Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.20 @ 01:00:40 Player: Cogchaaaan Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (199) 995 Value Destroyed (7009) 7009 Prototype IDs (44) 880 Alien Tech Used (9) 1800 Bonus (28614) 28614 TOTAL SCORE: 49798 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2203 Follower Combat Kills 332 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -21 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 220/340 System Corruption 10% Temperature Cool (9) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Advanced Targeting Computer Advanced Target Analyzer Powered Armor Graphene Brace > --- WEAPON (3) ------- Sigix Sheargun Sigix Shearcannon > --- INVENTORY (5) ---- Advanced Targeting Computer Microwarp Drive Sigix Sheargun Null Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON ----------- Sigix Sheargun Sigix Shearcannon > --- INVENTORY -------- Advanced Visual Processing Unit Advanced Targeting Computer Powered Armor Graphene Brace Microwarp Drive Sigix Sheargun Sigix Sheargun Null Cannon [Rating: 239] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Artifact Microwarp Drive Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Sigix Shearcannon Ballistic Gun Improved Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Utility 11 | . . . 1 . 2 . . . 2 . . . . . . . . . 1 . . . . 2 . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 180 | 7 9 . 33 2 33 16 2 . 2 4 1 . . 7 . . . . 7 . . 9 . 7 9 7 1 9 3 12 Power 25 | 1 3 . 4 1 3 1 . . . . . . . 3 . . . . 1 . . 1 . 1 1 1 . 2 . 2 Engine 13 | 1 3 . 3 1 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . Core 3 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 1 . 2 . 2 Propulsion 55 | 2 2 . 17 . 13 7 1 . 1 . . . . 1 . . . . 4 . . 1 . 2 1 2 . 1 . . Treads 31 | . 2 . 16 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . 1 . . 7 1 . 1 . . . . 1 . . . . 4 . . 1 . 2 1 2 . 1 . . Utility 64 | 2 2 . 7 . 9 6 1 . 1 2 1 . . 2 . . . . 2 . . 4 . 3 3 3 . 6 1 9 Device 23 | 1 1 . 2 . 4 2 1 . . . 1 . . 1 . . . . . . . 3 . 2 1 1 . 1 . 2 Storage 6 | 1 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 11 | . . . . . 2 1 . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . 1 3 Hackware 7 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . 2 . 2 Protection 16 | . . . 3 . 3 2 . . . 1 . . . . . . . . . . . 1 . 1 1 1 . 2 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 36 | 2 2 . 5 1 8 2 . . . 2 . . . 1 . . . . . . . 3 . 1 4 1 1 . 2 1 Energy Gun 13 | 1 2 . 1 . 3 1 . . . . . . . . . . . . . . . 1 . . 2 . . . 2 . Energy Cannon 5 | . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Ballistic Gun 7 | 1 . . 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 . 1 2 . . 1 . . . . 1 . . 1 . 1 . . 4 . . 4 1 2 1 . 4 Corrupted Parts 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 42 | . 1 . 8 1 19 . . . . 3 . . . . . . . . 4 . . . 1 2 2 . . 1 . . Power 8 | . . . 2 . 2 . . . . 1 . . . . . . . . 1 . . . 1 . 1 . . . . . Propulsion 14 | . . . 3 . 8 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Utility 11 | . . . 2 . 4 . . . . 2 . . . . . . . . . . . . . 1 1 . . 1 . . Weapon 9 | . 1 . 1 1 5 . . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Loss Streak 13 | . 1 . 4 1 13 . . . . 3 . . . . . . . . 3 . . . 1 2 1 . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 2 12 19 19 19 22 10 9 10 9 8 9 9 8 8 9 9 9 8 9 7 7 8 8 8 9 9 10 8 5 5 Power 1 | . 1 2 1 1 2 1 1 1 1 . 1 1 1 . 1 1 1 1 1 . . . . . . . 1 . . . Propulsion 3 | 1 3 4 5 5 4 . 2 2 2 2 2 2 2 1 2 2 2 2 1 1 1 1 2 1 1 1 1 . . . Utility 5 | . 3 8 7 8 9 5 4 4 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 3 4 5 4 3 3 3 Weapon 3 | . 3 4 4 3 4 1 1 2 2 1 1 2 1 2 2 2 2 1 1 1 1 2 1 1 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . 2 . 8 . 2 7 . . 1 . . . . 2 . . . . 1 . . 2 . 1 . 1 . 5 . 1 Power 5 | . 1 . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . 1 . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . . . Utility 11 | . . . 2 . . 2 . . . . . . . 1 . . . . . . . 2 . . . 1 . 2 . 1 Weapon 10 | . 1 . 4 . 1 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 93 | . 98 100 99 100 95 91 92 92 91 89 89 93 93 88 88 88 88 89 85 73 75 88 86 80 84 84 94 88 73 78 Engine 7 | . 12 14 10 11 8 . . . . . . . . 4 5 5 5 5 . 5 5 8 7 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 . . . . 2 4 5 8 8 9 8 Treads 16 | . 19 28 32 33 25 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 9 Flight 10 | . . . . . . 36 38 38 32 33 33 33 33 34 35 35 35 35 32 26 26 29 31 28 28 27 30 23 . . Device 14 | . 14 14 11 11 19 17 15 15 20 15 13 13 13 13 17 17 17 17 15 15 15 15 15 19 19 17 20 17 8 8 Storage 8 | . 14 14 11 11 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 9 7 Processor 3 | . . . . . 8 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 8 6 3 5 Hackware 2 | . . . . . . . . . 5 6 6 6 6 5 5 5 1 . 5 5 5 5 5 4 6 8 8 8 . 8 Protection 6 | . . . 10 11 5 4 7 7 6 6 8 13 13 8 5 5 9 11 10 10 10 10 10 9 10 9 8 4 8 6 Energy Gun 9 | . 24 28 11 . 9 . . . . . . . . . . . . . . . . 3 . . . . . 4 25 22 Ballistic Gun 5 | . 3 . 9 22 7 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 7 7 7 6 6 6 6 6 4 . . . . . . . . 5 1 . . 2 3 . . Peak Build Rating 239 | 7 11 9 22 20 29 38 39 36 45 52 57 52 57 66 62 67 62 67 87 75 75 95 96 111 130 146 166 230 237 239 Average Rating 52 | 5 8 9 17 18 25 31 36 36 42 47 49 52 52 58 62 62 61 62 77 69 71 85 90 101 114 127 158 175 230 233 On Entrance 69 | . 