Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 04:51:53 Player: Miwa Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (43) 215 Value Destroyed (1835) 1835 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1934) 1934 TOTAL SCORE: 11204 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 270 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -60 Cogmind --------- Core Integrity 0/1300 Matter 274/300 Energy 24/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Fission Core Particle Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Advanced Heat Sink Spectral Analyzer Stasis Canceller Improved Transmission Jammer Advanced Powered Armor Hacking Suite Hacking Suite Hacking Suite Improved System Shield Relay Coupler [Brawler] > --- WEAPON ----------- Improved Remote Datajack Molecular Deconstructor > --- INVENTORY -------- Q-thruster Q-thruster Phase Shifter Authchip [R/Combat] Improved Remote Datajack [Rating: 134] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Nuclear Pulse Thruster Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Datajack Energy Gun Improved Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Special Weapon Molecular Deconstructor Slashing Weapon Scythe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . . 2 . . . 2 . 2 . 2 2 . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 1 . . 1 . . Utility 8 | . . . 1 . . . 1 . 2 . 1 1 . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . . Parts Attached 131 | 6 14 . 9 1 3 2 13 6 5 9 16 10 3 1 . 16 17 Power 18 | 1 3 . 1 1 . . 3 1 . 2 1 2 . . . 2 1 Engine 10 | 1 3 . 1 1 . . 3 1 . . . . . . . . . Core 6 | . . . . . . . . . . 2 1 2 . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . 1 1 Propulsion 34 | 2 2 . 4 . 1 2 4 . . . 6 3 1 . . 6 3 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 32 | . 2 . 4 . 1 2 4 . . . 6 3 1 . . 6 3 Utility 49 | 1 4 . 2 . 1 . 4 3 4 6 6 2 1 . . 6 9 Device 25 | . 1 . 1 . 1 . 3 2 2 3 2 2 1 . . 1 6 Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 6 | . 2 . 1 . . . 1 . . . 1 . . . . . 1 Hackware 14 | . 1 . . . . . . 1 2 3 3 . . . . 4 . Protection 3 | . . . . . . . . . . . . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 30 | 2 5 . 2 . 1 . 2 2 1 1 3 3 1 1 . 2 4 Energy Gun 4 | . . . . . . . . . . . 1 3 . . . . . Energy Cannon 4 | . . . 1 . 1 . 1 1 . . . . . . . . . Ballistic Gun 12 | 2 5 . 1 . . . 1 . 1 1 . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . 2 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 3 | . . . . . . . . 1 . . 2 . . . . . . Unidentified Prototypes 8 | . . . 2 . 1 . 1 . . . . . . . . 2 2 Parts Lost 33 | . 4 . . 1 . 1 3 . 2 1 . . 4 1 . 1 15 Power 6 | . 1 . . . . . 2 . 1 . . . . . . . 2 Propulsion 13 | . 2 . . 1 . 1 1 . . . . . 2 1 . 1 4 Utility 9 | . . . . . . . . . 1 1 . . 1 . . . 6 Weapon 5 | . 1 . . . . . . . . . . . 1 . . . 3 Highest Loss Streak 13 | . 4 . . 1 . 1 1 . 2 1 . . 4 1 . 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 94 100 96 97 95 99 98 91 90 91 93 92 87 87 . 78 76 Engine 6 | . 13 14 10 11 11 11 17 18 12 1 1 2 . . . . . Core 4 | . . . . . . . . . . 5 6 7 11 11 . 6 3 Flight 23 | . 15 28 32 30 28 32 27 27 23 23 26 23 19 16 . 19 17 Device 9 | . 4 14 11 11 11 11 19 18 13 3 4 9 8 11 . 3 10 Processor 3 | . 12 . 8 11 11 11 7 . . . . . . . . . 3 Hackware 25 | . 3 14 11 11 11 11 9 17 24 41 39 35 35 35 . 31 24 Energy Gun 1 | . . . . . . . . . . . 3 4 1 . . . . Energy Cannon 2 | . . . . . 7 11 9 9 4 . . . . . . . . Ballistic Gun 7 | . 28 28 22 22 14 11 8 . 