Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.31 @ 23:46:44 Player: Savant Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (3255) 3255 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (869) 869 TOTAL SCORE: 8184 Bonus ------- High Alert Combat Kills 169 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 700/700 Matter 235/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (8) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Enhanced Autogun Gauss Rifle > --- INVENTORY (25) --- Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Structural Scanner Active Sensor Suite Hacking Suite System Shield Relay Coupler [Swarmer] (36) Relay Coupler [Grunt] (24) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (23) Relay Coupler [Specialist] (17) Relay Coupler [Hunter] (14) Gauss Rifle Rocket Launcher Datajack Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Wheel Structural Scanner Active Sensor Suite Hacking Suite System Shield Enhanced Autogun Gauss Rifle Gauss Rifle Rocket Launcher Datajack Axe [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . 2 Weapon . | . . . . . . . . . . Parts Attached 99 | 6 12 5 26 9 3 1 29 8 . Power 10 | 1 2 2 2 . . . 2 1 . Engine 6 | 1 . 2 2 . . . 1 . . Core 4 | . 2 . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 22 | 2 3 1 4 4 1 . 5 2 . Treads 7 | 1 2 1 1 . . . . 2 . Leg 3 | . . . . . . . 3 . . Wheel 12 | 1 1 . 3 4 1 . 2 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 1 3 1 9 1 . 1 11 . . Device 10 | . 2 1 3 . . . 4 . . Storage 3 | 1 1 . . . . . 1 . . Processor 2 | . . . 1 . . . 1 . . Hackware 2 | . . . 1 . . . 1 . . Protection 10 | . . . 4 1 . 1 4 . . Artifact . | . . . . . . . . . . Weapon 40 | 2 4 1 11 4 2 . 11 5 . Energy Gun 14 | 2 3 . 8 1 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | . 1 . 1 1 1 . 8 3 . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . . 2 2 . . 2 1 . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 2 | . . . . 2 . . . . . Parts Lost 27 | . 3 2 6 . . 1 11 4 . Power 4 | . . 1 . . . . 2 1 . Propulsion 8 | . 1 1 3 . . . 2 1 . Utility 7 | . . . 1 . . 1 4 1 . Weapon 8 | . 2 . 2 . . . 3 1 . Highest Loss Streak 4 | . 2 2 2 . . 1 4 4 . To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 94 | . 94 100 99 99 90 88 86 98 . Engine 7 | . 3 11 11 11 11 11 8 . . Core 2 | . 10 2 . . . . . 9 . Treads 4 | . 14 14 8 . . . . 3 . Leg 2 | . . . . . . . 2 7 . Wheel 11 | . 13 14 13 21 13 11 8 7 . Device 14 | . 9 14 17 11 11 11 17 16 . Storage 10 | . 14 14 11 11 11 11 9 9 . Processor 2 | . . . . . . . 3 9 . Hackware 4 | . . . 2 . . . 8 9 . Protection 11 | . . . 11 21 22 22 9 9 . Energy Gun 8 | . 15 25 14 10 11 11 . . . Ballistic Gun 10 | . 12 . 1 11 7 11 17 14 . Special Weapon 1 | . . 2 5 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 105 | 11 31 31 53 53 53 53 105 103 . Greatest Support 40 | 20 20 20 28 28 28 28 28 40 . Greatest Overweight (x) 10 | . 3 3 5 4 2 1 10 10 . Average Overweight (x) 2 | . 1 2 2 1 1 1 2 8 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 . Average Capacity 17 | 7 13 15 15 15 15 15 16 25 . Most Carried 23 | 5 15 11 15 15 15 15 15 23 . Average Carried 14 | 3 10 9 14 14 14 14 13 16 . Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 Final Carried 23 | 5 10 11 15 15 15 15 13 23 23 Class Distribution -------------------- 73% | Mutant 18% | Scavenger-Mutant 7% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Matter Collected 2351 | 260 190 68 272 265 30 32 946 288 . Remotely . | . . . . . . . . . . Salvage Created 3626 | . 557 82 785 151 . 169 1199 683 . Parts 195 | . 26 2 60 10 . 3 72 22 . Haulers Intercepted 5 | . 1 . 3 . . . 1 . . Recyclers Shooed 3 | . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 95 | . 11 2 19 19 . 3 29 12 . Guns 63 | . 11 1 13 3 . 3 24 8 . Cannons 2 | . . . 2 . . . . . . AOE 29 | . . . 4 16 . . 5 4 . Classes Destroyed 12 | . 3 . 4 1 . . 4 . . Tunneler 3 | . 1 . 1 . . . 1 . . Hauler 5 | . 1 . 3 . . . 1 . . Watcher 3 | . . . 3 . . . . . . Swarmer 22 | . . . 