Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 13:03:28 // Winter2019/RPGLIKE Player: Bulbasornado Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (973) 4865 Value Destroyed (46449) 46449 Prototype IDs (93) 1860 Alien Tech Used (0) 0 Bonus (29300) 29300 TOTAL SCORE: 88974 Bonus ------- Triggered High Security 3000 High Alert Combat Kills 27281 Entered Garrisons 600 Used RIF Installer 500 Met Data Miner 300 Acquired ECA 300 Friendly Fire -2681 Cogmind --------- Core Integrity 0/1000 Matter 288/300 Energy 218/250 System Corruption 0% Temperature Cool (93) Movement Flying (27) Location -5/Factory Parts ------- > --- POWER (1) -------- Improved Fusion Compressor > --- PROPULSION (4) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster > --- UTILITY (11) ----- Quantum Capacitor Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON (4) ------- PD Laser Cooled Plasma Cannon > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster > --- UTILITY ---------- Quantum Capacitor Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON ----------- PD Laser Cooled Plasma Cannon > --- INVENTORY -------- (None) [Rating: 143] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Improved Fusion Compressor Reactor Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Graphene Brace Storage Compact Matter Pod Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun PD Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Slots Evolved 16 | 2 4 1 3 1 2 . 2 . . . . . . 1 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Utility 10 | . 2 . 2 1 2 . 2 . . . . . . 1 . . . . . . Weapon 3 | 2 . 1 . . . . . . . . . . . . . . . . . . Parts Attached 266 | 7 14 10 24 1 17 9 14 1 48 6 5 6 1 19 2 12 5 45 3 17 Power 13 | 1 . . . . . . . . 3 1 1 2 1 1 . 1 . 1 . 1 Engine 4 | 1 . . . . . . . . 1 . 1 1 . . . . . . . . Core 8 | . . . . . . . . . 2 1 . . 1 1 . 1 . 1 . 1 Reactor 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 42 | 1 5 4 6 . 4 2 5 . 1 . . . . 2 2 . . 9 . 1 Treads 2 | 1 1 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . 1 . . . . . . . . . . . . . . . . . . . Flight 39 | . 3 4 6 . 4 2 5 . 1 . . . . 2 2 . . 9 . 1 Utility 149 | 2 5 2 11 1 8 3 3 1 37 4 4 2 . 15 . 11 4 25 3 8 Device 71 | 1 1 . 4 1 3 3 . 1 16 4 3 1 . 5 . 5 2 19 1 1 Storage 3 | . . . . . . . . . 1 . . 1 . . . . . 1 . . Processor 15 | . 2 . 1 . 2 . 1 . 6 . . . . 3 . . . . . . Hackware 46 | . . . 2 . 3 . 2 . 10 . 1 . . 7 . 6 2 4 2 7 Protection 14 | 1 2 2 4 . . . . . 4 . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 3 4 4 7 . 5 4 6 . 7 1 . 2 . 1 . . 1 10 . 7 Energy Gun 14 | 1 1 2 . . 1 1 . . 1 1 . 1 . . . . 1 2 . 2 Energy Cannon 11 | . . . . . 1 1 . . . . . 1 . 1 . . . 5 . 2 Ballistic Gun 24 | 2 1 1 5 . 3 2 3 . 6 . . . . . . . . 1 . . Ballistic Cannon 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . 3 . . . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . Unidentified Prototypes 11 | . . . . 1 . 1 . . 1 . . 2 . 1 . . . 5 . . Corrupted Parts 2 | . . . . . . . . . 1 . . . . . . . . 1 . . System Corruption 16 | . . . . . . . . . 9 . . . . . . . . 7 . . Parts Lost 3 | . . . . . . . . . 1 1 . . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . 1 . . Utility 2 | . . . . . . . . . 1 1 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 1 . . . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 93 99 100 99 97 96 88 89 89 89 89 90 89 86 84 84 83 Engine 4 | . 14 9 7 6 5 5 5 5 4 . 3 5 4 . . . . . . . Core 1 | . . . . . . . . . . 5 2 . . 5 5 5 5 5 5 5 Flight 21 | . 7 27 28 26 23 23 21 21 21 21 21 21 21 20 20 20 20 19 20 20 Device 9 | . 1 . 7 13 10 11 8 5 7 25 29 31 31 17 10 10 9 11 9 5 Processor 4 | . 2 9 . . 6 5 5 7 3 26 18 15 15 10 15 6 1 . . . Hackware 24 | . . . 12 13 26 29 34 36 40 . 3 5 5 23 30 38 40 38 40 43 Protection 4 | . 15 18 12 6 . . . . . . . . . . . . . . . . Energy Gun 5 | . 2 6 7 6 . 3 5 5 6 10 10 9 10 7 5 5 4 3 5 4 Energy Cannon 1 | . . . . . 4 1 . . . . . . . 2 5 5 5 4 5 4 Ballistic Gun 10 | . 29 18 14 13 16 17 15 15 9 . . . . . . . . . . . Ballistic Cannon 2 | . 11 9 7 6 . . . . . . . . . . . . . . . . Peak Build Rating 143 | 8 12 19 43 52 56 70 79 81 95 93 98 101 98 112 117 125 130 136 134 143 Average Rating 68 | 7 8 17 37 43 54 65 74 78 82 92 95 97 98 104 116 121 125 119 131 131 On Entrance 77 | . 8 12 19 43 43 56 70 79 81 92 93 98 98 98 112 117 125 120 132 121 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 35 | 11 14 19 30 30 30 25 25 24 35 33 35 35 35 32 25 27 30 34 33 31 Greatest Support 45 | 20 25 22 30 30 30 32 36 36 38 38 38 38 38 38 38 41 38 45 45 45 Greatest Overweight (x) 3 | 3 1 . . . 1 . . . . . . . . 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 54% | Wizard-Sprinter 22% | Hacker-Sprinter 10% | Gunner 9% | Hacker-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Wizard-Sprinter | -8/Materials Wizard-Sprinter | -8/Garrison Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Waste Wizard-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Garrison Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Garrison Wizard-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Matter Collected 15207 | 314 1396 526 1183 100 1666 1126 1127 . 1906 60 50 60 10 1620 25 783 304 1495 627 829 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 50868 | 66 1292 673 2645 247 2891 1638 2736 . 5897 432 461 256 1015 6282 197 8168 2193 7868 1434 4477 Parts 2638 | 4 77 29 176 23 191 117 162 . 304 30 18 16 35 294 13 386 113 350 78 222 Haulers Intercepted 59 | . 2 . 6 . 6 1 11 . 4 . . . . 8 . 9 . 8 . 4 Recyclers Shooed 12 | . . . . . 1 . . . 1 . . . . 3 . 2 . 4 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . . . 32 14 . 35 . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Combat Hostiles Destroyed 991 | 2 31 13 53 8 63 46 39 . 128 15 12 4 20 98 . 143 55 139 36 86 Melee 4 | . . . . . . . . . . . . . . 1 . 1 . 2 . . Guns 692 | 2 21 6 42 6 49 44 39 . 125 15 12 3 20 83 . 100 30 41 15 39 Cannons 247 | . 10 4 11 2 14 2 . . . . . . . 12 . 37 25 72 18 40 AOE 23 | . . 3 . . . . . . 2 . . . . 1 . 2 . 14 . 1 Classes Destroyed 23 | 2 5 2 4 1 3 3 . . 1 1 . . . 1 . . . . . . Worker 21 | . . . 3 . 1 . . . 4 . . . . 5 . 2 . 5 . 1 Builder 15 | . . . 1 . 1 . 1 . 1 . . . . 4 . 4 . 2 . 1 Tunneler 2 | 1 . . . . . . . . . . . . . . . . . 1 . . Hauler 59 | . 2 . 6 . 6 1 11 . 4 . . . . 8 . 9 . 8 . 4 Recycler 18 | . . 2 3 . 1 . 1 . 4 . . . . . . 1 . 4 . 2 Mechanic 8 | . . . 2 . 1 . . . 1 . . . . . . 2 . 2 . . Operator 15 | . 1 . 3 . 3 . 1 . 2 . . . . 3 . 1 . 1 . . Watcher 50 | . 3 . 5 . 5 . 6 . 6 . . . . 6 . 8 . 5 . 6 Swarmer 160 | . 6 8 9 4 7 23 6 . 13 6 7 . 7 13 . 10 24 6 7 4 Cutter 17 | . . . . . . . . . 3 . . . . . . 3 4 2 3 2 Saboteur 10 | . . . . . . . . . . . . . . 