Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.16 @ 08:16:33 Player: Mr Goldstein Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (1) 5 Value Destroyed (5) 5 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (5085) 5085 TOTAL SCORE: 11895 Bonus ------- Pacifist 4085 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Improved Utility Shielding Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Machine Analyzer [Rating: 6] Favorites ----------- Power None Propulsion None Utility Improved Signal Interpreter Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon None Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Fac Fac DSF Res Tes Res Slots Evolved 16 | . . . 2 . 2 2 2 . 2 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 16 | . . . 2 . 2 2 2 . 2 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 2 | . . . . . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . 2 . . . . . . Device . | . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 1 | . . . . . . . . 1 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 1 | . . . . . . . . 6 5 5 5 . . . Processor 1 | . . . . . . . . 4 5 5 5 . . . Naked Turns 582 | . 21 7 34 16 68 23 95 10 . . 2 49 153 104 Heaviest Build 3 | . . . . . . . . 3 . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 2 | . . . . . . . . 1 1 1 1 1 2 2 Average Carried . | . . . . . . . . . 1 1 1 1 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 2 | . . . . . . . . 1 1 1 1 1 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Fac Fac DSF Res Tes Res Matter Collected 220 | 200 . . . . . . . 20 . . . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 26 | . . . . . . . . . . . . . 26 . Parts 5 | . . . . . . . . . . . . . 5 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Fac Fac DSF Res Tes Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . . . . 1 . Builder 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 1 | . . . . . . . . . . . . . 1 . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Fac Fac DSF Res Tes Res Damage Taken 3714 | . . 32 133 37 158 . . 567 859 . 126 217 134 1451 Core 3543 | . . 32 133 37 158 . . 404 851 . 126 217 134 1451 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 87 . 57 71 100 . 52 14 . 89 . 73 . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits 1 | . . . . . . . . . . . . . 1 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 99 | . . . 10 . 6 . . . 32 . . 6 37 8 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 99 | . . . 10 . 6 . . . 32 . . 6 37 8 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 2 2 . . . . . 4 Average Corruption 2 | . . . . . . . 2 2 . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . 1 . . . . . . 1 Message Errors 1 | . . . . . . . 1 . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 47 | . . . 5 . 3 . . . 14 . . 3 18 4 Shots . | . . . . . . . . . . . . . . . Rammed 14 | . . . 1 . 1 . . . 6 . . 1 4 1 Targets Rammed 14 | . . . 1 . 1 . . . 6 . . 1 4 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . Received Heat Transfer 529 | . . . 36 24 . . . 72 63 . . 27 55 252 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Fac Fac DSF Res Tes Res Peak Influence 142 | . . . 45 17 59 26 12 71 142 69 48 57 141 138 Initial 78 | . . . . 17 6 26 12 11 37 69 48 27 31 78 Average 50 | . . . 19 17 34 26 12 33 75 69 48 33 67 94 Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 4 | . . . . . . . 1 . 1 . 1 1 . . Investigation 1 | . . . . . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . . . . . 1 . 1 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Fac Fac DSF Res Tes Res Distress Signals 4 | . . . . . . . . . 2 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 74 | . 1 3 3 3 9 . . 14 13 . 6 3 8 11 Peak Tracking Total 12 | . 1 3 5 3 8 . . 12 8 . 6 3 6 7 Tactical Retreats 9 | . . . . . . . . 2 3 . . . 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Fac Fac DSF Res Tes Res Traps Triggered 3 | . . . . . . . 1 . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Fac Fac DSF Res Tes Res Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Fac Fac DSF Res Tes Res Machines Accessed 5 | . . . . . 1 . 1 . 1 1 . . 1 . Terminals 5 | . . . . . 1 . 1 . 1 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 9 | . . . . . 1 . 4 . 2 1 . . 1 . Successful 4 | . . . . . 1 . 1 . 1 1 . . . . Failed 5 | . . . . . . . 3 . 1 . . . 1 . Catastrophic 1 | . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 4 | . . . . . 1 . . . 2 . . . 1 . Terminals 9 | . . . . . 1 . 4 . 2 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 3 | . . . . . 1 . 1 . . 1 . . . . Open DSF 2 | . . . . . . . 1 . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 . 1 . 1 . . . 1 . Full Trace Events 1 | . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac DSF Fac Fac DSF Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Fac Fac DSF Res Tes Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Fac Fac DSF Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Fac Fac DSF Res Tes Res Turns Passed 782 | 11 21 7 34 16 68 23 95 49 104 32 16 49 153 104 Spaces Moved 1520 | 23 42 13 66 32 133 46 190 90 195 64 30 96 294 206 Core 1520 | 23 42 13 66 32 133 46 190 90 195 64 30 96 294 206 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 17 | 3 15 9 11 11 19 2 7 90 6 4 35 4 42 8 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Mat Fac Fac DSF Fac Fac DSF Res Tes Res Total 1526 | 22 41 12 66 31 133 45 189 92 200 63 30 96 299 207 Wait 1 | . . . . . . . . . . . . . 