 74% | Mutant 16% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Matter Collected 5335 | 199 475 430 992 191 727 778 . 1543 Remotely 1344 | 44 71 . 184 . . 171 . 874 Salvage Created 4335 | 59 483 . 1035 82 500 686 68 1422 Parts 255 | 2 28 . 83 11 30 34 2 65 Haulers Intercepted 9 | . 2 . 2 . 3 2 . . Recyclers Shooed 2 | . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 112 | . 10 . 25 11 15 15 . 36 Guns 10 | . 10 . . . . . . . Cannons 75 | . . . 14 11 15 15 . 20 AOE 25 | . . . 11 . . . . 14 Classes Destroyed 13 | 1 4 . 4 . 1 2 . 1 Worker 7 | . . . 3 . 2 1 . 1 Builder 4 | . . . . . . 1 . 3 Hauler 9 | . 2 . 2 . 3 2 . . Recycler 4 | 1 . . . . . 1 1 1 Mechanic 2 | . . . 1 . . . . 1 Operator 1 | . . . . . . 1 . . Watcher 13 | . 3 . 5 . 2 1 . 2 Swarmer 39 | . 3 . 5 11 3 . . 17 Grunt 41 | . 7 . 8 . 4 10 . 12 Duelist 3 | . . . 2 . . . . 1 Sentry 21 | . . . 10 . 7 4 . . Hunter 2 | . . . . . 1 1 . . Programmer 6 | . . . . . . . . 6 Best Kill Streak 10 | 1 4 . 5 4 3 6 1 10 Combat Bots Only 8 | . 4 . 4 4 3 4 . 8 Max Kills in Single Turn 5 | 1 1 . 5 1 2 2 1 5 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 4 . . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Damage Taken 6419 | . 655 24 626 920 589 866 . 2739 Core 571 | . 141 . 127 112 69 26 . 96 Absorbed by Shields 360 | . . . . . . 8 . 352 Regen/Repaired (Parts) 578 | . 14 . 168 . 178 218 . . Core Remaining (%) 66 | 100 . 43 . 40 . . 82 . Volleys Fired 386 | 6 64 . 76 17 70 56 . 97 Largest 2 | 2 2 . 2 2 2 2 . 2 Hottest 106 | 70 78 . 88 88 88 88 . 106 Shots Fired 679 | 12 102 . 146 34 123 111 1 150 Gun 76 | 12 64 . . . . . . . Cannon 564 | . 30 . 140 34 123 111 1 125 Launcher 31 | . . . 6 . . . . 25 Special 8 | . 8 . . . . . . . Kinetic 593 | 6 53 . 140 34 123 111 1 125 Thermal 55 | 6 49 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 31 | . . . 6 . . . . 25 Robot Hit Streak 16 | 1 8 . 11 5 16 16 2 10 Robot Miss Streak 12 | 4 7 . 4 4 5 8 . 12 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 425 | 4 67 . 73 18 79 86 1 97 Core Hits 301 | 2 25 . 39 10 46 66 1 112 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . 4 . 3 2 2 3 . . Burn 3 | . 3 . . . . . . . Blast 11 | . 1 . 3 2 2 3 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12871 | 47 925 . 2576 447 2133 1766 20 4957 Guns 635 | 47 588 . . . . . . . Cannons 8263 | . 323 . 1866 447 1879 1766 20 1962 Explosions 3959 | . . . 710 . 254 . . 2995 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 8512 | 23 549 . 1866 447 1879 1766 20 1962 Thermal 2087 | 24 376 . 266 . 254 . . 1167 Explosive . | . . . . . . . . . Electromagnetic 2272 | . . . 444 . . . . 1828 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . 1 5 . 3 3 11 Average Corruption 2 | . . . 1 1 . 2 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 45 | . . . 3 5 . 12 6 19 Message Errors 10 | . . . 1 . . 6 . 3 Matter Fused 9 | . . . . 2 . 1 2 4 Heat Flow Errors 6 | . . . . . . 1 1 4 Energy Discharges 4 | . . . 1 2 . 1 . . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 8 | . . . . 1 . 1 1 5 Data Loss (major) 3 | . . . . . . 1 . 2 Misfires 4 | . . . 1 . . 1 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 332 | . 15 . 86 16 22 . . 193 Projectiles 118 | . 15 . 31 16 3 . . 53 Explosions 214 | . . . 55 . 19 . . 140 Melee . | . . . . . . . . . Knockbacks 119 | . 2 . 8 2 17 37 . 53 Impact . | . . . . . . . . . Kinetic 107 | . 2 . 7 2 15 34 . 47 Secondary 12 | . . . 1 . 2 3 . 6 Self-Inflicted Damage 309 | . . . 13 . . . . 296 Shots 10 | . . . 1 . . . . 9 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 342 | 54 141 . 252 324 286 342 195 247 Average Temperature 68 | 28 55 . 67 114 70 90 112 47 Received Heat Transfer 1494 | . 