2 6 2 . 3 1 . . . Special Melee Weapon 3 | . . . . . . . . . 7 7 5 5 5 5 . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 12 16 10 10 10 13 13 21 22 22 14 24 26 26 27 27 42 46 Greatest Support 53 | 20 20 14 20 20 16 14 24 24 24 24 24 40 40 34 28 53 46 Greatest Overweight (x) 5 | 1 5 . . . . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 5 5 4 4 4 4 3 4 4 4 4 4 4 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 4 5 4 5 5 5 5 5 4 5 5 5 1 Class Distribution -------------------- 54% | Hacker-Sprinter 17% | Scavenger-Mutant 13% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Scout | -4/DSF Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Matter Collected 2043 | 259 385 . 18 85 . 48 166 42 . 269 108 184 151 21 . 160 147 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1538 | . 564 . 18 . . 58 300 . 13 101 68 119 172 . . . 125 Parts 88 | . 28 . 2 . . 5 19 . 1 8 5 5 8 . . . 7 Haulers Intercepted 3 | . 1 . . . . . 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . 6 . . . . Prevented 11 | . . . . . . . . . . . . . 11 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed 25 | . 7 . . . . 5 3 . . 4 1 . 3 . . . 2 Melee 2 | . . . . . . . . . . . . . . . . . 2 Guns 16 | . 7 . . . . 1 1 . . 4 1 . 2 . . . . Cannons 6 | . . . . . . 4 2 . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . 1 . . . . Classes Destroyed 12 | . 6 . . . . . 2 . . . 2 . 1 . . . 1 Builder 1 | . . . . . . . . . . . 1 . . . . . . Hauler 3 | . 1 . . . . . 2 . . . . . . . . . . Recycler 4 | . 3 . . . . . 1 . . . . . . . . . . Operator 3 | . 1 . . . . . 1 . 1 . . . . . . . . Watcher 7 | . 3 . 1 . . . . . . . . 3 . . . . . Swarmer 13 | . 3 . . . . 5 1 . . 4 . . . . . . . Cutter 2 | . . . . . . . 1 . . . . . . . . . 1 Grunt 4 | . 4 . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . . . . . 1 . . . . Sentry 1 | . . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . 1 . . . . . . . . . . Programmer 3 | . . . . . . . . . . . 1 . 2 . . . . Best Kill Streak 5 | . 5 . 1 . . 5 2 . . 4 1 1 2 . . . 2 Combat Bots Only 5 | . 5 . . . . 5 1 . . 4 1 . 2 . . . 2 Max Kills in Single Turn 2 | . 2 . 1 . . 2 1 . 1 1 1 1 1 . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Hostile Shots Fired 604 | . 78 . 23 18 . 24 66 19 29 35 26 16 56 16 . 8 190 Missed 285 | . 23 . 15 7 . 6 36 13 11 15 16 11 28 11 . 6 87 Damage Taken 5545 | . 578 . 114 133 . 157 408 87 261 305 113 81 432 40 . 121 2715 Core 1886 | . 121 . 26 66 . 20 83 29 58 63 3 9 67 . . 28 1313 Absorbed by Shields 215 | . . . . . . . . . . 23 51 30 111 . . . . Regen/Repaired (Parts) 123 | . 28 . . . . . . . . . 11 84 . . . . . Core Remaining (%) 84 | 100 . 51 . . . 72 . 79 . 82 99 . . 92 . 97 . Volleys Fired 173 | . 44 . 2 1 . 9 12 7 3 35 17 15 15 2 . 1 10 Largest 2 | . 2 . 2 2 . 2 2 1 1 1 1 1 1 1 . 1 1 Hottest 131 | . 46 . 43 43 . 91 131 68 28 35 75 81 28 28 . . 7 Shots Fired 241 | . 88 . 4 2 . 18 24 7 3 35 17 15 15 2 . 1 10 Gun 201 | . 88 . 4 2 . 9 11 . 3 35 17 15 15 2 . . . Cannon 29 | . . . . . . 9 13 7 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 11 | . . . . . . . . . . . . . . . . 1 10 Kinetic 174 | . 88 . 4 2 . 9 11 . 3 35 5 . 15 2 . . . Thermal 48 | . . . . . . 9 12 6 . . 12 9 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . 1 1 . . . 6 . . . . . Robot Hit Streak 12 | . 8 . 3 2 . 7 6 3 2 3 5 3 12 . . 1 6 Robot Miss Streak 7 | . 7 . 1 1 . 3 1 2 1 3 4 6 2 . . . 1 Penetration Max 1 | . . . . . . . . . . 1 1 . 1 . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 146 | . 