Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 07:22:07 Player: puppuppit Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (506) 2530 Value Destroyed (14038) 14038 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (10628) 10628 TOTAL SCORE: 33476 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5088 Follower Combat Kills 2912 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -572 Cogmind --------- Core Integrity 0/1000 Matter 37/300 Energy 85/100 System Corruption 10% Temperature Cool (12) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ 0b10 Decoder Chip [Skirmisher] > --- WEAPON (4) ------- Long-range Missile Launcher > --- INVENTORY (5) ---- Matter Compressor (0) Matter Compressor (0) Recoil Stabilizer Centrium Medium Armor Plating Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit 0b10 Decoder Chip [Skirmisher] Armor Integrity Analyzer Centrium Medium Armor Plating > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Fusion Reactor High-capacity Matter Pod Matter Compressor Recoil Stabilizer Improved Reaction Control System Centrium Medium Armor Plating Reactive Plating High-powered Tractor Beam Advanced Variable Charge Gun Heavy Machine Gun Heavy Machine Gun Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Missile Launcher [Rating: 101] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Weapon Shielding Weapon Improved Light Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Slots Evolved 10 | . . . . . 4 . . . 4 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 . . . 2 . . . . . . 1 Utility 3 | . . . . . 1 . . . 2 . . . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 202 | 7 7 4 1 2 23 26 6 10 44 2 7 9 4 2 18 30 Power 26 | 1 1 1 . . 2 4 1 1 5 1 1 . . 1 2 5 Engine 14 | 1 . 1 . . 2 4 . . 2 . . . . . 2 2 Core 7 | . 1 . . . . . 1 1 1 . . . . . . 3 Reactor 5 | . . . . . . . . . 2 1 1 . . 1 . . Propulsion 59 | 2 1 . . 1 6 2 2 3 15 . 2 1 2 . 11 11 Treads 18 | 2 1 . . 1 6 1 2 3 . . . . 2 . . . Leg 16 | . . . . . . . . . 6 . 2 1 . . 7 . Wheel . | . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . 1 . . 6 . . . . . 4 11 Flight 3 | . . . . . . . . . 3 . . . . . . . Utility 56 | 2 2 1 1 1 6 6 3 5 9 1 3 5 . 1 3 7 Device 25 | 1 . . . . 1 4 1 3 5 1 2 4 . . 1 2 Storage 6 | 1 1 . 1 . 1 . . 1 . . . . . . 1 . Processor 10 | . . . . . 3 2 . 1 3 . . . . . . 1 Hackware 7 | . . . . . 1 . 1 . . . . 1 . . 1 3 Protection 8 | . 1 1 . 1 . . 1 . 1 . 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 61 | 2 3 2 . . 9 14 . 1 15 . 1 3 2 . 2 7 Energy Gun 1 | . . . . . . . . . . . . . 1 . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . Ballistic Gun 34 | 2 1 . . . 7 5 . . 10 . . . 1 . 2 6 Ballistic Cannon 17 | . 2 1 . . . 6 . 1 4 . 1 2 . . . . Launcher 8 | . . 1 . . 2 2 . . 1 . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 5 . . 2 1 . . 3 1 1 4 Corrupted Parts 3 | . . . . . . . . . . . . . 2 . 1 . System Corruption 12 | . . . . . . . . . . . . . 7 . 5 . Parts Lost 58 | . . . . . 3 6 . . 21 . . 2 1 . 3 22 Power 6 | . . . . . 1 . . . 1 . . . . . . 4 Propulsion 23 | . . . . . 1 2 . . 9 . . 1 1 . 1 8 Utility 10 | . . . . . 1 1 . . 4 . . 1 . . . 3 Weapon 19 | . . . . . . 3 . . 7 . . . . . 2 7 Highest Loss Streak 15 | . . . . . 2 3 . . 15 . . 2 1 . 1 13 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Backups 13 | 1 7 9 12 14 14 14 14 13 12 14 14 14 14 15 14 13 Power 1 | . . . 2 3 2 2 2 2 . 1 1 1 1 1 . . Propulsion 1 | . . . . . 2 2 3 2 1 3 1 . . . 1 1 Utility 5 | 1 5 3 3 4 4 5 6 8 5 6 6 6 5 7 6 6 Weapon 4 | . 1 5 6 6 5 4 3 1 4 4 5 6 6 7 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 36 | . . 1 2 3 9 2 2 2 5 . 1 . 2 . . 7 Power 4 | . . . . . 2 . . . 2 . . . . . . . Propulsion 5 | . . . . . 2 . 1 1 . . . . 1 . . . Utility 20 | . . 1 2 3 1 . 1 1 3 . 1 . . . . 7 Weapon 7 | . . . . . 4 2 . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 77 100 99 99 93 95 93 99 99 99 86 86 94 83 Engine 5 | . 7 9 14 14 8 8 5 . 1 1 . . . . 1 4 Core 2 | . 6 4 . . . . 3 9 1 . . . . . . 3 Reactor 1 | . . . . . . . . . 2 4 6 6 6 6 4 . Treads 21 | . 28 28 28 28 26 26 27 27 19 . . . 10 13 3 . Leg 4 | . . . . . . . . . 7 33 33 32 9 6 20 . Hover 1 | . . . . . . . . . 2 . . . . . 4 29 Device 4 | . 3 . . . 3 8 5 . 7 6 5 7 13 8 7 1 Storage 8 | . 14 14 14 14 9 9 9 9 4 6 6 6 6 6 6 4 Processor 8 | . . . . . 8 9 9 6 16 20 20 16 13 13 13 5 Hackware 1 | . . . . . 2 . . . . . . 1 . . 3 12 Protection 4 | . 10 13 14 14 2 . 2 6 2 . . . . 4 1 . Ballistic Gun 12 | . 16 . . . 35 11 . . 14 25 26 12 . . 14 15 Ballistic Cannon 16 | . 11 27 6 28 . 24 29 35 9 . . 13 24 24 9 . Peak Build Rating 101 | 9 10 14 13 13 32 38 28 41 67 69 69 70 98 101 101 101 Average Rating 38 | 7 9 11 11 12 28 30 25 30 55 68 67 68 90 97 86 72 On Entrance 41 | . 9 10 12 13 13 31 28 18 34 66 69 67 68 95 101 75 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 81 | 15 24 38 45 45 47 49 47 55 69 54 56 75 68 81 81 64 Greatest Support 160 | 40 40 40 40 40 63 63 60 70 110 85 85 85 160 160 160 64 Greatest Overweight (x) 10 | . . . 