Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.06 @ 15:04:11 Player: 2401 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2700) 2700 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6440 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 500/500 Energy 94/100 System Corruption 9% Temperature Cool (0) Movement Walking (180) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VSS Leg Improved VSS Leg > --- UTILITY (7) ------ Advanced Heat Sink (fused) High-capacity Storage Unit High-capacity Matter Pod Improved Signal Interpreter Targeting Computer Core Analyzer Core Analyzer > --- WEAPON (3) ------- Axe > --- INVENTORY (20) --- Improved Ion Engine Improved Deuterium Engine Advanced Heat Sink Advanced Heat Sink Cooling System Large Storage Unit Structural Scanner Terrain Scan Processor Matter Filter Transmission Jammer A0-MCA's Component Scanner Field Recycling Unit (0) Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Phase Shifter Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Hammer > --- INVENTORY -------- Fusion Compressor Improved Treads Improved Medium Treads Wheel Wheel Advanced Heat Sink Advanced Heat Sink Cooling System Large Storage Unit High-capacity Matter Pod Matter Filter Transmission Jammer A0-MCA's Component Scanner Cooled Particle Cannon Heavy Assault Rifle Heavy Flak Cannon Subdweller Shrapnel Launcher Plasma Cutter [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Improved Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Parts Attached 85 | 7 4 10 2 7 55 Power 11 | 1 . 2 . . 8 Engine 5 | 1 . 2 . . 2 Core 6 | . . . . . 6 Reactor . | . . . . . . Propulsion 25 | 2 . 2 2 3 16 Treads 5 | 2 . . . 2 1 Leg 9 | . . . . . 9 Wheel 11 | . . 2 2 1 6 Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 2 2 2 . 2 19 Device 11 | 1 . . . . 10 Storage 6 | 1 2 . . 1 2 Processor 6 | . . 1 . 1 4 Hackware . | . . . . . . Protection 4 | . . 1 . . 3 Artifact . | . . . . . . Weapon 22 | 2 2 4 . 2 12 Energy Gun 4 | . . . . . 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 12 | 2 1 4 . 2 3 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 53 | . 1 5 . . 47 Power 9 | . . 2 . . 7 Propulsion 16 | . . 1 . . 15 Utility 12 | . . 1 . . 11 Weapon 16 | . 1 1 . . 14 Highest Loss Streak 13 | . 1 2 . . 13 To Critical Strikes . | . . . . . . Average Backups 13 | 4 11 13 13 14 13 Power . | . 1 . . . . Propulsion 1 | 2 1 1 2 2 1 Utility 6 | . 5 7 6 6 7 Weapon 3 | . 2 3 3 5 3 Tool/Special . | . . . . . . Unused Backups 26 | . 12 1 . 5 8 Power 1 | . . . . . 1 Propulsion 3 | . 3 . . . . Utility 15 | . 4 1 . 3 7 Weapon 7 | . 5 . . 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 99 95 100 99 82 Engine 10 | . 14 13 14 14 2 Treads 15 | . 27 13 . 19 9 Leg 2 | . . . . . 7 Wheel 7 | . . 14 28 8 3 Device 7 | . 14 2 . . 14 Storage 12 | . 14 14 14 14 8 Processor 8 | . . . 14 14 9 Protection 1 | . . 8 . . 4 Ballistic Gun 20 | . 18 19 28 28 10 Impact Weapon 2 | . 9 7 . . . Peak Build Rating 57 | 9 12 14 13 16 57 Average Rating 21 | 5 10 12 13 15 40 On Entrance 10 | . 9 12 13 13 16 Avg Prop Armor Cover (%) 7 | . . 12 . 6 8 Naked Turns . | . . . . . . Heaviest Build 76 | 15 31 32 29 29 76 Greatest Support 73 | 40 40 40 40 43 73 Greatest Overweight (x) 17 | . 