Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 21:21:44 Player: Ragonath Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (2845) 2845 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 6057 Bonus ------- High Alert Combat Kills 407 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Nuclear Core Nuclear Core Light Nuclear Core Micro Nuclear Core Light Treads Improved Heat Sink Visual Processing Unit Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Energy Filter Actuator Array > --- WEAPON ----------- Gauss Rifle Greatsword > --- INVENTORY -------- Improved Ion Engine Matter Filter Actuator Array Shock Absorption System Hacking Suite Gauss Rifle Powered Hammer Greatsword Greatsword [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Actuator Array Device Actuator Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Greatsword Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 4 | . . 2 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 104 | 10 3 25 42 24 Power 9 | 1 . 1 3 4 Engine 4 | 1 . 1 1 1 Core 5 | . . . 2 3 Reactor . | . . . . . Propulsion 32 | 2 . 9 11 10 Treads 18 | 2 . 4 8 4 Leg 11 | . . 3 3 5 Wheel 2 | . . 2 . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 14 | 3 1 1 5 4 Device 6 | 2 . . 2 2 Storage 2 | 1 . . . 1 Processor 2 | . 1 . 1 . Hackware 2 | . . . 1 1 Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 49 | 4 2 14 23 6 Energy Gun 4 | . . 3 1 . Energy Cannon . | . . . . . Ballistic Gun 13 | 2 2 7 . 2 Ballistic Cannon 3 | . . . 3 . Launcher 11 | . . . 11 . Special Weapon 2 | 2 . . . . Impact Weapon 8 | . . . 8 . Slashing Weapon 4 | . . . . 4 Piercing Weapon . | . . . . . Special Melee Weapon 4 | . . 4 . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 29 | . . 3 10 16 Power 2 | . . . . 2 Propulsion 18 | . . 3 7 8 Utility 3 | . . . 1 2 Weapon 6 | . . . 2 4 Highest Loss Streak 9 | . . 2 3 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 100 98 88 68 Engine 5 | . 14 11 4 1 Core 3 | . . . 4 5 Treads 23 | . 28 37 38 6 Leg 11 | . . 2 6 20 Device 7 | . 4 . 6 13 Storage 6 | . 14 11 1 6 Processor 1 | . 9 2 . . Protection 4 | . . 8 7 . Energy Gun 1 | . . 3 1 . Ballistic Gun 6 | . 26 15 1 2 Launcher 2 | . . . 10 . Impact Weapon 1 | . . . 4 . Slashing Weapon 2 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 62 | 12 12 17 24 62 Greatest Support 120 | 40 40 80 120 71 Greatest Overweight (x) 20 | . . 1 . 20 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 20 | 8 8 8 8 20 Average Capacity 10 | 6 8 8 5 17 Most Carried 13 | 6 8 8 8 13 Average Carried 5 | 2 6 7 4 7 Final Capacity 20 | 8 8 8 5 20 Final Carried 9 | 6 7 8 3 9 Class Distribution -------------------- 35% | Mutant 32% | Scavenger-Mutant 25% | Scavenger-Gladiator 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2162 | 452 101 387 942 280 Remotely . | . . . . . Salvage Created 2973 | 285 63 555 1311 759 Parts 205 | 38 4 29 73 61 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | 1 . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 61 | . 1 9 38 13 Melee 17 | . . . 5 12 Guns 14 | . 1 9 3 1 Cannons 1 | . . . 1 . AOE 23 | . . . 23 . Classes Destroyed 17 | 3 1 3 8 2 Worker 12 | 3 1 . 5 3 Builder 4 | . . . 3 1 Tunneler 9 | 9 . . . . Hauler 1 | . . . 1 . Recycler 4 | 1 . 2 1 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 4 | . . 1 2 1 Swarmer 7 | . . 1 6 . Cutter 2 | . . . . 2 Grunt 32 | . 1 6 20 5 Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Protector 1 | . . . 1 . Sentry 12 | . . 2 6 4 Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 17 | 6 1 3 17 3 Combat Bots Only 8 | . 1 3 8 3 Max Kills in Single Turn 3 | 1 1 2 3 1 Gunslinging 1 | . . 1 . . Exploded 3 | . . . 3 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 567 | . 