Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.06 @ 20:24:26 // AFD2020/Player2 Player: Ape Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (147) 735 Value Destroyed (8193) 8193 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (12745) 12745 TOTAL SCORE: 29133 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 2256 Follower Combat Kills 6579 Entered Garrisons 1200 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -1090 Cogmind --------- Core Integrity 0/1000 Matter 125/300 Energy 140/170 System Corruption 1% Temperature Cool (346) Movement Treading (180) Ox1 Location -5/Garrison Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Improved Treads Improved Treads Medium Treads Flexi-carbon Leg > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Layered Light Armor Plating Relay Coupler [ARC] (16) Relay Coupler [Sentry] (11) > --- WEAPON (3) ------- Heavy Laser KE Penetrator > --- INVENTORY (20) --- Energy Well (500) High-capacity Matter Pod (200) Relay Coupler [NC] (42) Relay Coupler [Swarmer] (52) Relay Coupler [Swarmer] (46) Relay Coupler [Sentry] (23) Relay Coupler [Demolisher] (33) Relay Coupler [Demolisher] (34) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (17) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (17) Relay Coupler [Behemoth] (17) Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- KE Penetrator Mass Driver Remote Datajack > --- INVENTORY -------- Improved Treads Energy Well High-capacity Matter Pod Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] [Rating: 80] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . 2 . . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Utility 6 | . . . 1 . . . . . 2 . . . 1 . . . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 199 | 6 8 3 13 5 . 5 17 10 6 19 9 9 3 10 19 7 16 7 20 7 Power 30 | 1 1 1 . 1 . 1 4 2 1 3 1 4 2 . 3 . 1 1 2 1 Engine 15 | 1 . 1 . 1 . . 1 . 1 2 1 3 2 . 2 . . . . . Core 12 | . 1 . . . . 1 3 2 . 1 . 1 . . 1 . 1 . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Propulsion 43 | 2 1 1 2 . . . 5 6 . 9 3 2 . 2 1 . 3 . 4 2 Treads 42 | 2 1 1 2 . . . 5 6 . 9 3 2 . 2 1 . 3 . 4 1 Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 75 | 1 4 . 2 . . . . . 5 2 3 3 . 5 12 7 11 6 11 3 Device 13 | . . . 1 . . . . . . . 1 2 . 3 5 . 1 . . . Storage 6 | 1 3 . . . . . . . . 1 1 . . . . . . . . . Processor 5 | . 1 . . . . . . . . . . . . 1 1 . 1 . . 1 Hackware 21 | . . . . . . . . . . . . . . . 3 5 6 3 4 . Protection 30 | . . . 1 . . . . . 5 1 1 1 . 1 3 2 3 3 7 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 2 1 9 4 . 4 8 2 . 5 2 . 1 3 3 . 1 . 3 1 Energy Gun 15 | . 2 1 1 . . . 3 1 . 4 . . 1 1 . . . . . 1 Energy Cannon 10 | . . . 2 2 . 2 1 . . . 2 . . 1 . . . . . . Ballistic Gun 12 | 2 . . 5 . . . . . . . . . . 1 2 . . . 2 . Ballistic Cannon 4 | . . . . . . . 2 . . . . . . . . . 1 . 1 . Launcher 9 | . . . 1 2 . 2 2 1 . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . 2 . . . . . . Parts Lost 30 | . . 2 2 . . . 2 . . 4 2 2 . 2 1 . . . 6 7 Power 5 | . . 1 . . . . . . . . . 1 . . . . . . 1 2 Propulsion 4 | . . . . . . . 1 . . . . . . . . . . . 2 1 Utility 5 | . . . . . . . . . . 1 . . . . . . . . 2 2 Weapon 16 | . . 1 2 . . . 1 . . 3 2 1 . 2 1 . . . 1 2 Highest Loss Streak 4 | . . 2 2 . . . 1 . . 1 1 1 . 1 1 . . . 3 4 Average Slot Usage (%) 98 | . 92 99 99 100 100 100 96 100 98 99 97 95 84 98 100 98 98 99 99 92 Engine 7 | . 6 9 11 11 11 7 . . 1 12 14 14 13 13 11 6 4 . . . Core 4 | . 7 4 . . . 3 17 18 13 1 . . . . 1 6 5 10 4 4 Treads 24 | . 28 28 22 22 22 22 25 27 23 23 23 23 20 25 26 26 23 23 22 17 Device 6 | . . . 11 11 11 11 9 9 7 7 14 14 13 12 7 . 1 . . . Storage 11 | . 14 14 11 11 11 11 9 9 7 10 15 15 13 13 13 13 11 11 11 11 Processor 5 | . 7 14 11 11 11 11 9 9 7 4 . . . 5 9 1 . . . 2 Hackware 6 | . . . . . . . . . . . . . . . 3 16 23 32 28 18 Protection 5 | . . . . . . . . . 13 14 7 7 6 6 4 6 6 2 5 13 Energy Gun 8 | . 4 27 10 11 11 11 12 26 23 22 14 3 4 . . . . . . . Energy Cannon 6 | . . . 10 21 22 20 11 . . . 5 15 13 12 7 . . . . . Ballistic Gun 4 | . 23 . 11 . . . . . . . . . . 5 9 13 6 5 4 8 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . 3 5 6 4 Special Weapon 1 | . . . . . . . . . . . . . . . 