Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 18:16:03 Player: ClassActJerk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1886) 1886 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 5259 Bonus ------- Follower Combat Kills 180 Friendly Fire -7 Cogmind --------- Core Integrity 0/700 Matter 257/300 Energy 150/150 System Corruption 9% Temperature Cool (27) Movement Core (800) Ox15 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Reinforced Deuterium Engine Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Improved Propulsion Shielding Layered Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine Micro Nuclear Core Improved Propulsion Shielding Improved Weapon Shielding Reflective Plating Light Assault Rifle Great Maul [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Matter Pod Device Reaction Control System Storage High-capacity Matter Pod Protection Reflective Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 2 | . . . . 1 1 . . Weapon 2 | . . 1 . . 1 . . Parts Attached 50 | 3 3 4 6 16 8 10 . Power 6 | . 1 . 1 1 1 2 . Engine 3 | . 1 . 1 . 1 . . Core 3 | . . . . 1 . 2 . Reactor . | . . . . . . . . Propulsion 15 | 1 . 2 2 9 . 1 . Treads 7 | 1 . 2 2 2 . . . Leg 7 | . . . . 7 . . . Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | . 2 . . 5 3 2 . Device 1 | . . . . 1 . . . Storage 3 | . 2 . . 1 . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 8 | . . . . 3 3 2 . Artifact . | . . . . . . . . Weapon 17 | 2 . 2 3 1 4 5 . Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 . 1 3 . 2 2 . Ballistic Cannon 2 | . . . . . 2 . . Launcher 3 | . . 1 . 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . . 1 2 1 5 14 5 Power 2 | . . . . . . 2 . Propulsion 5 | . . . . . 2 2 1 Utility 6 | . . . . 1 1 4 . Weapon 15 | . . 1 2 . 2 6 4 Highest Loss Streak 11 | . . 1 1 1 2 11 5 To Critical Strikes . | . . . . . . . . Average Backups 5 | 4 2 3 3 4 7 6 1 Power 2 | 1 1 1 1 1 2 2 1 Propulsion . | . 1 1 . . . . . Utility . | . . . . . 1 . . Weapon 2 | . . 1 1 2 2 3 . Tool/Special . | . . . . . . . . Unused Backups 5 | . 1 . . 3 . . 1 Power 2 | . . . . 1 . . 1 Propulsion . | . . . . . . . . Utility 1 | . . . . 1 . . . Weapon 2 | . 1 . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 72 | . 70 82 87 98 94 59 32 Engine 6 | . 14 11 11 6 4 4 . Core 1 | . . . . 2 2 2 7 Treads 5 | . 14 28 33 6 . . . Leg 10 | . . . . 28 26 5 . Storage 12 | . 13 11 11 9 14 12 7 Protection 8 | . . . . 11 14 9 . Energy Gun 1 | . 14 9 . . . . . Ballistic Gun 12 | . 14 15 32 25 19 5 5 Ballistic Cannon 6 | . . . . . 8 9 . Launcher 1 | . . 6 . 1 . 2 2 Impact Weapon 1 | . . . . . . 2 . Slashing Weapon 1 | . . . . . . 2 4 Peak Build Rating 39 | 3 5 8 8 34 39 32 16 Average Rating 21 | 2 4 7 7 26 33 22 9 On Entrance 12 | . 3 5 7 8 31 31 16 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 79 | 4 14 16 12 63 78 79 58 Greatest Support 80 | 20 20 60 60 80 63 30 16 Greatest Overweight (x) 20 | . . . . 4 2 20 15 Average Overweight (x) 2 | . . . . . 1 6 5 Largest Inventory Capacity 20 | 5 8 5 5 20 20 20 20 Average Capacity 15 | 5 6 5 5 6 20 20 20 Most Carried 10 | 5 4 5 5 6 10 10 1 Average Carried 5 | 4 2 3 3 4 7 6 1 Final Capacity 20 | 5 5 5 5 20 20 20 20 Final Carried 9 | 5 3 5 3 6 9 1 1 Class Distribution -------------------- 51% | Tank 28% | Mutant 9% | Scavenger-Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 1996 | 230 32 154 121 547 396 496 20 Remotely . | . . . . . . . . Salvage Created 1743 | . 83 177 102 510 455 337 79 Parts 106 | . 