Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 20:20:25 Player: luckinvolved Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (129) 645 Value Destroyed (2775) 2775 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (404) 404 TOTAL SCORE: 5464 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 74 Registered with UFD 300 Cogmind --------- Core Integrity 52/400 Matter 245/300 Energy 66/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Deep Structural Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Shield Generator Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Shield Generator Hacking Suite Beam Rifle Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Grenade Launcher Mini Grenade Launcher Hammer Flail [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 57 | 4 10 19 19 3 2 Power 5 | 1 1 2 1 . . Engine 5 | 1 1 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 22 | 2 2 5 11 2 . Treads 21 | 2 2 5 10 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 12 | 1 3 3 2 1 2 Device 4 | 1 . 1 . . 2 Storage 3 | . 3 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 4 | . . 1 2 1 . Artifact . | . . . . . . Weapon 18 | . 4 9 5 . . Energy Gun 3 | . 2 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 10 | . 1 6 3 . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 4 3 . . Corrupted Parts 1 | . . . 1 . . System Corruption 13 | . . . 13 . . Parts Lost 13 | . 6 2 2 1 2 Power 2 | . 1 1 . . . Propulsion 3 | . 2 . 1 . . Utility 4 | . 1 1 . 1 1 Weapon 4 | . 2 . 1 . 1 Highest Loss Streak 2 | . 2 1 1 1 2 To Critical Strikes . | . . . . . . Average Backups 19 | 6 12 23 24 24 17 Power 2 | 1 1 1 2 3 2 Propulsion 7 | 4 7 9 8 7 4 Utility 3 | . . 2 5 6 5 Weapon 6 | 1 2 9 8 8 5 Tool/Special . | . . . . . . Unused Backups 40 | 3 7 6 5 . 19 Power 5 | . . 1 1 . 3 Propulsion 15 | . 4 3 3 . 5 Utility 10 | 1 1 . 1 . 7 Weapon 10 | 2 2 2 . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 97 98 100 99 65 Engine 11 | . 14 10 11 11 7 Treads 29 | . 27 33 32 33 23 Device 5 | . 12 6 4 . 3 Storage 11 | . 14 11 11 11 7 Protection 5 | . . 3 6 10 7 Energy Gun 2 | . 9 . . . . Ballistic Gun 25 | . 18 31 31 33 15 Peak Build Rating 24 | 7 8 22 24 23 20 Average Rating 16 | 6 7 17 22 22 15 On Entrance 14 | 6 7 8 22 22 23 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 22 | . . . . . 22 Heaviest Build 104 | 15 89 99 104 104 101 Greatest Support 63 | 40 40 63 63 63 63 Greatest Overweight (x) 4 | . 2 1 4 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 8 19 25 25 25 18 Most Carried 25 | 6 19 25 25 25 25 Average Carried 19 | 6 12 23 24 24 17 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 6 19 25 25 25 1 Class Distribution -------------------- 30% | Mutant 24% | Tank 18% | Gunner 17% | Commander-Mutant 10% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 2804 | 330 369 717 950 377 61 Remotely . | . . . . . . Salvage Created 5113 | 199 788 1507 1835 784 . Parts 300 | 16 46 94 111 33 . Haulers Intercepted 13 | . 2 5 6 . . Recyclers Shooed 9 | . 2 4 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 79 | . 20 22 28 9 . Guns 74 | . 20 17 28 9 . AOE 5 | . . 5 . . . Classes Destroyed 12 | 2 6 2 2 . . Worker 8 | . 4 1 3 . . Builder 4 | . . 2 1 1 . Tunneler 6 | 5 . 1 . . . Hauler 13 | . 2 5 6 . . Recycler 15 | 1 1 5 4 4 . Operator 1 | . 1 . . . . Watcher 3 | . 1 1 1 . . Swarmer 22 | . 11 7 4 . . Grunt 26 | . 9 8 9 . . Brawler 4 | . . . 2 2 . Duelist 1 | . . . 1 . . Sentry 26 | . . 7 12 7 . Best Kill Streak 8 | 4 4 5 8 4 . Combat Bots Only 6 | . 3 4 6 4 . Max Kills in Single Turn 2 | 1 2 2 2 2 . Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 369 | . 157 74 99 28 11 Missed 93 | . 37 19 27 9 1 Hits 276 | . 120 55 72 19 10 Melee 6 | . . . 6 . . Projectile 270 | . 120 55 66 19 10 Critical Strikes 3 | . . . 2 1 . Damage Taken 3310 | . 1065 705 1036 284 220 Core 550 | . 202 50 171 61 66 Absorbed by Shields 6 | . . . . 