1 1 1 9 17 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 15 | 7 12 15 15 15 19 Most Carried 20 | 7 15 15 15 15 20 Average Carried 13 | 4 11 13 13 14 13 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 15 | 7 15 12 15 15 13 Class Distribution -------------------- 75% | Mutant 12% | Skirmisher 7% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 2237 | 306 418 178 . 141 1194 Remotely . | . . . . . . Salvage Created 2544 | 121 416 228 . . 1779 Parts 117 | 7 15 15 . . 80 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | 1 . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . 9 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 52 | . 9 6 . . 37 Melee 6 | . 2 1 . . 3 Guns 21 | . 5 4 . . 12 Cannons 8 | . . . . . 8 AOE 11 | . . . . . 11 Classes Destroyed 16 | 2 4 2 . . 8 Worker 3 | . 1 . . . 2 Builder 2 | . . . . . 2 Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 5 | 1 1 . . . 3 Operator 1 | . . . . . 1 Turret 2 | . . 2 . . . Swarmer 8 | . 3 . . . 5 Saboteur 1 | . . . . . 1 Grunt 20 | . 6 2 . . 12 Protector 1 | . . . . . 1 Sentry 1 | . . . . . 1 Specialist 5 | . . . . . 5 Hunter 7 | . . . . . 7 Programmer 5 | . . . . . 5 Subdweller 4 | . . 4 . . . Best Kill Streak 12 | 3 3 2 . . 12 Combat Bots Only 11 | . 2 2 . . 11 Max Kills in Single Turn 3 | 1 1 2 . . 3 Gunslinging 1 | . . 1 . . 1 Exploded 3 | . . . . . 3 Melee 1 | . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 546 | . 44 96 . . 406 Missed 149 | . 12 23 . . 114 Hits 397 | . 32 73 . . 292 Projectile 397 | . 32 73 . . 292 AOE 1 | . . . . . 1 Critical Strikes 15 | . 2 2 . . 11 Actively Blocked 1 | . . 1 . . . Part Disruptions 4 | . . . . . 4 Damage Taken 6987 | . 398 955 . . 5634 Core 1116 | . 33 192 . . 891 Absorbed by Shields . | . . . . . . Redirected to Shielding 146 | . . 35 . . 111 Regen/Repaired (Parts) 351 | . 193 . . . 158 Core Remaining (%) 55 | 100 . . . 10 . Volleys Fired 166 | 6 27 25 . . 108 Largest 3 | 2 2 2 . . 3 Hottest 160 | 40 40 46 . . 160 Shots Fired 313 | 12 52 46 . . 203 Gun 262 | 12 52 46 . . 152 Cannon 45 | . . . . . 45 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 250 | 12 52 46 . . 140 Thermal 48 | . . . . . 48 Explosive . | . . . . . . Electromagnetic 15 | . . . . . 15 Robot Hit Streak 17 | 5 10 17 . . 11 Robot Miss Streak 5 | 1 2 3 . . 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 250 | 9 45 44 . . 152 Core Hits 142 | 4 13 13 . . 112 Critical Kills 3 | . 1 . . . 2 Critical Parts Destroyed 4 | . 2 . . . 2 Critical Strikes 8 | . 3 . . . 5 Meltdown 2 | . . . . . 2 Destroy 2 | . 1 . . . 1 Smash 3 | . 2 . . . 1 Sever 1 | . . . . . 1 Melee Attacks 76 | . 15 28 . . 33 Impact 56 | . 15 28 . . 13 Slashing 20 | . . . . . 20 Piercing . | . . . . . . Sneak Attacks 4 | . 2 . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8595 | 106 840 889 . . 6760 Guns 2777 | 106 478 463 . . 1730 Cannons 1082 | . . . . . 1082 Explosions 2886 | . . . . . 2886 Melee 1824 | . 362 426 . . 1036 Ramming 26 | . . . . . 26 Kinetic 4756 | 106 478 463 . . 3709 Thermal 1593 | . . . . . 1593 Explosive 263 | . . . . . 263 Electromagnetic 133 | . . . . . 133 Impact 1226 | . 362 426 . . 438 Slashing 598 | . . . . . 598 Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . . . . . 30 Message Errors 5 | . . . . . 5 Matter Fused 9 | . . . . . 9 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Parts Fused 2 | . . . . . 2 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Weapon Failures 5 | . . . . . 5 Overload Shots 26 | . . . . . 26 Effects 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Overflow Damage 687 | . 184 2 . . 501 Projectiles 96 | . . . . . 