330 . 180 20 135 490 . 339 Effects 2 | . . . . . 1 1 . . Energy Bleed 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 5 | . . . . . . . . 5 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 2794 | 74 1420 . 250 . 150 . . 900 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . . . 4 . . . . 5 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Peak Influence 1258 | 5 187 . 725 546 278 399 114 1258 Initial 947 | . 3 . . 265 118 71 55 947 Average 238 | . 36 . 312 398 162 205 69 836 Maximum Alert Level 4 | . . . 3 2 1 1 . 4 Low Security (%) 57 | 100 100 100 33 . 59 49 100 . Level 1 23 | . . . 36 59 40 50 . . Level 2 7 | . . . 17 40 . . . 17 Level 3 11 | . . . 12 . . . . 81 Level 4 . | . . . . . . . . 1 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . 1 . 5 . . 9 . 10 Investigation 2 | . 1 . . . . 1 . . Extermination 3 | . . . . . . . . 3 Reinforcement 10 | . . . 4 . . 3 . 3 Assault 2 | . . . 1 . . . . 1 Garrison 8 | . . . . . . 5 . 3 Intercept . | . . . . . . . . . Searches Triggered 3 | . . . . . . . . 3 Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Distress Signals 11 | . . . 1 . 4 5 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 215 | . 14 1 42 25 24 36 17 56 Peak Tracking Total 11 | . 4 1 5 11 5 5 7 7 Tactical Retreats 10 | . . . 2 1 2 . . 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Traps Triggered 12 | . 2 1 1 . . 2 . 6 Indirectly 5 | . . . . . . . . 5 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . 1 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Machines Disabled 23 | . . . 6 . 3 2 . 12 Max in Single Turn 5 | . . . 3 . 2 1 . 5 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Machines Accessed 56 | . 11 1 13 . 11 12 3 5 Terminals 36 | . 8 . 7 . 7 9 2 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 6 | . 1 . 2 . 1 2 . . Recycling Units 8 | . 2 . 2 . 2 1 1 . Scanalyzers 4 | . . . 2 . 1 . . 1 Garrison Access . | . . . . . . . . . Total Hacks 165 | . 33 1 46 . 36 29 7 13 Successful 98 | . 16 1 32 . 21 19 5 4 Failed 66 | . 16 . 14 . 15 10 2 9 Catastrophic 8 | . 1 . 3 . 1 1 1 1 Database Lockouts 1 | . 1 . . . . . . . Manual 72 | . 20 . 20 . 13 12 2 5 Terminals 100 | . 24 . 23 . 20 20 5 8 Fabricators 1 | . . . . . . . . 1 Repair Stations 24 | . 4 . 8 . 8 4 . . Recycling Units 26 | . 5 . 7 . 7 5 2 . Scanalyzers 13 | . . . 8 . 1 . . 4 Garrison Access . | . . . . . . . . . Terminal Hacks 39 | . 6 1 10 . 6 10 4 2 Record 1 | . . . . . 1 . . . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 5 | . 2 . 2 . . . 1 . Prototype ID Bank 5 | . 1 . 2 . 1 1 . . Open Door 3 | . . 1 . . . 2 . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 2 | . . . 1 . 1 . . . Emergency Access Points 3 | . . . . . 1 . 2 . Alert Level 2 | . 1 . . . . . 1 . Unreport Threat 3 | . . . 1 . . 2 . . Locate Traps 6 | . 2 . 1 . . 3 . . Disarm Traps 1 | . . . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . Zone Layout 3 | . . . 1 . 1 . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 20 | . 3 . 8 . 6 3 . . Scan Component 11 | . 2 . 4 . 3 2 . . Repair 9 | . 1 . 4 . 3 1 . . Recycling Unit Hacks 2 | . . . . . 2 . . . Process 1 | . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Scanalyzer 6 | . . . 5 . . . . 1 Insert Component 4 | . . . 3 . . . . 1 Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 31 | . 7 . 9 . 7 6 1 1 Terminals 14 | . 3 . 4 . 3 3 . 1 Assimilate 2 | . . . . . . 2 . . Botnet 9 | . 2 . 3 . 2 1 . 1 Detonate 1 | . . . . . 1 . . . Operators 2 | . 1 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 17 | . 4 . 5 . 4 3 1 . Monitor 1 | . 1 . . . . . . . Reject 5 | . 1 . 2 . 1 1 . . Recyclers 4 | . 1 . 1 . 1 1 . . Mask 6 | . 1 . 