Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 02:01:02 Player: 4R-ZE3 Result: Destroyed by Hotshot with Precision Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (151) 755 Value Destroyed (7730) 7730 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (2006) 2006 TOTAL SCORE: 19731 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 888 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/1450 Matter 26/300 Energy 190/190 System Corruption 8% Temperature Cool (9) Movement Walking (111) Location -2/Protoforge Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY (12) ----- 2N-1CE's Frost Array High-capacity Storage Unit Advanced Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Graphene Brace > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (20) --- Micro Antimatter Reactor Myomer Leg Myomer Leg Shield Leg Advanced Signal Interpreter ECM Suite Advanced Remote Shield Advanced Dynamic Insulation System Gamma Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink 2N-1CE's Frost Array High-capacity Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Experimental Weapon Cycler Heavy Regenerative Plating Heavy Regenerative Plating Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Advanced Trap Scanner Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Stasis Canceller ECM Suite Improved Hardlight Generator Advanced Remote Shield Advanced Dynamic Insulation System Gamma Rifle Nova Cannon Point Singularity Launcher [Rating: 197] Favorites ----------- Power Light Antimatter Reactor Engine Subdweller Power Source Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Advanced ECM Suite Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Core Shielding Weapon Falx Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Hammer Slashing Weapon Falx Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Qua Res Tes Frg Slots Evolved 16 | . . . . 8 . . . . . . 2 . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 4 | . . . . 4 . . . . . . . . . . . . . . . . . Utility 10 | . . . . 4 . . . . . . 2 . . 1 . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 226 | 6 4 3 10 23 2 12 7 2 7 6 32 1 11 4 1 3 18 10 8 49 7 Power 35 | 1 . 1 2 4 . . 2 . . . 3 . 1 1 . . 5 3 1 9 2 Engine 9 | 1 . 1 2 3 . . 1 . . . 1 . . . . . . . . . . Core 5 | . . . . 1 . . . . . . 2 . 1 1 . . . . . . . Reactor 21 | . . . . . . . 1 . . . . . . . . . 5 3 1 9 2 Propulsion 71 | 2 . . 2 5 1 2 2 1 1 2 18 1 5 . . 2 3 1 5 15 3 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . Leg 30 | . . . . 2 . . 2 1 1 1 . . . . . . . . 5 15 3 Wheel 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . Hover 18 | . . . 2 1 1 1 . . . . 1 1 5 . . 2 3 1 . . . Flight 18 | . . . . 1 . 1 . . . 1 15 . . . . . . . . . . Utility 82 | 1 3 . 2 8 . 8 3 . 3 1 9 . 4 3 . . 8 4 2 21 2 Device 47 | . . . 1 4 . 3 3 . 2 . 2 . 3 3 . . 6 3 . 16 1 Storage 6 | 1 2 . . . . . . . 1 . 1 . . . . . 1 . . . . Processor 11 | . . . . 3 . 3 . . . 1 2 . 1 . . . . . . 1 . Hackware 10 | . . . . . . 2 . . . . 2 . . . . . 1 1 2 2 . Protection 8 | . 1 . 1 1 . . . . . . 2 . . . . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 1 2 4 6 1 2 . 1 3 3 2 . 1 . 1 1 2 2 . 4 . Energy Gun 6 | 1 . 1 . . 1 . . . . . 1 . . . 1 . . 1 . . . Energy Cannon 5 | . . 1 . . . . . . . . . . . . . . . 1 . 3 . Ballistic Gun 6 | 1 1 . 2 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 2 . 1 . . . . . . 1 . . . 1 . . 1 . Special Weapon 4 | . . . . . . . . . 3 1 . . . . . . . . . . . Impact Weapon 3 | . . . 1 2 . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . 1 1 . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 16 | . . . . . 1 . . . 3 . 1 . . . . . . 1 . 9 1 Parts Lost 104 | . . . . 11 2 8 . . . 8 12 . 1 . . 2 12 9 . 22 17 Power 18 | . . . . 2 . 1 . . . 1 1 . . . . . 2 3 . 4 4 Propulsion 36 | . . . . 4 1 4 . . . 4 7 . . . . 1 3 2 . 5 5 Utility 36 | . . . . 3 1 2 . . . 1 3 . 1 . . . 6 2 . 10 7 Weapon 14 | . . . . 2 . 1 . . . 2 1 . . . . 1 1 2 . 3 1 Highest Loss Streak 10 | . . . . 7 2 3 . . . 7 8 . 1 . . 2 7 4 . 5 10 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 13 | 1 5 14 14 13 6 4 5 4 9 13 13 11 11 11 12 13 15 15 18 18 14 Power 1 | . 1 2 1 . . . . . 1 1 . . . 1 1 1 1 2 1 2 2 Propulsion 2 | . . 1 2 2 . . . 1 . 1 3 5 5 4 4 4 3 4 6 3 3 Utility 4 | . . 4 4 5 3 3 3 2 2 4 5 2 2 3 4 5 8 6 7 7 6 Weapon 3 | . 3 6 5 4 2 1 1 1 5 4 3 4 2 2 2 2 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . . 1 9 2 4 . 1 . . . 7 . 6 . . 3 . 2 1 4 6 Power 4 | . . 1 1 . . . . . . . 1 . . . . . . . . . 1 Propulsion 15 | . . . 2 . 1 . . . . . 2 . 3 . . 2 . 1 . 2 2 Utility 16 | . . . 3 1 1 . 1 . . . 3 . 1 . . 1 . 1 1 1 2 Weapon 11 | . . . 3 1 2 . . . . . 1 . 2 . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 100 96 73 50 40 55 62 86 80 82 82 93 99 98 99 97 94 91 88 85 Engine 3 | . 14 14 11 5 3 . 3 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 4 5 5 9 10 10 4 . . . . Reactor 3 | . . . . . . . 1 6 6 4 . . . . . . 3 8 12 12 12 Treads 7 | . 28 28 27 9 . . . . . . . . . . . . . . . . . Leg 8 | . . . . 3 . . . 1 25 23 . . . . . . . . 17 22 25 Hover 5 | . . . . 3 13 4 6 6 . . . . 25 31 31 30 28 27 4 . . Flight 2 | . . . . 1 3 3 . . . 1 25 23 5 . . . . . . . . Device 11 | . . . 4 11 12 8 10 20 13 6 10 11 10 19 21 21 26 26 22 18 21 Storage 6 | . 