1 1 . 1 . . 3 . . . 1 . 1 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 10 13 15 15 15 15 15 13 15 15 15 15 15 15 14 Most Carried 15 | 3 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 7 9 12 14 14 14 14 14 12 14 14 14 14 15 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 10 10 14 15 15 15 15 15 14 15 15 15 15 15 15 15 Class Distribution -------------------- 31% | Gunner 25% | Scavenger-Gunner 22% | Mutant 13% | Commander-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Matter Collected 19824 | 518 473 455 192 339 3123 4367 670 789 3573 467 322 1399 263 41 1761 1072 Remotely 43 | . . . . . . 43 . . . . . . . . . . Salvage Created 20343 | 238 630 492 . 388 4214 4313 1212 . 3058 1107 338 1545 45 135 1555 1073 Parts 1003 | 26 41 31 . 30 259 244 35 . 116 12 12 55 3 2 73 64 Haulers Intercepted 18 | . 2 . . . 6 6 . . 1 . . . . . 2 1 Recyclers Shooed 18 | . . 1 . 2 2 1 4 . 3 . . 2 . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Combat Hostiles Destroyed 278 | . 12 12 . 7 43 83 6 . 46 5 1 23 1 3 18 18 Melee 1 | . . . . . . . . . 1 . . . . . . . Guns 125 | . 7 . . . 36 18 . . 24 5 1 9 . . 13 12 Cannons 92 | . 5 9 . 7 . 32 6 . 14 . . 12 1 1 5 . AOE 60 | . . 3 . . 7 33 . . 7 . . 2 . 2 . 6 Classes Destroyed 22 | 3 5 . . 2 3 2 1 . 4 1 . 1 . . . . Worker 69 | 2 1 2 . 3 25 29 . . 3 . . . . . 1 3 Builder 45 | . 2 2 . 1 18 7 1 . 7 . . 2 . . 4 1 Tunneler 12 | 6 . 1 . 2 3 . . . . . . . . . . . Hauler 18 | . 2 . . . 6 6 . . 1 . . . . . 2 1 Recycler 64 | 1 2 3 . 1 14 16 14 . 7 . 2 2 . . 1 1 Mechanic 7 | . . . . . 2 4 . . . . 1 . . . . . Operator 6 | . . . . . . 2 . . . . . 1 . . 3 . Watcher 20 | . 3 . . . 5 2 . . 2 . . 2 . . 4 2 Swarmer 43 | . 6 6 . . 10 11 . . 4 . . 2 . . . 4 Saboteur 5 | . . . . . . . . . 3 . . . . . . 2 Grunt 134 | . 6 6 . 5 17 48 1 . 21 . . 12 . 2 12 4 Brawler 13 | . . . . . 5 4 1 . 2 . . . . . 1 . Duelist 8 | . . . . 1 1 3 . . 3 . . . . . . . Protector 7 | . . . . . . 5 . . 2 . . . . . . . Sentry 38 | . . . . 1 9 12 2 . 2 . . 7 . 1 3 1 Demolisher 2 | . . . . . . . 1 . . . 1 . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . . Hunter 6 | . . . . . 1 . 1 . 3 . . . . . . 1 Programmer 12 | . . . . . . . . . 4 . . . . . 2 6 Behemoth 2 | . . . . . . . . . . . . 2 . . . . Compactor 5 | . . . . . . . . . . 5 . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . 1 . . . Scrapoid 1 | . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 32 | 5 4 6 . 3 32 23 6 . 14 2 1 6 1 2 6 6 Combat Bots Only 19 | . 3 3 . 3 4 19 3 . 9 2 1 6 1 2 4 4 Max Kills in Single Turn 5 | 1 1 4 . 1 3 5 1 . 4 1 1 2 1 2 2 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 4 | . . 3 . . 3 4 . . 2 . . 1 . 2 . 2 Melee 1 | . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Hostile Shots Fired 1325 | . 42 37 . 14 133 207 13 . 332 . 2 101 11 15 176 242 Missed 447 | . 11 8 . 6 44 70 7 . 114 . 2 34 6 6 64 75 Hits 878 | . 31 29 . 8 89 137 6 . 218 . . 67 5 9 112 167 Melee 11 | . . . . . 2 3 . . 6 . . . . . . . Projectile 867 | . 31 29 . 8 87 134 6 . 212 . . 67 5 9 112 167 Critical Strikes 43 | . 1 1 . . 7 11 . . 8 . 1 3 2 . 2 7 Part Disruptions 2 | . . . . . . . . . . . . 1 . . . 1 Damage Taken 15155 | . 387 355 . 107 1397 2255 93 . 3580 21 24 1245 139 551 1500 3501 Core 2443 | . 22 32 . 23 248 247 . . 559 . . 132 18 5 120 1037 Absorbed by Shields 169 | . . . . . . . . . 69 . . 58 42 . . . Redirected to Shielding 146 | . . . . . . . . . 38 . . . . . . 108 Ignored by Resistances 92 | . . 22 . . . . . . 21 . . 49 . . . . Regen/Repaired (Parts) 1598 | . 79 . . . 162 571 . . . 148 . 397 52 19 . 170 Core Remaining (%) 45 | 100 . . . 69 . . . 10 . . . . . . 1 . Volleys Fired 913 | 23 47 36 . 30 184 220 35 . 117 29 9 59 7 6 58 53 Largest 4 | 2 2 2 . 2 4 4 4 . 4 4 4 4 4 4 4 4 Hottest 240 | 40 60 67 . 60 94 138 132 . 176 120 120 176 240 176 240 240 Shots Fired 3084 | 46 90 72 . 59 708 797 137 . 426 106 34 210 23 23 188 165 Gun 1946 | 46 47 . . . 702 313 . . 304 104 33 101 1 . 136 159 Cannon 1081 | . 43 71 . 59 . 456 137 . 114 . 1 106 22 20 52 . Launcher 57 | . . 1 . . 6 28 . . 8 2 . 3 . 3 . 6 Special . | . . . . . . . . . . . . . . . . . Kinetic 3008 | 46 90 71 . 59 702 769 137 . 418 104 34 207 22 20 173 156 Thermal 19 | . . . . . . . . . . . . . 1 . 15 3 Explosive 57 | . . 1 . . 6 28 . . 8 2 . 3 . 3 . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 14 10 8 . 14 21 20 10 . 21 14 3 8 3 5 6 11 Robot Miss Streak 11 | 2 4 11 . 3 6 5 5 . 5 3 6 8 3 3 6 5 Penetration Max 3 | . . . . . . . . . . . . . . . 1 3 Secondary Targets 33 | . 2 . . . 14 2 . . 4 1 1 3 . . 2 4 Max Gunslinging Chain 1 | . 1 . . . 1 1 . . 1 1 1 1 . . 1 1 Shots Hit Robots 1685 | 33 58 36 . 32 417 419 63 . 244 70 15 107 9 15 84 83 Core Hits 862 | 10 26 27 . 16 175 235 24 . 129 20 8 64 7 11 56 54 Critical Kills 16 | . . . . . . 1 . . 3 . . . . . 7 5 Critical Parts Destroyed 29 | . . . . . 4 . . . 5 . . 1 . . 6 13 Critical Strikes 80 | . . 2 . 