1 6 5 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 10 43 43 47 47 47 49 57 57 98 123 123 120 112 112 116 109 121 121 126 126 Greatest Support 112 | 40 40 40 43 43 43 43 63 60 60 60 74 74 74 94 94 94 107 107 112 78 Greatest Overweight (x) 3 | 3 1 1 1 1 1 1 1 . 1 2 2 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 . 1 Largest Inventory Capacity 20 | 6 14 12 12 12 12 12 12 12 12 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 5 11 12 12 12 12 12 12 12 12 15 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 12 12 12 12 12 12 12 12 12 20 20 20 20 20 20 20 20 20 20 18 Average Carried 15 | 4 4 11 11 12 12 12 11 11 11 13 19 19 20 19 19 19 19 19 19 16 Final Capacity 20 | 6 12 12 12 12 12 12 12 12 12 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 9 12 12 12 12 12 12 12 12 20 20 20 20 20 20 20 20 20 18 13 Class Distribution -------------------- 18% | Scavenger-Skirmisher 18% | Botlord-Mutant 12% | Scavenger-Tank 11% | Mutant 8% | Gunner 6% | Skirmisher 6% | Bothacker-Mutant 5% | Scavenger-Mutant 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Commander-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Hauler-Skirmisher | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 3860 | 206 262 25 185 58 25 70 254 126 30 328 105 102 30 148 362 199 292 227 649 177 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7171 | . 424 195 344 16 . 12 591 632 141 565 882 548 159 710 407 49 125 171 1018 182 Parts 316 | . 21 9 19 6 . 2 21 28 10 25 39 20 4 29 21 1 3 12 38 8 Haulers Intercepted 13 | . 1 . 2 . . . 2 5 . . 2 . . . . . . . 1 . Recyclers Shooed 5 | . . . . . . . 1 . . . . . . . . . 1 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 117 | . 9 6 3 3 . 2 11 6 2 13 10 10 . 12 2 1 . 5 17 5 Guns 56 | . 9 6 . . . . 3 4 2 8 6 . . 5 1 1 . . 7 4 Cannons 39 | . . . 2 . . . 5 . . . 3 7 . 5 1 . . 5 10 1 AOE 18 | . . . 1 3 . 2 3 2 . 4 1 . . 2 . . . . . . Classes Destroyed 15 | . 2 1 2 . . . 4 1 . 1 1 . . . 1 . . . 2 . Worker 3 | . . . 1 . . . . . . . 1 . . . 1 . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . Hauler 13 | . 1 . 2 . . . 2 5 . . 2 . . . . . . . 1 . Recycler 11 | . . . 2 . . . . 1 1 . 3 . 1 . 2 . 1 . . . Watcher 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Swarmer 26 | . . 3 1 3 . 2 2 2 1 3 . 2 . 3 . . . 2 . 2 Grunt 59 | . 9 3 2 . . . 6 2 1 5 9 5 . 4 . 1 . 1 9 2 Brawler 6 | . . . . . . . 1 . . . . 2 . 1 . . . . 1 1 Duelist 3 | . . . . . . . . . . . 1 1 . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . Sentry 11 | . . . . . . . 1 2 . 3 . . . 4 . . . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . Hunter 3 | . . . . . . . 1 . . 1 . . . . . . . . 1 . Programmer 6 | . . . . . . . . . . . . . . . 2 . . 2 2 . Best Kill Streak 9 | . 2 2 2 3 . 2 3 3 2 3 3 2 1 9 2 1 1 2 3 4 Combat Bots Only 9 | . 2 2 2 3 . 2 2 1 2 3 3 2 . 9 1 1 . 2 3 4 Max Kills in Single Turn 3 | . 1 1 1 3 . 1 2 1 2 2 2 1 1 1 1 1 1 2 1 2 Gunslinging 1 | . . . . . . . . . 1 . 1 . . . . . . . . . Exploded 3 | . . . 1 3 . 1 2 1 . 2 1 . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 8084 | . 350 266 241 122 . 100 411 159 105 1220 534 544 59 592 258 136 242 223 1424 1098 Core 688 | . 41 10 6 14 . 23 53 7 18 95 69 44 . 46 49 5 . 50 94 64 Absorbed by Shields 9 | . . . . . . . . . . . . . . . . 9 . . . . Core Remaining (%) 56 | 100 . 30 . . . 54 . 54 . . . 48 . . . 55 . . . . Volleys Fired 432 | . 33 18 17 4 . 4 21 27 5 37 28 26 2 38 31 18 22 21 62 18 Largest 3 | . 2 2 3 3 . 3 3 3 3 3 3 3 2 3 3 2 2 2 3 3 Hottest 212 | . 90 90 157 157 . 157 157 150 150 150 163 182 132 212 90 55 87 87 118 118 Shots Fired 952 | . 66 36 42 6 . 8 61 77 15 100 63 74 4 107 59 24 25 30 116 39 Gun 590 | . 66 36 27 1 . 2 23 75 15 97 48 24 . 34 31 17 3 11 53 27 Cannon 290 | . . . 14 2 . 2 38 . . . 15 50 4 73 20 . 5 9 46 12 Launcher 13 | . . . 1 3 . 4 . 2 . 3 . . . . . . . . . . Special 59 | . . . . . . . . . . . . . . . 8 7 17 10 17 . Kinetic 314 | . 64 . 18 . . . 8 . . . . . . 16 31 17 8 20 99 33 Thermal 54 | . . . . . . . . . . . . . . 28 20 . . . . 6 Explosive 13 | . . . 1 3 . 4 . 2 . 3 . . . . . . . . . . Electromagnetic 512 | . 2 36 23 3 . 4 53 75 15 97 63 74 4 63 . . . . . . Robot Hit Streak 29 | . 11 8 8 3 . 2 23 17 5 12 11 14 5 29 27 5 14 15 10 10 Robot Miss Streak 5 | . 5 2 3 2 . 3 2 4 4 2 5 2 . 