14 14 13 6 3 . . . 5 6 5 5 5 5 5 5 4 4 4 4 4 Processor 9 | . . . . 12 7 12 13 13 13 18 16 17 17 11 10 10 9 9 8 8 8 Hackware 5 | . . . . . . 6 11 6 6 6 4 5 5 5 5 5 7 8 16 12 4 Protection 4 | . 9 14 9 5 . . . . . . 2 5 5 5 5 5 . . . 2 4 Energy Gun 2 | . 14 10 2 . 1 1 . . . . 1 . 1 5 4 1 . . . . . Ballistic Gun 4 | . 14 14 18 6 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 7 4 3 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 5 3 . 5 5 5 5 5 7 5 4 . . Peak Build Rating 197 | 6 8 11 15 51 47 41 56 65 70 72 85 89 105 120 121 125 143 157 151 197 189 Average Rating 72 | 4 6 10 11 38 28 26 42 50 63 59 59 87 95 118 120 120 134 136 144 169 169 On Entrance 69 | . 6 8 11 15 47 14 31 49 65 61 37 85 87 105 120 121 115 125 139 144 153 Avg Prop Armor Cover (%) 7 | . . . . 5 3 14 . 8 7 7 11 . 6 5 . 4 4 . 3 . . Naked Turns 31 | . . . . . 31 . . . . . . . . . . . . . . . . Heaviest Build 155 | 11 28 36 36 50 23 8 20 22 48 52 42 41 52 59 59 59 88 80 86 155 138 Greatest Support 173 | 40 40 40 40 40 23 20 45 62 82 97 46 42 68 80 80 82 91 91 153 173 163 Greatest Overweight (x) 4 | 1 . . 4 1 1 2 . . . 1 2 1 . 1 . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 10 5 5 5 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 5 9 15 14 14 7 5 5 5 14 15 15 15 15 15 15 15 18 20 20 20 20 Most Carried 20 | 2 10 15 15 15 10 5 5 5 13 15 15 15 15 15 15 15 19 20 20 20 19 Average Carried 13 | 1 5 14 14 13 6 4 4 4 10 14 14 14 14 14 15 14 15 16 19 19 15 Final Capacity 20 | 8 15 15 15 10 5 5 5 5 15 15 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 1 10 15 15 10 5 5 5 4 14 14 14 15 15 15 15 14 14 20 20 19 9 Class Distribution -------------------- 42% | Mutant 7% | Hacker-Ninja 7% | Derelict-Mutant 6% | Scavenger-Mutant 5% | Scavenger-Assassin 5% | Hacker-Mutant 5% | Ninja 4% | Scavenger-Ninja 3% | Assassin 3% | Hacker-Assassin 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Assassin | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Ninja | -5/Waste Ninja | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Ninja | -4/Waste Scavenger-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Assassin | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -2/Protoforge Resources | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Qua Res Tes Frg Matter Collected 3876 | 169 178 67 28 520 . . 300 126 47 183 330 60 155 . . 22 290 470 80 765 86 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6752 | . 221 158 . 538 . 163 209 147 . 932 361 . 77 . . 22 482 630 168 2423 221 Parts 298 | . 25 14 . 15 . 3 6 3 . 22 20 . 5 . . 3 23 35 11 101 12 Haulers Intercepted 3 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . Recyclers Shooed 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . 3 . . . . 2 3 . 22 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Qua Res Tes Frg Combat Hostiles Destroyed 117 | . 10 4 . 12 . 6 . . . 20 6 . 1 . . . 11 4 2 34 7 Melee 22 | . . . . 1 . . . . . 4 6 . 1 . . . 4 4 2 . . Guns 13 | . 10 3 . . . . . . . . . . . . . . . . . . . Cannons 35 | . . 1 . . . . . . . 2 . . . . . . . . . 28 4 AOE 39 | . . . . 9 . 6 . . . 14 . . . . . . 7 . . . 3 Classes Destroyed 18 | . 3 1 . 5 . 3 . 1 . 1 1 . . . . . . 1 . 2 . Worker 9 | . . . . 1 . . . . . . 1 . . . . . 1 4 . 1 1 Builder 7 | . . . . 1 . . . . . . . . . . . 1 4 1 . . . Hauler 3 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . Recycler 4 | . . . . 2 . . . . . . 1 . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . Operator 7 | . . . . 1 . . . . . . . . 1 . . . . 3 1 . 1 Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 31 | . 8 . . 4 . . . . . 6 5 . . . . . 5 . . 3 . Grunt 39 | . 2 . . 6 . 2 . . . 8 . . . . . . . 2 . 16 3 Brawler 5 | . . . . . . . . . . 5 . . . . . . . . . . . Duelist 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sentry 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Hunter 10 | . . . . . . 2 . . . . . . . . . . 2 2 . 2 2 Programmer 22 | . . . . 2 . . . . . . 1 . 1 . . . 4 . 2 12 . Hotshot 2 | . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | . 3 2 . 8 . 6 . . . 5 4 . 1 . . 1 10 3 4 6 5 Combat Bots Only 7 | . 3 2 . 6 . 6 . . . 5 4 . 1 . . . 7 1 2 5 4 Max Kills in Single Turn 6 | . 1 1 . 3 . 2 . 1 . 3 1 . 1 . . 1 6 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . 2 . . . 3 . . . . . . 5 . . . 2 Melee 1 | . . . . 1 . . . . . 1 1 . 1 . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Qua Res Tes Frg Hostile Shots Fired 1251 | . 29 22 . 113 2 90 . . . 48 74 . 11 2 . 6 163 102 26 433 130 Missed 417 | . 8 5 . 31 . 46 . . . 7 22 . 5 2 . 3 56 42 11 152 27 Deflected 17 | . . . . . . . . . . . . . . . . . . . . 17 . Hits 834 | . 21 17 . 82 2 44 . . . 41 52 . 6 . . 3 107 60 15 281 103 Melee 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . Projectile 831 | . 21 17 . 82 . 44 . . . 40 52 . 6 . . 3 107 60 15 281 103 AOE 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . Critical Strikes 43 | . . . . 4 2 1 . . . . . . . . . . 9 2 . 13 12 Actively Blocked 34 | . . . . . . . . . . . . . . . . . 7 2 . 13 12 Part Disruptions 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . Damage Taken 18405 | . 186 341 . 1523 81 617 . . . 679 1028 . 136 . . 296 2040 1132 353 7367 2626 Core 2697 | . 41 62 . 276 51 301 . . . 123 303 . 