6 82 237 242 Missed 167 | . 3 20 67 77 Damage Taken 6053 | . 36 738 2604 2675 Core 1067 | . . 100 257 710 Absorbed by Shields . | . . . . . Redirected to Shielding 7 | . . . 7 . Core Remaining (%) 82 | 100 100 75 53 . Volleys Fired 138 | 35 9 47 45 2 Largest 2 | 2 2 2 2 1 Hottest 200 | 200 40 88 88 28 Shots Fired 243 | 70 18 76 76 3 Gun 181 | 58 18 76 26 3 Cannon 4 | . . . 4 . Launcher 46 | . . . 46 . Special 12 | 12 . . . . Kinetic 165 | 58 18 60 26 3 Thermal 32 | 12 . 16 4 . Explosive 46 | . . . 46 . Electromagnetic . | . . . . . Robot Hit Streak 10 | 5 5 7 10 2 Robot Miss Streak 3 | 3 2 3 3 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 178 | 32 11 47 49 39 Core Hits 141 | 18 3 22 79 19 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . . 3 . Critical Strikes 9 | . . . 3 6 Destroy 1 | . . . . 1 Smash 3 | . . . 3 . Sever 5 | . . . . 5 Melee Attacks 84 | . . 2 33 49 Impact 33 | . . . 33 . Slashing 49 | . . . . 49 Piercing . | . . . . . Sneak Attacks 10 | . . 2 3 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7556 | 368 105 568 4607 1908 Guns 1296 | 368 105 568 214 41 Cannons 72 | . . . 72 . Explosions 3071 | . . . 3071 . Melee 3117 | . . . 1250 1867 Ramming . | . . . . . Kinetic 1245 | 368 105 455 276 41 Thermal 220 | . . 113 107 . Explosive 2921 | . . . 2921 . Electromagnetic 53 | . . . 53 . Impact 1250 | . . . 1250 . Slashing 1867 | . . . . 1867 Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . . . . 43 Message Errors 9 | . . . . 9 Matter Fused 11 | . . . . 11 Heat Flow Errors 7 | . . . . 7 Energy Discharges 5 | . . . . 5 Data Loss (minor) 8 | . . . . 8 Misfires 1 | . . . . 1 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 692 | . . . 507 185 Projectiles . | . . . . . Explosions 51 | . . . 51 . Melee 641 | . . . 456 185 Knockbacks 6 | . . . 6 . Impact 6 | . . . 6 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 105 | . . . 105 . Shots 3 | . . . 3 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 239 | 130 12 54 25 239 Average Temperature 45 | 46 9 15 12 100 Received Heat Transfer 1923 | . 18 402 990 513 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 9 | . . . 9 . Impact Corruptions 18 | . . . 18 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 360 | . . 235 125 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1072 | 60 50 222 1072 436 Initial 436 | . . 20 12 436 Average 205 | 15 10 65 441 241 Maximum Alert Level 3 | . . 1 3 2 Low Security (%) 64 | 100 100 94 40 42 Level 1 16 | . . 5 8 37 Level 2 11 | . . . 19 20 Level 3 7 | . . . 31 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 1 4 8 6 Investigation 7 | . . 2 4 1 Extermination 2 | . . . . 2 Reinforcement 9 | . 1 2 3 3 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 3 17 44 17 Peak Tracking Total 6 | . 2 5 6 4 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 1 2 1 Indirectly 1 | . . . 1 . Trap Hack Attempts 1 | . . 1 . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . . . 11 . Max in Single Turn 4 | . . . 4 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 2 3 3 2 Terminals 7 | . 1 3 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 22 | . 4 4 9 5 Successful 14 | . 3 3 6 2 Failed 8 | . 1 1 3 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 6 | . 3 1 2 . Terminals 15 | . 2 4 6 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 3 | . . . 3 . Garrison Access 2 | . . . . 2 Terminal Hacks 8 | . 1 3 3 1 Record 1 | . . . 1 . Part Schematic 1 | . . . . 1 Alert Level 2 | . 1 1 . . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 3 1 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5357 | 847 235 1085 1209 1981 Spaces Moved 2359 | 425 125 545 579 685 Core 103 | 4 . . . 