Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.23 @ 17:57:50 Player: TheSlyFawkes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (479) 479 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1874 Bonus ------- None Cogmind --------- Core Integrity 156/400 Matter 270/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Sensor Array Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Large Storage Unit Heavy EM Pulse Gun Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Large Storage Unit Sensor Array Targeting Computer > --- WEAPON ----------- Mining Laser > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Flight Unit Large Storage Unit Heavy EM Pulse Gun [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 23 | 6 3 12 2 . Power 4 | 1 . 3 . . Engine 4 | 1 . 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 3 2 . Treads 3 | 2 . 1 . . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . 2 . . Utility 5 | 1 1 3 . . Device 1 | . . 1 . . Storage 3 | 1 1 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 2 3 . . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . 2 . . . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . 1 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 1 6 . . Power 3 | . 1 2 . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . 2 . . Highest Loss Streak 3 | . 1 3 . . To Critical Strikes . | . . . . . Average Backups 8 | 1 9 8 10 8 Power 2 | . 1 2 5 5 Propulsion 2 | . 3 3 1 . Utility 1 | . 1 1 1 1 Weapon 2 | . 2 1 2 2 Tool/Special . | . . . . . Unused Backups 9 | . . 1 1 7 Power 6 | . . 1 . 5 Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 75 | . 79 76 53 66 Engine 8 | . 8 9 4 11 Treads 16 | . 28 7 . . Leg 2 | . . . 9 22 Flight 4 | . . 13 5 . Device 5 | . . 10 11 11 Storage 12 | . 14 11 11 11 Processor 5 | . . 10 11 11 Energy Gun 3 | . 5 . . . Ballistic Gun 11 | . 22 . . . Ballistic Cannon 1 | . . 4 . . Special Weapon 2 | . . 6 . . Peak Build Rating 9 | 6 7 9 7 7 Average Rating 6 | 3 6 7 6 7 On Entrance 5 | . 6 6 6 7 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 30 | 13 27 30 26 26 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 7 | . . 7 5 1 Average Overweight (x) . | . . 1 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 12 15 15 15 Most Carried 12 | 4 11 12 12 8 Average Carried 8 | 1 9 8 10 8 Final Capacity 15 | 8 15 15 15 15 Final Carried 12 | 4 11 12 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Min Exi Matter Collected 499 | 208 99 192 . . Remotely . | . . . . . Salvage Created 340 | . 171 169 . . Parts 27 | . 11 16 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Combat Hostiles Destroyed 18 | . 6 12 . . Guns 6 | . 6 . . . Cannons 9 | . . 9 . . AOE 3 | . . 3 . . Classes Destroyed 4 | . 3 1 . . Worker 1 | . 1 . . . Swarmer 7 | . 3 4 . . Grunt 10 | . 3 7 . . Sentry 1 | . . 1 . . Best Kill Streak 8 | . 3 8 . . Combat Bots Only 8 | . 3 8 . . Max Kills in Single Turn 2 | . 1 2 . . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Hostile Shots Fired 153 | . 61 92 . . Missed 43 | . 17 26 . . Hits 110 | . 44 66 . . Projectile 110 | . 44 66 . . AOE 1 | . 1 . . . Damage Taken 1253 | . 547 706 . . Core 422 | . 178 244 . . Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 28 . . . Volleys Fired 42 | . 21 21 . . Largest 2 | . 2 2 . . Hottest 100 | . 80 100 . . Shots Fired 66 | . 42 24 . . Gun 42 | . 42 . . . Cannon 16 | . . 16 . . Launcher 3 | . . 3 . . Special 5 | . . 5 . . Kinetic 46 | . 30 16 . . Thermal 11 | . 6 5 . . Explosive 3 | . . 3 . . Electromagnetic 6 | . 6 . . . Robot Hit Streak 18 | . 7 18 . . Robot Miss Streak 4 | . 3 4 . . Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 50 | . 31 19 . . Core Hits 34 | . 15 19 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Blast 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 892 | . 276 616 . . Guns 276 | . 276 . . . Cannons 262 | . . 262 . . Explosions 234 | . . 234 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 465 | . 203 262 . . Thermal 153 | . 33 120 . . Explosive 234 | . . 234 . . Electromagnetic 40 | . 40 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 16 | . . 16 . . Projectiles . | . . . . . Explosions 16 | . . 16 . . Melee . | . . . . . Knockbacks 4 | . . 4 . . Impact . | . . . . . Kinetic 4 | . . 4 . . Secondary . | . . . . . Self-Inflicted Damage 36 | . . 36 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 122 | . 108 122 . . Average Temperature 42 | . 34 52 . . Received Heat Transfer 450 | . 192 258 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 325 | . 