Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.13 @ 20:58:50 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1267) 1267 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 4779 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 524/550 Matter 178/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Terrain Scan Processor Medium Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (12) --- Heavy Ion Engine Heavy Ion Engine Light Treads Armored Treads Armored Treads Medium Storage Unit Lightpack 2.0 Improved Terrain Scanner Modified TNC Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Armored Treads Medium Storage Unit Lightpack 2.0 Modified TNC Hardened Light Armor Plating Grenade Launcher [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 65 | 7 6 . 31 3 3 8 7 Power 2 | 1 . . 1 . . . . Engine 2 | 1 . . 1 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . . 5 . 1 . 2 Treads 10 | 2 . . 5 . 1 . 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 35 | 2 4 . 17 3 2 4 3 Device 14 | 1 1 . 7 2 . 2 1 Storage 5 | 1 2 . 1 . 1 . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 15 | . 1 . 8 1 1 2 2 Artifact . | . . . . . . . . Weapon 18 | 2 2 . 8 . . 4 2 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 11 | 2 1 . 5 . . 2 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . . 2 1 Special Weapon 3 | . 1 . 2 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 1 | . . . . . . 1 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . . . . . 1 . Highest Loss Streak 1 | . . . . . . 1 . Average Slot Usage (%) 99 | . 100 100 98 100 100 100 100 Engine 11 | . 14 14 11 11 11 11 9 Treads 31 | . 28 28 33 33 33 33 36 Device 7 | . 10 . 6 9 6 3 4 Storage 13 | . 16 28 11 11 11 11 9 Processor 5 | . . . 6 11 11 11 9 Protection 4 | . 1 . 7 1 3 7 13 Ballistic Gun 23 | . 26 28 21 22 22 19 16 Naked Turns . | . . . . . . . . Heaviest Build 59 | 14 25 25 59 53 54 53 58 Greatest Support 80 | 40 40 40 60 60 60 60 80 Greatest Overweight (x) 1 | . . . 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 16 | 6 12 12 16 12 16 12 12 Average Capacity 10 | 4 7 12 12 12 12 12 12 Most Carried 14 | 4 12 12 12 12 14 12 12 Average Carried 9 | 3 6 12 11 11 12 11 10 Final Capacity 12 | 6 12 12 12 12 12 12 12 Final Carried 12 | 4 12 12 12 12 12 11 12 Class Distribution -------------------- 48% | Scavenger-Mutant 47% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1479 | 308 114 112 459 133 . 272 81 Remotely . | . . . . . . . . Salvage Created 1783 | 178 205 203 675 65 . 336 121 Parts 126 | 13 22 9 50 7 . 14 11 Haulers Intercepted 5 | . 1 . 4 . . . . Recyclers Shooed 4 | . 1 1 . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 35 | . 6 4 10 4 . 8 3 Guns 28 | . 6 4 10 4 . 3 1 AOE 7 | . . . . . . 5 2 Classes Destroyed 10 | 2 3 1 3 . . . 1 Builder 1 | . . . 1 . . . . Tunneler 5 | 5 . . . . . . . Hauler 5 | . 1 . 4 . . . . Recycler 1 | 1 . . . . . . . Watcher 6 | . 2 . 3 . . . 1 Swarmer 13 | . 6 . 3 4 . . . Grunt 13 | . . 4 1 . . 8 . Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . . . 1 Sentry 7 | . . . 5 . . . 2 Best Kill Streak 5 | 5 4 2 3 2 . 3 2 Combat Bots Only 3 | . 3 2 3 2 . 3 2 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . . . . . . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1159 | . 103 139 243 62 . 342 270 Core 131 | . 6 25 38 4 . 32 26 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 . 87 . . . 81 . Volleys Fired 119 | 8 18 11 39 6 . 22 15 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 100 | 40 100 40 100 46 . 53 53 Shots Fired 230 | 16 33 22 75 12 . 44 28 Gun 212 | 16 30 22 72 12 . 39 21 Cannon . | . . . . . . . . Launcher 12 | . . . . . . 5 7 Special 6 | . 3 . 3 . . . . Kinetic 212 | 16 30 22 72 12 . 39 21 Thermal 6 | . 3 . 3 . . . . Explosive 12 | . . . . . . 5 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 27 | 12 22 24 25 6 . 19 27 Robot Miss Streak 1 | . 1 . 1 1 . 1 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 189 | 12 22 21 61 9 . 38 26 Core Hits 97 | 7 10 10 25 6 . 