6 3 . . 9 4 . Grunt 34 | . 11 2 7 2 . 3 9 . . Brawler 3 | . . . . . . . 1 2 . Duelist 4 | . . . 2 . . . . 2 . Sentry 14 | . . . 4 . . . 6 4 . Specialist 2 | . . . . . . . 2 . . Hunter 1 | . . . . . . . 1 . . Heavy 1 | . . . . . . . 1 . . Assembled 14 | . . . . 14 . . . . . Best Kill Streak 14 | . 3 2 5 14 . 3 7 7 . Combat Bots Only 14 | . 3 2 3 14 . 3 6 7 . Max Kills in Single Turn 5 | . 1 1 2 5 . 1 3 4 . Gunslinging 1 | . . . . . . . 1 . . Exploded 5 | . . . 2 5 . . 3 4 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Damage Taken 5050 | . 541 320 867 321 . 272 2233 496 . Core 586 | . 95 99 73 39 . 34 203 43 . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 60 | 100 . 22 . . . 63 . 55 . Volleys Fired 277 | . 45 13 72 17 . 10 93 27 . Largest 2 | . 2 2 2 2 . 2 2 2 . Hottest 145 | . 105 105 145 68 . 68 50 53 . Shots Fired 522 | . 82 26 133 26 . 20 182 53 . Gun 482 | . 82 26 106 18 . 20 178 52 . Cannon . | . . . . . . . . . . Launcher 18 | . . . 5 8 . . 4 1 . Special 22 | . . . 22 . . . . . . Kinetic 285 | . 36 . 1 9 . 9 178 52 . Thermal 136 | . 46 26 64 . . . . . . Explosive 18 | . . . 5 8 . . 4 1 . Electromagnetic 83 | . . . 63 9 . 11 . . . Robot Hit Streak 19 | . 9 6 11 9 . 11 19 12 . Robot Miss Streak 6 | . 2 2 3 6 . 2 3 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . 1 . 1 1 . 1 4 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . Shots Hit Robots 367 | . 56 19 83 15 5 14 129 46 . Core Hits 205 | . 27 4 39 45 . 7 60 23 . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 10 | . . . 5 . . 1 1 3 . Burn 4 | . . . 4 . . . . . . Destroy 3 | . . . . . . . 1 2 . Corrupt 2 | . . . 1 . . 1 . . . Sever 1 | . . . . . . . . 1 . Melee Attacks 16 | . . . . . 5 . 1 10 . Impact . | . . . . . . . . . . Slashing 11 | . . . . . . . 1 10 . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7893 | . 719 304 1472 1057 . 212 2768 1361 . Guns 5209 | . 719 304 959 168 . 212 2208 639 . Cannons . | . . . . . . . . . . Explosions 2029 | . . . 326 889 . . 560 254 . Melee 468 | . . . . . . . . 468 . Ramming 1 | . . . 1 . . . . . . Kinetic 3373 | . 318 . 16 88 . 104 2208 639 . Thermal 1313 | . 401 304 608 . . . . . . Explosive 1976 | . . . 273 889 . . 560 254 . Electromagnetic 762 | . . . 574 80 . 108 . . . Impact . | . . . . . . . . . . Slashing 468 | . . . . . . . . 468 . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . 2 2 2 . 14 . Average Corruption 3 | . . . . 2 2 2 . 13 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . . . 4 4 4 . 9 . Message Errors 5 | . . . . . 2 1 . 2 . Matter Fused 4 | . . . . 1 . . . 3 . Heat Flow Errors 3 | . . . . 2 1 . . . . Energy Discharges 3 | . . . . . 1 1 . 1 . Data Loss (minor) 4 | . . . . 1 . . . 3 . Misfires 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 74 | . . . 24 22 . . 28 . . Projectiles . | . . . . . . . . . . Explosions 74 | . . . 24 22 . . 28 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 57 | . . . 11 . . . 6 40 . Shots 4 | . . . 2 . . . 1 1 . Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 423 | . 159 197 423 132 68 24 131 . . Average Temperature 81 | . 42 102 104 49 51 11 49 . . Received Heat Transfer 1799 | . 306 222 270 83 . 162 711 45 . Effects 4 | . . . 4 . . . . . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Matter Decay 1 | . . . 1 . . . . . . Short Circuit 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . 1 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 5 | . . . 5 . . . . . . Heat Transferred 4623 | . 1111 707 2805 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Peak Influence 691 | . 317 75 435 319 . 75 529 691 . Initial 362 | . . 45 29 109 . . 29 343 362 Average 291 | . 180 63 227 188 . 53 273 584 . Maximum Alert Level 2 | . 1 . 2 1 . . 2 2 . Low Security (%) 39 | 100 47 100 39 75 . 100 33 . . Level 1 34 | . 52 . 58 24 . . 45 8 . Level 2 25 | . . . 2 . . . 21 91 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 2 . 2 . . . 6 . . Investigation 3 | . 1 . 1 . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 3 . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Distress Signals 9 | . 1 . 3 . . . 5 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 133 | . 18 2 27 27 . 6 41 12 . Peak Tracking Total 20 | . 4 2 3 20 . 3 11 6 . Tactical Retreats 7 | . . . 2 1 . . 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Traps Triggered 2 | . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Machines Disabled 3 | . . . 1 . . . . 2 . Max in Single Turn 1 | . . . 1 . . . . 1 . Garrison Relay 2 | . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Machines Accessed 19 | . 3 . 8 2 . . 6 . . Terminals 12 | . 2 . 6 1 . . 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 46 | . 7 . 20 2 . . 17 . . Successful 27 | . 5 . 9 1 . . 12 . . Failed 19 | . 2 . 11 1 . . 5 . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 26 | . 5 . 12 1 . . 8 . . Terminals 28 | . 4 . 15 1 . . 8 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . 3 . 2 . . . 4 . . Scanalyzers 7 | . . . 3 . . . 4 . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 8 | . 2 . 3 1 . . 2 . . Part Schematic 2 | . 1 . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Locate Traps 3 | . 1 . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . 1 . . Report Inventory 3 | . 1 . 1 . . . 1 . . Scanalyzer 7 | . . . 3 . . . 4 . . Insert Component 3 | . . . 1 . . . 2 . . Analyze 4 | . . . 2 . . . 2 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 8 | . 2 . 2 . . . 4 . . Terminals 5 | . 1 . 1 . . . 3 . . Botnet 4 | . 1 . 1 . . . 2 . . Operators 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . Tunnel 3 | . 1 . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 3 . 6 1 . . 5 . . Full Trace Events 2 | . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . 1 . 2 . . . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 4 | . . . . . 4 . . . . Non-combat 3 | . . . . . 3 . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . parse_system 4 | . . . . . 4 . . . . Relay Couplers Released 10 | . . . . . . . . 10 . Machine Destruction 10 | . . . . . . . . 10 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 . . . . . . Highest-Rated Group 15 | . . . 15 . . . . . . Highest-Rated Ally 15 | . . . 15 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 2 | . . . 2 . . . . . . Total Damage 45 | . . . 45 . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Turns Passed 5186 | 83 430 182 1215 485 485 208 1050 1048 . Spaces Moved 2876 | 45 195 91 651 361 405 151 590 387 . Core 1 | 1 . . . . . . . . . Treads 143 | 42 33 17 . . . . . 51 . Legs . | . . . . . . . . . . Wheels 2732 | 2 162 74 651 361 405 151 590 336 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 110 110 110 115 115 115 230 . Average Speed 141 | 154 130 138 129 118 116 115 130 241 . Slowest Speed 320 | 160 240 240 155 150 120 115 230 320 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 5 35 18 49 77 82 55 35 43 . Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 1 . . . 1 . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . Spaces Dug 32 | . . . 11 4 . . 8 9 . Terrain Destroyed 117 | . . . 35 43 . . 29 10 . Melee 1 | . . . . . . . 1 . . Projectile 1 | . . . . . . . . 1 . AOE 115 | . . . 35 43 . . 28 9 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Total 3521 | 56 286 120 880 394 416 165 758 446 . Wait 136 | . 25 10 73 1 . 3 24 . . Move 2867 | 44 194 90 650 360 404 150 589 386 . Hop . | . . . . . . . . . . Pick Up 67 | 6 5 1 25 1 2 1 13 13 . Fast Attach 20 | 5 4 1 4 2 . . 4 . . Attach 33 | 1 2 2 8 2 1 1 13 3 . Detach 9 | . 2 1 3 2 . . 1 . . Swap 46 | . 6 2 14 5 2 . 12 5 . Drop 40 | . 3 . 23 4 2 . 8 . . Fire 277 | . 45 13 72 17 . 10 93 27 . Melee 16 | . . . . . 5 . 1 10 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis 2 | . . . . . . . . 2 . Rewire 7 | . . . 