49 . 3 1 . 10 15 1 4 13 16 7 12 . . 1 14 Core Hits 57 | . 21 . 1 . . 5 9 . 2 5 3 3 4 . . . 4 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . 1 . 1 . . . . 1 Burn 1 | . . . . . . . . . . . . 1 . . . . . Destroy 1 | . . . . . . . . . . 1 . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 23 | . . . . . . . . . 4 1 8 1 . . . . 9 Impact . | . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . 2 Piercing 7 | . . . . . . . . . . . . . . . . . 7 Sneak Attacks 6 | . . . . . . . . . . 1 4 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2663 | . 714 . 38 15 . 209 300 26 57 306 249 210 252 19 . . 268 Guns 1978 | . 714 . 38 15 . 44 135 . 57 306 249 149 252 19 . . . Cannons 356 | . . . . . . 165 165 26 . . . . . . . . . Explosions 61 | . . . . . . . . . . . . 61 . . . . . Melee 260 | . . . . . . . . . . . . . . . . . 260 Ramming 8 | . . . . . . . . . . . . . . . . . 8 Kinetic 1710 | . 714 . 38 15 . 44 135 . 57 306 130 . 252 19 . . . Thermal 563 | . . . . . . 165 143 26 . . 119 110 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 122 | . . . . . . . 22 . . . . 100 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . . . . . . . . . . . . 31 Piercing 229 | . . . . . . . . . . . . . . . . . 229 Highest Corruption 20 | . . . . . . . . . . . 1 . 1 1 . . 20 Average Corruption 2 | . . . . . . . . . . . 1 . 1 1 . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . . 1 3 . . 4 Message Errors 1 | . . . . . . . . . . . . . 1 . . . . Matter Fused 2 | . . . . . . . . . . . . . . 1 . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . 1 . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2 | . . . . . . 2 . . . . . . . . . . . Projectiles 2 | . . . . . . 2 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . . . . . . . . 52 . . . . 3 Shots 1 | . . . . . . . . . . . . 1 . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 263 | . 20 . . 9 . 231 121 99 2 . 124 152 5 263 . . 20 Average Temperature 56 | . 6 . . 9 . 108 43 39 2 . 63 69 3 124 . . 9 Received Heat Transfer 508 | . 222 . 21 52 . . . 18 54 39 6 6 9 9 . . 72 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . . . 1 1 . . . . . Heat Transferred 1040 | . . . . . . 296 259 37 . . 250 198 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Peak Influence 789 | . 289 70 283 159 . 155 198 509 520 789 447 153 . . 46 112 130 Initial 413 | . . 70 27 109 . . 60 138 266 364 413 74 . . 46 32 63 Average 212 | . 134 70 135 134 . 36 71 265 340 621 281 74 . . 46 25 81 Maximum Alert Level 3 | . 1 . 1 . . . . 2 2 3 2 . . . . . . Low Security (%) 63 | 100 72 100 77 100 . 100 100 25 . . 37 100 . . 100 100 100 Level 1 17 | . 27 . 22 . . . . 63 76 7 27 . . . . . . Level 2 14 | . . . . . . . . 11 23 54 34 . . . . . . Level 3 5 | . . . . . . . . . . 37 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 1 . . . 3 . . . 3 3 . . . 2 3 Investigation 5 | . 1 . . . . . 1 . . . 1 2 . . . . . Extermination 3 | . . . . . . . . . . . 1 1 . . . . 1 Reinforcement 8 | . 1 . 1 . . . 1 . . . 1 . . . . 2 2 Assault 1 | . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Distress Signals 5 | . 1 . 1 . . . . . 2 . . . . . . . 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . 2 Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 214 | . 16 . 19 24 . 7 25 13 22 10 10 15 14 5 . 10 24 Peak Tracking Total 18 | . 6 . 12 18 . 7 17 11 12 5 2 5 6 5 . 6 12 Tactical Retreats 33 | . 2 . 4 3 . 1 4 2 3 2 1 3 5 . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Traps Triggered 14 | . 