75 250 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 191 | . 60 191 28 . Initial 28 | . . 9 28 . Average 32 | . 6 87 6 . Influence Increases 515 | . 172 343 . . Destroy 0b10 Robot/C 360 | . 120 240 . . Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 70 | . 30 40 . . Successful Hack 19 | . 17 2 . . Disable Machine 15 | . . 15 . . Destroy Structure 16 | . . 16 . . Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 515 | . 148 294 73 . Entered New Map 60 | . . 15 45 . Time Decay 342 | . 95 219 28 . Lost Part 60 | . . 60 . . Purge Threat 53 | . 53 . . . Squads Dispatched 5 | . 2 3 . . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 15 18 . . Peak Tracking Total 8 | . 5 8 . . Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Traps Triggered 4 | . 3 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Min Exi Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Machines Accessed 7 | . 5 2 . . Terminals 6 | . 5 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 24 | . 17 7 . . Successful 13 | . 9 4 . . Failed 10 | . 8 2 . . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . . 1 . . Manual 21 | . 17 4 . . Terminals 19 | . 17 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 5 | . 5 . . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 3 | . 3 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 4 1 . . Terminals 4 | . 4 . . . Assimilate 1 | . 1 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Researchers 1 | . . 1 . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 1 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Active Infowar (turns) 913 | . . 606 155 152 Sensors 913 | . . 606 155 152 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Min Exi Turns Passed 2001 | 90 993 611 155 152 Spaces Moved 990 | 49 577 229 55 80 Core 5 | 3 . 2 . . Treads 729 | 46 577 106 . . Legs 116 | . . . 36 80 Wheels . | . . . . . Hover . | . . . . . Flight 140 | . . 121 19 . Fastest Speed 50 | 50 160 160 190 190 Average Speed 183 | 153 160 225 276 190 Slowest Speed 440 | 160 160 440 440 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 83 24 14 37 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . . 14 . . Melee . | . . . . . Projectile . | . . . . . AOE 14 | . . 14 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Total 1110 | 64 612 295 59 80 Wait 15 | . . 15 . . Move 986 | 48 576 228 54 80 Hop . | . . . . . Pick Up 32 | 10 10 12 . . Fast Attach . | . . . . . Attach 20 | 6 3 9 2 . Detach 1 | . . 1 . . Swap 4 | . . 3 1 . Drop 10 | . 2 6 2 . Fire 42 | . 21 21 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 12) 542 | -10/Materials | Discovered new exit (range 4) 671 | -10/Materials | Discovered new exit (range 7) 1043 | -10/Materials | Core integrity fell below 50% 1084 | -10/Materials | Entered another Materials area 1084 | -9/Materials | Evolved 2 slots: Utility x2 1176 | -9/Materials | Central database locked down 1273 | -9/Materials | Discovered new exit (range 15) 1279 | -9/Materials | Destroyed 8 combat bots 1590 | -9/Materials | Core integrity fell below 50% 1663 | -9/Materials | Discovered new exit (range 14) 1695 | -9/Materials | Entered Mines 1726 | -9/Mines | Lost 3 parts (1p1n1w) 1841 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1841 | -9/Mines | Discovered new exit (range 5) 1850 | -9/Mines | Entered Exiles 1898 | -9/Exiles | Met 8R-AWN 1930 | -9/Exiles | Met EX-HEX 2002 | -9/Exiles | Met EX-DEC 2002 | -9/Exiles | Self-destructed Last Messages --------------- They're clearly not of 0b10 construction, and their tech is weird, seemingly copying a wide array of components of other bots with little pattern or logic. It's almost like the early stages of some sort of... evolution. I'd love to just go ask the Imprinter what all this is about, she must know something, but I doubt that would end well. The Zionites will tell you those Marauders at the gates are defenses set up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 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"" | | ??????????????????????? ????????????? ##""" " " " | | ????????????????????????????????????????####""" "" | | ???????????????????????????????????????????###"""" | | ?????????????????????????????????????????????####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Challenges ------------ None Game ------ Seed AngularSingularitySpiker Manual? 0 Play Time 00:16:02 Cumulative 36.8 hours Start 2026.10.23 @ 17:41:16 End 2026.10.23 @ 17:57:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 59 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eac531f6-7a40-46a6-8a6e-d946f7d1a13e