6 13 14 27 26 17 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . 1 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 18 | . . . . . . 15 3 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 55 | . 2 9 6 13 14 9 2 Melee 2 | . . . . . . 1 1 Guns 33 | . 2 8 6 8 8 1 . Cannons 12 | . . . . . 6 6 . AOE 8 | . . 1 . 5 . 1 1 Classes Destroyed 12 | . 1 2 1 4 2 2 . Builder 1 | . . . . 1 . . . Tunneler 1 | . . . 1 . . . . Recycler 1 | . . . . 1 . . . Operator 1 | . . . . 1 . . . Watcher 1 | . . 1 . . . . . Swarmer 26 | . . 7 6 3 7 3 . Grunt 19 | . 2 2 . 7 2 4 2 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . 1 . . Sentry 7 | . . . . 3 3 1 . Programmer 1 | . . . . . 1 . . Decomposer 1 | . . . . . . 1 . Best Kill Streak 7 | . 2 4 4 7 6 3 2 Combat Bots Only 6 | . 2 4 4 6 6 3 2 Max Kills in Single Turn 2 | . 1 2 2 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . 1 . 1 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 483 | . 9 75 30 68 160 114 27 Missed 135 | . 1 26 5 11 55 31 6 Hits 348 | . 8 49 25 57 105 83 21 Melee 12 | . . . . . 1 11 . Projectile 336 | . 8 49 25 57 104 72 21 Critical Strikes 12 | . . 1 . 3 1 5 2 Actively Blocked 1 | . . . . . 1 . . Part Disruptions 1 | . . . . . 1 . . Actively Blocked 1 | . . . . . 1 . . Damage Taken 5239 | . 104 522 200 979 1204 1861 369 Core 906 | . 10 57 32 95 79 496 137 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 272 | . . . . . 200 72 . Ignored by Resistances 19 | . . . . . 11 8 . Core Remaining (%) 88 | 100 96 . 77 82 . . . Volleys Fired 151 | . 10 24 14 42 41 18 2 Largest 4 | . 2 3 3 3 4 4 2 Hottest 126 | . 70 100 60 76 126 126 56 Shots Fired 447 | . 20 68 36 125 147 48 3 Gun 359 | . 20 64 36 116 107 15 1 Cannon 68 | . . . . . 40 28 . Launcher 20 | . . 4 . 9 . 5 2 Special . | . . . . . . . . Kinetic 397 | . 10 44 36 116 147 43 1 Thermal 30 | . 10 20 . . . . . Explosive 20 | . . 4 . 9 . 5 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 6 11 5 10 9 7 8 Robot Miss Streak 6 | . 2 3 6 3 4 5 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets 6 | . . . 1 3 2 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . Shots Hit Robots 267 | . 13 41 18 80 84 28 3 Core Hits 129 | . 4 16 7 46 32 18 6 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 3 | . . . . 1 2 . . Critical Strikes 13 | . 1 2 . 2 5 3 . Burn 3 | . 1 2 . . . . . Destroy 4 | . . . . 2 2 . . Blast 6 | . . . . . 3 3 . Melee Attacks 8 | . . . . . . 6 2 Impact . | . . . . . . . . Slashing 8 | . . . . . . 6 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5248 | . 144 784 204 1148 1493 1154 321 Guns 2474 | . 144 552 200 590 858 123 7 Cannons 1098 | . . . . . 635 463 . Explosions 1461 | . . 232 . 557 . 387 285 Melee 210 | . . . . . . 181 29 Ramming 5 | . . . 4 1 . . . Kinetic 3322 | . 69 377 200 590 1493 586 7 Thermal 250 | . 75 175 . . . . . Explosive 1461 | . . 232 . 557 . 387 285 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 210 | . . . . . . 181 29 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . 2 9 9 Average Corruption 4 | . . . . . 1 4 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 79 | . . . . . 8 70 1 Message Errors 24 | . . . . . 2 21 1 Matter Fused 15 | . . . . . 2 13 . Heat Flow Errors 8 | . . . . . 3 5 . Energy Discharges 13 | . . . . . . 13 . Data Loss (minor) 11 | . . . . . 1 10 . Data Loss (major) 3 | . . . . . . 3 . Misfires 4 | . . . . . . 4 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 86 | . . 5 . . 