2 4 17 . . 14 . . 7 . . 15 19 Destroy 47 | . . . . . 4 2 . . 8 . . 1 . . 13 19 Blast 33 | . . 2 . 2 . 15 . . 6 . . 6 . . 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 44110 | 426 842 769 . 588 6938 11993 1353 . 7902 1735 397 3479 418 826 3004 3440 Guns 22375 | 426 368 . . . 6315 2792 . . 4342 1709 397 1301 . . 2213 2512 Cannons 13609 | . 474 641 . 588 . 5198 1353 . 1931 . . 1825 418 444 737 . Explosions 8005 | . . 128 . . 623 4001 . . 1615 26 . 343 . 382 . 887 Melee . | . . . . . . . . . . . . . . . . . Ramming 121 | . . . . . . 2 . . 14 . . 10 . . 54 41 Kinetic 35729 | 426 842 641 . 588 6315 7990 1353 . 6273 1709 397 3126 418 444 2770 2437 Thermal 383 | . . . . . . . . . . . . . . . 180 203 Explosive 7877 | . . 128 . . 623 4001 . . 1615 26 . 343 . 382 . 759 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 35 | . 6 6 6 6 5 5 5 . 4 27 27 22 28 28 35 10 Average Corruption 9 | . 4 6 6 6 2 5 5 . 3 17 23 21 26 28 32 2 Corruption Purged 6 | . . . . . . . . . . . 5 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 480 | . 20 22 12 52 29 87 36 . 21 17 26 53 25 10 62 8 Message Errors 107 | . 6 3 7 11 6 26 7 . 6 . 4 10 5 2 14 . Matter Fused 107 | . 6 4 2 13 6 20 7 . 2 2 5 10 10 5 11 4 Heat Flow Errors 44 | . 1 2 . 7 2 5 5 . 4 4 2 5 2 . 5 . Energy Discharges 50 | . 2 4 2 8 1 9 5 . 4 1 3 5 4 . 2 . Parts Rejected 7 | . . . . . . 1 . . 2 1 . 3 . . . . Parts Fused 7 | . . 2 . 1 1 . 2 . . . . . . . 1 . Data Loss (minor) 58 | . 2 4 1 9 3 11 6 . 1 3 5 3 2 . 6 2 Data Loss (major) 22 | . 1 1 . 2 4 6 . . . . 3 1 . 1 3 . Misfires 16 | . 1 1 . . . 5 2 . 1 1 2 . . 1 2 . Alerts 8 | . 1 1 . . 1 1 . . . . 1 1 . . 2 . Misdirections 3 | . . . . . . . . . . . . 1 . . . 2 Weapon Failures 51 | . . . . 1 5 3 2 . 1 5 1 14 2 1 16 . Overload Shots 4 | . . . . . . . . . . . . . 1 . 1 2 Overflow Damage 538 | . . . . 13 43 157 35 . 89 . . 39 . 8 44 110 Projectiles 175 | . . . . 13 . 62 35 . 3 . . 39 . 8 15 . Explosions 334 | . . . . . 43 95 . . 86 . . . . . . 110 Melee 29 | . . . . . . . . . . . . . . . 29 . Knockbacks 127 | . 5 7 . 6 . 53 10 . 21 . . 10 . 6 8 1 Impact 2 | . . . . . . . . . 1 . . . . . . 1 Kinetic 119 | . 5 7 . 6 . 52 10 . 20 . . 7 . 5 7 . Secondary 6 | . . . . . . 1 . . . . . 3 . 1 1 . Self-Inflicted Damage 606 | . . 21 . . 3 94 . . 162 . . . . . . 326 Shots 14 | . . 1 . . 1 2 . . 4 . . . . . . 6 Rammed 9 | . . . . . . 1 . . 2 . . . . . . 6 Targets Rammed 14 | . . . . . . 1 . . 2 . . 1 . . 4 6 Kicked 5 | . . . . . . . . . . . . 1 . . 4 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 424 | 6 237 296 . 282 320 229 263 . 317 238 238 329 142 33 241 424 Average Temperature 66 | 6 65 99 . 95 41 36 53 . 71 126 74 74 47 18 62 110 Received Heat Transfer 4055 | . 114 162 . 60 486 1134 36 . 745 9 . 331 9 39 528 402 Effects 19 | . 2 4 . . . 2 . . 1 . 1 3 . . . 6 Shutdowns 3 | . . . . . . . . . . . . 2 . . . 1 Energy Bleed 2 | . . 2 . . . . . . . . . . . . . . Interference 12 | . 2 2 . . . 2 . . 1 . 1 1 . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . 1 . Total Turns 13 | . . . . . . . . . . . . . . . 13 . Longest Duration 13 | . . . . . . . . . . . . . . . 13 . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . 2 1 . 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . . 1 . . 1 . . . . Heat Transferred 359 | . . . . . . . . . . . . . . . 259 100 Parts Sabotaged 2 | . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Maximum Alert Level 5 | . . . . . 4 5 4 . 4 2 1 5 4 3 2 3 Low Security (%) 24 | 100 100 100 . 100 13 . . . 6 . . 7 . . . . Level 1 16 | . . . . . 24 . . . 21 30 100 24 . . 41 60 Level 2 16 | . . . . . 46 5 . . 10 70 . 17 . 32 58 21 Level 3 26 | . . . . . 13 43 97 . 35 . . 33 35 67 . 18 Level 4 11 | . . . . . 1 28 2 . 26 . . 12 64 . . . Level 5 1 | . . . . . . 9 . . . . . . . . . . High Security 2 | . . . . . . 13 . . . . . 3 . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 1 . . . . . . . . . . Peak Influence 2363 | 20 179 137 . 93 1102 2363 1109 . 1458 509 390 1855 1182 845 656 988 Initial 1100 | . . 64 . . 16 462 1100 . . 509 254 179 1100 444 266 321 Average 614 | 2 86 53 . 17 465 1214 970 . 758 435 293 682 1109 683 420 492 Influence Increases 14139 | 45 462 368 . 272 1916 2682 243 . 2355 24 438 2172 360 516 830 1456 Destroy 0b10 Robot/C 6680 | . 240 240 . 160 1020 1560 120 . 1220 . 140 840 160 240 360 380 Destroy 0b10 Robot/NC 1285 | 45 50 40 . 35 365 365 85 . 120 . 15 35 10 5 75 40 Destroy Leader 1298 | . 70 50 . 20 262 316 . . 238 . 50 114 . . 102 76 Allied During Kill 2004 | . . . . 12 104 . 4 . 303 . 205 989 167 220 . . Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . . . . . . Successful Hack 398 | . 55 . . . 37 56 15 . 30 . . 58 . . 56 91 Disable Machine 825 | . 30 . . 30 45 180 15 . 135 . 15 15 15 30 165 150 Destroy Structure 844 | . 2 8 . . 53 190 4 . 119 24 13 61 8 21 57 284 Partial Spotted 45 | . . . . . . . . . . . . . . . 15 30 Lose Combat Pursuer 750 | . 15 30 . 15 30 15 . . 180 . . 60 . . . 