Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 19:00:02

Player: Darsidian

Result: Destroyed by as-95332 with Assembled Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (31)      155
Value Destroyed (530)      530
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (300)                300
              TOTAL SCORE: 1825

 Bonus
-------
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     123/300
Energy                     58/100
System Corruption          9%
Temperature                Cool (2)
Movement                   Walking (190) Ox1
Location                   -9/Mines

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (2) ---
               Aluminum Leg
               Aluminum Leg
>              --- UTILITY (2) ------
         Large Storage Unit
               0b10 Alert Chip
>              --- WEAPON (2) -------
               Grenade Launcher
               Grenade Launcher
>              --- INVENTORY (15) ---
               Ion Engine
      Improved Heat Sink
      Improved Terrain Scanner
               Skeleton Box
  High-powered Tractor Beam
               XL Autogun Array
               Mining Laser
               Signal Generator

 Peak State 
------------
>              --- POWER ------------
         Light Nuclear Core
>              --- PROPULSION -------
         Light Treads
         Light Treads
>              --- UTILITY ----------
         Large Storage Unit
               0b10 Alert Chip
>              --- WEAPON -----------
               Beam Rifle
               Particle Gun
>              --- INVENTORY --------
               Ion Engine
               Aluminum Leg
               Aluminum Leg
      Improved Heat Sink
      Improved Terrain Scanner
               Skeleton Box
  High-powered Tractor Beam
               XL Autogun Array
               Grenade Launcher
               Grenade Launcher
               Mining Laser
               Signal Generator
[Rating: 22]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Processor                0b10 Alert Chip
Weapon                     Light Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Impact Weapon            Heavy Hammer

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             51   | 7   18  16  3   7   
  Power                    5    | 1   .   4   .   .   
    Engine                 3    | 1   .   2   .   .   
    Core                   2    | .   .   2   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               11   | 2   3   4   .   2   
    Treads                 9    | 2   3   4   .   .   
    Leg                    2    | .   .   .   .   2   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  12   | 2   6   1   3   .   
    Device                 7    | 1   4   1   1   .   
    Storage                3    | 1   1   .   1   .   
    Processor              2    | .   1   .   1   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   23   | 2   9   7   .   5   
    Energy Gun             6    | .   2   2   .   2   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          8    | 2   3   3   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               8    | .   3   2   .   3   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          1    | .   1   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   .   2   .   
  Corrupted Parts          2    | .   .   2   .   .   
    System Corruption      9    | .   .   9   .   .   
Parts Lost                 11   | .   .   7   .   4   
  Power                    2    | .   .   1   .   1   
  Propulsion               4    | .   .   2   .   2   
  Utility                  1    | .   .   1   .   .   
  Weapon                   4    | .   .   3   .   1   
  Highest Loss Streak      5    | .   .   5   .   4   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     87   | .   97  94  77  94  
  Engine                   5    | .   14  9   .   .   
  Core                     8    | .   .   4   14  13  
  Treads                   27   | .   27  27  28  24  
  Device                   10   | .   13  10  10  .   
  Storage                  14   | .   14  14  14  14  
  Processor                2    | .   .   .   3   14  
  Energy Gun               5    | .   3   6   3   19  
  Ballistic Gun            10   | .   17  18  3   .   
  Launcher                 2    | .   5   2   .   4   
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             32   | 13  32  32  30  31  
  Greatest Support         40   | 40  40  40  40  40  
  Greatest Overweight (x)  1    | 1   1   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  15  
  Average Capacity         14   | 7   14  15  15  15  
  Most Carried             15   | 3   10  14  15  15  
  Average Carried          10   | 2   6   11  13  14  
  Final Capacity           15   | 8   15  15  15  15  
  Final Carried            15   | 3   9   10  15  11  