22 17 Critical Hits 1 | . . . . . . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3224 | 147 267 272 851 116 . 889 682 Guns 2466 | 147 267 269 851 116 . 519 297 Cannons . | . . . . . . . . Explosions 755 | . . . . . . 370 385 Melee . | . . . . . . . . Ramming 3 | . . 3 . . . . . Kinetic 2466 | 147 267 269 851 116 . 519 297 Thermal . | . . . . . . . . Explosive 755 | . . . . . . 370 385 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 31 | . . . . . . 6 25 Projectiles . | . . . . . . . . Explosions 31 | . . . . . . 6 25 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 39 | . . . . . . 23 16 Shots 5 | . . . . . . 3 2 Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 61 | 6 20 8 36 . . 61 15 Average Temperature 13 | 6 10 2 10 . . 21 6 Received Heat Transfer 552 | . . 102 72 . . 216 162 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 255 | 30 136 133 246 128 . 160 255 Initial 52 | . 16 33 43 4 . . 52 Average 100 | 16 100 115 105 84 . 79 155 Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 94 | 100 100 100 91 100 . 100 62 Level 1 5 | . . . 8 . . . 37 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . 2 . . . . Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . 11 4 14 6 . 9 7 Peak Tracking Total 4 | . 3 2 3 3 . 3 4 Tactical Retreats 4 | . 1 . . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 16 | . 7 . 8 . 1 . . Terminals 15 | . 7 . 8 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 24 . 27 . 1 . . Successful 29 | . 16 . 12 . 1 . . Failed 21 | . 7 . 14 . . . . Catastrophic . | . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . Manual 41 | . 19 . 21 . 1 . . Terminals 51 | . 24 . 27 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 10 . 9 . 1 . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 3 | . 2 . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 3 | . 2 . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 4 | . 2 . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 6 . 3 . . . . Terminals 9 | . 6 . 3 . . . . Track 4 | . 4 . . . . . . Botnet 4 | . 2 . 2 . . . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 7 . 8 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 3 . Highest-Rated Group 40 | . . . . 40 40 40 . Highest-Rated Ally 16 | . . . . 16 16 16 . Total Orders 2 | . . . . 1 1 . . GUARD 2 | . . . . 1 1 . . Ally Attacks 18 | . . . . 2 . 16 . Total Damage 172 | . . . . 13 . 159 . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2841 | 120 786 175 865 175 412 162 146 Spaces Moved 1458 | 57 444 88 415 94 253 53 54 Core 9 | 9 . . . . . . . Treads 1449 | 48 444 88 415 94 253 53 54 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 159 | 142 160 160 160 160 160 160 160 Slowest Speed 180 | 160 160 160 180 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 74 23 50 29 68 13 10 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . . Unknown Exits Taken 4 | 1 . 1 . . 1 1 . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug 6 | . 3 . 3 . . . . Terrain Destroyed 62 | . 3 . 3 . . 26 30 Melee . | . . . . . . . . Projectile 6 | . 3 . 3 . . . . AOE 56 | . . . . . . 26 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 1727 | 78 481 100 535 106 261 83 83 Wait 28 | . 1 1 19 2 1 1 3 Move 1451 | 56 443 87 414 93 252 52 54 Hop . | . . . . . . . . Pick Up 35 | 7 10 . 12 1 2 . 3 Fast Attach 10 | 4 . . 6 . . . . Attach 12 | 3 . . 4 1 1 1 2 Detach . | . . . . . . . . Swap 43 | . 6 . 21 2 2 7 5 Drop 28 | . 3 . 20 1 3 . 1 Fire 119 | 8 18 11 39 6 . 