Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 00:31:51 Player: MrProgressor Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (2075) 2075 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 6185 Bonus ------- Follower Combat Kills 160 Cogmind --------- Core Integrity 0/850 Matter 18/300 Energy 294/500 System Corruption 5% Temperature Critical (596) Movement Core (2000) Ox39 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Fission Core > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ Cryofiber Web Huge Storage Unit Advanced Sensor Array (fused) > --- WEAPON (3) ------- Heavy Plasma Cannon Mini Grenade Launcher > --- INVENTORY (25) --- High-capacity Matter Pod (200) Heavy Armor Plating Improved Heavy Armor Plating Insulated Plating EM Disruption Field Drone Bay (1/2) Missile Launcher Power Maul Spear Peak State ------------ > --- POWER ------------ Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Hacking Suite System Shield > --- WEAPON ----------- Improved Heavy Laser Phase Cannon Cooled Plasma Cannon > --- INVENTORY -------- Deuterium Engine Reinforced Deuterium Engine Light Treads Light Treads Light Treads Cryofiber Web Improved Heat Sink High-capacity Matter Pod Advanced Weight Redist. System Heavy Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Heavy Armor Plating Insulated Plating EM Disruption Field Drone Bay Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Mini Grenade Launcher Missile Launcher Maul Spear [Rating: 60] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Slots Evolved 8 | . . . 2 2 . . 4 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 1 . . . Utility 4 | . . . 1 . . . 3 Weapon 1 | . . . . 1 . . . Parts Attached 95 | . 5 2 14 18 15 1 40 Power 9 | . . 1 1 2 1 . 4 Engine 6 | . . 1 1 2 . . 2 Core 2 | . . . . . . . 2 Reactor 1 | . . . . . 1 . . Propulsion 22 | . 2 . 3 5 5 1 6 Treads 18 | . . . 2 5 5 1 5 Leg . | . . . . . . . . Wheel 3 | . 2 . . . . . 1 Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 27 | . 3 . 4 3 . . 17 Device 12 | . 1 . 1 . . . 10 Storage 4 | . 1 . 2 1 . . . Processor 1 | . . . . . . . 1 Hackware 3 | . . . . 2 . . 1 Protection 7 | . 1 . 1 . . . 5 Artifact . | . . . . . . . . Weapon 37 | . . 1 6 8 9 . 13 Energy Gun 18 | . . . 4 7 4 . 3 Energy Cannon 8 | . . . . . 2 . 6 Ballistic Gun 1 | . . . 1 . . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 3 | . . . 1 . . . 2 Special Weapon 1 | . . 1 . . . . . Impact Weapon 4 | . . . . . 3 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . . 2 2 4 . 1 Parts Lost 18 | . . . . . . . 18 Power 3 | . . . . . . . 3 Propulsion 5 | . . . . . . . 5 Utility 7 | . . . . . . . 7 Weapon 3 | . . . . . . . 3 Highest Loss Streak 10 | . . . . . . . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 99 99 100 96 Engine 4 | . 14 14 11 9 2 . 2 Core 1 | . . . . . . . 5 Reactor 4 | . . . . . 6 9 4 Treads 28 | . . . 11 34 36 36 23 Wheel 3 | . 11 28 22 1 . . . Device 4 | . 5 14 10 1 . . 12 Storage 8 | . 15 14 11 9 9 9 6 Hackware 12 | . . . . 14 18 18 10 Protection 2 | . 5 . 11 2 . . 5 Energy Gun 14 | . 28 20 21 20 22 9 4 Energy Cannon 7 | . . . . . 3 18 12 Ballistic Cannon 1 | . . . . 6 . . . Naked Turns . | . . . . . . . . Heaviest Build 143 | 12 15 14 28 102 108 108 143 Greatest Support 82 | 20 20 20 20 82 82 82 82 Greatest Overweight (x) 6 | . . . 1 1 1 1 6 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 25 | . 8 8 10 25 25 25 25 Average Capacity 21 | . 8 8 9 21 25 25 25 Most Carried 25 | . 8 8 10 25 25 25 25 Average Carried 20 | . 