Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 21:13:35 Player: Mercey Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (973) 973 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2530 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Heat Sink Improved Heat Sink Core Shielding Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy EM Pulse Gun Medium Laser Beamcaster > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Wheel Heat Sink Improved Heat Sink Small Storage Unit Core Shielding Light Assault Rifle Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 25 | 7 8 3 5 2 Power 5 | 1 2 1 1 . Engine 4 | 1 1 1 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 8 | 2 3 . 2 1 Treads . | . . . . . Leg 7 | 1 3 . 2 1 Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . 1 . Device . | . . . . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 3 2 2 1 1 Energy Gun 8 | 2 2 2 1 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 2 3 1 9 Power 3 | . 1 1 . 1 Propulsion 5 | . . . 1 4 Utility . | . . . . . Weapon 7 | . 1 2 . 4 Highest Loss Streak 7 | . 2 1 1 7 To Critical Strikes . | . . . . . Average Backups 8 | 2 7 9 9 9 Power 1 | . 2 . 1 2 Propulsion 2 | 1 2 3 1 1 Utility 2 | . . 3 4 3 Weapon 2 | . 2 2 1 1 Tool/Special . | . . . . . Unused Backups 14 | 1 1 1 2 9 Power 4 | . 1 . . 3 Propulsion 3 | 1 . 1 . 1 Utility 5 | . . . 2 3 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 99 99 96 92 Engine 9 | . 6 13 11 11 Core 3 | . 7 . . . Leg 28 | . 27 28 32 27 Storage 23 | . 27 28 12 11 Processor 2 | . . . 6 11 Energy Gun 24 | . 18 27 32 31 Ballistic Gun 4 | . 9 . . . Peak Build Rating 22 | 6 10 11 19 22 Average Rating 11 | 5 8 10 16 20 On Entrance 9 | . 6 10 11 19 Naked Turns 1 | . . . . 1 Heaviest Build 29 | 13 24 25 27 29 Greatest Support 39 | 10 26 26 39 36 Greatest Overweight (x) 3 | 1 1 . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 Most Carried 10 | 4 10 10 10 10 Average Carried 8 | 3 7 9 9 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 4 10 10 9 5 Class Distribution -------------------- 77% | Mutant 18% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 560 | 206 244 40 50 20 Remotely . | . . . . . Salvage Created 1314 | . 540 321 296 157 Parts 75 | . 36 10 20 9 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 34 | . 11 7 11 5 Guns 33 | . 11 7 10 5 Classes Destroyed 8 | . 6 . 2 . Worker 1 | . . . 1 . Builder 1 | . 1 . . . Hauler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 4 | . 3 . 1 . Swarmer 15 | . 3 . 9 3 Grunt 18 | . 8 7 1 2 Sentry 1 | . . . 1 . Best Kill Streak 5 | . 3 3 5 3 Combat Bots Only 3 | . 2 3 3 3 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 169 | . 60 48 26 35 Missed 46 | . 19 15 6 6 Hits 123 | . 41 33 20 29 Projectile 123 | . 41 33 20 29 AOE 20 | . . . . 20 Damage Taken 1959 | . 434 433 249 843 Core 517 | . 34 81 148 254 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . 54 . . Volleys Fired 97 | . 40 24 23 10 Largest 3 | . 2 2 3 3 Hottest 170 | . 90 100 145 170 Shots Fired 212 | . 79 48 61 24 Gun 212 | . 79 48 61 24 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 30 | . 30 . . . Thermal 136 | . 40 38 42 16 Explosive . | . . . . . Electromagnetic 46 | . 9 10 19 8 Robot Hit Streak 11 | . 8 11 5 10 Robot Miss Streak 4 | . 3 2 3 4 Penetration Max . | . . . . . Secondary Targets 6 | . . . 4 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 125 | . 52 35 24 14 Core Hits 65 | . 29 15 14 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 2 6 3 . Burn 11 | . 2 6 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1741 | . 713 459 340 229 Guns 1706 | . 697 453 340 216 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 35 | . 16 6 . 13 Kinetic 253 | . 253 . . . Thermal 1008 | . 324 336 221 127 Explosive . | . . . . . Electromagnetic 445 | . 120 117 119 89 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 10 | . 7 2 . 1 Kicked 10 | . 7 2 . 1 Crushed . | . . . . . Highest Temperature 546 | . 103 231 546 282 Average Temperature 106 | . 33 90 193 117 Received Heat Transfer 453 | . 147 249 30 27 Effects 16 | . . 1 15 . Shutdowns 1 | . . . 1 . Energy Bleed 3 | . . 1 2 . Interference 6 | . . . 6 . Damage (minor) 1 | . . . 1 . Damage (major) 4 | . . . 4 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . . 3 1 . Heat Transferred 3737 | . 1110 1443 888 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 140 | . 71 80 140 92 Initial 42 | . . 4 . 42 Average 24 | . 15 19 68 33 Influence Increases 970 | . 318 215 317 120 Destroy 0b10 Robot/C 700 | . 220 140 240 100 Destroy 0b10 Robot/NC 45 | . 30 . 15 . Destroy Leader 152 | . 58 30 44 20 Allied During Kill 5 | . . . 5 . Successful Hack 20 | . 8 . 12 . Destroy Structure 3 | . 2 . 1 . Lose Combat Pursuer 45 | . . 45 . . Influence Decreases 970 | . 307 226 207 230 Entered New Map 75 | . . 7 . 68 Time Decay 810 | . 297 194 177 142 Lost Part 65 | . 10 25 10 20 Lost Ally 20 | . . . 