Cogmind - Beta 13 X2 --- EXPLORER MODE // 2024.01.28 @ 22:11:14 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by EQ-019 with Heavy Hardcell Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (372) 1860 Value Destroyed (22356) 22356 Prototype IDs (71) 1420 Alien Tech Used (0) 0 Bonus (20970) 20970 TOTAL SCORE: 54106 Bonus ------- High Alert Combat Kills 5879 Follower Combat Kills 2515 Entered Garrisons 600 Used RIF Installer 2000 Entered DSFs 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1024 Cogmind --------- Core Integrity 0/1750 Matter 171/300 Energy 68/1100 System Corruption 2% Temperature Cool (0) Movement Walking (175) Ox1 Location -1/Command Parts ------- > --- POWER (4) -------- Singularity Reactor > --- PROPULSION (6) --- Arachnoskeleton Experimental Biometal Leg > --- UTILITY (12) ----- Advanced Power Amplifier Advanced Power Amplifier Experimental Cooling System Experimental Cooling System (fused) Experimental Target Analyzer Experimental Core Analyzer Precision Matter Filter Advanced Kinecellerator Experimental Thermal Defense Suite Improved Energy Mantle Antimissile System > --- WEAPON (4) ------- Heavy Quantum Rifle Multirail Heavy Hardcell Cannon > --- INVENTORY (7) ---- Experimental Reaction Control System Improved Focal Shield Experimental System Purifier Multirail Smartbomb Launcher Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Singularity Reactor > --- PROPULSION ------- Arachnoskeleton High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Experimental Cooling System Experimental Cooling System Experimental Target Analyzer Experimental Core Analyzer Advanced Kinecellerator Experimental Reaction Control System Improved Powered Armor Experimental Thermal Defense Suite Improved Energy Mantle Experimental System Purifier > --- WEAPON ----------- Heavy Quantum Rifle Multirail Heavy Hardcell Cannon > --- INVENTORY -------- Experimental Energy Well Precision Matter Filter Improved Focal Shield Antimissile System Multirail Smartbomb Launcher [Rating: 239] Favorites ----------- Power Hybrid Antimatter Reactor Engine Light Ion Engine Power Core Hybrid Fission Core Reactor Hybrid Antimatter Reactor Propulsion Arachnoskeleton Treads Light Treads Leg Arachnoskeleton Hover Unit Hover Unit Flight Unit VTOL Module Utility Advanced Power Amplifier Device Advanced Power Amplifier Storage Energy Well Processor Armor Integrity Analyzer Hackware Makeshift System Shield Protection Improved Powered Armor Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Gar Fac DSF Res Gar Res Acc Com Slots Evolved 22 | 6 1 1 1 3 6 2 1 1 . . . . . . . Power 3 | . . . 1 . 1 . 1 . . . . . . . . Propulsion 5 | 1 1 . . . 2 . . 1 . . . . . . . Utility 11 | 4 . 1 . 3 2 1 . . . . . . . . . Weapon 3 | 1 . . . . 1 1 . . . . . . . . . Parts Attached 263 | 9 18 4 18 15 38 18 39 10 . 2 29 17 . 4 42 Power 43 | 1 2 . 4 2 10 1 10 . . 1 1 5 . 1 5 Engine 11 | 1 1 . 4 2 3 . . . . . . . . . . Core 8 | . 1 . . . 6 . 1 . . . . . . . . Reactor 24 | . . . . . 1 1 9 . . 1 1 5 . 1 5 Propulsion 36 | 2 8 . 1 . 4 2 2 4 . . 6 1 . . 6 Treads 2 | 2 . . . . . . . . . . . . . . . Leg 29 | . 3 . 1 . 4 2 2 4 . . 6 1 . . 6 Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . . . Flight 3 | . 3 . . . . . . . . . . . . . . Utility 125 | 4 5 2 4 10 16 7 21 1 . 1 19 7 . 2 26 Device 86 | 1 5 1 1 5 12 3 16 1 . 1 12 3 . 2 23 Storage 3 | . . . . . . . 1 . . . 1 . . . 1 Processor 11 | 1 . 1 . 1 3 . 3 . . . . 1 . . 1 Hackware 8 | . . . 2 1 . 4 . . . . 1 . . . . Protection 17 | 2 . . 1 3 1 . 1 . . . 5 3 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 59 | 2 3 2 9 3 8 8 6 5 . . 3 4 . 1 5 Energy Gun 26 | 1 2 . 4 1 4 1 3 3 . . 2 3 . . 2 Energy Cannon 3 | . . . 2 . . . . . . . 1 . . . . Ballistic Gun 6 | 1 . . . 1 1 1 . . . . . . . 1 1 Ballistic Cannon 6 | . . . 1 1 . . 1 1 . . . . . . 2 Launcher 6 | . . 2 . . 2 1 . . . . . 1 . . . Special Weapon 7 | . . . 2 . . 3 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . 1 2 1 . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 1 . 5 1 8 . . . 9 . . 1 13 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . 4 Parts Lost 2 | . . . . 1 1 . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 1 | . . . . 1 . . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Highest Loss Streak 1 | . . . . 1 1 . . . . . . . . . . To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 82 | . 91 98 68 71 76 85 86 87 88 88 87 87 88 87 86 Engine 4 | . 9 8 11 10 3 3 1 . . . . . . . . Core 1 | . . . . . 7 4 1 . . . . . . . . Reactor 6 | . . . . . . 1 10 15 15 15 15 14 15 15 13 Leg 11 | . 3 . 5 5 9 17 15 14 15 15 14 15 15 15 14 Device 25 | . 19 35 20 21 25 19 23 25 26 26 30 32 30 29 33 Processor 6 | . 9 3 3 4 7 7 8 7 7 7 7 8 11 11 7 Hackware 5 | . . . 6 8 8 13 9 7 7 6 . . . . . Protection 5 | . 16 8 6 8 3 3 3 3 3 3 4 2 3 3 2 Energy Gun 6 | . 8 8 5 5 6 5 5 6 7 7 6 6 7 4 2 Ballistic Gun 1 | . 9 2 . 4 2 . . . . . . . . 2 3 Launcher 1 | . . 5 2 . 1 1 . . . . . 2 3 3 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 154 | 12 13 12 20 40 64 68 113 114 114 116 131 131 126 130 154 Greatest Support 152 | 40 40 23 61 55 83 101 139 139 139 139 145 145 145 145 152 Greatest Overweight (x) 2 | . 1 . . . 1 . 1 2 . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 2 2 2 2 3 4 5 6 6 6 6 7 7 7 7 7 Average Capacity 4 | 1 2 2 2 2 3 4 5 6 6 6 6 7 7 7 7 Most Carried 7 | 1 2 2 2 3 4 5 6 6 6 6 7 7 7 7 7 Average Carried 3 | . 1 2 1 2 3 4 5 5 6 5 6 6 7 7 6 Final Capacity 7 | 2 2 2 2 3 4 5 6 6 6 6 7 7 7 7 7 Final Carried 7 | 1 2 2 2 3 2 5 6 6 6 6 7 7 7 7 6 Class Distribution -------------------- 32% | Hacker-Mutant 16% | Hacker-Gunner 15% | Hacker-Tank 14% | Wizard-Gunner 5% | Hacker-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Skirmisher | -7/Recycling Wizard-Assassin | -5/Factory Wizard-Gunner | -5/Garrison Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Garrison Wizard-Gunner | -4/Factory Wizard-Gunner | -4/DSF Hacker-Tank | -3/Research Hacker-Tank | -3/Garrison Hacker-Gunner | -2/Research Hacker-Tank | -1/Access Hacker-Tank | -1/Command Resources | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Gar Fac DSF Res Gar Res Acc Com Matter Collected 7521 | 267 364 141 305 223 1026 385 848 761 . 