Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 10:28:58 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1185) 1185 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3435 Bonus ------- None Cogmind --------- Core Integrity 108/550 Matter 206/300 Energy 97/100 System Corruption 0% Temperature Cool (9) Movement Walking (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg > --- UTILITY (5) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink Compact Matter Pod (150) Trap Scanner Targeting Computer Targeting Computer Targeting Computer Power Shielding Reflective Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Utility Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink Compact Matter Pod Targeting Computer Targeting Computer Targeting Computer Power Shielding Reactive Plating Reactive Plating Reactive Plating Reflective Plating Hacking Suite Light Assault Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 40 | 6 9 3 . 1 21 Power 6 | 1 1 . . 1 3 Engine 4 | 1 1 . . 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 10 | 2 3 1 . . 4 Treads . | . . . . . . Leg 3 | . . . . . 3 Wheel 7 | 2 3 1 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 3 . . . 8 Device 1 | . . . . . 1 Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware 2 | . . . . . 2 Protection 5 | . . . . . 5 Artifact . | . . . . . . Weapon 12 | 2 2 2 . . 6 Energy Gun 2 | . . . . . 2 Energy Cannon 2 | . 1 . . . 1 Ballistic Gun 6 | 2 1 1 . . 2 Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 21 | . 3 1 . . 17 Power 3 | . 1 . . . 2 Propulsion 7 | . 1 1 . . 5 Utility 5 | . . . . . 5 Weapon 6 | . 1 . . . 5 Highest Loss Streak 10 | . 3 1 . . 10 To Critical Strikes . | . . . . . . Average Backups 12 | . 10 14 15 14 13 Power 2 | . 2 3 3 3 1 Propulsion . | . . 1 1 1 . Utility 7 | . 5 7 8 7 10 Weapon 2 | . 1 2 3 2 1 Tool/Special . | . . . . . . Unused Backups 15 | . 2 1 . . 12 Power 3 | . 1 . . . 2 Propulsion 1 | . 1 . . . . Utility 11 | . . 1 . . 10 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 96 99 100 100 86 Engine 10 | . 14 14 14 14 3 Core 1 | . . . . . 5 Leg 3 | . . . . . 9 Wheel 20 | . 28 27 28 28 6 Storage 12 | . 14 14 14 14 9 Processor 10 | . 10 14 14 14 5 Hackware 4 | . . . . . 12 Protection 5 | . . . . . 14 Energy Cannon 1 | . 1 7 . . . Ballistic Gun 17 | . 26 14 14 14 12 Ballistic Cannon 5 | . . 6 14 14 2 Peak Build Rating 27 | 6 8 13 13 13 27 Average Rating 13 | 4 7 10 13 12 21 On Entrance 8 | . 6 8 13 13 13 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 44 | 12 29 35 35 35 44 Greatest Support 48 | 32 32 32 32 32 48 Greatest Overweight (x) 12 | . . 1 1 1 12 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 Average Carried 12 | . 10 14 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | . 13 15 15 14 12 Class Distribution -------------------- 72% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 987 | 239 211 49 . 61 427 Remotely . | . . . . . . Salvage Created 1540 | . 624 46 . 45 825 Parts 77 | . 37 3 . 2 35 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 5 | . 4 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 9 3 . 1 15 Guns 15 | . 8 1 . . 6 Cannons 5 | . 1 2 . 1 1 AOE 8 | . . . . . 8 Classes Destroyed 12 | . 7 . . 1 4 Worker 1 | . 1 . . . . Builder 2 | . . . . . 2 Tunneler 1 | . . . . . 1 Hauler 2 | . 1 . . . 1 Recycler 5 | . 3 . . . 2 Operator 2 | . 1 . . . 1 Watcher 1 | . 1 . . . . Swarmer 6 | . 3 3 . . . Grunt 17 | . 6 . . . 11 Brawler 1 | . . . . 1 . Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Best Kill Streak 8 | . 4 3 . 1 8 Combat Bots Only 4 | . 3 3 . 1 4 Max Kills in Single Turn 3 | . 1 1 . 1 3 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 252 | . 54 17 . 3 178 Missed 63 | . 10 6 . . 47 Hits 189 | . 44 11 . 3 131 Melee 2 | . . . . 2 . Projectile 187 | . 44 11 . 1 131 Critical Strikes 7 | . . 2 . . 5 Actively Blocked 2 | . . . . . 