1 . 1 . . . . 2 . 4 1 1 . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 19 | . . . . . . . . . . 12 7 . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . Disarmed 1 | . . . . . . . . . . . . 1 . . . . . Reprogrammed 17 | . 6 . . . . . . . . 4 7 . . . . . . Reused 12 | . . . . . . . 1 4 . 4 . . 3 . . . . Traps Reconfigurated 18 | . . . . . . . 2 13 . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . 4 . . . . Triggered 12 | . . . . . . . 1 4 . 4 . . 3 . . . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Machines Disabled 8 | . 1 . . . . . 1 2 . 2 . 1 . 1 . . . Max in Single Turn 1 | . 1 . . . . . 1 1 . 1 . 1 . 1 . . . Garrison Relay 4 | . . . . . . . . 2 . 2 . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Machines Accessed 58 | . 10 . 5 . . . 8 3 5 2 13 9 . . 1 . 2 Terminals 41 | . 7 . 4 . . . 5 3 3 2 9 5 . . 1 . 2 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . 1 . . . . . . . . . 1 1 . . . . . Recycling Units 8 | . 2 . 1 . . . 2 . 1 . 2 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . Total Hacks 204 | . 40 . 23 . . . 21 3 20 4 31 54 . . 2 . 6 Successful 150 | . 26 . 15 . . . 12 3 14 2 29 43 . . 1 . 5 Failed 53 | . 14 . 8 . . . 9 . 6 2 2 10 . . 1 . 1 Catastrophic 2 | . 2 . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . Manual 90 | . 19 . 13 . 1 . 16 . 9 . 13 13 . 1 . . 5 Terminals 158 | . 33 . 21 . . . 15 3 17 4 22 35 . . 2 . 6 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . Repair Stations 12 | . 4 . . . . . . . . . 3 5 . . . . . Recycling Units 14 | . 3 . 2 . . . 3 . 1 . 5 . . . . . . Scanalyzers 12 | . . . . . . . . . . . . 12 . . . . . Garrison Access 6 | . . . . . . . 3 . 2 . 1 . . . . . . Terminal Hacks 55 | . 11 . 5 . . . . 3 6 2 9 17 . . 1 . 1 Record 4 | . . . . . . . . . . . . 4 . . . . . Part Schematic 3 | . . . . . . . . . 3 . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . 2 . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . 1 . . 2 . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Open DSF 3 | . . . . . . . . . . . 2 . . . 1 . . Level Access Points 2 | . 1 . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . . . . 1 1 . 1 . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 1 1 . . . . . Locate Traps 8 | . 3 . 1 . . . . . 1 . 2 1 . . . . . Disarm Traps 2 | . . . . . . . . . . . . 2 . . . . . Reprogram Traps 2 | . 1 . . . . . . . . . 1 . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . Zone Layout 6 | . 4 . 1 . . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 9 | . 2 . . . . . . . . . 3 4 . . . . . Scan Component 4 | . 1 . . . . . . . . . 1 2 . . . . . Repair 4 | . 1 . . . . . . . . . 1 2 . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 14 | . 3 . 2 . . . 3 . 1 . 5 . . . . . . Recycle Component 1 | . . . . . . . . . . . 1 . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . Report Inventory 7 | . 2 . 1 . . . 2 . 1 . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . Retrieve Components 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . Scanalyzer 11 | . . . . . . . . . . . . 11 . . . . . Insert Component 6 | . . . . . . . . . . . . 6 . . . . . Analyze 5 | . . . . . . . . . . . . 5 . . . . . Garrison Access Hacks 5 | . . . . . . . 2 . 2 . 1 . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . Coupler Status 3 | . . . . . . . 1 . 1 . 1 . . . . . . Unauthorized Hacks 54 | . 10 . 8 . . . 7 . 5 . 11 9 . . . . 4 Terminals 54 | . 10 . 8 . . . 7 . 5 . 11 9 . . . . 4 Assimilate 21 | . 3 . 4 . . . 