210 930 753 . 118 1190 Remotely 2516 | . 250 141 305 223 969 378 250 . . . . . . . . Salvage Created 19232 | . 1128 210 1094 406 1839 2197 4003 1500 . 336 2324 1489 127 356 2223 Parts 877 | . 67 12 69 13 86 100 196 61 . 16 103 78 8 18 50 Haulers Intercepted 7 | . 2 . . . . . 4 . . . 1 . . . . Recyclers Shooed 12 | . 1 . . 2 1 . 4 . . . 1 . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Gar Fac DSF Res Gar Res Acc Com Combat Hostiles Destroyed 326 | . 19 14 22 1 41 17 66 30 . 8 36 39 1 9 23 Melee 5 | . . . . . . . 4 . . . . 1 . . . Guns 183 | . 19 11 10 1 24 9 49 14 . 1 17 16 1 3 8 Cannons 76 | . . . . . . . 12 14 . 7 19 11 . . 13 AOE 46 | . . 3 3 . 14 7 . . . . . 11 . 6 2 Classes Destroyed 28 | . 6 3 4 . 5 1 5 1 . 1 . 1 . . 1 Worker 12 | . 2 . . . 2 . 5 . . . 1 . . . 2 Builder 2 | . . . . . 1 . . . . . 1 . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . Hauler 7 | . 2 . . . . . 4 . . . 1 . . . . Recycler 13 | . 1 . . 5 1 . 2 . . . 3 . . . 1 Mechanic 2 | . . . . . 1 . 1 . . . . . . . . Operator 3 | . . . . . . . 1 . . . . . . 1 1 Turret 2 | . . . 2 . . . . . . . . . . . . Watcher 10 | . 3 . . . 2 . 3 . . . . . . 1 1 Swarmer 49 | . . 2 4 . 11 3 9 3 . . 3 8 . 6 . Cutter 3 | . . . . . . . . . . . . 3 . . . Saboteur 5 | . . . . . . . 2 . . . . 3 . . . Grunt 100 | . 19 2 . . 13 4 22 6 . 3 11 14 . 2 4 Brawler 12 | . . . . . . 1 6 5 . . . . . . . Duelist 3 | . . . . . . . 2 1 . . . . . . . Protector 2 | . . . . . . . 1 . . . . . . . 1 Sentry 29 | . . . 1 1 2 6 4 4 . . 4 5 . . 2 Demolisher 1 | . . 1 . . . . . . . . . . . . . Specialist 11 | . . . . . 2 2 3 1 . 2 1 . . . . Hunter 31 | . . . . . 6 2 7 6 . 2 5 2 1 . . Programmer 38 | . . . . . 7 1 9 1 . . 10 3 . . 7 Heavy 2 | . . . . . . . . . . 1 1 . . . . Behemoth 5 | . . . . . . . 1 1 . . 1 1 . 1 . M Guard 2 | . . . . . . . . . . . . . . . 2 Enhanced Q-Series 4 | . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . 2 . . . . . . . Artisan 3 | . . . 3 . . . . . . . . . . . . Subdweller 18 | . . . 17 1 . . . . . . . . . . . Assembled 9 | . . 9 . . . . . . . . . . . . . Best Kill Streak 14 | . 6 8 4 3 7 4 14 8 . 5 12 6 1 4 5 Combat Bots Only 14 | . 5 8 4 1 6 4 14 8 . 5 11 6 1 4 5 Max Kills in Single Turn 4 | . 2 1 1 2 4 2 2 2 . 1 2 4 1 3 2 Gunslinging 1 | . 1 . . . . . 1 1 . . . 1 . . . Exploded 4 | . . 1 1 . 4 2 . . . . . 4 . 3 2 Melee 1 | . . . . . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Gar Fac DSF Res Gar Res Acc Com Hostile Shots Fired 2656 | . 64 36 179 72 339 147 457 182 . 22 266 205 10 74 603 Missed 902 | . 16 13 67 18 108 39 140 57 . 10 117 92 4 34 187 Damage Taken 14844 | . 367 235 967 249 1816 947 2999 1345 . 247 818 766 47 342 3699 Core 10482 | . 253 170 707 171 1319 673 2094 914 . 177 530 528 30 232 2684 Absorbed by Shields 7263 | . . . . . 812 637 886 388 . 76 761 654 44 312 2693 Redirected to Core 9006 | . 183 122 527 147 1213 550 1839 797 . 144 487 464 30 219 2284 Redirected to Shielding 107 | . 51 20 36 . . . . . . . . . . . . Ignored by Resistances 20296 | . 227 147 701 221 1706 945 2396 1113 . 182 1469 1622 55 691 8821 Core Remaining (%) 99 | 100 . . . 100 . . . 100 . 95 . 100 99 . . Volleys Fired 1068 | . 67 38 191 15 123 84 107 85 . 19 78 90 5 23 143 Largest 3 | . 2 2 1 2 2 2 3 3 . 3 3 3 2 2 3 Hottest 560 | . 60 60 100 99 130 130 240 240 . 240 560 240 160 160 365 Shots Fired 2039 | . 130 45 191 30 249 171 285 202 . 23 215 185 10 35 268 Gun 1609 | . 130 41 143 27 228 166 246 140 . 4 146 131 10 26 171 Cannon 323 | . . . 13 3 . . 27 61 . 19 69 41 . . 90 Launcher 66 | . . 4 9 . 21 3 . . . . . 13 . 9 7 Special 41 | . . . 26 . . 2 12 1 . . . . . . . Kinetic 560 | . 67 7 7 15 59 . 27 61 . 19 69 41 . 2 186 Thermal 851 | . . . 32 . 37 6 246 140 . 4 146 131 10 24 75 Explosive 66 | . . 4 9 . 21 3 . . . . . 13 . 9 7 Electromagnetic 547 | . 63 34 143 15 132 160 . . . . . . . . . Robot Hit Streak 78 | . 29 19 78 58 39 37 26 50 . 18 25 40 6 17 55 Robot Miss Streak 11 | . 1 2 2 1 11 4 5 2 . 1 2 2 1 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 17 | . 3 . . . 3 . 6 2 . . . 3 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 1 . . . 1 . . . Autonomous 135 | . . . . . 39 6 90 . . . . . . . . Shots Hit Robots 1661 | . 105 30 138 26 216 166 260 161 . 20 158 123 7 22 229 Core Hits 1049 | . 44 24 54 31 215 77 151 66 . 11 81 92 4 31 168 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . 3 Critical Strikes 31 | . . 2 2 . . 4 2 2 . 1 4 3 . . 11 Destroy 7 | . . . . . . . . . . . . . . . 7 Blast 16 | . . . . . . . 2 2 . 1 4 3 . . 4 Corrupt 4 | . . 2 2 . . . . . . . . . . . . Impale 4 | . . . . . . 4 . . . . . . . . . Melee Attacks 40 | . 1 . . . 1 25 13 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 39 | . . . . . 1 25 13 . . . . . . . . Sneak Attacks 4 | . 1 . . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 64196 | . 1463 527 2542 794 6009 4710 11971 7110 . 1319 7097 6562 209 1959 11924 Guns 35042 | . 1460 360 1865 580 3462 2118 9129 3502 . 105 3442 2486 209 646 5678 Cannons 18460 | . . . . 61 . . 2165 3608 . 1214 3655 2449 . . 5308 Explosions 8952 | . . 167 677 148 2547 1535 . . . . . 1627 . 1313 938 Melee 1734 | . . . . . . 1057 677 . . . . . . . . Ramming 8 | . 3 . . 5 . . . . . . . . . . . Kinetic 24677 | . 637 64 . 343 1499 . 2165 3608 . 1214 3655 2449 . 42 9001 Thermal 23818 | . . 36 255 148 474 1443 9129 3502 . 105 3442 2486 209 604 1985 Explosive 7347 | . . 131 422 . 2547 369 . . . . . 1627 . 1313 938 Electromagnetic 6612 | . 823 296 1865 298 1489 1841 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1734 | . . . . . . 1057 677 . . . . . . . . Highest Corruption 18 | . . . . . 