96 Explosions 267 | . . . . . 267 Melee 324 | . 184 2 . . 138 Knockbacks 9 | . 2 1 . . 6 Impact 7 | . 2 1 . . 4 Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 188 | . . . . . 188 Shots 2 | . . . . . 2 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 135 | . 20 . . . 135 Average Temperature 37 | . 6 . . . 44 Received Heat Transfer 1224 | . 219 333 . . 672 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 8 | . 4 1 . . 3 Combat Hostiles 4 | . 2 1 . . 1 Parts Fried 14 | . 8 . . . 6 Impact Corruptions 13 | . 6 2 . . 5 Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 4 | . . . . . 4 Heat Transferred 1516 | . . . . . 1516 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 81 | 100 100 . 100 . 63 Level 1 18 | . . . . . 36 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 397 | 10 112 . 43 . 397 Initial 43 | . . . 43 . . Average 93 | . 33 . 5 . 159 Influence Increases 1750 | 15 308 150 51 . 1226 Destroy 0b10 Robot/C 980 | . 180 80 . . 720 Destroy 0b10 Robot/NC 75 | 15 15 . . . 45 Destroy Leader 192 | . 42 10 . . 140 Successful Hack 99 | . 24 . 51 . 24 Disable Machine 135 | . 15 . . . 120 Destroy Structure 104 | . 2 . . . 102 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 135 | . 30 60 . . 45 Influence Decreases 1430 | 15 308 60 141 . 906 Entered New Map 47 | . . . 47 . . Time Decay 883 | 15 298 40 94 . 436 Lost Part 500 | . 10 20 . . 470 Squads Dispatched 14 | . 2 . . . 12 Investigation 4 | . 2 . . . 2 Extermination 3 | . . . . . 3 Reinforcement 4 | . . . . . 4 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 21 12 . . 65 Peak Tracking Total 13 | . 3 2 . . 13 Tactical Retreats 7 | . 2 2 . . 3 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 5 | . 3 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 9 | . 1 . . . 8 Max in Single Turn 3 | . 1 . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 38 | . 9 . 14 6 9 Terminals 20 | . 7 . 6 . 7 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 9 | . 1 . 7 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 133 | . 28 . 40 43 22 Successful 91 | . 17 . 25 43 6 Failed 42 | . 11 . 15 . 16 Catastrophic 11 | . 3 . 3 . 5 Database Lockouts . | . . . . . . Manual 40 | . 17 . 14 . 9 Terminals 56 | . 23 . 19 . 14 Fabricators . | . . . . . . Repair Stations 7 | . 4 . . . 3 Recycling Units 21 | . 1 . 15 . 5 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 62 | . 7 . 11 43 1 Record 48 | . . . 5 43 . Part Schematic 1 | . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . Open DSF 1 | . . . . . 1 Branch Access Points 2 | . 1 . 1 . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Registered Prototypes 1 | . . . 1 . . Release Object 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 4 . . . 2 Scan Component 3 | . 2 . . . 1 Repair 3 | . 2 . . . 1 Recycling Unit Hacks 10 | . 1 . 8 . 1 Report Inventory 8 | . 1 . 6 . 1 Retrieve Components 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 5 . 6 . 2 Terminals 13 | . 5 . 6 . 2 Botnet 13 | . 5 . 6 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 26 | . 7 . 10 . 9 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 3 | . 2 . . . 1 Time 96 | . 52 . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . . . 5 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 23 | . . . . . 23 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 2939 | 9 1435 101 . . 1394 Sensors 911 | . . . . . 911 Terrain 2233 | 9 1435 101 . . 