405 Influence Decreases 13323 | 45 295 470 65 228 864 1415 1960 825 900 1116 435 683 1167 866 934 1055 Entered New Map 6651 | . . 103 65 . 28 634 1442 825 . 946 109 187 817 666 494 335 Time Decay 5372 | 45 295 367 . 228 706 701 518 . 580 150 246 356 230 100 410 440 Lost Part 580 | . . . . . 30 60 . . 210 . . 20 10 . 30 220 Lost Ally 720 | . . . . . 100 20 . . 110 20 80 120 110 100 . 60 Squads Dispatched 85 | . 3 1 . . 10 18 . . 22 . 5 4 . . 8 14 Investigation 23 | . 2 1 . . 2 3 . . 4 . 3 1 . . . 7 Extermination 12 | . . . . . . . . . 5 . 1 . . . 2 4 Reinforcement 23 | . 1 . . . 3 4 . . 6 . 1 3 . . 5 . Assault 17 | . . . . . 2 8 . . 6 . . . . . 1 . Garrison 10 | . . . . . 3 3 . . 1 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . 2 2 . . 3 . . 2 . . 1 . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Distress Signals 15 | . 1 . . . 1 4 . . 2 . . 2 2 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 461 | . 19 14 . 9 63 100 3 . 78 6 8 49 10 10 37 55 Peak Tracking Total 18 | . 4 3 . 3 8 9 3 . 11 2 3 10 5 9 8 18 Tactical Retreats 25 | . 1 1 . 1 1 1 . . 5 . . 2 . . . 13 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Traps Triggered 24 | . 6 . . . 4 . . . 3 . 1 5 . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . . . 2 . . . . 1 . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Machines Disabled 56 | . 2 . . 2 3 12 1 . 9 . 1 2 1 2 11 10 Max in Single Turn 3 | . 1 . . 1 1 1 1 . 1 . 1 1 1 1 3 3 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Machines Accessed 113 | . 10 1 1 1 16 14 12 1 11 . 4 17 . . 7 18 Terminals 70 | . 7 . . 1 11 9 5 . 5 . 2 17 . . 7 6 Fabricators 3 | . . . . . . . . . . . . . . . . 3 Repair Stations 9 | . 1 . . . 1 2 . . 1 . . . . . . 4 Recycling Units 20 | . 2 . . . 1 2 6 . 3 . 2 . . . . 4 Scanalyzers 3 | . . . . . 2 . . . 1 . . . . . . . Garrison Access 4 | . . . . . 1 1 . . 1 . . . . . . 1 Total Hacks 362 | . 32 1 1 2 70 52 34 1 24 . 9 36 . . 24 76 Successful 191 | . 19 1 1 . 42 30 21 1 14 . 2 12 . . 12 36 Failed 169 | . 12 . . 2 27 22 13 . 10 . 7 24 . . 12 40 Catastrophic 27 | . 1 . . . 2 2 1 . 1 . 2 5 . . 4 9 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . Manual 237 | . 25 . . 2 46 33 27 . 19 . 8 9 1 . 23 44 Terminals 207 | . 22 . . 2 40 29 12 . 15 . 3 36 . . 24 24 Fabricators 9 | . . . . . . . . . . . . . . . . 9 Repair Stations 39 | . 3 . . . 4 10 . . 1 . . . . . . 21 Recycling Units 63 | . 7 . . . 4 7 17 . 4 . 6 . . . . 18 Scanalyzers 21 | . . . . . 20 . . . 1 . . . . . . . Garrison Access 15 | . . . . . 2 6 . . 3 . . . . . . 4 Terminal Hacks 37 | . 3 1 1 . 4 4 5 1 2 . 1 9 . . 3 3 Record 6 | . . . 1 . . . 5 . . . . . . . . . Robot Analysis 3 | . 1 . . . 1 . . . . . . . . . . 1 Prototype ID Bank 3 | . 1 . . . 1 1 . . . . . . . . . . Open Door 13 | . . 1 . . . 2 . . . . 1 9 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 Terminal Index 7 | . 1 . . . 1 1 . . 2 . . . . . 1 1 Locate Traps 2 | . . . . . 1 . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 20 | . 2 . . . 2 7 . . . . . . . . . 9 Scan Component 11 | . 1 . . . 1 4 . . . . . . . . . 5 Repair 6 | . 1 . . . 1 3 . . . . . . . . . 1 Refit 3 | . . . . . . . . . . . . . . . . 3 Recycling Unit Hacks 5 | . 2 . . . . 1 2 . . . . . . . . . Retrieve Components 5 | . 2 . . . . 1 2 . . . . . . . . . Scanalyzer 19 | . . . . . 19 . . . . . . . . . . . Insert Component 10 | . . . . . 10 . . . . . . . . . . . Analyze 9 | . . . . . 9 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 108 | . 12 . . . 17 18 14 . 12 . 1 3 . . 9 22 Terminals 66 | . 9 . . . 13 9 8 . 9 . . 3 . . 9 6 Botnet 26 | . 3 . . . 4 3 3 . 4 . . 3 . . 4 2 Detonate 1 | . 1 . . . . . . . . . . . . . . . Skim 39 | . 5 . . . 9 6 5 . 5 . . . . . 5 4 Fabricators 5 | . . . . . . . . . . . . . . . . 5 Report 1 | . . . . . . . . . . . . . . . . 1 Liberate 2 | . . . . . . . . . . . . . . . . 2 Fabnet 1 | . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . 1 2 . . . . . . . . . . Patch 3 | . . . . . 1 2 . . . . . . . . . . Recycling Units 27 | . 3 . . . 2 3 6 . 3 . 1 . . . . 9 Reject 9 | . 1 . . . 1 1 3 . . . . . . . . 3 Recyclers 4 | . 1 . . . . 1 1 . . . . . . . . 1 Mask 7 | . 1 . . . 1 1 2 . . . . . . . . 2 Fedlink 7 | . . . . . . . . . 3 . 1 . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 4 . . . . . . . . . 2 Broadcast 1 | . . . . . . 1 . . . . . . . . . . Redirect 1 | . . . . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . 1 . . . . . . . . . . Intercept 3 | . . . . . 1 1 . . . . . . . . . 1 Watchers 1 | . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 9 . . 1 14 12 8 . 8 . 3 12 . . 6 15 Full Trace Events 13 | . 3 . . 1 1 2 . . 1 . 1 1 . . . 3 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 9 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . . . . . . . . . . 18 Parts Repaired 6 | . 1 . . . 1 3 . . . . . . . . . 1 Time 234 | . 26 . . . 32 114 . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 6 . . . . 10 6 . . . . . . . . . Parts Scanalyzed 9 | . . . . . 