20 . . 39 446 243 23 523 246 Absorbed by Shields 356 | . . . . . . 23 . . . . . . . . . . . . . 27 306 Redirected to Shielding 155 | . 5 14 . . . . . . . . . . . . . . . . . . 136 Ignored by Resistances 36 | . . . . 36 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1248 | . . . . . . . . . . . . 106 13 . . . . . . 857 272 Core Remaining (%) 63 | 100 . . 58 . . . . . . 11 . . 67 . . 96 . 47 . . . Volleys Fired 315 | . 19 24 . 10 . 9 . . . 11 5 . 7 . . . 9 1 . 171 49 Largest 2 | . 2 2 . 1 . 1 . . . 2 1 . 1 . . . 1 1 . 1 1 Hottest 300 | . 70 100 . 39 . 36 . . . . 94 . 94 . . . 52 36 . 300 300 Shots Fired 354 | . 38 38 . 10 . 9 . . . 16 5 . 6 . . . 9 1 . 173 49 Gun 81 | . 38 30 . 2 . . . . . . 5 . 6 . . . . . . . . Cannon 225 | . . 8 . . . . . . . . . . . . . . . . . 173 44 Launcher 32 | . . . . 8 . 9 . . . . . . . . . . 9 1 . . 5 Special 16 | . . . . . . . . . . 16 . . . . . . . . . . . Kinetic 36 | . 19 15 . 2 . . . . . . . . . . . . . . . . . Thermal 270 | . 19 23 . . . . . . . . 5 . 6 . . . . . . 173 44 Explosive 48 | . . . . 8 . 9 . . . 16 . . . . . . 9 1 . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 5 13 . 17 . 6 . . . 6 . . . . . . 2 . . 13 29 Robot Miss Streak 5 | . 1 1 . 2 . 2 . . . 2 . . 1 . . . 3 . . 5 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 366 | . 27 25 . 19 . 6 5 4 . 31 20 . 3 . . 2 18 45 10 113 38 Core Hits 238 | . 14 10 . 30 . 18 3 1 . 37 9 . 1 . . 1 32 15 5 46 16 Critical Kills 14 | . . . . 1 . . . . . . . . . . . . . . . 9 4 Critical Parts Destroyed 19 | . . . . 6 . . . . . . . . . . . . . . . 13 . Critical Strikes 68 | . . 3 . 7 . . . . . 7 1 . 1 . . . 4 4 3 34 4 Burn 3 | . . 3 . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . 6 . Destroy 32 | . . . . . . . . . . . . . . . . . . . . 28 4 Smash 7 | . . . . 7 . . . . . . . . . . . . . . . . . Sever 18 | . . . . . . . . . . 6 . . 1 . . . 4 4 3 . . Impale 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Melee Attacks 303 | . . . . 39 . 4 6 5 . 32 61 . 14 6 . 12 36 63 23 2 . Impact 43 | . . . . 39 . 4 . . . . . . . . . . . . . . . Slashing 197 | . . . . . . . . . . 28 14 . 14 6 . 11 36 63 23 2 . Piercing 62 | . . . . . . . 6 5 . 4 47 . . . . . . . . . . Sneak Attacks 22 | . . . . 3 . . . 1 . 3 4 . 1 . . 2 1 7 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . Damage Inflicted 27222 | . 373 314 . 1878 . 786 307 236 . 3896 791 . 220 . . 94 2600 2511 446 9106 3664 Guns 683 | . 373 286 . 24 . . . . . . . . . . . . . . . . . Cannons 11121 | . . 28 . . . . . . . . . . . . . . . . . 9009 2084 Explosions 8001 | . . . . 1175 . 786 . . . 2600 . . . . . . 1860 . . . 1580 Melee 7192 | . . . . 679 . . 307 236 . 1071 791 . 220 . . 94 740 2511 446 97 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 335 | . 173 138 . 24 . . . . . . . . . . . . . . . . . Thermal 11469 | . 200 176 . . . . . . . . . . . . . . . . . 9009 2084 Explosive 8001 | . . . . 1175 . 786 . . . 2600 . . . . . . 1860 . . . 1580 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 679 | . . . . 679 . . . . . . . . . . . . . . . . . Slashing 5685 | . . . . . . . . . . 1229 348 . 220 . . 94 740 2511 446 97 . Piercing 1053 | . . . . . . . 307 236 . 67 443 . . . . . . . . . . Highest Corruption 14 | . . . . 2 2 2 2 2 2 . 4 4 5 . 9 12 14 14 5 7 8 Average Corruption 5 | . . . . 1 2 2 2 2 2 . 3 4 4 . 9 9 7 14 4 3 6 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . . 15 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 143 | . . . . 7 . 6 3 3 1 . 8 3 11 . 1 15 8 29 5 35 8 Message Errors 36 | . . . . 3 . 2 1 1 . . 2 . 3 . . 7 1 7 1 7 1 Matter Fused 28 | . . . . 1 . . 1 1 . . . . 1 . . 5 3 4 1 9 2 Heat Flow Errors 15 | . . . . . . . . 1 . . 1 1 5 . 1 . . 2 1 2 1 Energy Discharges 16 | . . . . 1 . 1 1 . . . 1 . . . . 2 1 5 1 2 1 Parts Rejected 8 | . . . . 1 . . . . . . . 1 . . . . 2 2 . 2 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 23 | . . . . 1 . 2 . . 1 . 3 1 1 . . 1 . 5 1 7 . Data Loss (major) 4 | . . . . . . 1 . . . . . . . . . . . . . 2 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Alerts 4 | . . . . . . . . . . . 1 . . . . . 1 . . 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 . . . Weapon Failures 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2787 | . . . . 502 . . . 112 . 180 24 . 101 . . . 80 368 2 1206 212 Projectiles 1250 | . . . . . . . . . . . . . . . . . . . . 1206 44 Explosions 266 | . . . . 84 . . . . . 4 . . . . . . 10 . . . 168 Melee 1271 | . . . . 418 . . . 112 . 176 24 . 101 . . . 70 368 2 . . Knockbacks 5 | . . . . 5 . . . . . . . . . . . . . . . . . Impact 5 | . . . . 5 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 227 | . . . . 212 . . . . . . . . . . . . 15 . . . . Shots 5 | . . . . 4 . . . . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | . 117 . . 11 . 12 . 87 . . 109 . 168 16 175 25 4 252 127 411 164 Average Temperature 64 | . 32 . . 6 . 12 . 50 . . 25 . 58 7 97 5 1 122 11 137 112 Received Heat Transfer 2001 | . 54 12 . 321 . 93 . . . 90 . . 9 . . 36 30 84 . 729 543 Effects 6 | . . . . . . . . . . . . . . . . . . 1 . 5 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . 3 . Total Turns 65 | . . . . . . . . . . . . . . . . . . . . 65 . Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . 35 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 5 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . . . . . . . . . . Impact Corruptions 12 | . . . . 12 . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . 6 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . 6 . Parts Melted 15 | . . 1 . . . . . . . . . . . . . . . . . 14 . Heat Transferred 5513 | . 555 703 . . . . . . . . . . . . . . . . . 3145 1110 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Qua Res Tes Frg Maximum Alert Level 2 | . . . . 1 . . . . . . . . 2 1 . . 1 . . 2 1 Low Security (%) 85 | 100 100 . . 79 100 100 . . . . 100 100 21 56 100 100 96 100 100 77 67 Level 1 11 | . . . . 20 . . . . . . . . 43 43 . . 3 . . 19 32 Level 2 2 | . . . . . . . . . . . . . 35 . . . . . . 3 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 543 | . 130 . . 253 76 166 . . . . 45 40 543 260 57 17 340 179 40 407 280 Initial 260 | . . . . . 76 . . . . . 4 7 . 260 42 11 . 156 6 . 213 Average 78 | . 42 . . 58 31 18 . . . . 4 13 320 193 44 2 41 101 7 131 138 Influence Increases 5538 | . 257 . . 439 . 267 5 10 . 609 285 50 964 21 15 64 548 269 112 1190 433 Destroy 0b10 Robot/C 2700 | . 200 . . 240 . 120 . . . 480 120 . 360 . . . 220 80 40 700 140 Destroy 0b10 Robot/NC 185 | . 5 . . 25 . . 5 10 . 10 15 . 5 . . 5 30 50 5 10 10 Destroy Leader 438 | . 32 . . 50 . 30 . . . 50 12 . 100 . . . 32 . 10 92 30 Allied During Kill 283 | . . . . . . . . . . 24 . . 259 . . . . . . . . Successful Hack 267 | . 19 . . 14 . . . . . . 5 . 64 11 . 9 39 32 21 40 13 Disable Machine 255 | . . . . 45 . 30 . . . . 15 . . . . . 15 30 15 75 30 Destroy Structure 930 | . 1 . . 65 . 27 . . . . 58 50 146 10 . 20 212 32 21 168 120 Partial Spotted 195 | . . . . . . 15 . . . . 30 . 30 . 15 15 . 45 . 45 . Lose Combat Pursuer 285 | . . . . . . 45 . . . 45 30 . . . . 15 . . . 60 90 Influence Decreases 5392 | . 257 . . 221 218 109 163 10 . 602 270 72 432 432 119 81 270 534 125 811 666 Entered New Map 871 | . . . . . 142 . 59 . . . 3 15 . 272 79 6 . 122 7 . 166 Time Decay 3259 | . 257 . . 120 36 68 104 10 . 532 217 57 262 160 20 75 170 272 118 601 180 Lost Part 852 | . . . . 101 20 41 . . . 70 50 . 10 . . . 100 90 . 200 170 Lost Ally 210 | . . . . . 20 . . . . . . . 160 . 20 . . . . 10 . Purge Threat 200 | . . . . . . . . . . . . . . . . . . 50 . . 150 Squads Dispatched 56 | . . . . 7 . 2 . . . 1 6 . 8 1 . 1 8 6 3 10 3 Investigation 14 | . . . . 2 . 1 . . . . 3 . 4 . . . 2 1 . 1 . Extermination 22 | . . . . 3 . . . . . . 3 . 2 1 . 1 3 2 2 5 . Reinforcement 17 | . . . . 2 . 1 . . . . . . 2 . . . 3 3 1 2 3 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . . . . . . . . . . . 2 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Qua Res Tes Frg Distress Signals 17 | . 1 . . . . 2 . . . . 2 . . 1 . 2 3 . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 234 | . 16 4 . 12 6 12 . . . 22 18 6 6 4 3 10 25 18 7 38 27 Peak Tracking Total 10 | . 4 2 . 6 6 6 . . . 5 5 6 2 6 3 5 7 9 3 5 10 Tactical Retreats 15 | . . . . . 1 3 . . . 2 3 . . . . 1 1 . . 2 2 ECM-based Alert Blocks 9 | . . . . . . . . . . . 5 . . . . . 4 . . . . Traps | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Qua Res Tes Frg Traps Triggered 9 | . . . . 1 . 3 . . . . 2 . 1 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Qua Res Tes Frg Machines Disabled 17 | . . . . 3 . 2 . . . . 1 . . . . . 1 2 1 5 2 Max in Single Turn 2 | . . . . 1 . 2 . . . . 1 . . . . . 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . 2 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Qua Res Tes Frg Machines Accessed 77 | . 6 1 2 5 . 6 . . . . 7 . 7 2 . 6 12 10 3 8 2 Terminals 42 | . 4 . . 3 . 3 . . . . 2 . 2 1 . 3 6 9 2 5 2 Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . . 2 . 2 . . . . 4 . 3 1 . . 3 . . . . Scanalyzers 8 | . . . . . . . . . . . 1 . 2 . . 2 1 1 . 1 . Garrison Access 4 | . . . . . . . . . . . . . . . . . 2 . 1 1 . Total Hacks 183 | . 17 1 3 9 . 10 . . . . 18 . 20 6 . 21 22 23 6 21 6 Successful 95 | . 7 1 3 5 . 4 . . . . 8 . 12 2 . 10 8 14 4 14 3 Failed 85 | . 9 . . 4 . 6 . . . . 10 . 8 4 . 10 14 9 2 6 3 Catastrophic 22 | . 2 . . 1 . 1 . . . . 2 . 2 1 . 5 5 2 1 . . Database Lockouts 3 | . 1 . . . . . . . . . . . . . . 1 . . . 1 . Manual 97 | . 11 . . 8 . 6 . . . . 9 . 8 3 . 12 14 16 4 4 2 Terminals 103 | . 11 . . 6 . 5 . . . . 6 . 6 4 . 10 12 21 4 12 6 Fabricators 7 | . . . . . . . . . . . . . . . . 4 . . . 3 . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 34 | . 6 . . 3 . 4 . . . . 10 . 4 2 . . 5 . . . . Scanalyzers 28 | . . . . . . . . . . . 2 . 10 . . 7 3 2 . 4 . Garrison Access 6 | . . . . . . . . . . . . . . . . . 2 . 2 2 . Terminal Hacks 25 | . 2 1 3 . . . . . . . . . . . . 3 1 8 . 6 1 Record 6 | . . . 3 . . . . . . . . . . . . . . 3 . . . Part Schematic 3 | . . . . . . . . . . . . . . . . . . . . 3 . Robot Analysis 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 2 | . . . . . . . . . . . . . . . . 2 . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . . . . . . . . . . . . . . . . 1 . 1 . 2 . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . 1 . 1 . . . . 1 . 1 . . . . . . . . Retrieve Components 6 | . 2 . . 1 . 1 . . . . 1 . 1 . . . . . . . . Scanalyzer 17 | . . . . . . . . . . . 2 . 6 . . 4 1 1 . 