688 Machine Analysis 483 | . . . . . 483 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 7506 | 125 1435 598 581 2489 2278 Spaces Moved 4411 | 59 761 327 535 1743 986 Core 7 | 4 . . . 1 2 Treads 2306 | 55 761 102 . 1072 316 Legs 256 | . . . . . 256 Wheels 1842 | . . 225 535 670 412 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 110 100 100 97 Average Speed 146 | 152 163 126 106 141 169 Slowest Speed 900 | 160 240 240 110 500 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 97 28 85 94 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 5 | . . . . 5 . Spaces Dug 11 | . . . . . 11 Terrain Destroyed 109 | . . . . . 109 Melee 1 | . . . . . 1 Projectile 13 | . . . . . 13 AOE 95 | . . . . . 95 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5039 | 79 882 414 546 1779 1339 Wait 171 | . 39 17 2 . 113 Move 4406 | 58 760 326 534 1742 986 Hop . | . . . . . . Pick Up 60 | 8 21 2 4 12 13 Fast Attach 49 | 6 2 3 . 1 37 Attach 37 | 1 2 5 . 2 27 Detach 13 | . . 2 . . 11 Swap 22 | . 2 3 3 6 8 Drop 38 | . 14 3 3 16 2 Fire 166 | 6 27 25 . . 108 Melee 76 | . 15 28 . . 33 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 8) 914 | -10/Materials | Discovered new exit (range 16) 981 | -10/Materials | Repaired Lgt. Treads 1016 | -10/Materials | Repaired Lgt. Treads? 1189 | -10/Materials | Discovered new exit (range 15) 1526 | -10/Materials | Discovered new exit (range 5) 1561 | -10/Materials | Entered Subcaves 1809 | -10/Subcaves | Core integrity fell below 50% 1823 | -10/Subcaves | Core integrity fell below 20% 2102 | -10/Subcaves | Discovered new exit (range 16) 2158 | -10/Subcaves | Identified exit to Recycling 2159 | -10/Subcaves | Entered Recycling 2620 | -9/Recycling | Discovered new exit (range 16) 2636 | -9/Recycling | Identified exit to Factory 2706 | -9/Recycling | Scanned before Scraplab entrance 2728 | -9/Recycling | Entered Scraplab 2739 | -9/Recycling | Discovered new exit (range 2) 2739 | -9/Recycling | Identified exit to Scraptown 2740 | -9/Recycling | Entered Scraptown 3069 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3074 | -9/Scraptown | Learned Factory terminal intel 3075 | -9/Scraptown | Learned Research terminal intel 3093 | -9/Scraptown | Discovered new exit (range 5) 3098 | -9/Scraptown | Identified exit to Factory 3218 | -9/Scraptown | Visited Spacefarers 3284 | -9/Scraptown | Visited Cave Peace 3333 | -9/Scraptown | Visited Cyclists 3400 | -9/Scraptown | Learned location of Extension (-5) 3635 | -9/Scraptown | Visited Awakened 3693 | -9/Scraptown | Visited Comm Corps 3848 | -9/Scraptown | Visited TADAMA 3907 | -9/Scraptown | Visited UFD Registry 3907 | -9/Scraptown | Registered with UFD as "Metaspreader" 3920 | -9/Scraptown | Visited Assassins FH 4006 | -9/Scraptown | Entered Cyclist Reading Room 4114 | -9/Scraptown | Visited A0-MCA Data Center 4123 | -9/Scraptown | Given an A- rating by A0-MCA 4128 | -9/Scraptown | Found A0-MCA's Component Scanner 4203 | -9/Scraptown | Visited Derelict Rescue Squad 4510 | -9/Scraptown | Visited Scrap Suit Storage 4563 | -9/Scraptown | Visited Supply Room 4628 | -9/Scraptown | Visited Scrapoid Research Area 4679 | -9/Scraptown | Visited Curators Association 4740 | -9/Scraptown | Discovered exit to Factory (range 5) 4911 | -9/Scraptown | Visited Research Penetration Think Tank 4953 | -9/Scraptown | Visited Observation Area 5229 | -9/Scraptown | Entered Factory 5229 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 5230 | -6/Factory | Loaded intel: 26 terminal locations 5531 | -6/Factory | Build established: Skirmisher 5628 | -6/Factory | Discovered new exit (range 4) 5633 | -6/Factory | Identified exit to Factory 5712 | -6/Factory | Repaired Imp. Medium Armor Plating? 