Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 14:11:48 Player: Duduxx Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1647) 1647 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1016) 1016 TOTAL SCORE: 6758 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 66 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 515/850 Matter 225/300 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Core (200) Ox3 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Autogun Gauss Cannon > --- INVENTORY (5) ---- Medium Treads Cooled VTOL Module Cooled VTOL Module Autogun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Field Laser Gatling Laser > --- INVENTORY -------- Medium Treads Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Gatling Laser Gauss Cannon Powered Hammer [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Precision Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Gar Slots Evolved 8 | . . . 2 . . . 4 2 . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . Utility 5 | . . . 1 . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 63 | 7 4 . 8 1 17 8 11 . 7 Power 12 | 2 . . 1 . 4 1 2 . 2 Engine 9 | 2 . . 1 . 4 1 1 . . Core 3 | . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 21 | 2 2 . 1 . 7 4 3 . 2 Treads 2 | 2 . . . . . . . . . Leg 12 | . . . . . 7 1 2 . 2 Wheel . | . . . . . . . . . . Hover 2 | . . . . . . 2 . . . Flight 5 | . 2 . 1 . . 1 1 . . Utility 11 | 1 1 . 4 . 3 1 1 . . Device 5 | . 1 . 2 . 1 1 . . . Storage 1 | 1 . . . . . . . . . Processor 4 | . . . 1 . 2 . 1 . . Hackware . | . . . . . . . . . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 1 . 2 1 3 2 5 . 3 Energy Gun 10 | . . . 2 . 2 2 3 . 1 Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 5 | 2 1 . . . 1 . . . 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . 1 . . 1 . . Parts Lost 43 | . . . 4 . 17 . 12 . 10 Power 10 | . . . 1 . 4 . 2 . 3 Propulsion 12 | . . . . . 5 . 3 . 4 Utility 7 | . . . 2 . 2 . 3 . . Weapon 14 | . . . 1 . 6 . 4 . 3 Highest Loss Streak 10 | . . . 4 . 10 . 8 . 6 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 1 3 5 3 4 5 3 3 5 4 Power . | . 1 1 . . . . . . . Propulsion 1 | . 1 2 1 2 2 . 1 3 3 Utility . | . . 1 . . . 1 . . . Weapon 1 | . 1 1 1 2 1 . 1 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 9 | . . . . . 5 1 1 . 2 Power . | . . . . . . . . . . Propulsion 8 | . . . . . 4 1 1 . 2 Utility . | . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 71 | . 81 85 94 90 91 54 54 46 39 Engine 7 | . 14 14 11 11 10 7 3 . . Leg 15 | . . . . . 28 7 12 13 13 Flight 5 | . 15 28 33 33 1 . . . . Device 4 | . 2 14 4 11 5 1 3 . . Storage 5 | . 7 . 10 11 11 . . . . Processor 14 | . . . 7 11 13 22 16 13 13 Energy Gun 10 | . . . 1 13 13 14 9 13 8 Ballistic Gun 4 | . 28 28 20 . 5 . . . . Peak Build Rating 36 | 6 10 10 18 22 23 19 36 34 34 Average Rating 18 | 4 7 10 15 17 13 12 28 34 25 On Entrance 15 | . 6 10 10 18 17 7 19 34 34 Naked Turns . | . . . . . . . . . . Heaviest Build 21 | 13 13 8 17 17 21 14 19 14 20 Greatest Support 60 | 40 40 10 15 15 30 14 60 30 60 Greatest Overweight (x) 4 | . 4 . 1 1 2 1 4 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 8 8 8 8 8 5 5 Average Capacity 6 | 6 6 5 7 8 8 5 5 5 5 Most Carried 8 | 2 5 5 5 8 8 5 7 5 5 Average Carried 4 | 1 3 5 3 5 5 3 3 5 4 Final Capacity 8 | 8 5 5 8 8 8 5 5 5 5 Final Carried 8 | 2 5 5 2 8 1 3 5 5 4 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Gar Matter Collected 1018 | 258 36 . 88 72 270 72 193 . 29 Remotely . | . . . . . . . . . . Salvage Created 1703 | . 36 . 191 156 646 72 332 . 270 Parts 76 | . 4 . 10 8 32 6 9 . 7 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Gar Combat Hostiles Destroyed 41 | . 1 . 3 3 20 1 4 . 9 Guns 24 | . 1 . 3 2 11 1 2 . 4 Cannons 6 | . . . . . . . 2 . 4 AOE 8 | . . . . . 8 . . . . Classes Destroyed 10 | . 1 . 2 . 3 1 1 . 2 Builder 2 | . . . . . . 1 1 . . Recycler 1 | . . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . Watcher 2 | . . . . . 2 . . . . Swarmer 9 | . . . . . 5 . . . 4 Grunt 15 | . 1 . . 