Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.28 @ 06:00:24

Player: the cat

Result: Destroyed by H-88 Terminator with KE Penetrator

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (28)       5600
Robots Destroyed (446)     2230
Value Destroyed (20899)    20899
Prototype IDs (39)         780
Alien Tech Used (4)        800
Bonus (7649)               7649
              TOTAL SCORE: 42458

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    5100
Follower Combat Kills      2224
Network Hubs Disabled      200
Met Zhirov                 300
Built Enhanced Grunts      300
Scanned by Researcher      500
Met Sigix                  2000
Friendly Fire              -3475

 Cogmind 
---------
Core Integrity             0/1600
Matter                     289/300
Energy                     98/100
System Corruption          10%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (6) ---
               (None)
>          --- UTILITY (14) -----
  Advanced Signal Interpreter
>          --- WEAPON (4) -------
               (None)
>          --- INVENTORY (4) ----
           Sigix Containment Pod

 Peak State 
------------
>               --- POWER ------------
                Quantum Reactor
>               --- PROPULSION -------
        Armored Medium Treads
                Biometal Medium Treads
                Centrium Heavy Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
       Advanced Signal Interpreter
       Advanced Terrain Scan Processor
       Advanced Targeting Computer
   Experimental Targeting Computer
   Experimental Phase Shifter
          Heavy Armor Plating
                Stasis Generator
>               --- WEAPON -----------
                Railgun
                Railgun
                Railgun
       Improved KE Penetrator
>               --- INVENTORY --------
                Quantum Reactor
                Quantum Reactor
         Medium Treads
         Medium Treads
         Medium Treads
         Medium Treads
         Medium Treads
                Centrium Heavy Treads
                Impulse Thruster
       Advanced Heat Sink
       Advanced Coolant Injector
       Advanced Energy Well
                Matter Compressor
   Experimental Sensor Array
       Advanced Target Analyzer
       Advanced Core Analyzer
   Experimental Thermal Shield
                EM Dispersion Field
                Antimissile System
                System Restoration Module
     Long-range Tractor Beam
                Gamma Rifle
                Gamma Rifle
                Phase Gun
         Cooled Plasma Cannon
                Core Cannon
                Coil Gun
          Heavy Machine Gun
                Railgun
                Railgun
                Fusion Bomb Launcher
                Phasing Sabre
                Sigix Containment Pod
[Rating: 146]

 Favorites 
-----------
Power                      Improved Deuterium Engine
  Engine                   Improved Deuterium Engine
  Power Core               Micro Fission Core
  Reactor                  Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Flexi-carbon Leg
  Wheel                    Compact Wheel
  Hover Unit               Cooled Airjet
  Flight Unit              Impulse Thruster
Utility                    High-capacity Storage Unit
  Device                   Experimental Sensor Array
  Storage                  High-capacity Storage Unit
  Processor                Advanced Terrain Scan Processor
  Hackware                 Hacking Suite
  Protection               Improved Medium Armor Plating
  Artifact                 Stasis Generator
Weapon                     Improved KE Penetrator
  Energy Gun               Heavy Laser
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Improved KE Penetrator
  Ballistic Cannon         Assault Cannon
  Launcher                 Precision Grenade Launcher
  Slashing Weapon          Great Axe

 Build                          | -11 -10 -9  -9  -9  -8  -8  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc 
Slots Evolved              18   | .   .   2   .   .   .   2   2   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   2   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Utility                  12   | .   .   1   .   .   .   2   1   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   2   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             658  | 6   28  9   11  2   .   8   37  49  20  6   51  4   20  64  35  27  5   27  43  23  2   12  .   31  106 22  3   7   
  Power                    38   | 1   6   2   2   .   .   .   3   3   .   .   2   1   1   4   3   3   .   .   .   .   .   1   .   2   3   1   .   .   
    Engine                 15   | 1   2   2   2   .   .   .   2   2   .   .   2   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   12   | .   4   .   .   .   .   .   1   1   .   .   .   .   .   3   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   1   .   2   3   1   .   .   
  Propulsion               86   | 2   7   5   3   .   .   3   5   7   1   .   8   .   4   9   5   4   .   .   .   .   .   2   .   3   9   7   1   1   
    Treads                 74   | 1   6   4   3   .   .   3   4   7   1   .   8   .   4   5   5   3   .   .   .   .   .   1   .   3   9   5   1   1   
    Leg                    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  3    | 1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Flight                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Utility                  300  | 1   5   1   1   2   .   5   12  11  12  5   20  1   7   29  19  5   4   21  29  14  2   3   .   17  62  9   .   3   
    Device                 170  | .   .   .   .   .   .   1   4   5   3   2   15  1   2   15  6   2   2   12  22  10  2   .   .   13  46  7   .   .   
    Storage                19   | 1   5   .   .   2   .   1   1   .   3   .   .   .   .   3   .   1   1   .   .   .   .   .   .   1   .   .   .   .   
    Processor              16   | .   .   .   .   .   .   .   3   .   2   .   .   .   .   2   1   .   .   1   3   .   .   .   .   .   3   .   .   1   
    Hackware               9    | .   .   .   .   .   .   .   2   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   1   .   2   
    Protection             82   | .   .   1   1   .   .   3   2   6   3   3   5   .   5   7   12  2   1   8   3   4   .   3   .   3   9   1   .   .   
    Artifact               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Weapon                   234  | 2   10  1   5   .   .   .   17  28  7   1   21  2   8   22  8   15  1   6   14  9   .   6   .   9   32  5   2   3   
    Energy Gun             26   | 1   3   .   1   .   .   .   1   2   1   .   3   1   1   2   1   .   .   .   .   .   .   .   .   .   7   2   .   .   
    Energy Cannon          29   | .   .   .   1   .   .   .   2   8   .   .   .   1   4   4   2   1   .   1   .   1   .   .   .   .   2   .   .   2   
    Ballistic Gun          128  | 1   7   1   1   .   .   .   10  13  4   .   11  .   2   13  5   11  1   2   10  6   .   5   .   5   18  2   .   .   
    Ballistic Cannon       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Launcher               20   | .   .   .   2   .   .   .   2   2   1   1   2   .   .   .   .   3   .   1   1   .   .   .   .   3   2   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        29   | .   .   .   .   .   .   .   2   3   1   .   5   .   .   3   .   .   .   2   3   2   .   1   .   1   3   1   1   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  34   | .   .   .   1   .   .   1   4   3   .   .   .   .   .   2   1   5   2   1   .   .   .   4   .   2   7   .   1   .   
Parts Lost                 143  | .   4   2   .   .   .   .   4   5   2   .   20  2   14  17  1   .   .   .   2   .   .   .   .   7   36  20  .   7   
  Power                    7    | .   .   .   .   .   .   .   1   1   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Propulsion               41   | .   .   2   .   .   .   .   2   2   .   .   8   .   3   6   .   .   .   .   .   .   .   .   .   1   7   7   .   3   
  Utility                  39   | .   .   .   .   .   .   .   .   .   .   .   2   .   4   3   .   .   .   .   1   .   .   .   .   5   12  10  .   2   
  Weapon                   56   | .   4   .   .   .   .   .   1   2   2   .   10  1   5   8   1   .   .   .   1   .   .   .   .   1   15  3   .   2   
  Highest Loss Streak      16   | .   1   1   .   .   .   .   1   2   1   .   7   2   14  4   1   .   .   .   1   .   .   .   .   3   16  14  .   7   
Average Slot Usage (%)     92   | .   96  91  100 100 100 98  98  99  99  100 95  100 90  94  99  86  88  87  88  89  89  88  89  88  88  53  8   17  
  Engine                   3    | .   7   11  11  11  11  9   3   3   6   6   6   6   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   6   .   .   .   .   .   3   3   .   .   .   .   .   4   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   5   5   5   5   5   5   4   3   2   .   .   
  Treads                   17   | .   14  26  33  33  33  27  22  22  20  20  17  20  17  12  13  12  11  11  10  10  10  9   10  11  14  9   8   10  
  Leg                      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   9   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   5    | .   .   .   .   .   .   .   1   1   1   6   8   12  9   6   4   4   4   5   10  9   10  10  10  10  8   5   .   .   
  Storage                  19   | .   25  22  22  22  22  27  23  23  20  20  20  20  20  17  17  17  17  17  15  15  15  15  15  18  19  10  .   .   
  Processor                12   | .   .   .   .   .   .   .   7   15  13  13  13  13  10  13  17  17  17  17  15  21  21  21  21  19  18  12  .   3   
  Hackware                 1    | .   .   .   .   .   .   .   9   .   5   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   2   .   3   
  Protection               5    | .   .   4   11  11  11  16  3   5   5   6   4   .   4   5   5   5   6   4   5   5   5   4   5   3   3   3   .   .   
  Energy Gun               1    | .   7   .   1   .   .   .   2   .   .   .   3   6   8   1   .   .   .   .   .   .   .   .   .   .   1   2   .   .   
  Energy Cannon            1    | .   .   .   10  11  11  9   .   .   .   .   .   4   4   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Ballistic Gun            16   | .   19  22  9   11  11  9   17  21  23  20  18  8   4   17  22  17  23  20  20  18  21  19  21  17  15  1   .   .   
Naked Turns                20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   20  .   .   
Heaviest Build             213  | 10  41  43  48  80  80  123 126 125 132 133 138 131 128 139 134 145 148 149 166 169 166 149 146 203 213 172 .   .   
  Greatest Support         160  | 20  40  66  66  62  62  78  78  84  84  76  79  62  72  91  106 160 160 160 160 160 160 160 160 160 142 84  3   3   
  Greatest Overweight (x)  6    | .   2   2   .   1   1   1   2   1   1   1   6   2   4   5   1   1   .   .   1   1   1   1   .   1   3   2   .   .   
  Average Overweight (x)   .    | .   1   1   .   .   1   1   1   1   1   1   1   1   1   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
Largest Inventory Capacity 36   | 6   16  16  16  20  20  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  36  36  36  4   4   
  Average Capacity         26   | 5   10  16  16  16  20  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  35  36  24  4   4   
  Most Carried             36   | 4   14  16  16  18  18  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  34  36  27  4   4   
  Average Carried          25   | 2   9   15  15  16  18  25  27  27  27  27  25  26  24  26  27  27  27  27  27  27  28  27  28  26  32  16  3   3   
  Final Capacity           36   | 6   16  16  16  20  20  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  28  36  36  4   4   4   
  Final Carried            34   | 4   14  16  16  18  18  28  28  28  28  28  25  28  18  28  28  28  28  28  28  28  28  28  28  34  22  4   4   2   