1 . 2 . 7 . . Grunt 493 | . 25 3 32 3 35 10 19 . 61 4 3 . 8 55 . 86 14 64 16 55 Brawler 29 | . . . . . 4 . 1 . 4 . 1 . . 1 . 7 1 7 . 3 Duelist 40 | . . . . 1 3 1 1 . 5 . . . . 4 . 5 4 9 4 3 Protector 18 | . . . 2 . 2 . 1 . 2 . . . . 1 . 3 . 6 . 1 Sentry 92 | . . 2 10 . 9 5 7 . 8 2 1 . 1 10 . 14 5 7 3 8 Demolisher 2 | 2 . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . 2 1 . . 1 . . . . . . . . . . . Hunter 54 | . . . . . . 3 1 . 19 . . . 2 5 . 4 . 15 . 5 Programmer 50 | . . . . . . 1 3 . 9 2 . . 1 7 . 6 3 13 1 4 Heavy 9 | . . . . . 1 . . . 3 . . . . . . 2 . 2 . 1 Behemoth 9 | . . . . . . 2 . . . 1 . . 1 1 . 1 . 1 2 . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . 1 . . . . . Thug 7 | . . 5 . 1 . . . . . . . . . . 1 . . . . . Martyr 2 | . . . . . . . . . . . . . . . 2 . . . . . Mutant 2 | . . . . . . . . . . 1 1 . . . . . . . . . Best Kill Streak 33 | 2 5 3 12 4 26 6 7 . 23 11 4 3 8 12 . 17 23 33 8 19 Combat Bots Only 33 | 2 5 3 9 4 11 6 5 . 23 11 4 3 8 9 . 16 23 33 8 19 Max Kills in Single Turn 6 | 1 2 3 3 2 2 2 2 . 2 2 1 1 2 2 1 2 2 6 1 2 Gunslinging 1 | . . . 1 1 1 1 1 . 1 . . . . . . . . . . . Exploded 6 | . . 2 . . . . . . 2 . . . . 1 . 2 . 6 . 1 Melee 1 | . . . . . . . . . . . . . . 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Hostile Shots Fired 3012 | 12 84 23 111 9 101 122 119 . 492 57 40 13 53 339 . 472 108 478 96 283 Missed 1483 | 1 28 13 51 4 43 49 66 . 216 30 27 2 36 216 . 279 53 220 37 112 Damage Taken 23333 | 519 524 271 731 40 727 846 567 . 3865 365 108 520 291 1926 . 2933 916 4178 951 3055 Core 18793 | 416 362 195 485 30 584 666 459 . 3032 287 85 442 238 1569 . 2382 754 3505 771 2531 Absorbed by Shields 1008 | . . . . 10 227 302 53 . 209 131 38 . . . . . . . 38 . Redirected to Core 14762 | 362 309 150 426 30 463 585 351 . 2525 257 70 299 190 1274 . 1980 570 2401 633 1887 Ignored by Resistances 681 | . . . . . . . . . 12 21 11 . 10 55 . 72 27 176 65 232 Regen/Repaired (Parts) 2 | . 2 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 30 . 100 . 100 . 80 . . . . . . 100 . . . . . 100 . Volleys Fired 3298 | 9 190 50 271 16 188 100 151 1 338 32 23 19 35 362 18 326 163 538 137 331 Largest 4 | 3 3 4 4 4 4 4 4 4 4 1 1 1 1 1 1 1 1 1 1 1 Hottest 169 | 80 80 131 165 165 169 161 166 166 166 81 81 81 81 90 30 90 30 35 35 35 Shots Fired 6038 | 27 392 151 543 42 569 346 392 4 791 58 39 32 66 527 18 547 212 667 182 433 Gun 3906 | 27 298 117 466 36 418 318 389 4 791 58 39 32 66 301 . 221 49 129 45 102 Cannon 2113 | . 94 32 77 6 151 28 . . . . . . . 226 18 326 163 538 137 317 Launcher 2 | . . 2 . . . . . . . . . . . . . . . . . . Special 17 | . . . . . . . 3 . . . . . . . . . . . . 14 Kinetic 2070 | 18 384 136 277 26 385 259 243 3 339 . . . . . . . . . . . Thermal 3949 | 9 8 13 266 16 184 87 146 1 452 58 39 32 66 527 18 547 212 667 182 419 Explosive 2 | . . 2 . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 45 | 8 34 40 37 16 44 42 23 4 37 20 11 18 16 25 14 28 35 45 38 29 Robot Miss Streak 7 | 1 3 2 2 2 3 5 3 1 4 2 4 1 2 7 1 5 5 5 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 51 | 1 . . 7 1 5 13 5 . 19 . . . . . . . . . . . Max Gunslinging Chain 2 | 1 . . 2 1 1 2 1 . 1 . . . . . . . . . . . Capacitor 1394 | . . . . . . . . . . . . . . . . . 159 635 182 418 Autonomous 965 | . . . . . . . . . 143 27 16 13 31 167 . 226 53 138 47 104 Shots Hit Robots 3925 | 20 117 96 218 25 276 240 195 3 556 54 34 28 62 344 17 454 175 542 130 339 Core Hits 2113 | 7 51 37 98 12 147 97 105 1 265 24 17 23 34 216 12 312 99 302 62 192 Critical Kills 23 | . 1 1 2 . 1 . 1 . 3 . . . . 2 1 1 . 7 1 2 Critical Parts Destroyed 7 | . 1 . 1 . 2 1 1 . 1 . . . . . . . . . . . Critical Strikes 88 | . 3 3 13 2 11 3 4 . 24 2 3 1 . 7 1 1 . 7 1 2 Burn 53 | . . 2 8 1 7 2 2 . 20 2 3 1 . 5 . . . . . . Meltdown 14 | . . . . . . . . . . . . . . 2 1 1 . 7 1 2 Destroy 16 | . 2 1 3 . 3 1 2 . 4 . . . . . . . . . . . Blast 5 | . 1 . 2 1 1 . . . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . . . . . . . . . 6 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 141399 | 235 1709 1609 4409 498 5853 4632 4640 71 19569 2487 1422 1070 3323 16780 458 21367 6692 24621 5632 14322 Guns 92144 | 235 1244 1060 3401 360 4187 4188 4640 71 19277 2487 1422 1070 3323 13857 . 13415 2938 6772 2445 5752 Cannons 43581 | . 465 312 865 138 1666 444 . . . . . . . 2695 458 7011 3754 14650 3187 7936 Explosions 5674 | . . 237 143 . . . . . 292 . . . . 228 . 941 . 3199 . 634 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 20863 | 171 1654 1282 2531 334 3598 3022 3137 45 5089 . . . . . . . . . . . Thermal 116986 | 64 55 90 1796 164 2255 1610 1503 26 14188 2487 1422 1070 3323 16616 458 20606 6692 23142 5632 13787 Explosive 2882 | . . 237 82 . . . . . 292 . . . . 118 . 761 . 1077 . 315 Electromagnetic 668 | . . . . . . . . . . . . . . 46 . . . 402 . 220 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 2 9 . . . . . . 2 2 8 . . Average Corruption 2 | . . . . . . . . 2 2 . . . . . . 1 2 1 . . Corruption Purged 24 | . . . . . . . . . 13 . . . . . . 1 . 10 . . Corruption Blocked 11 | . . . . . . . . 8 1 . . . . 2 . . . . . . Effects 50 | . . . . . . . . 1 12 . . . . . . 5 17 15 . . Message Errors 6 | . . . . . . . . . . . . . . . . 1 1 4 . . Matter Fused 17 | . . . . . . . . 1 6 . . . . . . 1 7 2 . . Heat Flow Errors 7 | . . . . . . . . . . . . . . . . 2 . 5 . . Energy Discharges 9 | . . . . . . . . . 3 . . . . . . 1 3 2 . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . 1 . . . . . . . 2 1 . . Data Loss (major) 3 | . . . . . . . . . 1 . . . . . . . 1 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . . Overload Shots 16 | . . . . . . . . . . . . . . 13 . 3 . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 984 | . . 21 50 . . . . . . . . . . 66 7 50 50 436 114 190 Projectiles 786 | . . . 19 . . . . . . . . . . 58 7 36 50 332 114 170 Explosions 198 | . . 21 31 . . . . . . . . . . 8 . 14 . 104 . 20 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 19 | . 6 3 4 2 4 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . 6 3 4 2 4 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . 31 . . . . . . . . . . . 29 . 19 . . . 6 Shots 5 | . . 2 . . . . . . . . . . . 1 . 1 . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 370 | 18 60 162 190 16 234 198 146 70 370 119 130 141 134 238 . 246 51 250 138 251 Average Temperature 51 | 7 18 38 41 7 43 55 44 42 67 50 60 77 68 65 . 65 14 43 35 66 Received Heat Transfer 6511 | . 138 33 360 10 289 181 194 . 1189 79 13 . 45 561 . 888 165 963 296 1107 Effects 4 | . . . . . . . . . 1 . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fried 7 | . . . . . . . . . . . . . . . . . . 3 . