Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 16:56:31 Player: jazzy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (964) 964 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 2340 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 222/400 Matter 52/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Large Battery (200) High-capacity Matter Pod (200) Compact Matter Pod (0) Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Thief Drone Bay > --- WEAPON ----------- Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Large Battery High-capacity Matter Pod Compact Matter Pod Light Armor Plating [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Thief Drone Bay Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 7 10 1 4 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 . 2 Treads . | . . . . Leg 8 | 2 4 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 3 2 . 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . 1 . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . 2 . 5 Power . | . . . . Propulsion 4 | . 1 . 3 Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Backups 5 | 1 4 7 7 Power 1 | . 1 1 1 Propulsion 1 | . . 3 2 Utility 2 | . 1 3 3 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 12 | . 1 1 10 Power 2 | . 1 . 1 Propulsion 4 | . . . 4 Utility 5 | . . 1 4 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 97 100 99 Engine 12 | . 14 14 11 Leg 33 | . 26 28 43 Device 5 | . . 12 11 Storage 15 | . 19 14 11 Processor 3 | . 7 1 . Ballistic Gun 15 | . 24 14 3 Ballistic Cannon 6 | . 1 14 10 Launcher 3 | . 1 . 7 Peak Build Rating 17 | 6 8 13 17 Average Rating 10 | 4 6 12 15 On Entrance 6 | . 6 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 19 | 11 19 19 19 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 3 | 3 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 5 | 1 4 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 7 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1210 | 242 415 100 453 Remotely . | . . . . Salvage Created 937 | . 458 14 465 Parts 65 | . 31 4 30 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 30 | . 14 2 14 Guns 14 | . 11 1 2 Cannons 12 | . 1 1 10 AOE 4 | . 2 . 2 Classes Destroyed 8 | . 4 . 4 Builder 1 | . 1 . . Recycler 1 | . . . 1 Operator 1 | . . . 1 Drone 2 | . . . 2 Watcher 6 | . 2 . 4 Swarmer 12 | . 6 2 4 Grunt 12 | . 8 . 4 Sentry 6 | . . . 6 Best Kill Streak 7 | . 5 2 7 Combat Bots Only 6 | . 5 2 6 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 159 | . 71 4 84 Missed 44 | . 18 1 25 Hits 115 | . 53 3 59 Projectile 115 | . 53 3 59 Critical Strikes 1 | . . . 1 Damage Taken 1545 | . 581 20 944 Core 323 | . 145 . 178 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 98 | . 98 . . Core Remaining (%) 71 | 100 . 42 . Volleys Fired 135 | 2 52 4 77 Largest 2 | 1 2 2 2 Hottest 60 | 50 50 50 60 Shots Fired 236 | 2 98 8 128 Gun 133 | 2 89 4 38 Cannon 79 | . 4 4 71 Launcher 24 | . 5 . 19 Special . | . . . . Kinetic 210 | . 93 8 109 Thermal 2 | 2 . . . Explosive 24 | . 5 . 19 Electromagnetic . | . . . . Robot Hit Streak 11 | 1 7 4 11 Robot Miss Streak 8 | 1 5 3 8 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 122 | 1 52 4 65 Core Hits 65 | . 30 2 33 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2443 | 13 799 68 1563 Guns 759 | 13 527 25 194 Cannons 782 | . 31 37 714 Explosions 896 | . 241 . 655 Melee . | . . . . Ramming 6 | . . 6 . Kinetic 1528 | . 558 62 908 Thermal 13 | 13 . . . Explosive 896 | . 241 . 655 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 50 | . . . 50 Projectiles 5 | . . . 5 Explosions 45 | . . . 45 Melee . | . . . . Knockbacks 8 | . . . 8 Impact . | . . . . Kinetic 7 | . . . 7 Secondary 1 | . . . 1 Self-Inflicted Damage 284 | . 34 . 250 Shots 7 | . 1 . 6 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 24 | 10 15 . 24 Average Temperature 6 | 7 6 . 7 Received Heat Transfer 411 | . 216 . 195 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | 37 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 98 Level 1 . | . . . 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 225 | . 196 133 225 Initial 56 | . . 56 20 Average 94 | . 92 75 120 Influence Increases 1165 | . 465 107 593 Destroy 0b10 Robot/C 660 | . 280 80 300 Destroy 0b10 Robot/NC 45 | . 15 . 30 Destroy Leader 162 | . 64 20 78 Allied During Kill 15 | . . 7 8 Successful Hack 23 | . 17 . 6 Disable Machine 45 | . 15 . 30 Destroy Structure 155 | . 44 . 111 Lose Combat Pursuer 60 | . 30 . 30 Influence Decreases 940 | . 320 199 421 Entered New Map 122 | . . 89 33 Time Decay 718 | . 290 110 318 Lost Part 70 | . 20 . 50 Lost Ally 20 | . . . 20 Purge Threat 10 | . 10 . . Squads Dispatched 5 | . 4 . 1 Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 18 6 27 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 11 | . 