9 . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 9 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 9 . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Total Allies 59 | . . . . 5 . 1 9 5 . 20 . 11 5 . . 3 Largest Group 19 | . . . . 5 5 1 9 14 14 19 19 17 15 12 . 3 Highest-Rated Group 974 | . . . . 85 85 15 168 403 403 684 684 635 974 855 . 87 Highest-Rated Ally 159 | . . . . 31 31 15 34 47 51 50 50 159 159 159 . 29 Total Orders 9 | . . . . . . . 6 3 . . . . . . . . STAY 2 | . . . . . . . . 2 . . . . . . . . FOLLOW 4 | . . . . . . . 3 1 . . . . . . . . COLLECT 3 | . . . . . . . 3 . . . . . . . . . Ally Attacks 612 | . . . . 9 72 1 . . 142 50 52 154 65 52 . 15 Total Damage 14224 | . . . . 65 718 27 . . 3708 938 1347 3858 1957 1399 . 207 Kills 79 | . . . . 1 8 . . . 23 1 6 21 9 9 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Active Infowar (turns) 7146 | 155 263 . . . . 38 . 2 2268 310 534 818 494 205 992 1067 Terrain 450 | 155 263 . . . . . . 2 30 . . . . . . . Structural 1 | . . . . . . . . . . . . . . . 1 . Decoding 6688 | . . . . . . . . . 2268 310 534 818 494 205 992 1067 Machine Analysis 38 | . . . . . . 38 . . . . . . . . . . Robot Analysis Total 3 | . 1 . . . 1 . . . . . . . . . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 100 | . . . . . . . . . 33 . 4 9 . . 28 26 Garrisons 1 | . . . . . . . . . . . . . . . . 1 Patrols 20 | . . . . . . . . . 6 . 1 5 . . 1 7 Investigations 13 | . . . . . . . . . 2 . 1 1 . . . 9 Reinforcements 11 | . . . . . . . . . 4 . . 2 . . 5 . Guards 55 | . . . . . . . . . 21 . 2 1 . . 22 9 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Turns Passed 21445 | 254 1069 870 585 1698 3112 3479 1436 2202 2291 310 534 832 494 205 992 1082 Spaces Moved 12006 | 110 547 463 335 780 1496 1547 724 1279 1280 149 385 431 228 112 495 1645 Core 115 | 3 . . . . . . . . 79 . . . . . . 33 Treads 8526 | 107 547 463 335 780 1496 1547 724 1279 800 . . . 198 112 138 . Legs 1688 | . . . . . . . . . 336 149 385 431 30 . 357 . Wheels . | . . . . . . . . . . . . . . . . . Hover 1619 | . . . . . . . . . 7 . . . . . . 1612 Flight 58 | . . . . . . . . . 58 . . . . . . . Fastest Speed 29 | 50 160 160 160 160 160 166 163 158 29 120 120 120 120 160 120 40 Average Speed 142 | 157 160 160 169 204 165 167 163 160 136 120 120 120 159 160 133 43 Slowest Speed 550 | 160 160 160 240 240 166 250 166 163 237 120 120 120 190 160 190 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 5 90 96 61 99 89 89 88 78 18 86 9 68 69 91 41 35 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 13 | . . . 1 1 2 5 1 . 1 . . . . . 2 . Known Exits Taken 6 | . . . . . 1 1 1 1 . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . 1 1 1 . . Scrap Searched 7 | . . 1 . 2 . . . 4 . . . . . . . . Spaces Dug 40 | . . . . . 7 9 . . 1 7 1 . . . 1 14 Terrain Destroyed 600 | . . 8 . . 40 176 5 . 80 17 1 40 3 26 58 146 Melee . | . . . . . . . . . . . . . . . . . Projectile 147 | . . . . . . 18 5 . 13 . 1 26 3 5 58 18 AOE 453 | . . 8 . . 40 158 . . 67 17 . 14 . 21 . 128 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Total 14534 | 142 652 523 358 825 1825 1977 892 1429 1578 217 437 607 350 121 694 1907 Wait 716 | . 42 6 . . 38 123 35 112 25 31 24 43 89 . 79 69 Move 11987 | 109 546 462 334 779 1495 1546 723 1278 1276 148 384 430 227 111 494 1645 Hop 2 | . . . . . . . . . 2 . . . . . . . Pick Up 162 | 3 3 4 11 6 32 11 2 10 31 1 4 3 9 . 8 24 Fast Attach 85 | 7 4 2 . . 1 13 . 3 26 1 2 4 2 . 11 9 Attach 74 | . . . 2 . 9 6 2 4 23 . . 2 . . 3 23 Detach 52 | . 3 1 2 . 3 2 6 1 11 . 1 1 . . 5 16 Swap 215 | . 5 5 1 2 26 40 5 10 34 7 8 14 5 4 16 33 Drop 183 | . 2 7 8 6 37 15 5 11 30 . 5 2 11 . 16 28 Fire 913 | 23 47 36 . 30 184 220 35 . 117 29 9 59 7 6 58 53 Melee . | . . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . . . . 7 Kick 5 | . . . . . . . . . . . . 1 . . 4 . Crush 3 | . . . . . . 1 . . 2 . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . 7 . . . . Rewire 120 | . . . . . . . 79 . . . . 41 . . . . Trap 3 | . . . . 2 . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 4 exits: Fac / Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 30 | -11/Scrapyard | Discovered new exit (range 16) 255 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 12) 544 | -10/Materials | Discovered new exit (range 6) 690 | -10/Materials | Learned 4 Subcaves zone layouts 690 | -10/Materials | Discovered new exit (range 12) 722 | -10/Materials | Learned 4 Subcaves zone layouts 766 | -10/Materials | Identified exit to Subcaves 766 | -10/Materials | Identified exit to Materials 942 | -10/Materials | Central database locked down 1269 | -10/Materials | Repaired Lgt. Armor Plating 1324 | -10/Materials | Entered Mines 1371 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1535 | -10/Mines | Discovered exit to Materials (range 5) 1552 | -10/Mines | Met a Derelict shopkeep closing up shop 1758 | -10/Mines | Learned Materials emergency access door positions 