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 29 | . . . . . . . . . 1 . . 1 . 2 1 3 . 12 3 6 Combat Hostiles 23 | . . . . . . . . . 1 . . 1 . 1 . 3 . 9 3 5 Parts Melted 259 | . . . 1 . 7 3 1 . 36 3 . 7 5 29 3 45 8 64 12 35 Heat Transferred 128591 | 150 125 370 3453 333 4006 2479 2219 37 14854 2534 1650 1479 2822 15822 629 19975 7146 25780 6305 16423 Parts Sabotaged 7 | . . . . . . . . . . . . . . 1 . 1 . 5 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Peak Influence 4459 | 50 511 384 1004 639 1122 2043 1600 1115 3711 . . . . 4038 1413 4019 3358 4459 4274 3083 Initial 3121 | . 32 199 . 368 . 729 946 1100 780 . . . . 176 1413 989 2813 1663 3121 1860 Average 896 | . 278 118 663 244 699 1564 443 1111 1032 . . . . 1714 1413 1237 3015 1641 3681 1319 Maximum Alert Level 5 | . 2 1 3 2 4 5 5 4 5 . . . . 5 4 5 5 5 5 5 Low Security (%) 23 | 100 34 77 9 43 6 . 6 . 2 . . . . 1 . 18 . 4 . . Level 1 16 | . 38 22 11 28 9 . 52 . 21 . . . . 2 . 18 . 3 . . Level 2 17 | . 26 . 26 27 12 . 28 . 16 . . . . 23 . 13 . 26 . 12 Level 3 19 | . . . 52 . 69 8 6 . 33 . . . . 18 . 11 . 9 . 19 Level 4 6 | . . . . . 1 30 4 100 6 . . . . 7 100 8 . 17 . 45 Level 5 11 | . . . . . . 60 . . . . . . . 45 . 16 100 7 100 19 High Security 5 | . . . . . . . 1 . 19 . . . . 1 . 13 . 32 . 2 Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 5 | . . . 1 . 1 . . . 1 . . . . . . 1 . 1 . . Squads Dispatched 241 | . 13 2 8 1 11 . 12 . 52 . . . . 38 . 42 . 34 . 28 Investigation 111 | . 12 2 3 1 5 . 8 . 15 . . . . 21 . 17 . 11 . 16 Extermination 15 | . . . . . . . 3 . 2 . . . . 3 . 2 . 2 . 3 Reinforcement 47 | . 1 . 1 . 2 . . . 10 . . . . 8 . 13 . 6 . 6 Assault 64 | . . . 4 . 4 . 1 . 24 . . . . 5 . 9 . 14 . 3 Garrison 4 | . . . . . . . . . 1 . . . . 1 . 1 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . 1 . . . . 3 . 3 . 1 . . Haulers Reinforced 18 | . . . . . . . . . 3 . . . . 4 . 5 . 3 . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Distress Signals 6 | . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 1234 | 2 29 19 59 6 82 34 46 3 215 14 11 4 19 126 . 169 52 190 37 117 Peak Tracking Total 25 | 2 3 3 6 4 7 4 5 3 21 4 4 3 4 7 . 11 9 25 5 19 Tactical Retreats 42 | . 1 . 1 . 4 . 1 . 12 . . . 1 8 . 3 . 6 . 5 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Traps Triggered 36 | . 3 . 3 . 1 2 1 . 2 . . . . 2 . 3 6 6 6 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . . Objects Rigged 7 | . . . . . . . . . . . . . . . . 7 . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Machines Disabled 633 | . 32 6 41 6 44 11 65 . 80 3 . 1 . 93 . 75 7 74 14 81 Max in Single Turn 5 | . 2 1 2 1 2 1 1 . 2 1 . 1 . 5 . 5 1 4 2 4 Garrison Access 19 | . . . . . . . 4 . 3 . . . . 4 . 3 . 2 . 3 Garrison Relay 15 | . . . . . . 6 . . . . . . . . . . 4 . 5 . Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 5 | . 3 . . . . 1 . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Machines Accessed 243 | . 9 2 15 1 18 3 30 . 28 1 1 3 . 39 . 37 2 23 1 30 Terminals 127 | . 7 2 11 1 11 3 13 . 13 1 . . . 20 . 18 2 10 1 14 Fabricators 29 | . . . . . . . 4 . 5 . . . . 5 . 5 . 4 . 6 Repair Stations 11 | . 1 . 1 . 2 . 3 . 1 . . . . 1 . 1 . 1 . . Recycling Units 31 | . 1 . 1 . 2 . 4 . 4 . . . . 6 . 5 . 4 . 4 Scanalyzers 19 | . . . 2 . 2 . 2 . 2 . . . . 3 . 4 . 1 . 3 Garrison Access 22 | . . . . . 1 . 4 . 3 . . . . 4 . 4 . 3 . 3 Total Hacks 1317 | . 60 14 73 4 107 20 171 . 145 7 1 22 . 160 . 217 19 131 9 157 Successful 1052 | . 41 8 62 4 81 9 119 . 129 7 1 22 . 122 . 184 12 109 6 136 Failed 257 | . 18 5 11 . 25 11 51 . 15 . . . . 37 . 32 7 22 3 20 Catastrophic 46 | . . . 1 . 9 3 6 . 6 . . . . 6 . 6 2 2 1 4 Database Lockouts 8 | . 1 1 . . 1 . 1 . 1 . . . . 1 . 1 . . . 1 Manual 851 | . 40 14 55 5 82 17 115 . 95 . . . . 97 . 123 17 94 9 88 Terminals 974 | . 53 14 65 4 90 20 133 . 100 7 . . . 111 . 162 19 80 9 107 Fabricators 133 | . . . . . . . 10 . 22 . . . . 25 . 25 . 21 . 30 Repair Stations 20 | . 4 . 3 . 3 . 5 . 2 . . . . 1 . 1 . 1 . . Recycling Units 99 | . 3 . 3 . 8 . 15 . 13 . . . . 16 . 16 . 13 . 12 Scanalyzers 19 | . . . 2 . 2 . 2 . 2 . . . . 3 . 4 . 1 . 3 Garrison Access 49 | . . . . . 4 . 6 . 6 . . . . 4 . 9 . 15 . 5 Terminal Hacks 524 | . 17 6 36 2 39 7 63 . 68 7 1 22 . 50 . 90 10 38 6 62 Record 13 | . . . . . . . . . . 7 . 6 . . . . . . . . Part Schematic 28 | . . . . . . . 3 . 7 . . 9 . 2 . 3 . 1 . 3 Robot Schematic 5 | . . . . . . . . . . . . 4 . 1 . . . . . . Robot Analysis 42 | . 2 2 7 . 4 . 11 . 2 . . . . 2 . 8 . 2 . 2 Prototype ID Bank 66 | . 3 1 8 1 5 . 9 . 8 . . 3 . 10 . 8 . 3 . 7 Open Door 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 Level Access Points 5 | . . . 1 . 1 . 1 . 1 . . . . . . 1 . . . . Branch Access Points 7 | . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 . . . . Emergency Access Points 30 | . . . 1 . 1 1 2 . 3 . . . . 2 . 7 1 8 . 4 Machine Index 6 | . . . . . 1 . . . 1 . . . . 1 . 1 . 1 . 1 Terminal Index 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Station Index 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Recycling Unit Index 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Scanalyzer Index 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Garrison Index 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Alert Level 43 | . 2 1 5 . 6 . 7 . 9 . . . . 5 . 8 . . . . Unreport Threat 119 | . 4 2 6 . 9 3 11 . 16 . . . . 10 . 15 8 13 6 16 Locate Traps 60 | . 4 . 5 1 9 1 6 . 10 . . . . . . 12 . 8 . 4 Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Investigation Status 2 | . . . . . . . . . . . . . . . . 2 . . . . Extermination Status 3 | . . . . . . . . . . . . . . . . 2 . . . 1 Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . 1 Assault Status 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Garrison Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 18 | . . . . . . . 1 . 1 . . . . 5 . 6 . . . 5 Recall Extermination 3 | . . . . . . . . . . . . . . 1 . 1 . . . 1 Recall Reinforcements 13 | . . . . . . . . . 2 . . . . 3 . 6 . . . 2 Recall Assault 8 | . . . . . . . . . 2 . . . . 2 . 1 . . . 3 Hauler Manifests 13 | . 1 . 1 . 1 . 1 . 1 . . . . 2 . 2 . 1 . 3 Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 16 | . . . 1 . 1 . 5 . 2 . . . . 1 . 4 . 1 . 1 Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 79 | . . . . . . . 5 . 12 . . . . 16 . 15 . 13 . 18 Network Status 26 | . . . . . . . 3 . 2 . . . . 5 . 5 . 5 . 6 Load Schematic 26 | . . . . . . . 1 . 5 . . . . 5 . 5 . 4 . 6 Build 27 | . . . . . . . 1 . 5 . . . . 6 . 5 . 4 . 6 Repair Station Hacks 7 | . 1 . 1 . 2 . 2 . 1 . . . . . . . . . . . Refit 7 | . 1 . 1 . 2 . 2 . 1 . . . . . . . . . . . Recycling Unit Hacks 51 | . . . 2 . 4 . 6 . 8 . . . . 9 . 11 . 6 . 