 Class Distribution 
--------------------
 18% | Scavenger-Skirmisher
 12% | Hauler-Gunner
 10% | Hauler-Mutant
 10% | Hauler-Tank
  9% | Scavenger-Mutant
  8% | Scavenger-Tank
  8% | Mutant
  6% | Hauler-Assassin
  5% | Hauler-Skirmisher
  5% | Scavenger-Gunner

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -9/Materials
     Scavenger-Mutant | -9/Mines
     Scavenger-Mutant | -9/Exiles
        Hauler-Mutant | -8/Mines
        Hauler-Mutant | -8/Materials
        Hauler-Gunner | -7/Factory
          Hauler-Tank | -7/Storage
          Hauler-Tank | -6/Factory
        Hauler-Mutant | -6/Waste
 Scavenger-Skirmisher | -6/Factory
      Hauler-Assassin | -6/Lower Caves
        Hauler-Mutant | -6/Lower Caves
 Scavenger-Skirmisher | -5/Factory
 Scavenger-Skirmisher | -5/Extension
 Scavenger-Skirmisher | -5/Cetus
       Scavenger-Tank | -5/Archives
 Scavenger-Skirmisher | -5/Hub_04(d)
       Scavenger-Tank | -4/Factory
 Scavenger-Skirmisher | -4/Upper Caves
 Scavenger-Skirmisher | -4/Upper Caves
 Scavenger-Skirmisher | -4/Zhirov
    Hauler-Skirmisher | -3/Proximity Caves
        Hauler-Gunner | -3/Research
        Hauler-Gunner | -3/Quarantine
        Hauler-Mutant | -2/Research
               Mutant | -2/Testing
               Mutant | -1/Access

 Resources                       | -11  -10  -9   -9   -9   -8   -8   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
-----------                Run   | Scr  Mat  Mat  Min  Exi  Min  Mat  Fac  Sto  Fac  Was  Fac  Low  Low  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  Acc  
Matter Collected           19070 | 234  672  391  236  .    32   128  975  2207 860  80   1617 153  398  1342 997  418  118  442  1107 449  43   80   50   875  4760 330  .    76   
  Remotely                 4765  | .    .    .    .    .    .    .    .    322  220  .    657  .    .    .    .    .    .    .    450  183  .    .    .    750  2018 165  .    .    
Salvage Created            23686 | .    791  451  244  .    43   300  1333 2197 850  .    1812 .    812  2357 1266 262  .    445  1628 596  75   390  .    1976 5366 416  .    76   
  Parts                    1090  | .    36   30   20   .    1    23   91   103  34   .    95   .    26   100  64   13   .    29   74   24   3    6    .    84   212  15   .    7    
Haulers Intercepted        15    | .    2    1    .    .    .    1    2    5    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Recyclers Shooed           16    | .    1    1    1    .    .    .    1    3    1    .    2    .    .    4    .    .    .    .    .    .    .    .    .    1    .    1    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      41    | .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    .    .    .    .    .    6    5    6    .    .    .    .    .    .    
  Prevented                4     | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -9  -9  -8  -8  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc 
Combat Hostiles Destroyed  357  | .   12  17  10  .   1   6   28  38  14  .   32  .   12  20  14  5   .   9   24  7   1   .   .   21  80  4   .   2   
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Guns                     278  | .   12  17  .   .   .   2   23  32  12  .   27  .   6   19  14  .   .   9   23  7   1   .   .   14  56  4   .   .   
  Cannons                  15   | .   .   .   3   .   1   4   1   .   .   .   .   .   5   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      58   | .   .   .   7   .   .   .   4   6   2   .   5   .   .   .   .   5   .   .   1   .   .   .   .   6   22  .   .   .   
Classes Destroyed          21   | .   4   1   2   .   .   3   3   .   .   .   2   .   1   .   1   .   .   .   .   1   .   .   .   .   3   .   .   .   
  Worker                   15   | .   .   .   .   .   .   .   1   3   .   .   3   .   .   4   .   .   .   .   .   .   .   .   .   1   3   .   .   .   
  Builder                  13   | .   .   .   .   .   .   1   .   2   .   .   1   .   .   1   .   .   .   .   2   .   .   .   .   1   5   .   .   .   
  Tunneler                 3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Hauler                   15   | .   2   1   .   .   .   1   2   5   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Recycler                 19   | .   1   .   1   .   .   .   .   4   1   .   1   .   .   5   2   .   .   .   .   .   .   .   .   2   1   1   .   .   
  Mechanic                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Operator                 5    | .   1   .   .   .   .   .   .   1   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  6    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   1   2   .   .   .   
  Swarmer                  62   | .   .   11  7   .   .   2   7   4   3   .   4   .   .   3   1   3   .   4   4   .   .   .   .   4   5   .   .   .   
  Saboteur                 5    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   
  Grunt                    152  | .   12  6   2   .   1   2   9   22  7   .   16  .   5   1   8   2   .   .   6   .   .   .   .   10  42  1   .   .   
  Brawler                  14   | .   .   .   1   .   .   .   .   1   1   .   2   .   2   .   .   .   .   .   1   .   .   .   .   .   6   .   .   .   
  Duelist                  14   | .   .   .   .   .   .   1   .   2   .   .   1   .   4   .   .   .   .   .   3   .   .   .   .   .   3   .   .   .   
  Protector                7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   
  Researcher               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
  Sentry                   38   | .   .   .   .   .   .   1   5   7   2   .   4   .   1   6   3   .   .   3   2   .   .   .   .   3   1   .   .   .   
  Specialist               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Hunter                   22   | .   .   .   .   .   .   .   1   1   .   .   1   .   .   7   .   .   .   .   6   2   .   .   .   1   2   1   .   .   
  Programmer               31   | .   .   .   .   .   .   .   6   1   1   .   2   .   .   4   1   .   .   2   2   .   .   .   .   3   6   2   .   1   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Lightning                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Thug                     4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   1   .   .   .   .   
  Butcher                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   3   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Best Kill Streak           32   | .   3   4   4   .   1   4   6   13  6   .   9   .   6   5   2   3   .   4   6   4   1   .   .   22  32  3   .   2   
  Combat Bots Only         23   | .   2   4   4   .   1   4   5   5   6   .   9   .   6   3   2   3   .   4   5   4   1   .   .   17  23  2   .   2   
Max Kills in Single Turn   7    | .   2   2   3   .   1   1   3   2   1   .   2   .   2   2   1   3   .   1   3   2   1   .   .   3   7   1   .   1   
  Gunslinging              1    | .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   
  Exploded                 7    | .   .   .   3   .   .   .   2   2   1   .   2   .   .   .   .   3   .   .   1   .   .   .   .   2   7   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  A7 (-5/Cetus)