2 Damage Taken 2915 | . 550 86 . 81 2198 Core 676 | . 171 16 . 47 442 Absorbed by Shields . | . . . . . . Redirected to Shielding 85 | . . . . . 85 Ignored by Resistances 106 | . . . . . 106 Core Remaining (%) 53 | 100 . . . 6 . Volleys Fired 134 | 1 60 8 . 4 61 Largest 2 | 2 2 2 . 2 2 Hottest 96 | 40 80 80 . 68 96 Shots Fired 266 | 2 119 16 . 8 121 Gun 217 | 2 113 8 . 4 90 Cannon 38 | . 6 8 . 4 20 Launcher 11 | . . . . . 11 Special . | . . . . . . Kinetic 226 | 2 113 10 . 8 93 Thermal 29 | . 6 6 . . 17 Explosive 11 | . . . . . 11 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 2 17 6 . 3 12 Robot Miss Streak 3 | . 3 3 . 3 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 172 | 2 88 8 . 5 69 Core Hits 106 | 1 38 4 . 2 61 Critical Kills 3 | . . . . 1 2 Critical Parts Destroyed 5 | . 1 . . . 4 Critical Strikes 8 | . 1 . . 1 6 Destroy 8 | . 1 . . 1 6 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2948 | 14 754 123 . 79 1978 Guns 1404 | 14 637 34 . 17 702 Cannons 460 | . 90 89 . 62 219 Explosions 1057 | . . . . . 1057 Melee . | . . . . . . Ramming 27 | . 27 . . . . Kinetic 1522 | 14 637 51 . 79 741 Thermal 342 | . 90 72 . . 180 Explosive 1057 | . . . . . 1057 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 37 | . 6 . . . 31 Projectiles . | . . . . . . Explosions 31 | . . . . . 31 Melee 6 | . 6 . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 13 | . 13 . . . . Shots . | . . . . . . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 382 | . 178 160 . 58 382 Average Temperature 71 | . 46 64 . 32 85 Received Heat Transfer 999 | . 246 . . 6 747 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . 1 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 1 . . . Heat Transferred 777 | . 185 148 . . 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 98 Level 1 . | . . . . . 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 229 | . 69 72 . 31 229 Initial 12 | . . 12 . . 3 Average 20 | . 15 20 . 18 26 Influence Increases 926 | . 289 100 . 31 506 Destroy 0b10 Robot/C 560 | . 180 60 . 20 300 Destroy 0b10 Robot/NC 70 | . 35 . . . 35 Destroy Leader 116 | . 44 10 . 10 52 Successful Hack 34 | . 30 . . . 4 Disable Machine 15 | . . . . . 15 Destroy Structure 71 | . . . . 1 70 Lose Combat Pursuer 60 | . . 30 . . 30 Influence Decreases 793 | . 257 132 . 20 384 Entered New Map 28 | . . 20 . . 8 Time Decay 573 | . 227 102 . 20 224 Lost Part 192 | . 30 10 . . 152 Squads Dispatched 7 | . 1 . . . 6 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 1 . . . 6 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 17 5 . 2 23 Peak Tracking Total 7 | . 4 3 . 2 7 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 7 . 4 . 1 Terminals 6 | . 5 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 15 . 4 . 2 Successful 12 | . 7 . 4 . 1 Failed 9 | . 8 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 15 | . 13 . . . 2 Terminals 15 | . 13 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 4 . . Record 4 | . . . 4 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 5 . . . 1 Terminals 6 | . 5 . . . 1 Botnet 6 | . 5 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 8 | . 7 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 261 | . . . . . 261 Traps 261 | . . . . . 261 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2802 | 64 768 291 691 40 948 Spaces Moved 1845 | 54 521 244 601 21 404 Core 20 | 9 . . . . 11 Treads . | . . . . . . Legs 221 | . . . . . 221 Wheels 1604 | 45 521 244 601 21 172 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 115 115 100 Average Speed 120 | 91 100 106 115 115 167 Slowest Speed 650 | 100 100 115 115 115 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 70 54 93 7 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 71 | . . . . 1 70 Melee . | . . . . . . Projectile 9 | . . . . 1 8 AOE 62 | . . . . . 