1 10 . . . 3 Duelist 1 | . . . . . . . . . 1 Sentry 12 | . . . 3 2 4 1 2 . . Hunter 1 | . . . . . . . . . 1 Programmer 3 | . . . . . 1 . 2 . . Best Kill Streak 5 | . 1 . 1 2 5 1 2 . 4 Combat Bots Only 5 | . 1 . 1 2 5 1 1 . 4 Max Kills in Single Turn 3 | . 1 . 1 1 3 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Gar Hostile Shots Fired 721 | . 5 . 59 17 155 2 292 . 191 Missed 271 | . 4 . 18 9 49 1 125 . 65 Hits 450 | . 1 . 41 8 106 1 167 . 126 Melee 2 | . . . . . . . . . 2 Projectile 448 | . 1 . 41 8 106 1 167 . 124 Critical Strikes 12 | . . . 2 . 3 . 2 . 5 Damage Taken 5617 | . 11 . 575 98 1511 15 1603 . 1804 Core 1081 | . . . 112 28 257 . 349 . 335 Absorbed by Shields 26 | . . . . . 26 . . . . Core Remaining (%) 62 | 100 . 100 . . . . 50 . . Volleys Fired 193 | . 2 . 31 16 77 3 29 . 35 Largest 2 | . 2 . 2 1 2 2 2 . 2 Hottest 160 | . 40 . 76 56 112 101 160 . 160 Shots Fired 313 | . 4 . 62 16 124 6 45 . 56 Gun 279 | . 4 . 62 16 115 6 31 . 45 Cannon 25 | . . . . . . . 14 . 11 Launcher 9 | . . . . . 9 . . . . Special . | . . . . . . . . . . Kinetic 131 | . 4 . 60 . 54 . . . 13 Thermal 165 | . . . 2 16 61 3 40 . 43 Explosive 9 | . . . . . 9 . . . . Electromagnetic 8 | . . . . . . 3 5 . . Robot Hit Streak 23 | . 2 . 23 5 11 4 10 . 19 Robot Miss Streak 7 | . 1 . 2 2 4 3 2 . 7 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . . . 4 . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . . 1 Shots Hit Robots 235 | . 3 . 50 12 77 3 42 . 48 Core Hits 107 | . 3 . 12 5 37 3 16 . 31 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . . . 1 2 4 . 2 . 2 Burn 8 | . . . . 2 4 . 2 . . Destroy 1 | . . . 1 . . . . . . Blast 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4373 | . 22 . 419 175 1575 42 928 . 1212 Guns 3065 | . 22 . 419 175 873 42 573 . 961 Cannons 602 | . . . . . . . 351 . 251 Explosions 691 | . . . . . 691 . . . . Melee . | . . . . . . . . . . Ramming 15 | . . . . . 11 . 4 . . Kinetic 950 | . 22 . 404 . 244 . . . 280 Thermal 2642 | . . . 15 175 629 14 877 . 932 Explosive 691 | . . . . . 691 . . . . Electromagnetic 75 | . . . . . . 28 47 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 5 5 3 . . Average Corruption 4 | . . . . . 3 5 2 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . . . . 1 10 1 . . Message Errors 2 | . . . . . . 2 . . . Matter Fused 3 | . . . . . . 3 . . . Heat Flow Errors 3 | . . . . . 1 2 . . . Data Loss (minor) 2 | . . . . . . 2 . . . Alerts 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 16 | . . . . . 14 . 2 . . Projectiles 2 | . . . . . . . 2 . . Explosions 14 | . . . . . 14 . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 88 | . . . . . 88 . . . . Shots 4 | . . . . . 4 . . . . Rammed . | . . . . . . . . . . Targets Rammed 10 | . . . . . 5 . 5 . . Kicked 10 | . . . . . 5 . 5 . . Crushed . | . . . . . . . . . . Highest Temperature 348 | . 6 . 48 13 171 270 222 . 348 Average Temperature 61 | . 4 . 17 5 46 83 75 . 95 Received Heat Transfer 1553 | . 6 . 201 48 377 . 405 . 516 Effects 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . 1 1 . . . 1 Combat Hostiles 3 | . . . . 1 1 . . . 1 Parts Melted 31 | . . . . 2 9 . 9 . 11 Heat Transferred 6555 | . . . 37 592 1887 37 1918 . 2084 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Gar Maximum Alert Level 2 | . . . . . 2 1 . . . Low Security (%) 70 | 100 100 100 100 100 21 79 100 100 100 Level 1 13 | . . . . . 31 20 . . . Level 2 16 | . . . . . 46 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 547 | . 50 15 105 121 547 232 70 2 175 Initial 232 | . . 15 1 31 74 232 34 2 . Average 156 | . 9 11 50 48 346 150 16 1 75 Influence Increases 1554 | . 50 . 200 144 654 40 241 . 225 Destroy 0b10 Robot/C 860 | . 20 . 60 60 440 20 80 . 180 Destroy 0b10 Robot/NC 30 | . . . 5 . 10 5 10 . . Destroy Leader 130 | . . . 30 20 10 . 40 . 30 Allied During Kill 5 | . . . . . 5 . . . . Successful Hack 30 | . . . . 4 21 . 5 . . Anti-Garrison Action 50 | . . . . . 50 . . . . Destroy Structure 89 | . . . . . 88 . 1 . . Partial Spotted 30 | . . . 