 Combat                          | -11   -10   -9    -9    -9    -8    -8    -7    -7    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -3    -3    -3    -2    -2    -1    
--------                   Run   | Scr   Mat   Mat   Min   Exi   Min   Mat   Fac   Sto   Fac   Was   Fac   Low   Low   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   Zhi   Pro   Res   Qua   Res   Tes   Acc   
Damage Taken               37097 | .     967   778   244   .     14    119   2015  1809  732   .     3810  248   2240  2623  529   49    23    262   1599  354   .     .     .     3167  7109  4475  125   3806  
  Core                     5581  | .     115   140   69    .     .     8     190   136   38    .     335   80    285   305   39    .     .     19    98    32    .     .     .     208   437   1413  28    1606  
  Absorbed by Shields      2805  | .     .     .     .     .     .     .     .     .     .     .     16    .     .     45    195   30    .     .     912   310   .     .     .     335   962   .     .     .     
  Reduced by Siege Mode    385   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     12    28    24    .     .     .     264   57    .     .     .     
Core Remaining (%)         55    | 100   54    .     .     .     47    98    .     53    .     .     .     .     13    .     .     .     .     63    .     .     .     .     88    .     42    .     .     .     
Volleys Fired              957   | .     71    40    20    .     4     16    82    110   30    .     82    5     44    68    40    17    3     19    39    17    1     .     .     47    186   14    .     2     
  Largest                  4     | .     2     2     2     .     2     2     3     3     4     .     4     3     4     4     4     4     4     4     4     4     4     .     .     4     4     4     .     1     
  Hottest                  239   | .     60    43    88    .     88    88    114   128   159   .     157   125   210   206   225   126   131   138   140   140   140   .     .     140   185   239   .     105   
Shots Fired                2686  | .     137   80    23    .     8     32    218   289   110   .     252   9     78    248   141   37    12    55    145   54    4     .     .     118   584   50    .     2     
  Gun                      2482  | .     137   80    4     .     4     16    198   272   107   .     246   3     46    232   139   34    12    48    144   51    4     .     .     100   555   50    .     .     
  Cannon                   141   | .     .     .     12    .     4     16    16    10    .     .     .     6     32    16    2     1     .     6     .     3     .     .     .     .     15    .     .     2     
  Launcher                 63    | .     .     .     7     .     .     .     4     7     3     .     6     .     .     .     .     2     .     1     1     .     .     .     .     18    14    .     .     .     
  Special                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  2265  | .     102   80    4     .     4     16    171   266   104   .     216   2     15    197   137   34    12    48    144   51    4     .     .     100   530   28    .     .     
  Thermal                  272   | .     23    .     12    .     4     16    43    7     3     .     30    7     44    37    4     1     .     6     .     3     .     .     .     .     16    14    .     2     
  Explosive                45    | .     .     .     7     .     .     .     4     7     3     .     6     .     .     .     .     2     .     1     1     .     .     .     .     .     14    .     .     .     
  Electromagnetic          104   | .     12    .     .     .     .     .     .     9     .     .     .     .     19    14    .     .     .     .     .     .     .     .     .     18    24    8     .     .     
  Robot Hit Streak         53    | .     13    9     8     .     10    7     12    12    15    .     15    .     18    22    25    15    7     14    31    21    13    .     .     30    53    12    .     .     
  Robot Miss Streak        8     | .     3     4     3     .     1     2     6     7     8     .     7     .     2     2     2     1     2     2     1     1     .     .     .     2     4     3     .     .     
  Penetration Max          2     | .     .     .     .     .     .     .     .     1     1     .     1     .     .     1     1     1     .     .     1     1     .     .     .     1     2     1     .     .     
  Secondary Targets        62    | .     .     3     .     .     .     .     3     1     1     .     10    .     5     3     2     .     .     1     5     1     .     .     .     7     18    2     .     .     
    Max Gunslinging Chain  1     | .     .     1     .     .     .     .     1     1     1     .     1     .     1     1     1     .     .     1     1     1     .     .     .     1     1     1     .     .     
Shots Hit Robots           2076  | .     97    58    13    .     6     19    156   235   96    .     201   .     66    187   96    29    9     29    112   40    3     7     .     95    483   39    .     .     
  Core Hits                1311  | .     32    26    13    .     2     11    116   204   76    .     179   .     34    89    45    22    2     14    70    22    2     3     .     65    263   17    .     4     
  Critical Hits            108   | .     1     .     2     .     2     2     4     1     1     .     1     .     .     11    4     6     2     3     13    8     .     .     .     16    31    .     .     .     
  Critical Kills           36    | .     .     .     1     .     .     1     1     .     1     .     1     .     .     5     1     .     .     2     6     3     .     .     .     6     8     .     .     .     
  Critical Parts Destroyed 67    | .     1     .     1     .     2     1     3     1     .     .     .     .     .     6     3     5     1     1     6     5     .     .     .     10    21    .     .     .     
Melee Attacks              82    | .     .     .     .     .     .     .     6     7     2     .     18    8     2     6     .     .     .     6     4     2     .     7     .     1     6     2     1     4     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 82    | .     .     .     .     .     .     .     6     7     2     .     18    8     2     6     .     .     .     6     4     2     .     7     .     1     6     2     1     4     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            2     | .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           58344 | .     1128  683   650   .     117   396   3120  5508  1684  .     4666  .     1611  4599  2293  1587  243   770   3822  1291  98    892   .     4013  18166 978   .     29    
  Guns                     43020 | .     1123  683   28    .     36    127   2507  4188  1357  .     3708  .     763   4314  2293  882   243   770   3502  1291  98    .     .     2474  11671 962   .     .     
  Cannons                  1791  | .     .     .     183   .     81    269   125   .     .     .     .     .     848   285   .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Explosions               12303 | .     .     .     439   .     .     .     401   1286  327   .     958   .     .     .     .     705   .     .     320   .     .     .     .     1539  6328  .     .     .     
  Melee                    1180  | .     .     .     .     .     .     .     87    34    .     .     .     .     .     .     .     .     .     .     .     .     .     892   .     .     167   .     .     .     
  Ramming                  50    | .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     16    .     29    
  Kinetic                  39849 | .     831   683   28    .     36    127   2180  4152  1304  .     3347  .     350   3634  2293  882   243   770   3502  1291  98    .     .     2474  11087 537   .     .     
  Thermal                  3684  | .     184   .     183   .     81    269   452   36    53    .     361   .     994   715   .     .     .     .     .     .     .     .     .     54    25    277   .     .     
  Explosive                10764 | .     .     .     439   .     .     .     401   1286  327   .     958   .     .     .     .     705   .     .     320   .     .     .     .     .     6328  .     .     .     
  Electromagnetic          2817  | .     108   .     .     .     .     .     .     .     .     .     .     .     267   250   .     .     .     .     .     .     .     .     .     1485  559   148   .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 1180  | .     .     .     .     .     .     .     87    34    .     .     .     .     .     .     .     .     .     .     .     .     .     892   .     .     167   .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         36    | .     1     .     .     .     .     .     5     5     .     .     5     14    14    5     5     .     .     9     2     2     2     2     2     7     36    10    10    10    
  Average Corruption       6     | .     1     .     .     .     .     .     3     5     .     .     3     11    14    4     4     .     .     8     2     2     2     2     2     6     18    1     10    5     
  Corruption Purged        7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     .     .     .     .     .     .     1     .     .     .     
  Effects                  579   | .     2     .     .     .     .     .     37    50    .     .     29    72    41    22    25    .     .     6     4     9     4     3     3     20    244   3     3     2     
    Message Errors         93    | .     .     .     .     .     .     .     10    12    .     .     5     15    5     4     7     .     .     1     1     2     2     1     2     3     20    1     2     .     
    Matter Fused           91    | .     .     .     .     .     .     .     11    8     .     .     5     17    2     9     6     .     .     1     .     .     .     .     .     6     23    1     1     1     
    Heat Flow Errors       43    | .     .     .     .     .     .     .     1     2     .     .     1     8     3     2     3     .     .     2     2     3     2     1     .     4     9     .     .     .     
    Energy Discharges      51    | .     1     .     .     .     .     .     5     4     .     .     4     10    5     2     1     .     .     .     .     3     .     .     .     1     15    .     .     .     
    Parts Rejected         3     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     
    Data Loss (minor)      39    | .     .     .     .     .     .     .     2     5     .     .     6     7     2     1     1     .     .     .     .     1     .     1     1     2     9     .     .     1     
    Data Loss (major)      14    | .     .     .     .     .     .     .     .     1     .     .     1     1     1     2     1     .     .     1     .     .     .     .     .     1     5     .     .     .     
    Misfires               9     | .     .     .     .     .     .     .     .     1     .     .     .     2     2     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     
    Alerts                 3     | .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
    Misdirections          23    | .     .     .     .     .     .     .     .     .     .     .     .     8     5     .     .     .     .     .     .     .     .     .     .     .     10    .     .     .     
    Targeting Errors       170   | .     1     .     .     .     .     .     7     11    .     .     4     3     12    2     4     .     .     1     1     .     .     .     .     3     121   .     .     .     
    Weapon Failures        40    | .     .     .     .     .     .     .     1     6     .     .     3     .     2     .     2     .     .     .     .     .     .     .     .     .     26    .     .     .     
Overload Shots             7     | .     .     .     .     .     .     .     .     1     .     .     .     .     2     .     2     1     .     .     .     .     .     .     .     .     .     .     .     1     
  Effects                  2     | .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Energy Bleed           2     | .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            1097  | .     .     .     50    .     .     .     74    42    18    .     13    .     16    .     .     24    .     .     33    .     .     422   .     51    354   .     .     .     
  Projectiles              16    | .     .     .     .     .     .     .     .     .     .     .     .     .     16    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Explosions               534   | .     .     .     50    .     .     .     27    42    18    .     13    .     .     .     .     24    .     .     33    .     .     .     .     51    276   .     .     .     
  Melee                    547   | .     .     .     .     .     .     .     47    .     .     .     .     .     .     .     .     .     .     .     .     .     .     422   .     .     78    .     .     .     
Knockbacks                 1     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      691   | .     .     .     66    .     .     .     51    35    84    .     33    .     .     .     .     .     .     .     11    .     .     .     .     41    275   7     .     88    
  Shots                    20    | .     .     .     3     .     .     .     2     1     1     .     1     .     .     .     .     .     .     .     1     .     .     .     .     3     7     .     .     1     
  Rammed                   8     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     4     
Targets Rammed             8     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     4     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        477   | .     89    .     160   .     120   81    310   275   325   .     361   244   330   477   200   56    90    214   379   264   225   266   .     246   229   174   .     .     
  Average Temperature      77    | .     29    .     55    .     63    28    78    33    99    .     109   85    95    111   45    27    42    68    118   80    82    133   .     74    85    64    .     .     
  Received Heat Transfer   6277  | .     534   159   33    .     9     9     441   648   228   .     1281  .     423   162   121   9     .     45    160   30    .     .     .     520   1132  324   .     9     
  Effects                  4     | .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     2     .     .     .     .     .     .     .     .     .     
    Energy Bleed           2     | .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Matter Decay           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
    Damage (minor)         1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
Siege Activations          19    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     4     2     .     .     .     2     10    .     .     .     
  Total Turns              547   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     62    33    .     .     .     109   336   .     .     .     
  Longest Duration         162   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     20    24    .     .     .     102   162   .     .     .     
Robots Corrupted           4     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     1     2     .     .     .     
  Combat Hostiles          4     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     1     2     .     .     .     
  Parts Fried              20    | .     .     .     .     .     .     .     .     .     .     .     .     .     1     3     1     .     .     .     3     .     .     .     .     7     3     2     .     .     
  Impact Corruptions       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             9     | .     .     .     .     .     .     .     3     .     .     .     .     .     3     1     1     .     .     .     .     .     .     .     .     .     .     1     .     .     
  Heat Transferred         6260  | .     425   .     333   .     148   481   888   30    45    .     703   .     1627  1086  .     .     .     .     .     .     .     .     .     50    .     444   .     .     
Parts Sabotaged            3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -9   -9   -9   -8   -8   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
-------                    Run  | Scr  Mat  Mat  Min  Exi  Min  Mat  Fac  Sto  Fac  Was  Fac  Low  Low  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  Acc  
Peak Influence             2326 | .    222  386  460  .    77   415  453  1030 709  197  518  .    .    322  597  980  543  646  829  .    .    .    .    589  2326 1400 745  683  
  Initial                  1291 | .    .    29   120  .    .    29   123  186  408  197  137  .    .    90   60   333  392  189  316  .    .    .    .    .    288  1291 686  446  
  Average                  405  | .    101  202  185  .    72   212  281  672  556  197  380  .    .    153  156  709  522  461  534  .    .    .    .    322  759  1267 702  536  
Maximum Alert Level        5    | .    1    1    2    .    .    2    2    3    3    .    2    .    .    1    2    3    2    2    3    .    .    .    .    2    5    4    3    2    
  Low Security (%)         30   | 100  87   36   50   .    100  36   15   7    .    100  12   .    .    76   80   .    .    1    .    .    .    .    .    36   .    .    .    .    
  Level 1                  24   | .    12   63   33   .    .    53   61   5    2    .    27   .    .    23   3    6    6    29   13   .    .    .    .    11   36   .    .    .    
  Level 2                  32   | .    .    .    15   .    .    9    22   33   82   .    59   .    .    .    16   45   93   68   78   .    .    .    .    52   25   .    34   100  
  Level 3                  7    | .    .    .    .    .    .    .    .    53   14   .    .    .    .    .    .    47   .    .    8    .    .    .    .    .    12   .    65   .    
  Level 4                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   100  .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          102  | .    3    2    .    .    .    1    12   10   9    .    10   .    1    6    .    .    .    2    5    .    .    .    .    10   17   10   1    3    
  Investigation            12   | .    2    .    .    .    .    1    2    .    2    .    1    .    .    .    .    .    .    1    .    .    .    .    .    1    1    .    .    1    
  Extermination            24   | .    .    .    .    .    .    .    5    2    1    .    2    .    .    3    .    .    .    1    2    .    .    .    .    2    4    2    .    .    
  Reinforcement            32   | .    1    2    .    .    .    .    2    6    3    .    2    .    .    3    .    .    .    .    1    .    .    .    .    6    2    2    1    1    
  Assault                  20   | .    .    .    .    .    .    .    .    1    .    .    4    .    1    .    .    .    .    .    2    .    .    .    .    .    8    3    .    1    
  Garrison                 14   | .    .    .    .    .    .    .    3    1    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    2    3    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       8    | .    .    .    .    .    .    .    1    2    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    2    1    .    .    .    
Haulers Reinforced         6    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    2    .    .    .    .    