7 11 9 18 18 29 36 36 36 45 47 52 52 52 62 62 62 62 62 65 69 69 94 96 105 118 144 166 230 235 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 50 47 93 93 100 100 23 23 24 25 26 26 26 31 28 28 30 30 33 28 28 39 38 40 35 43 47 47 56 63 Greatest Support 66 | 20 40 40 60 60 66 60 25 25 26 26 26 26 26 31 31 31 31 34 41 34 34 41 41 44 46 47 47 60 60 60 Greatest Overweight (x) 30 | 3 1 1 1 1 30 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Average Overweight (x) . | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 17 | 7 16 20 20 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 9 Most Carried 25 | 4 18 20 20 20 25 24 10 10 10 10 10 9 9 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 9 10 Average Carried 15 | 3 12 19 19 19 22 9 9 10 9 8 9 9 8 8 10 9 9 9 9 8 8 9 9 9 9 9 9 9 7 7 Final Capacity 25 | 8 20 20 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 24 | 4 18 20 19 20 24 10 10 10 10 9 9 9 9 10 10 10 10 10 10 9 9 10 10 8 10 10 10 8 7 5 Class Distribution -------------------- 35% | Scavenger-Mutant 26% | Mutant 22% | Scout 7% | Alien-Sigix 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Commander-Scout | -4/Warlord Scout | -3/Proximity Caves Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 4568 | 288 201 20 878 153 1277 220 20 . 70 34 88 . 70 188 . . 40 . 130 25 20 120 75 148 . 195 . 178 15 115 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9757 | 130 574 . 1758 261 1868 231 . . 168 26 32 . 62 209 . . 332 . 233 . . . 48 151 . 593 . 369 196 2516 Parts 467 | 5 33 . 111 22 101 13 . . 5 3 5 . 5 6 . . 2 . 7 . . . 2 10 . 24 . 19 9 85 Haulers Intercepted 20 | . 1 . 6 . 4 3 . . . . . . . 1 . . . . 1 . . . . . . 4 . . . . Recyclers Shooed 8 | . 2 . 3 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 2 . . 2 1 . 1 . . . . . . . . . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 135 | . 16 . 33 13 34 . . . . 3 3 . 5 . . . . . . . . . 3 . . . . 4 2 19 Guns 110 | . 16 . 31 13 33 . . . . . . . . . . . . . . . . . . . . . . 4 1 12 Cannons 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 AOE 16 | . . . . . 1 . . . . 3 3 . 5 . . . . . . . . . 3 . . . . . 1 . Classes Destroyed 15 | 2 3 . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Worker 9 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 4 Builder 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 1 . 6 . 4 3 . . . . . . . 1 . . . . 1 . . . . . . 4 . . . . Recycler 13 | 1 1 . 4 . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Operator 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Watcher 12 | . . . 2 . 2 1 . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . 3 Swarmer 51 | . 8 . 13 11 . . . . . 3 3 . 5 . . . . . . . . . 3 . . . . . 2 3 Grunt 41 | . 8 . 10 2 21 . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 24 | . . . 10 . 9 . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Hunter 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 8 | 1 4 . 6 8 6 3 . . 2 3 3 . 5 2 . . . . 1 . . . 3 1 . 3 . 2 2 5 Combat Bots Only 8 | . 3 . 6 8 5 . . . . 3 3 . 5 . . . . . . . . . 3 . . . . 2 1 4 Max Kills in Single Turn 4 | 1 1 . 2 2 1 1 . . 1 2 3 . 4 1 . . . . 1 . . . 1 1 . 1 . 2 2 2 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . . 2 3 . 4 . . . . . . . . . 1 . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1295 | . 79 . 210 44 288 4 39 . 9 42 5 . 8 . . . . 10 2 . . . 24 56 24 . 2 106 50 293 Missed 463 | . 22 . 49 11 77 3 19 . 5 23 3 . 4 . . . . 6 . . . . 10 33 13 . . 52 23 110 Damage Taken 14654 | . 624 . 1842 310 3361 16 331 . 31 293 36 . 55 . . . . 84 388 . . . 346 524 321 . 96 1040 272 4684 Core 3104 | . 145 . 121 25 543 . 85 . 5 77 . . 14 . . . . . . . . . 16 110 79 . . 360 81 1443 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . . . . . . . . . . 16 . . . . . 51 36 . . . . . Ignored by Resistances 5681 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 610 288 4783 Regen/Repaired (Parts) 371 | . . . 81 . . . . . . . . . . . . . . . . . . 93 . . . . . 197 . . Core Remaining (%) 73 | 100 . 42 . 63 1 . . 87 . . . . 88 . . . . 100 . . . . 98 . 85 . . 75 . . Volleys Fired 559 | 6 66 3 132 18 148 3 10 . . 5 5 . 6 2 . 1 . 8 15 2 10 . 10 1 3 . . 12 9 84 Largest 3 | 2 2 2 2 2 2 1 1 . . 1 1 . 1 1 . 1 . 1 1 1 1 . 1 1 1 . . 2 3 3 Hottest 300 | 70 100 90 115 48 120 65 65 . . 98 98 . 98 98 . 98 . 98 98 98 98 . 98 98 98 . . 200 300 300 Shots Fired 1018 | 12 129 6 259 35 278 3 10 . . 5 5 . 6 2 . 1 . 8 15 2 9 . 10 1 3 . . 22 15 182 Gun 881 | 12 129 6 246 35 276 . . . . . . . . . . . . . . . . . . . . . . 20 12 145 Cannon 122 | . . . 13 . . 3 10 . . 2 2 . 2 2 . 1 . 8 15 2 9 . 7 1 3 . . 2 3 37 Launcher 15 | . . . . . 2 . . . . 3 3 . 4 . . . . . . . . . 3 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 299 | 6 27 . 79 35 152 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 491 | 6 102 6 180 . 124 3 10 . . 2 2 . 2 2 . 1 . 8 15 2 9 . 7 1 3 . . 2 3 1 Explosive 13 | . . . . . . . . . . 3 3 . 4 . . . . . . . . . 3 . . . . . . . Electromagnetic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 213 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 12 181 Robot Hit Streak 34 | 3 7 1 18 5 17 . . . . . 1 . . . . . . . . . . . . . . . . 4 1 34 Robot Miss Streak 10 | 2 4 5 3 7 3 . . . . 1 . . 1 . . . . . . . . . . . . . . 2 8 10 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 13 | . 1 . 5 3 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 654 | 7 69 1 182 23 210 8 . . 3 . 1 . . 5 . . 7 . 3 . . . . 4 . 16 . 14 1 100 Core Hits 344 | 3 31 1 70 15 94 5 . . 2 3 3 . 7 3 . . 5 . 2 . . . 7 2 . 6 . 8 5 72 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 33 | . 3 . 8 . 9 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 9 Burn 18 | . 3 . 