 Class Distribution 
--------------------
 63% | Mutant
 36% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
           Mutant | -10/Exiles
           Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           931  | 310 209 348 .   64  
  Remotely                 141  | .   141 .   .   .   
Salvage Created            666  | 183 227 240 .   16  
  Parts                    64   | 12  30  20  .   2   
Haulers Intercepted        2    | .   2   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  18   | .   9   8   .   1   
  Guns                     6    | .   1   4   .   1   
  AOE                      12   | .   8   4   .   .   
Classes Destroyed          8    | 2   4   1   .   1   
  Builder                  1    | .   1   .   .   .   
  Tunneler                 5    | 4   .   .   .   1   
  Hauler                   2    | .   2   .   .   .   
  Recycler                 2    | 1   1   .   .   .   
  Watcher                  3    | .   3   .   .   .   
  Swarmer                  11   | .   9   2   .   .   
  Grunt                    6    | .   .   6   .   .   
  Demolisher               1    | .   .   .   .   1   
Best Kill Streak           9    | 1   9   3   .   2   
  Combat Bots Only         6    | .   6   3   .   1   
Max Kills in Single Turn   4    | 1   4   2   .   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 3    | .   3   2   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Hostile Shots Fired        144  | .   20  110 .   14  
  Missed                   35   | .   7   26  .   2   
Damage Taken               1401 | .   115 995 .   291 
  Core                     263  | .   27  168 .   68  
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              102  | 20  19  60  .   3   
  Largest                  2    | 2   2   2   .   2   
  Hottest                  121  | 40  60  95  .   121 
Shots Fired                185  | 40  33  106 1   5   
  Gun                      169  | 40  22  101 1   5   
  Cannon                   .    | .   .   .   .   .   
  Launcher                 16   | .   11  5   .   .   
  Special                  .    | .   .   .   .   .   
  Kinetic                  141  | 40  22  78  1   .   
  Thermal                  17   | .   .   12  .   5   
  Explosive                16   | .   11  5   .   .   
  Electromagnetic          11   | .   .   11  .   .   
  Robot Hit Streak         8    | 4   4   8   .   7   
  Robot Miss Streak        4    | 3   3   4   .   1   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        1    | .   .   .   .   1   
    Max Gunslinging Chain  1    | .   .   .   .   1   
Shots Hit Robots           64   | 13  13  35  .   3   
  Core Hits                51   | 9   19  20  .   3   
  Critical Kills           1    | 1   .   .   .   .   
  Critical Parts Destroyed 1    | .   .   1   .   .   
  Critical Strikes         4    | 1   .   3   .   .   
    Burn                   1    | .   .   1   .   .   
    Destroy                2    | 1   .   1   .   .   
    Corrupt                1    | .   .   1   .   .   
Melee Attacks              1    | .   1   .   .   .   
  Impact                   1    | .   1   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            1    | .   1   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           1592 | 140 819 572 .   61  
  Guns                     659  | 140 95  363 .   61  
  Cannons                  .    | .   .   .   .   .   
  Explosions               819  | .   610 209 .   .   
  Melee                    114  | .   114 .   .   .   
  Ramming                  .    | .   .   .   .   .   
  Kinetic                  414  | 140 95  179 .   .   
  Thermal                  154  | .   .   93  .   61  
  Explosive                819  | .   610 209 .   .   
  Electromagnetic          91   | .   .   91  .   .   
  Impact                   114  | .   114 .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         9    | .   .   9   9   9   
  Average Corruption       7    | .   .   6   9   9   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
  Effects                  67   | .   .   20  39  8   
    Message Errors         15   | .   .   6   7   2   
    Matter Fused           20   | .   .   7   12  1   
    Heat Flow Errors       6    | .   .   2   4   .   
    Energy Discharges      6    | .   .   .   5   1   
    Parts Fused            1    | .   .   .   .   1   
    Data Loss (minor)      9    | .   .   2   6   1   
    Data Loss (major)      5    | .   .   2   2   1   
    Misfires               1    | .   .   .   1   .   
    Alerts                 3    | .   .   1   2   .   
    Weapon Failures        1    | .   .   .   .   1   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            110  | .   107 3   .   .   
  Projectiles              .    | .   .   .   .   .   
  Explosions               26   | .   23  3   .   .   
  Melee                    84   | .   84  .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      46   | .   .   46  .   .   
  Shots                    2    | .   .   2   .   .   
  Rammed                   .    | .   .   .   .   .   
Targets Rammed             .    | .   .   .   .   .   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        266  | .   .   248 266 132 
  Average Temperature      76   | .   .   70  111 71  
  Received Heat Transfer   468  | .   .   468 .   .   
  Effects                  2    | .   .   2   .   .   
    Interference           2    | .   .   2   .   .   
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              2    | .   2   .   .   .   
  Impact Corruptions       2    | .   2   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             1    | .   .   .   .   1   
  Heat Transferred         444  | .   .   296 .   148 
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             353  | 25  353 280 .   20  
  Initial                  72   | .   16  72  .   .   
  Average                  104  | 12  103 153 .   .   