 Stealth                        | -11 -10 -9  -9  -9  -8  -8  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
---------                  Run  | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc 
Distress Signals           38   | .   2   4   .   .   .   1   5   5   .   .   .   .   .   2   2   1   .   1   1   .   .   .   .   4   5   4   .   1   
Communications Jammed      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Distress Signals         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Times Spotted              664  | .   23  29  16  .   3   15  47  55  20  .   44  .   15  30  33  16  5   23  39  7   .   .   .   40  123 53  7   21  
  Peak Tracking Total      28   | .   4   6   4   .   3   5   8   5   4   .   8   .   9   5   5   5   1   5   7   4   .   .   .   13  20  28  7   12  
  Tactical Retreats        43   | .   1   .   3   .   .   .   1   3   2   .   3   .   1   1   2   .   .   1   3   .   .   .   .   2   12  6   .   2   

 Traps                          | -11 -10 -9  -9  -9  -8  -8  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc 
Traps Triggered            32   | .   10  .   .   .   .   .   2   1   1   .   3   .   .   5   5   .   .   2   .   .   .   .   .   1   1   1   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -9  -8  -8  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
----------                 Run  | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc 
Machines Disabled          65   | .   .   1   1   .   .   .   .   5   3   .   6   .   .   6   4   3   2   3   2   2   .   .   .   3   20  1   1   2   
  Max in Single Turn       7    | .   .   1   1   .   .   .   .   1   1   .   1   .   .   2   1   2   1   1   1   1   .   .   .   1   7   1   1   1   
  Garrison Access          5    | .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -9  -8  -8  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
---------                  Run  | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc 
Machines Accessed          109  | .   6   4   .   1   .   2   11  13  6   .   4   1   .   9   14  .   .   5   6   .   1   6   .   4   9   3   1   3   
  Terminals                70   | .   5   3   .   .   .   1   7   10  1   .   2   .   .   6   13  .   .   5   2   .   .   .   .   3   7   2   1   2   
  Fabricators              5    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   
  Repair Stations          8    | .   .   .   .   .   .   .   .   2   3   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Recycling Units          7    | .   1   1   .   .   .   .   3   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Garrison Access          9    | .   .   .   .   .   .   1   1   1   1   .   1   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   1   
Total Hacks                333  | .   20  11  .   1   .   6   26  39  14  .   12  1   .   31  28  .   .   14  34  .   1   19  .   18  28  10  10  10  
  Successful               159  | .   8   5   .   1   .   3   7   23  6   .   3   1   .   15  16  .   .   3   18  .   1   19  .   10  9   4   4   3   
  Failed                   174  | .   12  6   .   .   .   3   19  16  8   .   9   .   .   16  12  .   .   11  16  .   .   .   .   8   19  6   6   7   
    Catastrophic           32   | .   1   .   .   .   .   1   2   3   .   .   2   .   .   1   4   .   .   2   3   .   .   .   .   3   6   1   2   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   134  | .   13  5   .   .   .   3   13  13  .   .   10  .   .   12  6   1   .   5   19  .   .   .   .   7   14  1   7   5   
  Terminals                230  | .   15  9   .   .   .   3   16  33  2   .   9   .   .   25  25  .   .   14  19  .   .   .   .   13  21  7   10  9   
  Fabricators              19   | .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   11  .   .   .   .   .   .   3   .   .   
  Repair Stations          20   | .   .   .   .   .   .   .   .   4   9   .   1   .   .   .   .   .   .   .   3   .   .   .   .   .   3   .   .   .   
  Recycling Units          19   | .   5   2   .   .   .   .   7   .   .   .   .   .   .   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
  Garrison Access          18   | .   .   .   .   .   .   3   3   2   1   .   2   .   .   1   .   .   .   .   1   .   .   .   .   .   4   .   .   1   
Terminal Hacks             89   | .   2   2   .   1   .   2   1   12  .   .   1   1   .   11  11  .   .   2   7   .   1   19  .   4   5   2   3   2   
  Record                   12   | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   7   .   2   1   .   .   .   
  Part Schematic           13   | .   1   .   .   .   .   1   .   1   .   .   .   .   .   3   1   .   .   .   2   .   .   4   .   .   .   .   .   .   
  Robot Analysis           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Prototype ID Bank        5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Open Door                13   | .   .   .   .   .   .   .   .   3   .   .   .   1   .   .   7   .   .   .   .   .   1   .   .   .   1   .   .   .   
  Level Access Points      2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Branch Access Points     7    | .   .   1   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   1   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Fabricator Index         3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Alert Level              6    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   1   1   .   .   .   
  Unreport Threat          5    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   
  Locate Traps             7    | .   1   1   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Patrol Status            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   1   .   1   1   
Fabricator Hacks           8    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   2   .   .   
  Load Schematic           5    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   
  Build                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   
Repair Station Hacks       11   | .   .   .   .   .   .   .   .   3   5   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   
  Scan Component           8    | .   .   .   .   .   .   .   .   2   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Repair                   3    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       6    | .   2   1   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      5    | .   1   1   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Analyze                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Unauthorized Hacks         39   | .   4   2   .   .   .   1   5   8   .   .   2   .   .   2   4   .   .   1   5   .   .   .   .   1   3   .   1   .   
  Terminals                32   | .   3   1   .   .   .   .   5   8   .   .   2   .   .   2   3   .   .   1   2   .   .   .   .   1   3   .   1   .   
    Track                  9    | .   .   .   .   .   .   .   1   4   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Botnet                 18   | .   2   1   .   .   .   .   4   2   .   .   1   .   .   1   2   .   .   1   1   .   .   .   .   1   2   .   .   .   
    Disrupt                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              3    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
    Prioritize             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Siphon                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              2    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Jam                    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         88   | .   6   4   .   .   .   2   11  11  6   .   4   .   .   9   9   .   .   5   4   .   .   .   .   3   8   3   1   2   
  Full Trace Events        6    | .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   14   | .   1   .   .   .   .   1   .   1   .   .   .   .   .   3   1   .   .   .   2   .   .   4   .   1   .   .   .   .   
  Parts Built              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   2   .   .   
    Matter                 724  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   490 .   .   .   .   .   .   234 .   .   
    Time                   161  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   122 .   .   .   .   .   .   39  .   .   
  Total Part Build Rating  44   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   30  .   .   .   .   .   .   14  .   .   
Parts Repaired             3    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Time                     103  | .   .   .   .   .   .   .   .   22  50  .   .   .   .   .   .   .   .   .   31  .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     14   | .   3   .   .   .   .   .   1   .   .   .   .   .   .   9   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -9  -8  -8  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
------------               Run  | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    6    | .   .   .   .   .   .   .   .   3   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Machine Destruction      6    | .   .   .   .   .   .   .   .   3   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
Robots Rewired             16   | .   .   .   .   .   .   .   1   .   .   .   .   .   2   1   9   .   .   .   .   3   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -9   -9   -9   -8   -8   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
--------                   Run   | Scr  Mat  Mat  Min  Exi  Min  Mat  Fac  Sto  Fac  Was  Fac  Low  Low  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  Acc  
Total Allies               51    | .    .    .    3    .    .    .    1    13   .    .    .    .    3    1    21   5    .    .    1    3    .    .    .    .    .    .    .    .    
  Largest Group            11    | .    .    .    3    3    3    2    2    10   4    .    .    .    2    2    11   10   7    4    1    3    3    2    2    2    .    .    .    .    
  Highest-Rated Group      662   | .    .    .    40   40   40   24   24   173  117  .    .    .    135  79   449  662  523  376  94   138  138  92   92   92   .    .    .    .    
  Highest-Rated Ally       156   | .    .    .    16   16   16   16   16   31   31   .    .    .    135  49   156  156  94   94   94   46   46   46   46   46   .    .    .    .    
Total Orders               4     | .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  4     | .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               493   | .    .    .    .    .    15   27   29   31   23   .    .    .    5    15   131  90   23   43   3    .    26   .    .    32   .    .    .    .    
  Total Damage             11220 | .    .    .    .    .    200  284  281  376  354  .    .    .    875  422  2655 2318 909  1410 48   .    597  .    .    491  .    .    .    .    
  Kills                    73    | .    .    .    .    .    2    3    1    5    4    .    .    .    5    2    17   18   4    5    1    .    4    .    .    2    .    .    .    .    
Allies Corrupted           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -9  -9  -8  -8  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc 
Robot Analysis Total       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
Derelict Logs Recovered    7    | .   .   .   2   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   
Drone Launches             21   | .   .   .   .   .   .   .   .   17  2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -9   -9   -8   -8   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
-------------              Run   | Scr  Mat  Mat  Min  Exi  Min  Mat  Fac  Sto  Fac  Was  Fac  Low  Low  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  Acc  
Turns Passed               25981 | 69   926  492  1608 508  137  551  2352 1627 991  214  1810 1481 548  1978 1810 540  210  904  1152 897  568  343  418  762  2073 622  58   332  
Spaces Moved               12926 | 54   510  253  982  321  72   266  1133 610  427  113  677  755  218  883  910  260  116  459  521  452  344  189  262  304  587  574  101  573  
  Core                     946   | 4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    268  101  573  
  Treads                   10367 | 7    53   75   982  321  72   266  1133 610  427  113  677  755  218  499  489  260  116  459  521  452  344  189  262  304  587  176  .    .    
  Legs                     805   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    384  421  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   678   | 43   457  178  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   130   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    130  .    .    
  Fastest Speed            40    | 50   100  120  145  155  175  175  170  175  180  180  180  175  175  150  150  160  160  160  160  160  160  160  160  160  175  40   50   50   
  Average Speed            158   | 104  118  128  153  157  175  175  173  178  180  180  192  188  182  169  166  162  160  160  168  162  160  160  160  179  183  87   50   50   
  Slowest Speed            280   | 160  200  165  155  175  175  180  192  180  180  180  280  195  240  260  180  180  160  160  180  180  180  180  160  186  220  200  50   50   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Exploration Rate (%)       46    | 3    86   29   99   64   19   30   37   80   20   81   22   86   31   25   92   70   84   47   17   71   55   60   31   10   43   18   26   23   
  Regions Visited          28
    Branch Regions         16
  Pre-discovered Areas     5     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    .    .    .    .    .    .    
  Known Exits Taken        20    | .    .    1    .    .    .    1    1    1    .    .    1    1    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      6     | 1    1    .    1    1    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             14    | .    .    .    3    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    .    4    1    .    2    .    .    .    .    .    
Spaces Dug                 100   | .    .    .    33   .    .    .    6    .    2    .    17   10   3    6    .    .    .    9    4    4    .    .    .    1    3    2    .    .    
Terrain Destroyed          970   | .    .    .    63   .    .    .    17   40   20   .    39   14   5    47   14   33   3    188  69   29   1    .    .    1    360  2    .    25   
  Melee                    55    | .    .    .    .    .    .    .    5    .    2    .    17   8    2    6    .    .    .    6    4    1    .    .    .    1    1    2    .    .    
  Projectile               200   | .    .    .    .    .    .    .    1    .    2    .    5    6    3    11   14   2    3    21   58   28   1    .    .    .    45   .    .    .    
  AOE                      715   | .    .    .    63   .    .    .    11   40   16   .    17   .    .    30   .    31   .    161  7    .    .    .    .    .    314  .    .    25   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -9   -9   -8   -8   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
---------                  Run   | Scr  Mat  Mat  Min  Exi  Min  Mat  Fac  Sto  Fac  Was  Fac  Low  Low  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  Acc  
Total                      16306 | 63   693  341  1065 324  75   319  1352 907  575  124  957  791  297  1199 1116 354  134  578  686  568  358  216  261  423  1156 659  106  609  
  Wait                     891   | .    49   23   32   .    .    7    22   81   79   .    101  12   1    89   28   2    3    48   46   13   12   .    .    18   190  17   .    18   
  Move                     12898 | 53   510  252  981  320  71   265  1132 609  427  112  676  754  217  882  909  259  115  458  520  451  343  188  261  303  586  571  100  573  
  Hop                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Pick Up                  319   | 4    21   9    8    1    .    14   29   17   7    1    19   6    2    50   17   16   2    6    18   5    .    1    .    16   43   7    .    .    
  Fast Attach              161   | 6    14   4    4    .    .    6    6    12   5    3    6    .    4    16   8    12   4    7    2    4    .    7    .    3    14   8    2    4    
  Attach                   187   | .    9    4    4    .    .    2    10   7    4    1    17   2    11   25   8    10   .    1    9    .    .    .    .    11   35   13   1    3    
  Detach                   25    | .    1    .    .    .    .    1    2    3    .    1    .    .    .    3    .    2    .    .    2    .    .    .    .    1    5    2    1    1    
  Swap                     312   | .    5    1    3    2    .    .    21   30   11   2    28   2    5    23   19   5    1    19   32   19   2    6    .    18   57   1    .    .    
  Drop                     321   | .    13   8    13   1    .    8    30   24   10   4    8    1    2    34   24   31   6    14   14   9    .    7    .    5    33   21   1    .    
  Fire                     957   | .    71   40   20   .    4    16   82   110  30   .    82   5    44   68   40   17   3    19   39   17   1    .    .    47   186  14   .    2    
  Melee                    82    | .    .    .    .    .    .    .    6    7    2    .    18   8    2    6    .    .    .    6    4    2    .    7    .    1    6    2    1    4    
  Ram                      7     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    4    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            15    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    2    10   .    .    .    .    .    .    .    .    .    1    .    .    .    
  Rewire                   123   | .    .    .    .    .    .    .    12   .    .    .    .    .    9    1    53   .    .    .    .    48   .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            7     | .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x3)
-9/Materials (discovered 2 exits: *Min x2)
-9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio])
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines
-8/Materials
-7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2)
-7/Storage
-6/Factory
-6/Waste
-6/Factory
-6/Lower Caves
-6/Lower Caves
-5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 3 exits: *Fac x3)
-4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research
-3/Quarantine
-2/Research (discovered 2 exits: *Tes x2)
-2/Testing
-1/Access (discovered 1 exit: Com)