1771 | -10/Mines | Learned Materials emergency access door positions 1784 | -10/Mines | Discovered exit to Materials (range 6) 2088 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2090 | -10/Mines | Discovered new exit (range 5) 2194 | -10/Mines | Entered Exiles 2239 | -10/Exiles | Met 8R-AWN 2262 | -10/Exiles | Met EX-HEX 2537 | -10/Exiles | Met EX-DEC 2566 | -10/Exiles | Learned location of Zion (-6) 2601 | -10/Exiles | Met EX-BIN 2757 | -10/Exiles | Discovered new exit (range 10) 2779 | -10/Exiles | Entered Mines 3165 | -9/Mines | Discovered new exit (range 12) 3184 | -9/Mines | Found a hidden stash of uninstalled traps 3203 | -9/Mines | Discovered new exit (range 14) 4032 | -9/Mines | Learned location of Storage (-8) 4336 | -9/Mines | Learned 4 Materials zone layouts 4336 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4477 | -9/Mines | Entered Materials 4477 | -8/Materials | Accompanied by 5 allies 4477 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4478 | -8/Materials | Identified exit to Storage 4479 | -8/Materials | Identified exit to Factory 4482 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4655 | -8/Materials | Garrison activated, responded to threat 4785 | -8/Materials | Lost 3 allies 5172 | -8/Materials | Discovered exit to Factory (range 16) 5209 | -8/Materials | Build established: Gunner 5649 | -8/Materials | Repaired Hvy. Assault Rifle 5710 | -8/Materials | Learned Storage garrison access intel 6180 | -8/Materials | Central database locked down 6553 | -8/Materials | Discovered exit to Factory (range 14) 7277 | -8/Materials | First assault squad dispatched 7461 | -8/Materials | Sterilization system engaged 7461 | -8/Materials | Non-combat units ordered to evacuate 7561 | -8/Materials | Combat units ordered to evacuate 7589 | -8/Materials | Entered Storage 7590 | -8/Storage | Identified exit to Recycling 7591 | -8/Storage | Loaded intel: 1 garrison access location 7689 | -8/Storage | Core integrity fell below 50% 7801 | -8/Storage | Repaired Autogun 8035 | -8/Storage | Garrison activated, responded to threat 8084 | -8/Storage | Repaired Arm. Treads 8129 | -8/Storage | Repaired Imp. Deuterium Engine 8541 | -8/Storage | Garrison activated, responded to threat 8814 | -8/Storage | Destroyed 7 combat bots 8893 | -8/Storage | Learned location of Extension (-6) 8947 | -8/Storage | Learned location of 2 exits from Factory 8992 | -8/Storage | Learned location of Recycling (-8) 9004 | -8/Storage | Used back door to open Recycling access 9050 | -8/Storage | Learned Factory stockpile data 9064 | -8/Storage | Learned 4 Factory zone layouts 9112 | -8/Storage | Learned location of 2 exits from Factory 9152 | -8/Storage | Learned 4 Recycling zone layouts 9189 | -8/Storage | First assault squad dispatched 9296 | -8/Storage | Core integrity fell below 20% 9616 | -8/Storage | Learned location of Armory (-4) 10076 | -8/Storage | Garrison activated, responded to threat 10605 | -8/Storage | High security lockdown imminent 10685 | -8/Storage | High security lockdown engaged 10763 | -8/Storage | Sterilization system engaged 10763 | -8/Storage | Non-combat units ordered to evacuate 10782 | -8/Storage | Destroyed 19 combat bots 10789 | -8/Storage | Lost 3 parts (1n2w) 10863 | -8/Storage | Combat units ordered to evacuate 11063 | -8/Storage | Ambient heat levels rising (+10) 11068 | -8/Storage | Entered Recycling 11069 | -8/Recycling | Identified exit to Factory 11145 | -8/Recycling | Build established: Scavenger-Gunner 11950 | -8/Recycling | Learned Factory recycling unit intel 12019 | -8/Recycling | Learned Storage stockpile data 12077 | -8/Recycling | Learned Factory emergency access door positions 12161 | -8/Recycling | Learned location of Lower Caves (-7) 12189 | -8/Recycling | Identified exit to Scraptown 12205 | -8/Recycling | Learned Factory garrison access intel 12231 | -8/Recycling | Learned location of 2 exits from Factory 12266 | -8/Recycling | Learned Storage stockpile data 12448 | -8/Recycling | Scanned before Scraplab entrance 12471 | -8/Recycling | Entered Scraplab 12504 | -8/Recycling | Entered Scraptown 12504 | -8/Scraptown | Accompanied by 9 allies 12504 | -8/Scraptown | System corruption cleaned by C-Scrubber 12777 | -8/Scraptown | Discovered exit to Factory (range 11) 12815 | -8/Scraptown | Build established: Commander-Gunner 12906 | -8/Scraptown | Visited Spacefarers 12966 | -8/Scraptown | Visited UFD Registry 12966 | -8/Scraptown | Registered with UFD as "Scrapface" 12997 | -8/Scraptown | Visited CPS Storage 13013 | -8/Scraptown | Visited Artisan Demo Area 13028 | -8/Scraptown | Visited Awakened 13355 | -8/Scraptown | Visited Research Penetration Think Tank 13495 | -8/Scraptown | Visited Science Guys 13558 | -8/Scraptown | Visited DA-N13 Charitable Foundation 13574 | -8/Scraptown | Found DCF Scrap (27 items) 13641 | -8/Scraptown | Visited Junk Repository 13687 | -8/Scraptown | Visited Supply Room 13761 | -8/Scraptown | Visited Curators Association 13836 | -8/Scraptown | Visited Scrapoid Pod Storage 13844 | -8/Scraptown | Found Scrapoid Pod 14008 | -8/Scraptown | Scrapoid Pod released 08S05-D (x5) 14485 | -8/Scraptown | Discovered exit to Factory (range 3) 14611 | -8/Scraptown | Met Optimus 14611 | -8/Scraptown | Accepted into 0bPrime 14706 | -8/Scraptown | Entered Factory 14706 | -6/Factory | Accompanied by 14 allies 14706 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 14707 | -6/Factory | Identified exit to Lower Caves 14707 | -6/Factory | Identified exit to Extension 14708 | -6/Factory | Identified exit to Factory 14712 | -6/Factory | Loaded intel: 8 recycling unit locations 14713 | -6/Factory | Loaded intel: 4 garrison access locations 14783 | -6/Factory | Loaded intel: 8 recycling unit locations 14876 | -6/Factory | Lost 3 allies 15283 | -6/Factory | Garrison activated, responded to threat 15364 | -6/Factory | Lost 3 allies 15492 | -6/Factory | P-60 Hacker assimilated allied 08S05-D 15756 | -6/Factory | First assault squad dispatched 15769 | -6/Factory | Learned location of Protoforge (-2) 16121 | -6/Factory | Build established: Scavenger-Gunner 16322 | -6/Factory | Cargo convoy interrupted 16345 | -6/Factory | Core integrity fell below 50% 16365 | -6/Factory | Destroyed 9 combat bots 16386 | -6/Factory | Lost 15 parts (7n2u6w) 16997 | -6/Factory | Sucked down chute 16997 | -6/Factory | Entered Waste 16998 | -6/Waste | Met a frightened Derelict 17011 | -6/Waste | Spotted C-40 Crusher 17012 | -6/Waste | EMP discharged 17024 | -6/Waste | Allies destroyed C-40 Crusher 17063 | -6/Waste | Spotted C-40 Crusher 17079 | -6/Waste | Spotted C-40 Crusher 17088 | -6/Waste | Destroyed C-40 Crusher 17100 | -6/Waste | Destroyed C-40 Crusher 17112 | -6/Waste | EMP discharged 17112 | -6/Waste | System corruption reached 10% 17126 | -6/Waste | Spotted C-40 Crusher 17144 | -6/Waste | Destroyed C-40 Crusher 17147 | -6/Waste | Spotted C-40 Crusher 17158 | -6/Waste | Destroyed C-40 Crusher 17212 | -6/Waste | EMP discharged 17213 | -6/Waste | Met Warlord forces unprepared to attack 17217 | -6/Waste | Spotted C-40 Crusher 17225 | -6/Waste | Destroyed C-40 Crusher 17270 | -6/Waste | Discovered new exit (range 10) 17307 | -6/Waste | Entered Factory 17307 | -6/Factory | Accompanied by 19 allies 17609 | -6/Factory | Loaded intel: 8 recycling unit locations 17670 | -6/Factory | Lost 7 allies 17841 | -6/Factory | Entered Extension 17841 | -6/Extension | Accompanied by 12 allies 18142 | -6/Extension | Spotted B-75 Beast 18166 | -6/Extension | Disrupted transfer network 18181 | -6/Extension | Destroyed B-75 Beast 18199 | -6/Extension | Spotted B-75 Beast 18222 | -6/Extension | Destroyed B-75 Beast 18304 | -6/Extension | Rescued a captive Derelict 18305 | -6/Extension | Rescued a captive Derelict 18342 | -6/Extension | Rescued a captive Derelict 18358 | -6/Extension | Core integrity fell below 20% 18369 | -6/Extension | Rescued a captive Derelict 18377 | -6/Extension | Rescued a captive Derelict 18395 | -6/Extension | Rescued a captive Derelict 18396 | -6/Extension | Rescued a captive Derelict 18422 | -6/Extension | Rescued a captive Derelict 18423 | -6/Extension | Rescued a captive Derelict 18447 | -6/Extension | Rescued a captive Derelict 18468 | -6/Extension | Rescued a captive Derelict 18553 | -6/Extension | Lost 5 allies 18559 | -6/Extension | Rescued a captive Derelict 18576 | -6/Extension | Rescued A7 18614 | -6/Extension | Discovered exit to Factory (range 10) 18616 | -6/Extension | Discovered new exit (range 6) 18639 | -6/Extension | Disrupted transfer network 18645 | -6/Extension | High security lockdown imminent 18673 | -6/Extension | Entered Cetus 18673 | -6/Cetus | Accompanied by 13 allies (A7) 18678 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 18699 | -6/Cetus | Spotted Cetus Guard 18699 | -6/Cetus | Spotted Cetus Guard 18701 | -6/Cetus | Allies destroyed Cetus Guard 18701 | -6/Cetus | Spotted Cetus Guard 18703 | -6/Cetus | Spotted Cetus Guard 18712 | -6/Cetus | Allies destroyed Cetus Guard 18717 | -6/Cetus | Destroyed Cetus Guard 18719 | -6/Cetus | Allies destroyed Cetus Guard 18748 | -6/Cetus | Lost 3 allies 18846 | -6/Cetus | Started Cetus Manufacturing Module 18871 | -6/Cetus | Manufactured an Enhanced Grunt 18891 | -6/Cetus | Discovered new exit (range 16) 18896 | -6/Cetus | Manufactured an Enhanced Grunt 18921 | -6/Cetus | Manufactured an Enhanced Grunt 18946 | -6/Cetus | Manufactured an Enhanced Grunt 18971 | -6/Cetus | Manufactured an Enhanced Grunt 18979 | -6/Cetus | Escorted A7 to Cetus Mainframe 19031 | -6/Cetus | Build established: Scavenger-Tank 19040 | -6/Cetus | Spotted Cetus Guard 19040 | -6/Cetus | Spotted Cetus Guard 19041 | -6/Cetus | Spotted Cetus Guard 19042 | -6/Cetus | Spotted Cetus Guard 19060 | -6/Cetus | Allies destroyed Cetus Guard 19061 | -6/Cetus | Allies destroyed Cetus Guard 19065 | -6/Cetus | Allies destroyed Cetus Guard 