8 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 9 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Melee Attacks 196 | . . . 10 . 7 24 4 . 4 2 3 . 3 10 . 1 7 6 12 . . 7 9 13 11 22 8 33 . . Impact 17 | . . . 10 . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Slashing 109 | . . . . . 7 24 4 . 4 2 3 . 3 10 . . . . . . . . 9 5 . . 5 33 . . Piercing 70 | . . . . . . . . . . . . . . . . 1 7 6 12 . . . . 8 11 22 3 . . . Sneak Attacks 21 | . . . . . . 4 . . 1 . . . . 4 . . . . 3 . . . . 1 . 8 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25266 | 85 942 17 2964 421 3979 495 . . 182 304 235 . 486 363 . . 552 . 257 . . . 221 307 . 1528 . 1001 541 10386 Guns 13532 | 85 937 10 2754 367 3462 . . . . . . . . . . . . . . . . . . . . . . 834 366 4717 Cannons 5674 | . . . 203 . . . . . . . . . . . . . . . . . . . . . . . . . . 5471 Explosions 1819 | . . . . . 420 . . . . 304 235 . 486 . . . . . . . . . 221 . . . . . 153 . Melee 3769 | . . . . . . 495 . . 182 . . . . 363 . . 552 . 257 . . . . 307 . 1528 . 85 . . Ramming 472 | . 5 7 7 54 97 . . . . . . . . . . . . . . . . . . . . . . 82 22 198 Kinetic 3528 | 22 200 . 994 367 1945 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4290 | 63 737 10 1963 . 1517 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1749 | . . . . . 350 . . . . 304 235 . 486 . . . . . . . . . 221 . . . . . 153 . Electromagnetic 70 | . . . . . 70 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12513 | . . . . . . 495 . . 182 . . . . 363 . . . . . . . . . . . . . 919 366 10188 Piercing 2644 | . . . . . . . . . . . . . . . . . 552 . 257 . . . . 307 . 1528 . . . . Highest Corruption 15 | . . . . . 15 2 2 2 . . . . . . . . . . . 9 9 9 . 1 1 . . . . 10 Average Corruption 10 | . . . . . 13 2 2 2 . . . . . . . . . . . 9 9 9 . 1 1 . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 151 | . . . . . 134 2 1 . . . . . . . . . . . . 1 6 . . 1 1 . . . . 5 Message Errors 36 | . . . . . 31 1 . . . . . . . . . . . . . . 1 . . . . . . . . 3 Matter Fused 42 | . . . . . 40 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Heat Flow Errors 11 | . . . . . 7 1 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . Energy Discharges 19 | . . . . . 16 . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Rejected 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . 13 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Data Loss (major) 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 10 | . . . . . 9 . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 879 | . . . . . 10 17 . . 5 . . . 25 58 . . 71 . 11 . . . . 31 . 530 . 55 . 66 Projectiles 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 Explosions 35 | . . . . . 10 . . . . . . . 25 . . . . . . . . . . . . . . . . . Melee 780 | . . . . . . 17 . . 5 . . . . 58 . . 71 . 11 . . . . 31 . 530 . 55 . 2 Knockbacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 17 | . 1 2 2 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 27 | . 1 2 3 3 9 . . . . . . . . . . . . . . . . . . . . . . 1 2 6 Kicked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 6 Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | 36 174 90 360 34 261 205 347 . . 56 56 4 56 358 . 14 . 70 135 120 48 . 24 2 193 320 . 244 156 246 Average Temperature 68 | 16 42 47 84 21 53 80 128 . . 16 10 2 22 86 . 10 . 27 51 45 19 . 12 1 47 104 . 72 78 71 Received Heat Transfer 3057 | . 252 . 600 51 1575 9 9 . 12 9 9 . . . . . . 21 . . . . 39 39 45 . 9 81 18 279 Effects 5 | . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 2 . 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 11201 | 185 2333 25 4736 . 3922 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . 2 2 1 1 5 5 5 Low Security (%) 77 | 100 100 100 95 96 78 70 . . 100 . . . . 100 . . . . 100 . . . . 82 . . 12 12 . . Level 1 13 | . . . 4 3 21 29 . . . . . . . . . . . . . . . . . 6 74 100 87 60 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . 10 25 . . 5 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 76 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 84 . Peak Influence 1936 | 5 103 47 226 215 329 240 . . 179 . . . . 128 . . . . 49 . . . . 510 485 371 310 1683 1936 1661 Initial 1238 | . . 12 . 55 . 138 . . 157 . . . . 56 . . . . 25 . . . . 3 281 272 188 168 1100 1238 Average 217 | 1 34 3 96 54 122 181 . . 166 . . . . 97 . . . . 24 . . . . 128 345 315 239 538 1707 1463 Influence Increases 8889 | 10 521 47 1084 303 1133 308 240 . 78 340 130 . 110 206 . . 5 60 134 15 . 101 165 617 314 213 162 662 629 1302 Destroy 0b10 Robot/C 2980 | . 320 20 720 260 680 . . . . 60 60 . 100 . . . . . . . . 40 60 . . . . 80 140 440 Destroy 0b10 Robot/NC 335 | 10 10 . 80 . 45 25 . . 10 . . . . 15 . . 5 . 10 . . . . 10 . 50 . 5 20 40 Destroy Leader 708 | . 72 10 196 40 212 8 . . 2 10 10 . 10 4 . . . . 2 . . . . 2 . 10 . . 24 96 Allied During Kill 104 | . . 2 8 3 2 . . . . . . . . . . . . . . . . 16 . . . . . . 15 58 Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . Successful Hack 427 | . 29 . 22 . 18 47 . . 20 . . . . 50 . . . . 30 . . . . 21 58 9 12 43 . 68 Disable Machine 315 | . . . 45 . 30 . . . . . . . . . . . . . . . . . . . 90 . 30 75 15 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 715 | . . . 13 . 41 18 . . 1 . . . . 12 . . . . 32 . . . . 14 16 9 15 54 85 405 Partial Spotted 465 | . . . . . . 90 . . 30 . . . . 30 . . . . 15 . . . . 30 30 75 45 105 15 . Lose Combat Pursuer 2670 | . 90 15 . . 105 120 240 . 15 270 60 . . 75 . . . 60 45 15 . 45 105 540 120 60 60 300 165 165 Influence Decreases 5768 | 10 490 59 942 358 827 206 80 . 70 110 60 . 