Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 21:33:02 // AFD2021/Volatile Player: Minty Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1281) 1281 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 3646 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/550 Matter 157/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Flying (32) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Deuterium Engine Light Nuclear Core VTOL Module VTOL Module Spread Laser Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Spread Laser Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core VTOL Module VTOL Module VTOL Module VTOL Module Improved VTOL Module Explosive Trap [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Recoil Stabilizer Storage Small Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 1 2 . Weapon 1 | . . . 1 . . Parts Attached 24 | . 7 1 5 5 6 Power 3 | . . 1 . 2 . Engine 2 | . . 1 . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 10 | . 4 . 2 1 3 Treads 5 | . 2 . 2 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . 2 . . . 3 Utility 4 | . 1 . 2 . 1 Device 1 | . . . . . 1 Storage . | . . . . . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 7 | . 2 . 1 2 2 Energy Gun 4 | . 2 . 1 1 . Energy Cannon 2 | . . . . . 2 Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 7 | . . . . 5 2 Power . | . . . . . . Propulsion 3 | . . . . 1 2 Utility 1 | . . . . 1 . Weapon 3 | . . . . 3 . Highest Loss Streak 5 | . . . . 5 2 To Critical Strikes . | . . . . . . Average Backups 6 | . 6 7 5 5 6 Power . | . 1 . . . 1 Propulsion 4 | . 3 4 4 4 4 Utility . | . . . . . . Weapon 1 | . 2 2 1 . . Tool/Special . | . . . . . . Unused Backups 10 | . 9 1 . . . Power 1 | . 1 . . . . Propulsion 4 | . 4 . . . . Utility 1 | . 1 . . . . Weapon 4 | . 3 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 86 100 96 71 64 Engine 10 | . 14 14 10 1 7 Treads 18 | . 9 28 21 17 13 Leg 2 | . 16 . . . . Device 1 | . . . . . 5 Storage 11 | . 14 14 11 9 9 Processor 9 | . 2 14 11 9 7 Protection 3 | . . . 9 3 . Energy Gun 23 | . 21 28 32 20 7 Energy Cannon 2 | . . . . . 10 Ballistic Gun 1 | . 6 . . 2 1 Peak Build Rating 23 | . 11 10 17 19 23 Average Rating 14 | . 7 10 15 17 18 On Entrance 11 | 6 6 10 10 17 19 Naked Turns . | . . . . . . Heaviest Build 26 | 14 16 16 20 20 26 Greatest Support 44 | 20 40 40 44 44 44 Greatest Overweight (x) 6 | . 3 . 6 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 Average Capacity 8 | . 8 8 8 8 8 Most Carried 8 | . 8 8 8 8 8 Average Carried 7 | . 6 7 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 6 Class Distribution -------------------- 47% | Gunner 46% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 460 | 200 20 21 118 . 101 Remotely . | . . . . . . Salvage Created 1071 | . 81 43 596 19 332 Parts 72 | . 7 2 47 . 16 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 36 | . 3 2 20 1 10 Guns 16 | . 1 2 11 . 2 Cannons 2 | . . . . . 2 AOE 18 | . 2 . 9 1 6 Classes Destroyed 11 | . 2 1 7 . 1 Worker 2 | . . . 2 . . Builder 2 | . . . 1 . 1 Tunneler 1 | . . . 1 . . Hauler 2 | . 1 . 1 . . Recycler 1 | . . . 1 . . Mechanic 1 | . . . . . 1 Operator 1 | . . . 1 . . Watcher 3 | . . . 2 . 1 Swarmer 17 | . 3 . 10 . 4 Grunt 16 | . . 2 7 1 6 Sentry 3 | . . . 3 . . Best Kill Streak 6 | . 3 2 6 1 4 Combat Bots Only 5 | . 3 2 5 1 4 Max Kills in Single Turn 5 | . 3 1 5 1 4 Gunslinging 1 | . . . 1 . . Exploded 4 | . 2 . 4 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 147 | . 1 10 53 40 43 Missed 55 | . 1 5 20 13 16 Hits 92 | . . 5 33 27 27 Projectile 92 | . . 5 33 27 27 AOE 4 | . . . . . 4 Critical Strikes 7 | . . . 2 2 3 Part Disruptions 1 | . . . 