7 7 9 19 24 25 22 Final Capacity 25 | 8 8 8 10 25 25 25 25 Final Carried 25 | 6 8 8 10 25 25 25 11 Class Distribution -------------------- 50% | Hacker-Gunner 15% | Hacker-Mutant 14% | Mutant 10% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -8/Recycling Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Jun Mat Min Mat Mat Sto Rec Fac Matter Collected 1651 | 200 16 71 173 413 437 28 313 Remotely . | . . . . . . . . Salvage Created 2518 | . 16 . 319 756 650 104 673 Parts 133 | . 2 . 15 48 36 5 27 Haulers Intercepted 8 | . . . 3 1 2 . 2 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Combat Hostiles Destroyed 46 | . . . 3 17 11 2 13 Guns 24 | . . . 3 8 11 . 2 Cannons 16 | . . . . 5 . 2 9 AOE 5 | . . . . 3 . . 2 Classes Destroyed 12 | . 1 . 3 3 2 . 3 Worker 2 | . . . . 1 1 . . Builder 2 | . . . . . 1 . 1 Hauler 8 | . . . 3 1 2 . 2 Watcher 5 | . 1 . . 2 . . 2 Swarmer 4 | . . . . 4 . . . Grunt 17 | . . . 2 9 6 . . Brawler 3 | . . . . 1 1 . 1 Sentry 10 | . . . 1 3 3 2 1 Demolisher 1 | . . . . . . . 1 Hunter 3 | . . . . . 1 . 2 Programmer 3 | . . . . . . . 3 Assembled 5 | . . . . . . . 5 Best Kill Streak 6 | . 1 . 3 5 3 1 6 Combat Bots Only 6 | . . . 3 4 3 1 6 Max Kills in Single Turn 4 | . 1 . 1 4 2 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Damage Taken 4298 | . 13 3 128 573 386 62 3133 Core 1085 | . . . 22 46 50 . 967 Absorbed by Shields 154 | . . . 35 36 . . 83 Regen/Repaired (Parts) 115 | . . . . 115 . . . Core Remaining (%) 94 | 100 . 100 94 . . 82 . Volleys Fired 136 | . 3 3 22 32 23 3 50 Largest 3 | . 2 2 2 3 3 3 3 Hottest 270 | . 90 150 100 215 240 253 270 Shots Fired 329 | . 6 4 43 96 61 9 110 Gun 212 | . 6 1 42 78 60 3 22 Cannon 106 | . . . . 18 1 6 81 Launcher 8 | . . . 1 . . . 7 Special 3 | . . 3 . . . . . Kinetic 18 | . . . . 18 . . . Thermal 227 | . 3 4 20 27 61 9 103 Explosive 8 | . . . 1 . . . 7 Electromagnetic 76 | . 3 . 22 51 . . . Robot Hit Streak 14 | . 2 . 10 14 12 8 11 Robot Miss Streak 13 | . 1 . 3 13 4 1 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 232 | . 3 . 29 75 52 8 65 Core Hits 142 | . 1 . 13 57 34 4 33 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . 3 2 . . . Burn 5 | . . . 3 2 . . . Melee Attacks 9 | . . . . . 7 . 2 Impact 8 | . . . . . 7 . 1 Slashing . | . . . . . . . . Piercing 1 | . . . . . . . 1 Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 5553 | . 44 . 400 1416 1149 238 2306 Guns 2947 | . 44 . 400 993 1127 43 340 Cannons 1872 | . . . . 220 22 195 1435 Explosions 602 | . . . . 203 . . 399 Melee 132 | . . . . . . . 132 Ramming . | . . . . . . . . Kinetic 220 | . . . . 220 . . . Thermal 3934 | . 24 . 173 575 1149 238 1775 Explosive 399 | . . . . . . . 399 Electromagnetic 868 | . 20 . 227 621 . . . Impact 80 | . . . . . . . 80 Slashing . | . . . . . . . . Piercing 52 | . . . . . . . 52 Highest Corruption 5 | . . . . . 2 2 5 Average Corruption 2 | . . . . . 2 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . . 2 14 10 Message Errors 6 | . . . . . 2 4 . Matter Fused 9 | . . . . . . 6 3 Heat Flow Errors 5 | . . . . . . 3 2 Parts Rejected 2 | . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 2 Overload Shots 14 | . . . . . . 3 11 Effects 2 | . . . . . . 1 1 Heat Surge 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . 1 . Overflow Damage 193 | . . . . 17 . 38 138 Projectiles 116 | . . . . . . 38 78 Explosions 17 | . . . . 17 . . . Melee 60 | . . . . . . . 60 Knockbacks 6 | . . . . 6 . . . Impact . | . . . . . . . . Kinetic 6 | . . . . 6 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 118 | . . . . 