 History 
---------
  Turn | Location           | Event
    39 | -11/Scrapyard      | Discovered new exit (range 15)
    70 | -11/Scrapyard      | Entered Materials
   320 | -10/Materials      | Build established: Mutant
   365 | -10/Materials      | Discovered new exit (range 15)
   659 | -10/Materials      | Discovered new exit (range 5)
   880 | -10/Materials      | Discovered new exit (range 16)
   996 | -10/Materials      | Entered another Materials area
   996 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  1203 | -9/Materials       | Identified exit to Mines
  1488 | -9/Materials       | Entered Mines
  1489 | -9/Mines           | Assembled infested the area
  1523 | -9/Mines           | Met a Derelict bent on vengeance
  1656 | -9/Mines           | Core integrity fell below 50%
  1727 | -9/Mines           | Discovered new exit (range 8)
  1774 | -9/Mines           | Joined a pair of Derelicts in attacking an 0b10 outpost
  1898 | -9/Mines           | Discovered new exit (range 13)
  1899 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  2085 | -9/Mines           | Build established: Scavenger-Mutant
  2167 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  2268 | -9/Mines           | Found a damaged Exp. Sensor Array with a note attached
  2276 | -9/Mines           | Found Prototype Device
  2443 | -9/Mines           | Learned Materials emergency access door positions
  2722 | -9/Mines           | Learned location of 1 exit from Materials
  3088 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  3090 | -9/Mines           | Discovered new exit (range 5)
  3096 | -9/Mines           | Entered Exiles
  3096 | -9/Exiles          | Accompanied by 3 allies
  3120 | -9/Exiles          | Discovered new exit (range 15)
  3138 | -9/Exiles          | Met 8R-AWN
  3171 | -9/Exiles          | Met EX-HEX
  3211 | -9/Exiles          | Met EX-BIN
  3348 | -9/Exiles          | Met EX-DEC
  3354 | -9/Exiles          | Learned location of Zion (-7)
  3581 | -9/Exiles          | Discovered new exit (range 14)
  3604 | -9/Exiles          | Entered Mines
  3604 | -8/Mines           | Accompanied by 3 allies
  3658 | -8/Mines           | Discovered new exit (range 12)
  3741 | -8/Mines           | Entered Materials
  3741 | -8/Materials       | Accompanied by 2 allies
  3741 | -8/Materials       | Evolved 2 slots: Utility x2
  3742 | -8/Materials       | Identified exit to Factory
  3742 | -8/Materials       | Identified Exp. Sensor Array
  3852 | -8/Materials       | Build established: Hauler-Mutant
  4292 | -8/Materials       | Entered Factory
  4292 | -7/Factory         | Accompanied by 1 ally
  4292 | -7/Factory         | Evolved 2 slots: Utility x1, Weapon x1
  5176 | -7/Factory         | Discovered new exit (range 13)
  5202 | -7/Factory         | Build established: Hauler-Gunner
  5223 | -7/Factory         | Identified exit to Storage
  5223 | -7/Factory         | Identified exit to Lower Caves
  6048 | -7/Factory         | Garrison activated, responded to threat
  6644 | -7/Factory         | Entered Storage
  6750 | -7/Storage         | Garrison activated, responded to threat
  7254 | -7/Storage         | Repaired Flak Gun
  7889 | -7/Storage         | Build established: Hauler-Tank
  7980 | -7/Storage         | Assisted by bots powering up and referring to "LRC-V3"
  7986 | -7/Storage         | Identified exit to Factory
  8205 | -7/Storage         | Allied Derelicts emerged from ambush trap array
  8271 | -7/Storage         | Entered Factory
  8271 | -6/Factory         | Accompanied by 4 allies
  8271 | -6/Factory         | Evolved 2 slots: Utility x1, Weapon x1
  8347 | -6/Factory         | Garrison activated, responded to threat
  9235 | -6/Factory         | Repaired Broken Exp. Sensor Array?
  9249 | -6/Factory         | Spotted B-75 Beast
  9262 | -6/Factory         | Sucked down chute
  9262 | -6/Factory         | Entered Waste
  9262 | -6/Waste           | The area was eerily silent
  9358 | -6/Waste           | Found Unknown Protection
  9358 | -6/Waste           | Identified Imp. Powered Armor
  9435 | -6/Waste           | Discovered new exit (range 12)
  9461 | -6/Waste           | Identified exit to Factory
  9476 | -6/Waste           | Entered Factory
  9515 | -6/Factory         | Build established: Hauler-Mutant
  9826 | -6/Factory         | First assault squad dispatched
 10145 | -6/Factory         | Destroyed 9 combat bots
 10149 | -6/Factory         | Lost 5 parts (2n3w)
 10566 | -6/Factory         | Lost 7 parts (3n2u2w)
 10792 | -6/Factory         | Lost 5 parts (2n3w)
 11132 | -6/Factory         | Build established: Scavenger-Skirmisher
 11251 | -6/Factory         | Discovered new exit (range 7)
 11263 | -6/Factory         | Identified exit to Lower Caves
 11286 | -6/Factory         | Entered Lower Caves
 11604 | -6/Lower Caves     | Build established: Scavenger-Assassin
 11676 | -6/Lower Caves     | Encountered a Warlord checkpoint
 11694 | -6/Lower Caves     | Identified exit to Lower Caves
 11733 | -6/Lower Caves     | Crushed by falling debris
 11733 | -6/Lower Caves     | Core integrity fell below 50%
 11733 | -6/Lower Caves     | System corruption reached 10%
 12034 | -6/Lower Caves     | Build established: Hauler-Assassin
 12767 | -6/Lower Caves     | Entered another Lower Caves area
 13064 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 13161 | -6/Lower Caves     | Core integrity fell below 20%
 13189 | -6/Lower Caves     | 99-TNT showed up to help
 13191 | -6/Lower Caves     | 99-TNT revealed a hidden path
 13202 | -6/Lower Caves     | Lost 14 parts (2p3n4u5w)
 13221 | -6/Lower Caves     | Learned Factory emergency access door positions
 13315 | -6/Lower Caves     | Entered Factory
 13315 | -5/Factory         | Accompanied by 2 allies
 13315 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 13907 | -5/Factory         | Spotted B-75 Beast
 14261 | -5/Factory         | Lost 4 parts (1n1u2w)
 14280 | -5/Factory         | Identified exit to Upper Caves
 14280 | -5/Factory         | Identified exit to Extension
 14692 | -5/Factory         | Lost 3 parts (1n2w)
 15114 | -5/Factory         | Discovered new exit (range 15)
 15227 | -5/Factory         | Build established: Scavenger-Skirmisher
 15293 | -5/Factory         | Entered Extension
 15387 | -5/Extension       | Rescued a captive Derelict
 15397 | -5/Extension       | Rescued a captive Derelict
 15547 | -5/Extension       | Rescued a captive Derelict
 15548 | -5/Extension       | Rescued a captive Derelict
 15578 | -5/Extension       | Rescued a captive Derelict
 15618 | -5/Extension       | Rescued a captive Derelict
 15969 | -5/Extension       | Spotted B-75 Beast
 15993 | -5/Extension       | Spotted B-75 Beast
 15999 | -5/Extension       | Destroyed B-75 Beast
 16298 | -5/Extension       | Discovered new exit (range 15)
 16299 | -5/Extension       | Discovered new exit (range 15)
 16540 | -5/Extension       | Rescued A7
 16543 | -5/Extension       | Disrupted transfer network
 16624 | -5/Extension       | Rescued a captive Derelict
 16690 | -5/Extension       | Rescued a captive Derelict
 16690 | -5/Extension       | Rescued a captive Derelict
 16788 | -5/Extension       | Rescued a captive Derelict
 16788 | -5/Extension       | Rescued a captive Derelict
 16806 | -5/Extension       | Build established: Scavenger-Tank
 17086 | -5/Extension       | Identified exit to Factory
 17092 | -5/Extension       | Identified exit to Cetus
 17103 | -5/Extension       | Entered Cetus
 17103 | -5/Cetus           | Accompanied by 10 allies (A7)
 17108 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 17126 | -5/Cetus           | Spotted Cetus Guard
 17126 | -5/Cetus           | Spotted Cetus Guard
 17128 | -5/Cetus           | Spotted Cetus Guard
 17132 | -5/Cetus           | Allies destroyed Cetus Guard
 17132 | -5/Cetus           | Spotted Cetus Guard
 17140 | -5/Cetus           | Allies destroyed Cetus Guard
 17142 | -5/Cetus           | Allies destroyed Cetus Guard
 17146 | -5/Cetus           | Allies destroyed Cetus Guard
 17266 | -5/Cetus           | Started Cetus Manufacturing Module
 17291 | -5/Cetus           | Manufactured an Enhanced Grunt
 17316 | -5/Cetus           | Manufactured an Enhanced Grunt