15 15 . . . . . Lose Combat Pursuer 330 | . 30 . 90 45 30 15 105 . 15 Influence Decreases 1429 | . 10 35 130 104 251 476 317 6 100 Entered New Map 452 | . . 25 4 44 41 286 48 4 . Time Decay 597 | . 10 10 86 60 . 190 239 2 . Lost Part 340 | . . . 40 . 170 . 30 . 100 Lost Ally 40 | . . . . . 40 . . . . Squads Dispatched 4 | . . . 1 1 . . 2 . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 2 | . . . 1 . . . 1 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Gar Distress Signals 7 | . . . 2 2 1 1 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 97 | . 5 . 16 11 29 2 18 . 16 Peak Tracking Total 8 | . 7 . 6 6 4 1 8 . 6 Tactical Retreats 14 | . 1 . 3 1 2 1 5 . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Gar Traps Triggered 4 | . . . . . 3 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Gar Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Gar Machines Accessed 10 | . . . . 3 3 2 1 1 . Terminals 7 | . . . . 2 3 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . Total Hacks 16 | . . . . 3 6 5 1 1 . Successful 9 | . . . . 3 2 2 1 1 . Failed 7 | . . . . . 4 3 . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . . . . 3 . . . Terminals 12 | . . . . 2 6 3 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . Terminal Hacks 5 | . . . . 2 2 . 1 . . Open Door 3 | . . . . 2 1 . . . . Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . Unlock Access 2 | . . . . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . . 2 1 . 1 . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Gar Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Gar Total Allies 2 | . . . . . 2 . . . . Largest Group 2 | . . . . . 2 . . . . Highest-Rated Group 40 | . . . . . 40 . . . . Highest-Rated Ally 20 | . . . . . 20 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 2 | . . . . . 2 . . . . Total Damage 66 | . . . . . 66 . . . . Kills 2 | . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Gar Active Infowar (turns) 246 | . . . . . . 73 173 . . Structural 246 | . . . . . . 73 173 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Gar Turns Passed 2981 | 71 105 28 194 124 1034 391 731 20 283 Spaces Moved 2336 | 40 141 76 265 191 629 387 489 14 104 Core 229 | 3 1 . . . 22 194 9 . . Treads 61 | 37 24 . . . . . . . . Legs 1242 | . . . . . 580 183 361 14 104 Wheels . | . . . . . . . . . . Hover 125 | . . . . . . 6 119 . . Flight 679 | . 116 76 265 191 27 4 . . . Fastest Speed 34 | 50 37 37 34 34 34 50 50 140 120 Average Speed 94 | 151 61 37 37 44 116 90 121 140 140 Slowest Speed 250 | 160 250 37 104 104 190 190 250 140 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 8 | . . . 1 7 . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 3 33 23 30 38 62 72 19 1 15 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 104 | . . . . . 104 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 104 | . . . . . 104 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Gar Total 2799 | 47 157 75 309 208 820 418 575 14 176 Wait 64 | . . . . . 2 12 21 . 29 Move 2315 | 39 140 75 262 179 628 386 488 14 104 Hop 6 | . . . 1 5 . . . . . Pick Up 34 | 1 4 . 2 5 9 3 9 . 1 Fast Attach 40 | 6 3 . 4 . 7 7 8 . 5 Attach 28 | . 1 . 5 1 12 2 5 . 2 Detach 17 | . 3 . 2 2 6 3 1 . . Swap 7 | 1 . . . . 6 . . . . Drop 24 | . 4 . 2 . 12 2 4 . . Fire 193 | . 2 . 31 16 77 3 29 . 35 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 10 | . . . . . 5 . 5 . . Crush . | . . . . . . . . . . Escape Stasis 19 | . . . . . 14 . 5 . . Rewire 42 | . . . . . 