Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 15:37:30 Player: Demo Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2230) 2230 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 6632 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/1000 Matter 283/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (150) Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Terrain Scan Processor Improved Salvage Targeting Computer Target Analyzer Kinecellerator > --- WEAPON ----------- Pulse Rifle Gauss Rifle Heavy Machine Gun Heavy Flail > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Wheel Compact Wheel Power Amplifier Large Matter Pod Large Matter Pod Advanced Signal Interpreter Weapon Cycler Phase Shifter Focal Shield Long-range Tractor Beam Heavy Machine Gun [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Salvage Targeting Computer Protection Improved Weapon Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . 2 . . . 1 1 Utility 4 | . . . . 1 1 1 1 Weapon 2 | . . . . 1 1 . . Parts Attached 111 | 7 1 3 . 27 19 44 10 Power 11 | . . 1 . 3 . 6 1 Engine 8 | . . 1 . 2 . 5 . Core 3 | . . . . 1 . 1 1 Reactor . | . . . . . . . . Propulsion 40 | 3 1 2 . 10 3 15 6 Treads 8 | 2 1 . . 4 . . 1 Leg 6 | . . . . . 1 2 3 Wheel 24 | 1 . 2 . 6 1 12 2 Hover 2 | . . . . . 1 1 . Flight . | . . . . . . . . Utility 23 | 2 . . . 5 6 8 2 Device 10 | 1 . . . 2 3 2 2 Storage 2 | 1 . . . 1 . . . Processor 7 | . . . . 1 2 4 . Hackware . | . . . . . . . . Protection 4 | . . . . 1 1 2 . Artifact . | . . . . . . . . Weapon 37 | 2 . . . 9 10 15 1 Energy Gun 19 | 1 . . . 6 7 5 . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 6 | 1 . . . 2 . 3 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 4 | . . . . . . 4 . Special Weapon . | . . . . . . . . Impact Weapon 6 | . . . . 1 1 3 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . . Parts Lost 60 | . 1 . . 12 3 30 14 Power 7 | . . . . 1 . 4 2 Propulsion 23 | . 1 . . 6 1 9 6 Utility 11 | . . . . 2 1 7 1 Weapon 19 | . . . . 3 1 10 5 Highest Loss Streak 12 | . 1 . . 4 3 7 12 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 84 | . 84 91 100 87 97 77 66 Engine 3 | . . 8 11 7 . 3 2 Core 2 | . . . . . 7 1 . Treads 4 | . 13 11 11 14 1 . . Leg 3 | . . . . . . 7 6 Wheel 16 | . 14 28 33 18 20 10 14 Hover 1 | . . . . . 5 1 . Device 11 | . 14 11 11 13 14 8 8 Storage 7 | . 14 11 11 9 7 6 2 Processor 7 | . . . . 3 6 10 12 Protection 1 | . . . . 1 1 1 . Energy Gun 13 | . 14 11 11 12 21 11 3 Ballistic Gun 4 | . 14 11 11 2 4 3 7 Impact Weapon 3 | . . . . 4 2 5 3 Naked Turns 38 | . . . . . . . 38 Heaviest Build 49 | 8 8 11 11 38 45 45 49 Greatest Support 52 | 10 10 20 20 44 44 46 52 Greatest Overweight (x) 9 | . . . . 3 1 9 . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 Average Capacity 13 | 7 8 8 8 13 15 15 10 Most Carried 15 | 6 8 8 8 15 15 15 15 Average Carried 11 | 2 6 7 8 12 14 11 8 Final Capacity 15 | 8 8 8 8 15 15 15 5 Final Carried 15 | 6 8 8 8 15 15 15 2 Class Distribution -------------------- 43% | Scavenger-Gunner 23% | Scavenger-Mutant 20% | Mutant 7% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 1869 | 231 . . 30 350 97 1101 60 Remotely . | . . . . . . . . Salvage Created 3500 | 119 230 51 . 1081 270 1749 . Parts 145 | 10 17 2 . 40 6 70 . Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 6 | . . . . 1 1 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 53 | . 8 1 . 17 3 24 . Melee 3 | . . . . 1 . 2 . Guns 37 | . 8 1 . 12 3 13 . AOE 9 | . . . . 2 . 7 . Classes Destroyed 16 | 2 2 1 . 5 . 6 . Worker 7 | . . . . 1 . 6 . Builder 6 | . . . . . . 6 . Tunneler 3 | 3 . . . . . . . Hauler 1 | . . . . 1 . . . Recycler 13 | 1 . . . 3 2 7 . Mechanic 3 | . . . . 1 . 2 . Watcher 3 | . . . . 2 . 1 . Swarmer 11 | . 3 . . 3 1 4 . Grunt 21 | . 5 . . 11 2 3 . Duelist 1 | . . . . 1 . . . Sentry 4 | . . 1 . 2 . 1 . Demolisher 1 | . . . . . . 