Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.05 @ 20:13:22 Player: TotallyRasta Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1955) 1955 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 5078 Bonus ------- High Alert Combat Kills 53 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 274/275 System Corruption 6% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Recoil Stabilizer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Carbon-fiber Leg Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Advanced Beam Cannon Plasma Cannon Heavy Assault Rifle Assault Cannon Assault Cannon [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 3 | . . . 1 1 1 . Utility 3 | . . . 1 1 1 . Weapon . | . . . . . . . Parts Attached 68 | 11 11 1 16 8 18 3 Power 12 | 1 . 1 3 3 3 1 Engine 8 | 1 . 1 2 1 2 1 Core 4 | . . . 1 2 1 . Reactor . | . . . . . . . Propulsion 23 | 7 3 . 7 2 4 . Treads 12 | 1 3 . 5 2 1 . Leg 4 | 2 . . . . 2 . Wheel 7 | 4 . . 2 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 3 . 1 1 5 2 Device 3 | . . . . . 2 1 Storage 3 | 1 2 . . . . . Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 5 | . . . 1 1 3 . Artifact . | . . . . . . . Weapon 20 | 2 5 . 5 2 6 . Energy Gun 6 | 2 3 . . . 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 9 | . 2 . 4 1 2 . Ballistic Cannon 4 | . . . 1 1 2 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 32 | . 2 . 4 5 21 . Power 4 | . . . 1 1 2 . Propulsion 11 | . 1 . 1 2 7 . Utility 6 | . . . . 2 4 . Weapon 11 | . 1 . 2 . 8 . Highest Loss Streak 7 | . 1 . 2 4 7 . Average Slot Usage (%) 79 | . 91 99 87 87 63 6 Engine 5 | . 14 13 6 . 4 2 Core 3 | . . . 1 8 1 . Treads 21 | . 17 28 26 33 9 . Leg 2 | . 9 . . . 3 . Device 2 | . . . . . 6 1 Storage 9 | . 14 14 11 9 6 . Processor 8 | . 7 14 11 9 6 2 Protection 6 | . . . 7 9 7 . Energy Gun 2 | . 21 . . . 1 . Ballistic Gun 10 | . 6 28 19 9 5 . Ballistic Cannon 4 | . . . 1 9 3 . Naked Turns 123 | . . . . . 59 64 Heaviest Build 44 | 11 23 23 32 35 44 10 Greatest Support 80 | 26 40 40 60 80 60 3 Greatest Overweight (x) 8 | 1 . . 1 . 8 3 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 10 | 6 10 10 10 10 10 4 Average Capacity 9 | 4 8 10 10 10 9 4 Most Carried 10 | 3 4 2 10 9 8 1 Average Carried 5 | 1 1 1 7 8 5 1 Final Capacity 10 | 6 10 10 10 10 4 4 Final Carried 10 | 3 1 2 10 6 1 1 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 1628 | 128 62 42 486 296 589 25 Remotely . | . . . . . . . Salvage Created 2150 | . 292 42 691 330 795 . Parts 128 | . 14 6 48 33 27 . Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 3 | . . . 1 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 57 | . 7 3 17 15 15 . Melee 5 | . . . 2 1 2 . Guns 36 | . 6 3 13 9 5 . Cannons 15 | . . . 2 5 8 . AOE 1 | . 1 . . . . . Classes Destroyed 9 | . 3 . 2 1 3 . Worker 1 | . . . . . 1 . Builder 1 | . . . . . 1 . Hauler 2 | . . . 2 . . . Recycler 5 | . 2 . 1 . 2 . Swarmer 23 | . 3 3 7 10 . . Grunt 18 | . 4 . 7 . 7 . Sentry 11 | . . . 3 4 4 . Hunter 3 | . . . . 1 2 . Programmer 2 | . . . . . 2 . Best Kill Streak 6 | . 6 3 6 5 4 . Combat Bots Only 5 | . 5 3 5 5 3 . Max Kills in Single Turn 2 | . 2 1 2 1 2 . Gunslinging 1 | . 1 . 1 . . . Exploded 1 | . 1 . . . . . Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 5381 | . 504 73 651 997 3094 62 Core 997 | . 105 7 95 87 641 62 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 55 76 84 . . Volleys Fired 171 | . 23 7 48 34 59 . Largest 2 | . 2 2 2 2 2 . Hottest 124 | . 90 40 67 67 124 . Shots Fired 306 | . 46 14 73 68 105 . Gun 232 | . 46 14 70 34 68 . Cannon 74 | . . . 3 34 37 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 233 | . . 14 73 68 78 . Thermal 55 | . 28 . . . 27 . Explosive . | . . . . . . . Electromagnetic 18 | . 18 . . . . . Robot Hit Streak 19 | . 8 12 19 12 17 . Robot Miss Streak 6 | . 4 5 3 4 6 . Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 224 | . 28 6 58 47 85 . Core Hits 114 | . 13 3 29 23 46 . Critical Hits 3 | . . . 1 . 2 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . 1 . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5059 | . 653 77 929 742 2658 . Guns 2708 | . 334 77 836 384 1077 . Cannons 1301 | . . . 79 353 869 . Explosions 979 | . 319 . . . 660 . Melee . | . . . . . . . Ramming 71 | . . . 14 5 52 . Kinetic 3151 | . . 77 915 737 1422 . Thermal 1503 | . 319 . . . 1184 . Explosive 175 | . 175 . . . . . Electromagnetic 159 | . 159 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 1 6 6 Average Corruption 1 | . . . . 1 1 6 Corruption Purged . | . . . . . . . Effects 10 | . . . . 3 3 4 Message Errors 7 | . . . . 1 3 3 Energy Discharges 2 | . . . . 1 . 1 Targeting Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 348 | . 105 . . . 243 . Projectiles 2 | . . . . . 2 . Explosions 346 | . 105 . . . 241 . Melee . | . . . . . . . Knockbacks 7 | . . . . 