Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.12 @ 22:01:24 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (56) 280 Value Destroyed (1874) 1874 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-557) -557 TOTAL SCORE: 6437 Bonus ------- Friendly Fire -557 Cogmind --------- Core Integrity 744/1000 Matter 102/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Long-range Sensor Array Improved Signal Interpreter Stasis Projector Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Maneuvering Thrusters > --- WEAPON ----------- Gatling Laser Force Rifle Flak Cannon Precision Rocket Launcher Maul > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Long-range Sensor Array Improved Signal Interpreter Kinecellerator Proton Missile Launcher Precision Rocket Launcher [Rating: 52] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Improved Medium Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Field Propulsion Drive Utility Improved Targeting Computer Device Maneuvering Thrusters Storage Large Storage Unit Processor Improved Targeting Computer Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Special Weapon Stasis Projector Impact Weapon Maul Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 4 | . . . . 1 1 . . . 2 . . Weapon 3 | . . . . 1 . 2 . . . . . Parts Attached 73 | 6 3 8 2 17 8 8 10 . 4 3 4 Power 6 | 1 . 1 . 2 1 . 1 . . . . Engine 5 | 1 . 1 . 2 . . 1 . . . . Core 1 | . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 12 | 2 . 2 . 4 . . 1 . 1 . 2 Treads 1 | . . . . . . . . . . . 1 Leg 7 | . . 2 . 4 . . 1 . . . . Wheel 2 | 2 . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . Flight 1 | . . . . . . . . . . . 1 Utility 21 | 1 1 2 . 4 1 4 2 . 2 3 1 Device 13 | . 1 . . 3 . 3 1 . 2 2 1 Storage 3 | 1 . . . . . 1 1 . . . . Processor 5 | . . 2 . 1 1 . . . . 1 . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 34 | 2 2 3 2 7 6 4 6 . 1 . 1 Energy Gun 11 | 1 2 1 . 2 3 1 . . 1 . . Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 4 | 1 . 1 . 1 . . 1 . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher 8 | . . . . 2 . 2 4 . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 8 | . . 1 2 1 2 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . 1 . . . 1 . Parts Lost 33 | . 1 7 . . . 1 9 3 8 1 3 Power 3 | . . 1 . . . . 1 . 1 . . Propulsion 10 | . . 3 . . . . 4 . 1 1 1 Utility 7 | . . . . . . . 1 1 3 . 2 Weapon 13 | . 1 3 . . . 1 3 2 3 . . Highest Loss Streak 8 | . 1 7 . . . 1 5 3 8 1 3 Average Slot Usage (%) 75 | . 95 67 36 90 91 99 74 59 36 3 14 Engine 5 | . 14 6 . 7 7 6 5 6 3 . . Core 1 | . . . . . . 6 2 . . . . Leg 16 | . . 14 . 32 30 26 14 6 3 . . Wheel 2 | . 28 12 . . . . . . . . . Device 6 | . 10 7 . 11 7 7 6 4 1 1 4 Storage 3 | . 14 7 . . . 4 5 6 3 . . Processor 12 | . . 4 22 14 21 13 13 13 9 . . Energy Gun 8 | . 13 7 1 10 12 12 5 . 3 . . Ballistic Gun 2 | . 14 7 . 5 . . . 4 . . . Ballistic Cannon 1 | . . . . . 1 6 2 . . . . Launcher 6 | . . . . 3 5 5 11 17 7 . . Impact Weapon 3 | . . . 12 3 2 6 3 . . . . Naked Turns 99 | . . 20 . . . . . . . 79 . Heaviest Build 58 | 10 11 11 6 26 30 58 58 53 53 2 9 Greatest Support 72 | 32 32 32 3 72 72 72 72 15 15 3 30 Greatest Overweight (x) 4 | . . 3 1 . . . 4 3 3 . . Average Overweight (x) . | . . . . . . . . 