1 . Specialist 2 | . . . . . . 2 . Hunter 1 | . . . . . . 1 . Programmer 3 | . . . . . . 3 . Assembled 9 | . . . . . . 9 . Best Kill Streak 10 | 3 5 1 . 7 5 10 . Combat Bots Only 5 | . 5 1 . 5 3 4 . Max Kills in Single Turn 4 | 1 1 1 . 2 1 4 . Gunslinging 1 | . . . . 1 . . . Exploded 3 | . . . . 1 . 3 . Melee 1 | . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 677 | . 52 18 . 101 11 315 180 Missed 215 | . 17 9 . 29 3 78 79 Damage Taken 8571 | . 453 84 . 1378 120 4089 2447 Core 1936 | . 164 6 . 224 . 535 1007 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 102 | . . . . . . 102 . Regen/Repaired (Parts) 253 | . . . . . . 253 . Core Remaining (%) 71 | 100 34 . 98 59 100 37 . Volleys Fired 188 | 17 32 1 . 55 9 66 8 Largest 4 | 2 2 2 . 3 4 4 3 Hottest 231 | 60 60 60 . 130 231 181 121 Shots Fired 376 | 34 64 2 . 102 29 128 17 Gun 360 | 34 64 2 . 102 28 113 17 Cannon 1 | . . . . . 1 . . Launcher 15 | . . . . . . 15 . Special . | . . . . . . . . Kinetic 124 | 17 32 1 . 26 9 29 10 Thermal 197 | 17 32 1 . 65 20 55 7 Explosive 15 | . . . . . . 15 . Electromagnetic 40 | . . . . 11 . 29 . Robot Hit Streak 21 | 7 11 10 . 21 6 14 12 Robot Miss Streak 4 | 2 2 . . 4 1 4 . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 . . 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 276 | 19 48 2 . 86 17 99 5 Core Hits 146 | 8 16 2 . 39 8 73 . Critical Kills 3 | . . . . 1 . 2 . Critical Parts Destroyed 7 | . 1 . . 1 . 5 . Critical Strikes 17 | . 1 . . 6 2 8 . Burn 6 | . . . . 4 2 . . Destroy 3 | . 1 . . 1 . 1 . Corrupt 1 | . . . . . . 1 . Smash 7 | . . . . 1 . 6 . Melee Attacks 54 | . . . . 9 8 37 . Impact 54 | . . . . 9 8 37 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 11 | . . . . . . 11 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7838 | 179 472 21 . 2389 296 4354 127 Guns 3649 | 179 440 21 . 1246 296 1345 122 Cannons . | . . . . . . . . Explosions 2251 | . 32 . . 783 . 1436 . Melee 1924 | . . . . 351 . 1573 . Ramming 14 | . . . . 9 . . 5 Kinetic 1061 | 72 164 9 . 218 103 437 58 Thermal 2426 | 107 308 12 . 1097 193 645 64 Explosive 1694 | . . . . 352 . 1342 . Electromagnetic 719 | . . . . 362 . 357 . Impact 1924 | . . . . 351 . 1573 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . 13 13 Average Corruption 9 | . . . . . . 10 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . . . . . . 37 9 Message Errors 10 | . . . . . . 9 1 Matter Fused 12 | . . . . . . 10 2 Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 4 | . . . . . . 3 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 2 | . . . . . . 2 . Data Loss (minor) 5 | . . . . . . 3 2 Data Loss (major) 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Misdirections 2 | . . . . . . 1 1 Weapon Failures 4 | . . . . . . 2 2 Overload Shots . | . . . . . . . . Overflow Damage 1027 | . . . . 206 . 821 . Projectiles . | . . . . . . . . Explosions 122 | . . . . 50 . 72 . Melee 905 | . . . . 156 . 749 . Knockbacks 11 | . . . . 3 . 8 . Impact 11 | . . . . 3 . 8 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 291 | . 71 . . 218 . . 2 Shots 4 | . 1 . . 3 . . . Rammed 5 | . . . . 2 . . 3 Targets Rammed 6 | . . . . 3 . . 3 Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 391 | 20 38 14 . 391 114 302 54 Average Temperature 61 | 8 13 10 . 114 36 77 23 Received Heat Transfer 1834 | . 180 . . 603 36 865 150 Effects 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Fried 17 | . . . . 1 . 16 . Impact Corruptions 30 | . . . . 5 . 25 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . 1 . . 6 2 1 . Heat Transferred 5175 | 250 675 25 . 2227 555 1332 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Peak Influence 466 | 20 275 263 102 466 257 299 155 Initial 211 | . 13 115 102 39 211 . 120 Average 130 | 10 141 173 102 176 141 97 121 Maximum Alert Level 2 | . 1 1 . 2 1 1 . Low Security (%) 72 | 100 71 69 100 70 52 77 100 Level 1 25 | . 