99 Treads 1572 | 421 125 531 426 69 Legs 640 | . . 14 153 473 Wheels . | . . . . . Hover 44 | . . . . 44 Flight . | . . . . . Fastest Speed 50 | 50 160 160 123 120 Average Speed 185 | 158 160 160 154 253 Slowest Speed 1050 | 160 160 190 170 1050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 10 21 42 47 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 15 | 8 . . 7 . Terrain Destroyed 319 | 8 . . 311 . Melee . | . . . . . Projectile 8 | 8 . . . . AOE 311 | . . . 311 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2928 | 507 143 684 760 834 Wait 98 | 25 5 22 14 32 Move 2355 | 424 124 544 578 685 Hop . | . . . . . Pick Up 79 | 13 1 22 21 22 Fast Attach 17 | . . 1 7 9 Attach 48 | 7 1 13 16 11 Detach 10 | . 1 2 4 3 Swap 39 | 3 2 11 19 4 Drop 58 | . . 18 23 17 Fire 138 | 35 9 47 45 2 Melee 84 | . . 2 33 49 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . 1 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 14) 848 | -11/Scrapyard | Entered Materials 849 | -10/Materials | Build established: Mutant 1079 | -10/Materials | Discovered new exit (range 3) 1081 | -10/Materials | Identified exit to Materials 1083 | -10/Materials | Entered another Materials area 1083 | -9/Materials | Evolved 2 slots: Propulsion x2 1565 | -9/Materials | Build established: Scavenger-Mutant 1788 | -9/Materials | Discovered new exit (range 10) 2168 | -9/Materials | Entered another Materials area 2168 | -8/Materials | Evolved 2 slots: Propulsion x2 2808 | -8/Materials | Build established: Mutant 2968 | -8/Materials | First assault squad dispatched 2995 | -8/Materials | Destroyed 7 combat bots 3039 | -8/Materials | Destroyed 8 combat bots 3043 | -8/Materials | Lost 3 parts (2n1w) 3257 | -8/Materials | Discovered new exit (range 16) 3348 | -8/Materials | Destroyed 7 combat bots 3351 | -8/Materials | Lost 3 parts (2n1w) 3377 | -8/Materials | Entered Factory 3377 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3892 | -7/Factory | Build established: Scavenger-Gladiator 4254 | -7/Factory | Build established: Gladiator 4475 | -7/Factory | Discovered new exit (range 11) 4567 | -7/Factory | Identified exit to Garrison 4574 | -7/Factory | Build established: Scavenger-Gladiator 5276 | -7/Factory | Discovered new exit (range 11) 5314 | -7/Factory | Core integrity fell below 50% 5330 | -7/Factory | Core integrity fell below 20% 5358 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Penetrated by Slug. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer lays Concrete. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. U-05 Engineer builds a Wall. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer builds a Wall. Knocked back. R-06 Scavenger collects Flak Gun. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Treads. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Blade Saw destroyed. Critical hit (Blast). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | + ""T"" #?????#######??????? #?????? | | # #?????# = #?????? #?????? | | # " " " " #?????# [###### #?????? | | # " " " " ####### <*!%! #?????? | | # " " " " = *= ! ![###+####+#######????????? | | # " " " " ####!##= !#?# ! #????????? | | # " " " " #??# ####+###?#%! """??????????? | | # " " " " #??# #? ??#! 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Treads | -8/Materials | Scanalyzed Med. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club GoHome() Made in Tau Ceti IV More Dakka Please Remodeling Challenges ------------ None Game ------ Seed CorruptionFortressScythe Manual? 0 Play Time 01:23:34 Cumulative 4.4 hours Start 2024.04.06 @ 19:43:46 End 2024.04.06 @ 21:21:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e6aabd1-f728-4763-a567-401b105f9891