2 . 2 1 . . Tunnel 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 49 | . 10 . 12 . 10 10 3 4 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 9 | . 1 . 4 . 3 1 . . Time 470 | . 38 . 216 . 178 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter 465 | . . . . . 465 . . . Retrieved Matter 573 | . . . . . 573 . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Total Allies 13 | . . 3 . . . 10 . . Largest Group 10 | . . 3 3 1 . 10 . . Highest-Rated Group 173 | . . 40 40 16 . 173 . . Highest-Rated Ally 29 | . . 16 16 16 . 29 . . Total Orders 15 | . . 4 2 . . . 4 5 STAY 4 | . . 3 1 . . . . . FOLLOW 2 | . . 1 1 . . . . . EXPLORE 7 | . . . . . . . 2 5 RETURN 2 | . . . . . . . 2 . Ally Attacks 129 | . . 5 27 4 . 93 . . Total Damage 1621 | . . 77 253 50 . 1241 . . Kills 21 | . . . 7 1 . 13 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Robot Analysis Total 5 | . 2 . 2 . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches 8 | . . . . . . . 2 6 Drone Recoveries 4 | . . . . . . . 2 2 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Turns Passed 13497 | 83 2202 2060 2553 773 2582 1424 269 1551 Spaces Moved 4447 | 44 747 632 822 300 864 432 111 495 Core 4 | 4 . . . . . . . . Treads 4159 | . 503 632 822 300 864 432 111 495 Legs 284 | 40 244 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 320 240 240 240 238 238 238 Average Speed 253 | 113 254 320 240 240 240 250 239 238 Slowest Speed 325 | 120 320 320 240 240 240 325 317 242 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 69 | 5 97 97 91 70 62 85 99 18 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 . . 1 . Known Exits Taken 5 | . . 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 34 | . . . 14 . 14 1 . 5 Terrain Destroyed 227 | . 1 . 62 8 70 10 . 76 Melee . | . . . . . . . . . Projectile 82 | . 1 . 27 8 26 10 . 10 AOE 145 | . . . 35 . 44 . . 66 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Total 6004 | 61 946 676 1265 320 1250 665 115 706 Wait 867 | . 77 23 303 1 253 145 . 65 Move 4439 | 43 746 631 821 299 863 431 110 495 Hop . | . . . . . . . . . Pick Up 93 | 3 29 10 15 . 19 8 1 8 Fast Attach 31 | 8 6 . 6 . 6 2 1 2 Attach 29 | . 4 1 1 3 5 4 . 11 Detach 2 | 1 1 . . . . . . . Swap 79 | . 5 2 21 . 19 10 1 21 Drop 76 | . 13 9 22 . 15 9 2 6 Fire 386 | 6 64 . 76 17 70 56 . 97 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . 1 . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 444 | -10/Materials | Lost 3 parts (1p1n1w) 503 | -10/Materials | Core integrity fell below 50% 761 | -10/Materials | Discovered new exit (range 8) 868 | -10/Materials | Identified exit to Materials 1086 | -10/Materials | Discovered exit to Materials (range 16) 1525 | -10/Materials | Discovered exit to Materials (range 9) 1561 | -10/Materials | Central database locked down 1843 | -10/Materials | Repaired Imp. Terrain Scanner 2286 | -10/Materials | Entered Mines 2291 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2330 | -10/Mines | Learned Materials stockpile data 2395 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2629 | -10/Mines | Discovered exit to Materials (range 11) 2745 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3245 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3252 | -10/Mines | Found Prototype Device 3728 | -10/Mines | Discovered exit to Materials (range 6) 3769 | -10/Mines | Learned location of Zion (-7) 3862 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3862 | -10/Mines | Discovered new exit (range 5) 4346 | -10/Mines | Entered Materials 4346 | -9/Materials | Accompanied by 3 allies 4346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4830 | -9/Materials | Identified Exp. Sensor