12 7 10 10 . . 4 7 . 1 18 Average Corruption 7 | . . . . . 6 7 8 10 . . 2 5 . 1 8 Corruption Purged 29 | . . . . . 7 . . . . . . . . . 22 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 296 | . . . . . 13 69 80 42 . . 7 37 . 1 47 Message Errors 74 | . . . . . 2 16 24 16 . . . 6 . . 10 Matter Fused 54 | . . . . . 3 18 15 6 . . . 3 . 1 8 Heat Flow Errors 30 | . . . . . 2 7 9 1 . . 1 6 . . 4 Energy Discharges 30 | . . . . . . 9 11 2 . . . 4 . . 4 Parts Rejected 8 | . . . . . 2 . 2 . . . . 3 . . 1 Parts Fused 2 | . . . . . . . 1 . . . . 1 . . . Data Loss (minor) 32 | . . . . . . 6 7 5 . . 2 7 . . 5 Data Loss (major) 16 | . . . . . 3 5 4 2 . . . . . . 2 Misfires 19 | . . . . . . 4 2 3 . . 1 4 . . 5 Alerts 3 | . . . . . . 1 . 1 . . . 1 . . . Misdirections 3 | . . . . . . . 1 1 . . . . . . 1 Weapon Failures 25 | . . . . . 1 3 4 5 . . 3 2 . . 7 Overload Shots 8 | . . . . . . . . . . . 2 . . . 6 Overflow Damage 1938 | . . . . 16 60 155 540 462 . 65 313 151 . 24 152 Projectiles 1581 | . . . . . . . 459 462 . 65 313 130 . . 152 Explosions 266 | . . . . 16 60 145 . . . . . 21 . 24 . Melee 91 | . . . . . . 10 81 . . . . . . . . Knockbacks 70 | . . . . . . . 7 7 . 3 26 6 . . 21 Impact . | . . . . . . . . . . . . . . . . Kinetic 57 | . . . . . . . 6 6 . 3 19 6 . . 17 Secondary 13 | . . . . . . . 1 1 . . 7 . . . 4 Self-Inflicted Damage 514 | . 1 18 55 34 92 172 . 47 . . . 95 . . . Shots 22 | . . 1 3 1 7 6 . 1 . . . 3 . . . Rammed 1 | . 1 . . . . . . . . . . . . . . Targets Rammed 3 | . 2 . . 1 . . . . . . . . . . . Kicked 2 | . 1 . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 392 | . 45 7 11 234 312 317 392 86 . . 330 109 . . 270 Average Temperature 53 | . 14 4 11 54 76 31 76 12 . . 41 50 . . 127 Received Heat Transfer 3469 | . 327 9 354 120 496 274 788 245 . . 104 257 . 22 473 Effects 4 | . . . . . 2 . 1 . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . 9 . 3 5 . . . . . . . . . Combat Hostiles 14 | . . . 9 . 3 2 . . . . . . . . . Parts Fried 34 | . 1 . 14 . 5 12 . . . . . 2 . . . Impact Corruptions 2 | . . . . . . . 1 . . . 1 . . . . Robots Melted 3 | . . . . . . . 1 2 . . . . . . . Combat Hostiles 3 | . . . . . . . 1 2 . . . . . . . Parts Melted 42 | . . . 1 . . 1 21 3 . . 9 7 . . . Heat Transferred 26565 | . . 50 250 150 1550 1450 9150 4329 . 148 4226 3004 259 623 1376 Parts Sabotaged 4 | . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . 1 3 2 . 8 . . . . . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . 1 . . 3 Alert | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Gar Fac DSF Res Gar Res Acc Com Peak Influence 1978 | . 258 189 . 160 950 1786 1234 1559 607 519 680 1978 1070 999 1020 Initial 835 | . . 38 . . 468 375 696 468 607 327 219 267 835 486 410 Average 526 | . 82 161 . 53 526 1235 756 1014 607 434 208 1195 980 808 621 Maximum Alert Level 5 | . 1 . . . 3 5 4 4 2 2 2 5 3 3 3 Low Security (%) 40 | 100 89 100 . 100 . . 2 . . . 43 . . . 25 Level 1 8 | . 10 . . . 30 1 1 . . 38 46 12 . . . Level 2 15 | . . . . . 58 13 25 23 100 61 9 11 . 29 18 Level 3 21 | . . . . . 10 15 68 27 . . . 14 100 70 55 Level 4 11 | . . . . . . 54 2 48 . . . 31 . . . Level 5 3 | . . . . . . 14 . . . . . 29 . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . Squads Dispatched 51 | . 5 . . . 5 . 22 . . 2 8 . 1 4 4 Investigation 14 | . 5 . . . . . 5 . . . 2 . 1 1 . Extermination 10 | . . . . . 2 . 3 . . . 2 . . 1 2 Reinforcement 13 | . . . . . 3 . 5 . . 2 3 . . . . Assault 11 | . . . . . . . 7 . . . . . . 2 2 Garrison 3 | . . . . . . . 2 . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . 1 . 1 . . . 1 . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Gar Fac DSF Res Gar Res Acc Com Distress Signals 9 | . 2 1 . . 2 . . 1 . . . . . . 3 Communications Jammed 54 | . . . . . 54 . . . . . . . . . . Distress Signals 52 | . . . . . 52 . . . . . . . . . . Times Spotted 472 | . 21 22 45 4 57 34 104 32 . 5 44 42 3 16 43 Peak Tracking Total 10 | . 4 10 4 2 9 5 8 7 . 2 7 7 2 7 8 Tactical Retreats 16 | . . 4 6 . . 2 . 1 . . 1 1 . . 1 Traps | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Gar Fac DSF Res Gar Res Acc Com Traps Triggered 28 | . 2 . 2 . 1 6 5 1 . . 4 7 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . 5 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Gar Fac DSF Res Gar Res Acc Com Machines Disabled 45 | . . 1 2 1 4 9 9 6 . . 2 4 . 4 3 Max in Single Turn 2 | . . 1 1 1 2 1 1 2 . . 1 2 . 1 2 Garrison Access 3 | . . . . . . . 2 . . . . . . 1 . Garrison Relay 6 | . . . . . . 4 . . . . . 2 . . . Phase Generator 2 | . . . . . . . . 1 . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Gar Fac DSF Res Gar Res Acc Com Machines Accessed 72 | . 11 . 2 10 3 2 19 3 3 . 6 2 2 6 3 Terminals 45 | . 8 . . 5 . 2 10 3 2 . 3 2 2 5 3 Fabricators 7 | . . . . . 1 . 5 . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . 5 1 . 1 . 1 . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . 1 . . . . Garrison Access 5 | . . . . . 1 . 2 . . . 1 . . 1 . Total Hacks 296 | . 50 . 5 46 15 3 121 3 11 . 18 3 5 11 5 Successful 200 | . 38 . 5 29 12 2 78 3 9 . 11 2 3 6 2 Failed 96 | . 12 . . 17 3 1 43 . 2 . 7 1 2 5 3 Catastrophic 15 | . . . . 5 . . 8 . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 134 | . 31 . . 33 4 . 54 . 6 . 4 . . 2 . Terminals 197 | . 39 . . 31 . 3 77 3 10 . 11 3 5 10 5 Fabricators 35 | . . . . . 7 . 25 . . . 3 . . . . Repair Stations 4 | . 4 . . . . . . . . . . . . . . Recycling Units 30 | . 7 . . 15 5 . 2 . 1 . . . . . . Scanalyzers 18 | . . . . . . . 15 . . . 3 . . . . Garrison Access 7 | . . . . . 3 . 2 . . . 1 . . 1 . Terminal Hacks 116 | . 27 . 5 14 . 2 41 3 5 . 7 2 3 5 2 Record 4 | . . . 4 . . . . . . . . . . . . Part Schematic 34 | . 2 . . 10 . . 18 . . . 4 . . . . Robot Schematic 2 | . 2 . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . 3 . . . . . . . 1 Prototype ID Bank 17 | . 12 . . 1 . . 2 . 1 . 1 . . . . Open Door 3 | . . . . . . 1 . . . . . . . 