118 . . . Shots 3 | . . . . 3 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1099 | . 39 60 211 427 540 336 1099 Average Temperature 193 | . 19 30 60 154 183 135 314 Received Heat Transfer 769 | . 9 . 53 211 108 18 370 Effects 54 | . . . . 4 10 . 40 Shutdowns 7 | . . . . 1 . . 6 Energy Bleed 6 | . . . . 3 1 . 2 Interference 17 | . . . . . 7 . 10 Matter Decay 7 | . . . . . 2 . 5 Short Circuit 4 | . . . . . . . 4 Damage (minor) 4 | . . . . . . . 4 Damage (major) 4 | . . . . . . . 4 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 3 | . . . 1 2 . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted 2 | . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . Parts Melted 13 | . . . 4 1 2 3 3 Heat Transferred 7600 | . 74 . 703 1343 2562 371 2547 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Peak Influence 292 | . 37 93 154 292 259 55 151 Initial 52 | . . 14 35 18 32 . 52 Average 74 | . 12 72 56 167 87 13 41 Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 87 | . 100 100 100 48 92 100 100 Level 1 12 | . . . . 51 7 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . 1 2 2 . 5 Investigation 4 | . 1 . 1 1 1 . . Extermination 2 | . . . . . . . 2 Reinforcement 4 | . . . . 1 1 . 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 4 . 14 21 12 1 22 Peak Tracking Total 6 | . 3 . 5 4 3 1 6 Tactical Retreats 2 | . . . 1 . . . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Traps Triggered 3 | . . . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Jun Mat Min Mat Mat Sto Rec Fac Machines Disabled 8 | . 1 . . 4 2 . 1 Max in Single Turn 3 | . 1 . . 3 1 . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Machines Accessed 40 | . 2 2 6 10 8 6 6 Terminals 29 | . 2 1 5 6 6 6 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 5 | . . . 1 1 2 . 1 Scanalyzers 4 | . . . . 2 . . 2 Garrison Access . | . . . . . . . . Total Hacks 167 | . 6 6 20 37 22 43 33 Successful 84 | . . 2 7 16 13 20 26 Failed 83 | . 6 4 13 21 9 23 7 Catastrophic 16 | . 2 1 1 7 . 2 3 Database Lockouts . | . . . . . . . . Manual 54 | . 3 5 8 15 9 10 4 Terminals 124 | . 6 5 18 24 17 43 11 Fabricators . | . . . . . . . . Repair Stations 5 | . . . . 5 . . . Recycling Units 12 | . . . 2 1 5 . 4 Scanalyzers 25 | . . . . 7 . . 18 Garrison Access . | . . . . . . . . Terminal Hacks 41 | . . 2 5 4 9 17 4 Record 5 | . . . . . . 4 1 Part Schematic 7 | . . 1 . . 1 4 1 Robot Schematic 1 | . . . . . 1 . . Robot Analysis 2 | . . . 1 . . . 1 Prototype ID Bank 3 | . . . . . 1 2 . Open Door 5 | . . 1 . . 4 . . Branch Access Points 4 | . . . 1 1 . 1 1 Emergency Access Points 1 | . . . 1 . . . . Garrison Index 1 | . . . . . . 1 . Unreport Threat 2 | . . . 1 1 . . . Locate Traps 1 | . . . . . 1 . . Dispatch Records 2 | . . . . 1 . 1 . Patrol Status 1 | . . . . . . 1 . Recall Investigation 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . Registered Components 2 | . . . . 1 . 1 . Registered Prototypes 1 | . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks 4 | . . . . . 2 . 2 Report Inventory 3 | . . . . . 2 . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 24 | . . . . 6 . . 18 Insert Component 10 | . . . . 2 . . 8 Analyze 14 | . . . . 4 . . 10 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . . . 2 2 2 3 2 Terminals 6 | . . . 1 1 . 3 1 Botnet 6 | . . . 1 1 . 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . 1 1 2 . 1 Reject 5 | . . . 1 1 2 . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 32 | . 2 1 6 10 3 5 5 Full Trace Events 6 | . 1 . 