5 2 1 1 2 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 1 1 1 Secondary Targets 11 | . 2 3 . . . . . . 1 4 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 1 1 . . . . . . . . . Shots Hit Robots 669 | . 47 24 28 2 . 4 51 47 13 71 47 56 4 73 45 12 23 15 81 26 Core Hits 301 | . 20 8 13 4 . 3 32 20 7 40 31 24 2 33 11 1 2 6 33 11 Critical Hits 11 | . . . 1 . . . 1 . 1 . 1 1 . . . . . . 5 1 Critical Kills 4 | . . . . . . . 1 . . . . . . . . . . . 2 1 Critical Parts Destroyed 7 | . . . 1 . . . . . 1 . 1 1 . . . . . . 3 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14663 | . 551 321 597 197 . 236 1311 1072 140 1443 980 1320 114 1667 920 96 235 358 2357 748 Guns 7397 | . 509 297 233 20 . 12 417 733 140 1102 656 385 . 376 508 96 96 98 1266 453 Cannons 5309 | . . . 221 20 . 45 577 . . . 236 790 114 1109 412 . 139 260 1091 295 Explosions 1957 | . 42 24 143 157 . 179 317 339 . 341 88 145 . 182 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 5094 | . 479 . 134 . . . 112 . . . . . . 142 508 96 235 358 2357 673 Thermal 2050 | . 42 24 39 . . . 317 282 . 77 88 145 . 549 412 . . . . 75 Explosive 761 | . . . 104 157 . 179 . 57 . 264 . . . . . . . . . . Electromagnetic 6758 | . 30 297 320 40 . 57 882 733 140 1102 892 1175 114 976 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 2 2 3 3 . . 4 4 . . 1 1 Average Corruption 2 | . . . . . . . . . 1 2 2 3 . . 2 4 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 91 | . . . . . . . . . 1 16 11 16 . . 23 21 . . 2 1 Message Errors 35 | . . . . . . . . . . 8 4 2 . . 11 8 . . 1 1 Matter Fused 9 | . . . . . . . . . . . 1 1 . . 3 4 . . . . Heat Flow Errors 10 | . . . . . . . . . . 3 2 1 . . 2 2 . . . . Energy Discharges 15 | . . . . . . . . . . 1 2 4 . . 3 5 . . . . Data Loss (minor) 13 | . . . . . . . . . 1 3 1 3 . . 4 1 . . . . Targeting Errors 7 | . . . . . . . . . . 1 1 3 . . . 1 . . 1 . Weapon Failures 2 | . . . . . . . . . . . . 2 . . . . . . . . Overload Shots 5 | . . . . . . . . . . . . . . . 5 . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 192 | . 17 . 8 . . . 11 . . . 2 58 . 17 26 . . . 30 23 Projectiles 142 | . . . . . . . . . . . . 46 . 17 26 . . . 30 23 Explosions 50 | . 17 . 8 . . . 11 . . . 2 12 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . . . . . . . . . 1 . 8 4 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . . 1 . 7 3 Secondary 2 | . . . . . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 269 | . . . 17 32 . 46 . 24 . 68 52 30 . . . . . . . . Shots 9 | . . . 1 1 . 1 . 1 . 2 2 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 36 285 51 45 . 63 221 140 150 370 228 126 6 332 232 262 51 174 421 382 Average Temperature 91 | . 9 98 19 24 . 39 71 48 68 149 58 45 3 137 53 76 17 48 81 189 Received Heat Transfer 1674 | . 195 141 6 . . 18 72 45 9 462 78 63 . 152 42 4 45 48 111 183 Effects 12 | . . . . . . . . . . 5 . . . 2 . . . . 4 1 Shutdowns 6 | . . . . . . . . . . 3 . . . 1 . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Matter Decay 3 | . . . . . . . . . . 1 . . . . . . . . 1 1 Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 . 3 . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . 1 . 3 . . . . . . . . Parts Fried 30 | . . . . . . . 7 2 . 4 4 6 . 7 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 1 . . . . . . . 1 . . . . Heat Transferred 2298 | . 50 50 . . . . 300 262 . 50 100 125 . 695 518 . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . 1 1 1 . . . 4 5 . 2 2 2 . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 2877 | . 276 197 468 307 . 265 905 1064 417 1198 970 1191 645 1023 649 1214 1406 1980 2877 2358 Average Influence 738 | . 117 65 303 236 . 103 592 813 333 881 801 1034 578 887 365 828 908 1443 1589 2091 Maximum Alert Level 5 | . 1 . 2 1 . 1 3 3 2 4 3 4 2 3 2 4 4 5 5 5 Low Security (%) 16 | 100 75 100 21 38 . 68 8 . . . . . . . 15 . . . . . Level 1 15 | . 24 . 43 61 . 31 17 1 91 8 . . . 7 29 24 . . . . Level 2 16 | . . . 34 . . . 29 28 8 15 14 14 100 4 54 8 6 . . . Level 3 32 | . . . . . . . 44 70 . 61 85 27 . 87 . 39 75 20 21 . Level 4 13 | . . . . . . . . . . 14 . 57 . . . 27 17 44 45 . Level 5 4 | . . . . . . . . . . . . . . . . . . 24 32 70 High Security . | . . . . . . . . . . . . . . . . . . 10 . 29 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 4 1 . . . . 