Maximum Alert Level        1    | .   1   1   .   .   
  Low Security (%)         82   | 100 90  67  .   100 
  Level 1                  17   | .   9   32  .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          1    | .   1   .   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            1    | .   1   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           3    | .   3   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              32   | .   15  12  .   5   
  Peak Tracking Total      4    | .   4   4   .   4   
  Tactical Retreats        3    | .   .   2   .   1   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            3    | .   3   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          2    | .   1   1   .   .   
  Max in Single Turn       1    | .   1   1   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          3    | .   3   .   .   .   
  Terminals                2    | .   2   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                5    | .   5   .   .   .   
  Successful               5    | .   5   .   .   .   
  Failed                   .    | .   .   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   3    | .   2   .   1   .   
  Terminals                3    | .   3   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             1    | .   1   .   .   .   
  Zone Layout              1    | .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       2    | .   2   .   .   .   
  Report Inventory         1    | .   1   .   .   .   
  Retrieve Components      1    | .   1   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         2    | .   2   .   .   .   
  Terminals                2    | .   2   .   .   .   
    Assimilate             1    | .   1   .   .   .   
    Botnet                 1    | .   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         2    | .   2   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     3    | .   3   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   
-------------              Run  | Yrd  Mat  Min  Exi  Min  
Turns Passed               2851 | 239  505  817  1122 168  
Spaces Moved               1554 | 111  255  398  696  94   
  Core                     4    | 4    .    .    .    .    
  Treads                   1542 | 107  255  398  696  86   
  Legs                     8    | .    .    .    .    8    
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            50   | 50   160  160  160  120  
  Average Speed            159  | 156  160  160  160  157  
  Slowest Speed            240  | 160  240  160  160  190  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       42   | 6    43   57   77   31   
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     .    | .    .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    
Scrap Searched             3    | .    .    1    .    2    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          75   | .    46   29   .    .    
  Melee                    .    | .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    
  AOE                      75   | .    46   29   .    .    
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Total                      1760 | 141 315 487 707 110 
  Wait                     15   | .   11  1   .   3   
  Move                     1550 | 110 254 397 695 94  
  Hop                      .    | .   .   .   .   .   
  Pick Up                  22   | 4   8   6   3   1   
  Fast Attach              18   | 6   7   4   .   1   
  Attach                   17   | 1   3   7   .   6   
  Detach                   7    | .   1   2   2   2   
  Swap                     16   | .   8   5   3   .   
  Drop                     12   | .   3   5   4   .   
  Fire                     102  | 20  19  60  .   3   
  Melee                    1    | .   1   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min x2])
-10/Mines
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 16)
  240 | -11/Scrapyard | Entered Materials
  321 | -10/Materials | Build established: Mutant
  415 | -10/Materials | Discovered new exit (range 6)
  465 | -10/Materials | Discovered new exit (range 6)
  639 | -10/Materials | Discovered new exit (range 15)
  745 | -10/Materials | Entered Mines
  751 | -10/Mines     | Met a Derelict bent on vengeance
 1012 | -10/Mines     | Learned 2 Materials zone layouts
 1053 | -10/Mines     | Build established: Scavenger-Mutant
 1068 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1068 | -10/Mines     | Discovered new exit (range 5)
 1302 | -10/Mines     | Core integrity fell below 50%
 1389 | -10/Mines     | Lost 5 parts (1p2n1u1w)
 1562 | -10/Mines     | Entered Exiles
 1601 | -10/Exiles    | Met 8R-AWN
 1628 | -10/Exiles    | Met EX-HEX
 1698 | -10/Exiles    | Met EX-BIN
 1798 | -10/Exiles    | Met EX-DEC
 2061 | -10/Exiles    | Aligned with FarCom system
 2063 | -10/Exiles    | Given EX-Vault access code
 2103 | -10/Exiles    | Opened EX-Vault
 2111 | -10/Exiles    | Found Prototype Processor
 2114 | -10/Exiles    | Build established: Mutant
 2118 | -10/Exiles    | Found Prototype Device
 2122 | -10/Exiles    | Found Prototype Ballistic Gun
 2158 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 2391 | -10/Exiles    | Identified Skeleton Box
 2393 | -10/Exiles    | Identified 0b10 Alert Chip
 2417 | -10/Exiles    | Discovered new exit (range 14)
 2555 | -10/Exiles    | Visited The Gauntlet
 2684 | -10/Exiles    | Stole three prototypes: 0b10 Alert Chip, Skeleton Box, XL Autogun Array
 2684 | -10/Exiles    | Entered Mines
 2705 | -9/Mines      | Met a Derelict testing a Signal Generator
 2712 | -9/Mines      | Found Signal Generator
 2801 | -9/Mines      | Assembled infested the area
 2806 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
 2836 | -9/Mines      | Core integrity fell below 20%
 2852 | -9/Mines      | Destroyed by as-95332 with Assembled Rifle