28 30 . 19 47 22 . Level 2 2 | . . . . 10 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 3 1 . 3 2 4 2 Investigation 9 | . 3 1 . 2 1 . 2 Extermination 3 | . . . . . 1 2 . Reinforcement 3 | . . . . 1 . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 9 | . 4 2 . 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 12 9 . 31 3 36 17 Peak Tracking Total 13 | . 6 6 . 8 3 13 8 Tactical Retreats 17 | . . 2 . 6 . 4 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 5 | . . . . . 3 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 5 | . . . . 5 . . . Exploded 2 | . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 12 | . 1 . . 7 . 4 . Max in Single Turn 2 | . 1 . . 2 . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 23 | . 4 2 . 6 7 1 3 Terminals 15 | . 3 2 . 4 3 . 3 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . Recycling Units 3 | . 1 . . 1 1 . . Scanalyzers 3 | . . . . 1 2 . . Garrison Access . | . . . . . . . . Total Hacks 61 | . 12 6 . 19 16 2 6 Successful 24 | . 3 3 . 9 7 2 . Failed 36 | . 8 3 . 10 9 . 6 Catastrophic 13 | . 2 1 . 4 3 . 3 Database Lockouts 1 | . 1 . . . . . . Manual 29 | . 9 6 . 6 2 . 6 Terminals 41 | . 11 6 . 12 6 . 6 Fabricators 2 | . . . . . 2 . . Repair Stations 2 | . . . . . . 2 . Recycling Units 8 | . 1 . . 3 4 . . Scanalyzers 8 | . . . . 4 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 1 . 4 1 . . Part Schematic 1 | . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . Open DSF 1 | . . . . . 1 . . Alert Level 1 | . 1 . . . . . . Unreport Threat 2 | . . . . 2 . . . Locate Traps 2 | . . . . 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 3 | . . . . 1 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 2 | . . . . 1 1 . . Scanalyzer 7 | . . . . 3 4 . . Insert Component 3 | . . . . 1 2 . . Analyze 4 | . . . . 2 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 2 . 1 . . . Terminals 3 | . . 2 . 1 . . . Assimilate 2 | . . 2 . . . . . Detonate 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 3 2 . 6 7 . 2 Full Trace Events 9 | . 3 1 . 2 1 . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 1 . 1 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 44 | . . . . . . 44 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . 1 1 . . Parts Scanalyzed 3 | . . . . 1 2 . . Part Schematics Acquired 3 | . . . . 1 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 3265 | 116 188 109 28 689 837 947 351 Spaces Moved 2269 | 67 99 109 31 382 710 449 422 Core 205 | 14 . . . . . 1 190 Treads 4 | . . . . 4 . . . Legs 5 | . . . . . . 5 . Wheels 2055 | 53 99 109 31 378 710 443 232 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 96 85 50 Average Speed 95 | 73 80 80 80 106 102 105 72 Slowest Speed 500 | 80 80 80 80 160 115 500 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 17 | 4 25 19 9 36 22 12 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 12 | . . . . . 8 4 . Terrain Destroyed 161 | . 34 . . 66 8 53 . Melee 12 | . . . . . 8 4 . Projectile . | . . . . . . . . AOE 148 | . 34 . . 66 . 48 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 2956 | 99 149 129 33 552 791 753 450 Wait 219 | 2 15 12 3 49 11 125 2 Move 2262 | 66 98 108 30 381 709 448 422 Hop . | . . . . . . . . Pick Up 67 | 6 3 4 . 16 10 25 3 Fast Attach 50 | 7 . . . 13 11 16 3 Attach 40 | . 1 3 . 7 3 20 6 Detach 1 | . . . . . 1 . . Swap 21 | . . . . 7 5 8 1 Drop 39 | 1 . 1 . 12 16 8 1 Fire 188 | 17 32 1 . 55 9 66 8 Melee 54 | . . . . 9 8 37 . Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush 3 | . . . . 3 . . . Escape Stasis 8 | . . . . . 