2 . . . Largest Inventory Capacity 10 | 6 6 6 4 4 4 10 10 10 10 4 4 Average Capacity 6 | 5 6 5 4 4 4 8 9 10 8 4 4 Most Carried 8 | 4 5 4 4 4 4 8 8 3 4 4 4 Average Carried 4 | 2 4 2 3 3 3 4 5 3 3 3 3 Final Capacity 10 | 6 6 4 4 4 4 10 10 10 4 4 4 Final Carried 7 | 4 5 3 4 4 4 7 4 3 4 4 4 Class Distribution -------------------- 47% | Mutant 45% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Matter Collected 1344 | 234 152 60 60 182 133 138 332 22 . . 31 Remotely . | . . . . . . . . . . . . Salvage Created 2030 | . 303 145 77 305 209 653 271 67 . . . Parts 91 | . 18 7 . 12 12 34 7 1 . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Combat Hostiles Destroyed 38 | . 5 3 . 4 4 11 8 3 . . . Melee 1 | . . . . . . . 1 . . . . Guns 20 | . 5 3 . 4 2 3 2 1 . . . Cannons 3 | . . . . . 1 1 1 . . . . AOE 13 | . . . . . 1 6 4 2 . . . Classes Destroyed 13 | . 3 . 2 2 1 4 1 . . . . Worker 3 | . . . 2 . . 1 . . . . . Builder 2 | . . . . . . 2 . . . . . Tunneler 3 | . . . 2 . . 1 . . . . . Recycler 3 | . 1 . . 1 . 1 . . . . . Drone 4 | . . . . . . 1 2 1 . . . Watcher 3 | . 1 . . 1 . 1 . . . . . Swarmer 8 | . . . . . . 2 5 1 . . . Grunt 17 | . 5 3 . 2 2 3 1 1 . . . Brawler 2 | . . . . 1 . 1 . . . . . Sentry 6 | . . . . 1 1 2 1 1 . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 3 | . . . . . 1 2 . . . . . Behemoth 1 | . . . . . . . 1 . . . . Best Kill Streak 6 | . 3 2 4 3 2 6 4 3 . . . Combat Bots Only 5 | . 2 2 . 2 2 5 4 3 . . . Max Kills in Single Turn 3 | . 1 1 1 2 1 3 3 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 1 2 1 1 . . . Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Damage Taken 3903 | . 297 762 19 54 234 462 979 348 368 35 345 Core 1159 | . 95 292 . 13 31 69 332 71 117 35 104 Absorbed by Shields 38 | . . . . . . . . . 38 . . Core Remaining (%) 70 | 100 62 . 27 97 95 . . 44 . . . Volleys Fired 119 | . 32 21 . 10 7 19 18 5 6 . 1 Largest 4 | . 2 2 . 3 3 4 4 2 2 . 1 Hottest 247 | . 60 60 . 182 187 230 247 66 118 . . Shots Fired 244 | . 56 31 . 19 19 64 39 8 7 . 1 Gun 183 | . 56 31 . 17 13 36 21 3 6 . . Cannon 27 | . . . . . 3 19 5 . . . . Launcher 33 | . . . . 2 3 9 13 5 1 . . Special 1 | . . . . . . . . . . . 1 Kinetic 95 | . 32 19 . 8 3 19 11 3 . . . Thermal 115 | . 24 12 . 9 13 36 15 . 6 . . Explosive 23 | . . . . . . 4 13 5 1 . . Electromagnetic 10 | . . . . 2 3 5 . . . . . Robot Hit Streak 27 | . 7 10 . 5 16 27 16 5 7 . 5 Robot Miss Streak 6 | . 5 3 . 4 2 6 6 1 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 187 | . 30 22 4 13 14 52 39 6 6 . 1 Core Hits 139 | . 14 7 1 14 12 51 30 9 1 . . Critical Hits 1 | . . . . . . . 1 . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Melee Attacks 49 | . . 1 7 1 31 3 6 . . . . Impact 49 | . . 1 7 1 31 3 6 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5158 | . 358 298 331 264 312 1815 1321 247 212 . . Guns 2227 | . 358 295 . 219 192 638 410 29 86 . . Cannons 588 | . . . . . 57 384 147 . . . . Explosions 1852 | . . . . 16 63 739 690 218 126 . . Melee 478 | . . . 331 29 . 54 64 . . . . Ramming 13 | . . 3 . . . . 10 . . . . Kinetic 1140 | . 196 185 . 68 57 384 221 29 . . . Thermal 1832 | . 162 110 . 151 192 795 336 . 86 . . Explosive 1345 | . . . . . . 311 690 218 126 . . Electromagnetic 350 | . . . . 16 63 271 . . . . . Impact 478 | . . . 331 29 . 54 64 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . 3 . . . . . . Average Corruption 2 | . . . . . 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . Effects 2 | . . . . . 2 . . . . . . Message Errors 1 | . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 382 | . . . 169 . . 118 . 10 85 . . Projectiles . | . . . . . . . . . . . . Explosions 209 | . . . . . . 