62 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2193 | 66 672 259 600 30 566 Wait 100 | . 54 . . . 46 Move 1840 | 53 520 243 600 20 404 Hop . | . . . . . . Pick Up 55 | 6 22 4 . 2 21 Fast Attach . | . . . . . . Attach 29 | 6 6 1 . . 16 Detach . | . . . . . . Swap 14 | . 3 2 . 1 8 Drop 19 | . 5 1 . 3 10 Fire 134 | 1 60 8 . 4 61 Melee . | . . . . . . Ram 2 | . 2 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 14) 554 | -10/Materials | Discovered new exit (range 12) 747 | -10/Materials | Core integrity fell below 50% 806 | -10/Materials | Lost 3 parts (1p1n1w) 833 | -10/Materials | Entered Mines 907 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1119 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1119 | -10/Mines | Discovered new exit (range 5) 1124 | -10/Mines | Entered Exiles 1124 | -10/Exiles | Found Exiles lab abandoned 1459 | -10/Exiles | Discovered new exit (range 10) 1802 | -10/Exiles | Discovered new exit (range 14) 1815 | -10/Exiles | Entered Mines 1821 | -9/Mines | Core integrity fell below 20% 1824 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1844 | -9/Mines | Discovered new exit (range 7) 1855 | -9/Mines | Entered Materials 1855 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2201 | -8/Materials | Lost 4 parts (1p2n1u) 2489 | -8/Materials | Build established: Scavenger-Mutant 2774 | -8/Materials | Core integrity fell below 50% 2800 | -8/Materials | Core integrity fell below 20% 2803 | -8/Materials | Self-destructed Last Messages --------------- 02791_ U-05 Engineer lays Concrete. 02794_ K-01 Serf collects debris. 02794_ U-05 Engineer lays Concrete. 02795_ The unstable cave ceiling collapses. 02795_ U-05 Engineer lays Concrete. 02796_ The unstable cave ceiling collapses. 02796_ U-05 Engineer builds a Door. 02796_ U-05 Engineer lays Concrete. 02797_ K-01 Serf collects debris. 02797_ Acquired VSS Leg. 02797_ Critical hit (Burn: +37). 02797_ Reactive Plating destroyed. 02797_ U-05 Engineer lays Concrete. 02798_ Penetrated by Slug. 02798_ Knocked back. 02799_ Acquired 26 matter. 02801_ Acquired 29 matter. 02801_ Utility Shielding destroyed. 02801_ Hacking Suite destroyed. 02802_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????# #?????????????? | | ??????????????????????# ########??????? | | ??????????????????????# % #??????? | | ??????????????????????# #??????? | | ??????????????????????# #??????? | | ????????????????????########## #??????? | | ????????????????????# #%% #??????? | | ????????????????????# """"" #% #??????? | | ?????##############?# ""T + #??????? | | ?????# # = ### # #??????? | | ?????# # ### # #??????? | | ?????# """ + + """ # #??????? | | ?????# """ # ### """ # #??????? | | ?????# """ # # # """ # #??????? | | ?????# ] ### ##### # #??????? | | ?????########## #???########## #??????? | | ??????######### #?????????#??# #??????? | | ?????# # #??????? ???# #??????? | | ?????# """ # ####??? ??? # #??????? | | ?????# """ # ####?? ? # #??????? | | ?????# """ #!! ##? # #??????? | | ?????# + ## # #??????? | | ?????# ! # ] # + #??????? | | ?????# " " #[[ # # ???????? | | ?????# "R" #[u # #??????????? | | ?????# """ !#%@ ############??????????? | | ??????######### ! ##""####??????????????? | | ?????????????##| g%[= *= % ???????? | | ????????????# #%* g!*H %! * ???????? | | ????????????### %%u =% ???????? | | ?????????????# ######## # # ????????? | | ?????????????# ####???? ] ? ????????? | | ?????????????##????????? # ?????????? | | ????????????????????????? #??????????? | | ?????????????????????????? #???????????? | | ??????????????????????????? ????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Power Shielding 33 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveWeightMultirail Manual? 0 Play Time 00:24:21 Cumulative 25.3 hours Start 2026.02.20 @ 10:04:08 End 2026.02.20 @ 10:28:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d56908c1-54b9-464d-b8ed-389767b2c7c8