Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 21:24:12 Player: Rocko1345 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (104) 520 Value Destroyed (3374) 3374 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 7197 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 763/850 Matter 300/300 Energy 9/100 System Corruption 14% Temperature Cool (25) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Coolant Injector Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Dynamic Insulation System Dynamic Insulation System System Restoration Module System Restoration Module Precision Shock Rifle Gauss Rifle Flak Gun Shock Bomb Launcher Shock Bomb Launcher Proton Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Active Sensor Suite Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Cooled Particle Cannon Great Axe > --- INVENTORY -------- Coolant Injector Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Dynamic Insulation System Dynamic Insulation System System Restoration Module System Restoration Module Precision Shock Rifle Gauss Rifle Flak Gun Shock Bomb Launcher Shock Bomb Launcher Proton Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 61] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Launcher Shock Bomb Launcher Special Weapon Welding Torch Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 5 | . . . 2 2 1 Weapon . | . . . . . . Parts Attached 98 | 8 5 20 42 18 5 Power 10 | 1 . 3 4 2 . Engine 9 | 1 . 3 4 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 36 | 4 . 7 18 5 2 Treads 11 | 2 . 4 2 1 2 Leg 20 | . . . 16 4 . Wheel 5 | 2 . 3 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 1 2 9 6 3 Device 9 | . . . 3 5 1 Storage 3 | 1 . 1 . 1 . Processor 4 | . . . 3 . 1 Hackware 1 | . . . 1 . . Protection 5 | . 1 1 2 . 1 Artifact . | . . . . . . Weapon 30 | 2 4 8 11 5 . Energy Gun 2 | 1 . . . 1 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 18 | 1 . 7 8 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon 1 | . 1 . . . . Impact Weapon 4 | . 3 1 . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 1 2 . Parts Lost 33 | . 1 9 7 9 7 Power 4 | . 1 1 . 1 1 Propulsion 16 | . . 5 5 3 3 Utility 8 | . . 1 2 3 2 Weapon 5 | . . 2 . 2 1 Highest Loss Streak 7 | . 1 5 2 3 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 93 82 88 87 69 Engine 7 | . 12 9 8 6 . Treads 6 | . . 14 5 . 15 Leg 15 | . . . 21 26 3 Wheel 4 | . 28 17 . . . Device 5 | . . . 2 13 8 Storage 9 | . 14 11 9 9 6 Processor 9 | . . . 11 15 12 Protection 6 | . 9 9 11 . 2 Energy Cannon 1 | . . . . 1 6 Ballistic Gun 12 | . 2 19 16 9 . Impact Weapon 1 | . 21 2 . . . Slashing Weapon 1 | . . . . 2 5 Naked Turns . | . . . . . . Heaviest Build 80 | 13 15 57 63 69 80 Greatest Support 89 | 40 20 86 89 72 60 Greatest Overweight (x) 19 | . . 1 19 2 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 17 | 6 8 10 20 20 20 Most Carried 20 | 2 8 13 20 20 19 Average Carried 15 | . 6 8 18 19 16 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | 2 8 13 20 18 16 Class Distribution -------------------- 63% | Mutant 24% | Scavenger-Mutant 11% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3029 | 223 144 717 1266 649 30 Remotely . | . . . . . . Salvage Created 4660 | . 194 1084 2087 1105 190 Parts 253 | . 4 62 110 67 10 Haulers Intercepted 6 | . . 2 2 2 . Recyclers Shooed 4 | . 1 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 73 | . 3 22 28 17 3 Melee 9 | . . 1 . 5 3 Guns 56 | . . 