19082 | -6/Cetus | Discovered exit to Factory (range 16) 19092 | -6/Cetus | Met Revision 17 19096 | -6/Cetus | Lost 3 allies 19167 | -6/Cetus | Entered Archives 19167 | -6/Archives | Accompanied by 12 allies (A7) 19172 | -6/Archives | Received a hacking code to weaken MAIN.C 19208 | -6/Archives | Met Zhirov 19214 | -6/Archives | Reinforcements dispatched to Archives 19249 | -6/Archives | Discovered new exit (range 13) 19259 | -6/Archives | Reinforcements dispatched to Archives 19279 | -6/Archives | Zhirov detonated Archives 19310 | -6/Archives | Lost 11 allies 19312 | -6/Archives | Discovered exit to Factory (range 15) 19372 | -6/Archives | Entered Hub_04(d) 19770 | -6/Hub_04(d) | System corruption reached 30% 19954 | -6/Hub_04(d) | Build established: Scavenger-Gunner 20070 | -6/Hub_04(d) | Learned 4 Extension zone layouts 20072 | -6/Hub_04(d) | First assault squad dispatched 20118 | -6/Hub_04(d) | Learned Factory emergency access door positions 20178 | -6/Hub_04(d) | Learned Factory repair station intel 20200 | -6/Hub_04(d) | Loaded intel: 1 garrison access location 20246 | -6/Hub_04(d) | Learned 4 Factory zone layouts 20278 | -6/Hub_04(d) | Learned location of 1 exit from Extension 20364 | -6/Hub_04(d) | Entered Factory 20364 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20365 | -5/Factory | Identified exit to Upper Caves 20368 | -5/Factory | Loaded intel: 6 repair station locations 20404 | -5/Factory | Discovered new exit (range 15) 20596 | -5/Factory | Loaded intel: 8 recycling unit locations 20787 | -5/Factory | Allied Derelicts emerged from ambush trap array 20830 | -5/Factory | Repaired Broken Adv. KE Penetrator? 20854 | -5/Factory | Lost 3 allies 20855 | -5/Factory | Fabricated Cmb. Linear Gravjet (x2) 21016 | -5/Factory | Garrison activated, responded to threat 21237 | -5/Factory | Cargo convoy interrupted 21349 | -5/Factory | Lost 13 parts (1p6n2u4w) 21390 | -5/Factory | Core integrity fell below 50% 21422 | -5/Factory | System corruption reached 10% 21425 | -5/Factory | Core integrity fell below 20% 21432 | -5/Factory | Lost 4 parts (1p1n2w) 21446 | -5/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- 21407_ Triggered Segregator Trap. 21407_ Arcs of energy rise from the floor. 21407_ Broken Cmb. Linear Gravjet blown off. 21407_ Gyrokinetic Inverter blown off. 21407_ Hacking Suite blown off. 21409_ System corrupted: Matter fused (-6). 21409_ Dropped Imp. Field Recycling Unit. 21410_ Dropped Matter Compressor. 21418_ >> DECODED: Investigation location. 21422_ Dropped F-cell Engine. 21423_ Dropped Lrg. Storage Unit. 21435_ Penetrated by Slug. 21436_ Slammed into H-66 Slayer. 21439_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7N. 21439_ Penetrated by Slug. 21444_ >> DECODED: Investigation location. 21445_ System corrupted: Matter fused (-5). 21446_ Power Conduit explodes. 21446_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | ????????????# """" # """ + " ### | | ????????????+ """" + """ # ####" "###????? | | ???????""???# """" # # #??## "#???????? | | ??? """" # """" # ## ##???# #????? ??? | | ? """" # !# ## #????# #????? ??? | | """" # # ## #????# #????? ??? | | ###+####### ## ######/##???? ??? | | "??" """" #???###+#### ## #???? ??? | | "?"" """" #?????? #?# [ # #???? ??? | | """" """" ####### ### # #???? ??? | | """" """" """G""" = + #???#"#?? | | """" """" """ """ p## # #???# #?? | | """" """" ## # #???# #?? | | """ """ """ #### ##"#######???# #?? | | = """ """ """ #??# #?#??????????# ### | | """ """ """ #??# #????????????# # | | #??# #????????????# # | | ##?# #??????####### # | | ##+# # ### ##?????# / | | #### ############## #h #?????# ##### " | | #??# #????????????# !#?????# "#??# # | | #??# #????????????# ! #?????# #???# ### | | #??# #????????????# = # ##?????# #???# #?? | | ####+####?????????# ## #??????# #####+##? | | ## #?????????# # #??????#*# #? | | # "" #?????????# @ # #??????#=# #? | | # ! """#?????????##### ## ########=# #? | | + R"#?????????????# gh !*!=/! #? | | # """#?????????????# ############# #? | | # #?????????????# !#???????????# #? | | #########?????????????# #???????????########? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 9 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Recoil Stabilizer | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Rnf. Deuterium Engine | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Linear Gravjet | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 12% | -10/Materials Hvy. Assault Rifle | 27% | -8/Materials Autogun | 14% | -8/Storage Arm. Treads | 25% | -8/Storage Imp. Deuterium Engine | 33% | -8/Storage Adv. KE Penetrator | 15% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetFireBuckler Manual? 0 Play Time 02:54:46 Cumulative 407.1 hours Start 2025.07.12 @ 04:26:24 End 2025.07.12 @ 07:22:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 85 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ca44a206-c561-40f0-8ae7-86e551188677