6 . Core Remaining (%) 59 | 100 19 . . . . Volleys Fired 268 | 15 96 66 73 16 2 Largest 3 | 2 2 3 3 3 2 Hottest 70 | 40 70 69 69 69 46 Shots Fired 674 | 30 183 194 216 47 4 Gun 672 | 30 183 192 216 47 4 Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 619 | 30 130 192 216 47 4 Thermal 53 | . 53 . . . . Explosive 2 | . . 2 . . . Electromagnetic . | . . . . . . Robot Hit Streak 28 | 6 12 18 23 28 . Robot Miss Streak 4 | 1 4 3 2 1 . Penetration Max . | . . . . . . Secondary Targets 6 | . 3 . 2 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 471 | 22 116 138 162 33 . Core Hits 190 | 7 44 61 60 18 . Critical Kills 1 | 1 . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 1 2 . . . . Burn 2 | . 2 . . . . Destroy 1 | 1 . . . . . Melee Attacks 20 | . 5 . 10 . 5 Impact 15 | . . . 10 . 5 Slashing 5 | . 5 . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7444 | 281 1383 2257 2804 719 . Guns 6598 | 281 1350 1852 2485 630 . Cannons . | . . . . . . Explosions 379 | . . 379 . . . Melee 232 | . . . 232 . . Ramming 235 | . 33 26 87 89 . Kinetic 6199 | 281 951 1852 2485 630 . Thermal 399 | . 399 . . . . Explosive 379 | . . 379 . . . Electromagnetic . | . . . . . . Impact 232 | . . . 232 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . . 15 15 15 Average Corruption 14 | . . . 13 15 15 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 148 | . . . 77 71 . Message Errors 33 | . . . 19 14 . Matter Fused 38 | . . . 16 22 . Heat Flow Errors 18 | . . . 9 9 . Energy Discharges 15 | . . . 10 5 . Parts Rejected 2 | . . . 2 . . Parts Fused 2 | . . . 1 1 . Data Loss (minor) 16 | . . . 9 7 . Data Loss (major) 5 | . . . 1 4 . Misfires 4 | . . . 2 2 . Alerts 5 | . . . 2 3 . Misdirections 3 | . . . 2 1 . Weapon Failures 7 | . . . 4 3 . Overload Shots . | . . . . . . Overflow Damage 130 | . . . 130 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 130 | . . . 130 . . Knockbacks 6 | . 1 . 3 2 . Impact 6 | . 1 . 3 2 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 85 | . . 85 . . . Shots 3 | . . 3 . . . Rammed 27 | . 5 7 10 5 . Targets Rammed 31 | . 6 7 11 7 . Kicked . | . . . . . . Crushed 4 | . 1 . 1 2 . Highest Temperature 274 | . 216 66 274 265 . Average Temperature 65 | . 69 29 68 70 . Received Heat Transfer 832 | . 198 138 300 76 120 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions 5 | . . . 5 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1200 | . 1200 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 75 | 100 86 73 49 99 . Level 1 19 | . 13 26 35 . . Level 2 4 | . . . 14 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 459 | 10 254 309 459 204 . Initial 172 | . . 59 117 172 . Average 151 | 3 105 116 257 115 . Influence Increases 2996 | 30 795 755 984 432 . Destroy 0b10 Robot/C 1620 | . 400 440 560 220 . Destroy 0b10 Robot/NC 250 | 30 45 75 75 25 . Destroy Leader 402 | . 66 132 204 . . Allied During Kill 21 | . . . . 21 . Successful Hack 78 | . 54 5 19 . . Select Force Hacks 270 | . 30 30 60 150 . Disable Machine 90 | . . 30 45 15 . Destroy Structure 40 | . 5 28 6 1 . Lose Combat Pursuer 225 | . 195 15 15 . . Influence Decreases 2996 | 30 654 617 820 847 28 Entered New Map 543 | . . 82 162 271 28 Time Decay 2323 | 30 594 515 638 546 . Lost Part 110 | . 60 20 20 10 . Lost Ally 20 | . . . . 20 . Squads Dispatched 13 | . 3 3 7 . . Investigation 6 | . 2 1 3 . . Extermination . | . . . . . . Reinforcement 4 | . 1 2 1 . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 13 | . 6 3 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 141 | . 52 43 34 11 1 Peak Tracking Total 8 | . 8 5 5 5 1 Tactical Retreats 8 | . 6 1 1 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 6 | . . 2 3 1 . Max in Single Turn 1 | . . 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 28 | . 8 4 8 7 1 Terminals 13 | . 7 1 5 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 12 | . 1 2 2 7 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 67 | . 