2 . 2 . 4 4 . . . . 2 Botnet 33 | . 7 . 4 . . . 5 . 3 . 7 5 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 6 . 4 . . . 7 1 5 2 9 8 . . 1 . 2 Full Trace Events 3 | . . . . . . . 1 . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . 116 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 3 . . 5 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . . . . . 1 2 . . . . . Time 104 | . 32 . . . . . . . . . 19 53 . . . . . Parts Recycled 1 | . . . . . . . . . . . 1 . . . . . . Recycled Matter 7 | . . . . . . . . . . . 7 . . . . . . Retrieved Matter 7 | . . . . . . . . . . . 7 . . . . . . Retrieved Components 6 | . 3 . 1 . . . 2 . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . 5 . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked 10 | . . . . . . . . . 1 1 4 1 . . . . 3 Non-combat 2 | . . . . . . . . . . . 1 1 . . . . . Combat 8 | . . . . . . . . . 1 1 3 . . . . . 3 Robot Hacks Applied 10 | . . . . . . . . . 1 1 4 1 . . . . 3 locate_stockpiles 1 | . . . . . . . . . . . . 1 . . . . . overwrite_iff 1 | . . . . . . . . . . . 1 . . . . . . streamctrl_high 1 | . . . . . . . . . 1 . . . . . . . . formatsys_low 1 | . . . . . . . . . . . 1 . . . . . . formatsys_high 6 | . . . . . . . . . . 1 2 . . . . . 3 Relay Couplers Released 18 | . . . . . . . . 10 . 8 . . . . . . . Machine Destruction 18 | . . . . . . . . 10 . 8 . . . . . . . Attached 7 | . . . . . . . . . 1 3 . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Total Allies 12 | . . . . . . . . 1 2 1 5 . . . . . 3 Largest Group 3 | . . . . . . . . 1 1 1 2 . . . . . 3 Highest-Rated Group 169 | . . . . . . . . 39 10 32 58 . . . . . 169 Highest-Rated Ally 64 | . . . . . . . . 39 10 32 32 . . . . . 64 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . 1 1 12 12 . . . . . 4 Total Damage 884 | . . . . . . . . 25 17 400 279 . . . . . 163 Kills 8 | . . . . . . . . 1 . 5 1 . . . . . 1 Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . 3 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Turns Passed 5957 | 56 584 79 258 147 123 181 497 393 203 710 643 604 669 165 5 219 421 Spaces Moved 10794 | 48 580 214 506 389 334 356 646 663 392 771 1341 1336 1620 410 12 326 850 Core 18 | 8 9 . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 183 | 40 143 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10593 | . 428 214 506 389 334 356 646 663 392 771 1341 1336 1620 410 12 326 849 Fastest Speed 26 | 50 37 37 34 34 34 34 29 29 29 29 26 28 31 34 37 31 31 Average Speed 32 | 77 50 37 34 34 35 34 32 29 29 29 29 30 32 34 37 31 31 Slowest Speed 300 | 100 300 37 37 37 37 107 34 29 29 29 31 31 34 37 37 40 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 86 | . 3 2 13 8 . 7 10 6 5 . 17 4 3 1 . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 96 56 42 86 61 49 49 66 15 49 28 27 99 42 . 93 17 Regions Visited 17 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 . 1 . . 1 . 1 1 . . Unknown Exits Taken 3 | 1 . . . . . . . . . . 1 . 1 . . . . Scrap Searched 8 | . . 1 . 3 . . . . . . . . 4 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 12 | . . . . . . . . . . 4 4 3 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . . . . 4 4 . 1 . . . . AOE 3 | . . . . . . . . . . . . 3 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Fac Upp Upp Fac DSF Res Total 12847 | 66 780 211 572 391 339 389 902 851 472 1220 1550 1510 1745 431 11 442 965 Wait 1429 | 3 119 . 64 6 . 27 219 137 68 314 140 141 96 18 . 