Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.08 @ 20:55:38 Player: Kel Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1461) 1461 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 3325 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 128/550 Matter 300/300 Energy 220/220 System Corruption 0% Temperature Warm (146) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Machine Analyzer > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (10) --- Light Nuclear Core Improved Heat Sink Beam Rifle Particle Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Trap Scanner Machine Analyzer > --- WEAPON ----------- Heavy Assault Rifle Minigun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Improved Heat Sink Beam Rifle Particle Gun Particle Gun Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 40 | 6 2 8 24 Power 7 | 1 . 1 5 Engine 3 | 1 . 1 1 Core 4 | . . . 4 Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads 4 | . . . 4 Leg 2 | . . . 2 Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 2 7 Device 7 | . 1 2 4 Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 1 3 6 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 1 4 Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 28 | . 2 6 20 Power 4 | . . . 4 Propulsion 8 | . . 3 5 Utility 5 | . 1 1 3 Weapon 11 | . 1 2 8 Highest Loss Streak 11 | . 1 3 11 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 85 | . 89 84 83 Engine 11 | . 14 11 11 Core 2 | . . . 4 Treads 7 | . . . 14 Wheel 11 | . 28 20 . Device 9 | . 4 9 11 Storage 10 | . 14 11 9 Processor 2 | . . . 3 Protection 2 | . . . 4 Energy Gun 6 | . . 11 6 Ballistic Gun 16 | . 26 10 15 Ballistic Cannon 3 | . . 10 1 Naked Turns . | . . . . Heaviest Build 43 | 14 15 24 43 Greatest Support 42 | 3 26 32 42 Greatest Overweight (x) 6 | 4 4 1 6 Average Overweight (x) . | 2 1 . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 6 8 8 9 Most Carried 10 | 6 6 8 10 Average Carried 7 | 4 5 7 7 Final Capacity 10 | 8 8 8 10 Final Carried 7 | 6 6 7 5 Class Distribution -------------------- 34% | Mutant 28% | Gunner 17% | Scavenger-Mutant 16% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1194 | 214 124 240 616 Remotely . | . . . . Salvage Created 1748 | . 124 463 1161 Parts 100 | . 8 22 70 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 44 | . 5 10 29 Guns 36 | . 5 4 27 Cannons 8 | . . 6 2 Classes Destroyed 7 | . 2 2 3 Worker 3 | . . . 3 Recycler 1 | . . . 1 Swarmer 15 | . 3 . 12 Grunt 15 | . 2 3 10 Brawler 2 | . . 1 1 Sentry 9 | . . 6 3 Hunter 3 | . . . 3 Best Kill Streak 12 | . 3 4 12 Combat Bots Only 12 | . 3 4 12 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3584 | . 374 616 2594 Core 621 | . 63 136 422 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 74 66 . Volleys Fired 112 | . 15 25 72 Largest 3 | . 2 3 3 Hottest 120 | . 40 120 111 Shots Fired 274 | . 28 74 172 Gun 240 | . 28 48 164 Cannon 34 | . . 26 8 Launcher . | . . . . Special . | . . . . Kinetic 205 | . 28 49 128 Thermal 53 | . . 25 28 Explosive . | . . . . Electromagnetic 16 | . . . 16 Robot Hit Streak 14 | . 9 12 14 Robot Miss Streak 4 | . 3 4 3 Penetration Max 1 | . . . 1 Secondary Targets 6 | . . . 6 Max Gunslinging Chain 2 | . . . 2 Shots Hit Robots 179 | . 17 47 115 Core Hits 82 | . 7 19 56 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 8 | . . 4 4 Burn 2 | . . 1 1 Destroy 1 | . . . 1 Blast 5 | . . 3 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2876 | . 207 676 1993 Guns 2482 | . 207 406 1869 Cannons 387 | . . 270 117 Explosions . | . . . . Melee . | . . . . Ramming 7 | . . . 7 Kinetic 2183 | . 207 465 1511 Thermal 504 | . . 211 293 Explosive . | . . . . Electromagnetic 182 | . . . 182 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 341 | . . 202 341 Average Temperature 70 | . . 51 82 Received Heat Transfer 903 | . 78 249 576 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1517 | . . 703 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 413 | . 130 319 413 Initial 65 | . . . 65 Average 135 | . 30 132 195 Maximum Alert Level 2 | . . 1 2 Low Security (%) 75 | 100 100 80 59 Level 1 23 | . . 19 38 Level 2 1 | . . . 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 . 7 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 7 14 51 Peak Tracking Total 9 | . 3 5 9 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 2 2 . Successful 2 | . 1 1 . Failed 2 | . 1 1 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 3 | . 1 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1980 | 114 404 477 985 Spaces Moved 970 | 56 213 332 369 Core 163 | 56 97 . 10 Treads 311 | . . . 311 Legs 29 | . . . 29 Wheels 467 | . 116 332 19 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 115 Average Speed 146 | 179 162 94 178 Slowest Speed 350 | 250 250 115 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 36 29 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1293 | 68 241 439 545 Wait 133 | . 11 64 58 Move 967 | 55 212 331 369 Hop . | . . . . Pick Up 28 | 7 1 7 13 Fast Attach 19 | 5 1 4 9 Attach 17 | 1 1 3 12 Detach 1 | . . . 1 Swap 4 | . . 1 3 Drop 9 | . . 4 5 Fire 112 | . 15 25 72 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 115 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 12) 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 857 | -9/Materials | Lost 3 parts (2n1u) 862 | -9/Materials | Build established: Gunner 933 | -9/Materials | Discovered new exit (range 9) 976 | -9/Materials | Discovered new exit (range 8) 996 | -9/Materials | Entered another Materials area 996 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1572 | -8/Materials | Build established: Scavenger-Tank 1762 | -8/Materials | Garrison activated, responded to threat 1823 | -8/Materials | Core integrity fell below 50% 1856 | -8/Materials | Lost 11 parts (2p3n2u4w) 1864 | -8/Materials | Destroyed 12 combat bots 1981 | -8/Materials | Self-destructed Last Messages --------------- 01942_ R-06 Scavenger collects Flight Unit. 01943_ K-01 Serf collects debris. 01945_ R-06 Scavenger collects Com. Wheel. 01947_ K-01 Serf collects debris. 01948_ Acquired 3 matter. 01951_ K-01 Serf collects debris. 01954_ Acquired 3 matter. 01954_ K-01 Serf collects debris. 01956_ Hvy. Assault Rifle destroyed. 01957_ K-01 Serf collects debris. 01960_ K-01 Serf cleans the Garrison Access. 01960_ K-01 Serf destroyed. 01962_ G-47 Trooper emerges from the garrison. 01963_ K-01 Serf collects debris. 01966_ Aluminum Leg destroyed. 01967_ K-01 Serf collects debris. 01972_ Overheating: System interference. 01972_ Machine Analyzer temporarily disabled. 01972_ Particle Gun temporarily disabled. 01976_ K-01 Serf collects debris. 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