114 . 10 85 . . Melee 173 | . . . 169 . . 4 . . . . . Knockbacks 10 | . . . 2 . 1 4 3 . . . . Impact 2 | . . . 2 . . . . . . . . Kinetic 8 | . . . . . 1 4 3 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 205 | . . 1 . . . . 25 121 58 . . Shots 5 | . . . . . . . 1 3 1 . . Rammed 4 | . . 1 . . . . 3 . . . . Targets Rammed 4 | . . 1 . . . . 3 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 648 | . 90 . . 215 276 648 447 10 63 . . Average Temperature 152 | . 59 . . 69 119 195 184 6 30 . . Received Heat Transfer 1249 | . 165 411 . 18 48 108 234 78 124 . 63 Effects 14 | . . . . . . 10 4 . . . . Shutdowns 4 | . . . . . . 3 1 . . . . Interference 5 | . . . . . . 3 2 . . . . Matter Decay 3 | . . . . . . 3 . . . . . Short Circuit 2 | . . . . . . 1 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 9 | . . . 7 . . 2 . . . . . Impact Corruptions 7 | . . . 6 . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . 1 1 1 . . . . . Heat Transferred 3613 | . 375 237 . 337 385 1445 686 . 148 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Peak Influence 278 | . 137 170 80 173 242 278 . . 25 24 31 Average Influence 94 | . 85 116 72 96 104 146 . . 19 18 17 Maximum Alert Level 1 | . . . . . 1 1 . . . . . Low Security (%) 93 | 100 100 100 100 100 96 76 . . 100 100 100 Level 1 6 | . . . . . 3 23 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 1 6 . 1 3 6 . . 2 . 2 Investigation 9 | . . 3 . . 2 1 . . 2 . 1 Extermination 3 | . . . . . 1 2 . . . . . Reinforcement 6 | . 1 3 . 1 . . . . . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Distress Signals 5 | . 1 3 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 107 | . 11 19 16 6 5 14 9 3 9 6 9 Peak Tracking Total 11 | . 3 6 11 3 3 3 4 3 7 6 11 Tactical Retreats 5 | . . 1 . 1 . 1 . . 2 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Traps Triggered 3 | . . . . . . 2 . . 1 . . Indirectly 2 | . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Machines Disabled 2 | . . . . . . 2 . . . . . Max in Single Turn 2 | . . . . . . 2 . . . . . Machines Sabotaged 1 | . . 1 . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Machines Accessed 16 | . . 3 . 1 5 3 . . 3 . 1 Terminals 11 | . . 3 . 1 3 1 . . 2 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 2 | . . . . . 1 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 42 | . . 11 . 4 10 8 . . 6 . 3 Successful 16 | . . 5 . 1 6 2 . . 2 . . Failed 26 | . . 6 . 3 4 6 . . 4 . 3 Catastrophic 5 | . . . . 2 . 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 34 | . . 11 . 4 8 4 . . 4 . 3 Terminals 34 | . . 11 . 4 7 5 . . 4 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . Recycling Units 2 | . . . . . 1 1 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 3 | . . . . . 2 1 . . . . . Record 1 | . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 11 | . . 5 . 1 2 1 . . 2 . . Terminals 10 | . . 5 . 1 1 1 . . 2 . . Track 2 | . . 1 . . . 1 . . . . . Botnet 7 | . . 3 . 1 1 . . . 2 . . Sabotage 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Monitor 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . 2 . 1 4 3 . . 3 . 1 Full Trace Events 8 | . . 2 . . 2 1 . . 2 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 11 | . . . . . . . 11 . . . . STAY 2 | . . . . . . . 2 . . . . GOTO 4 | . . . . . . . 4 . . . . ROAM 3 | . . . . . . . 3 . . . . FOLLOW 2 | . . . . . . . 2 . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . Drone Launches 14 | . . . . . . 