8 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Central database locked down 293 | -10/Materials | Core integrity fell below 50% 293 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Build established: Mutant 402 | -9/Materials | Discovered new exit (range 15) 414 | -9/Materials | Entered Mines 426 | -9/Mines | Identified exit to Materials 427 | -9/Mines | Discovered exit to Materials (range 8) 434 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 442 | -9/Mines | Entered Materials 442 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 802 | -8/Materials | Build established: Scavenger-Mutant 853 | -8/Materials | Lost 4 parts (3n1u) 1115 | -8/Materials | Discovered new exit (range 16) 1118 | -8/Materials | Lost 3 parts (1n1u1w) 1131 | -8/Materials | Entered Factory 1131 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1333 | -7/Factory | Lost 3 parts (1n1u1w) 1614 | -7/Factory | Build established: Scavenger-Gunner 1951 | -7/Factory | Discovered new exit (range 15) 1968 | -7/Factory | Entered another Factory area 1968 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2008 | -6/Factory | Assembled infested ambush trap array 2121 | -6/Factory | Lost 7 parts (1p2n3u1w) 2220 | -6/Factory | Repaired Lgt. Armored Exoskeleton 2312 | -6/Factory | Lost 6 parts (2u4w) 2318 | -6/Factory | System corruption reached 10% 2411 | -6/Factory | Lost 3 parts (1p1n1u) 2503 | -6/Factory | Lost 5 parts (2n3w) 2672 | -6/Factory | Core integrity fell below 50% 2739 | -6/Factory | Discovered new exit (range 16) 2806 | -6/Factory | Lost 3 parts (1p1n1u) 2905 | -6/Factory | Lost 3 parts (2n1w) 2915 | -6/Factory | Entered another Factory area 2915 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3162 | -5/Factory | Released all parts (10) 3179 | -5/Factory | Lost 12 parts (2p5n1u4w) 3229 | -5/Factory | System corruption reached 10% 3248 | -5/Factory | Core integrity fell below 50% 3265 | -5/Factory | Core integrity fell below 20% 3266 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 03243_ P-70 Sage resets P-70 Sage, system corruption cleaned. 03245_ Connecting with Terminal... 03245_ ALERT: Suspicious activity at Terminal F007. Dispatching Investigation squad. 03253_ Slammed into P-70 Sage. 03255_ P-70 Sage resets S-27 Virus, system corruption cleaned. 03256_ Nuclear Reactor explodes. 03258_ System corrupted: Component data lost. 03259_ Slammed into W-25 Informer. 03260_ U-05 Engineer lays Concrete. 03264_ Fusion Modulator explodes. 03264_ P-70 Sage destroyed. 03264_ W-25 Informer destroyed. 03264_ Fusion Modulator explodes. 03264_ S-27 Virus destroyed. 03265_ U-05 Engineer lays Concrete. 03265_ K-01 Serf collects debris. 03266_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # #???????# ! 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"??? ??#?????? | | "" #### ? # ##??#??##??????#??"??? ????????? | | ##?# ? ? ?# #?###############?"?"? ????????? | | #?## ? # ### #???#???????????????? | | +###### ? # ### ####?#? ? ????????? | | ##############?# #?# #??#???##??#????????? | | ### # ###= #??###??##?????#????? | | ### ?# ### ! #?####??#??#????????? | | ### # +=!""" #?###?#?????????????? | | ### # # """" ##??# ?????????????? | | !### + + """" ##??#???? ??????????? | | *#??############# # """" ####? ? ?????? ???? | | =#??########??### ###########??#? ?????????????? | | !####?###?##?### ! # #?#? ?? ??????????? | | [############### # #??????????????????? | | ===!=! + #?? ??? ? ?????????? | | ################ # # ?????????????? | | #?####?#?#??#### # # ? ???????????????? | | ####??######?#########? #??????????????????? | | #??#######??###???##??? #? ? ?????????????? | | ?#?#############?#???? ? #? ?? ? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 2 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Hacked Machine Analyzer | -8/Materials | Scanalyzed Imp. Weapon Shielding | -7/Factory | Scanalyzed Imp. Salvage Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaArmorSegregator Manual? 0 Play Time 00:47:43 Cumulative 49.7 hours Start 2024.04.05 @ 14:54:43 End 2024.04.05 @ 15:37:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee038958-a524-4639-a925-ad66ccde5f02