3 . Insert Component 3 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . Analyze 4 | . . . . . . . . . . . . . 1 . . 2 . . . 1 . Retrieve Study 10 | . . . . . . . . . . . 2 . 4 . . 1 1 1 . 1 . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . 2 . 1 1 . Seal Access 4 | . . . . . . . . . . . . . . . . . 2 . 1 1 . Unauthorized Hacks 40 | . 3 . . 4 . 2 . . . . 5 . 5 2 . 3 4 5 3 2 2 Terminals 30 | . 3 . . 2 . 1 . . . . 2 . 2 2 . 3 3 5 3 2 2 Assimilate 3 | . . . . . . . . . . . . . . 1 . . . 1 1 . . Botnet 27 | . 3 . . 2 . 1 . . . . 2 . 2 1 . 3 3 4 2 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . 2 . 1 . . . . 3 . 3 . . . 1 . . . . Fedlink 10 | . . . . 2 . 1 . . . . 3 . 3 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . . . . . . . . 1 1 . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 . . 3 . 5 . . . . 4 . 3 2 . 3 9 7 3 5 2 Full Trace Events 4 | . 1 . . . . . . . . . . . . . . . 1 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . 1 . . 1 . . . 8 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . 62 . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . 7 . Part Studies Acquired 10 | . . . . . . . . . . . 2 . 4 . . 1 1 1 . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 10 . . . . 2 . . . . . . 9 . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . Part Schematics Acquired 3 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Qua Res Tes Frg Total Allies 23 | . . . . . 1 . . . . 1 . 19 . . 1 . . . 1 . . Largest Group 19 | . . . . . 1 . . . . 1 . 19 15 . 1 . . . 1 1 . Highest-Rated Group 702 | . . . . . 31 . . . . 30 . 702 602 . 46 . . . 45 45 . Highest-Rated Ally 50 | . . . . . 31 . . . . 30 . 50 50 . 46 . . . 45 45 . Initial UFD Resources 83 | . . . . 23 37 37 39 39 39 42 42 58 58 68 68 68 70 80 83 83 83 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 295 | . . . . . 10 . . . . 19 . 116 138 . 12 . . . . . . Total Damage 9059 | . . . . . 170 . . . . 279 . 5097 3253 . 260 . . . . . . Kills 32 | . . . . . . . . . . 4 . 10 18 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Qua Res Tes Frg Active Infowar (turns) 13381 | . . . 764 1282 76 393 268 235 1267 1837 1499 175 639 320 45 419 901 626 617 1667 351 Optics 10816 | . . . . . . 301 268 235 1267 1837 1499 175 639 320 45 419 901 626 617 1667 . Sensors 7631 | . . . . 1098 76 . . . . . 1203 175 553 320 45 419 894 578 617 1302 351 IFF 23 | . . . . . . 23 . . . . . . . . . . . . . . . Terrain 3809 | . . . . 1015 75 . 205 235 1263 79 . . . . . . 159 146 617 15 . Structural 947 | . . . 764 183 . . . . . . . . . . . . . . . . . Traps 2366 | . . . . 189 . 231 . . . . . . . . . . 701 . . 1182 63 Seismic 138 | . . . . . . 138 . . . . . . . . . . . . . . . Cloaking 1268 | . . . . . . . . . . . . . . 320 6 383 559 . . . . Jamming 217 | . . . . . . . . . . . . . . . . . 67 150 . . . ECM 85 | . . . . . . . 17 . 14 1 23 . 1 . . . 25 4 . . . Robot Analysis Total 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 11 | . . 1 5 . . . . 2 1 2 . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Qua Res Tes Frg Turns Passed 17441 | 75 776 1056 2419 1429 143 411 268 235 1267 1837 1499 175 639 320 45 419 901 626 617 1922 362 Spaces Moved 14541 | 45 434 584 1482 839 230 632 389 349 978 1211 1449 280 886 316 95 700 1159 809 389 1050 235 Core 176 | 7 . . . . 56 113 . . . . . . . . . . . . . . . Treads 3004 | 38 434 584 1465 483 . . . . . . . . . . . . . . . . . Legs 3863 | . . . . 33 . . 5 15 978 1211 24 . . . . . . . 312 1050 235 Wheels 25 | . . . . . . . . . . . 25 . . . . . . . . . . Hover 5289 | . . . 17 323 174 153 384 334 . . 169 . 579 316 95 700 1159 809 77 . . Flight 2184 | . . . . . . 366 . . . . 1231 280 307 . . . . . . . . Fastest Speed 20 | 50 160 160 56 52 50 40 60 60 127 126 20 33 33 45 45 45 46 39 39 110 110 Average Speed 96 | 146 160 160 159 123 53 52 60 63 127 135 73 33 47 90 45 51 48 42 121 115 110 Slowest Speed 300 | 160 160 160 300 240 100 150 130 130 130 190 190 115 60 137 45 55 137 48 129 126 112 Overloaded Moves 12 | . . . . . . . . . . . 12 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 74 43 79 22 81 20 62 59 85 96 23 93 18 11 79 22 29 65 10 60 14 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . 1 1 1 1 1 . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 2 4 . . . 2 2 1 2 . . . . . . . . . . . Spaces Dug 129 | . . . . 18 . 3 . . . . 29 . 16 5 . 10 14 9 7 17 1 Terrain Destroyed 694 | . . . . 81 . 35 . . . 171 29 . 17 5 . 10 166 16 7 110 47 Melee 103 | . . . . 18 . 3 . . . . 26 . 11 5 . 10 14 9 7 . . Projectile 152 | . . . . 1 . . . . . 6 3 . 6 . . . . . . 110 26 AOE 439 | . . . . 62 . 32 . . . 165 . . . . . . 152 7 . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Res Qua Res Tes Frg Total 17138 | 52 476 669 1544 1150 248 688 413 358 1002 1338 1784 359 1073 338 96 740 1406 993 507 1587 317 Wait 1240 | . 14 47 . 196 14 1 . . 2 61 163 70 124 9 . 8 161 71 71 222 6 Move 14521 | 44 433 583 1481 839 229 629 388 348 977 1210 1449 279 885 316 94 699 1158 808 388 1049 235 Hop 1 | . . . . . . 1 . . . . . . . . . . . . . . . Pick Up 189 | 2 6 8 25 14 . 3 5 1 6 6 19 3 11 2 . 10 11 17 8 27 5 Fast Attach 118 | 5 1 . 10 11 3 10 4 2 2 4 23 1 4 1 1 . 5 6 2 22 1 Attach 133 | 1 . . 3 14 . 3 3 2 3 7 11 . 7 2 . 2 12 14 6 26 17 Detach 39 | . . . . 4 . 1 . . 