7 1 3 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 32 | . 19 1 12 Successful 23 | . 14 1 8 Failed 8 | . 5 . 3 Catastrophic 1 | . 1 . . Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 16 | . 11 . 5 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 4 | . 4 . . Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 10 | . 7 1 2 Record 4 | . 3 . 1 Prototype ID Bank 1 | . . . 1 Open Door 1 | . . 1 . Unreport Threat 1 | . 1 . . Dispatch Records 1 | . 1 . . Investigation Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 2 | . . . 2 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled 1 | . 1 . . Recycled Matter 38 | . 38 . . Retrieved Matter 38 | . 38 . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 5 | . . 3 2 FOLLOW 1 | . . 1 . EXPLORE 2 | . . 1 1 RETURN 2 | . . 1 1 Ally Attacks 46 | . . 13 33 Total Damage 154 | . . 37 117 Kills 3 | . . 2 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 57 | . 57 . . Optics 57 | . 57 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches 14 | . . 5 9 Drone Recoveries 11 | . . 3 8 Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1958 | 127 900 229 702 Spaces Moved 1185 | 86 542 167 390 Core 18 | 18 . . . Treads . | . . . . Legs 1167 | 68 542 167 390 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 123 122 120 120 Slowest Speed 200 | 200 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 4 78 92 46 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 182 | . 51 . 131 Melee . | . . . . Projectile . | . . . . AOE 182 | . 51 . 131 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1481 | 105 688 188 500 Wait 88 | 2 60 13 13 Move 1182 | 85 541 166 390 Hop . | . . . . Pick Up 30 | 8 16 1 5 Fast Attach . | . . . . Attach 25 | 7 11 1 6 Detach 4 | 1 2 1 . Swap 1 | . 1 . . Drop 15 | . 5 1 9 Fire 135 | 2 52 4 77 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 8) 257 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 839 | -10/Materials | Repaired Assault Rifle 869 | -10/Materials | Repaired Aluminum Leg 905 | -10/Materials | Core integrity fell below 50% 1028 | -10/Materials | Entered Mines 1034 | -10/Mines | Learned Materials emergency access door positions 1039 | -10/Mines | Found the Drone Emporium 1043 | -10/Mines | Found Prototype Device 1045 | -10/Mines | Identified Thief Drone Bay 1172 | -10/Mines | Discovered new exit (range 46) 1207 | -10/Mines | Learned location of 2 exits from Materials 1257 | -10/Mines | Entered Materials 1257 | -9/Materials | Accompanied by 2 allies 1257 | -9/Materials | Evolved 2 slots: Propulsion x2 1258 | -9/Materials | Identified exit to Mines 1258 | -9/Materials | Identified exit to Materials 1437 | -9/Materials | Discovered exit to Materials (range 18) 1773 | -9/Materials | Central database locked down 1959 | -9/Materials | Self-destructed Last Messages --------------- 01873_ Y-45 Defender destroyed. 01876_ The unstable cave ceiling collapses. 01882_ Acquired 9 matter. 01888_ The unstable cave ceiling collapses. 01902_ Destroyed Lgt. Ion Engine. 01904_ The unstable cave ceiling collapses. 01911_ Acquired 31 matter. 01920_ Acquired Com. Matter Pod. 01930_ Y-45 Defender Beam Rifle blasted off. 01942_ Aluminum Leg destroyed. 01944_ Lgt. Cannon destroyed. 01944_ Destroyed Lgt. Cannon. 01945_ Critical hit (Burn: +37). 01948_ Aluminum Leg destroyed. 01949_ Y-45 Defender destroyed. 01950_ The unstable cave ceiling collapses. 01950_ Thief Drone Bay destroyed. 01954_ Aluminum Leg destroyed. 01955_ The unstable cave ceiling collapses. 01957_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ???????????????# #???#### ! T" # | | ??????????????? ?##+# ! 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[[#???# # ! | | ?????????????????# "" ??#!!!![[#???# # [ | | ?????????????????? ??########???# # | | ??????????????????#######?????????????# # | | ??????????????????????????????????????# + | | ??????????????????????????????????????# # "" | | ??????????????????????????????????????### # "" | | ????????????????????????????????????????# # "" | | ????????????????????????????????????????# # | | ????????????????????????????????????????# ######## | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????+ #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ???????? | | ?????????????????????????????????????????#???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 250 Matter Stores 359 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 36% | -10/Materials Aluminum Leg | 62% | -10/Materials Studied --------- Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Let's See Who's Tougher Challenges ------------ None Game ------ Seed LargeChromionTurretformer Manual? 0 Play Time 00:40:49 Cumulative 3.2 hours Start 2026.04.17 @ 15:49:51 End 2026.04.17 @ 16:56:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 232413e0-337f-4157-9aec-b9a500159cb0