5 Report Inventory 25 | . . . . . . . 3 . 3 . . . . 5 . 5 . 5 . 4 Retrieve Matter 14 | . . . 1 . 2 . 2 . 3 . . . . 1 . 4 . 1 . . Retrieve Components 12 | . . . 1 . 2 . 1 . 2 . . . . 3 . 2 . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . 1 . 1 . . . . . . 2 . 4 . 2 Unlock Access 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Coupler Status 6 | . . . . . . . . . . . . . . . . 1 . 3 . 2 Unauthorized Hacks 380 | . 23 2 23 2 35 2 42 . 39 . . . . 47 . 66 2 48 . 49 Terminals 216 | . 21 2 19 2 26 2 20 . 16 . . . . 23 . 39 2 20 . 24 Track 21 | . 3 . 2 . 6 . 2 . . . . . . . . 5 . 2 . 1 Assimilate 17 | . . . . . . . . . 1 . . . . 1 . 6 . 3 . 6 Botnet 114 | . 7 . 11 1 11 . 13 . 12 . . . . 20 . 17 . 10 . 12 Detonate 1 | . . . . . . . . . . . . . . . . 1 . . . . Disrupt 32 | . 3 . 5 . 8 . 3 . 1 . . . . . . 6 . 3 . 3 Operators 15 | . 1 . 1 . 1 . 1 . 2 . . . . 1 . 4 . 2 . 2 Sabotage 12 | . 7 . . 1 . 1 1 . . . . . . 1 . . 1 . . . Search 2 | . . 2 . . . . . . . . . . . . . . . . . . Override 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Fabricators 54 | . . . . . . . 5 . 10 . . . . 9 . 10 . 8 . 12 Prioritize 27 | . . . . . . . 2 . 5 . . . . 5 . 5 . 4 . 6 Haulers 27 | . . . . . . . 3 . 5 . . . . 4 . 5 . 4 . 6 Repair Stations 10 | . 1 . 1 . 1 . 3 . 1 . . . . 1 . 1 . 1 . . Mechanics 9 | . . . 1 . 1 . 3 . 1 . . . . 1 . 1 . 1 . . Patch 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 45 | . 1 . 1 . 3 . 9 . 5 . . . . 7 . 5 . 7 . 7 Recyclers 9 | . . . . . . . 4 . 1 . . . . 1 . . . 1 . 2 Mask 11 | . . . . . 1 . 4 . 1 . . . . 1 . . . 2 . 2 Tunnel 25 | . 1 . 1 . 2 . 1 . 3 . . . . 5 . 5 . 4 . 3 Scanalyzers 19 | . . . 2 . 2 . 2 . 2 . . . . 3 . 4 . 1 . 3 Extract 19 | . . . 2 . 2 . 2 . 2 . . . . 3 . 4 . 1 . 3 Garrison Access 36 | . . . . . 3 . 3 . 5 . . . . 4 . 7 . 11 . 3 Broadcast 6 | . . . . . 1 . . . 1 . . . . . . 1 . 3 . . Restock 1 | . . . . . . . . . . . . . . . . 1 . . . . Intercept 6 | . . . . . 1 . . . 1 . . . . . . 1 . 3 . . Watchers 6 | . . . . . 1 . . . 1 . . . . . . 1 . 3 . . Jam 17 | . . . . . . . 3 . 2 . . . . 4 . 3 . 2 . 3 Data Cores Recovered 10 | . . . 2 . 2 . 1 . 2 . . . . 2 . . . 1 . . Used 6 | . . . 1 . 2 . 1 . 2 . . . . . . . . . . . Hacking Detections 154 | . 7 1 11 . 12 2 14 . 17 1 . . . 27 . 24 2 16 1 19 Full Trace Events 33 | . . . . . . . 1 . 8 . . . . 8 . 5 . 4 . 7 Feedback Events 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . 1 . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 4 . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 96 | . . . 8 . 20 . 7 . 18 . . 9 . 8 . 11 . 6 . 9 Parts Built 31 | . . . . . . . 1 . 5 . . . . 7 . 6 . 6 . 6 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 1108 | . . . . . . . 36 . 115 . . . . 290 . 178 . 149 . 340 Total Part Build Rating 187 | . . . . . . . 3 . 25 . . . . 43 . 38 . 36 . 42 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 2324 | . . . 110 . 67 . 253 . 523 . . . . . . 1029 . 342 . . Retrieved Components 82 | . . . 9 . 9 . 6 . 19 . . . . 16 . 20 . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 9 | . . . . . . . 3 . . . . . . . . . . 3 . 3 Non-combat 8 | . . . . . . . 3 . . . . . . . . . . 3 . 2 Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 22 | . . . . . . . 3 . . . . . . . . . . 5 . 14 parse_system 2 | . . . . . . . . . . . . . . . . . . 1 . 1 find_chute 4 | . . . . . . . 3 . . . . . . . . . . . . 1 purge_threat 15 | . . . . . . . . . . . . . . . . . . 3 . 12 link_fov 1 | . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 23 | . . . . . . 10 . . . . . . . . . . 6 . 7 . Machine Destruction 21 | . . . . . . 8 . . . . . . . . . . 6 . 7 . Programmers 2 | . . . . . . 2 . . . . . . . . . . . . . . Attached 4 | . . . . . . . . . . . . . . . . . 2 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Total Allies 39 | . . 3 . . . 2 . . 1 . . . . 1 20 5 . 2 . 5 Largest Group 20 | . . 2 1 . . 2 . . 1 . . . . 1 20 3 . 2 . 4 Highest-Rated Group 851 | . . 42 11 . . 62 . . 10 . . . . 26 851 93 . 36 . 100 Highest-Rated Ally 50 | . . 31 11 . . 31 . . 10 . . . . 26 50 31 . 26 . 26 Total Orders 16 | . . . . . . . . . . . . . . . . . . 4 . 12 STAY 8 | . . . . . . . . . . . . . . . . . . 2 . 6 ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 7 | . . . . . . . . . . . . . . . . . . 2 . 5 Ally Attacks 18 | . . . . . . 10 . . . . . . . . . 8 . . . . Total Damage 284 | . . . . . . 149 . . . . . . . . . 135 . . . . Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Robot Analysis Total 42 | . 2 2 7 . 4 . 11 . 2 . . . . 2 . 8 . 2 . 2 Derelict Logs Recovered 9 | . . 2 . 3 . . . . . 2 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Turns Passed 37644 | 3534 2532 1433 4160 2847 3145 858 3172 23 3154 592 349 129 474 2577 160 2913 825 2408 844 1515 Spaces Moved 39517 | 42 1957 916 2862 718 2515 923 3498 71 4224 1042 924 112 1101 4255 343 4304 891 4291 1176 3352 Core 827 | 12 810 . . . 5 . . . . . . . . . . . . . . . Treads 253 | 30 223 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 38437 | . 924 916 2862 718 2510 923 3498 71 4224 1042 924 112 1101 4255 343 4304 891 4291 1176 3352 Fastest Speed 17 | 50 34 34 31 31 27 27 26 26 26 26 26 26 26 26 28 25 28 17 17 17 Average Speed 30 | 138 76 34 31 31 28 27 28 26 28 28 28 28 28 29 28 27 28 26 26 26 Slowest Speed 200 | 200 160 34 34 31 102 28 31 29 29 29 29 29 29 109 29 28 28 96 27 30 Overloaded Moves 1511 | . . . . . . . 130 53 145 21 11 1 12 213 . 121 . 594 12 198 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 585 | . 11 24 39 13 52 . 59 . 50 3 4 . 1 102 3 94 . 76 . 54 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 85 | 6 100 99 100 100 98 97 64 80 76 99 99 76 99 88 97 94 95 70 89 70 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 30 | . 1 1 1 1 2 . 1 . 3 2 . 1 . 5 . 5 . 4 . 3 Known Exits Taken 10 | . 1 1 1 1 1 . . . 1 1 . . 1 . . 1 . 1 . . Unknown Exits Taken 3 | 1 . . . . . . . . . . 1 1 . . . . . . . . Scrap Searched 13 | . . 1 . 2 . . . . . 3 3 . 4 . . . . . . . Spaces Dug 9 | . . . . . 2 . . . . . . . . . . . . 4 . 3 Terrain Destroyed 1725 | . 61 23 221 21 233 . . . 79 13 8 . 21 347 . 114 . 309 161 114 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 333 | . . . 4 1 11 . . . 33 13 8 . 21 67 . 63 . 74 . 38 AOE 1392 | . 61 23 217 20 222 . . . 46 . . . . 280 . 51 . 235 161 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Total 61538 | 3495 2634 1911 5682 3298 4590 1378 5404 72 5737 1303 981 192 1226 5159 383 5593 1435 5442 1702 3921 Wait 17407 | 3438 451 917 2502 2571 1860 284 1753 . 969 178 7 40 60 505 12 871 237 365 235 152 Move 38381 | 41 1934 872 2785 691 2415 922 3381 70 4128 1035 915 111 1098 4071 337 4119 888 4144 1175 3249 Hop 528 | . 11 19 37 13 47 . 58 . 