7 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -7/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 12) 514 | -10/Materials | Entered Mines 548 | -10/Mines | Core integrity fell below 50% 644 | -10/Mines | Learned location of Zion (-6) 661 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 680 | -10/Mines | Discovered new exit (range 11) 696 | -10/Mines | Entered Materials 696 | -9/Materials | Evolved 2 slots: Utility x2 1175 | -9/Materials | Discovered new exit (range 9) 1385 | -9/Materials | Discovered new exit (range 9) 1502 | -9/Materials | Identified exit to Mines 1637 | -9/Materials | Discovered exit to Mines (range 15) 1911 | -9/Materials | Entered Mines 1912 | -9/Mines | Assembled infested the area 1917 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1922 | -9/Mines | Met a Derelict bent on vengeance 1931 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1946 | -9/Mines | Destroyed 14 combat bots 1995 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1996 | -9/Mines | Discovered new exit (range 5) 2124 | -9/Mines | Discovered new exit (range 14) 2396 | -9/Mines | Entered Exiles 2426 | -9/Exiles | Met 8R-AWN 2446 | -9/Exiles | Met EX-HEX 2515 | -9/Exiles | Met EX-DEC 2541 | -9/Exiles | Visited The Gauntlet 2776 | -9/Exiles | Met EX-BIN 2871 | -9/Exiles | Discovered new exit (range 10) 2881 | -9/Exiles | Entered Mines 3073 | -8/Mines | Discovered new exit (range 15) 3089 | -8/Mines | Entered Materials 3089 | -8/Materials | Evolved 2 slots: Utility x2 3761 | -8/Materials | Lost 4 parts (1p2u1w) 3898 | -8/Materials | Found Prototype Device 3942 | -8/Materials | Garrison activated, responded to threat 4007 | -8/Materials | Discovered new exit (range 6) 4135 | -8/Materials | Identified exit to Garrison 4139 | -8/Materials | Entered Garrison 4218 | -8/Garrison | Triggered checkpoint 4324 | -8/Garrison | Triggered checkpoint 4329 | -8/Garrison | Destroyed 7 combat bots 4333 | -8/Garrison | Build established: Scavenger-Mutant 4393 | -8/Garrison | Discovered new exit (range 14) 4442 | -8/Garrison | Installed Relay Interface Framework 4746 | -8/Garrison | Garrison Relay disabled 4976 | -8/Garrison | Triggered checkpoint 5002 | -8/Garrison | System corruption reached 10% 5032 | -8/Garrison | Lost 4 parts (1p1n1u1w) 5074 | -8/Garrison | Build established: Bothacker-Mutant 5074 | -8/Garrison | Garrison Relay disabled 5187 | -8/Garrison | Entered Factory 5187 | -7/Factory | Evolved 2 slots: Utility x2 5187 | -7/Factory | Self-destructed Last Messages --------------- 05074_ Relay Coupler [Hunter] tumbles out of relay unit. 05074_ Relay Coupler [Sentry] tumbles out of relay unit. 05074_ Relay Coupler [Grunt] tumbles out of relay unit. 05074_ Relay Coupler [Specialist] tumbles out of relay unit. 05074_ Slug penetrates Reinforced Barrier. 05079_ Acquired Relay Coupler [Grunt]. 05084_ Acquired Relay Coupler [Hunter]. 05088_ Acquired Relay Coupler [Specialist]. 05092_ Acquired Relay Coupler [Sentry]. 05096_ Acquired Relay Coupler [Grunt]. 05103_ U TN TX3UBXO<, LP,R%3<>/S37OYL7ZZ 05118_ System corrupted: Energy discharge (-88). 05138_ System corrupted: Component data lost. 05156_ K=ZV&ULBC >UH67RF5SB4TZ#UL=KZ61,CAL= J 05173_ System corrupted: Component data lost. 05187_ Attempting to access garrison exit controls... RIF authorized. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# @ #????????????????????? | | ??????????????????????+ +????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# """???????????????????? | | ??????????????????????# """???????????????????? | | ??????????????????????# ""????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? "?????????????????????? | | ?????????????????????? "?????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 41 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Datajack | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombFortressMinigun Manual? 0 Play Time 00:41:22 Cumulative 255.3 hours Start 2022.05.31 @ 23:02:23 End 2022.05.31 @ 23:46:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/2/0/0/0/0/0/0 Lore% 85 Gallery% 85 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 318a16ca-45eb-434e-b9c6-44a7382cec49