20 25 11 . Cannons 1 | . . . . 1 . AOE 3 | . . . 3 . . Classes Destroyed 16 | . 3 4 7 2 . Worker 4 | . . 2 2 . . Builder 1 | . . . . 1 . Hauler 6 | . . 2 2 2 . Recycler 8 | . 1 1 5 1 . Mechanic 1 | . . . 1 . . Operator 2 | . . . 1 1 . Watcher 9 | . 1 2 5 1 . Swarmer 12 | . . 8 4 . . Grunt 33 | . 3 7 13 10 . Brawler 2 | . . . 1 1 . Duelist 1 | . . . 1 . . Sentry 17 | . . 7 5 3 2 Specialist 2 | . . . 2 . . Hunter 1 | . . . 1 . . Programmer 4 | . . . . 3 1 Heavy 1 | . . . 1 . . Best Kill Streak 10 | . 2 10 6 5 1 Combat Bots Only 7 | . 2 7 5 4 1 Max Kills in Single Turn 4 | . 1 2 4 1 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . 2 . . Melee 1 | . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 566 | . 34 140 131 174 87 Missed 155 | . 8 31 39 55 22 Damage Taken 5125 | . 310 1199 1573 1190 853 Core 957 | . 88 362 192 228 87 Absorbed by Shields 43 | . . . 43 . . Redirected to Shielding 52 | . 27 25 . . . Core Remaining (%) 61 | 100 64 9 65 67 . Volleys Fired 254 | . 6 64 129 53 2 Largest 2 | . 2 2 2 2 1 Hottest 90 | . 60 50 50 90 90 Shots Fired 471 | . 8 127 233 101 2 Gun 452 | . 4 127 225 96 . Cannon 7 | . . . . 5 2 Launcher 8 | . . . 8 . . Special 4 | . 4 . . . . Kinetic 450 | . 2 127 225 96 . Thermal 13 | . 6 . . 5 2 Explosive . | . . . . . . Electromagnetic 8 | . . . 8 . . Robot Hit Streak 32 | . 1 14 32 14 1 Robot Miss Streak 4 | . 1 4 4 3 1 Penetration Max . | . . . . . . Secondary Targets 11 | . . 6 3 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 375 | . 16 93 160 89 17 Core Hits 160 | . 1 39 75 39 6 Critical Kills 4 | . . 1 3 . . Critical Parts Destroyed 3 | . 2 1 . . . Critical Strikes 10 | . 2 2 3 1 2 Destroy 3 | . . . 3 . . Smash 4 | . 2 2 . . . Sever 3 | . . . . 1 2 Melee Attacks 89 | . 17 24 . 23 25 Impact 41 | . 17 24 . . . Slashing 48 | . . . . 23 25 Piercing . | . . . . . . Sneak Attacks 4 | . 1 . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8633 | . 436 1669 3656 2261 611 Guns 5318 | . 21 1279 2746 1272 . Cannons 247 | . . . . 191 56 Explosions 910 | . . . 910 . . Melee 2157 | . 415 389 . 798 555 Ramming 1 | . . 1 . . . Kinetic 5297 | . . 1279 2746 1272 . Thermal 268 | . 21 . . 191 56 Explosive 479 | . . . 479 . . Electromagnetic 431 | . . . 431 . . Impact 804 | . 415 389 . . . Slashing 1353 | . . . . 798 555 Piercing . | . . . . . . Highest Corruption 14 | . . . . 1 14 Average Corruption 2 | . . . . 1 5 Corruption Purged . | . . . . . . Corruption Blocked 1 | . . . . . 1 Effects 12 | . . . . 5 7 Message Errors 1 | . . . . . 1 Matter Fused 4 | . . . . 3 1 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 Overload Shots 5 | . . . . 3 2 Effects 1 | . . . . 1 . Heat Surge 1 | . . . . 1 . Overflow Damage 325 | . 79 36 59 119 32 Projectiles . | . . . . . . Explosions 59 | . . . 59 . . Melee 266 | . 79 36 . 119 32 Knockbacks 4 | . 3 1 . . . Impact 4 | . 3 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 111 | . . . 111 . . Shots 2 | . . . 2 . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 325 | . 7 32 133 325 269 Average Temperature 38 | . 7 4 28 62 115 Received Heat Transfer 1699 | . 183 453 490 417 156 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . 3 2 1 . . Impact Corruptions 8 | . 6 2 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 287 | . 50 . . 187 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 519 | . 147 481 519 230 126 Initial 230 | . . 61 155 230 81 Average 210 | . 