20 180 50 . 5 20 159 . 11 101 160 120 110 150 50 470 150 800 Time Decay 4073 | 10 480 59 554 348 624 206 80 . 60 80 60 . 20 180 50 . 5 20 130 . 11 46 150 100 90 150 50 150 10 350 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Lost Part 352 | . 10 . 80 10 133 . . . . 30 . . . . . . . . 29 . . . 10 20 20 . . 10 . . Lost Ally 555 | . . . 20 . 20 . . . 10 . . . . . . . . . . . . 55 . . . . . 10 140 300 Purge Threat 638 | . . . 288 . 50 . . . . . . . . . . . . . . . . . . . . . . 150 . 150 Squads Dispatched 57 | . 2 . 3 . 8 1 . . . . . . . 1 . . . . 1 . . . . 2 3 4 1 7 15 9 Investigation 8 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . 1 . 1 Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Reinforcement 22 | . 1 . 2 . 5 . . . . . . . . 1 . . . . 1 . . . . . 3 3 1 . 1 4 Assault 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 14 2 Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 32 | . 1 . 4 . 5 1 . . 1 . . . . . . . . . . . . 1 4 3 . 6 . 2 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 482 | . 31 2 56 13 61 14 17 . 5 18 7 . 4 5 . . . 8 3 1 . 29 12 33 14 12 12 45 16 64 Peak Tracking Total 31 | . 4 2 6 5 7 6 10 . 3 8 4 . 5 4 . . . 6 4 1 . 14 5 31 12 8 6 19 9 19 Tactical Retreats 72 | . 4 1 . . 5 5 4 . 1 6 1 . . 2 . . . 1 3 1 . 2 4 5 3 3 1 6 3 11 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 22 | . 1 . 5 . 2 3 . . . . . . . 1 . . . . 1 . . . . 2 1 1 . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 27 | . . . 3 . 2 . . . . . . . . . . . . . . . . 2 . . 6 . 2 6 2 4 Max in Single Turn 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 2 Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 108 | . 7 . 13 . 9 10 . . 5 . . 4 . 6 . . 4 . 6 . . 1 . 5 7 7 5 9 . 10 Terminals 77 | . 6 . 8 . 7 5 . . 4 . . . . 5 . . . . 3 . . . . 4 6 5 5 9 . 10 Fabricators 4 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . 1 3 . . . . . . . . . . . . 2 . . . . . . 1 . . . . Total Hacks 308 | . 27 . 43 . 28 19 . . 8 . . 30 . 22 . . 17 . 19 . . 1 . 11 18 14 7 25 . 19 Successful 174 | . 14 . 26 . 13 9 . . 5 . . 30 . 11 . . 17 . 10 . . 1 . 5 8 5 2 9 . 9 Failed 133 | . 12 . 17 . 15 10 . . 3 . . . . 11 . . . . 9 . . . . 6 10 9 5 16 . 10 Catastrophic 23 | . 1 . 1 . 4 2 . . . . . . . 2 . . . . . . . . . 1 1 3 2 4 . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 133 | . 11 . 14 . 16 6 . . 7 . . . . 8 . . . . 10 . . 1 . 9 9 8 6 16 . 12 Terminals 214 | . 25 . 26 . 23 10 . . 7 . . . . 21 . . . . 14 . . . . 10 17 10 7 25 . 19 Fabricators 8 | . . . . . . 5 . . . . . . . . . . . . 2 . . . . . 1 . . . . . Repair Stations 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 6 . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . Scanalyzers 8 | . . . 5 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 12 | . . . . . 3 4 . . . . . . . . . . . . 3 . . . . . . 2 . . . . Terminal Hacks 106 | . 10 . 11 . 7 3 . . 1 . . 30 . 7 . . 17 . 5 . . 1 . 1 3 1 1 4 . 4 Record 17 | . . . . . . . . . . . . 11 . . . . 5 . . . . . . . . . 1 . . . Part Schematic 14 | . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Branch Access Points 8 | . 1 . . . 1 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Emergency Access Points 7 | . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Locate Traps 8 | . . . 1 . 1 1 . . . . . . . 4 . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 13 | . 1 . 3 . 2 1 . . . . . . . 1 . . . . 1 . . . . . 3 . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . . 1 . . . . . Load Schematic 4 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 5 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 7 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Insert Component 4 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Analyze 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 1 . . . . Seal Access 4 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 1 . . . . Unauthorized Hacks 42 | . 4 . 3 . 4 2 . . 3 . . . . 4 . . . . 2 . . . . 3 4 2 1 5 . 5 Terminals 42 | . 4 . 3 . 4 2 . . 3 . . . . 4 . . . . 2 . . . . 3 4 2 1 5 . 5 Assimilate 4 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Botnet 37 | . 3 . 3 . 4 2 . . 2 . . . . 3 . . . . 2 . . . . 3 3 2 1 4 . 5 Skim 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 7 . 11 . 7 7 . . 3 . . . . 6 . . . . 3 . . . . 5 7 6 4 9 . 9 Full Trace Events 8 | . . . 2 . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 2 . 1 . . . . . . 10 . . . . 4 . . . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 49 | . . . . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 94 | . . . 94 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . 17 . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . Parts Scanalyzed 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 81 | . 1 2 . 1 . . . . 1 . . . . . . . . . . . . 5 . . . . . 1 21 49 Largest Group 11 | . 1 2 1 1 1 . . . 1 . . . . . . . . . . . . 5 . . . . . 1 9 11 Highest-Rated Group 289 | . 10 45 31 31 31 . . . 10 . . . . . . . . . . . . 289 . . . . . 45 127 159 Highest-Rated Ally 64 | . 10 31 31 31 31 . . . 10 . . . . . . . . . . . . 64 . . . . . 45 15 15 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 152 | . . 6 15 . 7 . . . . . . . . . . . . . . . . 9 . . . . . . 87 28 Total Damage 2826 | . . 126 123 . 84 . . . . . . . . . . . . . . . . 530 . . . . . . 1336 627 Kills 16 | . . 1 3 . . . . . . . . . . . . . . . . . . 2 . . . . . . 7 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 12953 | 28 1296 685 2102 1082 3103 427 174 6 121 174 130 19 125 347 109 149 61 101 270 66 158 724 380 210 185 304 117 298 . 