 Last Messages 
---------------
02833_ Seismic Detector melted.
02833_ T-07 Excavator destroyed.
02835_ D-53 Grenadier destroyed. <x2>
02836_ Switching to secondary target: as-95332.
02837_ Acquired 3 matter.
02838_ K-01 Serf collects debris.
02840_ Lgt. Nuclear Core destroyed.
02840_ Particle Gun destroyed.
02841_ Discarded Beam Rifle.
02841_ K-01 Serf collects debris.
02844_ T-07 Excavator destroyed.
02845_ K-01 Serf collects debris.
02847_ U-05 Engineer builds a Wall.
02849_ Searching scrap...
02849_ Found Hcp. Matter Pod.
02849_ Found Weapon Shielding.
02849_ Found Unknown Launcher.
02849_ Found 31 Matter.
02850_ Acquired 31 matter.
02851_ U-05 Engineer lays Concrete.

 Map 
-----
+----------------------------------------------------+
| ???????????????????????#####                 #???? |
| ???????????????????????#                     #???? |
| ???????????????????????#                     #???? |
| ???????????????????????#                     #???? |
| ????????????################                 #???? |
| ????????????#                                #???? |
| ????????????# ##############                 #???? |
| ????????????# #????????????## ################???? |
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| ????????????# #?????????????#       #??#####       |
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| ????????????# #???????????????????# #??#           |
| ????????????# #???????????????????# ##### ##       |
| ????????????# #?###""######???????#       ####     |
| ????????????# #?#    X #  ##??????####### #??##    |
| ??????????###!###          #????######### ######## |
| ??????????#  [!            #?####              #?? |
| ??????????#%###            #?#                 #?? |
| ?????????   ??#  a!       ###       #########  #?? |
| ????????###???#  =%a    ####       ##????????? #?? |
| ??????????????##  =*a   #       ####???????????#?? |
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| ????????#    ???##  =     ##?????????????????????? |
| ?????????#  ?????###       #?????????????????????? |
| ?????????#?????????#         ????????????????????? |
| ??????????????????# %         ???????????????????? |
| ?????????????????#             ??????????????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          18
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AbsorptionIonicSpear
  Manual?         0
Play Time         00:25:46
  Cumulative      108.0 hours
  Start           2024.03.24 @ 18:36:29
  End             2024.03.24 @ 19:00:02
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          39
  Rogue           39
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             27
Gallery%          42
Achievement%      35
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              36/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: 190f4e77-db7a-4547-b23f-6431a9d5f2c0