 17341 | -5/Cetus           | Manufactured an Enhanced Grunt
 17366 | -5/Cetus           | Manufactured an Enhanced Grunt
 17391 | -5/Cetus           | Manufactured an Enhanced Grunt
 17414 | -5/Cetus           | Destroyed A7
 17439 | -5/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 17585 | -5/Cetus           | Discovered new exit (range 15)
 17607 | -5/Cetus           | Identified exit to Archives
 17643 | -5/Cetus           | Entered Archives
 17643 | -5/Archives        | Accompanied by 7 allies
 17687 | -5/Archives        | Found Prototype Device
 17687 | -5/Archives        | Identified Exp. Thermal Shield
 17729 | -5/Archives        | Discovered exit to Factory (range 16)
 17751 | -5/Archives        | Discovered new exit (range 15)
 17772 | -5/Archives        | Identified exit to Hub_04(d)
 17806 | -5/Archives        | Discovered exit to Hub_04(d) (range 16)
 17853 | -5/Archives        | Entered Hub_04(d)
 17853 | -5/Hub_04(d)       | Accompanied by 4 allies
 18124 | -5/Hub_04(d)       | Discovered exit to Factory (range 13)
 18364 | -5/Hub_04(d)       | Discovered exit to Factory (range 16)
 18428 | -5/Hub_04(d)       | Build established: Scavenger-Skirmisher
 18490 | -5/Hub_04(d)       | Discovered exit to Factory (range 18)
 18737 | -5/Hub_04(d)       | Network Hub disabled
 18757 | -5/Hub_04(d)       | Entered Factory
 18757 | -4/Factory         | Accompanied by 1 ally
 18757 | -4/Factory         | Evolved 2 slots: Utility x2
 18953 | -4/Factory         | Fabricated Adv. Force Field?
 18955 | -4/Factory         | Identified exit to Upper Caves
 18955 | -4/Factory         | Identified exit to Armory
 19007 | -4/Factory         | First assault squad dispatched
 19515 | -4/Factory         | Repaired Railgun
 19667 | -4/Factory         | Fabricated Railgun (x2)
 19897 | -4/Factory         | Discovered new exit (range 9)
 19909 | -4/Factory         | Entered Upper Caves
 20069 | -4/Upper Caves     | Encountered a Warlord checkpoint
 20221 | -4/Upper Caves     | Ambushed by wild Derelicts
 20503 | -4/Upper Caves     | Discovered new exit (range 10)
 20515 | -4/Upper Caves     | Identified exit to Upper Caves
 20547 | -4/Upper Caves     | Learned location of Testing (-2)
 20690 | -4/Upper Caves     | Attacked by a delusional Derelict stockpiling Unaware
 20806 | -4/Upper Caves     | Entered another Upper Caves area
 20806 | -4/Upper Caves     | Accompanied by 3 allies
 20814 | -4/Upper Caves     | Identified exit to Research
 21076 | -4/Upper Caves     | Encountered a Warlord checkpoint
 21246 | -4/Upper Caves     | P-70 Sage assimilated allied PV-7AD(g)
 21334 | -4/Upper Caves     | Discovered new exit (range 13)
 21358 | -4/Upper Caves     | Identified exit to Zhirov
 21374 | -4/Upper Caves     | Entered Zhirov
 21374 | -4/Zhirov          | Accompanied by 2 allies
 21374 | -4/Zhirov          | Discovered new exit (range 3)
 21403 | -4/Zhirov          | Met Zhirov
 21434 | -4/Zhirov          | Learned location of Quarantine (-3)
 21434 | -4/Zhirov          | Learned location of Command (-1)
 21448 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 21497 | -4/Zhirov          | Found Alien Artifact
 21497 | -4/Zhirov          | Identified Integrated Reactor
 21497 | -4/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 21654 | -4/Zhirov          | Found Alien Artifact
 21715 | -4/Zhirov          | Identified exit to Proximity Caves
 21717 | -4/Zhirov          | Entered Proximity Caves
 21717 | -3/Proximity Caves | Accompanied by 2 allies
 21938 | -3/Proximity Caves | Build established: Hauler-Skirmisher
 22088 | -3/Proximity Caves | Discovered exit to Research (range 8)
 22135 | -3/Proximity Caves | Entered Research
 22135 | -3/Research        | Accompanied by 2 allies
 22135 | -3/Research        | Evolved 2 slots: Utility x2
 22281 | -3/Research        | Garrison activated, responded to threat
 22397 | -3/Research        | Discovered new exit (range 19)
 22499 | -3/Research        | Lost 3 parts (3u)
 22526 | -3/Research        | Identified Transdimensional Reconstructor
 22526 | -3/Research        | Warped through subspace
 22532 | -3/Research        | Destroyed 17 combat bots
 22566 | -3/Research        | Lost 3 parts (1n1u1w)
 22718 | -3/Research        | Build established: Hauler-Gunner
 22824 | -3/Research        | Identified exit to Quarantine
 22897 | -3/Research        | Entered Quarantine
 23237 | -3/Quarantine      | Found Alien Artifact
 23237 | -3/Quarantine      | Identified Stasis Generator
 23286 | -3/Quarantine      | Found Alien Energy Cannon
 23286 | -3/Quarantine      | Identified Core Cannon
 23559 | -3/Quarantine      | Found Fusion Bomb Launcher
 23583 | -3/Quarantine      | System corruption reached 10%
 23623 | -3/Quarantine      | Met incapacitated Sigix Warrior
 23623 | -3/Quarantine      | Lockdown squad dispatched
 23630 | -3/Quarantine      | Acquired the access code to the Sigix quarantine chamber
 23634 | -3/Quarantine      | Unlocked Sigix quarantine chamber
 23685 | -3/Quarantine      | First assault squad dispatched
 23701 | -3/Quarantine      | Spotted Lightning
 23701 | -3/Quarantine      | Spotted Lightning
 23701 | -3/Quarantine      | Spotted Lightning
 23724 | -3/Quarantine      | Destroyed Lightning
 23739 | -3/Quarantine      | Destroyed Lightning
 23760 | -3/Quarantine      | Lost 3 parts (1u2w)
 23793 | -3/Quarantine      | Destroyed Lightning
 23856 | -3/Quarantine      | Destroyed 7 combat bots
 23861 | -3/Quarantine      | Found Prototype Processor
 23864 | -3/Quarantine      | Found Prototype Device
 23872 | -3/Quarantine      | Identified EM Dispersion Field
 23875 | -3/Quarantine      | Found Prototype Device
 23876 | -3/Quarantine      | Identified Exp. Targeting Computer
 23878 | -3/Quarantine      | Identified Exp. Phase Shifter
 24265 | -3/Quarantine      | Garrison activated, responded to threat
 24318 | -3/Quarantine      | Found Antimissile System
 24473 | -3/Quarantine      | Lost 4 parts (1n2u1w)
 24557 | -3/Quarantine      | Lost 5 parts (1n2u2w)
 24628 | -3/Quarantine      | Discovered new exit (range 15)
 24717 | -3/Quarantine      | Build established: Scavenger-Gunner
 24738 | -3/Quarantine      | Lost 4 parts (1u3w)
 24856 | -3/Quarantine      | Core integrity fell below 50%
 24873 | -3/Quarantine      | System corruption reached 30%
 24903 | -3/Quarantine      | Scanned by Researcher
 24909 | -3/Quarantine      | High security lockdown imminent
 24952 | -3/Quarantine      | Destroyed 23 combat bots
 24968 | -3/Quarantine      | Identified exit to Research
 24970 | -3/Quarantine      | Entered Research
 24970 | -2/Research        | Evolved 2 slots: Utility x2
 24991 | -2/Research        | Lost 16 parts (2p4n3u7w)
 25224 | -2/Research        | Build established: Hauler-Mutant
 25236 | -2/Research        | Fabricated Railgun (x2)
 25250 | -2/Research        | First assault squad dispatched
 25286 | -2/Research        | Garrison activated, responded to threat
 25413 | -2/Research        | Lost 14 parts (5n6u3w)
 25457 | -2/Research        | Spotted B-90 Cyclops
 25487 | -2/Research        | Identified exit to Testing
 25574 | -2/Research        | Core integrity fell below 50%
 25587 | -2/Research        | Core integrity fell below 20%
 25592 | -2/Research        | System corruption reached 10%
 25592 | -2/Research        | Entered Testing
 25601 | -2/Testing         | Lost 6 parts (2n4u)
 25619 | -2/Testing         | Found Prototype Ballistic Cannon
 25619 | -2/Testing         | Identified Perforator
 25635 | -2/Testing         | Identified exit to Access
 25650 | -2/Testing         | Entered Access
 25650 | -1/Access          | Evolved 2 slots: Propulsion x2
 25660 | -1/Access          | Build established: Mutant
 25809 | -1/Access          | Energy Cycler disabled
 25900 | -1/Access          | First assault squad dispatched
 25922 | -1/Access          | Spotted B-99 Colossus
 25923 | -1/Access          | Spotted B-99 Colossus
 25928 | -1/Access          | Identified exit to Command
 25966 | -1/Access          | Core integrity fell below 50%
 25979 | -1/Access          | Core integrity fell below 20%
 25980 | -1/Access          | System corruption reached 10%
 25982 | -1/Access          | Destroyed by H-88 Terminator with KE Penetrator