2 Optics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sensors 4642 | . . . . . . 414 174 6 121 174 130 19 125 347 109 149 61 101 270 66 158 724 380 210 185 304 117 298 . . Terrain 451 | . . . . . . . . . . . . . . . . . . . . . . . . . . 36 117 298 . . Structural 4593 | . . . . . . 412 158 6 121 174 130 19 125 347 109 149 61 101 270 66 158 724 349 210 185 304 117 298 . . Seismic 8448 | 28 1296 685 2102 1082 3103 152 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . . 1 1 . . . 3 1 . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 14945 | 118 1588 685 2598 1111 3103 427 174 6 121 174 130 19 125 361 109 149 61 101 270 66 158 724 380 210 185 304 117 384 143 844 Spaces Moved 17430 | 61 667 279 1041 435 989 1100 505 22 405 516 346 80 287 813 343 337 186 261 698 245 287 968 590 650 593 1100 521 1099 333 1673 Core 23 | 21 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3148 | . 405 279 1041 435 987 1 . . . . . . . . . . . . . . . . . . . . . . . . Legs 2410 | 40 262 . . . . . . . . . . . . . . . . . . . . . . . . . . 102 333 1673 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11791 | . . . . . . 1099 505 22 405 516 346 80 287 813 343 337 186 261 698 245 287 968 590 650 593 1100 521 939 . . Fastest Speed 12 | 50 120 240 160 240 240 25 25 25 24 24 24 24 24 20 20 20 20 17 17 24 24 20 20 18 17 12 12 12 30 30 Average Speed 60 | 136 192 240 180 240 251 25 25 25 24 24 24 24 24 20 20 20 20 19 20 24 24 20 20 19 17 14 12 13 30 30 Slowest Speed 1550 | 200 240 240 240 240 1550 243 25 25 25 24 24 24 24 95 20 20 20 20 95 24 24 24 20 22 18 17 12 30 30 90 Overloaded Moves 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . 10 5 . . . . . 1 4 . . . . . . . . 1 14 7 9 8 7 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Microwarps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Exploration Rate (%) 52 | 4 85 86 98 88 86 37 56 10 11 62 59 68 59 29 53 57 59 47 18 46 50 88 56 23 71 44 55 67 13 48 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 9 | . . 1 . 1 . . . . . . . 1 . . 2 . 3 . . 1 . . . . . . . . . . Known Exits Taken 23 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 26 | . . 2 . 2 . . 1 . . 4 3 . 1 . 4 3 . . . 1 1 . 4 . . . . . . . Spaces Dug 222 | . . . 8 . 7 18 6 . 1 4 5 . 5 6 . 2 . 14 23 2 9 6 16 8 8 3 5 17 6 43 Terrain Destroyed 590 | . . . 8 . 31 18 7 . 1 38 33 . 54 6 . 2 . 14 23 2 9 6 61 8 8 3 5 19 29 205 Melee 112 | . . . 8 . 7 16 2 . 1 2 3 . 3 4 . 1 . 6 8 . . 6 9 7 6 3 5 15 . . Projectile 281 | . . . . . . 2 5 . . 2 2 . 2 2 . 1 . 8 15 2 9 . 7 1 2 . . 4 12 205 AOE 197 | . . . . . 24 . . . . 34 28 . 49 . . . . . . . . . 45 . . . . . 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 20452 | 80 837 286 1468 463 1285 1201 529 21 420 557 382 79 330 988 382 415 198 293 797 249 366 1476 826 695 644 1189 551 1198 364 1883 Wait 1600 | 3 65 . 159 1 55 16 9 . . 24 20 . 30 123 40 75 . 13 29 . 66 419 205 24 18 62 19 52 3 70 Move 17224 | 60 666 278 1040 434 988 1082 495 21 404 515 345 79 284 804 342 336 185 260 696 244 286 967 587 623 579 1082 506 1031 332 1673 Hop 56 | . . . . . . 7 4 . . . . . 1 4 . . . . . . . . 1 12 6 8 6 7 . . Pick Up 127 | 4 19 2 24 2 17 10 . . 4 1 1 . . 5 . . 1 . 6 . . 3 . 4 3 3 1 10 . 7 Fast Attach 136 | 7 2 . 26 1 24 4 . . 1 1 . . . 6 . . 2 . 3 . . 12 . 5 8 6 6 15 1 6 Attach 99 | . 1 . 11 1 12 10 2 . 3 5 4 . 3 3 . 1 1 3 8 2 2 . 4 4 4 2 . 4 3 6 Detach 53 | . . . 1 . 2 2 2 . 1 3 3 . 3 2 . 1 . 3 4 1 2 1 4 2 6 . . 5 1 4 Swap 79 | . 10 1 31 2 9 4 3 . . . 1 . . 1 . . . . 1 . . . 5 1 . . . 1 2 7 Drop 167 | . 7 . 31 1 14 21 . . 3 1 . . . 10 . . 2 . 7 . . 11 1 6 6 4 5 27 . 10 Fire 559 | 6 66 3 132 18 148 3 10 . . 5 5 . 6 2 . 1 . 8 15 2 10 . 10 1 3 . . 12 9 84 Melee 196 | . . . 10 . 7 24 4 . 4 2 3 . 3 10 . 1 7 6 12 . . 7 9 13 11 22 8 33 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 6 Crush 18 | . 1 2 3 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 62 | . . . . . . 18 . . . . . . . 18 . . . . 16 . . . . . . . . . . 10 Rewire 67 | . . . . . . . . . . . . . . . . . . . . . . 56 . . . . . . 11 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Identified exit to Mines 186 | -10/Materials | Central database locked down 266 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 14) 719 | -10/Materials | Derelicts attacked the area 1013 | -10/Materials | Discovered new exit (range 9) 1343 | -10/Materials | Build established: Scavenger-Mutant 1461 | -10/Materials | Core integrity fell below 50% 1707 | -10/Materials | Entered Mines 1837 | -10/Mines | Learned Materials emergency access door positions 1860 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1874 | -10/Mines | Learned location of Mines (-9) 1998 | -10/Mines | Discovered new exit (range 9) 2116 | -10/Mines | Discovered new exit (range 16) 2392 | -10/Mines | Entered Materials 2392 | -9/Materials | Accompanied by 1 ally 2392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2397 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2986 | -9/Materials | Discovered new exit (range 16) 3321 | -9/Materials | Repaired Beamcaster 3513 | -9/Materials | Discovered new exit (range 5) 3591 | -9/Materials | Repaired Broken Plasma Cutter 4004 | -9/Materials | Discovered new exit (range 16) 4332 | -9/Materials | Lost 4 parts (1p2n1u) 4369 | -9/Materials | Discovered new exit (range 14) 4456 | -9/Materials | Discovered new exit (range 16) 4613 | -9/Materials | Build established: Mutant 4657 | -9/Materials | Discovered new exit (range 16) 4990 | -9/Materials | Entered Mines 5037 | -9/Mines | Destroyed 8 combat bots 5305 | -9/Mines | Learned location of Zion (-7) 5493 