5 72 Move 10618 | 47 573 209 481 372 333 342 626 653 382 769 1309 1327 1613 407 11 325 839 Hop 74 | . 3 2 11 8 . 6 10 3 5 . 14 4 3 1 . . 4 Pick Up 86 | 10 14 . 2 1 1 2 10 4 3 4 9 3 6 1 . 14 2 Fast Attach 46 | . 5 . 3 . . . 2 . 2 3 6 8 1 . . 7 9 Attach 48 | 6 4 . 2 . 2 1 6 4 2 1 4 2 2 . . 6 6 Detach 6 | . . . . . 1 . . 3 . 1 . 1 . . . . . Swap 38 | . 5 . 4 1 1 1 6 2 1 5 6 . . 1 . 3 2 Drop 91 | . 13 . 3 2 1 1 11 2 2 6 13 8 5 1 . 16 7 Fire 173 | . 44 . 2 1 . 9 12 7 3 35 17 15 15 2 . 1 10 Melee 23 | . . . . . . . . . 4 1 8 1 . . . . 9 Ram 4 | . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 185 | . . . . . . . . 36 . 69 15 . . . . 65 . Rewire 3 | . . . . . . . . . . . 2 . . . . . 1 Trap 23 | . . . . . . . . . . 12 7 . 4 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / DSF) -4/DSF -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 10) 234 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 319 | -10/Materials | Lost 4 parts (1p2n1w) 350 | -10/Materials | Discovered new exit (range 17) 396 | -10/Materials | Repaired Hvy. Assault Rifle 480 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Discovered new exit (range 13) 602 | -10/Materials | Identified exit to Materials 641 | -10/Materials | Entered Mines 716 | -10/Mines | Discovered exit to Materials (range 10) 720 | -10/Mines | Entered Materials 720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 773 | -9/Materials | Build established: Scavenger-Mutant 804 | -9/Materials | Discovered new exit (range 15) 818 | -9/Materials | Identified exit to Materials 885 | -9/Materials | Identified exit to Mines 885 | -9/Materials | Identified exit to Storage 978 | -9/Materials | Entered Mines 982 | -9/Mines | Met a Derelict bent on vengeance 985 | -9/Mines | Discovered exit to Materials (range 6) 997 | -9/Mines | Assembled infested the area 1004 | -9/Mines | Met a Derelict testing a Signal Generator 1007 | -9/Mines | Found Signal Generator 1075 | -9/Mines | Discovered exit to Materials (range 5) 1123 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1123 | -9/Mines | Discovered new exit (range 5) 1125 | -9/Mines | Identified exit to Exiles 1125 | -9/Mines | Entered Exiles 1135 | -9/Exiles | Met 8R-AWN 1141 | -9/Exiles | Met EX-HEX 1152 | -9/Exiles | Met EX-BIN 1157 | -9/Exiles | Aligned with FarCom system 1157 | -9/Exiles | Given EX-Vault access code 1166 | -9/Exiles | Opened EX-Vault 1170 | -9/Exiles | Found Prototype Device 1173 | -9/Exiles | Identified Trap Reconfigurator 1181 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1203 | -9/Exiles | Discovered new exit (range 15) 1207 | -9/Exiles | Identified exit to Mines 1232 | -9/Exiles | Met EX-DEC 1244 | -9/Exiles | Discovered exit to Mines (range 12) 1248 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1248 | -9/Exiles | Entered Mines 1384 | -8/Mines | Build established: Mutant 1426 | -8/Mines | Discovered exit to Materials (range 9) 1429 | -8/Mines | Entered Materials 1429 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1785 | -8/Materials | Discovered new exit (range 16) 1790 | -8/Materials | Identified exit to Factory 1926 | -8/Materials | Identified exit to Garrison 1926 | -8/Materials | Entered Garrison 1940 | -8/Garrison | Triggered checkpoint 2048 | -8/Garrison | Discovered exit to Factory (range 26) 2048 | -8/Garrison | Discovered exit to Factory (range 32) 2048 | -8/Garrison | Discovered exit to Factory (range 50) 2146 | -8/Garrison | Phase Generator disabled 2174 | -8/Garrison | Met a derelict Sapper fleeing the area 2200 | -8/Garrison | Triggered checkpoint 2212 | -8/Garrison | Triggered checkpoint 2251 | -8/Garrison | Installed Relay Interface Framework 2263 | -8/Garrison | Build established: Hacker-Sprinter 2271 | -8/Garrison | Rescued a captive Derelict 2273 | -8/Garrison | Rescued a captive Derelict 2274 | -8/Garrison | Garrison Relay disabled 2309 | -8/Garrison | Garrison Relay disabled 2319 | -8/Garrison | Entered Factory 2319 | -7/Factory | Evolved 2 slots: Utility x2 2522 | -7/Factory | Identified exit to Garrison 2522 | -7/Factory | Entered Garrison 2568 | -7/Garrison | Triggered checkpoint 2578 | -7/Garrison | Garrison Relay disabled 2900 | -7/Garrison | Discovered new exit (range 12) 2902 | -7/Garrison | Learned Factory security intel 2968 | -7/Garrison | Garrison Relay disabled 3015 | -7/Garrison | Triggered checkpoint 3015 | -7/Garrison | Triggered checkpoint 3232 | -7/Garrison | Entered Factory 3232 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3442 | -6/Factory | Discovered new exit (range 15) 3582 | -6/Factory | Search patrols dispatched 3733 | -6/Factory | Repaired Imp. Datajack 3872 | -6/Factory | Discovered new exit (range 8) 3875 | -6/Factory | Entered another Factory area 3875 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3941 | -5/Factory | Repaired Fission Core 4031 | -5/Factory | Central database locked down 4031 | -5/Factory | Identified exit to Upper Caves 4216 | -5/Factory | Identified exit to Factory 4355 | -5/Factory | Repaired Imp. Arc Projector 4479 | -5/Factory | Entered Upper Caves 4485 | -5/Upper Caves | Encountered a Warlord checkpoint 4567 | -5/Upper Caves | Spotted B-75 Beast 4592 | -5/Upper Caves | Learned Factory terminal intel 4595 | -5/Upper Caves | Learned 4 Factory zone layouts 4598 | -5/Upper Caves | Learned Factory garrison access intel 4780 | -5/Upper Caves | Lost 4 parts (2n1u1w) 4822 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5025 | -5/Upper Caves | Build established: Hacker-Mutant 5126 | -5/Upper Caves | Discovered new exit (range 8) 5148 | -5/Upper Caves | Entered another Upper Caves area 5149 | -5/Upper Caves | Discovered exit to Factory (range 8) 5185 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5191 | -5/Upper Caves | Found Prototype Special Weapon 5217 | -5/Upper Caves | Learned 8 Factory zone layouts 5307 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 5313 | -5/Upper Caves | Entered Factory 5313 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5314 | -4/Factory | Identified exit to Research 5315 | -4/Factory | Loaded intel: 28 terminal locations 5316 | -4/Factory | Loaded intel: 4 garrison access locations 5318 | -4/Factory | Identified exit to DSF 5318 | -4/Factory | Entered DSF 5319 | -4/DSF | Joined Warlord attack on 0b10 via DSF 5319 | -4/DSF | Identified Molecular Deconstructor 5329 | -4/DSF | Additional patrols routed to DSF 5332 | -4/DSF | Discovered exit to Research (range 12) 5382 | -4/DSF | Found Prototype Device 5382 | -4/DSF | Identified Active Sensor Suite 5537 | -4/DSF | Entered Research 5537 | -3/Research | Evolved 2 slots: Utility x2 5540 | -3/Research | Found Prototype Processor 5540 | -3/Research | Identified Spectral Analyzer 5600 | -3/Research | Lost 3 allies 5679 | -3/Research | Found Adv. Powered Armor 5688 | -3/Research | Discovered new exit (range 5) 5721 | -3/Research | Build established: Hacker-Sprinter 5846 | -3/Research | Spotted B-86 Titan 5921 | -3/Research | System corruption reached 10% 5940 | -3/Research | Core integrity fell below 50% 5953 | -3/Research | Core integrity fell below 20% 5958 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Penetrated by Slug. Scythe severed. Penetrated by Slug. P-80 Master resets C-35 Carver, system corruption cleaned. Penetrated by Slug. Slammed into C-35 Carver. Destabilizing: Core damaged (-52). Slug penetrates P-80 Master. Slug penetrates Wall. Slug penetrates H-77 Assassin. Slug penetrates P-80 Master. P-80 Master resets P-80 Master, system corruption cleaned. Slammed into P-80 Master. Destabilizing: System interference. Adv. Powered Armor temporarily disabled. Adv. Powered Armor severed. Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ???????????????????????????# #?????????????????# | | ???????????????????????????# #?????????????????# | | ???????????????????????????+ ####+############## | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# ############# | | ???????????????????????????# # #???# | | ???????????????????????????# + #???# | | ???????????????????????????# #### # #???# | | ???????????????????????????# #??# #########???# | | ???????????????????????????+ #??# #???????????# | | ???????????????????????????# ####+#####???????# | | ???????????????????????????# # #???????# | | ???????????????????????????# # #???????# | | ??????????????#????????????# # #???????# | | ?????????????## ############ # #???????# | | ?????????????# !!/ # ##########???????# | | ?????????????# Y !/ # # #???????# | | ?????????????# !p # # #??#+#??# | | ?????????????# #""" +?? #??# | | ?????????????# p cp """" #??# #??# | | ?????????????# ppc@p """" #??# #### | | ?????????????#######+##### """ #??# | | ?????????????????# = #??# | | ?????????????????# k #### | | ?????????????????# """ # k hh k k ### | | ?????????????????# """ =% = ########## #?? | | ?????????????????# """ # =%! # # #?? | | ?????????????????# """ # ### # #?# | | ?????????????????# """ #?# """" # #?# | | ?????????????????# # #?# """" # #?# | | ?????????????????# # #?# """" " #?# | | ?????????????????########### ##?# """" + #?# | | ???????????????????# # #??# """" #% #?? | | ???????????????????# + #??# " #?? | | ???????????????????# # #??# = # ### | | ???????????????????# # ############# % | | ???????????????????# ?# | | ???????????????????#######?# | | ??????????????????????######+############## | | ??????????????????????# #?????####+### | | ??????????????????????# #????????????# | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 36 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 400 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 5 Offensive Hacking 40 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 71 Authchip Count 1 Item Schematics ----------------- Remote Datajack | -7/Factory | Hacked Adv. ECM Suite | -7/Factory | Hacked Imp. Medium Armor Plating | -7/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Scanalyzed Fission Core | -5/Factory | Scanalyzed Imp. Gravmag System | -5/Factory | Scanalyzed Hacking Suite | -5/Factory | Scanalyzed Gauss Rifle | -5/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -6/Factory | Hacked O-24 Administrator | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Back For More Deconstruction Maximum Efficiency Challenges ------------ None Game ------ Seed PropulsionThermalMonowheel Manual? 0 Play Time 03:12:48 Cumulative 37.6 hours Start 2024.04.13 @ 01:16:40 End 2024.04.13 @ 04:51:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a0556a5c-f710-4ccf-818a-9bebbd75dac3