1 2 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 17 | . . 1 . 2 1 4 9 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 2 . . . Time 58 | . . . . 58 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . . . 1 Parts Scanalyzed 10 | . . . . 2 . . 8 Part Schematics Acquired 10 | . . . . 2 . . 8 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Jun Mat Min Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Total Allies 4 | . . 4 . . . . . Largest Group 4 | . . 4 4 . . . . Highest-Rated Group 71 | . . 71 71 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders 7 | . . 6 . . . . 1 ROAM 3 | . . 3 . . . . . FOLLOW 3 | . . 3 . . . . . EXPLORE 1 | . . . . . . . 1 Ally Attacks 40 | . . 12 28 . . . . Total Damage 444 | . . 89 355 . . . . Kills 9 | . . 3 6 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Robot Analysis Total 2 | . . . 1 . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 1 | . . . . . . . 1 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Jun Mat Min Mat Mat Sto Rec Fac Turns Passed 6914 | . 169 371 451 1513 1346 1410 1654 Spaces Moved 3110 | 1 142 415 367 590 490 590 515 Core . | . . . . . . . . Treads 2138 | . . . . 543 490 590 515 Legs 77 | 1 76 . . . . . . Wheels 895 | . 66 415 367 47 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 80 | 120 80 80 80 95 236 235 236 Average Speed 190 | 120 101 80 91 215 236 235 251 Slowest Speed 640 | 120 120 80 95 240 236 236 640 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 2 29 83 35 38 48 91 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 21 | . . 2 9 . 3 . 7 Terrain Destroyed 71 | . . 2 9 10 3 1 46 Melee 3 | . . . . . 3 . . Projectile 23 | . . 2 . . . 1 20 AOE 45 | . . . 9 10 . . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Total 3800 | . 160 443 441 761 611 601 783 Wait 313 | . 3 21 9 79 59 7 135 Move 3103 | . 141 414 366 589 489 589 515 Hop . | . . . . . . . . Pick Up 71 | . 5 1 13 27 5 . 20 Fast Attach 20 | . 1 1 5 5 3 1 4 Attach 29 | . 1 . 2 5 . . 21 Detach 2 | . . . . . . . 2 Swap 46 | . 3 1 7 8 12 . 15 Drop 72 | . 3 2 17 16 13 1 20 Fire 136 | . 3 3 22 32 23 3 50 Melee 8 | . . . . . 7 . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 7) 136 | -10/Materials | Discovered new exit (range 14) 170 | -10/Materials | Entered Mines 185 | -10/Mines | Learned Materials machine intel 206 | -10/Mines | Met a Derelict bent on vengeance 212 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 236 | -10/Mines | Discovered new exit (range 7) 310 | -10/Mines | Build established: Mutant 346 | -10/Mines | Discovered new exit (range 14) 352 | -10/Mines | Received a Mining Laser from a helpful Derelict 470 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 541 | -10/Mines | Entered Materials 541 | -9/Materials | Accompanied by 4 allies 541 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 542 | -9/Materials | Loaded intel: 54 machine locations 671 | -9/Materials | Identified exit to Mines 831 | -9/Materials | Discovered new exit (range 15) 992 | -9/Materials | Entered another Materials area 992 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1035 | -8/Materials | Discovered new exit (range 16) 1469 | -8/Materials | Repaired Lgt. Treads? 1684 | -8/Materials | Repaired Imp. Ion Engine? 