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5552 | -9/Mines | Discovered new exit (range 10) 5586 | -9/Mines | Escorted by a lone wolf Derelict 6039 | -9/Mines | Discovered new exit (range 15) 6101 | -9/Mines | Entered Materials 6101 | -8/Materials | Accompanied by 1 ally 6101 | -8/Materials | Evolved 2 slots: Utility x2 6314 | -8/Materials | Lost 13 parts (1p6n3u3w) 6342 | -8/Materials | System corruption reached 10% 6675 | -8/Materials | Build established: Scavenger-Mutant 6929 | -8/Materials | Garrison activated, responded to threat 6940 | -8/Materials | Core integrity fell below 50% 7473 | -8/Materials | Garrison activated, responded to threat 7857 | -8/Materials | Discovered new exit (range 11) 8343 | -8/Materials | Build established: Mutant 8395 | -8/Materials | Garrison activated, responded to threat 8524 | -8/Materials | Core integrity fell below 20% 8859 | -8/Materials | Build established: Scavenger-Mutant 9172 | -8/Materials | Build established: Mutant 9204 | -8/Materials | Entered Factory 9204 | -7/Factory | Evolved 2 slots: Propulsion x2 9493 | -7/Factory | Build established: Scout 9529 | -7/Factory | Fabricated Imp. Flight Unit? 9625 | -7/Factory | Identified exit to Lower Caves 9631 | -7/Factory | Entered Lower Caves 9715 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9803 | -7/Lower Caves | Discovered new exit (range 9) 9805 | -7/Lower Caves | Identified exit to Lower Caves 9805 | -7/Lower Caves | Entered another Lower Caves area 9807 | -7/Lower Caves | Discovered new exit (range 12) 9810 | -7/Lower Caves | Identified exit to Factory 9811 | -7/Lower Caves | Entered Factory 9811 | -6/Factory | Evolved 2 slots: Utility x2 9882 | -6/Factory | Identified exit to Lower Caves 9932 | -6/Factory | Entered Lower Caves 9995 | -6/Lower Caves | Learned Factory stockpile data 10045 | -6/Lower Caves | Lost 3 parts (1p2u) 10104 | -6/Lower Caves | Discovered new exit (range 10) 10105 | -6/Lower Caves | Identified exit to Lower Caves 10106 | -6/Lower Caves | Entered another Lower Caves area 10120 | -6/Lower Caves | Encountered a Warlord checkpoint 10169 | -6/Lower Caves | Learned Factory interactive machine intel 10229 | -6/Lower Caves | Discovered new exit (range 12) 10236 | -6/Lower Caves | Identified exit to Data Miner 10236 | -6/Lower Caves | Entered Data Miner 10236 | -6/Data Miner | Discovered new exit (range 6) 10241 | -6/Data Miner | Met Data Miner 10245 | -6/Data Miner | Learned location of Section 7 (-2) 10245 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10250 | -6/Data Miner | Received God Mode back door access code from Data Miner 10255 | -6/Data Miner | Identified exit to Proximity Caves 10255 | -6/Data Miner | Entered Proximity Caves 10373 | -5/Proximity Caves | Discovered new exit (range 9) 10379 | -5/Proximity Caves | Identified exit to Factory 10380 | -5/Proximity Caves | Entered Factory 10380 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10382 | -5/Factory | Loaded intel: 51 interactive machine locations 10386 | -5/Factory | Identified exit to Upper Caves 10684 | -5/Factory | Discovered new exit (range 5) 10741 | -5/Factory | Entered Upper Caves 10748 | -5/Upper Caves | Encountered a Warlord checkpoint 10768 | -5/Upper Caves | Learned location of Warlord (-4) 10780 | -5/Upper Caves | Learned 8 Factory zone layouts 10837 | -5/Upper Caves | Discovered new exit (range 7) 10838 | -5/Upper Caves | Identified exit to Upper Caves 10850 | -5/Upper Caves | Entered another Upper Caves area 10880 | -5/Upper Caves | Identified exit to Factory 10997 | -5/Upper Caves | Discovered new exit (range 7) 10998 | -5/Upper Caves | Identified exit to Zhirov 10999 | -5/Upper Caves | Entered Zhirov 10999 | -5/Zhirov | Discovered new exit (range 3) 11003 | -5/Zhirov | Met Zhirov 11007 | -5/Zhirov | Learned location of Quarantine (-2) 11007 | -5/Zhirov | Learned location of Testing (-3) 11007 | -5/Zhirov | Learned location of Command (-1) 11009 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11013 | -5/Zhirov | Found Alien Artifact 11013 | -5/Zhirov | Identified Integrated Reactor 11013 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11060 | -5/Zhirov | Identified exit to Proximity Caves 11060 | -5/Zhirov | Entered Proximity Caves 11138 | -4/Proximity Caves | Spotted B-86 Titan 11154 | -4/Proximity Caves | Learned Research machine intel 11159 | -4/Proximity Caves | Discovered exit to Factory (range 9) 11161 | -4/Proximity Caves | Entered Factory 11161 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11269 | -4/Factory | Discovered new exit (range 13) 11290 | -4/Factory | Identified exit to Upper Caves 11290 | -4/Factory | Identified exit to Extension 11290 | -4/Factory | Identified exit to Armory 11431 | -4/Factory | Crushed by falling debris 11431 | -4/Factory | Entered Upper Caves 11462 | -4/Upper Caves | Lost 3 parts (1p1n1w) 11486 | -4/Upper Caves | Discovered new exit (range 7) 11488 | -4/Upper Caves | Identified exit to Upper Caves 11497 | -4/Upper Caves | Entered another Upper Caves area 11651 | -4/Upper Caves | Discovered new exit (range 13) 11653 | -4/Upper Caves | Identified exit to Warlord 11655 | -4/Upper Caves | Entered Warlord 11664 | -4/Warlord | System corruption cleaned by Quarantine Array 11793 | -4/Warlord | Opened Warlord's prototype stash 11799 | -4/Warlord | Found Prototype Hackware 11801 | -4/Warlord | Found Prototype Device 11801 | -4/Warlord | Identified System Purifier 11806 | -4/Warlord | Found Prototype Device 11806 | -4/Warlord | Identified Exp. Phase Shifter 11812 | -4/Warlord | Found Prototype