1 1 Open DSF 2 | . . . . . . . . . 1 . . . 1 . . Branch Access Points 5 | . 2 . . . . . 1 . . . 1 . 1 . . Emergency Access Points 5 | . 1 . . . . 1 . 1 . . . 1 . 1 . Machine Index 3 | . . . . . . . 1 . 1 . . . . 1 . Terminal Index 7 | . 1 . . 2 . . 1 . 1 . . . 1 1 . Fabricator Index 2 | . . . . . . . 1 . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 4 . . . . . . . . Locate Traps 4 | . 1 . . . . . 2 . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . Registered Prototypes 2 | . 1 . . . . . 1 . . . . . . . . Zone Layout 5 | . 2 . . . . . 2 . . . . . . 1 . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . 6 . 14 . . . 2 . . . . Load Schematic 11 | . . . . . 3 . 7 . . . 1 . . . . Build 11 | . . . . . 3 . 7 . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . Refit 2 | . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 15 | . 4 . . 7 2 . 1 . 1 . . . . . . Report Inventory 10 | . 2 . . 5 1 . 1 . 1 . . . . . . Retrieve Components 5 | . 2 . . 2 1 . . . . . . . . . . Scanalyzer 15 | . . . . . . . 14 . . . 1 . . . . Insert Component 6 | . . . . . . . 5 . . . 1 . . . . Analyze 9 | . . . . . . . 9 . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . 1 . . 1 . Unlock Access 3 | . . . . . 1 . 1 . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks 26 | . 5 . . 8 3 . 7 . 3 . . . . . . Terminals 10 | . 2 . . 1 . . 4 . 3 . . . . . . Track 2 | . 1 . . . . . . . 1 . . . . . . Botnet 6 | . 1 . . 1 . . 3 . 1 . . . . . . Operators 2 | . . . . . . . 1 . 1 . . . . . . Fabricators 2 | . . . . . 1 . 1 . . . . . . . . Prioritize 2 | . . . . . 1 . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 13 | . 3 . . 7 2 . 1 . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . Mask 5 | . 2 . . 2 1 . . . . . . . . . . Tunnel 7 | . 1 . . 5 . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 51 | . 9 . . 6 2 1 16 1 1 . 6 2 1 4 2 Full Trace Events 15 | . 5 . . 4 . . 3 . . . 2 . 1 . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . 2 . . 10 . . 23 . . . 4 . . . . Parts Built 16 | . . . . . 5 . 10 . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 745 | . . . . . 179 . 510 . . . 56 . . . . Total Part Build Rating 102 | . . . . . 22 . 74 . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 40 | . 20 . . 11 9 . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 5 . . . 1 . . . . Part Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . 1 . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Fac Gar Fac Gar Fac DSF Res Gar Res Acc Com Used RIF Installer 4 | . . . . . . 2 . 1 . . . 1 . . . Coupler Efficiency 1 | . . . . . . 1 . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . 1 . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . Robots Hacked 7 | . 1 . . . . 1 4 1 . . . . . . . Non-combat 3 | . 1 . . . . . 2 . . . . . . . . Combat 4 | . . . . . . 1 2 1 . . . . . . . Robot Hacks Applied 13 | . 1 . . . . 1 10 1 . . . . . . . parse_system 3 | . . . . . . 1 1 1 . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . generate_echo 1 | . . . . . . . 1 . . . . . . . . purge_threat 5 | . . . . . . . 5 . . . . . . . . block_reporting 1 | . . . . . . . 1 . . . . . . . . mark_security 1 | . . . . . . . 1 . . . . . . . . reboot_system 1 | . . . . . . . 1 . . . . . . . . Relay Couplers Released 13 | . . . . . . 8 2 . . . 1 2 . . . Machine Destruction 12 | . . . . . . 8 2 . . . . 2 . . . Programmers 1 | . . . . . . . . . . . 1 . . . . Attached 3 | . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . 1 10 . . . . 1 8 . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . Hacks Repelled 1 | . . . . . 1 . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Gar Fac DSF Res Gar Res Acc Com Total Allies 28 | . . 2 2 . 1 12 . . . . 1 10 . . . Largest Group 10 | . . 2 2 2 1 8 8 . . . 1 10 10 9 2 Highest-Rated Group 705 | . . 41 38 38 49 405 405 . . . 107 705 673 598 170 Highest-Rated Ally 107 | . . 31 19 19 49 95 95 . . . 107 95 95 89 89 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 377 | . . 3 . 11 8 51 93 . . . . 31 25 101 54 Total Damage 11902 | . . 42 . 223 134 1656 2951 . . . . 1688 827 2608 1773 Kills 75 | . . 1 . 3 . 13 24 . . . . 10 6 10 8 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Gar Fac DSF Res Gar Res Acc Com Robot Analysis Total 6 | . 2 . . . . . 3 . . . . . . . 1 Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Gar Fac DSF Res Gar Res Acc Com Turns Passed 20736 | 3519 1359 402 2896 1148 1322 1919 2256 1050 31 235 1246 1248 128 594 1383 Spaces Moved 12303 | 212 949 689 2539 695 794 1299 1305 662 30 164 774 876 89 520 706 Core 6 | 6 . . . . . . . . . . . . . . . Treads 409 | 206 203 . . . . . . . . . . . . . . Legs 10367 | . 134 . 2319 695 794 1299 1305 662 30 164 774 876 89 520 706 Wheels . | . . . . . . . . . . . . . . . . Hover 591 | . 591 . . . . . . . . . . . . . . Flight 930 | . 21 689 220 . . . . . . . . . . . . Fastest Speed 29 | 50 29 29 29 90 90 90 90 105 105 105 97 96 97 97 97 Average Speed 93 | 156 98 29 84 90 102 92 97 107 105 105 103 96 97 97 114 Slowest Speed 270 | 160 160 29 90 90 180 96 180 270 105 105 179 97 97 97 186 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . 2 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 25 92 97 96 99 24 95 44 74 1 96 27 98 3 22 23 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 7 | . 1 . . 5 . . 1 . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 . 1 . 1 . 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . 11 . . . . . . . . . . . . Spaces Dug 9 | . . . 1 . 1 . . 1 . . 5 . . 1 . Terrain Destroyed 833 | . . 14 71 12 113 88 41 132 . 1 25 159 3 70 104 Melee 1 | . . . . . 1 . . . . . . . . . . Projectile 107 | . . . 1 . . . 41 15 . 1 25 10 3 3 8 AOE 725 | . . 14 70 12 112 88 . 117 . . . 149 . 67 96 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Gar Fac DSF Res Gar Res Acc Com Total 19671 | 3394 1236 842 3049 1192 1116 1847 2095 822 29 203 1032 1100 120 572 1022 Wait 4990 | 3173 158 102 205 428 95 262 416 1 . 