25 9 11 17 5 Successful 46 | . 15 8 7 11 5 Failed 20 | . 9 1 4 6 . Catastrophic 2 | . 1 . . 1 . Database Lockouts 1 | . 1 . . . . Manual 37 | . 19 4 6 8 . Terminals 31 | . 22 3 6 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 28 | . 3 5 3 17 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 . 3 . 5 Record 5 | . . . . . 5 Robot Analysis 1 | . 1 . . . . Open Door 3 | . . . 3 . . Branch Access Points 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 12 | . 2 3 1 6 . Report Inventory 10 | . 1 2 1 6 . Retrieve Components 2 | . 1 1 . . . Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 21 | . 10 4 2 5 . Terminals 11 | . 9 2 . . . Botnet 4 | . 3 1 . . . Skim 7 | . 6 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . 1 2 2 5 . Reject 1 | . . 1 . . . Tunnel 9 | . 1 1 2 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 6 1 3 3 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 14 | . 7 7 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 7 | . . . . 7 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 7 | . . . . 7 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 107 | . . . . 107 107 Highest-Rated Ally 27 | . . . . 27 27 Total Orders 5 | . . . . . 5 STAY 2 | . . . . . 2 RETURN 3 | . . . . . 3 Ally Attacks 11 | . . . . 7 4 Total Damage 238 | . . . . 158 80 Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 2195 | 76 2109 . . . 10 Structural 10 | . . . . . 10 Seismic 2185 | 76 2109 . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 3 | . . . . . 3 Drone Recoveries 3 | . . . . . 3 Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 9694 | 119 2431 1620 2265 1568 1691 Spaces Moved 3875 | 42 863 617 899 695 759 Core 209 | . . . . . 209 Treads 3666 | 42 863 617 899 695 550 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 160 160 200 200 200 50 Average Speed 207 | 160 237 212 209 204 170 Slowest Speed 320 | 160 320 240 320 213 213 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 4 97 51 97 97 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 11 | . 2 1 2 5 1 Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug 6 | . 2 . 2 . 2 Terrain Destroyed 27 | . 2 21 2 . 2 Melee 6 | . 2 . 2 . 2 Projectile . | . . . . . . AOE 21 | . . 21 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 4952 | 62 1058 787 1099 798 1148 Wait 515 | 2 51 42 34 25 361 Move 3870 | 41 862 616 898 694 759 Hop . | . . . . . . Pick Up 55 | . 21 18 15 1 . Fast Attach 11 | 1 1 2 2 . 5 Attach 11 | . 4 4 2 1 . Detach 2 | . . 1 . . 1 Swap 57 | 3 5 17 30 2 . Drop 61 | . 7 14 24 2 14 Fire 268 | 15 96 66 73 16 2 Melee 20 | . 5 . 10 . 5 Ram . | . . . . . . Kick . | . . . . . . Crush 31 | . 6 7 11 7 . Escape Stasis . | . . . . . . Rewire 51 | . . . . 50 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 3) 120 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 16) 1042 | -10/Materials | Identified exit to Mines 1262 | -10/Materials | Core integrity fell below 50% 1530 | -10/Materials | Discovered new exit (range 10) 1703 | -10/Materials | Central database locked down 1710 | -10/Materials | Learned Storage emergency access door positions 1756 | -10/Materials | Learned location of 1 exit from Storage 1791 | -10/Materials | Learned location of 1 exit from Recycling 1818 | -10/Materials | Identified exit to Subcaves 1833 | -10/Materials | Learned Storage emergency access door positions 1840 | -10/Materials | Identified exit to Materials 1859 | -10/Materials | Learned location of Mines (-10) 1887 | -10/Materials | Learned 2 Mines zone layouts 1924 | -10/Materials | Learned Storage terminal intel 2409 | -10/Materials | Core integrity fell below 20% 2551 | -10/Materials | Entered another Materials area 2551 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2948 | -9/Materials | Build established: Tank 3241 | -9/Materials | Discovered new exit (range 12) 3491 | -9/Materials | Build established: Gunner 3639 | -9/Materials | Discovered new exit (range 7) 3745 | -9/Materials | Discovered new exit (range 14) 3790 | -9/Materials | Identified exit to Storage 4171 | -9/Materials | Entered Storage 4172 | -9/Storage | Identified exit to Materials 4174 | -9/Storage | Loaded intel: 12 terminal locations 4749 | -9/Storage | System corruption reached 10% 5369 | -9/Storage | Garrison activated, responded to threat 5616 | -9/Storage | Build established: Tank 6087 | -9/Storage | Core integrity fell below 50% 6428 | -9/Storage | Used back door to open Recycling access 6428 | -9/Storage | Discovered new exit (range 5) 6436 | -9/Storage | Entered Recycling 6437 | -9/Recycling | Identified exit to Factory 7318 | -9/Recycling | Build established: Commander-Tank 7941 | -9/Recycling | Scanned before Scraplab entrance 7971 | -9/Recycling | Entered Scraplab 7988 | -9/Recycling | Discovered new exit (range 3) 8004 | -9/Recycling | Entered Scraptown 8004 | -9/Scraptown | Accompanied by 6 allies 8006 | -9/Scraptown | System corruption cleaned by C-Scrubber 8118 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8173 | -9/Scraptown | Visited UFD Registry 8173 | -9/Scraptown | Registered with UFD as "Fissionframe" 8254 | -9/Scraptown | Visited Cartography Club 8301 | -9/Scraptown | Build established: Commander-Mutant 8390 | -9/Scraptown | Visited Curators Association 8495 | -9/Scraptown | Visited Modified Component R&D 8584 | -9/Scraptown | Visited Scrapoid Research Area 8638 | -9/Scraptown | Visited Scrapoid Pod Storage 8947 | -9/Scraptown | Visited Chapter 10 8998 | -9/Scraptown | Visited Abandonware Association 9013 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 9030 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 9030 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 9081 | -9/Scraptown | Visited Botcube Research 9670 | -9/Scraptown | Attacked by Scraptown defenders 9685 | -9/Scraptown | Found Deep Structural Scanner 9686 | -9/Scraptown | Core integrity fell below 20% 9695 | -9/Scraptown | Self-destructed Last Messages --------------- 09213_ Acquired Mapping Drone Bay. 09223_ Dropped Lgt. Treads+. 09225_ Dropped Med. Armor Plating. 09229_ Mapping Drone released from Mapping Drone Bay. 09246_ LO-D6Q(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" 09263_ BJ-OTG(p) closely examines the mainframe. 09307_ LO-D6Q(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" 09389_ BJ-OTG(p) closely examines the mainframe. 09520_ LO-D6Q(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" 09588_ Mapping Drone retrieved by Mapping Drone Bay (no repairs). 09637_ LO-D6Q(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" 09641_ Acquired Flail. 09670_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 09685_ Acquired Deep Structural Scanner. 09690_ Mapping Drone Bay destroyed. 09694_ Flail destroyed. 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"######### ####X# ###"" ""### "" | | ????????? "######### ## #### # ##" "## "" | | ????????? "######### # # ##"" ""### "" | | ????????? "############## ########!" "!### | | ????????? "######### ##"" ""### | | ???????? "######### #" "#???"" | | ???????? "############### ########### ######????# | | ?######## ################ ########### ########### | | #########"""" """"""""""" """"""""""" | | #########" = !![[[!= | | #########" =! =*=!=!* | | ? #########" = [/!]*!= | | ?? #########" ]== * | | ???# #########" [] | | ???# #####"""" """""""""""""""""""""" | | ???# #####"""" """""""""""""""""""""" | | ???# #####"""" ""###### ############ | | ???# #####"""" ""# ???????? | | ???# #####"""" ""# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedBoltCasing Manual? 0 Play Time 00:43:42 Cumulative 183.4 hours Start 2026.02.03 @ 19:33:54 End 2026.02.03 @ 20:20:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 203 Adventurer 5 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09fc357c-e52a-476b-a35e-6145ed70ace6