Array 5072 | -9/Materials | Discovered new exit (range 13) 5148 | -9/Materials | Discovered new exit (range 16) 5400 | -9/Materials | Discovered new exit (range 3) 5751 | -9/Materials | Repaired Exp. Sensor Array 5905 | -9/Materials | Discovered new exit (range 15) 6019 | -9/Materials | Identified exit to Mines 6300 | -9/Materials | Discovered new exit (range 16) 6346 | -9/Materials | First assault squad dispatched 6719 | -9/Materials | Repaired Assault Cannon 6759 | -9/Materials | Repaired Assault Cannon 6792 | -9/Materials | Repaired Imp. Ion Engine 6899 | -9/Materials | Entered Mines 6899 | -9/Mines | Accompanied by 1 ally 6941 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 7129 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7206 | -9/Mines | Discovered new exit (range 14) 7374 | -9/Mines | Learned Materials trap positions 7473 | -9/Mines | Learned location of Storage (-8) 7598 | -9/Mines | Assembled infested the area 7603 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7669 | -9/Mines | Core integrity fell below 50% 7672 | -9/Mines | Entered Materials 7672 | -8/Materials | Evolved 2 slots: Utility x2 7673 | -8/Materials | Loaded intel: 28 trap records 7699 | -8/Materials | Lost 4 parts (2n2u) 7738 | -8/Materials | Identified exit to Storage 8107 | -8/Materials | Repaired Assault Cannon 8140 | -8/Materials | Repaired Imp. Ion Engine 9093 | -8/Materials | Build established: Scavenger-Mutant 9284 | -8/Materials | Discovered new exit (range 15) 9655 | -8/Materials | Discovered new exit (range 5) 10160 | -8/Materials | Repaired Exp. Sensor Array 10254 | -8/Materials | Entered Storage 10780 | -8/Storage | Garrison activated, responded to threat 10958 | -8/Storage | Build established: Mutant 11080 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11391 | -8/Storage | Build established: Commander-Mutant 11437 | -8/Storage | Garrison activated, responded to threat 11617 | -8/Storage | Repaired Arm. Treads 11650 | -8/Storage | Garrison activated, responded to threat 11669 | -8/Storage | Used back door to open Recycling access 11669 | -8/Storage | Discovered new exit (range 5) 11676 | -8/Storage | Identified exit to Recycling 11678 | -8/Storage | Entered Recycling 11721 | -8/Recycling | Spotter reported a threat 11722 | -8/Recycling | Spotter reported a threat 11724 | -8/Recycling | Spotter reported a threat 11726 | -8/Recycling | Spotter reported a threat 11730 | -8/Recycling | Spotter reported a threat 11734 | -8/Recycling | Spotter reported a threat 11735 | -8/Recycling | Spotter reported a threat 11771 | -8/Recycling | Discovered new exit (range 55) 11774 | -8/Recycling | Spotter reported a threat 11775 | -8/Recycling | Spotter reported a threat 11776 | -8/Recycling | Build established: Mutant 11777 | -8/Recycling | Spotter reported a threat 11779 | -8/Recycling | Spotter reported a threat 11783 | -8/Recycling | Spotter reported a threat 11787 | -8/Recycling | Spotter reported a threat 11798 | -8/Recycling | Spotter reported a threat 11808 | -8/Recycling | Spotter reported a threat 11827 | -8/Recycling | Spotter reported a threat 11830 | -8/Recycling | Spotter reported a threat 11830 | -8/Recycling | Spotter reported a threat 11832 | -8/Recycling | Spotter reported a threat 11836 | -8/Recycling | Spotter reported a threat 11840 | -8/Recycling | Spotter reported a threat 11851 | -8/Recycling | Spotter reported a threat 11861 | -8/Recycling | Spotter reported a threat 11883 | -8/Recycling | Spotter reported a threat 11883 | -8/Recycling | Spotter reported a threat 11885 | -8/Recycling | Spotter reported a threat 11889 | -8/Recycling | Spotter reported a threat 11893 | -8/Recycling | Spotter reported a threat 11904 | -8/Recycling | Spotter reported a threat 11944 | -8/Recycling | Spotter reported a threat 11944 | -8/Recycling | Identified exit to Factory 11947 | -8/Recycling | Entered Factory 11947 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 12297 | -6/Factory | Search patrols dispatched 12465 | -6/Factory | Garrison activated, responded to threat 12647 | -6/Factory | Search patrols dispatched 12997 | -6/Factory | Search patrols dispatched 13166 | -6/Factory | Lost 5 parts (2n3u) 13167 | -6/Factory | Destroyed 8 combat bots 13347 | -6/Factory | First assault squad dispatched 13491 | -6/Factory | System corruption reached 10% 13498 | -6/Factory | Self-destructed Last Messages --------------- 13489_ Destroyed Imp. Hover Unit. 13489_ W-25 Informer destroyed. 13489_ Power Conduit explodes. 13489_ Destroyed Wheel. 13489_ U-05 Engineer destroyed. 13489_ Destroyed Lgt. Ion Engine. 13489_ K-01 Serf destroyed. 13489_ U-05 Engineer destroyed. 13489_ Imp. Heat Sink destroyed. 13490_ U-05 Engineer repairs door. 13490_ Structural Scanner destroyed. 13490_ System corrupted by crushing effect (+3). 13490_ M-28 Smith fits Backup Power III on G-67 Veteran. 13492_ B3AB G%4BQ>FEPLLIH 9JMSLQIO29NL<953R | 13492_ M-28 Smith destroyed. 13495_ Destroyed Lgt. Treads. 13495_ Adv. Terrain Scanner destroyed. 13495_ Destroyed Adv. Terrain Scanner. 13495_ Destroyed Backup Power III. 13498_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????? ?? ? ????????????#??????? | | ????????????????????????? ??###### ##?###?? | | ?????????????????????#??### ??#########+####?###?? | | ????????????????????????? # ???## ? ##?? | | ?????????????????? ?????? # ???## """ """ ""? ##?? | | ???????????????????"????? # ##### """ """ """ ##?? | | ????????????????????????? # ##### """ """ """ ##?? | | ??????????????? ????????? # ## ##?? | | ?????????????#??????????? # =## """ """ """ ##?? | | ???????????? #??????????? # =%## "" """ """ ##?? | | ??????????????????"?????? # [%=%/ """ """ """ ##?? | | ?????????????? ?????????? # *%## ##?? | | ????????????????????????? # ## * ! ##?? | | ????????? ??????????????? #* ##! ! #### | | ????????????????????????? #%! #############+##### | | ????????????#????????????##= ######## | | ???????? ????????????????## ##????## | | ????????????? ???????????## ##????## | | ????????????????????####### ##????## """ """ | | ????????????? ? ????####### = u##????## """ """ | | ?????????????"?????### %%! ######## """ """ | | ????????????????#?#### = ######## | | ???????????????????## gb #### | | ????????????? ??#??### @b #### | | ???????? ??????????## #### "" "" | | ??????????? ???????## #### ""S"" | | ??????????????? ???## ## """" | | ???????????????????### #######+##### | | ???????????????????###; #### | | ???????????#??#?????### #### | | ?????????#??????????### #### | | ?????????????????????## ### | | ?????????????????????## #### %% | | ??????????#??????????## p ### #### | | ?????????????????????####### | #?## T## | | ??????????????????? ? ## | | ?????????????????????????? ? ### | | ????????????????????????????? ? ### | | ???????????????????????????????? ### | | ??????????????????????????????? ### | | ??????????????????????????? ??? ################# | | ??????????????????????????????? ################# | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????#???????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Med. Treads | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniSeismicShearcannon Manual? 0 Play Time 02:37:24 Cumulative 142.2 hours Start 2022.12.02 @ 08:43:15 End 2022.12.02 @ 14:30:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09b5754c-0845-4553-8695-3d839fcda790