2 65 22 24 9 28 Move 12286 | 211 948 684 2538 694 794 1298 1305 661 29 163 773 875 88 519 706 Hop 2 | . . 2 . . . . . . . . . . . . . Pick Up 82 | 1 3 . 22 5 5 19 7 3 . 4 4 2 . . 7 Fast Attach 179 | 9 13 3 5 8 23 10 26 7 . 1 27 14 . 3 30 Attach 18 | . 1 . 3 1 4 2 1 1 . 1 . . . . 4 Detach 5 | . . . . 1 1 . 2 . . . . . . . 1 Swap 66 | . 4 1 10 6 11 6 12 2 . . 2 3 . 1 8 Drop 216 | . 16 2 30 10 18 24 37 9 . 5 22 9 . 2 32 Fire 1068 | . 67 38 191 15 123 84 107 85 . 19 78 90 5 23 143 Melee 40 | . 1 . . . 1 25 13 . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . Kick 2 | . 1 . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 8 5 2 . . . 1 . . . Rewire 76 | . . . . . 7 33 . . . . 1 27 . . 8 Trap 5 | . 5 . . . . . . . . . . . . . . Miscellaneous 619 | . 18 10 45 23 34 76 164 51 . 8 60 57 3 15 55 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -5/Factory -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -3/Research (discovered 3 exits: Qua x2 / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x4) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 3520 | -11/Scrapyard | Entered Materials 3521 | -10/Materials | Build established: Hacker-Mutant 3835 | -10/Materials | Identified exit to Materials 3835 | -10/Materials | Discovered exit to Materials (range 17) 4021 | -10/Materials | Identified exit to Mines 4021 | -10/Materials | Discovered exit to Mines (range 22) 4041 | -10/Materials | Discovered exit to Materials (range 16) 4177 | -10/Materials | Reached level 2 4184 | -10/Materials | Upgraded with Propulsion slot (x1) 4461 | -10/Materials | Discovered exit to Materials (range 17) 4879 | -10/Materials | Entered Mines 4881 | -10/Mines | Reached level 3 4882 | -10/Mines | Upgraded with Utility slot (x1) 4890 | -10/Mines | Discovered exit to Materials (range 8) 4906 | -10/Mines | Identified exit to Subcaves 4906 | -10/Mines | Discovered exit to Subcaves (range 6) 4978 | -10/Mines | Assembled infested the area 5101 | -10/Mines | Destroyed 8 combat bots 5198 | -10/Mines | Discovered exit to Materials (range 12) 5281 | -10/Mines | Entered Subcaves 5283 | -10/Subcaves | Reached level 4 5283 | -10/Subcaves | Upgraded with Power slot (x1) 5380 | -10/Subcaves | Visited 4L-MR0's lab 5403 | -10/Subcaves | Found Arachnoskeleton 5404 | -10/Subcaves | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5490 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5709 | -10/Subcaves | Build established: Scavenger-Mutant 5779 | -10/Subcaves | Identified exit to Materials 5779 | -10/Subcaves | Discovered exit to Materials (range 8) 6492 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 6495 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 6720 | -10/Subcaves | Build established: Hacker-Mutant 6778 | -10/Subcaves | Identified exit to Recycling 6778 | -10/Subcaves | Discovered exit to Recycling (range 12) 6888 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 6892 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 6908 | -10/Subcaves | Discovered exit to Materials (range 9) 6999 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 7035 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 7140 | -10/Subcaves | Visited Clippyterm 7142 | -10/Subcaves | Learned Factory fabricator intel 7409 | -10/Subcaves | Visited triangular shrine 7414 | -10/Subcaves | Found Prototype Device 7414 | -10/Subcaves | Identified V3-11A's Pendant 7419 | -10/Subcaves | Befriended Subdweller 7569 | -10/Subcaves | Befriended Subdweller 8177 | -10/Subcaves | Entered Recycling 8177 | -7/Recycling | Accompanied by 2 allies 8179 | -7/Recycling | Reached level 5 8179 | -7/Recycling | Reached level 6 8179 | -7/Recycling | Reached level 7 8185 | -7/Recycling | Upgraded with Utility slot (x2) 8216 | -7/Recycling | Reached level 8 8525 | -7/Recycling | Build established: Hacker-Skirmisher 8620 | -7/Recycling | Mak. System Shield fried by hacking feedback 8736 | -7/Recycling | Identified exit to Factory 8736 | -7/Recycling | Discovered exit to Factory (range 8) 8759 | -7/Recycling | Reached level 9 8759 | -7/Recycling | Upgraded with Utility slot (x1) 9325 | -7/Recycling | Entered Factory 9325 | -5/Factory | Accompanied by 1 ally 9326 | -5/Factory | Loaded intel: 6 fabricator locations 9327 | -5/Factory | Reached level 10 9327 | -5/Factory | Reached level 11 9327 | -5/Factory | Reached level 12 9327 | -5/Factory | Reached level 13 9327 | -5/Factory | Reached level 14 9327 | -5/Factory | Reached level 15 9327 | -5/Factory | Upgraded with Utility slot (x1) 9388 | -5/Factory | Upgraded with Utility slot (x1) 9402 | -5/Factory | Upgraded with Propulsion slot (x1) 9421 | -5/Factory | Reached level 16 9563 | -5/Factory | Fabricated Hyb. Fission Core (x2) 9618 | -5/Factory | Fabricated Armor Integrity Analyzer (x1) 9625 | -5/Factory | Search patrols dispatched 9663 | -5/Factory | Fabricated System Restoration Module? 9798 | -5/Factory | Upgraded with Power slot (x1) 9847 | -5/Factory | Upgraded with Weapon slot (x1) 9928 | -5/Factory | Core integrity fell below 50% 9935 | -5/Factory | Reached level 17 9996 | -5/Factory | Upgraded with Propulsion slot (x1) 10080 | -5/Factory | Build established: Wizard-Assassin 10309 | -5/Factory | P-70 Sage assimilated allied Sentinel 6a 10374 | -5/Factory | Reached level 18 10415 | -5/Factory | Cargo convoy interrupted 10489 | -5/Factory | Core integrity fell below 20% 10489 | -5/Factory | System corruption reached 10% 10532 | -5/Factory | Build established: Wizard-Gunner 10625 | -5/Factory | Reached level 19 10647 | -5/Factory | Identified exit to Garrison 10647 | -5/Factory | Entered Garrison 10656 | -5/Garrison | Installed Relay Interface Framework 10680 | -5/Garrison | Triggered checkpoint 10729 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 10729 | -5/Garrison | Reached level 20 10752 | -5/Garrison | Upgraded with Utility slot (x1) 10770 | -5/Garrison | Garrison Relay disabled 10788 | -5/Garrison | Identified exit to Factory 10788 | -5/Garrison | Discovered exit to Factory (range 6) 10796 | -5/Garrison | Triggered checkpoint 10982 | -5/Garrison | Triggered checkpoint 11078 | -5/Garrison | Triggered checkpoint 11107 | -5/Garrison | Garrison Relay disabled 11107 | -5/Garrison | Reached level 21 11255 | -5/Garrison | Found embedded Infiltrators 11260 | -5/Garrison | Triggered checkpoint 11288 | -5/Garrison | Garrison Relay disabled 11378 | -5/Garrison | Triggered checkpoint 11379 | -5/Garrison | Discovered exit to Factory (range 16) 11888 | -5/Garrison | Discovered exit to Factory (range 13) 11946 | -5/Garrison | Triggered checkpoint 12018 | -5/Garrison | Upgraded with Weapon slot (x1) 12110 | -5/Garrison | Triggered checkpoint 12262 | -5/Garrison | Garrison Relay disabled 12311 | -5/Garrison | Discovered exit to Factory (range 15) 12566 | -5/Garrison | Entered Factory 12566 | -5/Factory | Accompanied by 8 allies 12575 | -5/Factory | Identified exit to Upper Caves 12583 | -5/Factory | Garrison activated, responded to threat 12585 | -5/Factory | Reached level 22 12824 | -5/Factory | Identified exit to Factory 12824 | -5/Factory | Discovered exit to Factory (range 12) 12866 | -5/Factory | First assault squad dispatched 13050 | -5/Factory | Reached level 23 13091 | -5/Factory | Destroyed 14 combat bots 13099 | -5/Factory | Lost 4 allies 13281 | -5/Factory | Cargo convoy interrupted 13316 | -5/Factory | Found Prototype Processor 13316 | -5/Factory | Identified Exp. Core Analyzer 13324 | -5/Factory | Found Prototype Device 13324 | -5/Factory | Identified Exp. Actuator Array 13471 | -5/Factory | Fabricated Hyb. Antimatter Reactor? 13533 | -5/Factory | Upgraded with Power slot (x1) 13604 | -5/Factory | Fabricated Adv. Power Amplifier (x1) 13630 | -5/Factory | Build established: Hacker-Gunner 13732 | -5/Factory | Fabricated Imp. Powered Armor (x1) 13805 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 13858 | -5/Factory | Spotted B-75 Beast 13872 | -5/Factory | Destroyed B-75 Beast 13946 | -5/Factory | Found Prototype Processor 13946 | -5/Factory | Identified Exp. Targeting Computer 14239 | -5/Factory | Fabricated Prc. Matter Filter (x1) 14467 | -5/Factory | Fabricated Biometal Leg (x2) 14504 | -5/Factory | Reached level 24 14547 | -5/Factory | Destroyed 7 combat bots 14727 | -5/Factory | Fabricated Adv. Power Amplifier (x1) 14759 | -5/Factory | Discovered exit to Factory (range 15) 14767 | -5/Factory | Garrison activated, responded to threat 14822 | -5/Factory | Identified exit to Garrison 14822 | -5/Factory | Entered Garrison 14898 | -5/Garrison | Spotted B-75 Beast 14910 | -5/Garrison | Triggered checkpoint 14940 | -5/Garrison | Destroyed B-75 Beast 14940 | -5/Garrison | Triggered checkpoint 15002 | -5/Garrison | Destroyed 8 combat bots 15052 | -5/Garrison | Triggered checkpoint 15100 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 15163 | -5/Garrison | Phase Generator disabled 15163 | -5/Garrison | Discovered exit to Factory (range 8) 15618 | -5/Garrison | Triggered checkpoint 15637 | -5/Garrison | Triggered checkpoint 15671 | -5/Garrison | Discovered exit to Factory (range 81) 15671 | -5/Garrison | Discovered exit to Factory (range 11) 15671 | -5/Garrison | Discovered exit to Factory (range 61) 15744 | -5/Garrison | Upgraded with Propulsion slot (x1) 15794 | -5/Garrison | Spotted Striker 15795 | -5/Garrison | Spotted Striker 15815 | -5/Garrison | Destroyed Striker 15827 | -5/Garrison | Destroyed Striker 15872 | -5/Garrison | Entered Factory 15874 | -4/Factory | Reached level 25 15903 | -4/Factory | Identified exit to DSF 15903 | -4/Factory | Entered DSF 15920 | -4/DSF | Additional patrols routed to DSF 16037 | -4/DSF | Identified exit to Research 16037 | -4/DSF | Discovered exit to Research (range 14) 16070 | -4/DSF | Sterilization system engaged 16086 | -4/DSF | Found Enh. Force Lance 16090 | -4/DSF | Ambient heat levels rising (+10) 16105 | -4/DSF | Ambient heat levels rising (+10) 16120 | -4/DSF | Ambient heat levels rising (+10) 16135 | -4/DSF | Ambient heat levels rising (+10) 16138 | -4/DSF | Entered Research 16140 | -3/Research | Reached level 26 16166 | -3/Research | Found Gamma Bomb Array 16168 | -3/Research | Found Powered Armor 16390 | -3/Research | Build established: Hacker-Tank 16488 | -3/Research | Reached level 27 16536 | -3/Research | Identified exit to Quarantine 16683 | -3/Research | Spotted B-86 Titan 16771 | -3/Research | Found Prototype Device 16771 | -3/Research | Identified Exp. Thermal Defense Suite 16833 | -3/Research | Destroyed B-86 Titan 16926 | -3/Research | Cargo convoy interrupted 17031 | -3/Research | Found Prototype Hackware 17031 | -3/Research | Identified Exp. Hacking Suite 17130 | -3/Research | Fabricated Prc. Matter Filter? 17247 | -3/Research | Reached level 28 17326 | -3/Research | Garrison activated, responded to threat 17333 | -3/Research | Build established: Wizard-Tank 17368 | -3/Research | Identified exit to Garrison 17384 | -3/Research | Entered Garrison 17386 | -3/Garrison | Destroyed 11 combat bots 17418 | -3/Garrison | Triggered checkpoint 17450 | -3/Garrison | Expanded RIF knowledge: Code Merge 17493 | -3/Garrison | Spotted B-86 Titan 17498 | -3/Garrison | Triggered checkpoint 17522 | -3/Garrison | Destroyed B-86 Titan 17612 | -3/Garrison | Identified exit to Research 17612 | -3/Garrison | Discovered exit to Research (range 15) 17684 | -3/Garrison | Build established: Hacker-Tank 17730 | -3/Garrison | Reached level 29 17778 | -3/Garrison | Triggered checkpoint 17805 | -3/Garrison | Triggered checkpoint 17842 | -3/Garrison | Triggered checkpoint 17940 | -3/Garrison | Discovered exit to Research (range 9) 18181 | -3/Garrison | Found embedded Infiltrators 18242 | -3/Garrison | Discovered exit to Research (range 11) 18264 | -3/Garrison | Triggered