Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 09:25:22 Player: lepire Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (254) 254 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1204 Bonus ------- None Cogmind --------- Core Integrity 378/400 Matter 278/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (4) ------- Medium Laser Beam Rifle Particle Gun Mini Grenade Launcher > --- INVENTORY (10) --- Light Treads Light Treads Small Storage Unit Large Storage Unit Small Laser Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Medium Laser Beam Rifle Particle Gun Mini Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Small Storage Unit Large Storage Unit Small Laser Maul [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 14 | 7 4 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 5 | 2 6 5 Power . | . . . Propulsion 1 | 1 2 2 Utility 1 | . 1 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 95 Engine 12 | . 13 11 Leg 25 | . 28 22 Device 7 | . 14 . Storage 12 | . 14 11 Processor 4 | . . 9 Energy Gun 23 | . 18 30 Launcher 9 | . 8 11 Peak Build Rating 13 | 7 9 13 Average Rating 8 | 4 8 11 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 22 | 14 21 22 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 8 | 4 8 6 Average Carried 5 | 2 6 5 Final Capacity 10 | 8 10 10 Final Carried 7 | 3 7 6 Class Distribution -------------------- 64% | Mutant 35% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 406 | 260 53 93 Remotely . | . . . Salvage Created 272 | 81 98 93 Parts 13 | 6 2 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 4 4 Guns 4 | . . 4 AOE 4 | . 4 . Classes Destroyed 5 | 2 1 2 Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 3 | . . 3 Grunt 4 | . 4 . Sentry 1 | . . 1 Best Kill Streak 2 | 2 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 55 | . 25 30 Missed 15 | . 11 4 Hits 40 | . 14 26 Projectile 40 | . 14 26 Critical Strikes 1 | . . 1 Damage Taken 469 | . 253 216 Core 79 | . 57 22 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 77 . Volleys Fired 26 | 7 5 14 Largest 3 | 1 2 3 Hottest 171 | 50 80 171 Shots Fired 44 | 7 9 28 Gun 40 | 7 5 28 Cannon . | . . . Launcher 4 | . 4 . Special . | . . . Kinetic . | . . . Thermal 40 | 7 5 28 Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 6 | 6 3 5 Robot Miss Streak 4 | 1 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 23 | 6 4 13 Core Hits 14 | 3 6 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 608 | 75 342 191 Guns 292 | 75 26 191 Cannons . | . . . Explosions 316 | . 316 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 365 | 75 99 191 Explosive 243 | . 243 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 27 | . 27 . Projectiles . | . . . Explosions 27 | . 27 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 131 | . 131 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 453 | 30 71 453 Average Temperature 155 | 16 34 216 Received Heat Transfer 27 | . 18 9 Effects 5 | . . 5 Shutdowns 2 | . . 2 Interference 2 | . . 2 Matter Decay 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 815 | 222 124 469 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 128 | 10 128 86 Initial 40 | . . 40 Average 30 | . 31 46 Influence Increases 304 | 10 188 106 Destroy 0b10 Robot/C 160 | . 80 80 Destroy 0b10 Robot/NC 10 | 10 . . Destroy Leader 30 | . 20 10 Disable Machine 45 | . 45 . Destroy Structure 44 | . 43 1 Lose Combat Pursuer 15 | . . 15 Influence Decreases 248 | 10 90 148 Entered New Map 58 | . . 58 Time Decay 170 | 10 70 90 Lost Part 20 | . 20 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 12 8 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 412 | 16 224 172 Optics 172 | . . 172 Seismic 240 | 16 224 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 505 | 98 226 181 Spaces Moved 307 | 63 166 78 Core 7 | 7 . . Treads . | . . . Legs 300 | 56 166 78 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 125 | 112 121 142 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 30 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 72 | . 72 . Melee . | . . . Projectile . | . . . AOE 72 | . 72 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 383 | 80 179 124 Wait 28 | . . 28 Move 305 | 62 165 78 Hop . | . . . Pick Up 8 | 4 4 . Fast Attach 7 | 6 . 1 Attach 4 | 1 1 2 Detach . | . . . Swap 5 | . 4 1 Drop . | . . . Fire 26 | 7 5 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Weapon x2 506 | -9/Materials | Self-destructed Last Messages --------------- 00432_ R-06 Scavenger collects Flight Unit. 00432_ Flight Unit melted. 00432_ S-10 Pest destroyed. 00433_ U-05 Engineer works on Matter Pump. 00435_ R-06 Scavenger collects Lgt. Treads. 00438_ U-05 Engineer works on Matter Pump. 00439_ Power failure, Lgt. Ion Engine shutdown. 00443_ Overheating: Matter decay (-38). 00446_ Overheating: System interference. 00446_ Particle Gun temporarily disabled. 00446_ U-05 Engineer works on Matter Pump. 00451_ Power failure, Lgt. Ion Engine shutdown. 00451_ U-05 Engineer works on Matter Pump. 00452_ Matter Pump comes online. 00452_ U-05 Engineer works on Matter Pump. 00457_ S-10 Pest destroyed. 00459_ Acquired 10 matter. 00463_ Acquired 20 matter. 00465_ Acquired 10 matter. 00467_ K-01 Serf collects debris. 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