Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.24 @ 10:46:10 Player: A Meat Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (726) 726 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2521 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 78/300 Energy 80/100 System Corruption 0% Temperature Critical (778) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (48) Structural Scanner Targeting Computer Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Treads Armored Wheel > --- UTILITY ---------- Sensor Array Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Ion Cannon > --- INVENTORY -------- Large Matter Pod Targeting Computer Heavy Assault Rifle Light Cannon Datajack [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 41 | 8 21 7 5 Power 6 | 1 4 1 . Engine 6 | 1 4 1 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 4 7 2 . Treads 1 | . . 1 . Leg 4 | 2 2 . . Wheel 4 | 2 1 1 . Hover . | . . . . Flight 4 | . 4 . . Utility 6 | . 4 2 . Device 3 | . 2 1 . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 16 | 3 6 2 5 Energy Gun 6 | 2 3 1 . Energy Cannon 4 | . 2 . 2 Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon 2 | . 1 . 1 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 16 | . 5 . 11 Power 3 | . 1 . 2 Propulsion 4 | . 2 . 2 Utility 2 | . . . 2 Weapon 7 | . 2 . 5 Highest Loss Streak 11 | . 5 . 11 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 90 88 64 Engine 12 | . 12 11 13 Treads 2 | . . 6 6 Leg 10 | . 14 8 . Wheel 9 | . 11 6 7 Device 8 | . 6 13 7 Storage 4 | . 7 . . Processor 9 | . 9 11 9 Protection 3 | . . 8 6 Energy Gun 10 | . 15 2 6 Energy Cannon 5 | . 4 9 3 Ballistic Gun 4 | . 6 1 . Ballistic Cannon 4 | . 2 8 2 Naked Turns . | . . . . Heaviest Build 24 | 6 12 21 24 Greatest Support 23 | 20 20 23 12 Greatest Overweight (x) 3 | . 3 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 5 5 Average Capacity 5 | 5 6 5 5 Most Carried 7 | 5 7 5 5 Average Carried 4 | 2 3 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 4 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 678 | 284 207 171 16 Remotely . | . . . . Salvage Created 828 | 40 568 204 16 Parts 63 | 3 41 17 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | 1 17 5 . Guns 18 | 1 15 2 . Cannons 5 | . 2 3 . Classes Destroyed 5 | 1 2 1 1 Builder 1 | . . . 1 Watcher 3 | . 3 . . Swarmer 6 | . 6 . . Grunt 15 | 1 11 3 . Sentry 2 | . . 2 . Best Kill Streak 8 | 1 8 3 1 Combat Bots Only 8 | 1 8 3 . Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1999 | 25 579 110 1285 Core 719 | . 166 . 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 12 | . 12 . . Core Remaining (%) 77 | 100 33 100 . Volleys Fired 79 | 4 48 9 18 Largest 2 | 2 2 2 2 Hottest 121 | 60 100 95 121 Shots Fired 153 | 8 96 18 31 Gun 114 | 8 85 6 15 Cannon 39 | . 11 12 16 Launcher . | . . . . Special . | . . . . Kinetic 54 | 4 30 9 11 Thermal 99 | 4 66 9 20 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 26 | 5 26 15 6 Robot Miss Streak 3 | 1 3 1 1 Penetration Max . | . . . . Secondary Targets 6 | . 6 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 118 | 6 76 14 22 Core Hits 50 | 3 35 7 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 3 . 4 Burn 7 | . 3 . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1559 | 57 840 241 421 Guns 1075 | 57 718 84 216 Cannons 484 | . 122 157 205 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 475 | 34 220 101 120 Thermal 1084 | 23 620 140 301 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 992 | 38 242 264 992 Average Temperature 194 | 20 63 109 628 Received Heat Transfer 1191 | 18 258 96 819 Effects 36 | . . 2 34 Shutdowns 6 | . . . 6 Energy Bleed 3 | . . . 3 Interference 2 | . . 2 . Matter Decay 8 | . . . 8 Short Circuit 2 | . . . 2 Damage (minor) 5 | . . . 5 Damage (major) 8 | . . . 8 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 3 1 1 Heat Transferred 3042 | 50 1808 296 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 372 | 20 372 263 125 Initial 97 | . 11 97 94 Average 162 | 4 210 128 92 Maximum Alert Level 1 | . 1 1 . Low Security (%) 60 | 100 34 89 100 Level 1 39 | . 65 10 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 1 . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | 1 22 6 10 Peak Tracking Total 10 | 1 6 2 10 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . . 3 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 6 4 1 Terminals 8 | . 3 4 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 44 | . 