1711 | -8/Materials | Build established: Hacker-Gunner 2322 | -8/Materials | Discovered new exit (range 16) 2385 | -8/Materials | Identified exit to Storage 2505 | -8/Materials | Entered Storage 3842 | -8/Storage | Used back door to open Recycling access 3842 | -8/Storage | Discovered new exit (range 4) 3851 | -8/Storage | Entered Recycling 5157 | -8/Recycling | Discovered new exit (range 5) 5261 | -8/Recycling | Entered Factory 5261 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 5604 | -6/Factory | Build established: Tank 5934 | -6/Factory | Identified exit to Lower Caves 6236 | -6/Factory | Build established: Hacker-Mutant 6575 | -6/Factory | Assembled infested ambush trap array 6644 | -6/Factory | Core integrity fell below 50% 6715 | -6/Factory | Lost 10 parts (2p3n3u2w) 6856 | -6/Factory | Core integrity fell below 20% 6865 | -6/Factory | Garrison activated, responded to threat 6883 | -6/Factory | Lost 3 parts (1n2u) 6916 | -6/Factory | Core destroyed Last Messages --------------- 06900_ P-70 Sage destroyed. 06902_ U-05 Engineer builds a Wall. 06905_ U-05 Engineer lays Concrete. 06909_ Power failure averted by Cryofiber Web. 06909_ U-05 Engineer builds a Wall. 06909_ A-15 Conveyor destroyed. 06909_ U-05 Engineer destroyed. 06910_ Internal heat damage averted by Cryofiber Web. 06910_ Imp. Hacking Suite destroyed. 06910_ Hvy. Ion Cannon destroyed. 06911_ System corrupted: Matter fused (-6). 06912_ Power failure averted by Cryofiber Web. 06913_ Matter decay averted by Cryofiber Web. 06913_ The unstable cave ceiling collapses. 06913_ U-05 Engineer lays Concrete. 06913_ Angular Momentum Engine destroyed. 06914_ U-05 Engineer lays Concrete. 06915_ Power failure averted by Cryofiber Web. 06915_ U-05 Engineer builds a Wall. 06916_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????#### ????????????????? | | ???????????????????????##### #"??????????????? | | ############???????????+ u % ????????????? | | "" = #???????????# ????????????? | | ""S #???????????+!* Y! ?????????????? | | "" """ #???????????#% = % % ??????????????? | | """ #???????????#!| ????????????????? | | """ #???????????# =*#;# ????????????????? | | #???????????# *% #?????????????????? | | """ """ #???????????# *! ??????????????????? | | """ """ #???????????# ???????????????????? | | """ """ #???????????# #???????????????????? | | #????###????# #???????????????????? | | #?#### ####?#% #???????????????????? | | ### # #?#! #???????????????????? | | #####+#+################%| #???????????????????? | | ? 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""""## * #??????????????????? | | ???????""""## #??????????????????? | | ???????"""??## # """ #??????????????????? | | ?????????????# %! # """ #??????????????????? | | ?????????????# !] # """ #??????????????????? | | ?????????????# ! ! ########??????????????????? | | ?????????????###########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: EM 25 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked System Shield | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Storage | Hacked Triangulator | -8/Recycling | Hacked Pulse Rifle | -8/Recycling | Hacked Huge Storage Unit | -8/Recycling | Hacked Phase Cannon | -8/Recycling | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Cryofiber Web | -6/Factory | Scanalyzed Force Field | -6/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Scanalyzed Missile Launcher | -6/Factory | Scanalyzed Hcp. Matter Pod | -6/Factory | Scanalyzed Mni. Grenade Launcher | -6/Factory | Scanalyzed Angular Momentum Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableBurstImmobilizer Manual? 0 Play Time 02:12:53 Cumulative 102.8 hours Start 2023.03.22 @ 20:55:20 End 2023.03.23 @ 00:31:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fb91ffb-8b67-40ee-90d3-5a8dd9b46e97