44 281 303 130 71 Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 54 | 100 100 29 31 74 100 Level 1 29 | . . 49 36 25 . Level 2 15 | . . 21 32 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . . 3 4 5 3 Investigation 4 | . . 1 1 2 . Extermination 4 | . . . . 2 2 Reinforcement 7 | . . 2 3 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . 1 2 5 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 10 32 43 26 6 Peak Tracking Total 5 | . 4 5 4 4 4 Tactical Retreats 7 | . . 5 2 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 8 | . . . 8 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . 1 . . 1 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . 2 5 . . Max in Single Turn 2 | . . 1 2 . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 22 | . 1 4 10 5 2 Terminals 17 | . 1 4 8 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . . 1 1 Total Hacks 58 | . 3 11 29 10 5 Successful 30 | . 2 6 18 3 1 Failed 28 | . 1 5 11 7 4 Catastrophic 6 | . . 1 2 2 1 Database Lockouts . | . . . . . . Manual 14 | . 1 3 10 . . Terminals 49 | . 3 11 27 5 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 1 3 . Scanalyzers 1 | . . . 1 . . Garrison Access 4 | . . . . 2 2 Terminal Hacks 17 | . 1 4 11 1 . Record 1 | . . . 1 . . Prototype ID Bank 3 | . 1 . 2 . . Emergency Access Points 4 | . . 2 2 . . Machine Index 1 | . . . 1 . . Terminal Index 2 | . . 1 1 . . Scanalyzer Index 1 | . . . 1 . . Alert Level 1 | . . . . 1 . Locate Traps 1 | . . . 1 . . Transport Status 1 | . . 1 . . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 1 2 . Report Inventory 2 | . . . 1 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 8 | . 1 2 5 . . Terminals 8 | . 1 2 5 . . Track 1 | . . . 1 . . Botnet 5 | . 1 1 3 . . Operators 2 | . . 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 19 | . 1 3 8 5 2 Full Trace Events 3 | . . . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . 2 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7112 | 129 324 1387 2595 1951 726 Spaces Moved 3640 | 93 288 831 1134 1069 225 Core 26 | 24 . . 2 . . Treads 806 | 51 . 319 191 20 225 Legs 1990 | . . . 941 1049 . Wheels 818 | 18 288 512 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 107 117 160 Average Speed 154 | 116 80 120 187 147 259 Slowest Speed 1000 | 160 80 240 1000 320 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 40 52 62 21 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . 2 . . 1 Terrain Destroyed 36 | . . 2 32 . 2 Melee 3 | . . 2 . . 1 Projectile 1 | . . . . . 1 AOE 32 | . . . 32 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4679 | 112 341 1069 1466 1367 324 Wait 427 | 4 17 94 83 176 53 Move 3635 | 92 287 830 1133 1068 225 Hop . | . . . . . . Pick Up 123 | 8 8 27 56 18 6 Fast Attach . | . . . . . . Attach 67 | 6 1 12 32 11 5 Detach 3 | . . . 2 1 . Swap 31 | 2 4 8 10 7 . Drop 50 | . 1 10 21 10 8 Fire 254 | . 6 64 129 53 2 Melee 88 | . 17 23 . 23 25 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 12) 424 | -10/Materials | Discovered new exit (range 15) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x2 1025 | -9/Materials | Destroyed 7 combat bots 1177 | -9/Materials | Core integrity fell below 50% 1199 | -9/Materials | Core integrity fell below 20% 1216 | -9/Materials | Lost 5 parts (1p2n1u1w) 1365 | -9/Materials | Discovered new exit (range 10) 1761 | -9/Materials | Discovered new exit (range 11) 1841 | -9/Materials | Entered another Materials area 1841 | -8/Materials | Evolved 2 