29 9 6 Successful 33 | . 20 9 4 Failed 9 | . 7 . 2 Catastrophic . | . . . . Database Lockouts 2 | . 2 . . Manual . | . . . . Terminals 32 | . 17 9 6 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 8 | . 8 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 24 | . 11 9 4 Record 10 | . 7 3 . Prototype ID Bank 1 | . 1 . . Scanalyzer Index 1 | . . . 1 Alert Level 4 | . 2 . 2 Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Maintenance Status 2 | . . 1 1 Investigation Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 7 | . 7 . . Recycle Component 5 | . 5 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 4 1 Full Trace Events 6 | . 6 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled 5 | . 5 . . Recycled Matter 279 | . 279 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1081 | 77 612 272 120 Spaces Moved 743 | 65 414 199 65 Core 39 | 19 6 . 14 Treads 1 | . . 1 . Legs 276 | . 195 81 . Wheels 426 | 46 212 117 51 Hover . | . . . . Flight 1 | . 1 . . Fastest Speed 50 | 50 80 105 50 Average Speed 100 | 71 100 111 93 Slowest Speed 200 | 80 200 160 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 56 22 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 932 | 88 517 234 93 Wait 5 | . 5 . . Move 740 | 64 413 198 65 Hop . | . . . . Pick Up 46 | 10 21 11 4 Fast Attach . | . . . . Attach 22 | 6 9 4 3 Detach 2 | 1 1 . . Swap 19 | 2 12 3 2 Drop 19 | 1 8 9 1 Fire 79 | 4 48 9 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 78 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Central database locked down 140 | -10/Materials | Central database locked down 217 | -10/Materials | Discovered new exit (range 3) 251 | -10/Materials | Destroyed 8 combat bots 281 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 347 | -10/Materials | Core integrity fell below 50% 381 | -10/Materials | Lost 5 parts (1p2n2w) 470 | -10/Materials | Discovered new exit (range 12) 612 | -10/Materials | Repaired Lgt. Ion Engine? 688 | -10/Materials | Identified exit to Materials 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 934 | -9/Materials | Discovered new exit (range 12) 961 | -9/Materials | Identified exit to Materials 962 | -9/Materials | Entered another Materials area 962 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1068 | -8/Materials | Core integrity fell below 50% 1077 | -8/Materials | Core integrity fell below 20% 1082 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Broken Arm. Wheel destroyed. Overheating: Broken Signal Interpreter damaged (-3). Overheating: Ion Cannon damaged (-63). Ion Cannon destroyed. Overheating: Broken Signal Interpreter damaged (-5). Overheating: Broken Signal Interpreter damaged (-2). Overheating: Matter decay (-15). Acquired Hvy. Assault Rifle. Overheating: Matter decay (-19). U-05 Engineer destroyed. Overheating: Broken Signal Interpreter damaged (-2). Overheating: Hvy. Assault Rifle damaged (-11). Overheating: Core damaged (-88). Hvy. Assault Rifle destroyed. Overheating: Matter decay (-7). Acquired Welding Torch. Welding Torch destroyed. Acquired 16 matter. Acquired Structural Scanner. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????#?????????? | | ?????????????????????????? ##????????? | | ?????????????########### #????????? | | ????????# #### % ! #????????? | | ?????????? #????????? | | ?????????????# g "#???????? | | ?????????????# gg#######??????????????? | | ?????#########@ #????????????????????? | | ????? ## gg#????????????????????? | | ???#?""""" ## ##???????????????????? | | ???# """"" # #???????????????????? | | ???# """"" # #???????????????????? | | ???# """"" " T #???????????????????? | | ???# """"" # #???????????????????? | | ???# """"" # #???????????????????? | | ???# """"" ## ###########??????????? | | ???# ## # #??????????? | | ???########### # #??????????? | | ?????????????# + #??????????? | | ?????????????# # #??????????? | | ?????????????# # #??????????? | | ?????????????# # #??????????? | | ?????????????##### #??????????? | | ?????????????????# #??????????? | | ?????????????????###########??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Librarian Novice Programmer One Hack Too Far Part-time Mechanic Risk Taker Shopping List Uninvited Guest Challenges ------------ None Game ------ Seed MassTerrainRegenerator Manual? 0 Play Time 00:49:03 Cumulative 1.6 hours Start 2022.03.24 @ 09:53:55 End 2022.03.24 @ 10:46:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 799fc50a-7b02-40e9-9038-6ad4ee65a4ab