Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 14:05:19 Player: Pitt Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1110) 1110 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-277) -277 TOTAL SCORE: 3993 Bonus ------- Friendly Fire -277 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 99/100 System Corruption 25% Temperature Cool (29) Movement Walking (210) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Makeshift Leg > --- UTILITY (6) ------ Medium Storage Unit Salvage Targeting Computer Salvage Targeting Computer > --- WEAPON (3) ------- Plasma Cannon Barrage Gun Barrage Gun > --- INVENTORY (10) --- Light Nuclear Core Improved Heat Sink Large Storage Unit Transmission Jammer Hacking Suite Barrage Gun Battle Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Weight Redist. System Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Gatling Laser High-powered Shotgun Precision Assault Rifle > --- INVENTORY -------- Light Nuclear Core Linear Gravjet Large Storage Unit Structural Scanner Beam Cannon Assault Cannon Grenade Launcher Great Axe [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Salvage Targeting Computer Protection Propulsion Shielding Weapon Hammer Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 4 | . . 1 1 2 . . . Weapon 1 | . . . 1 . . . . Parts Attached 76 | 7 6 11 7 8 1 10 26 Power 6 | 1 1 1 . 1 . . 2 Engine 4 | 1 1 1 . 1 . . . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 17 | 2 1 1 3 3 1 . 6 Treads 6 | 2 1 1 . . . . 2 Leg 3 | . . . . . . . 3 Wheel 3 | . . . 3 . . . . Hover 5 | . . . . 3 1 . 1 Flight . | . . . . . . . . Utility 26 | 2 3 1 3 1 . 5 11 Device 15 | 1 3 . 1 1 . 4 5 Storage 3 | 1 . . . . . . 2 Processor 6 | . . . 2 . . 1 3 Hackware . | . . . . . . . . Protection 2 | . . 1 . . . . 1 Artifact . | . . . . . . . . Weapon 27 | 2 1 8 1 3 . 5 7 Energy Gun 4 | 1 1 1 . . . 1 . Energy Cannon 6 | . . 2 . 1 . 1 2 Ballistic Gun 8 | 1 . . . 2 . 2 3 Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . . . . . . 1 Special Weapon 2 | . . 1 1 . . . . Impact Weapon 4 | . . 4 . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Corrupted Parts 2 | . . 1 1 . . . . System Corruption 16 | . . 6 10 . . . . Parts Lost 26 | . . 1 . . 1 2 22 Power 1 | . . . . . . . 1 Propulsion 6 | . . . . . 1 . 5 Utility 12 | . . 1 . . . 1 10 Weapon 7 | . . . . . . 1 6 Highest Loss Streak 11 | . . 1 . . 1 2 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 98 89 89 85 86 97 62 Engine 6 | . 14 11 9 7 7 7 1 Core 1 | . . . . . . . 4 Treads 11 | . 27 25 12 . . . 4 Wheel 3 | . . . 14 7 . . . Hover 4 | . . . . 15 23 23 4 Device 14 | . 13 11 18 23 23 22 10 Storage 9 | . 14 11 9 7 7 7 9 Processor 5 | . . . 8 7 7 14 6 Protection 1 | . . 9 . . . . . Energy Gun 3 | . 14 7 . . . 6 1 Energy Cannon 3 | . . 7 . 4 7 11 2 Ballistic Gun 3 | . 14 . . 6 10 1 5 Impact Weapon 5 | . . 6 18 4 . . . Slashing Weapon 1 | . . . . . . . 3 Peak Build Rating 43 | 9 9 12 15 30 30 43 43 Average Rating 19 | 7 8 10 14 22 28 37 25 On Entrance 17 | . 9 9 11 14 30 26 41 Naked Turns 143 | . . . . . . . 143 Heaviest Build 41 | 14 15 17 17 26 26 31 41 Greatest Support 60 | 40 40 60 60 42 27 33 60 Greatest Overweight (x) 2 | 1 . . . 1 1 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 Most Carried 10 | 5 8 8 8 8 8 8 10 Average Carried 6 | 3 7 7 7 7 7 7 5 Final Capacity 10 | 8 8 8 8 8 8 8 10 Final Carried 8 | 5 8 8 8 8 7 8 8 Class Distribution -------------------- 58% | Mutant 19% | Derelict-Mutant 8% | Gunner 4% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Skirmisher | -7/Factory Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Matter Collected 1602 | 330 99 168 138 43 . 46 778 Remotely . | . . . . . . . . Salvage Created 1592 | 181 169 218 481 43 . 90 410 Parts 72 | 17 13 4 14 6 . 1 17 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 14 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 24 | . 