6 1 7 . 5 . . . . 7 1 4 3 Swap 87 | . 3 3 1 10 . . 1 . 5 4 4 4 4 1 . 2 15 2 . 28 . Drop 156 | . . 4 24 13 2 4 6 . 1 . 27 2 12 1 1 7 2 5 8 36 1 Fire 315 | . 19 24 . 10 . 9 . . . 11 5 . 7 . . . 9 1 . 171 49 Melee 299 | . . . . 39 . 4 6 5 . 32 61 . 14 6 . 12 33 62 23 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . 23 . . . . 15 . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 5) 600 | -10/Materials | Discovered new exit (range 14) 814 | -10/Materials | Central database locked down 839 | -10/Materials | Discovered new exit (range 7) 852 | -10/Materials | Entered Subcaves 853 | -10/Subcaves | Approached by a straggling Scientist 966 | -10/Subcaves | Disturbed a concealed Subdweller 1216 | -10/Subcaves | Learned Materials terminal intel 1774 | -10/Subcaves | Discovered new exit (range 9) 1908 | -10/Subcaves | Entered Scraptown 1980 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2032 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2035 | -9/Scraptown | Learned Factory trap positions 2038 | -9/Scraptown | Learned location of Armory (-3) 2040 | -9/Scraptown | Learned Factory emergency access door positions 2041 | -9/Scraptown | Learned location of 1 exit from Factory 2094 | -9/Scraptown | Visited Comm Corps 2184 | -9/Scraptown | Visited Red Mages 2204 | -9/Scraptown | Visited Cyclists 2227 | -9/Scraptown | Visited Shadow of the Wyrm 2645 | -9/Scraptown | Discovered new exit (range 11) 2821 | -9/Scraptown | Visited UFD Registry 2821 | -9/Scraptown | Registered with UFD as "Nanoslider" 2947 | -9/Scraptown | Guru changed UFD alias to "Shockparser" 3113 | -9/Scraptown | Visited Junk Repository 3181 | -9/Scraptown | Visited Chapter 10 3221 | -9/Scraptown | Visited Scrap Suit Storage 3241 | -9/Scraptown | Visited A0-MCA Data Center 3262 | -9/Scraptown | Visited Research Penetration Think Tank 3297 | -9/Scraptown | Visited Scrapoid Research Area 3323 | -9/Scraptown | Visited Curators Association 3376 | -9/Scraptown | Visited Infowarlord's Domain 3384 | -9/Scraptown | Found Exp. Terrain Scanner 3572 | -9/Scraptown | Given an A+ rating by A0-MCA 3638 | -9/Scraptown | Found A0-MCA's Component Scanner 3809 | -9/Scraptown | Entered Cyclist Reading Room 4117 | -9/Scraptown | Visited Botcube Research 4232 | -9/Scraptown | Met Optimus 4232 | -9/Scraptown | Accepted into 0bPrime 4320 | -9/Scraptown | Discovered new exit (range 5) 4327 | -9/Scraptown | Entered Factory 4327 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 4328 | -6/Factory | Identified exit to Lower Caves 4329 | -6/Factory | Loaded intel: 114 trap records 4353 | -6/Factory | Discovered exit to Lower Caves (range 11) 5153 | -6/Factory | Build established: Assassin 5195 | -6/Factory | Discovered new exit (range 16) 5226 | -6/Factory | Identified exit to Factory 5365 | -6/Factory | Loaded intel: 8 recycling unit locations 5420 | -6/Factory | Lost 4 parts (1p2n1u) 5491 | -6/Factory | Learned location of Protoforge (-2) 5504 | -6/Factory | Lost 7 parts (1p2n2u2w) 5756 | -6/Factory | Manually triggered Chute Trap 5756 | -6/Factory | Sucked down chute 5756 | -6/Factory | Entered Waste 5757 | -6/Waste | Met a frightened Derelict 5776 | -6/Waste | Spotted C-40 Crusher 5781 | -6/Waste | Spotted C-40 Crusher 5785 | -6/Waste | Spotted C-40 Crusher 5787 | -6/Waste | Spotted C-40 Crusher 5818 | -6/Waste | Spotted C-40 Crusher 5831 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5831 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5832 | -6/Waste | Released all parts (7) 5839 | -6/Waste | Spotted C-40 Crusher 5883 | -6/Waste | Discovered new exit (range 12) 5899 | -6/Waste | Entered Factory 6129 | -6/Factory | Build established: Mutant 6209 | -6/Factory | Discovered exit to Lower Caves (range 8) 6231 | -6/Factory | Core integrity fell below 50% 6258 | -6/Factory | Lost 3 parts (1n2u) 6297 | -6/Factory | Discovered exit to Lower Caves (range 11) 6304 | -6/Factory | Loaded intel: 8 recycling unit locations 6307 | -6/Factory | Lost 3 parts (1p2n) 6310 | -6/Factory | Entered Lower Caves 6311 | -6/Lower Caves | Encountered a Warlord checkpoint 6454 | -6/Lower Caves | Discovered new exit (range 13) 6489 | -6/Lower Caves | Build established: Hacker-Mutant 6539 | -6/Lower Caves | Identified exit to Lower Caves 6578 | -6/Lower Caves | Entered another Lower Caves area 6666 | -6/Lower Caves | Learned Factory stockpile data 6668 | -6/Lower Caves | Learned Factory non-interactive machine intel 6733 | -6/Lower Caves | Encountered a Warlord checkpoint 6774 | -6/Lower Caves | Discovered new exit (range 10) 6780 | -6/Lower Caves | Identified exit to Zion 6813 | -6/Lower Caves | Entered Zion 6850 | -6/Zion | Learned location of Warlord (-4) 6881 | -6/Zion | Found CR-A16's Pointy Stick 6893 | -6/Zion | System corruption cleaned by Quarantine Array 6948 | -6/Zion | Learned Factory stockpile data 7036 | -6/Zion | Found Prototype Special Weapon 7037 | -6/Zion | Identified RU-N14's Throwing Claymores 7040 | -6/Zion | Found RU-N14's Throwing Claymores 7042 | -6/Zion | Found RU-N14's Throwing Claymores 7044 | -6/Zion | Found RU-N14's Throwing Claymores 7153 | -6/Zion | Build established: Derelict-Mutant 7212 | -6/Zion | Learned Factory scanalyzer intel 7475 | -6/Zion | Learned Factory emergency access