 Last Messages 
---------------
25974_ B-99 Colossus activates siege mode.
25975_ Slammed into P-80 Master.
25975_ Slug penetrates H-88 Terminator.
25975_ Slug penetrates B-99 Colossus.
25976_ Acquired 56 matter.
25976_ Slug penetrates Sealed Heavy Doors.
25977_ Slammed into E-15 Imp.
25977_ E-15 Imp destroyed.
25978_ Slammed into L-61 Swordsman.
25979_ Acquired 20 matter.
25979_ Penetrated by Slug.
25979_ Slug penetrates Reinforced Barrier.
25979_ Penetrated by Slug. <x2>
25979_ Slug penetrates H-88 Terminator. <x3>
25979_ Slug penetrates Reinforced Barrier.
25980_ B-99 Colossus activates siege mode.
25981_ Penetrated by Slug.
25981_ Slug penetrates H-88 Terminator.
25981_ Slug penetrates Reinforced Barrier.
25982_ Penetrated by Slug. <x2>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           68
Coolant Potential          100
Energy Generation          35
Energy Capacity            350
Matter Stores              300
Matter Capacity            450
Sight Range                16
Robot Scan Range           30
Terrain Scan Range         20
Terrain Scan Density       210
Jamming Range              12
Additional Mass Support    12
Armor Coverage             1650
Resistance: KI             25
Resistance: TH             30
Resistance: EM             75
Core Shielding             30
Propulsion Shielding       66
Weapon Shielding           66
Melee Speed Boost          20
Phase Shifting             20
Evasion (%)                62
Targeting Accuracy         26
Core Analysis              10
Recoil Reduction           6
Kinecelleration            30
Salvage Targeting          3
Offensive Hacking          20
Defensive Hacking          14