Reactor 11812 | -4/Warlord | Identified Vortex Chain Reactor 11821 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11903 | -4/Warlord | Warlord's base attacked by MAIN.C 11916 | -4/Warlord | Met Warlord 12038 | -4/Warlord | Build established: Commander-Scout 12115 | -4/Warlord | Lost 3 allies 12238 | -4/Warlord | Lost 12 allies 12253 | -4/Warlord | Warlord forces counterattacked 12316 | -4/Warlord | Spotted Executioner 12333 | -4/Warlord | Lost 3 allies 12349 | -4/Warlord | Spotted Striker 12352 | -4/Warlord | Spotted Striker 12357 | -4/Warlord | Spotted Executioner 12377 | -4/Warlord | Discovered new exit (range 15) 12379 | -4/Warlord | Identified exit to Proximity Caves 12379 | -4/Warlord | Entered Proximity Caves 12395 | -3/Proximity Caves | Lost 13 allies 12410 | -3/Proximity Caves | Build established: Scout 12535 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12729 | -3/Proximity Caves | Spotted B-86 Titan 12758 | -3/Proximity Caves | Discovered new exit (range 10) 12759 | -3/Proximity Caves | Identified exit to Research 12759 | -3/Proximity Caves | Entered Research 12759 | -3/Research | Evolved 2 slots: Utility x2 12760 | -3/Research | Loaded intel: 104 machine locations 12763 | -3/Research | Identified System Mapper 12825 | -3/Research | Discovered new exit (range 2) 12825 | -3/Research | Identified exit to Research 12941 | -3/Research | Identified exit to Testing 12944 | -3/Research | Found Gamma Bomb Array 12969 | -3/Research | Entered Testing 12999 | -3/Testing | Found Prototype Energy Gun 12999 | -3/Testing | Identified Warp Gun 13058 | -3/Testing | Found Prototype Launcher 13058 | -3/Testing | Identified Z-bomb Delivery System 13122 | -3/Testing | Found Prototype Energy Cannon 13122 | -3/Testing | Identified Null Cannon 13143 | -3/Testing | Discovered exit to Research (range 7) 13154 | -3/Testing | Entered Research 13154 | -2/Research | Warlord forces began assault on 0b10 13154 | -2/Research | Evolved 2 slots: Utility x2 13219 | -2/Research | Discovered new exit (range 16) 13220 | -2/Research | Identified exit to Quarantine 13264 | -2/Research | Research machine network offline 13283 | -2/Research | Build established: Hacker-Scout 13327 | -2/Research | Met up with Warlord 13402 | -2/Research | Found Prototype Hackware 13419 | -2/Research | Spotted Striker 13458 | -2/Research | Entered Quarantine 13463 | -2/Quarantine | Found Alien Artifact 13463 | -2/Quarantine | Identified Subatomic Replicator 13479 | -2/Quarantine | Found Alien Artifact 13479 | -2/Quarantine | Identified Core Reset Matrix 13479 | -2/Quarantine | Used Core Reset Matrix 13483 | -2/Quarantine | Detected hypermatrix surge 13483 | -2/Quarantine | Sensed 15 artifacts in vicinity 13495 | -2/Quarantine | Found Sigix Broadsword 13566 | -2/Quarantine | Spotted Fortress 13574 | -2/Quarantine | Discovered new exit (range 6) 13574 | -2/Quarantine | Discovered new exit (range 7) 13574 | -2/Quarantine | Identified exit to Protoforge 13575 | -2/Quarantine | Identified exit to Section 7 13575 | -2/Quarantine | Entered Section 7 13576 | -2/Section 7 | Detected hypermatrix surge 13576 | -2/Section 7 | Sensed 20 artifacts in vicinity 13618 | -2/Section 7 | Found Integrated Mediator 13618 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 13628 | -2/Section 7 | Spotted S7 Guard 13708 | -2/Section 7 | Found Unknown Protection 13708 | -2/Section 7 | Identified Powered Armor 13720 | -2/Section 7 | Spotted B-90 Cyclops 13757 | -2/Section 7 | Spotted Alpha 7 13766 | -2/Section 7 | Found Microwarp Drive 13769 | -2/Section 7 | Spotted Alpha 7 13775 | -2/Section 7 | Discovered new exit (range 16) 13797 | -2/Section 7 | Spotted Striker 13797 | -2/Section 7 | Spotted Striker 13825 | -2/Section 7 | Search patrols dispatched 13845 | -2/Section 7 | Found Sigix Sheargun 13847 | -2/Section 7 | Spotted Striker 13847 | -2/Section 7 | Spotted Striker 13848 | -2/Section 7 | Found Sigix Shearcannon 13859 | -2/Section 7 | Spotted Executioner 13859 | -2/Section 7 | Spotted Executioner 13873 | -2/Section 7 | Integrated with Sigix Exoskeleton 13893 | -2/Section 7 | Destroyed Striker 13911 | -2/Section 7 | Destroyed Striker 13935 | -2/Section 7 | Spotted Executioner 13935 | -2/Section 7 | Spotted Executioner 13959 | -2/Section 7 | Entered Access 13959 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 13964 | -1/Access | Emitted hypermatrix ping 13969 | -1/Access | Assembled emerged from beneath the floor 13974 | -1/Access | Assembled emerged from beneath the floor 13981 | -1/Access | Spotted B-99 Colossus 14057 | -1/Access | Discovered new exit (range 18) 14069 | -1/Access | Assembled emerged from beneath the floor 14102 | -1/Access | Entered Command 14107 | -1/Command | Emitted hypermatrix ping 14112 | -1/Command | Assembled emerged from beneath the floor 14120 | -1/Command | Found Powered Armor 14149 | -1/Command | Assembled emerged from beneath the floor 14179 | -1/Command | Build established: Alien-Sigix 14224 | -1/Command | Assembled emerged from beneath the floor 14228 | -1/Command | Discovered new exit (range 17) 14249 | -1/Command | Assembled emerged from beneath the floor 14302 | -1/Command | Lost 3 allies 14352 | -1/Command | First assault squad dispatched 14514 | -1/Command | Disengaged cave seal 14514 | -1/Command | Derelicts emerged from the dark tunnel 14514 | -1/Command | Welcomed Warlord to Command 14518 | -1/Command | Attacked by Warlord 14518 | -1/Command | Spotted 9G-8AU(L) 14542 | -1/Command | Assembled emerged from beneath the floor 14612 | -1/Command | Assembled emerged from beneath the