door positions 7500 | -6/Zion | Found Prototype Device 7500 | -6/Zion | Identified Bomb Factory No. 2 7756 | -6/Zion | Turned away by Imprinter 7987 | -6/Zion | Discovered new exit (range 20) 8017 | -6/Zion | Given the Hacking Drone Bay 8017 | -6/Zion | Found Prototype Device 8042 | -6/Zion | Identified Hacking Drone Bay 8074 | -6/Zion | Identified exit to Proximity Caves 8080 | -6/Zion | Entered Proximity Caves 8190 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8398 | -5/Proximity Caves | Build established: Mutant 8529 | -5/Proximity Caves | Learned Factory terminal intel 9577 | -5/Proximity Caves | Core integrity fell below 20% 9621 | -5/Proximity Caves | Lost 7 parts (1p4n2w) 9804 | -5/Proximity Caves | Discovered exit to Factory (range 10) 9917 | -5/Proximity Caves | Entered Factory 9917 | -5/Factory | Evolved 2 slots: Utility x2 9920 | -5/Factory | Loaded intel: 271 non-interactive machine locations 9921 | -5/Factory | Loaded intel: 28 terminal locations 9922 | -5/Factory | Loaded intel: 4 scanalyzer locations 10123 | -5/Factory | Lost 8 parts (5n2u1w) 10412 | -5/Factory | Loaded intel: 8 recycling unit locations 10502 | -5/Factory | Build established: Scavenger-Assassin 11014 | -5/Factory | Discovered new exit (range 9) 11150 | -5/Factory | Lost 4 parts (1p2n1u) 11416 | -5/Factory | Manually triggered Chute Trap 11416 | -5/Factory | Sucked down chute 11416 | -5/Factory | Entered Waste 11417 | -5/Waste | Spotted C-40 Crusher 11433 | -5/Waste | Spotted C-40 Crusher 11433 | -5/Waste | Spotted C-40 Crusher 11438 | -5/Waste | Spotted C-40 Crusher 11443 | -5/Waste | Spotted C-40 Crusher 11460 | -5/Waste | Spotted C-40 Crusher 11464 | -5/Waste | Warlord forces began an assault 11471 | -5/Waste | Allies destroyed C-40 Crusher 11479 | -5/Waste | Allies destroyed C-40 Crusher 11482 | -5/Waste | Allies destroyed C-40 Crusher 11484 | -5/Waste | Allies destroyed C-40 Crusher 11489 | -5/Waste | Allies destroyed C-40 Crusher 11490 | -5/Waste | Allies destroyed C-40 Crusher 11519 | -5/Waste | Lost 4 allies 11537 | -5/Waste | Discovered new exit (range 12) 11540 | -5/Waste | Identified exit to Factory 11591 | -5/Waste | Entered Factory 11591 | -5/Factory | Accompanied by 15 allies 11618 | -5/Factory | Allied Derelicts emerged from ambush trap array 11620 | -5/Factory | Build established: Ninja 11698 | -5/Factory | Discovered new exit (range 15) 11703 | -5/Factory | Identified exit to Factory 11953 | -5/Factory | Loaded intel: 8 recycling unit locations 12018 | -5/Factory | Lost 4 allies 12230 | -5/Factory | Entered another Factory area 12230 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12550 | -4/Factory | Sucked down chute 12550 | -4/Factory | Entered Waste 12550 | -4/Waste | Spotted C-40 Crusher 12551 | -4/Waste | Met a frightened Derelict 12556 | -4/Waste | Spotted C-40 Crusher 12565 | -4/Waste | EMP discharged 12575 | -4/Waste | Spotted C-40 Crusher 12581 | -4/Waste | Spotted C-40 Crusher 12581 | -4/Waste | Spotted C-40 Crusher 12581 | -4/Waste | Spotted C-40 Crusher 12587 | -4/Waste | Discovered new exit (range 14) 12594 | -4/Waste | Identified exit to Factory 12595 | -4/Waste | Entered Factory 12735 | -4/Factory | Discovered new exit (range 4) 12737 | -4/Factory | Identified exit to Research 12800 | -4/Factory | Central database locked down 12829 | -4/Factory | Build established: Scavenger-Ninja 12971 | -4/Factory | System corruption reached 10% 13014 | -4/Factory | Entered Research 13014 | -3/Research | Evolved 2 slots: Utility x2 13015 | -3/Research | Identified exit to Armory 13015 | -3/Research | Identified exit to Quarantine 13203 | -3/Research | Spotted B-86 Titan 13227 | -3/Research | Found Fusion Bomb Launcher 13281 | -3/Research | Loaded intel: 5 recycling unit locations 13319 | -3/Research | Build established: Hacker-Ninja 13715 | -3/Research | Lost 5 parts (1n4u) 13723 | -3/Research | Spotted B-86 Titan 13880 | -3/Research | System corruption reached 10% 13905 | -3/Research | Destroyed 7 combat bots 13909 | -3/Research | Discovered exit to Quarantine (range 14) 13915 | -3/Research | Entered Quarantine 13938 | -3/Quarantine | Lost 7 parts (2p2n2u1w) 13959 | -3/Quarantine | Found Alien Energy Cannon 13998 | -3/Quarantine | Identified Core Cannon 14295 | -3/Quarantine | Identified exit to Research 14310 | -3/Quarantine | Lost 4 parts (2p1n1u) 14331 | -3/Quarantine | Core integrity fell below 50% 14478 | -3/Quarantine | Found Alien Artifact 14541 | -3/Quarantine | Entered Research 14541 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14602 | -2/Research | Discovered new exit (range 9) 14622 | -2/Research | Identified exit to Testing 14851 | -2/Research | Build established: Hacker-Assassin 15158 | -2/Research | Entered Testing 15158 | -2/Testing | Accompanied by 1 ally 15211 | -2/Testing | Garrison activated, responded to threat 15233 | -2/Testing | Lost 3 parts (2u1w) 15383 | -2/Testing | Central database locked down 15452 | -2/Testing | Found Prototype Device 15452 | -2/Testing | Identified 2N-1CE's Frost Array 15709 | -2/Testing | Watched by a mysterious "MATRIX" hacker 15771 | -2/Testing | Fabricated Hvy. Regenerative Plating? 