14 . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Turns Passed 3533 | 65 254 183 119 376 424 644 950 91 178 118 131 Spaces Moved 2317 | 52 146 150 142 197 217 375 551 40 136 202 109 Core 633 | 1 . 81 142 55 . . 53 . 49 202 50 Treads 50 | . . . . . . . . . . . 50 Legs 1319 | . . . . 142 217 375 498 40 47 . . Wheels 266 | 51 146 69 . . . . . . . . . Hover 40 | . . . . . . . . . 40 . . Flight 9 | . . . . . . . . . . . 9 Fastest Speed 40 | 50 100 50 50 50 120 120 50 180 40 50 40 Average Speed 109 | 99 100 77 67 100 120 120 142 197 101 50 100 Slowest Speed 250 | 100 100 200 100 120 120 120 250 210 210 50 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 3 29 22 42 22 6 11 88 11 5 86 5 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 2 | . . . . 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . Scrap Searched 1 | . . . . . . . 1 . . . . Spaces Dug 10 | . . 1 . . 9 . . . . . . Terrain Destroyed 253 | . . 1 . . 9 75 126 32 10 . . Melee 10 | . . 1 . . 9 . . . . . . Projectile . | . . . . . . . . . . . . AOE 243 | . . . . . . 75 126 32 10 . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Total 2985 | 62 197 182 156 349 300 513 669 45 168 218 126 Wait 383 | . 15 . 6 117 34 94 76 . 20 10 11 Move 2307 | 51 145 149 141 196 216 374 550 39 136 201 109 Hop . | . . . . . . . . . . . . Pick Up 21 | 5 1 2 . 4 2 5 . . 1 1 . Fast Attach 39 | 5 2 4 . 8 1 2 8 . 3 3 3 Attach 18 | 1 . 4 1 3 1 4 2 . 1 . 1 Detach 10 | . . . 2 1 . 3 1 . 1 1 1 Swap 16 | . 1 . 1 6 6 2 . . . . . Drop 15 | . 1 . 1 3 2 . 5 1 . 2 . Fire 119 | . 32 21 . 10 7 19 18 5 6 . 1 Melee 46 | . . 1 4 1 31 3 6 . . . . Ram 4 | . . 1 . . . . 3 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Propulsion x2 447 | -9/Materials | Released all parts (4) 449 | -9/Materials | Core integrity fell below 50% 471 | -9/Materials | Lost 7 parts (1p3n3w) 486 | -9/Materials | Discovered new exit (range 10) 503 | -9/Materials | Entered Mines 584 | -9/Mines | Assembled infested the area 620 | -9/Mines | Discovered new exit (range 5) 622 | -9/Mines | Entered Materials 622 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 901 | -8/Materials | Discovered new exit (range 3) 904 | -8/Materials | Identified exit to Factory 998 | -8/Materials | Entered Factory 998 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1381 | -7/Factory | Discovered new exit (range 5) 1404 | -7/Factory | Identified exit to Factory 1422 | -7/Factory | Entered another Factory area 1422 | -6/Factory | Evolved 2 slots: Weapon x2 1770 | -6/Factory | Build established: Gunner 1813 | -6/Factory | Garrison activated, responded to threat 2032 | -6/Factory | Discovered new exit (range 13) 2066 | -6/Factory | Entered Lower Caves 2066 | -6/Lower Caves | Accompanied by 12 allies 2458 | -6/Lower Caves | Spotted B-75 Beast 2468 | -6/Lower Caves | Destroyed B-75 Beast 2498 | -6/Lower Caves | Lost 3 parts (2n1w) 2500 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2559 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 2697 | -6/Lower Caves | Learned Factory stockpile data 2739 | -6/Lower Caves | Learned location of Extension (-5) 2984 | -6/Lower Caves | Discovered new exit (range 15) 3016 | -6/Lower Caves | Entered another Lower Caves area 3016 | -6/Lower Caves | Accompanied by 1 ally 3063 | -6/Lower Caves | Discovered new exit (range 16) 3065 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3071 | -6/Lower Caves | Core integrity