20 . Squads Dispatched 4 | . 3 . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 23 10 16 7 Peak Tracking Total 6 | . 5 3 6 2 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 8 | . 5 . 3 . Terminals 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 8 . 8 . Successful 6 | . 4 . 2 . Failed 10 | . 4 . 6 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 5 | . 4 . 1 . Terminals 14 | . 6 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 2 | . 1 . 1 . Emergency Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 8 | . . . 8 . Total Damage 104 | . . . 104 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 595 | . . . 231 364 Optics 595 | . . . 231 364 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3115 | 146 1425 809 370 365 Spaces Moved 1806 | 75 731 567 216 217 Core 6 | 4 . . . 2 Treads . | . . . . . Legs 1794 | 65 731 567 216 215 Wheels 6 | 6 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 144 | 174 168 120 120 145 Slowest Speed 200 | 190 190 120 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 5 98 96 23 61 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2107 | 89 841 649 282 246 Wait 121 | . 35 45 31 10 Move 1802 | 74 730 566 215 217 Hop . | . . . . . Pick Up 27 | 5 10 5 4 3 Fast Attach 16 | 7 6 . 1 2 Attach 10 | . 2 3 4 1 Detach 4 | 1 2 . 1 . Swap 4 | . 3 1 . . Drop 16 | 2 6 3 3 2 Fire 97 | . 40 24 23 10 Melee . | . . . . . Ram . | . . . . . Kick 10 | . 7 2 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 15) 648 | -10/Materials | Identified exit to Mines 868 | -10/Materials | Discovered new exit (range 10) 1019 | -10/Materials | Discovered new exit (range 8) 1296 | -10/Materials | Discovered new exit (range 12) 1494 | -10/Materials | Discovered new exit (range 8) 1572 | -10/Materials | Entered Mines 1579 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1951 | -10/Mines | Discovered new exit (range 10) 1955 | -10/Mines | Escorted by a lone wolf Derelict 2213 | -10/Mines | Discovered new exit (range 7) 2381 | -10/Mines | Entered Materials 2381 | -9/Materials | Accompanied by 1 ally 2381 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2484 | -9/Materials | Identified exit to Mines 2751 | -9/Materials | Entered Mines 2807 | -9/Mines | Build established: Skirmisher 2991 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2993 | -9/Mines | Discovered new exit (range 5) 3069 | -9/Mines | Assembled infested the area 3096 | -9/Mines | Core integrity fell below 50% 3110 | -9/Mines | Core integrity fell below 20% 3115 | -9/Mines | Released all parts (3) 3116 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Med. Laser destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Imp. Aluminum Leg destroyed. U-05 Engineer destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. Beamcaster destroyed. Imp. Aluminum Leg destroyed. Dropped Wheel. Acquired Wheel. Lgt. Angular Momentum Engine destroyed. Wheel destroyed. The unstable cave ceiling collapses. Released Visual Processing Unit. Released Med. Storage Unit. Released Aluminum Leg. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#######?????????????????????????????????????? | | ###### #????####?????????????????????????????? | | > ### #???## ##????????????????????????????? | | ##### #?# #?### #????????????????????????????? | | #??## ### ### ##??##???????????????????????# | | ### ## % #### ######?????????????### | | #### ## ## ##???????????# | | # #??# #### # # ##????????? | | ## ##??# ###??# ### #???????? | | ?# ##???# #????# #??????? | | ?# ####### #????# # ###????# | | ?# ##?# #????# d #?### | | ?# #??# ######?????# ### # | | ?# #??# ##?????????# ## #? | | ?# #?## ##????????### @* # #?????? | | ?# ?### ########## d!] #??????? | | ? ?## # * ### #??????? | | ?#### # ##??# #??????? | | ??## ####### # #???# #??????? | | ?## ! #??????# ## #??# #??????? | | ## *% #??????## #??? #??????? | | # ### ##??????? ### # #??? #??????? | | ##?## ##???## ??? # ##????#??????? | | ##???? ##???# #???##? ???????????? | | #????? #???# #??????? # ??????????? | | # ##????? #??# ##???????# #####?????????? | | ##%#??????##?# #????????? #?????????????? | | ?# #????????? ??????????#?????????????? | | ## ##### #??? ???????????????????????? | | # #?## ???????????????????????? | | # ########## ???????????????????????? | | # #?????### #???????????????????????? | | # #????## #????????????????????????? | | # #???## #?????????????????????????? | | # ##### #????????????????????????????? | | #???????????????????????????????? | | ## ##???????????????????????????????? | | ########## ##????????????????????????????????? | | #??# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedPartitionBuckler Manual? 0 Play Time 00:37:39 Cumulative 29.3 hours Start 2025.08.18 @ 20:31:51 End 2025.08.18 @ 21:13:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 40/X11 Map View 51x44 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e7a74c0b-7e8b-45ca-8982-c95458a13ff1