16049 | -2/Testing | Build established: Hacker-Skirmisher 16136 | -2/Testing | Found Prototype Device 16142 | -2/Testing | Identified Exp. Phase Shifter 16217 | -2/Testing | Found Prototype Hackware 16217 | -2/Testing | Identified Exp. System Shield 16330 | -2/Testing | Found Prototype Launcher 16331 | -2/Testing | Identified Point Singularity Launcher 16435 | -2/Testing | Lost 5 parts (1p1n2u1w) 16693 | -2/Testing | Identified Subatomic Replicator 16693 | -2/Testing | Used Subatomic Replicator to replicate Hvy. Regenerative Plating 16718 | -2/Testing | Spotted Fortress 16826 | -2/Testing | Found Prototype Device 16826 | -2/Testing | Identified Exp. Weapon Cycler 16829 | -2/Testing | Found Exp. Weapon Cycler 16832 | -2/Testing | Core integrity fell below 50% 16887 | -2/Testing | Lost 4 parts (1p3u) 16954 | -2/Testing | Destroyed Fortress 16978 | -2/Testing | Build established: Scavenger-Mutant 17075 | -2/Testing | Discovered new exit (range 6) 17075 | -2/Testing | Discovered new exit (range 7) 17079 | -2/Testing | Identified exit to Protoforge 17080 | -2/Testing | Entered Protoforge 17087 | -2/Protoforge | Core integrity fell below 20% 17197 | -2/Protoforge | Superfortress began startup sequence 17216 | -2/Protoforge | Spotted Hotshot 17220 | -2/Protoforge | Spotted Hotshot 17242 | -2/Protoforge | Spotted Hotshot 17301 | -2/Protoforge | Spotted Hotshot 17303 | -2/Protoforge | Spotted Hotshot 17315 | -2/Protoforge | Destroyed Hotshot 17363 | -2/Protoforge | Destroyed Hotshot 17395 | -2/Protoforge | Lost 6 parts (2p1n3u) 17418 | -2/Protoforge | Spotted AP7-3 17429 | -2/Protoforge | Spotted AP7-3 17442 | -2/Protoforge | Destroyed by Hotshot with Precision Phase Gun Last Messages --------------- 17431_ Exp. Weapon Cycler destroyed. 17432_ M-36 Artificer fits Backup Power VII on M-36 Artificer. 17432_ W-44 Eye sends out distress signal. 17434_ M-36 Artificer repairs M-36 Artificer Wheel. 17434_ Slug penetrates Wall. 17435_ System corrupted: Substantial component data lost. 17437_ Penetrated by Slug. 17437_ Nova Cannon destroyed. 17437_ Slug penetrates Hotshot. 17437_ Slug penetrates Wall. 17438_ Hotshot activates shielding mode. 17439_ Centrium Leg destroyed. 17439_ Dropped Point Singularity Launcher. 17440_ Hotshot activates shielding mode. 17440_ Biometal Leg destroyed. 17441_ Adv. Hacking Suite destroyed. 17441_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#########??????????????????????????????????????? | | ### #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | # ###################### #??????????????? | | w ?????????????? | | + ?????????????? | | ### ?????????????? | | ##" #### ############+##??????????????? | | "#?# #????###?????????????????????? | | # ## #####;;##????????????????????? | | #### ## #????????????????????? | | "# ## # # #??# ## "" #????????????????????? | | ## # #??# ## "" " +????????????????????? | | # #?## ## " Y#????????????????????? | | # #?# w# " w7#????????????????????? | | """ """" # #?# T #g m #????????????????????? | | ??" """" # #?# "" /g #????????????????????? | | ??"????" + #?# #7m #????????????????????? | | ???????? # #?# # #????????????????????? | | ?????????? ??###+### @ #????????????????????? | | ?????????????????????# #????????????????????? | | ???????????????????" ; #????????????????????? | | ??????????""" # #????????????????????? | | ??????????"""?####/;##????????????????????? | | ?????????? ??????#Y;#?????????????????????? | | ######??????????????????# ##?????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Energy Generation 65 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Cloak Strength 2 EM Shielding 4 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 50 Core Shielding 20 Weapon Shielding 90 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 82 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 48 Defensive Hacking 16 Item Schematics ----------------- Nuclear Pulse Array | -5/Factory | Scanalyzed Cmb. Linear Gravjet | -4/Factory | Scanalyzed Nova Cannon | -2/Testing | Scanalyzed Lgt. Regenerative Plating | -2/Testing | Hacked Med. Regenerative Plating | -2/Testing | Hacked Hvy. Regenerative Plating | -2/Testing | Hacked Exp. Terrain Scan Processor | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Mni. Fusion Reactor | -2/Testing | Archive Prc. Matter Filter | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Hvy. Regenerative Plating | x1 | -2/Testing Repaired ---------- Nothing Studied --------- Field Propulsion Drive | -5/Factory | Hacked Wheel | -5/Factory | Hacked Antigrav System | -5/Factory | Hacked Falx | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Missile Launcher | -5/Factory | Hacked Imp. Linear Gravjet | -4/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Myomer Leg | -3/Quarantine | Hacked Enh. Nova Cannon | -2/Testing | Hacked Alien Tech Used ----------------- Core Cannon Subatomic Replicator Achievements -------------- Infodabbler Challenges ------------ None Game ------ Seed PitchforkSegregatorLance Manual? 0 Play Time 03:58:54 Cumulative 188.6 hours Start 2026.08.06 @ 21:43:12 End 2026.08.07 @ 02:01:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 148 Adventurer 54 Explorer 0 Win Type - Total 9 Types 5/0/1/1/0/0/0/1/0/1 Lore% 69 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49fff44a-5cf3-4937-9067-2fe9c8d92695