checkpoint 18416 | -3/Garrison | Triggered checkpoint 18456 | -3/Garrison | Build established: Hacker-Gunner 18492 | -3/Garrison | Triggered checkpoint 18632 | -3/Garrison | Entered Research 18632 | -2/Research | Accompanied by 10 allies 18634 | -2/Research | Reached level 30 18641 | -2/Research | Identified exit to Testing 18718 | -2/Research | Reached level 31 18725 | -2/Research | Identified exit to Access 18725 | -2/Research | Discovered exit to Access (range 14) 18760 | -2/Research | Entered Access 18760 | -1/Access | Accompanied by 9 allies 18762 | -1/Access | Reached level 32 18884 | -1/Access | Energy Cycler disabled 18891 | -1/Access | Reached level 33 18900 | -1/Access | Spotted B-99 Colossus 18930 | -1/Access | Destroyed B-99 Colossus 18944 | -1/Access | Found Prototype Ballistic Gun 18944 | -1/Access | Identified Multirail 18957 | -1/Access | Lost 7 allies 19010 | -1/Access | First assault squad dispatched 19189 | -1/Access | Build established: Hacker-Tank 19318 | -1/Access | Identified exit to Command 19318 | -1/Access | Discovered exit to Command (range 19) 19354 | -1/Access | Entered Command 19354 | -1/Command | Accompanied by 2 allies 19356 | -1/Command | Reached level 34 19414 | -1/Command | Phase Generator disabled 19593 | -1/Command | Spotted B-99 Colossus 19604 | -1/Command | First assault squad dispatched 19649 | -1/Command | Allies destroyed B-99 Colossus 19663 | -1/Command | Found Corrupted Multirail 19912 | -1/Command | Spotted Combat Programmer 19925 | -1/Command | Destroyed Combat Programmer 19938 | -1/Command | Spotted M Guard 19942 | -1/Command | Spotted Combat Programmer 19961 | -1/Command | Spotted M Guard 19961 | -1/Command | Destroyed M Guard 19995 | -1/Command | Reached level 35 19995 | -1/Command | Destroyed M Guard 19998 | -1/Command | System corruption reached 10% 20001 | -1/Command | Destroyed Combat Programmer 20001 | -1/Command | All MAIN.C guards destroyed 20319 | -1/Command | Met MAIN.C 20333 | -1/Command | 0b10 Conduit disabled 20374 | -1/Command | Reached level 36 20374 | -1/Command | Destroyed MAIN.C Shell 20377 | -1/Command | MAIN.C activated Command garrisons 20378 | -1/Command | Surrendered to MAIN.C 20378 | -1/Command | Loaded intel: 64 machine locations 20378 | -1/Command | Loaded intel: 110 trap records 20378 | -1/Command | Identified exit to Surface 20378 | -1/Command | Discovered exit to Surface (range 84) 20378 | -1/Command | Discovered exit to Surface (range 48) 20471 | -1/Command | Found Prototype Reactor 20471 | -1/Command | Identified Singularity Reactor 20476 | -1/Command | Found Prototype Reactor 20476 | -1/Command | Identified Vortex Chain Reactor 20490 | -1/Command | Found Prototype Processor 20490 | -1/Command | Identified Exp. Target Analyzer 20493 | -1/Command | Found Prototype Device 20493 | -1/Command | Identified Exp. System Purifier 20504 | -1/Command | Found Prototype Device 20504 | -1/Command | Identified Exp. Transmission Jammer 20507 | -1/Command | Found Prototype Device 20507 | -1/Command | Identified Adv. Kinecellerator 20577 | -1/Command | MAIN.C activated Command garrisons 20615 | -1/Command | Unknown forces attacked Command 20624 | -1/Command | Spotted EQ-000 20627 | -1/Command | Spotted EQ-002 20628 | -1/Command | Spotted EQ-001 20653 | -1/Command | Spotted EQ-004 20655 | -1/Command | Spotted EQ-005 20658 | -1/Command | Spotted EQ-003 20698 | -1/Command | Destroyed EQ-005 20700 | -1/Command | Spotted EQ-018 20700 | -1/Command | Spotted EQ-021 20700 | -1/Command | Spotted EQ-020 20700 | -1/Command | Spotted EQ-019 20700 | -1/Command | Spotted EQ-022 20701 | -1/Command | Destroyed EQ-000 20705 | -1/Command | Core integrity fell below 50% 20720 | -1/Command | Destroyed EQ-002 20724 | -1/Command | Core integrity fell below 20% 20729 | -1/Command | Destroyed EQ-020 20737 | -1/Command | Destroyed by EQ-019 with Heavy Hardcell Cannon Last Messages --------------- 20727_ Exp. Thermal Defense Suite blasted off. 20727_ Acquired Exp. Thermal Defense Suite. 20728_ Slug penetrates Reinforced Barrier. 20728_ Knocked back. 20729_ Slug penetrates EQ-020. 20729_ Slug penetrates 0b10 Conduit. 20729_ EQ-020 destroyed. 20729_ EQ-022 Exp. Cooling System blasted off. 20729_ EQ-022 knocked back. 20732_ EQ-022 suffers critical hit (Blast). 20732_ Slug penetrates EQ-022. 20732_ Slug penetrates Reinforced Barrier. 20732_ Hdn. Centrium Leg blasted off. 20733_ MAIN.C knocked back. 20734_ Critical hit (Burn: +20). 20735_ EQ-022 destroyed. 20735_ Destroyed Exp. Core Analyzer. 20735_ Slug penetrates EQ-018. 20735_ Slug penetrates 0b10 Conduit. 20735_ EQ-018 knocked back. Map ----- +----------------------------------------------------+ | #########????????????????????????#?#?#????# | | #????????????????????????????????#?#?#????# | | #????????????????????????????????#?#?#????# | | #????????????????????????????????#?#?#????# | | #????????????????????????????????#?#?#????# | | #????????????????????????????????#?#?#????# | | ! #????????????????????????????????#?#?#????### | | #????????????????????????????????#?#?#??????# | | ######????????????????????????????????#?#?#??????# | | ###???????????????????????????????????#?#?#??????# | | #???????????????????????????????????#?#?#??????# | | #???????????????????????????????????#?#?#??????# | | #???????????????????????????????????#?#?#??????? | | #???????????????????????????????????#?#?#??????? | | #???????????????????????????????????#?#?#??????? | | #???????????????????????????????????#?#?#??????? | | #???????????????????????????????????#?#?#??????? | | #???????????????????????????????????#?#?#??????? | | #???????????????????????????????????#?#?#??????? | | # #???????????????????????????????????#?#?#??????? | | # #???????????????????????????????????#?#?#??????? | | # #????###########################????#?#?#??????? | | # #????#???????????####??###?????#????#?#?#??????? | | # #????#?###########;;####;#####?