5 5 3 1 . 2 8 Melee 3 | . . 1 . . . . 2 Guns 10 | . 5 . . 1 . 1 3 Cannons 3 | . . . . . . 1 2 AOE 1 | . . . . . . . 1 Classes Destroyed 12 | 2 3 1 2 1 . . 3 Worker 2 | 1 . . . 1 . . . Builder 6 | . . . 6 . . . . Tunneler 7 | 7 . . . . . . . Recycler 3 | . . . 3 . . . . Watcher 5 | . 2 2 1 . . . . Swarmer 6 | . 3 1 . . . . 2 Grunt 8 | . 2 2 . . . 1 3 Sentry 6 | . . 2 3 . . . 1 Hunter 3 | . . . . 1 . 1 1 Samaritan 2 | . . . . . . . 2 Savage 1 | . . . . . . . 1 Mutant 1 | . . . . . . . 1 Best Kill Streak 3 | 3 3 2 2 2 . 1 3 Combat Bots Only 3 | . 3 2 1 1 . 1 3 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Hostile Shots Fired 311 | . 21 42 22 . 2 15 209 Missed 94 | . 4 10 8 . 1 3 68 Damage Taken 3968 | . 143 408 210 . 48 295 2864 Core 860 | . 10 64 74 . . 13 699 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . 50 . . . . . Regen/Repaired (Parts) 51 | . 51 . . . . . . Core Remaining (%) 91 | 100 96 84 86 . . . . Volleys Fired 118 | 20 23 9 2 6 . 12 46 Largest 3 | 2 2 2 1 1 . 3 3 Hottest 215 | 60 70 160 100 25 . 215 149 Shots Fired 195 | 40 42 14 2 6 . 20 71 Gun 140 | 40 42 4 . 6 . 5 43 Cannon 48 | . . 9 . . . 15 24 Launcher 4 | . . . . . . . 4 Special 3 | . . 1 2 . . . . Kinetic 92 | 20 23 . . 6 . . 43 Thermal 99 | 20 19 14 2 . . 20 24 Explosive 4 | . . . . . . . 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | 5 5 5 2 6 . 4 9 Robot Miss Streak 4 | 2 3 2 . 2 . 2 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 182 | 23 20 29 26 6 . 12 66 Core Hits 67 | 9 11 2 4 5 . 5 31 Critical Kills . | . . . . . . . . Critical Parts Destroyed 11 | . . 6 5 . . . . Critical Strikes 14 | . . 7 5 . . . 2 Smash 12 | . . 7 5 . . . . Sever 2 | . . . . . . . 2 Melee Attacks 81 | . . 31 34 . . . 16 Impact 65 | . . 31 34 . . . . Slashing 16 | . . . . . . . 16 Piercing . | . . . . . . . . Sneak Attacks 18 | . . . 11 . . . 7 Combat Hostiles . | . . . . . . . . Follow-up Attacks 12 | . . 8 4 . . . . Damage Inflicted 4255 | 256 242 623 883 89 . 230 1932 Guns 1512 | 256 242 12 . 89 . 99 814 Cannons 550 | . . 103 . . . 131 316 Explosions 258 | . . . . . . . 258 Melee 1911 | . . 508 859 . . . 544 Ramming . | . . . . . . . . Kinetic 986 | 125 147 . . 89 . . 625 Thermal 1100 | 131 95 115 24 . . 230 505 Explosive 258 | . . . . . . . 258 Electromagnetic . | . . . . . . . . Impact 1367 | . . 508 859 . . . . Slashing 544 | . . . . . . . 544 Piercing . | . . . . . . . . Highest Corruption 25 | . . 7 10 . . . 25 Average Corruption 18 | . . 6 10 . . . 24 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 124 | . . 8 32 . . . 84 Message Errors 31 | . . 1 12 . . . 18 Matter Fused 30 | . . 3 9 . . . 18 Heat Flow Errors 14 | . . 1 1 . . . 12 Energy Discharges 15 | . . 1 3 . . . 11 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 19 | . . 1 4 . . . 14 Data Loss (major) 6 | . . . 3 . . . 3 Misfires 2 | . . . . . . . 2 Alerts 3 | . . 1 . . . . 2 Misdirections 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 519 | . . 167 352 . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 519 | . . 167 352 . . . . Knockbacks 11 | . . 2 5 . . . 4 Impact 7 | . . 2 5 . . . . Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 41 | . . . . . . . 41 Shots 4 | . . . . . . . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 381 | . 39 127 272 . . 381 357 Average Temperature 90 | . 15 39 142 . . 218 74 Received Heat Transfer 1584 | . 18 165 63 . . 111 1227 Effects 4 | . . . . . . 3 1 Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Damage (minor) 2 | . . . . . . 1 1 Siege Activations . | . . . . . . . . Robots Corrupted 15 | . . 5 10 . . . . Combat Hostiles 7 | . . 4 3 . . . . Parts Fried 21 | . . 6 15 . . . . Impact Corruptions 26 | . . 9 17 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . . . . 1 1 Heat Transferred 2440 | 300 260 259 50 . . 484 1087 Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . . 1 Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Peak Influence 190 | 40 190 148 97 62 66 55 . Initial 37 | . 26 . 26 37 21 25 . Average 39 | 17 86 32 32 43 39 23 . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 1 1 . . 1 . Investigation 2 | . . 1 1 . . . . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Distress Signals 4 | . 1 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 10 15 8 . 5 3 19 Peak Tracking Total 5 | . 4 3 2 . 5 2 4 Tactical Retreats 6 | . 1 1 . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Traps Triggered 3 | . . 2 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Disabled 2 | . 1 . . . . . 1 Max in Single Turn 1 | . 1 . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Accessed 10 | . 1 2 2 1 . 3 1 Terminals 5 | . . 1 2 1 . 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 26 | . 4 8 5 2 . 6 1 Successful 12 | . 4 4 2 1 . . 1 Failed 14 | . . 4 3 1 . 6 . Catastrophic 2 | . . 2 . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . . 4 3 1 . 2 . Terminals 14 | . . 5 5 2 . 2 . Fabricators 1 | . . . . . . 1 . Repair Stations 4 | . 4 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 3 . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 6 | . . 2 2 1 . . 1 Open Door 1 | . . . . . . . 1 Terminal Index 2 | . . 1 . 1 . . . Alert Level 3 | . . 1 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 2 2 1 . 3 . Full Trace Events 1 | . . 1 . . . . . Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 64 | . 64 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . 9 . . Total Damage 149 | . . . . . 149 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Turns Passed 5882 | 282 614 894 1372 106 55 499 2060 Spaces Moved 2828 | 131 185 208 250 118 91 342 1503 Core 278 | 2 . . . . . . 276 Treads 1142 | 129 185 208 113 . . . 507 Legs 122 | . . . . . . . 122 Wheels 165 | . . . 137 28 . . . Hover 1121 | . . . . 90 91 342 598 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 93 52 52 52 50 Average Speed 114 | 158 160 160 123 63 53 66 116 Slowest Speed 250 | 160 160 160 160 116 116 112 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 Exploration Rate (%) 31 | 6 40 18 17 4 62 13 90 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 7 | . . . . . . . 7 Spaces Dug 5 | . . 1 4 . . . . Terrain Destroyed 29 | . . 1 4 . . . 24 Melee 3 | . . . 3 . . . . Projectile 3 | . . 1 1 . . . 1 AOE 23 | . . . . . . . 23 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total 5133 | 162 460 708 1256 144 97 593 1713 Wait 1971 | . 241 451 958 1 2 218 100 Move 2822 | 130 184 207 249 118 90 341 1503 Hop . | . . . . . . . . Pick Up 36 | 5 3 2 5 5 2 7 7 Fast Attach 38 | 7 3 3 2 2 . 3 18 Attach 16 | . . 1 3 1 1 2 8 Detach 11 | . 1 2 2 . . . 6 Swap 22 | . 3 7 2 5 . 5 . Drop 27 | . 2 3 4 6 2 5 5 Fire 118 | 20 23 9 2 6 . 12 46 Melee 68 | . . 23 29 . . . 16 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . . . . 4 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 283 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 780 | -10/Materials | Discovered new exit (range 12) 861 | -10/Materials | Repaired Imp. Terrain Scanner 889 | -10/Materials | Repaired Lgt. Treads 897 | -10/Materials | Entered another Materials area 897 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1779 | -9/Materials | Discovered new exit (range 9) 1791 | -9/Materials | Entered another Materials area 1791 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2407 | -8/Materials | System corruption reached 10% 3148 | -8/Materials | Discovered new exit (range 7) 3163 | -8/Materials | Entered Factory 3163 | -7/Factory | Evolved 2 slots: Utility x2 3269 | -7/Factory | Sucked down chute 3269 | -7/Factory | Entered Waste 3270 | -7/Waste | Met a frightened Derelict 3273 | -7/Waste | Spotted C-40 Crusher 3277 | -7/Waste | Spotted C-40 Crusher 3283 | -7/Waste | Spotted C-40 Crusher 3288 | -7/Waste | Spotted C-40 