4 44 33 Projectiles 15 | . . . . . 4 11 . Explosions 71 | . . 5 . . . 33 33 Melee . | . . . . . . . . Knockbacks 10 | . . . . . 6 4 . Impact . | . . . . . . . . Kinetic 9 | . . . . . 5 4 . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 221 | . . 12 . 112 . 51 46 Shots 8 | . . 1 . 4 . 2 1 Rammed 2 | . . . 2 . . . . Targets Rammed 3 | . . . 2 1 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 288 | . 51 237 14 276 288 254 36 Average Temperature 83 | . 21 81 10 93 95 77 15 Received Heat Transfer 1518 | . 48 183 . 504 153 405 225 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 962 | . 296 666 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 98 | 100 100 100 100 94 100 . . Level 1 1 | . . . . 5 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 257 | . 40 136 128 257 186 . . Initial 111 | . . . 48 13 111 . . Average 54 | . 4 63 50 51 83 . . Influence Increases 1805 | . 50 236 173 564 422 310 50 Destroy 0b10 Robot/C 1220 | . 40 180 140 360 280 180 40 Destroy 0b10 Robot/NC 25 | . . 5 5 15 . . . Destroy Leader 222 | . 10 32 20 70 70 10 10 Allied During Kill 22 | . . . 8 14 . . . Disable Machine 45 | . . . . 45 . . . Destroy Structure 91 | . . 19 . 60 12 . . Lose Combat Pursuer 180 | . . . . . 60 120 . Influence Decreases 1747 | . 50 110 263 355 557 335 77 Entered New Map 293 | . . . 78 23 134 41 17 Time Decay 1227 | . 50 100 175 299 383 210 10 Lost Part 204 | . . 10 10 10 40 84 50 Lost Ally 23 | . . . . 23 . . . Squads Dispatched 5 | . 1 . . 2 2 . . Investigation . | . . . . . . . . Extermination 2 | . . . . . 2 . . Reinforcement 3 | . 1 . . 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 2 | . 1 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 4 10 7 27 18 13 4 Peak Tracking Total 9 | . 3 4 4 9 4 7 4 Tactical Retreats 10 | . . . . . 2 8 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 3 | . . . . 3 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 3 | . 1 . . . 1 1 . Terminals 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . 4 . . . 1 1 . Successful 1 | . . . . . . 1 . Failed 5 | . 4 . . . 1 . . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 5 | . 4 . . . 1 . . Terminals 5 | . 4 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . Open Door 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . 1 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 2 . . . Highest-Rated Group 41 | . . . 41 41 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 22 | . . . 2 20 . . . Total Damage 314 | . . . 20 294 . . . Kills 6 | . . . 1 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 7214 | 72 501 316 479 865 1058 3899 24 Spaces Moved 2278 | 55 183 144 266 423 401 800 6 Core 156 | 22 . . . 1 . 132 1 Treads 704 | 33 183 144 266 78 . . . Legs 1350 | . . . . 344 401 605 . Wheels 68 | . . . . . . 63 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 190 145 145 Average Speed 271 | 116 160 160 160 127 204 475 254 Slowest Speed 1050 | 160 160 160 160 250 260 1050 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 32 15 63 41 14 85 2 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 2 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 167 | . . 29 . 71 13 27 27 Melee . | . . . . . . . . Projectile 19 | . . . . . 13 6 . AOE 148 | . . 29 . 71 . 21 27 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 3003 | 62 373 176 293 677 557 855 10 Wait 449 | . 173 . . 167 91 18 . Move 2271 | 54 182 143 265 422 400 799 6 Hop . | . . . . . . . . Pick Up 42 | 5 2 5 3 12 12 3 . Fast Attach 11 | 3 . . . 