45 3 4 . 1 82 2 87 . 70 . 49 Pick Up . | . . . . . . . . . . . . . . . . . . . . . Fast Attach 198 | 6 9 3 13 1 15 6 9 1 39 5 4 6 . 13 2 7 5 38 3 13 Attach . | . . . . . . . . . . . . . . . . . . . . . Detach 44 | . . . 2 . 1 . . . 20 . 2 . . 3 . 4 3 7 1 1 Swap 68 | 1 5 7 11 . 2 3 5 . 9 1 1 . 1 6 . 5 . 7 . 4 Drop 170 | . 9 9 18 1 14 9 11 . 25 5 2 6 1 11 2 4 3 29 2 9 Fire 3298 | 9 190 50 271 16 188 100 151 1 338 32 23 19 35 362 18 326 163 538 137 331 Melee 6 | . . . . . . . . . . . . . . . . . . 6 . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 254 | . . . . . . 10 . . 10 . . . . 7 . 18 77 36 81 15 Rewire 1 | . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1183 | . 25 34 43 5 48 44 36 . 154 44 23 10 30 99 10 152 59 202 68 97 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: [*Fac x2] / [*Ext]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 10 | -11/Scrapyard | Discovered new exit (range 15) 3505 | -11/Scrapyard | Assembled infested the area 3515 | -11/Scrapyard | Core integrity fell below 50% 3535 | -11/Scrapyard | Entered Materials 3555 | -10/Materials | Build established: Gunner 3684 | -10/Materials | Discovered new exit (range 10) 3770 | -10/Materials | Discovered new exit (range 4) 4007 | -10/Materials | Discovered new exit (range 3) 4063 | -10/Materials | Reached level 2 4105 | -10/Materials | Identified exit to Materials 4218 | -10/Materials | Core integrity fell below 20% 4229 | -10/Materials | Discovered exit to Materials (range 16) 4365 | -10/Materials | Build established: Hacker-Gunner 4391 | -10/Materials | Reached level 3 4891 | -10/Materials | Central database locked down 4891 | -10/Materials | Identified exit to Mines 5344 | -10/Materials | Reached level 4 5347 | -10/Materials | Upgraded with Propulsion slot (x1) 5347 | -10/Materials | Upgraded with Utility slot (x2) 5621 | -10/Materials | Reached level 5 5635 | -10/Materials | Upgraded with Propulsion slot (x1) 5652 | -10/Materials | Discovered new exit (range 7) 6067 | -10/Materials | Entered Mines 6069 | -10/Mines | Reached level 6 6097 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 6102 | -10/Mines | Assembled infested the area 6107 | -10/Mines | Upgraded with Weapon slot (x1) 6123 | -10/Mines | Met 8R-AWN 6206 | -10/Mines | Found a hidden stash of uninstalled traps 6266 | -10/Mines | Discovered new exit (range 5) 6277 | -10/Mines | Escorted by a lone wolf Derelict 6349 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6551 | -10/Mines | Central database locked down 6667 | -10/Mines | Discovered exit to Materials (range 7) 6670 | -10/Mines | Received a Mining Laser from a helpful Derelict 7500 | -10/Mines | Entered Materials 7500 | -9/Materials | Accompanied by 1 ally 7502 | -9/Materials | Reached level 7 7503 | -9/Materials | Upgraded with Utility slot (x1) 7503 | -9/Materials | Identified exit to Mines 7555 | -9/Materials | Reached level 8 7557 | -9/Materials | Upgraded with Propulsion slot (x1) 7629 | -9/Materials | Discovered new exit (range 9) 7630 | -9/Materials | Identified exit to Materials 7869 | -9/Materials | Build established: Hacker-Sprinter 7958 | -9/Materials | Reached level 9 8438 | -9/Materials | Reached level 10 8481 | -9/Materials | Upgraded with Utility slot (x1) 9500 | -9/Materials | First assault squad dispatched 10436 | -9/Materials | Destroyed 9 combat bots 10441 | -9/Materials | Sterilization system engaged 10441 | -9/Materials | Non-combat units ordered to evacuate 10541 | -9/Materials | Combat units ordered to evacuate 10741 | -9/Materials | Ambient heat levels rising (+10) 10891 | -9/Materials | Ambient heat levels rising (+10) 11024 | -9/Materials | Build established: Hacker-Tank 11041 | -9/Materials | Ambient heat levels rising (+10) 11191 | -9/Materials | Ambient heat levels rising (+10) 11341 | -9/Materials | Ambient heat levels rising (+10) 11491 | -9/Materials | Ambient heat levels rising (+10) 11641 | -9/Materials | Ambient heat levels rising (+10) 11660 | -9/Materials | Entered Mines 11660 | -9/Mines | Reached level 11 11663 | -9/Mines | Met a Derelict bent on vengeance 11667 | -9/Mines | Upgraded with Utility slot (x1) 11765 | -9/Mines | Learned location of Zion (-6) 11768 | -9/Mines | Learned Materials emergency access door positions 11769 | -9/Mines | Learned Materials non-interactive machine intel 11842 | -9/Mines | Discovered exit to Materials (range 6) 11861 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 11862 | -9/Mines | Found Prototype Device 11862 | -9/Mines | Identified Exp. Sensor Array 11865 | -9/Mines | Discovered exit to Materials (range 14) 11960 | -9/Mines | Build established: Hacker-Sprinter 14507 | -9/Mines | Entered Materials 14508 | -8/Materials | Loaded intel: 37 non-interactive machine locations 14509 | -8/Materials | Reached level 12 14716 | -8/Materials | Destroyed 11 combat bots 14726 | -8/Materials | Central database locked down 14767 | -8/Materials | Reached level 13 14778 | -8/Materials | Upgraded with Utility slot (x1) 14821 | -8/Materials | Destroyed 7 combat bots 14836 | -8/Materials | Identified exit to Factory 15014 | -8/Materials | Build established: Wizard-Sprinter 15033 | -8/Materials | Identified exit to Garrison 15312 | -8/Materials | Reached level 14 15314 | -8/Materials | Upgraded with Utility slot (x1) 16107 | -8/Materials | First assault squad dispatched 17511 | -8/Materials | Sterilization system engaged 17511 | -8/Materials | Non-combat units ordered to evacuate 17568 | -8/Materials | Destroyed 9 combat bots 17611 | -8/Materials | Combat units ordered to evacuate 17652 | -8/Materials | Entered Garrison 17671 | -8/Garrison | Rescued a captive Derelict 17672 | -8/Garrison | Rescued a captive Derelict 17678 | -8/Garrison | Triggered checkpoint 17686 | -8/Garrison | Garrison Relay disabled 17712 | -8/Garrison | Phase Generator disabled 17714 | -8/Garrison | Triggered checkpoint 17725 | -8/Garrison | Reached level 15 17727 | -8/Garrison | Garrison Relay disabled 17760 | -8/Garrison | Triggered checkpoint 17765 | -8/Garrison | Discovered exit to Factory (range 8) 17830 | -8/Garrison | Triggered checkpoint 17832 | -8/Garrison | Triggered checkpoint 17894 | -8/Garrison | Spotted B-75 Beast 17922 | -8/Garrison | Destroyed B-75 Beast 17951 | -8/Garrison | Discovered exit to Factory (range 11) 17963 | -8/Garrison | Triggered checkpoint 17985 | -8/Garrison | Garrison Relay disabled 18023 | -8/Garrison | Garrison Relay disabled 18028 | -8/Garrison | Triggered checkpoint 18090 | -8/Garrison | Garrison Relay disabled 18114 | -8/Garrison | Triggered checkpoint 18123 | -8/Garrison | Garrison Relay disabled 18126 | -8/Garrison | Discovered exit to Factory (range 77) 18126 | -8/Garrison | Discovered exit to Factory (range 18) 18126 | -8/Garrison | Discovered exit to Factory (range 80) 18201 | -8/Garrison | Spotted B-75 Beast 18217 | -8/Garrison | Destroyed B-75 Beast 18510 | -8/Garrison | Entered Factory 18512 | -7/Factory | Reached level 16 18538 | -7/Factory | Upgraded with Utility slot (x1) 18565 | -7/Factory | Fabricated System Shield? 