3 2 . . 6 . 1 . 8 . 8 4 16 . Investigation 12 | . 3 1 . . . . 1 1 . . 1 . . . 2 . 3 . . . Extermination 9 | . . . . . . . . . . . 2 . 1 . 3 . 1 . 2 . Reinforcement 14 | . 1 . . . . . 1 1 . . 3 . . . 1 . 1 . 6 . Assault 11 | . . . . . . . 1 . . . . . . . 1 . 1 4 4 . Garrison 7 | . . . . . . . . . . . . . . . 1 . 2 . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . 1 . . . . . 1 . 5 . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 9 | . 1 . . . . . 3 . 1 . . . . 2 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 353 | . 20 13 14 7 . 5 26 23 4 25 19 17 1 19 22 21 23 30 45 19 Peak Tracking Total 14 | . 3 4 4 4 . 3 5 7 3 6 3 4 1 6 3 4 6 10 9 14 Tactical Retreats 16 | . . 2 . 1 . 1 . 1 . 1 1 2 . 1 . 1 . . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 30 | . . . . . . . . . . 5 1 6 . 8 2 5 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 60 | . 1 2 2 . . 1 6 9 . 4 10 2 . 1 1 3 11 3 4 . Max in Single Turn 2 | . 1 1 1 . . 1 1 2 . 1 . 1 . 1 . 1 . 1 . . Garrison Relay 13 | . . . . . . . . . . 4 . 2 . 1 . 3 . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 56 | . 8 1 4 . 1 1 4 7 2 . 9 . 2 . 7 . 4 . 6 . Terminals 28 | . 6 1 4 . . 1 3 6 . . 2 . 1 . 3 . . . 1 . Fabricators 5 | . . . . . . . . . 1 . 2 . . . 1 . . . 1 . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 12 | . 2 . . . . . 1 1 . . 1 . . . 2 . 3 . 2 . Scanalyzers 3 | . . . . . . . . . . . 2 . . . . . . . 1 . Garrison Access 6 | . . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 143 | . 30 7 12 . 1 4 11 14 4 . 22 . 3 . 20 . 4 . 11 . Successful 97 | . 19 4 10 . 1 3 6 12 2 . 15 . 2 . 13 . 4 . 6 . Failed 45 | . 11 2 2 . . 1 5 2 2 . 7 . 1 . 7 . . . 5 . Catastrophic 2 | . . . . . . . . . . . . . . . 2 . . . . . Database Lockouts 2 | . . 2 . . . . . . . . . . . . . . . . . . Manual 69 | . 17 7 6 . 1 4 6 6 . . 7 . . . 9 . 3 . 3 . Terminals 94 | . 27 7 12 . . 4 10 13 . . 6 . 2 . 12 . . . 1 . Fabricators 15 | . . . . . . . . . 2 . 4 . . . 4 . . . 5 . Repair Stations 3 | . . . . . . . . . . . 3 . . . . . . . . . Recycling Units 15 | . 3 . . . . . 1 1 . . 2 . . . 3 . 3 . 2 . Scanalyzers 8 | . . . . . . . . . . . 6 . . . . . . . 2 . Garrison Access 7 | . . . . . . . . . 2 . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 48 | . 12 3 6 . 1 3 2 11 . . 3 . 1 . 6 . . . . . Prototype ID Bank 18 | . 5 2 2 . . 3 . 4 . . . . . . 2 . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 9 | . 2 . . . . . . 3 . . 2 . . . 2 . . . . . Locate Traps 8 | . 2 . 1 . . . 2 2 . . 1 . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . . 1 . . . . . . 1 . . . . . Zone Layout 5 | . 2 1 . . . . . . . . . . 1 . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . 1 . 3 . . . 4 . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . Build 9 | . . . . . . . . . 1 . 3 . . . 3 . . . 2 . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . 4 . . . . . . . 1 . Insert Component 4 | . . . . . . . . . . . 3 . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 6 | . . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 62 | . 19 2 8 . . . 10 2 . . 6 . . . 5 . 6 . 4 . Terminals 14 | . 5 1 4 . . . 3 . . . 1 . . . . . . . . . Track 6 | . 3 1 1 . . . 1 . . . . . . . . . . . . . Assimilate 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Botnet 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Operators 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . . . . . 1 1 . . 1 . . . 2 . 3 . 2 . Reject 2 | . . . . . . . . . . . . . . . . . . . 2 . Tunnel 10 | . 2 . . . . . 1 1 . . 1 . . . 2 . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 1 4 . . 1 3 6 . . 7 . 1 . 4 . . . 5 . Full Trace Events 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . . Matter 306 | . . . . . . . . . . . 306 . . . . . . . . . Time 80 | . . . . . . . . . . . 80 . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Built 11 | . . . . . . . . . 2 . 2 . . . 3 . . . 4 . Matter 1308 | . . . . . . . . . 190 . 212 . . . 438 . . . 468 . Time 553 | . . . . . . . . . 47 . 53 . . . 219 . . . 234 . Total Part Build Rating 59 | . . . . . . . . . 10 . 12 . . . 9 . . . 28 . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . Time 44 | . . . . . . . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . . . . . . . 1 . 1 . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . 1 . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 50 | . . . . . . . . . . . . . . . 4 7 15 10 14 . Non-combat 7 | . . . . . . . . . . . . . . . . . 2 . 5 . Combat 43 | . . . . . . . . . . . . . . . 4 7 13 10 9 . Autooverrided 9 | . . . . . . . . . . . . . . . 1 . 2 3 3 . Robot Hacks Applied 43 | . . . . . . . . . . . . . . . 3 7 13 7 13 . map_walls 3 | . . . . . . . . . . . . . . . . . 1 . 2 . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . 1 . drop_inventory 2 | . . . . . . . . . . . . . . . . . . . 2 . locate_stockpiles 2 | . . . . . . . . . . . . . . . . . 1 . 1 . disrupt_area 1 | . . . . . . . . . . . . . . . . 1 . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . 1 . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . 1 . formatsys_high 32 | . . . . . . . . . . . . . . . 3 6 10 7 6 . Relay Couplers Released 53 | . . . . . . . . . . 14 . 7 . 3 4 13 . 12 . . Machine Destruction 49 | . . . . . . . . . . 14 . 7 . 3 . 13 . 12 . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . . . . Attached 20 | . . . . . . . . . . . . . . . 2 5 6 3 4 . Robots Rewired 7 | . . . . . . . . . . 4 . . . 3 . . . . . . Allies Hacked 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 59 | . 1 . 1 . . . . 10 . . 2 . . 3 4 6 12 10 10 . Largest Group 12 | . 1 1 2 2 2 2 2 11 8 5 3 3 3 4 5 10 12 12 10 1 Highest-Rated Group 517 | . 60 60 77 77 81 81 95 258 218 169 109 109 111 212 224 385 517 516 491 136 Highest-Rated Ally 140 | . 60 60 67 67 71 71 85 87 95 96 97 92 94 98 98 110 132 134 140 136 Total Orders 24 | . . . . . . . 4 . . . 1 3 13 1 . 2 . . . . STAY 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . GOTO 2 | . . . . . . . 2 . . . . . . . . . . . . . FOLLOW 7 | . . . . . . . 2 . . . . 1 3 . . 1 . . . . DROP 4 | . . . . . . . . . . . . . 4 . . . . . . . COLLECT 8 | . . . . . . . . . . . 1 1 6 . . . . . . . Ally Attacks 861 | . 43 23 18 10 . 11 22 63 31 76 24 22 1 44 58 58 97 85 151 24 Total Damage 26718 | . 705 469 907 116 . 273 1597 1209 473 1882 1313 827 102 1454 1648 1359 3262 2270 6207 645 Kills 243 | . 12 7 11 4 . 4 19 15 4 14 10 7 . 14 17 17 20 23 37 8 Allies Corrupted 3 | . . . . . . . . . 1 . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 18901 | 64 1020 1039 496 503 527 731 869 704 614 1811 1141 1052 555 1392 1808 920 876 1086 1479 214 Spaces Moved 9070 | 34 544 538 229 265 285 385 435 311 311 845 532 500 256 597 830 446 441 538 666 82 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . Treads 9056 | 20 544 538 229 265 285 385 435 311 311 845 532 500 256 597 830 446 441 538 666 82 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 160 180 180 180 160 160 180 180 180 186 186 185 185 185 165 185 165 180 Average Speed 180 | 147 163 180 178 180 180 180 162 160 180 188 183 186 186 185 185 185 182 185 184 182 Slowest Speed 200 | 200 180 180 180 180 180 180 180 160 180 200 200 186 186 186 185 185 185 185 185 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 71 97 31 60 69 76 42 54 9 75 16 59 3 69 17 64 10 82 19 32 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 11 | . 2 . . 1 . . 1 1 . . 1 . . . 2 . 3 . . . Known Exits Taken 9 | . . . 1 . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . . . . . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . . . . . . 4 . . . . . Terrain Destroyed 268 | . 3 6 16 29 . 47 26 45 . 46 . 4 . 9 5 1 1 7 20 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 38 | . . . . . . . 1 . . . . . . . 5 1 1 7 20 3 AOE 230 | . 3 6 16 29 . 47 25 45 . 46 . 4 . 9 . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 10880 | 45 621 573 286 285 300 414 553 464 354 992 648 569 331 806 1070 536 496 612 813 112 Wait 790 | . 16 8 10 11 14 20 57 99 27 14 71 10 69 96 159 31 7 17 53 1 Move 9045 | 33 543 537 228 264 284 384 434 310 310 843 531 498 255 595 829 444 440 536 665 82 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 108 | 6 7 5 7 . 1 . 7 4 1 19 2 4 . 4 9 14 2 13 3 . Fast Attach 78 | 6 5 1 5 . . 1 7 . 5 3 3 5 3 7 5 2 9 2 7 2 Attach 34 | . . 1 4 . . . 1 . 1 5 1 . . 1 2 3 3 2 5 5 Detach 21 | . 4 . 2 . . . 1 . 1 2 . . . . 2 1 4 . 2 2 Swap 87 | . 3 1 4 5 . 4 9 10 . 11 5 4 . 2 12 2 4 3 8 . Drop 153 | . 10 2 9 1 1 1 16 12 4 16 7 10 2 9 19 11 4 12 7 . Fire 432 | . 