fell below 50% 3102 | -6/Lower Caves | Lost 3 parts (1u2w) 3107 | -6/Lower Caves | Entered Factory 3107 | -5/Factory | Evolved 2 slots: Utility x2 3198 | -5/Factory | Build established: Mutant 3285 | -5/Factory | Sucked down chute 3285 | -5/Factory | Entered Waste 3294 | -5/Waste | Found Prototype Processor 3294 | -5/Waste | Identified Spectral Analyzer 3299 | -5/Waste | Lost 8 parts (1p1n3u3w) 3307 | -5/Waste | Spotted C-40 Crusher 3311 | -5/Waste | Spotted C-40 Crusher 3318 | -5/Waste | Spotted C-40 Crusher 3318 | -5/Waste | Spotted C-40 Crusher 3321 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3321 | -5/Waste | Spotted C-40 Crusher 3325 | -5/Waste | Spotted C-40 Crusher 3394 | -5/Waste | Discovered new exit (range 12) 3403 | -5/Waste | Entered Factory 3534 | -5/Factory | Self-destructed Last Messages --------------- Investigation squad. 03432_ Acquired Field Propulsion Drive. 03434_ Acquired Imp. Medium Treads. 03484_ Acquired Imp. Thermal Shield. 03488_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F022. 03492_ Y-64 Sentinel held in stasis. 03495_ Penetrated by Slug. 03502_ Adv. Weapon Cycler destroyed. 03502_ Penetrated by Slug. 03508_ Imp. Thermal Shield destroyed. 03508_ Penetrated by Slug. 03514_ U-05 Engineer builds a Door. 03520_ U-05 Engineer builds a Wall. 03520_ Slug penetrates Wall. 03530_ Penetrated by Slug. 03530_ K-01 Serf destroyed. 03531_ Extracted 6 matter. 03531_ Field Propulsion Drive destroyed. 03531_ Acquired 25 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????# ##????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????###### ########## #???????????????????? | | ??????????g #???????????????????? | | ?????????? g #???????????????????? | | ?????????? @ =#???????????????????? | | ?????????? ######=#???????????????????? | | ??????????u ???????????# #???????????????????? | | ??????????????????######???#!#########???????????? | | ?????????????????? ???#* + """ ""???????????? | | ??????????????????? ??# ## """ ""???????????? | | ???????????????????"""" ??# #? """ ""???????????? | | ???????????????????"""" ## ##? ???????????? | | ?????????????????? """" # #? ???????????? | | ?????????????????? """" + #?? ??????????? | | ?????????????????# # #?? ??????????? | | ?????????????????# ## ##??? ??????????? | | ?????????????????# ??# ###########?????????? | | ?????????????????########?## ## #?????????? | | ??????????????# ########### # """"#?????????? | | ??????????????# + """"#?????????? | | ??????????????####### ##### # """"#?????????? | | ????????????????????# #???##### """"#?????????? | | ????????????????????# #?????# # """"#?????????? | | ????????????????????# #?????### """"#?????????? | | ????????????????????# #???????# """"??????????? | | ??????????########??# #???????# ??????????? | | ??????????# #??# #???????##########?????????? | | ??????????# #??# #??????????????????????????? | | ??????????# #??# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Prevention 12 Weapon Cycling 25 Evasion (%) 58 Targeting Accuracy 14 Recoil Reduction 1 Kinecelleration 30 Item Schematics ----------------- Kinecellerator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningSurveybotAccelerator Manual? 0 Play Time 00:37:13 Cumulative 42.5 hours Start 2020.09.12 @ 21:19:19 End 2020.09.12 @ 22:01:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 38 Gallery% 47 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f34fc235-86bb-4edd-8e89-83add5868e6c