#????#?#?#??????? | | # #????#?#""""""" " %%% ################### | | # #????#?#"" "% % @ % #?#?#?????????????# | | # #????#?#""""" ] ###"############### | | # #????#?#"""" "" " % %%% % | | # "????#?#" " " =!!/ | | #^#????#?#"" """" !M%!= | | #^#????#?#"" """" =*! ################### | | #"####?#?# " "" % % *%%%#?#???????????????# | | "#?#?# " Q% !%################### | | ####?# % % #?#????#?#?#??????# | | " ##?#" %% % % Q ;?#????#?#?#??????# | | #??#?# %! %###????#?#?#??????# | | % #??#?# %%* %Q #?#????#?#?#??????# | | #??#?# % % " #?#????#?#?#??????# | | ##########% " " " #?#????#?#?#??????# | | * *% " " " """" #?#????#?#?#??????# | | % = "" " " " " #?#????#?#?#??????# | | " " " " #?#????#?#?#??????# | | #""#"##### """"""" "" " #?#????#?#?#??????? | | ######?#?# " """ " """" """#?#????#?#?#??????? | | ???????#?# """ " " " #?#????#?#?#??????? | | ???????#?#######################?#????#?#?#??????? | | ???????#?????????????????????????#????#?#?#??????? | | ???????###########################????#?#?#??????? | | ??????????????????????????????????????#?#?#??????? | | ??????????????????????????????????????#?#?#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Coolant Potential 100 Energy Generation 147 Energy Capacity 2600 Matter Stores 300 Matter Capacity 300 Sight Range 19 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 14 Power Amplification 60 Additional Mass Support 12 Armor Coverage 800 Resistance: KI 60 Resistance: TH 65 Resistance: EX 40 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 33 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 5 Launcher Accuracy 40 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 50 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 51 Defensive Hacking 29 Relay Coupler Types 2 Relay Coupler Value 190 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Hover Unit | -10/Materials | Hacked Cld. Deuterium Engine | -7/Recycling | Hacked Hyb. Fission Core | -7/Recycling | Hacked System Restoration Module | -7/Recycling | Hacked System Shield | -7/Recycling | Hacked Gatling Laser | -7/Recycling | Hacked VSS Leg | -7/Recycling | Hacked Armor Integrity Analyzer | -7/Recycling | Hacked Enh. Autogun | -7/Recycling | Hacked Plasma Cutter | -7/Recycling | Hacked Imp. Medium Armor Plating | -7/Recycling | Hacked Lgt. Quantum Reactor | -5/Factory | Scanalyzed Prc. Matter Filter | -5/Factory | Scanalyzed Biometal Leg | -5/Factory | Scanalyzed Enh. Armored Leg | -5/Factory | Scanalyzed Hvy. Missile Launcher | -5/Factory | Scanalyzed Lrn. Sensor Array | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. Cooling System | -5/Factory | Hacked Imp. Powered Armor | -5/Factory | Hacked Imp. Particle Charger | -5/Factory | Hacked Power Amplifier | -5/Factory | Hacked Hyb. Deuterium Engine | -5/Factory | Hacked Fusion Compressor | -5/Factory | Hacked Adv. Field Recycling Unit | -5/Factory | Hacked Imp. Cryofiber Web | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Adv. Power Amplifier | -5/Factory | Hacked Hyb. Antimatter Reactor | -5/Factory | Hacked Quantum Capacitor | -5/Factory | Hacked Centrium Wheel | -5/Factory | Hacked Biometal Medium Treads | -5/Factory | Hacked Disruptor Cannon | -5/Factory | Hacked Imp. Component Analysis Suite | -5/Factory | Hacked Hyp. Railgun | -3/Research | Hacked Launcher Loader | -3/Research | Hacked Adv. Powered Armor | -3/Research | Hacked Imp. Armor Integrity Analyzer | -3/Research | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked Fabricated ------------ Hyb. Fission Core | x2 | -5/Factory Armor Integrity Analyzer | x1 | -5/Factory System Restoration Module | x2 | -5/Factory Hyb. Antimatter Reactor | x2 | -5/Factory Adv. Power Amplifier | x1 | -5/Factory Imp. Powered Armor | x1 | -5/Factory Lgt. Quantum Reactor | x2 | -5/Factory Prc. Matter Filter | x1 | -5/Factory Biometal Leg | x2 | -5/Factory Adv. Power Amplifier | x1 | -5/Factory Prc. Matter Filter | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac Gar Fac DSF Res Gar Res Acc Com Levels Raised 35 | . 1 1 1 5 10 2 3 . 1 . 3 1 2 2 3 XP Earned 58595 | 6000 2655 1150 1700 6976 14644 4087 3519 702 734 751 4132 2015 1964 3712 3854 XP Spent 58470 | 5700 1250 1700 500 8450 12130 6170 2690 1700 1400 . 1750 . . 8475 6555 Upgrades 98 | 10 4 1 1 7 15 7 3 1 2 . 1 . . 34 12 Power Slot 3 | . . . 1 . 1 . 1 . . . . . . . . Propulsion Slot 5 | 1 1 . . . 2 . . 1 . . . . . . . Utility Slot 11 | 4 . 1 . 3 2 1 . . . . . . . . . Weapon Slot 3 | 1 . . . . 1 1 . . . . . . . . . Core Integrity 23 | . . . . . 4 4 . . . . . . . 10 5 Heat Dissipation 5 | . 1 . . . 3 . . . . . . . . . 1 Energy Generation 6 | . 1 . . . . . . . . . . . . 2 3 Mass Support 2 | . 1 . . . . . . . . . . . . . 1 Inventory Capacity 7 | 2 . . . 1 1 1 1 . . . 1 . . . . Sight Range 3 | 1 . . . . . . . . . . . . . . 2 Sensor Range 15 | . . . . . . . . . . . . . . 15 . Terrain Scan Density 4 | 1 . . . . . . 1 . . . . . . 2 . Hack Attack % 3 | . . . . 2 . . . . 1 . . . . . . Hack Defense % 3 | . . . . 1 1 . . . 1 . . . . . . KI Resistance % 4 | . . . . . . . . . . . . . . 4 . EX Resistance % 1 | . . . . . . . . . . . . . . 1 . Protomatter Created 5755 | . 299 63 337 62 351 426 1291 572 . 148 712 854 . 156 484 Integrity Restored 12490 | . 370 179 862 490 750 1673 3195 1134 . 173 1142 1072 60 246 1144 Core 8727 | . 253 170 606 272 605 1345 2053 997 . 131 535 569 23 220 948 Parts 3763 | . 117 9 256 218 145 328 1142 137 . 42 607 503 37 26 196 Protomatter Decayed 5051 | . 80 42 7 . 30 29 845 46 . 90 63 394 61 230 3134 Game ------ Seed MicrowarpGreatPropulsion Manual? 0 Play Time 04:42:16 Cumulative 515.6 hours Start 2024.01.28 @ 13:36:56 End 2024.01.28 @ 22:11:14 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 198 Rogue 185 Adventurer 3 Explorer 10 Win Type - Total 9 Types 5/2/0/1/0/1/0/0/0 Lore% 83 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3243a9ed-4370-4732-8b3a-d99d7e3a0d07