33 18 17 4 . 4 21 27 5 37 28 26 2 38 31 18 22 21 62 18 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . . 8 . 12 . 12 2 10 . 4 . 2 Rewire 82 | . . . . . . . . 2 . 34 . . . 42 . . 1 2 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 11) 634 | -10/Materials | Discovered new exit (range 11) 839 | -10/Materials | Discovered new exit (range 10) 1085 | -10/Materials | Entered Mines 1085 | -10/Mines | Accompanied by 1 ally 1132 | -10/Mines | Discovered new exit (range 8) 1264 | -10/Mines | Discovered new exit (range 10) 1283 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1295 | -10/Mines | Core integrity fell below 50% 1480 | -10/Mines | Learned Materials trap positions 1511 | -10/Mines | Learned location of 1 exit from Materials 1518 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1525 | -10/Mines | Found Prototype Device 1973 | -10/Mines | Central database locked down 2124 | -10/Mines | Entered Materials 2124 | -9/Materials | Accompanied by 1 ally 2124 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2125 | -9/Materials | Identified exit to Materials 2126 | -9/Materials | Loaded intel: 14 trap records 2290 | -9/Materials | Identified exit to Mines 2440 | -9/Materials | Build established: Gunner 2620 | -9/Materials | Entered Mines 2620 | -9/Mines | Accompanied by 2 allies 2724 | -9/Mines | Discovered exit to Materials (range 5) 2927 | -9/Mines | Learned location of Zion (-7) 3098 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3100 | -9/Mines | Discovered new exit (range 5) 3123 | -9/Mines | Entered Exiles 3123 | -9/Exiles | Accompanied by 2 allies 3168 | -9/Exiles | Met 8R-AWN 3197 | -9/Exiles | Met EX-HEX 3308 | -9/Exiles | Met EX-DEC 3362 | -9/Exiles | Met EX-BIN 3387 | -9/Exiles | Aligned with FarCom system 3389 | -9/Exiles | Given EX-Vault access code 3430 | -9/Exiles | Opened EX-Vault 3473 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3630 | -9/Exiles | Discovered new exit (range 12) 3650 | -9/Exiles | Left Exiles lab with Longsword +1 3650 | -9/Exiles | Entered Mines 3650 | -8/Mines | Accompanied by 2 allies 3938 | -8/Mines | Build established: Skirmisher 4203 | -8/Mines | Discovered exit to Materials (range 12) 4381 | -8/Mines | Entered Materials 4381 | -8/Materials | Accompanied by 2 allies 4381 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4382 | -8/Materials | Identified exit to Storage 4711 | -8/Materials | Discovered exit to Storage (range 15) 4994 | -8/Materials | Discovered new exit (range 15) 5181 | -8/Materials | First assault squad dispatched 5250 | -8/Materials | Entered Storage 5250 | -8/Storage | Accompanied by 1 ally 5496 | -8/Storage | Build established: Scavenger-Skirmisher 5591 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5903 | -8/Storage | Build established: Commander-Skirmisher 5933 | -8/Storage | Discovered new exit (range 6) 5954 | -8/Storage | Entered Factory 5954 | -7/Factory | Accompanied by 8 allies 5954 | -7/Factory | Evolved 2 slots: Utility x2 6042 | -7/Factory | Fabricated Magnetic Acceleration Cannon? 6459 | -7/Factory | Discovered new exit (range 4) 6560 | -7/Factory | Identified exit to Garrison 6568 | -7/Factory | Entered Garrison 6568 | -7/Garrison | Accompanied by 5 allies 6631 | -7/Garrison | Build established: Scavenger-Tank 6714 | -7/Garrison | Triggered checkpoint 6727 | -7/Garrison | Garrison Relay disabled 6886 | -7/Garrison | Rewired Cogmind 6890 | -7/Garrison | Rewired Cogmind 6896 | -7/Garrison | Rewired Cogmind 6906 | -7/Garrison | Rewired Cogmind 6966 | -7/Garrison | Triggered checkpoint 6966 | -7/Garrison | Triggered checkpoint 6992 | -7/Garrison | Triggered checkpoint 7013 | -7/Garrison | Discovered new exit (range 36) 7061 | -7/Garrison | Discovered new exit (range 41) 7080 | -7/Garrison | Triggered checkpoint 7106 | -7/Garrison | Triggered checkpoint 7196 | -7/Garrison | Triggered checkpoint 7254 | -7/Garrison | Garrison Relay disabled 7356 | -7/Garrison | Discovered new exit (range 14) 7390 | -7/Garrison | Installed Relay Interface Framework 7495 | -7/Garrison | Spotted B-75 Beast 7497 | -7/Garrison | Spotted B-75 Beast 7590 | -7/Garrison | Garrison Relay disabled 8114 | -7/Garrison | Triggered checkpoint 8160 | -7/Garrison | Garrison Relay disabled 8379 | -7/Garrison | Entered Factory 8379 | -7/Factory | Accompanied by 1 ally 8558 | -7/Factory | Repaired Imp. Deuterium Engine 8769 | -7/Factory | Build established: Scavenger-Skirmisher 8874 | -7/Factory | Identified Exp. Sensor Array 9164 | -7/Factory | Fabricated Arm. Medium Treads (x2) 9389 | -7/Factory | Fabricated R-06 Scavenger? 