Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.11 @ 21:01:46 Player: Demothic Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (144) 720 Value Destroyed (4458) 4458 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (471) 471 TOTAL SCORE: 8229 Bonus ------- High Alert Combat Kills 271 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 54/100 System Corruption 1% Temperature Cool (30) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Force Field Force Field Force Field Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Recoil Stabilizer Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Advanced Treads Medium Matter Pod Gauss Rifle Improved Datajack [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Heat Sink Storage Medium Matter Pod Processor Improved Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 . 1 . Propulsion 1 | . . . 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . . . 1 . Parts Attached 99 | 6 14 14 36 23 6 Power 21 | 1 2 2 10 5 1 Engine 11 | 1 2 2 5 1 . Core 10 | . . . 5 4 1 Reactor . | . . . . . . Propulsion 28 | 2 5 3 8 8 2 Treads 9 | . 5 3 . 1 . Leg 9 | 2 . . 4 3 . Wheel 1 | . . . 1 . . Hover 3 | . . . 3 . . Flight 6 | . . . . 4 2 Utility 26 | 1 4 3 10 6 2 Device 11 | . . 1 6 2 2 Storage 6 | 1 2 1 1 1 . Processor 3 | . . 1 . 2 . Hackware 1 | . . . 1 . . Protection 5 | . 2 . 2 1 . Artifact . | . . . . . . Weapon 24 | 2 3 6 8 4 1 Energy Gun 6 | 2 . 3 1 . . Energy Cannon 2 | . 1 1 . . . Ballistic Gun 9 | . . . 4 4 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 1 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . 1 1 1 . . Unidentified Prototypes 4 | . 1 1 2 . . Parts Lost 37 | . . 1 12 10 14 Power 10 | . . . 4 3 3 Propulsion 9 | . . . 1 3 5 Utility 11 | . . . 4 4 3 Weapon 7 | . . 1 3 . 3 Highest Loss Streak 11 | . . 1 4 4 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 97 99 91 57 66 Engine 12 | . 14 21 10 4 . Core 3 | . . . 6 7 6 Treads 11 | . 15 22 6 2 . Leg 6 | . 12 . 12 4 . Hover 1 | . . . 3 1 . Device 7 | . . 10 8 7 6 Storage 6 | . 13 8 4 1 . Processor 4 | . . 2 8 2 15 Hackware 4 | . . . 8 7 6 Protection 7 | . 12 11 4 1 . Energy Gun 10 | . 21 16 7 . . Energy Cannon 1 | . 4 3 . . . Ballistic Gun 4 | . . . 5 12 11 Launcher 2 | . 1 1 4 . . Peak Build Rating 38 | 6 13 22 34 38 38 Average Rating 21 | 4 9 19 29 23 27 On Entrance 17 | . 6 11 22 30 38 Naked Turns . | . . . . . . Heaviest Build 29 | 12 22 29 28 25 18 Greatest Support 49 | 20 46 46 49 22 18 Greatest Overweight (x) 5 | . 1 1 4 5 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 Average Carried 3 | . 2 4 3 3 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . 3 5 4 5 5 Class Distribution -------------------- 49% | Mutant 46% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2790 | 210 162 343 1120 703 252 Remotely . | . . . . . . Salvage Created 4964 | . 291 1455 1955 1000 263 Parts 314 | . 20 101 108 61 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 117 | . 11 35 41 21 9 Guns 101 | . 11 26 34 21 9 Cannons 6 | . . 6 . . . AOE 8 | . . 2 6 . . Classes Destroyed 12 | . 4 5 2 1 . Worker 6 | . 1 . 4 1 . Builder 5 | . . 2 2 1 . Tunneler 1 | . . 1 . . . Recycler 3 | . . . 3 . . Watcher 12 | . 3 5 2 1 1 Swarmer 45 | . 9 8 12 7 9 Grunt 42 | . 2 16 15 9 . Brawler 1 | . . 1 . . . Duelist 3 | . . 2 . 1 . Sentry 21 | . . 8 12 1 . Hunter 3 | . . . 2 1 . Programmer 2 | . . . . 2 . Best Kill Streak 8 | . 3 8 7 6 6 Combat Bots Only 6 | . 2 4 6 5 6 Max Kills in Single Turn 4 | . 2 4 2 1 1 Gunslinging 1 | . 1 1 . . . Exploded 2 | . . 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 899 | . 86 108 327 121 257 Missed 296 | . 24 23 109 43 97 Damage Taken 5713 | . 407 1020 2196 982 1108 Core 1580 | . 