1 . Move 1507 | 22 41 12 66 31 132 45 189 89 194 63 29 95 293 206 Hop . | . . . . . . . . . . . . . . . Pick Up 2 | . . . . . . . . 1 . . . . 1 . Fast Attach 2 | . . . . . . . . 2 . . . . . . Attach . | . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ram 13 | . . . . . 1 . . . 6 . . 1 4 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: [*Fac] / Sto x2) -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 12 | -11/Junkyard | Entered Materials 26 | -10/Materials | Discovered new exit (range 15) 33 | -10/Materials | Entered Mines 36 | -10/Mines | Discovered new exit (range 9) 40 | -10/Mines | Entered Materials 40 | -9/Materials | Evolved 2 slots: Utility x2 71 | -9/Materials | Discovered new exit (range 6) 74 | -9/Materials | Entered Mines 85 | -9/Mines | Discovered new exit (range 12) 86 | -9/Mines | Learned location of Storage (-8) 90 | -9/Mines | Entered Materials 90 | -8/Materials | Evolved 2 slots: Utility x2 102 | -8/Materials | Identified exit to Storage 153 | -8/Materials | Discovered new exit (range 5) 158 | -8/Materials | Entered Factory 158 | -7/Factory | Evolved 2 slots: Utility x2 174 | -7/Factory | Discovered new exit (range 16) 181 | -7/Factory | Entered another Factory area 181 | -6/Factory | Evolved 2 slots: Utility x2 276 | -6/Factory | Identified exit to DSF 276 | -6/Factory | Entered DSF 276 | -6/DSF | Encountered a pitched battle between 0b10 and Warlord forces 282 | -6/DSF | Spotted B-75 Beast 318 | -6/DSF | Discovered new exit (range 15) 325 | -6/DSF | Build established: Mutant 325 | -6/DSF | Identified exit to Factory 325 | -6/DSF | Entered Factory 325 | -5/Factory | Evolved 2 slots: Utility x2 410 | -5/Factory | Core integrity fell below 50% 418 | -5/Factory | Core integrity fell below 20% 424 | -5/Factory | Discovered new exit (range 8) 428 | -5/Factory | Identified exit to Factory 429 | -5/Factory | Entered another Factory area 429 | -4/Factory | Evolved 2 slots: Utility x2 461 | -4/Factory | Identified exit to DSF 461 | -4/Factory | Entered DSF 470 | -4/DSF | Discovered new exit (range 14) 477 | -4/DSF | Entered Research 477 | -3/Research | Evolved 2 slots: Utility x2 519 | -3/Research | Discovered new exit (range 16) 526 | -3/Research | Entered Testing 674 | -3/Testing | Discovered new exit (range 10) 679 | -3/Testing | Entered Research 679 | -2/Research | Evolved 2 slots: Utility x2 693 | -2/Research | Spotted B-90 Cyclops 710 | -2/Research | Spotted B-90 Cyclops 733 | -2/Research | Core integrity fell below 50% 765 | -2/Research | Core integrity fell below 20% 783 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 00600_ W-44 Eye sends out distress signal. 00601_ Critical hit (Burn: +50). 00603_ K-01 Serf collects debris. 00617_ Slammed into R-10 Processor. 00619_ Destabilizing: Core damaged (-13). 00621_ Slammed into R-10 Processor. 00663_ Penetrated by Slug. 00674_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 00692_ Slammed into U-05 Engineer. 00692_ U-05 Engineer sends out distress signal. 00695_ ALERT: All DSF locations entering lockdown mode. 00710_ Critical hit (Burn: +37). 00729_ K-01 Serf destroyed. 00731_ B-90 Cyclops activates siege mode. 00734_ U-05 Engineer builds a Wall. 00757_ System corrupted: Energy discharge (-34). 00780_ Hypercollider disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##############???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# """"""t #???????????????????? | | ????????????????# """""" #???????????????????? | | ????????????????# """"" #???????????????????? | | ????????????????# """"" #???????????????????? | | ????????????????# """""" #???????????????????? | | ????????????????# """"""g #???????????????????? | | ????????????????# gg #???????????????????? | | ????????????????# g #???????????????????? | | ????????????????# #??? #??????????????? | | ????????#################@#### #??????????????? | | ????????# R #??????????????? | | ????????# #??????????????? | | ????????# +??????????????? | | ????????# #??????????????? | | ????????# #############+########??????????????? | | ????????# #???????????????????????????????????? | | #####+### #???????????????????????????????????? | | +???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ###+##### #???????????????????????????????????? | | [ # #???????????????????????????????????? | | # #???????????????????????????????????? | | """ + #???????????????????????????????????? | | ] """ # #???????????????????????????????????? | | """ # #???????????????????????????????????? | | ?# #???????????????????????????????????? | | ?# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ######??# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableBattleEdition Manual? 0 Play Time 00:10:15 Cumulative 216.8 hours Start 2023.05.16 @ 08:07:22 End 2023.05.16 @ 08:16:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 652 Rogue 652 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa1765e3-61bb-4a0f-8466-902a9ec19cf6