 Item Schematics 
-----------------
     Hcp. Storage Unit | -10/Materials | Hacked
     Lrg. Storage Unit | -8/Materials  | Hacked
   Cmb. Gravmag System | -7/Storage    | Hacked
      Adv. Force Field | -5/Factory    | Hacked
              Flak Gun | -5/Factory    | Hacked
     Hvy. Siege Treads | -5/Factory    | Hacked
          Biometal Leg | -5/Extension  | Hacked
               Railgun | -4/Factory    | Hacked
     Imp. Heavy Treads | -4/Factory    | Hacked
     Assault Drone Bay | -4/Zhirov     | Free
    Exp. Optical Array | -4/Zhirov     | Free
        Exp. Heat Sink | -4/Zhirov     | Free
      Imp. Arc Thrower | -4/Zhirov     | Free
 Centrium Heavy Treads | -3/Research   | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
 Adv. Force Field | x2 | -4/Factory  
          Railgun | x2 | -4/Factory  
          Railgun | x2 | -2/Research 

 Alien Tech Used 
-----------------
Integrated Reactor
Transdimensional Reconstructor
Stasis Generator
Core Cannon

 Achievements 
--------------
Killing Spree

 Challenges 
------------
None

 Game 
------
Seed              AntimissileIntegrityTorch
  Manual?         0
Play Time         05:35:39
  Cumulative      157.8 hours
  Start           2021.06.28 @ 00:00:18
  End             2021.06.28 @ 06:00:24
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          45
  Rogue           28
  Adventurer      17
  Explorer        0
Win Type          -
  Total           8
  Types           6/0/1/1/0/0/0/0/0
Lore%             67
Gallery%          67
Achievement%      58
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              28/Dina
Map View          72x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 66937946-1720-4004-8367-a51c57f8b0f8