113 355 407 197 508 Absorbed by Shields 30 | . . . . . 30 Redirected to Shielding 141 | . 3 33 105 . . Ignored by Resistances 1660 | . 134 257 614 282 373 Regen/Repaired (Parts) 155 | . . 76 79 . . Core Remaining (%) 47 | 100 54 11 26 . . Volleys Fired 498 | . 58 97 200 102 41 Largest 2 | . 2 2 2 2 2 Hottest 126 | . 110 126 126 53 53 Shots Fired 698 | . 90 143 261 151 53 Gun 625 | . 88 89 244 151 53 Cannon 55 | . 2 53 . . . Launcher 18 | . . 1 17 . . Special . | . . . . . . Kinetic 338 | . . . 134 151 53 Thermal 326 | . 90 126 110 . . Explosive 18 | . . 1 17 . . Electromagnetic 16 | . . 16 . . . Robot Hit Streak 36 | . 7 36 20 21 5 Robot Miss Streak 5 | . 4 4 3 5 2 Penetration Max 1 | . . . . 1 1 Secondary Targets 11 | . 3 5 . 3 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 494 | . 51 111 195 110 27 Core Hits 214 | . 16 54 83 47 14 Critical Kills 3 | . . . . 1 2 Critical Parts Destroyed 3 | . . . 2 1 . Critical Strikes 13 | . 3 . 6 2 2 Burn 7 | . 3 . 4 . . Destroy 6 | . . . 2 2 2 Melee Attacks 3 | . . 3 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9590 | . 587 2373 4225 1870 535 Guns 7418 | . 544 1199 3273 1867 535 Cannons 790 | . 17 773 . . . Explosions 1244 | . . 381 863 . . Melee . | . . . . . . Ramming 138 | . 26 20 89 3 . Kinetic 4096 | . . . 1694 1867 535 Thermal 4060 | . 561 1920 1579 . . Explosive 1001 | . . 138 863 . . Electromagnetic 295 | . . 295 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 3 5 1 1 Average Corruption 2 | . . 2 2 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 51 | . . 18 27 4 2 Message Errors 17 | . . 5 11 . 1 Matter Fused 10 | . . 5 4 1 . Heat Flow Errors 5 | . . 1 3 1 . Energy Discharges 6 | . . 2 2 1 1 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 4 | . . 2 1 1 . Data Loss (major) 4 | . . 1 3 . . Misfires 2 | . . 1 1 . . Alerts 2 | . . 1 1 . . Overload Shots . | . . . . . . Overflow Damage 131 | . . 121 5 . 5 Projectiles 16 | . . 16 . . . Explosions 115 | . . 105 5 . 5 Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 175 | . . 86 53 . 36 Shots 4 | . . 2 1 . 1 Rammed 14 | . 1 5 7 1 . Targets Rammed 22 | . 6 5 9 2 . Kicked 6 | . 4 . 1 1 . Crushed 2 | . 1 . 1 . . Highest Temperature 745 | . 402 543 745 126 81 Average Temperature 113 | . 150 86 131 39 35 Received Heat Transfer 1897 | . 90 363 765 378 301 Effects 34 | . 4 4 26 . . Shutdowns 9 | . 1 1 7 . . Energy Bleed 5 | . 1 1 3 . . Interference 5 | . 1 . 4 . . Matter Decay 3 | . . . 3 . . Short Circuit 1 | . 1 . . . . Damage (minor) 4 | . . . 4 . . Damage (major) 4 | . . . 4 . . Damage (core) 3 | . . 2 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 18 | . 2 7 9 . . Heat Transferred 9376 | . 1850 3789 3737 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 686 | . 220 460 686 419 499 Initial 218 | . . . 117 218 186 Average 257 | . 93 262 339 274 338 Maximum Alert Level 2 | . 1 2 2 2 2 Low Security (%) 33 | 100 86 29 19 12 11 Level 1 49 | . 13 60 38 87 55 Level 2 16 | . . 9 41 . 33 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 3 10 3 . Investigation 6 | . 1 3 2 . . Extermination 2 | . . . . 2 . Reinforcement 2 | . . . 1 1 . Assault 1 | . . . 1 . . Garrison 6 | . . . 6 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 10 | . 1 4 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 169 | . 16 44 67 26 16 Peak Tracking Total 8 | . 4 5 8 5 8 Tactical Retreats 12 | . 3 2 7 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 16 | . 1 5 6 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 11 | . . 7 1 . 3 Max in Single Turn 7 | . . 7 1 . 2 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 26 | . 8 9 6 1 2 Terminals 17 | . 6 6 3 . 2 Fabricators . | . . . . . . Repair Stations 3 | . . 