Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.03.22 @ 22:20:08 Player: Analote Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (982) 982 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 2798 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 532/550 Matter 0/500 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (122) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (3) ------ Large Storage Unit High-capacity Matter Pod Power Shielding > --- WEAPON (4) ------- Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Improved Ion Engine Cooling System Matter Filter Tractor Beam Tractor Beam Beam Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Power Shielding > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Titanium Leg Cooling System Matter Filter Tractor Beam Tractor Beam Beam Rifle Rocket Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Power Shielding Storage Large Storage Unit Protection Power Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . 1 . . Weapon 2 | . . 2 . Parts Attached 24 | 7 5 9 3 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg 7 | 2 . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 3 . . Device . | . . . . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 1 | 1 . . . Artifact . | . . . . Weapon 10 | 3 1 6 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 3 . 3 . Ballistic Cannon . | . . . . Launcher 4 | . 1 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . Average Slot Usage (%) 99 | . 99 100 100 Engine 10 | . 11 10 8 Leg 23 | . 25 20 33 Storage 21 | . 24 20 16 Protection 10 | . 12 10 8 Ballistic Gun 21 | . 19 25 16 Launcher 10 | . 5 15 16 Naked Turns . | . . . . Heaviest Build 45 | 12 30 45 45 Greatest Support 62 | 20 20 30 62 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 14 | 8 14 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 2 6 10 10 Average Carried 5 | 1 4 6 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 5 10 9 Class Distribution -------------------- 60% | Hacker-Mutant 39% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 820 | 197 395 206 22 Remotely . | . . . . Salvage Created 975 | . 280 673 22 Parts 86 | . 19 64 3 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 21 | . 6 15 . Guns 13 | . 4 9 . AOE 8 | . 2 6 . Classes Destroyed 8 | . 3 5 . Worker 1 | . . 1 . Builder 1 | . . 1 . Hauler 4 | . 1 3 . Operator 1 | . . 1 . Watcher 7 | . 2 4 1 Swarmer 3 | . . 3 . Grunt 11 | . 6 5 . Sentry 7 | . . 7 . Best Kill Streak 11 | . 3 11 1 Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 838 | . 235 525 78 Core 122 | . 63 41 18 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 74 89 . Volleys Fired 109 | . 54 48 7 Largest 4 | . 2 4 4 Hottest 125 | . 50 125 115 Shots Fired 249 | . 90 143 16 Gun 221 | . 83 124 14 Cannon . | . . . . Launcher 28 | . 7 19 2 Special . | . . . . Kinetic 221 | . 83 124 14 Thermal . | . . . . Explosive 28 | . 7 19 2 Electromagnetic . | . . . . Robot Hit Streak 39 | . 39 26 14 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 198 | . 79 105 14 Core Hits 77 | . 26 49 2 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2889 | . 906 1784 199 Guns 1646 | . 590 893 163 Cannons . | . . . . Explosions 1233 | . 316 881 36 Melee . | . . . . Ramming 10 | . . 10 . Kinetic 1646 | . 590 893 163 Thermal . | . . . . Explosive 1233 | . 316 881 36 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 52 | . 35 17 . Projectiles . | . . . . Explosions 52 | . 35 17 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 55 | . 20 35 . Shots 3 | . 2 1 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 126 | . 28 126 39 Average Temperature 23 | . 9 29 24 Received Heat Transfer 462 | . 204 222 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 500 | . 160 500 151 Initial 97 | . . 48 97 Average 128 | . 73 212 109 Maximum Alert Level 2 | . . 2 . Low Security (%) 77 | 100 100 43 100 Level 1 20 | . . 51 . Level 2 2 | . . 5 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 14 22 2 Peak Tracking Total 4 | . 4 4 1 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . 2 4 . Max in Single Turn 2 | . 1 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1632 | 79 762 644 147 Spaces Moved 880 | 57 414 317 92 Core 6 | 6 . . . Treads . | . . . . Legs 874 | 51 414 317 92 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 120 Average Speed 143 | 112 148 150 121 Slowest Speed 150 | 120 150 150 122 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 54 42 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 193 | . 45 127 21 Melee . | . . . . Projectile . | . . . . AOE 193 | . 45 127 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1064 | 71 488 392 113 Wait 14 | . 6 . 8 Move 877 | 56 413 316 92 Hop . | . . . . Pick Up 30 | 8 7 13 2 Fast Attach . | . . . . Attach 15 | 6 4 3 2 Detach 1 | . 1 . . Swap 9 | 1 1 6 1 Drop 8 | . 2 5 1 Fire 109 | . 54 48 7 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Utility x1 304 | -10/Materials | Build established: Hacker-Mutant 304 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Discovered exit to Mines (range 12) 352 | -10/Materials | Discovered exit to Mines (range 11) 788 | -10/Materials | Identified exit to Materials 788 | -10/Materials | Discovered exit to Materials (range 12) 842 | -10/Materials | Entered another Materials area 842 | -9/Materials | Evolved 2 slots: Weapon x2 1138 | -9/Materials | Build established: Hacker-Tank 1483 | -9/Materials | Identified exit to Materials 1483 | -9/Materials | Discovered exit to Materials (range 3) 1486 | -9/Materials | Entered another Materials area 1486 | -8/Materials | Evolved 2 slots: Propulsion x2 1633 | -8/Materials | Self-destructed Last Messages --------------- 01473_ Dropped Ion Engine. 01475_ Acquired Imp. Ion Engine. 01483_ EXIT=FOUND: MATERIALS PARAMETERS=PROPULSION_2 LOCATION=MATERIALS GOAL=ESCAPE 01493_ Acquired Matter Filter. 01537_ Acquired Titanium Leg. 01540_ Dropped Carbon-fiber Leg. 01598_ W-25 Informer destroyed. 01600_ The unstable cave ceiling collapses. 01602_ U-05 Engineer lays Concrete. 01603_ U-05 Engineer builds a Wall. 01605_ R-06 Scavenger collects Imp. Sensor Array. 01609_ R-06 Scavenger collects Lgt. Deuterium Engine. 01609_ Acquired 22 matter. 01609_ R-06 Scavenger collects Visual Processing Unit. 01611_ U-05 Engineer lays Concrete. 01613_ U-05 Engineer builds a Wall. 01626_ U-05 Engineer lays Concrete. 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""" #?????????????? | | ?????????????? ?#?????????????? | | ???????????????## #???????????????? | | ??????????????????#???????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperNullCompactor Manual? 0 Play Time 00:10:55 Cumulative 35.4 hours Start 2021.03.22 @ 22:10:10 End 2021.03.22 @ 22:20:08 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 51 Rogue 0 Adventurer 0 Explorer 51 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d6e41cd-7649-412f-b834-fc50af49e36f