slots: Utility x2 1847 | -8/Materials | Discovered new exit (range 12) 2398 | -8/Materials | Found Prototype Device 2733 | -8/Materials | Identified Active Sensor Suite 4080 | -8/Materials | Build established: Scavenger-Mutant 4398 | -8/Materials | Discovered new exit (range 6) 4402 | -8/Materials | Identified exit to Factory 4436 | -8/Materials | Entered Factory 4436 | -7/Factory | Evolved 2 slots: Utility x2 5007 | -7/Factory | Discovered new exit (range 12) 5095 | -7/Factory | Identified exit to Lower Caves 5757 | -7/Factory | Build established: Mutant 6018 | -7/Factory | Discovered new exit (range 14) 6191 | -7/Factory | Lost 3 parts (1p2n) 6211 | -7/Factory | Identified exit to Factory 6387 | -7/Factory | Entered another Factory area 6387 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6621 | -6/Factory | Build established: Scavenger-Assassin 7008 | -6/Factory | Cargo convoy interrupted 7106 | -6/Factory | System corruption reached 10% 7113 | -6/Factory | Self-destructed Last Messages --------------- 06974_ System corrupted: Energy discharge (-51). 06999_ Connecting with Terminal... 07008_ ALERT: Cargo convoy interrupted, initiating access lockdown. 07037_ ALERT: Rogue bot located, Programmers report to Factory Zone 1D. 07046_ System corrupted: Matter fused (-7). 07064_ Lgt. Nuclear Core destroyed. 07079_ Y-54 Guardian Flak Gun severed. 07086_ VN6CQND3LWMZAD|9UHBTSP4X 07087_ Lgt. Treads destroyed. 07087_ Y-54 Guardian destroyed. 07099_ Imp. Signal Interpreter destroyed. 07099_ System corrupted by crushing effect (+3). 07101_ B-48 Gladiator Lgt. Treads severed. 07105_ Great Axe destroyed. 07105_ System corrupted by crushing effect (+4). 07107_ Active Sensor Suite destroyed. 07108_ Lgt. Treads destroyed. 07108_ System corrupted by crushing effect (+2). 07108_ Knocked back. 07113_ Dropped Cld. Particle Cannon. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???? ?"??#???#??????????????????? | | ??? ?"" ? ? ? ?? ?????????????? | | #? ? ?? ?? ?#? ?????????????? | | # ??"??#? ?? # ?????????????? | | # ""? #? ? ??# ? ??????????? | | ??? ?""? # ?"?? + ? ??"?????????? | | # ???# ?" ? ? ? 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Y"##?#?####? ?????? | | #######?## ?""##??####?#??????? | | ##?####### ? ###?#?###? ????? | | ##########/#?##+#?#####?## ? ???? | | # # #?## ###?#?###??#????? | | # """ # ##?# #######???###???? | | # """ #g##?# ###########?#???? | | # """ !!;g### ######?##??##??? | | # [b% ?#??? | | # !!! @#=### ######## ???? | | # !! ]# ####+?###??###?? #??? | | # !! # ## ? ?##?### ???? | | # [ # ## ####### ? ???? | | ########## ## ?"" ##??###? ?#??? | | ###### ### ## """ ####### ???? | | ###### ### ## """ ?##?### ? ???? | | ######?### ## ####### ?#??? | | ###### ### ## # ??? | | ?##### ### ######## ? ??? | | ###### ### ######## ????? | | ?######### ###?#### ??? | | # # ####### ? ??? | | #""" # #######T ? ?? | | #""" # ######## ? ? ?? | | #""" # ######## ####??# | | # # ######## ####??? | | #""" # ##?##?? | | #""" # #####?? | | #""" # ##?##?? | | # + ###?#?? | | #""" # ##?###? | | #""" "# ####### | | #""" "# ######? | | # "#####+#+## #??##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedSignalNanosword Manual? 0 Play Time 00:55:02 Cumulative 186.5 hours Start 2024.03.07 @ 13:08:58 End 2024.03.10 @ 21:24:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 40 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff8d6c3d-6236-4ed1-8da5-a89fb9c7b7c7