42 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison -9/Recycling -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 6) 177 | -10/Materials | Entered Mines 183 | -10/Mines | Found a hidden stash of uninstalled traps 190 | -10/Mines | Learned Materials terminal intel 191 | -10/Mines | Discovered new exit (range 9) 200 | -10/Mines | Assembled infested the area 205 | -10/Mines | Entered Materials 205 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 206 | -9/Materials | Loaded intel: 12 terminal locations 300 | -9/Materials | Build established: Mutant 382 | -9/Materials | Discovered new exit (range 15) 399 | -9/Materials | Entered Storage 410 | -9/Storage | Lost 4 parts (1p2u1w) 516 | -9/Storage | Garrison activated, responded to threat 523 | -9/Storage | Identified exit to Garrison 523 | -9/Storage | Entered Garrison 537 | -9/Garrison | Triggered checkpoint 735 | -9/Garrison | Triggered checkpoint 867 | -9/Garrison | Triggered checkpoint 879 | -9/Garrison | Triggered checkpoint 889 | -9/Garrison | Build established: Scavenger-Mutant 948 | -9/Garrison | Core integrity fell below 50% 958 | -9/Garrison | Lost 3 parts (1p1n1w) 1063 | -9/Garrison | Triggered checkpoint 1211 | -9/Garrison | Triggered checkpoint 1243 | -9/Garrison | Triggered checkpoint 1354 | -9/Garrison | Discovered new exit (range 13) 1395 | -9/Garrison | Triggered checkpoint 1437 | -9/Garrison | Installed Relay Interface Framework 1455 | -9/Garrison | Triggered checkpoint 1519 | -9/Garrison | Core integrity fell below 20% 1557 | -9/Garrison | Entered Recycling 1566 | -9/Recycling | Lost 10 parts (2p4n4w) 1810 | -9/Recycling | Build established: Mutant 1918 | -9/Recycling | Discovered new exit (range 15) 1948 | -9/Recycling | Entered Factory 1948 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2096 | -7/Factory | Lost 8 parts (1p3n1u3w) 2486 | -7/Factory | Discovered new exit (range 4) 2679 | -7/Factory | Entered another Factory area 2679 | -6/Factory | Evolved 2 slots: Utility x2 2699 | -6/Factory | Identified exit to Garrison 2699 | -6/Factory | Entered Garrison 2727 | -6/Garrison | Triggered checkpoint 2823 | -6/Garrison | Lost 4 parts (1p1n2w) 2973 | -6/Garrison | Spotted B-75 Beast 2982 | -6/Garrison | Self-destructed Last Messages --------------- 02934_ Lgt. Armored Exoskeleton destroyed. 02935_ S-27 Virus knocked back. 02938_ Slug penetrates S-27 Virus. 02938_ S-27 Virus destroyed. 02942_ Slug penetrates S-27 Virus. 02942_ S-27 Virus destroyed. 02945_ Slug penetrates S-27 Virus. 02945_ S-27 Virus Autogun blasted off. 02945_ VTOL Module melted. 02945_ S-27 Virus destroyed. <x2> 02958_ Acquired Lgt. Nuclear Core. 02959_ Acquired 9 matter. 02963_ Acquired Lgt. Nuclear Core. 02964_ Carbon-fiber Leg destroyed. 02968_ Gatling Laser destroyed. 02972_ Acquired Autogun. <x2> 02976_ Y-54 Guardian Imp. Heat Sink blasted off. 02980_ Lgt. Nuclear Core destroyed. <x2> 02981_ Carbon-fiber Leg destroyed. 02981_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? #????????????? | | ??????????????????????###########% ## ???????? | | ??????????????????????# % YBB ???????? | | ??????????????????????# @%%% BB g g ???????? | | ??????????????????????# %=% Y g ???????? | | ??????????????????????# ^############ % ???????? | | ??????????????????????# #??????????????????????? | | ??????????????######??# #??????????????????????? | | ??????????????#"# #??# #??????????????????????? | | ??????????????#" #??# #??????????????????????? | | ??????????????#" #??# #??????????????????????? | | ??????????????#" #??# #??????????????????????? | | ??????????????#"# #??# #??????????????????????? | | ??????????????### #??# #??????????????????????? | | ????????????????# #??# #??????????????????????? | | ????????????????# #??# #??????????????????????? | | ??????????????### #??# #??????????????????????? | | ??????????????#" #??# #??????????????????????? | | ??????????????#%" ^#??# #??????????????????????? | | ??????????????#" ^ #??# #??????????????????????? | | ??????????????### #??# #??????????????????????? | | ????????????????# #### #??????????????????????? | | ????????????????# % #??????????????????????? | | ????????????????# = #??????????????????????? | | ????????????????#######%% #??????????????????????? | | ??????????????????????#%% #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 24 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed GatlingProjectionDissipator Manual? 0 Play Time 00:31:33 Cumulative 95.8 hours Start 2025.05.25 @ 13:42:07 End 2025.05.25 @ 14:11:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3066ddfa-a2c8-4b90-9693-df7552bef228