8 . . . Attach 31 | . 3 3 3 2 9 11 . Detach 1 | . 1 . . . . . . Swap 12 | . . 1 3 8 . . . Drop 24 | . 2 . 3 15 4 . . Fire 151 | . 10 24 14 42 41 18 2 Melee 8 | . . . . . . 6 2 Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush 2 | . . . 2 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 3) 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 805 | -9/Materials | Discovered new exit (range 14) 890 | -9/Materials | Entered Mines 1061 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1214 | -9/Mines | Build established: Gunner 1353 | -9/Mines | Discovered new exit (range 5) 1369 | -9/Mines | Entered Materials 1369 | -8/Materials | Accompanied by 2 allies 1369 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1374 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1679 | -8/Materials | Build established: Scavenger-Tank 2224 | -8/Materials | Discovered new exit (range 8) 2234 | -8/Materials | Entered Factory 2234 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2313 | -7/Factory | Build established: Tank 3193 | -7/Factory | Discovered new exit (range 15) 3292 | -7/Factory | Entered Lower Caves 3624 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4502 | -7/Lower Caves | Learned location of Zion (-6) 5792 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5855 | -7/Lower Caves | Core integrity fell below 50% 5897 | -7/Lower Caves | Lost 11 parts (2p1n3u5w) 6035 | -7/Lower Caves | Core integrity fell below 20% 6118 | -7/Lower Caves | Build established: Mutant 7157 | -7/Lower Caves | Discovered new exit (range 7) 7191 | -7/Lower Caves | Entered another Lower Caves area 7215 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07195_ Lgt. Assault Rifle destroyed. 07196_ Missile Launcher destroyed. 07196_ Destroyed Missile Launcher. 07197_ Critical hit (Burn: +37). 07198_ LO3IQ|:Q,K&I:>/1QJV,NV4P3C6 07200_ G-47 Trooper destroyed. 07204_ The unstable cave ceiling collapses. 07207_ Com. Wheel destroyed. 07207_ Ripper destroyed. 07208_ Hvy. Laser fries itself beyond repair. 07209_ G-47 Trooper suffers critical hit (Burn). 07209_ G-47 Trooper destroyed. 07209_ Acquired 20 matter. 07211_ Lgt. Nuclear Core fries itself beyond repair. 07212_ The unstable cave ceiling collapses. 07214_ Unknown Device fries itself beyond repair. 07215_ The unstable cave ceiling collapses. 07215_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ???????????????? | | ??????????????????????????????? ??????????????? | | ?????????????????????????????? ??????????????? | | ????????????????????????????? ?????????????? | | ???????????????????????????? ??????????????? | | ??????????????????????????? ????????????????? | | ?????????????????????###### ??????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ??????????????????????? | | ???????????????????### ###??????????????????????? | | ??????????????????### # ##?????????????????????? | | ??????????????????# ##????????????????????? | | ????????????######## % #????????????????????? | | ????????? g #????????????????????? | | ???????????######## @ #????????????????????? | | ??????????????????#### # ##????????????????????? | | ?????????????????????## # #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 434 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostNovaChainsword Manual? 0 Play Time 00:31:30 Cumulative 39.7 hours Start 2025.12.03 @ 17:21:10 End 2025.12.03 @ 18:16:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76ac9085-6933-4f0e-852c-96e6594a5d0e