19754 | -7/Factory | Discovered new exit (range 15) 20510 | -7/Factory | First assault squad dispatched 20524 | -7/Factory | Reached level 17 20567 | -7/Factory | Identified exit to Storage 20567 | -7/Factory | Identified exit to Lower Caves 20567 | -7/Factory | Identified exit to Factory 21389 | -7/Factory | Reached level 18 21389 | -7/Factory | Upgraded with Utility slot (x1) 21571 | -7/Factory | Central database locked down 21640 | -7/Factory | High security lockdown imminent 21682 | -7/Factory | Manually triggered Chute Trap 21682 | -7/Factory | Sucked down chute 21682 | -7/Factory | Entered Waste 21686 | -7/Waste | Spotted C-40 Crusher 21688 | -7/Waste | Spotted C-40 Crusher 21689 | -7/Waste | Spotted C-40 Crusher 21691 | -7/Waste | Spotted C-40 Crusher 21696 | -7/Waste | Discovered new exit (range 10) 21696 | -7/Waste | Spotted C-40 Crusher 21696 | -7/Waste | Spotted C-40 Crusher 21697 | -7/Waste | EMP discharged 21705 | -7/Waste | Entered Factory 21817 | -7/Factory | Discovered exit to Lower Caves (range 10) 21898 | -7/Factory | Discovered exit to Storage (range 15) 21926 | -7/Factory | Discovered exit to Factory (range 9) 22165 | -7/Factory | Garrison activated, responded to threat 22249 | -7/Factory | System Shield fried by hacking feedback 22313 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 22394 | -7/Factory | Reached level 19 22669 | -7/Factory | Core integrity fell below 50% 22693 | -7/Factory | Destroyed 9 combat bots 22833 | -7/Factory | Cargo convoy interrupted 23414 | -7/Factory | Destroyed 8 combat bots 23705 | -7/Factory | First assault squad dispatched 23793 | -7/Factory | Central database locked down 23996 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 24119 | -7/Factory | Fabricated Imp. Hacking Suite? 24197 | -7/Factory | Fabricated Imp. Hacking Suite? 24258 | -7/Factory | High security lockdown imminent 24264 | -7/Factory | Fabricated Imp. System Shield? 24338 | -7/Factory | High security lockdown engaged 24346 | -7/Factory | Destroyed 11 combat bots 24350 | -7/Factory | Found Powered Armor 24478 | -7/Factory | Reached level 20 24526 | -7/Factory | Destroyed 7 combat bots 24715 | -7/Factory | Build established: Hacker-Sprinter 24725 | -7/Factory | Destroyed 23 combat bots 24741 | -7/Factory | Core integrity fell below 20% 24851 | -7/Factory | Sterilization system engaged 24851 | -7/Factory | Non-combat units ordered to evacuate 24859 | -7/Factory | Entered Lower Caves 24871 | -7/Lower Caves | Met a Warlord Commander 24872 | -7/Lower Caves | Learned location of Warlord (-5) 24873 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 25010 | -7/Lower Caves | Identified exit to Lower Caves 25031 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 25057 | -7/Lower Caves | Spotted B-75 Beast 25153 | -7/Lower Caves | Destroyed B-75 Beast 25174 | -7/Lower Caves | Encountered a Warlord checkpoint 25246 | -7/Lower Caves | Attracted the attention of an 0b10 base 25286 | -7/Lower Caves | Destroyed 11 combat bots 25295 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 25295 | -7/Lower Caves | Learned Extension stockpile data 25295 | -7/Lower Caves | Learned Extension security intel 25451 | -7/Lower Caves | Entered another Lower Caves area 25463 | -7/Lower Caves | Discovered exit to Factory (range 8) 25482 | -7/Lower Caves | Encountered a Warlord checkpoint 25577 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 25644 | -7/Lower Caves | Discovered new exit (range 5) 25675 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 25800 | -7/Lower Caves | Entered Data Miner 25800 | -7/Data Miner | Discovered new exit (range 6) 25806 | -7/Data Miner | Met Data Miner 25813 | -7/Data Miner | Learned location of Section 7 (-2) 25813 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 25816 | -7/Data Miner | Received God Mode back door access code from Data Miner 25825 | -7/Data Miner | Data Conduit disabled 25929 | -7/Data Miner | Entered Proximity Caves 26045 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26074 | -6/Proximity Caves | Destroyed 8 combat bots 26099 | -6/Proximity Caves | Spotted B-75 Beast 26109 | -6/Proximity Caves | Destroyed B-75 Beast 26136 | -6/Proximity Caves | Learned Factory trap positions 26403 | -6/Proximity Caves | Entered Factory 26403 | -6/Factory | Reached level 21 26404 | -6/Factory | Loaded intel: 106 trap records 26522 | -6/Factory | Discovered new exit (range 5) 26575 | -6/Factory | Spotted B-75 Beast 26595 | -6/Factory | Destroyed B-75 Beast 26764 | -6/Factory | Fabricated Imp. System Shield (x1) 26800 | -6/Factory | Central database locked down 26810 | -6/Factory | Discovered new exit (range 16) 27065 | -6/Factory | Build established: Wizard-Sprinter 27360 | -6/Factory | Identified exit to Lower Caves 27388 | -6/Factory | Reached level 22 27452 | -6/Factory | Fabricated Adv. Hacking Suite? 27553 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 27667 | -6/Factory | Destroyed 9 combat bots 27677 | -6/Factory | Discovered new exit (range 15) 27795 | -6/Factory | Garrison activated, responded to threat 27800 | -6/Factory | Fabricated Adv. Hacking Suite? 27803 | -6/Factory | First assault squad dispatched 27841 | -6/Factory | Destroyed 8 combat bots 28003 | -6/Factory | Destroyed 8 combat bots 28461 | -6/Factory | Fabricated Imp. Armor Integrity Analyzer? 28521 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 28672 | -6/Factory | Reached level 23 28674 | -6/Factory | Upgraded with Utility slot (x1) 28847 | -6/Factory | Found Prototype Processor 28847 | -6/Factory | Identified Exp. Targeting Computer 28935 | -6/Factory | High security lockdown imminent 28980 | -6/Factory | Manually triggered Chute Trap 28980 | -6/Factory | Sucked down chute 28980 | -6/Factory | Entered Waste 28981 | -6/Waste | Joined by Warlord forces that had cleared the area 28992 | -6/Waste | Destroyed 7 combat bots 29053 | -6/Waste | Discovered new exit (range 10) 29132 | -6/Waste | Murdered 5 allies 29140 | -6/Waste | Entered Factory 29211 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 30027 | -6/Factory | Identified exit to Factory 30176 | -6/Factory | Destroyed 12 combat bots 30190 | -6/Factory | First assault squad dispatched 30298 | -6/Factory | Fabricated Adv. System Shield (x1) 30401 | -6/Factory | Destroyed 7 combat bots 30452 | -6/Factory | Fabricated Adv. Hacking Suite? 