2 1 . . Recycling Units 5 | . 2 1 2 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 69 | . 23 21 18 5 2 Successful 57 | . 20 17 16 2 2 Failed 12 | . 3 4 2 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 40 | . 19 13 6 . 2 Fabricators . | . . . . . . Repair Stations 14 | . . 7 7 . . Recycling Units 10 | . 4 1 5 . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . 5 . Terminal Hacks 36 | . 16 13 5 . 2 Record 18 | . 7 9 2 . . Robot Analysis 1 | . . 1 . . . Emergency Access Points 2 | . 1 . . . 1 Alert Level 4 | . 3 . 1 . . Locate Traps 2 | . . . 2 . . Dispatch Records 3 | . 2 1 . . . Maintenance Status 2 | . 1 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . 3 6 . . Scan Component 5 | . . 2 3 . . Repair 3 | . . 1 2 . . Refit 1 | . . . 1 . . Recycling Unit Hacks 10 | . 4 1 5 . . Process 1 | . 1 . . . . Report Inventory 6 | . 2 1 3 . . Retrieve Matter 2 | . 1 . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 5 3 . 1 Full Trace Events 5 | . . 3 2 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 1 2 . . Time 114 | . . 25 89 . . Parts Recycled . | . . . . . . Recycled Matter 75 | . 75 . . . . Retrieved Matter 236 | . 75 . 161 . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat . | . . . . . . Combat 1 | . . 1 . . . Robot Hacks Applied 2 | . . 2 . . . parse_system 2 | . . 2 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 6716 | 69 1213 1976 2065 1140 253 Spaces Moved 4091 | 50 714 995 1208 757 367 Core 125 | 7 . . 9 99 10 Treads 1750 | . 345 995 364 46 . Legs 1321 | 43 369 . 573 336 . Wheels . | . . . . . . Hover 405 | . . . 262 143 . Flight 490 | . . . . 133 357 Fastest Speed 30 | 50 120 160 52 34 30 Average Speed 129 | 110 142 169 124 118 36 Slowest Speed 300 | 120 190 250 250 300 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 4 87 91 88 17 39 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 196 | . . 32 94 . 70 Melee . | . . . . . . Projectile . | . . . . . . AOE 196 | . . 32 94 . 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 4912 | 64 819 1131 1551 906 441 Wait 77 | 3 . . 59 . 15 Move 4086 | 49 713 994 1207 756 367 Hop . | . . . . . . Pick Up 80 | 6 14 11 25 17 7 Fast Attach 20 | . 3 2 9 3 3 Attach 48 | 6 4 3 17 16 2 Detach 3 | . 1 . . 2 . Swap 31 | . 7 9 10 4 1 Drop 44 | . 13 7 15 4 5 Fire 498 | . 58 97 200 102 41 Melee 3 | . . 3 . . . Ram 6 | . . . 5 1 . Kick 6 | . 4 . 1 1 . Crush 10 | . 2 5 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 12) 499 | -10/Materials | Discovered new exit (range 9) 645 | -10/Materials | Discovered new exit (range 15) 1229 | -10/Materials | Discovered new exit (range 4) 1283 | -10/Materials | Entered another Materials area 1283 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1761 | -9/Materials | Discovered new exit (range 8) 2333 | -9/Materials | Discovered new exit (range 6) 2707 | -9/Materials | Repaired Hvy. Ion Engine? 2903 | -9/Materials | Core integrity fell below 50% 2956 | -9/Materials | Discovered new exit (range 15) 3182 | -9/Materials | Core integrity fell below 20% 3215 | -9/Materials | Discovered new exit (range 3) 3259 | -9/Materials | Entered another Materials area 3259 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3582 | -8/Materials | Build established: Hacker-Mutant 3981 | -8/Materials | Discovered new exit (range 3) 4256 | -8/Materials | Discovered new exit (range 16) 4336 | -8/Materials | Garrison activated, responded to threat 4368 | -8/Materials | Repaired Hvy. Ion Engine 4406 | -8/Materials | Repaired Carbon-fiber Leg 5066 | -8/Materials | Garrison activated, responded to threat 5136 | -8/Materials | Core integrity fell below 50% 5150 | -8/Materials | Lost 4 parts (1p1n2u) 5259 | -8/Materials | First assault squad dispatched 5324 | -8/Materials | Entered Factory 5324 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5848 | -7/Factory | Discovered new exit (range 15) 6156 | -7/Factory | Lost 4 parts (1p1n2u) 6443 | -7/Factory | Identified exit to Garrison 6464 | -7/Factory | Entered Garrison 6476 | -7/Garrison | Triggered checkpoint 6516 | -7/Garrison | Triggered checkpoint 6524 | -7/Garrison | Lost 3 parts (1p2n) 6525 | -7/Garrison | Learned Storage security intel 6632 | -7/Garrison | Phase Generator disabled 6652 | -7/Garrison | Triggered checkpoint 6660 | -7/Garrison | Triggered checkpoint 6668 | -7/Garrison | Core integrity fell below 50% 6713 | -7/Garrison | Core integrity fell below 20% 6717 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06663_ VTOL Module destroyed. Garrison Door activated. 06665_ Acquired Autogun. 06666_ VTOL Module destroyed. 06670_ Imp. Sensor Array destroyed. 06673_ Autogun destroyed. 06681_ Identified Force Field. 06684_ Xenon Bombardment Thruster destroyed. 06690_ Acquired Lgt. Nuclear Core. 06691_ System corrupted: Energy discharge (-5). 06691_ Triggered Alarm Trap. 06691_ An alarm sounds. 06700_ Triggered Alarm Trap. 06700_ An alarm sounds. 06701_ Hacking Suite destroyed. 06706_ Lgt. Nuclear Core destroyed. 06708_ Force Field destroyed. 06708_ Acquired Enh. Autogun. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ## [#######* [## ##?# #############????????? | | =%[%* " #??# + #????????? | | ### ==### ### [[####??# #### ###"""""#???????? | | ??# ###?# #?### #?????# ###??# #?#######???????? | | ??# #???# #???# #?????# #????# #???????????????? | | ??# #???# #???# #?????# #????# ##??????????????? | | ??# #???# #???# #?????# ###### ###????????????? | | ??# #???# #???# ##????# # ##???????????? | | ??# #???# #???# T#????# ##??????????? | | ??# #???# #???# ##????# #??????????? | | ??# #???# #???# #?????# ##?????????? | | ??# #???? ????# #?????# #?????????? | | ??# ##### ##### ####### ##?????????? | | ??# #?????????? | | ??# ##?????????? | | ??#^ #### #### #######"# #?????????? | | ?##^ #????#### #?????# ##?????????? | | ?? ???? ## #?????# #??????????? | | ??# #????# ## #?????# # ##??????????? | | #?# #????# ## #?????# ## ? ##???????????? | | ?# #????# ## #?#####;#### #####????????????? | | ## ##???# ## #?# ##!!!!########??????????????? | | ##### ## ### ## !## """"#??????????????? | | / Y g!Y= #??????????????? | | ###### */## """"#??????????????? | | ## ###########????#! !@########??????????????? | | ##* ###????????????######?????????????????????? | | = #???????????????????????????????????????? | | =%= #???????????????????????????????????????? | | [%= #???????????????????????????????????????? | | =* ??????????????????????????????????????? | | ## #### #????????????????????????????????????? | | ?# #???##????????????????????????????????????? | | ?? ?????????????????????????????????????????? | | ? ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ## ###??#?????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# ???????????????????????????????????????????? | | ??# ????????#??????????????????????????????????? | | ??? ????????#??????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 660 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness I Spy It's Just You Librarian Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Risk Taker Shopping List Significant Disruption Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed AnalysisSuperquantumEngine Manual? 0 Play Time 01:49:03 Cumulative 2.2 hours Start 2024.08.11 @ 19:12:52 End 2024.08.11 @ 21:01:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6036069-ba76-46b4-9119-de8799078f53