5 2 . Impact . | . . . . . . . Kinetic 7 | . . . . 5 2 . Secondary . | . . . . . . . Self-Inflicted Damage 357 | . 167 . . . 190 . Shots 5 | . 2 . . . 3 . Rammed 14 | . . . 1 3 10 . Targets Rammed 20 | . . . 3 3 14 . Kicked 2 | . . . . . 2 . Crushed 4 | . . . 2 . 2 . Highest Temperature 361 | . 361 . 33 72 54 . Average Temperature 82 | . 159 . 17 28 15 . Received Heat Transfer 1371 | . 87 . 231 117 915 21 Effects 6 | . 6 . . . . . Shutdowns 1 | . 1 . . . . . Energy Bleed 2 | . 2 . . . . . Matter Decay 2 | . 2 . . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 . . . 2 . Heat Transferred 2021 | . 571 . . . 1450 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 468 | . 245 165 468 375 454 . Initial 178 | . . 95 64 178 102 . Average 197 | . 129 112 314 141 232 . Maximum Alert Level 2 | . 1 . 2 1 2 . Low Security (%) 53 | 100 66 100 15 69 46 . Level 1 35 | . 33 . 52 30 39 . Level 2 10 | . . . 31 . 14 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . 1 3 5 . Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . 1 . Reinforcement 5 | . . . 1 . 4 . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 2 | . . . . . 2 . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 6 | . 1 . 2 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 11 3 31 22 32 3 Peak Tracking Total 9 | . 5 3 9 5 9 2 Tactical Retreats 12 | . 2 . 6 . 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 14 | . 1 . . 1 12 . Max in Single Turn 9 | . 1 . . 1 9 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 4 | . 1 . 1 2 . . Terminals 4 | . 1 . 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 2 . 1 5 . . Successful 6 | . 2 . 1 3 . . Failed 2 | . . . . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 2 . 1 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 . 1 3 . . Record 1 | . . . . 1 . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 1 2 . . Full Trace Events 1 | . . . . 1 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 3315 | 71 369 194 654 967 966 94 Spaces Moved 1780 | 56 178 105 280 514 506 141 Core 277 | 15 . . . . 121 141 Treads 1193 | 5 120 105 272 514 177 . Legs 177 | 19 58 . . . 100 . Wheels 133 | 17 . . 8 . 108 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 100 160 50 50 Average Speed 140 | 96 146 160 160 160 129 64 Slowest Speed 450 | 160 160 160 180 160 450 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 35 35 32 37 22 34 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 70 | . 31 . . 6 33 . Melee . | . . . . . . . Projectile 6 | . . . . 6 . . AOE 64 | . 31 . . . 33 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 2272 | 68 243 117 412 588 700 144 Wait 175 | . 16 4 37 25 93 . Move 1774 | 55 177 104 279 513 505 141 Hop . | . . . . . . . Pick Up 24 | . 2 . 15 . 7 . Fast Attach 37 | 8 5 1 7 4 9 3 Attach 16 | . 3 . 4 1 8 . Detach 11 | 2 5 1 2 1 . . Swap 15 | 3 3 . 5 3 1 . Drop 29 | . 9 . 12 4 4 . Fire 171 | . 23 7 48 34 59 . Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick 3 | . . . . . 3 . Crush 16 | . . . 3 3 10 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 13) 413 | -10/Materials | Identified exit to Mines 441 | -10/Materials | Entered Mines 627 | -10/Mines | Discovered new exit (range 5) 633 | -10/Mines | Identified exit to Materials 635 | -10/Mines | Entered Materials 635 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1049 | -9/Materials | Discovered new exit (range 14) 1111 | -9/Materials | Build established: Scavenger-Mutant 1265 | -9/Materials | Discovered new exit (range 15) 1287 | -9/Materials | Identified exit to Materials 1289 | -9/Materials | Entered another Materials area 1289 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1857 | -8/Materials | Garrison activated, responded to threat 2034 | -8/Materials | Lost 4 parts (2n2u) 2208 | -8/Materials | Discovered new exit (range 8) 2226 | -8/Materials | Identified exit to Factory 2256 | -8/Materials | Entered Factory 2256 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2306 | -7/Factory | Build established: Mutant 2517 | -7/Factory | Lost 3 parts (1p1n1w) 2745 | -7/Factory | Lost 3 parts (2n1u) 2796 | -7/Factory | Build established: Scavenger-Mutant 2932 | -7/Factory | Lost 6 parts (2n2u2w) 3161 | -7/Factory | Core integrity fell below 50% 3163 | -7/Factory | Released all parts (4) 3193 | -7/Factory | Lost 7 parts (1p1n1u4w) 3213 | -7/Factory | Build established: Mutant 3216 | -7/Factory | Discovered new exit (range 7) 3216 | -7/Factory | Discovered new exit (range 13) 3220 | -7/Factory | Core integrity fell below 20% 3222 | -7/Factory | Entered Lower Caves 3232 | -7/Lower Caves | Spotted B-75 Beast 3267 | -7/Lower Caves | Encountered a Warlord checkpoint 3316 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- F008. 03216_ EXIT=FOUND 03219_ TOAPEV0R2NAMJDTJHDQTWTO