9450 | -7/Factory | Fabricated R-06 Scavenger? 9518 | -7/Factory | Identified exit to Garrison 9520 | -7/Factory | Entered Garrison 9520 | -7/Garrison | Accompanied by 3 allies 9638 | -7/Garrison | Triggered checkpoint 9682 | -7/Garrison | Garrison Relay disabled 9787 | -7/Garrison | Triggered checkpoint 9808 | -7/Garrison | Triggered checkpoint 9906 | -7/Garrison | Triggered checkpoint 9963 | -7/Garrison | Garrison Relay disabled 10014 | -7/Garrison | Core integrity fell below 50% 10037 | -7/Garrison | Discovered new exit (range 13) 10180 | -7/Garrison | Discovered new exit (range 12) 10209 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 10319 | -7/Garrison | Build established: Scavenger-Mutant 10572 | -7/Garrison | Entered Factory 10572 | -6/Factory | Accompanied by 3 allies 10572 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11029 | -6/Factory | Build established: Scavenger-Skirmisher 11125 | -6/Factory | Identified exit to Garrison 11127 | -6/Factory | Entered Garrison 11127 | -6/Garrison | Accompanied by 2 allies 11220 | -6/Garrison | Triggered checkpoint 11227 | -6/Garrison | Triggered checkpoint 11350 | -6/Garrison | Destroyed 9 combat bots 11408 | -6/Garrison | Triggered checkpoint 11436 | -6/Garrison | Rewired Cogmind 11451 | -6/Garrison | Rewired Cogmind 11457 | -6/Garrison | Rewired Cogmind 11710 | -6/Garrison | Triggered checkpoint 11747 | -6/Garrison | Discovered new exit (range 10) 11814 | -6/Garrison | Garrison Relay disabled 11865 | -6/Garrison | Found Launcher Loader 11928 | -6/Garrison | Triggered checkpoint 12001 | -6/Garrison | Discovered new exit (range 10) 12029 | -6/Garrison | Expanded RIF knowledge: Autooverride 12214 | -6/Garrison | Discovered new exit (range 10) 12519 | -6/Garrison | Entered Factory 12519 | -6/Factory | Accompanied by 3 allies 12643 | -6/Factory | Fabricated Adv. Targeting Computer (x1) 12718 | -6/Factory | Fabricated Adv. Targeting Computer (x1) 12791 | -6/Factory | Fabricated Adv. Targeting Computer (x1) 12837 | -6/Factory | Build established: Hauler-Skirmisher 13450 | -6/Factory | Garrison activated, responded to threat 13561 | -6/Factory | Identified exit to Garrison 13730 | -6/Factory | P-70 Sage assimilated allied Marksman 5b 13950 | -6/Factory | Discovered new exit (range 9) 14127 | -6/Factory | Build established: Bothacker-Mutant 14315 | -6/Factory | First assault squad dispatched 14327 | -6/Factory | Entered Garrison 14327 | -6/Garrison | Accompanied by 5 allies 14378 | -6/Garrison | Triggered checkpoint 14459 | -6/Garrison | Garrison Relay disabled 14549 | -6/Garrison | Triggered checkpoint 14572 | -6/Garrison | Triggered checkpoint 14606 | -6/Garrison | Triggered checkpoint 14628 | -6/Garrison | Triggered checkpoint 14706 | -6/Garrison | Discovered new exit (range 15) 14782 | -6/Garrison | Triggered checkpoint 14811 | -6/Garrison | Garrison Relay disabled 14991 | -6/Garrison | Discovered new exit (range 10) 15019 | -6/Garrison | Expanded RIF knowledge: Robot Detection 15112 | -6/Garrison | Triggered checkpoint 15134 | -6/Garrison | Garrison Relay disabled 15247 | -6/Garrison | Entered Factory 15247 | -5/Factory | Accompanied by 9 allies 15247 | -5/Factory | Evolved 2 slots: Utility x2 15281 | -5/Factory | Spotted B-75 Beast 15281 | -5/Factory | Allies destroyed B-75 Beast 15334 | -5/Factory | Build established: Botlord-Mutant 15847 | -5/Factory | First assault squad dispatched 15971 | -5/Factory | Garrison activated, responded to threat 16078 | -5/Factory | Identified exit to Garrison 16123 | -5/Factory | Entered Garrison 16123 | -5/Garrison | Accompanied by 8 allies 16196 | -5/Garrison | Triggered checkpoint 16226 | -5/Garrison | Garrison Relay disabled 16328 | -5/Garrison | Triggered checkpoint 16348 | -5/Garrison | Triggered checkpoint 16380 | -5/Garrison | Triggered checkpoint 16480 | -5/Garrison | Triggered checkpoint 16547 | -5/Garrison | Discovered new exit (range 10) 16705 | -5/Garrison | Discovered new exit (range 8) 16727 | -5/Garrison | Expanded RIF knowledge: Program Shield 16790 | -5/Garrison | Triggered checkpoint 16820 | -5/Garrison | Garrison Relay disabled 16986 | -5/Garrison | Triggered checkpoint 17001 | -5/Garrison | Garrison Relay disabled 17041 | -5/Garrison | Discovered new exit (range 14) 17096 | -5/Garrison | High security lockdown imminent 17176 | -5/Garrison | High security lockdown engaged 17209 | -5/Garrison | Entered Factory 17209 | -5/Factory | Accompanied by 6 allies 17261 | -5/Factory | Identified exit to Garrison 17367 | -5/Factory | Discovered new exit (range 3) 17530 | -5/Factory | Fabricated Phase Gun (x2) 17669 | -5/Factory | Fabricated Phase Gun (x2) 18109 | -5/Factory | First assault squad dispatched 18160 | -5/Factory | Garrison activated, responded to threat 18206 | -5/Factory | Local fabrication network quarantined 18537 | -5/Factory | Lost 3 parts (1p1u1w) 18656 | -5/Factory | Garrison activated, responded to threat 18688 | -5/Factory | Entered Garrison 18688 | -5/Garrison | Accompanied by 1 ally 18689 | -5/Garrison | Lost 3 parts (2n1u) 18826 | -5/Garrison | Triggered checkpoint 18828 | -5/Garrison | Spotted B-75 Beast 18838 | -5/Garrison | High security lockdown imminent 18843 | -5/Garrison | Lost 3 parts (1p1n1w) 18866 | -5/Garrison | Core integrity fell below 50% 18893 | -5/Garrison | Core integrity fell below 20% 18902 | -5/Garrison | Core destroyed Last Messages --------------- 18863_ Player 2 drops Lrg. Storage Unit. Player 2: "I need the Carbon-fiber Leg." 18866_ Acquired 15 matter. Garrison Door opened remotely. 18868_ Player 2 attaches Carbon-fiber Leg. 18870_ Player 2 attaches Fission Core. 18870_ Acquired 24 matter. 18870_ Imp. Medium Armor Plating destroyed. 18870_ Mass Driver destroyed. 18871_ Neutrino Core destroyed. 18872_ Acquired 47 matter. 18873_ Player 2 attaches Autogun. 18885_ Slug penetrates Wall. 18888_ ALERT: Machine network offline. 18888_ Slug penetrates G-50 Soldier. 18894_ Slug penetrates Wall. 18896_ Imp. Medium Armor Plating destroyed. 18897_ Slug penetrates G-50 Soldier. 18897_ G-50 Soldier destroyed. 18902_ Overheating: Matter decay (-23). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#???####???#???????????????????????????? | | ??????????# ?# ### ??????????????????????????? | | ?????????## ## #;#;##?????????#??????????????? | | ?????????# ######## #??????????????? | | ???????g?# = #??????????????? | | ?????????# !%@ ^^ #??????????????? | | ?????????# ???# ## g ###########??????????????? | | ???????### ## "#= g###??????????????????????? | | ???????# [% == #??????????????????????? | | ???????# =* %g=#??????????????????????? | | ???????# !=%!#??????????????????????? | | ???????# g*!! #??????????????????????? | | ????????## ## ## #####????????????????????? | | ?????????# ^ ## ## #"""#######??????????????? | | ??????? ! * ! #??????????????? | | ??????? = #??????????????? | | ??????? ######## #??????????????? | | ????????####"## ######??????# #??????????????? | | ??????????# ??# ????????????# #??????????????? | | ??????????????####?????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????######### #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# ####### ############???? | | ???????????????????????# ??????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 15 Evasion (%) 40 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Magnetic Acceleration Cannon | x2 | -7/Factory | Preloaded Arm. Medium Treads | x2 | -7/Factory | Preloaded R-06 Scavenger | x1 | -7/Factory | Preloaded R-06 Scavenger | x1 | -7/Factory | Preloaded Adv. Targeting Computer | x1 | -6/Factory Adv. Targeting Computer | x1 | -6/Factory Adv. Targeting Computer | x1 | -6/Factory Phase Gun | x2 | -5/Factory | Preloaded Phase Gun | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Generalissimo Production Line Challenges ------------ None Game ------ Seed ShieldCombatHumpback Manual? 0 Play Time 03:27:09 Cumulative 206.0 hours Start 2020.04.06 @ 16:34:00 End 2020.04.06 @ 20:24:26 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/4/0/0/0/0 Lore% 74 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b1414d2-5d70-41c3-89f5-7e3cf76dd642