1 . . Damage Taken 1808 | . 38 126 506 296 842 Core 718 | . 19 . 141 43 515 Absorbed by Shields 9 | . . . . . 9 Redirected to Shielding 42 | . . . 23 19 . Regen/Repaired (Parts) 82 | . . . 82 . . Core Remaining (%) 85 | 100 . 92 64 . . Volleys Fired 45 | . 5 7 21 1 11 Largest 3 | . 2 2 3 3 3 Hottest 215 | . 130 130 195 195 215 Shots Fired 116 | . 10 14 63 3 26 Gun 97 | . 10 14 63 3 7 Cannon 19 | . . . . . 19 Launcher . | . . . . . . Special . | . . . . . . Kinetic 4 | . 4 . . . . Thermal 112 | . 6 14 63 3 26 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 5 13 9 2 5 Robot Miss Streak 15 | . 3 6 15 1 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 85 | . 5 13 51 3 13 Core Hits 131 | . 10 14 75 3 29 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2541 | . 167 211 1394 40 729 Guns 965 | . 73 174 594 40 84 Cannons 275 | . . . . . 275 Explosions 1294 | . 94 37 793 . 370 Melee . | . . . . . . Ramming 7 | . . . 7 . . Kinetic 42 | . 42 . . . . Thermal 1903 | . 105 211 923 40 624 Explosive 333 | . 20 . 251 . 62 Electromagnetic 256 | . . . 213 . 43 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . 2 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 387 | . 38 65 155 . 129 Shots 12 | . 1 2 7 . 2 Rammed 2 | . . . 2 . . Targets Rammed 3 | . . . 3 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 565 | . 69 330 555 123 565 Average Temperature 179 | . 18 151 196 56 210 Received Heat Transfer 543 | . . 36 129 117 261 Effects 23 | . . . 11 . 12 Shutdowns 4 | . . . 3 . 1 Energy Bleed 3 | . . . 3 . . Interference 5 | . . . 4 . 1 Matter Decay 2 | . . . 1 . 1 Short Circuit 2 | . . . . . 2 Damage (major) 7 | . . . . . 7 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . 1 . 1 . 8 Heat Transferred 2262 | . 40 265 1145 50 762 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 2 | . . . 2 1 2 Low Security (%) 63 | . 100 100 43 42 44 Level 1 25 | . . . 26 57 49 Level 2 11 | . . . 30 . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 612 | . 92 65 612 249 414 Initial 249 | . . 22 . 249 75 Average 186 | . 57 24 306 213 228 Influence Increases 1461 | . 127 53 772 40 469 Destroy 0b10 Robot/C 720 | . 60 40 400 20 200 Destroy 0b10 Robot/NC 65 | . 5 . 45 . 15 Destroy Leader 170 | . 12 10 106 10 32 Trap Triggered on 0b10 10 | . . . . 10 . Successful Hack 15 | . 9 . . . 6 Select Force Hacks 50 | . . . . . 50 Disable Machine 210 | . 30 . 105 . 75 Destroy Structure 161 | . 11 3 101 . 46 Lose Combat Pursuer 60 | . . . 15 . 45 Influence Decreases 1047 | . 70 110 180 453 234 Entered New Map 482 | . . 35 . 343 104 Time Decay 495 | . 70 75 180 60 110 Lost Part 70 | . . . . 50 20 Squads Dispatched 11 | . 2 . 4 1 4 Investigation 5 | . . . 1 1 3 Extermination . | . . . . . . Reinforcement 6 | . 2 . 3 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 6 | . . . 5 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 3 2 26 7 23 Peak Tracking Total 7 | . 1 2 7 7 7 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 7 | . . . 4 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed 1 | . . . . 1 . Triggered 1 | . . . . 1 . Most Traps Carried 2 | . . 2 2 2 1 Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 14 | . 2 . 7 . 5 Max in Single Turn 2 | . 1 . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 8 | . 2 . 1 1 4 Terminals 6 | . 2 . . 1 3 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 3 . 2 3 10 Successful 8 | . 2 . 1 1 4 Failed 10 | . 1 . 1 2 6 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 12 | . 2 . 2 3 5 Terminals 13 | . 3 . . 3 7 Fabricators . | . . . . . . Repair Stations 5 | . . . 2 . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . . . 2 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . . 1 Locate Traps 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . 1 1 1 Terminals 2 | . . . . 1 1 Sabotage 2 | . . . . 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Patch 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . 1 2 Full Trace Events 3 | . 1 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1153 | . 185 218 380 135 235 Spaces Moved 700 | 1 112 117 186 82 202 Core 2 | . . . 2 . . Treads 506 | . 39 117 184 82 84 Legs 70 | 1 69 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 122 | . 4 . . . 118 Fastest Speed 32 | 120 112 160 145 145 32 Average Speed 130 | 120 135 160 150 145 86 Slowest Speed 350 | 120 275 160 350 145 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . . 4 Potential Cave-ins 3 | . . . . 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 2 31 43 27 10 52 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 168 | . 9 3 101 . 55 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 163 | . 9 3 101 . 50 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 839 | . 138 134 234 96 237 Wait 20 | . . 6 9 1 4 Move 687 | . 111 116 185 81 194 Hop 4 | . . . . . 4 Pick Up 11 | . 5 2 1 3 . Fast Attach 21 | . 5 . 9 2 5 Attach 7 | . . . 1 2 4 Detach 6 | . 2 . . . 4 Swap 8 | . 2 1 3 2 . Drop 21 | . 8 2 2 3 6 Fire 45 | . 5 7 21 1 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . 3 . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap 1 | . . . . 1 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 15) 184 | -10/Materials | Identified exit to Mines 186 | -10/Materials | Entered Mines 192 | -10/Mines | Met a Derelict bent on vengeance 308 | -10/Mines | Build established: Mutant 353 | -10/Mines | Found a hidden stash of uninstalled traps 388 | -10/Mines | Discovered new exit (range 10) 402 | -10/Mines | Identified exit to Materials 404 | -10/Mines | Entered Materials 404 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 780 | -9/Materials | Discovered new exit (range 3) 784 | -9/Materials | Entered another Materials area 784 | -8/Materials | Evolved 2 slots: Utility x2 902 | -8/Materials | Discovered new exit (range 12) 906 | -8/Materials | Lost 5 parts (1n1u3w) 919 | -8/Materials | Entered Storage 1135 | -8/Storage | Core integrity fell below 50% 1135 | -8/Storage | Core integrity fell below 20% 1154 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01134_ Compression Vault explodes. 01134_ K-01 Serf destroyed. 01134_ S-10 Pest destroyed. 01134_ Terminal disabled. 01134_ Compression Vault explodes. 01134_ S-10 Pest destroyed. 01134_ Recycling Unit disabled. 01134_ Deuterium Engine tumbles out of recycling unit. 01134_ Compression Vault explodes. 01134_ Imp. Terrain Scanner tumbles out of recycling unit. 01136_ The unstable cave ceiling collapses. 01138_ U-05 Engineer builds a Wall. 01149_ Triggered Stasis Trap. 01149_ A bubble of rippling energy engulfs the area. 01149_ Field strength at 95. 01149_ Field strength at 90. 01150_ Field strength at 80. 01151_ Field strength at 75. 01152_ Field strength at 70. 01153_ Field strength at 65. 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" #?? | | #####????????????????# # ! #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 297 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedSuperdenseMachine Manual? 0 Play Time 00:11:00 Cumulative 1028.1 hours Start 2025.05.09 @ 21:22:13 End 2025.05.09 @ 21:33:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2021/Volatile Game No. 1264 Rogue 982 Adventurer 124 Explorer 158 Win Type - Total 44 Types 31/0/8/3/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0b9a310-7a76-4d21-9a30-d3d1a3648012