floor 14661 | -1/Command | Spotted B-99 Colossus 14698 | -1/Command | Assembled emerged from beneath the floor 14730 | -1/Command | Spotted Combat Programmer 14731 | -1/Command | Spotted Combat Programmer 14732 | -1/Command | Spotted M Guard 14759 | -1/Command | Destroyed Combat Programmer 14762 | -1/Command | Destroyed Combat Programmer 14777 | -1/Command | Spotted M Guard 14800 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 14813 | -1/Command | Destroyed M Guard 14828 | -1/Command | Destroyed M Guard 14828 | -1/Command | All MAIN.C guards destroyed 14830 | -1/Command | Incoming assault squad redirected 14835 | -1/Command | Found Prototype Device 14835 | -1/Command | Identified Thermal Barrier 14842 | -1/Command | Found Prototype Reactor 14842 | -1/Command | Identified Zero-point Reactor 14871 | -1/Command | Met MAIN.C 14874 | -1/Command | 0b10 Conduit disabled 14876 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 14899 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 14899 | -1/Command | Destroyed MAIN.C Shell 14899 | -1/Command | Spotted M Shell/Def 14899 | -1/Command | Spotted M Shell/Atk 14899 | -1/Command | Spotted M Shell/Def 14899 | -1/Command | Spotted M Shell/Atk 14899 | -1/Command | Spotted M Shell/Atk 14899 | -1/Command | Spotted M Shell/Def 14899 | -1/Command | Spotted M Shell/Atk 14899 | -1/Command | Spotted M Shell/Def 14900 | -1/Command | Core integrity fell below 50% 14901 | -1/Command | MAIN.C activated Command garrisons 14907 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 14923 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 14923 | -1/Command | Core integrity fell below 20% 14935 | -1/Command | System corruption reached 10% 14946 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 14936_ Quantum Shear penetrates Reinforced Barrier. <x2> 14936_ Quantum Shear penetrates P-80 Master. <x2> 14939_ P-80 Master destroyed. 14939_ Quantum Shear penetrates Reinforced Barrier. <x2> 14943_ Quantum Shear penetrates M Shell/Atk. 14943_ Quantum Shear penetrates Reinforced Barrier. 14945_ Acquired 1 matter. 14946_ Quantum Shear penetrates M Shell/Atk. 14946_ Quantum Shear penetrates Reinforced Barrier. 14946_ Quantum Shear penetrates M Shell/Atk. <x2> 14946_ Quantum Shear penetrates Reinforced Barrier. 14946_ Quantum Shear penetrates M Shell/Atk. 14946_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #??##??#??#??????????????????????????????????????? | | ################?????????????????????????????????? | | ###################??#???????????????????????????? | | ###########################??????????????????????? | | ###############################??#???????????????? | | #######################################??????????? | | ######################################## ???????? | | ######################################## ??????? | | ######################################## ##????? | | ######################################## ###???? | | ######################################## ####??? | | ######################################## #####?? | | ######################################## ####### | | ########################################p ####### | | ########################################gg ####### | | ######################################## ####### | | ########################################Cg ####### | | "" ########################## p####### | | % ##########################e g####### | | M ##########################ehg####### | | """ ; !| % % #### g####### | | """ YY;=!!=[** % % % #### g####### | | """ i YY[%=!%%%! X ####gCg####### | | """ i ################### ####C ####### | | """ i ################### ####hpg####### | | * i ################### #### g####### | | ]!! ""################### T###hpp### | | !!!%= """"""###################+++#### ###% | | []! """""""################### | | """"""""################### | | % " " " " ################### l | | " " " " ################### c | | " " " """" " ################### | | "" " " """" ################### #"" ### | | " " " ######################## # ### # | | """""" " ########################## ####### | | " " """"""""########################## ####### | | " " " " ########################## ####### | | ######################################## ####### | | ##########??############################ ####### | | ##########???????#??#?################## ####### | | #########??????????????################# ####### | | ########????????????????################ ####### | | #######???????????????????############## ####### | | ######?????????????????????############# ####### | | #####?????????????????????????########## ####### | | ###??????????????????????????????####### ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 85 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Corruption Block 15 Armor Coverage 400 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 7 Offensive Hacking 34 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Repaired ---------- Beamcaster | 34% | -9/Materials Plasma Cutter | 26% | -9/Materials | Broken Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Core Reset Matrix Sigix Broadsword Integrated Mediator Sigix Exoskeleton Sigix Sheargun Microwarp Drive Sigix Shearcannon Achievements -------------- None Challenges ------------ None Game ------ Seed WarpParticlePerforator Manual? 0 Play Time 04:52:29 Cumulative 164.3 hours Start 2025.03.18 @ 22:31:18 End 2025.03.20 @ 01:00:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/2/0/0/0/0/0/0/0 Lore% 48 Gallery% 52 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df1644ea-4125-436c-a493-be3ad73f2657