30590 | -6/Factory | Allied Derelicts emerged from ambush trap array 30595 | -6/Factory | Central database locked down 30728 | -6/Factory | Identified exit to Garrison 30762 | -6/Factory | Spotted B-75 Beast 30773 | -6/Factory | Destroyed B-75 Beast 30809 | -6/Factory | Fabricated Adv. System Shield (x1) 30829 | -6/Factory | Garrison activated, responded to threat 30902 | -6/Factory | Destroyed 7 combat bots 30996 | -6/Factory | Destroyed 8 combat bots 31239 | -6/Factory | Destroyed 11 combat bots 31264 | -6/Factory | Fabricated Imp. Fusion Compressor? 31334 | -6/Factory | Destroyed 10 combat bots 31337 | -6/Factory | Reached level 24 31594 | -6/Factory | Destroyed 7 combat bots 31669 | -6/Factory | High security lockdown imminent 31725 | -6/Factory | Destroyed 16 combat bots 31749 | -6/Factory | High security lockdown engaged 31817 | -6/Factory | Sterilization system engaged 31817 | -6/Factory | Non-combat units ordered to evacuate 31841 | -6/Factory | Destroyed 9 combat bots 31917 | -6/Factory | Combat units ordered to evacuate 32053 | -6/Factory | Entered Garrison 32059 | -6/Garrison | Triggered checkpoint 32064 | -6/Garrison | Garrison Relay disabled 32099 | -6/Garrison | Triggered checkpoint 32119 | -6/Garrison | Triggered checkpoint 32138 | -6/Garrison | Garrison Relay disabled 32149 | -6/Garrison | Discovered new exit (range 12) 32230 | -6/Garrison | Discovered new exit (range 10) 32239 | -6/Garrison | Found Quantum Capacitor 32240 | -6/Garrison | Destroyed 7 combat bots 32296 | -6/Garrison | Garrison Relay disabled 32413 | -6/Garrison | Triggered checkpoint 32419 | -6/Garrison | Destroyed 23 combat bots 32490 | -6/Garrison | Learned Factory security intel 32490 | -6/Garrison | Identified exit to Factory 32533 | -6/Garrison | Garrison Relay disabled 32573 | -6/Garrison | Triggered checkpoint 32586 | -6/Garrison | Installed Relay Interface Framework 32878 | -6/Garrison | Entered Factory 32888 | -6/Factory | Discovered exit to Factory (range 14) 32889 | -6/Factory | Identified exit to Garrison 32929 | -6/Factory | Spotted B-75 Beast 33061 | -6/Factory | Discovered exit to Lower Caves (range 12) 33839 | -6/Factory | Garrison activated, responded to threat 33891 | -6/Factory | Destroyed 7 combat bots 33997 | -6/Factory | Discovered exit to Factory (range 11) 34162 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 34238 | -6/Factory | Cargo convoy interrupted 34329 | -6/Factory | Core integrity fell below 50% 34378 | -6/Factory | Destroyed 12 combat bots 34455 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 34511 | -6/Factory | High security lockdown imminent 34540 | -6/Factory | Destroyed 8 combat bots 34585 | -6/Factory | Fabricated Adv. System Restoration Module? 34588 | -6/Factory | Fabricated Adv. System Restoration Module? 34591 | -6/Factory | High security lockdown engaged 34778 | -6/Factory | Core integrity fell below 20% 34870 | -6/Factory | Reached level 25 34907 | -6/Factory | Destroyed 29 combat bots 35048 | -6/Factory | Sterilization system engaged 35048 | -6/Factory | Non-combat units ordered to evacuate 35112 | -6/Factory | Destroyed 33 combat bots 35148 | -6/Factory | Combat units ordered to evacuate 35207 | -6/Factory | Destroyed B-75 Beast 35209 | -6/Factory | Discovered exit to Lower Caves (range 16) 35286 | -6/Factory | Entered Garrison 35331 | -6/Garrison | Destroyed 7 combat bots 35336 | -6/Garrison | Spotted B-75 Beast 35336 | -6/Garrison | Spotted B-75 Beast 35344 | -6/Garrison | Destroyed B-75 Beast 35355 | -6/Garrison | Destroyed B-75 Beast 35404 | -6/Garrison | Garrison Relay disabled 35410 | -6/Garrison | Triggered checkpoint 35425 | -6/Garrison | Garrison Relay disabled 35440 | -6/Garrison | Triggered checkpoint 35464 | -6/Garrison | Discovered exit to Factory (range 8) 35465 | -6/Garrison | Destroyed 8 combat bots 35488 | -6/Garrison | Garrison Relay disabled 35491 | -6/Garrison | Triggered checkpoint 35532 | -6/Garrison | Triggered checkpoint 35535 | -6/Garrison | Triggered checkpoint 35585 | -6/Garrison | Discovered exit to Factory (range 8) 35607 | -6/Garrison | Triggered checkpoint 35633 | -6/Garrison | Garrison Relay disabled 35660 | -6/Garrison | Phase Generator disabled 35762 | -6/Garrison | Triggered checkpoint 35796 | -6/Garrison | Garrison Relay disabled 35799 | -6/Garrison | Triggered checkpoint 35819 | -6/Garrison | Discovered exit to Factory (range 8) 36130 | -6/Garrison | Entered Factory 36625 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 36638 | -5/Factory | Discovered new exit (range 6) 36776 | -5/Factory | Discovered new exit (range 9) 36875 | -5/Factory | Fabricated Exp. System Shield? 36918 | -5/Factory | Fabricated Exp. Hacking Suite? 36956 | -5/Factory | Fabricated Exp. Hacking Suite? 36996 | -5/Factory | Destroyed 10 combat bots 37009 | -5/Factory | Fabricated Exp. Hacking Suite? 37030 | -5/Factory | First assault squad dispatched 37122 | -5/Factory | Reached level 26 37215 | -5/Factory | Destroyed 19 combat bots 37223 | -5/Factory | Central database locked down 37372 | -5/Factory | Fabricated Exp. Hacking Suite? 37533 | -5/Factory | Spotted B-75 Beast 37572 | -5/Factory | Discovered new exit (range 7) 37602 | -5/Factory | High security lockdown imminent 37612 | -5/Factory | Core integrity fell below 50% 37622 | -5/Factory | Core integrity fell below 20% 37645 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 37632_ Y-64 Sentinel suffers critical hit (Burn). 37632_ Penetrated by Slug. 37632_ Slug penetrates Matter Pump. 37633_ Acquired 10 matter. 37633_ Penetrated by Slug. 37633_ G-50 Soldier destroyed. 37634_ Upgraded: Core Integrity (+50) 37634_ Upgraded: Heat Dissipation (+6) 37635_ Penetrated by Slug. 37636_ G-50 Soldier destroyed. 37636_ Penetrated by Slug. 37638_ Y-64 Sentinel destroyed. 37638_ Penetrated by Slug. 37639_ Upgraded: Core Integrity (+50) 37639_ G-50 Soldier destroyed. 37641_ Protomatter-58 decays. 37641_ G-50 Soldier destroyed. 37642_ Penetrated by Slug. 37642_ Upgraded: Core Integrity (+50) 37645_ Penetrated by Slug. 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"?" #??????#[@ # #? | | # """ ########%*[ / !# """ """ | | # [ """ + ===[%=*% # #[ """ """ | | # # ^=!% =* # # """ """ | | # """ # =[%"%% % # # | | # """ # !%%%%*%!# # """ """ | | # """ # =="%%%=g! ! # """ """ | | # [ + %!=%gh==########## """ """ | | # """ # *"%%!!*#????????# | | # """ # "%" #????????# | | # """ # " """ #????????# ! | | # # "" ##################### | | #* """ # G ""% | | # """ # "" """ ! | | # """ # " """ | | # # | | ######+## | | ?????# ########/#### ##########+### | | ?????# #??# ]# #???