6098 | -6/Factory | Lost 4 parts (1p1n1u1w) 6179 | -6/Factory | Lost 3 parts (2u1w) 6603 | -6/Factory | Garrison activated, responded to threat 6672 | -6/Factory | Cargo convoy interrupted 6732 | -6/Factory | Destroyed 11 combat bots 6739 | -6/Factory | Lost 13 parts (2p3n5u3w) 6782 | -6/Factory | Lost 3 parts (3w) 7036 | -6/Factory | Build established: Mutant 7097 | -6/Factory | Lost 6 parts (1p3n2w) 7216 | -6/Factory | Core integrity fell below 50% 7239 | -6/Factory | Core integrity fell below 20% 7269 | -6/Factory | Lost 5 parts (2n2u1w) 7413 | -6/Factory | Lost 3 parts (2n1w) 7455 | -6/Factory | Lost 3 parts (1p2n) 7507 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07467_ Imp. VSS Leg destroyed. 07471_ Acquired Imp. VSS Leg. 07472_ Knocked back. 07475_ LBHZ:NK Q7 EOA<&KGH,<1RDA43AN 07475_ Acquired 8 matter. 07477_ Penetrated by Slug. 07478_ Acquired 9 matter. 07482_ Acquired 10 matter. 07486_ Penetrated by Slug. 07486_ Imp. VSS Leg destroyed. 07496_ H-61 Shepherd calls for reinforcements. 07496_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07496_ Mic. Fission Core destroyed. 07496_ Gauss Rifle destroyed. 07496_ Knocked back. 07501_ Penetrated by Slug. 07501_ Knocked back. 07502_ NILL XCLN6EVNMW A4JF>QPZ 07507_ Imp. Carbon-fiber Leg blasted off. Map ----- +----------------------------------------------------+ | ##+###### # #???? | | ####+#########???? | | #???? | | ###+##### | | #?# # | | #?# # | | [ #?# """ # | | ###% #?# """ # | | ###########+####### ### """ # | | ????# # # # | | ??### # + """ # | | ????# # # """ # | | #???# ## # """ # | | ????# ## ! # # | | ??#?# ## ! | + # | | ##??# ##[####### ! # | | ##?# ## #?#???####### | | #??# ##[#????#??????? | | ##?# ## #???????????? | | [#??# ## #??#????????? | | #??##"############# #???#???????? | | !#?#?# #????# ##??????????? | | ##???# """ #????# #??????????#? | | #?#?# """ #??# #%##########??? | | ##### """ ####;;[;;%;;# #??? | | + ;%% [! ! @H < #??? | | ### # """ ##########;;# #??? | | #?# # "R #?#??????##### ##??? | | #### # """ #??#??#?###??# #???? | | # # #??#???????### ###?? | | " ###################### #??? | | # #??? | | # #######????#### #??# | | # ##?############ #??? | | # ##### # * #?#? | | # ##??# # """ ##?# | | ""## #??## + """ #??? | | "### ##### # """ !#??? | | ### ##??########### #??? | | # ## #???# # #??? | | ## ##### # ########??? | | # # #??## ! # #?????????? | | ## # #?#?#! # ##########? | | # #??## # # #? | | # # #?#?# # # ## | | # # ##### # # #? | | ## # # # #? | | # # # #+##### #= #? | | + #? | | #####%# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 25 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Core Analysis 9 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -10/Materials Lgt. Treads | 45% | -10/Materials Imp. Medium Armor Plating | 34% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Challenges ------------ None Game ------ Seed SupercompositeInertialLegs Manual? 0 Play Time 01:23:44 Cumulative 98.9 hours Start 2026.11.06 @ 13:23:57 End 2026.11.06 @ 15:04:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 737e93f8-231f-4ea7-87b0-0b38463ad52b