22 15 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 365 | -10/Materials | Identified exit to Mines 416 | -10/Materials | Discovered new exit (range 4) 581 | -10/Materials | Central database locked down 611 | -10/Materials | Discovered new exit (range 3) 761 | -10/Materials | Discovered new exit (range 14) 907 | -10/Materials | Entered Mines 936 | -10/Mines | Assembled infested the area 1074 | -10/Mines | Discovered new exit (range 6) 1082 | -10/Mines | Entered Materials 1082 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1462 | -9/Materials | Discovered new exit (range 14) 1664 | -9/Materials | Build established: Scavenger-Mutant 1683 | -9/Materials | Identified exit to Mines 1857 | -9/Materials | Central database locked down 1947 | -9/Materials | Entered Mines 1999 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2015 | -9/Mines | Discovered new exit (range 16) 2102 | -9/Mines | Identified exit to Exiles 2112 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2114 | -9/Mines | Met a Derelict bent on vengeance 2122 | -9/Mines | Entered Exiles 2122 | -9/Exiles | Accompanied by 3 allies 2162 | -9/Exiles | Met 8R-AWN 2190 | -9/Exiles | Met EX-HEX 2276 | -9/Exiles | Met EX-DEC 2303 | -9/Exiles | Met EX-BIN 2326 | -9/Exiles | Aligned with FarCom system 2327 | -9/Exiles | Given EX-Vault access code 2364 | -9/Exiles | Opened EX-Vault 2377 | -9/Exiles | Found Lightpack 2.0 2380 | -9/Exiles | Found Modified TNC 2418 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2437 | -9/Exiles | Exiles lab attacked by MAIN.C 2520 | -9/Exiles | Discovered new exit (range 10) 2534 | -9/Exiles | Stole two prototypes: Lightpack 2.0, Modified TNC 2534 | -9/Exiles | Entered Mines 2534 | -8/Mines | Accompanied by 3 allies 2628 | -8/Mines | Discovered new exit (range 16) 2696 | -8/Mines | Entered Materials 2696 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2842 | -8/Materials | Self-destructed Last Messages --------------- 02817_ Dropped Lgt. Treads. 02818_ U-05 Engineer lays Concrete. 02819_ U-05 Engineer builds a Wall. 02821_ U-05 Engineer lays Concrete. 02824_ U-05 Engineer builds a Wall. 02824_ U-05 Engineer lays Concrete. 02829_ U-05 Engineer builds a Wall. 02829_ U-05 Engineer lays Concrete. 02830_ Acquired Arm. Treads. 02830_ U-05 Engineer lays Concrete. 02831_ The unstable cave ceiling collapses. 02831_ U-05 Engineer builds a Wall. 02833_ U-05 Engineer lays Concrete. 02835_ U-05 Engineer builds a Wall. 02835_ U-05 Engineer builds a Door. 02839_ U-05 Engineer builds a Wall. 02840_ U-05 Engineer lays Concrete. 02841_ U-05 Engineer builds a Wall. 02842_ Connecting with Terminal... 02842_ Current location identified: Materials Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????w???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????h?????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ????????????????#"""?????????????????????????????? | | ??????????????#u#"Y"#+###+##?????????????????????? | | ??????????????# rr T #?#########???????????? | | ??????????????# r != @ # #???????????? | | ??????????????# """""%! # #???????????? | | ?????????????????"""""= + #???????????? | | ????????????# """"" # #???????????? | | ????????????# ###########???????????? | | ??????????? / # #????????????? | | ??????????? ###+## """ #????????????? | | ???????????? ## # """ #????????????? | | ?????????????#?+???# # # """ ##???????????? | | ???????????#?? ?? #!!!# u+ [ = #???????????? | | ???????????????""??#!! # # ! ! ##???????????? | | ???????????##???"??#! #u !!! # ?????????? | | ???????? ???? ??S??# # # !!! ##???????????? | | ?????? ??#?#? ?? ?#] # ] !! #????????????? | | ????? ?? ???# ??? ?## #############????????? | | ??? ??? ??#?#??##?#### # / ????????? | | ???? ???????#?#??##### / ????????? | | ??#?#?????????######### """ """ """ ????????? | | ??#????????#??#] """ """ "???????????? | | ?????#???#?#### """ # # """ ""??""??????????? | | ????????#?#???# """ # # ? ? #???????? | | ???????????##?# """ # #########??#??????????? | | ???????#??#?#?# # #???##?##?##?#????????? | | ????????#?????# """ + #?#?##?#?#????????????? | | ???????#??????# """ # ##???#?#??????#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightRocketMicroactuators Manual? 0 Play Time 00:31:28 Cumulative 259.9 hours Start 2021.09.13 @ 20:25:38 End 2021.09.13 @ 20:58:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 106 Rogue 14 Adventurer 90 Explorer 2 Win Type - Total 15 Types 13/2/0/0/0/0/0/0/0 Lore% 45 Gallery% 75 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d84ebfcf-5eef-48c2-a5f2-3ade0578220e