# | | ?????# #??# * # #???# """ """ | | ###### #??# # #???# """ """ | | # # #??# """ # #??# """ """ | | # "" + ##?# """ + #??## | | # "" # #?# """ # < #???# """ """ | | # " # #?# "" # #???# """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 65 Energy Generation 60 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 16 Armor Coverage 450 Resistance: KI 20 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 14 Target Analysis 5 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 1 Energy Filtering 30 Particle Charging 20 Offensive Hacking 136 Defensive Hacking 48 Relay Coupler Types 1 Relay Coupler Value 166 Item Schematics ----------------- Weight Redist. System | -9/Materials | Extracted Salvage Targeting Computer | -9/Materials | Extracted Sml. Laser | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Med. Battery | -9/Materials | Extracted Grenade Launcher | -9/Materials | Extracted Datajack | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted Rocket Launcher | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Shotgun | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Assault Cannon | -8/Materials | Extracted Machine Analyzer | -8/Materials | Extracted Deuterium Engine | -8/Materials | Extracted Airjet | -8/Materials | Extracted Shield Generator | -8/Materials | Extracted Melee Analysis Suite | -8/Materials | Extracted Mining Claw | -8/Materials | Extracted Hrd. Light Armor Plating | -8/Materials | Extracted Field Laser | -8/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Imp. Weapon Shielding | -8/Materials | Extracted Hvy. Hammer | -8/Materials | Extracted Wheel | -8/Materials | Extracted System Shield | -8/Materials | Extracted Sml. Battery | -8/Materials | Extracted Com. Battery | -8/Materials | Extracted Adv. Targeting Computer | -7/Factory | Extracted Hpw. Shotgun | -7/Factory | Extracted Imp. System Restoration Module | -7/Factory | Hacked Corruption Screen | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Extracted Imp. EM Pulse Cannon | -7/Factory | Extracted Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Core Analyzer | -7/Factory | Hacked Energy Filter | -7/Factory | Hacked Imp. Shield Generator | -7/Factory | Hacked Weapon Cycler | -7/Factory | Hacked Flak Cannon | -7/Factory | Extracted Trap Scanner | -7/Factory | Extracted Adv. Assault Cannon | -7/Factory | Extracted Transmission Jammer | -7/Factory | Extracted Sml. Matter Pod | -7/Factory | Extracted Kinecellerator | -7/Factory | Extracted Imp. Airjet | -7/Factory | Extracted Remote Datajack | -7/Factory | Extracted Adv. Weight Redist. System | -7/Factory | Extracted Xenon Bombardment Thruster | -7/Factory | Extracted Propulsion Shielding | -7/Factory | Extracted Matter Filter | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Arc Projector | -6/Factory | Extracted Imp. Datajack | -6/Factory | Extracted HERF Cannon | -6/Factory | Hacked Chainsword | -6/Factory | Extracted Minigun | -6/Factory | Extracted EM Pulse Cannon | -6/Factory | Extracted Phase Shifter | -6/Factory | Extracted Adv. System Shield | -6/Factory | Hacked Adv. Shield Generator | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Extracted Ion Cannon | -6/Factory | Extracted Hvy. Machine Gun | -6/Factory | Extracted Lgt. Angular Momentum Engine | -6/Factory | Extracted Med. Reactive Plating | -6/Factory | Extracted Power Maul | -6/Factory | Extracted Imp. Fusion Compressor | -6/Factory | Hacked Power Amplifier | -6/Factory | Extracted Med. Treads | -6/Factory | Extracted Adv. System Restoration Module | -6/Factory | Hacked Phase Cannon | -6/Factory | Extracted Pulse Rifle | -6/Factory | Extracted Imp. Terrain Scanner | -6/Factory | Extracted Ion Burst Cannon | -6/Factory | Extracted Recalibrator | -6/Factory | Extracted Exp. Hacking Suite | -5/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Extracted Adv. Drone Bay | -5/Factory | Extracted Exp. System Shield | -5/Factory | Hacked Great Axe | -5/Factory | Extracted Reaction Control System | -5/Factory | Extracted Nuclear Pulse Array | -5/Factory | Extracted Adv. Datajack | -5/Factory | Hacked Adv. ECM Suite | -5/Factory | Extracted Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free K-01 Serf | -6/Factory | Hacked Fabricated ------------ System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Imp. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Imp. Armor Integrity Analyzer | x2 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Imp. Fusion Compressor | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Restoration Module | x2 | -6/Factory Adv. System Restoration Module | x2 | -6/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. System Shield | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Levels Raised 25 | . 4 1 4 1 3 1 3 . 2 . . . . 3 . 1 . 1 . 1 XP Earned 41237 | 3250 6908 1282 6559 445 5011 1524 4184 32 2671 171 135 50 765 3253 15 1619 351 879 141 1992 XP Spent 39505 | 2800 5520 1700 5550 1700 5230 320 5500 . 3105 . . . . 4070 . . . 2005 1300 705 Upgrades 64 | 5 13 2 9 1 4 2 2 . 8 . . . . 4 . . . 7 1 6 Propulsion Slot 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Utility Slot 10 | . 2 . 2 1 2 . 2 . . . . . . 1 . . . . . . Weapon Slot 3 | 2 . 1 . . . . . . . . . . . . . . . . . . Core Integrity 8 | . . . . . . . . . . . . . . . . . . 3 . 5 Heat Dissipation 15 | . 2 . 2 . 1 2 . . 4 . . . . 3 . . . . . 1 Energy Generation 5 | . . . 2 . 1 . . . 1 . . . . . . . . . 1 . Energy Storage 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . . Mass Support 2 | . 1 1 . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | 3 . . 1 . . . . . 1 . . . . . . . . . . . Hack Attack % 4 | . 4 . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | . 2 . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . 1 . . . . . . . . 3 . . Protomatter Created 16680 | . 213 175 620 76 1187 497 471 . 2057 381 217 154 224 1401 159 2732 908 2382 695 2131 Integrity Restored 22476 | . 531 678 764 54 758 764 658 . 3033 992 409 240 575 1812 176 2883 981 4017 1325 1826 Core 17782 | . 531 442 485 30 584 550 494 . 2592 808 85 240 440 1471 98 2382 754 3505 771 1520 Parts 4694 | . . 236 279 24 174 214 164 . 441 184 324 . 135 341 78 501 227 512 554 306 Protomatter Decayed 7366 | . . . 338 55 643 307 187 . 901 47 30 . 24 666 28 1500 404 808 226 1202 Game ------ Seed PlasmaMicroTelecube Manual? 0 Play Time 12:19:16 Cumulative 271.7 hours Start 2024.09.24 @ 19:22:47 End 2024.09.26 @ 13:03:28 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 80 Rogue 72 Adventurer 8 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 89x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3bf594e-bd7c-49c3-a6f6-a32f2f5b92d7