Crusher 3293 | -7/Waste | Spotted C-40 Crusher 3295 | -7/Waste | Spotted C-40 Crusher 3303 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3310 | -7/Waste | Discovered new exit (range 16) 3324 | -7/Waste | Entered Factory 3706 | -7/Factory | Garrison activated, responded to threat 3821 | -7/Factory | Discovered new exit (range 4) 3823 | -7/Factory | Entered Lower Caves 3935 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4038 | -7/Lower Caves | Build established: Gunner 4224 | -7/Lower Caves | Encountered a Warlord checkpoint 4227 | -7/Lower Caves | Spotted B-75 Beast 4257 | -7/Lower Caves | Crushed by falling debris 4263 | -7/Lower Caves | Crushed by falling debris 4263 | -7/Lower Caves | System corruption reached 10% 4296 | -7/Lower Caves | Lost 11 parts (3n6u2w) 4549 | -7/Lower Caves | Build established: Mutant 4647 | -7/Lower Caves | Core integrity fell below 50% 5033 | -7/Lower Caves | Build established: Derelict-Mutant 5244 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5837 | -7/Lower Caves | Core integrity fell below 20% 5883 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05847_ Slug penetrates Wall. 05848_ Mak. Leg destroyed. 05849_ Slug penetrates G-47 Trooper. 05850_ Imp. Heat Sink fries itself beyond repair. 05851_ Slug penetrates Wall. 05852_ Aluminum Leg fries itself beyond repair. 05855_ System corrupted: Substantial component data lost. 05855_ Critical hit (Burn: +37). 05857_ Slug penetrates G-50 Soldier. 05863_ Neutrino Core destroyed. 05863_ Mak. Leg destroyed. 05863_ Slug penetrates G-50 Soldier. 05865_ Imp. Heat Sink destroyed. 05868_ G-47 Trooper Aluminum Leg severed. 05871_ Gauss Rifle destroyed. 05871_ Critical hit (Burn: +37). 05874_ System corrupted: Matter fused (-10). 05874_ Katana destroyed. 05879_ Critical hit (Burn: +37). 05880_ Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????#####????######### | | ?????????????????????????????? #???#!!![[## | | ??????????????????????????????? ???#!! [[#?# | | ????????????????????????????????# ##?# = #?# | | ????????????????? ??????????????# #### #### | | ????????????????? #??????????????# ### ## | | ?????????????????$ #??????????????# # # % | | ????????????????# #?#???????????## #X# ### | | ????????????????# #?# ??????##### #### %##?? | | ????????????????# #?#$?????## #### | | ????????????????# ### ????## ### % # | | ????????????????# ## ????# #?## | | ????????????????# # ##??# ## ##?##### | | ????????????????# #? ???# ??## ####?## % % | | ????????????????# #? ##?#????# ###% % | | ????????????????# ## #?????## % % | | ?????????????#### ? ##????# % % | | ???? ??????## #??? #????# % % % % | | ????# ## % %##?? ###?## | | ????# % %% #??# % | | ?????# %## ##?# ###### %#### ## | | ?????## %?????## ### #????###% #??## #?# | | ????????????????## ## @###????#% #???## #??### | | ?????????????????#% %gg g #????# #????# #????? | | ????????????????## % ###??###% ##???# #????? | | ??????????????### ####### % #####!%#????? | | ?????????????## % ## % % #????? | | ?????????????# % % ## %%% ## ########???? | | ?????????????## %% % #### ####??## ###?? | | ??????????????## % #??# #???## ##? | | ???????????????## % #### #??## #? | | ???????????????## ## % % ##?## ## | | ???????????????# ####% ##??# # | | ???????????????####??## #???###### | | ??????????????????????## #????????## | | ???????????????????????############?????????##### | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 285 Additional Mass Support 6 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 2 Item Schematics ----------------- Weight Redist. System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalTitaniumSaw Manual? 0 Play Time 00:51:52 Cumulative 204.2 hours Start 2024.08.15 @ 15:24:33 End 2024.08.18 @ 14:05:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 314 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18e44bd8-efb2-45af-919d-4b676483e2a5