Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.13 @ 03:28:12 Player: G1YPH Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (244) 1220 Value Destroyed (8604) 8604 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 16764 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 63/100 System Corruption 0% Temperature Critical (561) Movement Hovering (390) Ox8 Location -2/Research Parts ------- > --- POWER (6) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Cryofiber Web Huge Storage Unit > --- WEAPON (5) ------- Gamma Bomb Array > --- INVENTORY (25) --- Antigrav Array Improved Datajack Plasma Sword Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core Enhanced Fission Core Cooled Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Visual Processing Unit Advanced Sensor Array Improved Particle Charger Improved Phase Shifter Improved Corruption Screen > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser Heavy Gatling Laser Mass Driver Plasma Sword > --- INVENTORY -------- Antigrav System Antigrav System Improved Particle Charger Mini Drone Bay Tesla Rifle Gamma Rifle Hypervelocity Gauss Cannon Improved Datajack [Rating: 152] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Heavy Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Plasma Sword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Slots Evolved 19 | . 21 -2 . . . . . . . . . . . Power 5 | . 5 . . . . . . . . . . . . Propulsion 3 | . 4 -1 . . . . . . . . . . . Utility 8 | . 8 . . . . . . . . . . . . Weapon 3 | . 4 -1 . . . . . . . . . . . Parts Attached 178 | 6 11 17 20 23 9 . . . 2 66 9 4 11 Power 34 | 1 2 2 3 5 2 . . . . 14 . 1 4 Engine 14 | 1 2 2 2 3 . . . . . 4 . . . Core 16 | . . . 1 2 2 . . . . 9 . 1 1 Reactor 4 | . . . . . . . . . . 1 . . 3 Propulsion 53 | 2 4 4 10 4 6 . . . . 15 6 1 1 Treads 4 | . . . . . 4 . . . . . . . . Leg 14 | 2 4 4 . . . . . . . 4 . . . Wheel 24 | . . . 7 4 2 . . . . 11 . . . Hover 7 | . . . . . . . . . . . 6 1 . Flight 4 | . . . 3 . . . . . . . . . 1 Utility 49 | 2 4 5 4 8 . . . . 2 19 2 1 2 Device 35 | 2 2 3 3 6 . . . . 2 13 2 1 1 Storage 2 | . 1 1 . . . . . . . . . . . Processor 9 | . 1 . 1 2 . . . . . 5 . . . Hackware . | . . . . . . . . . . . . . . Protection 3 | . . 1 . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 42 | 1 1 6 3 6 1 . . . . 18 1 1 4 Energy Gun 17 | 1 1 2 3 1 . . . . . 9 . . . Energy Cannon 5 | . . 1 . 3 . . . . . . . . 1 Ballistic Gun 6 | . . . . . . . . . . 6 . . . Ballistic Cannon 4 | . . . . 1 . . . . . 1 1 . 1 Launcher 6 | . . 1 . 1 1 . . . . 1 . 1 1 Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 2 1 . . . . . 5 . . 2 Corrupted Parts 5 | . . . . . . . . . . 5 . . . System Corruption 9 | . . . . . . . . . . 9 . . . Parts Lost 81 | . . . . 10 . 1 1 . 3 39 . 9 18 Power 23 | . . . . 4 . . . . 1 10 . 2 6 Propulsion 20 | . . . . 3 . 1 1 . 1 9 . 2 3 Utility 22 | . . . . 2 . . . . 1 10 . 4 5 Weapon 16 | . . . . 1 . . . . . 10 . 1 4 Highest Loss Streak 14 | . . . . 4 . 1 1 . 1 13 . 5 14 To Critical Strikes 2 | . . . . . . . . . . 1 . . 1 Average Backups 4 | . 1 2 3 3 4 1 1 1 1 5 11 10 3 Power . | . . . . . . . . . . . 3 2 . Propulsion 1 | . . 1 2 . . . . . . . 4 4 1 Utility . | . . . . . 1 . . . . . 1 1 . Weapon 1 | . . . . 1 1 . . . . 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 12 | . . 1 1 1 1 . . . . 3 . 3 2 Power 2 | . . . . . . . . . . . . 2 . Propulsion 4 | . . 1 1 . . . . . . 1 . . 1 Utility 2 | . . . . . 1 . . . . 1 . . . Weapon 3 | . . . . 1 . . . . . 1 . 1 . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 44 84 90 92 91 93 89 88 82 66 94 89 67 Engine 6 | . 9 18 11 15 7 7 7 7 5 1 . . . Core 9 | . . . 2 3 14 15 15 15 13 7 19 18 11 Leg 3 | . 19 19 9 . . . . . . 1 . . . Wheel 8 | . . . 9 17 15 16 12 11 7 9 3 . . Hover 3 | . . . . . . . . . . . 14 18 16 Device 20 | . 8 19 23 23 23 23 23 23 23 14 25 24 12 Storage 2 | . . 3 3 3 3 3 3 3 3 3 3 3 3 Processor 6 | . . 3 4 7 7 7 7 7 7 10 8 5 . Energy Gun 4 | . 5 7 9 4 . . . . . 5 11 9 2 Energy Cannon 4 | . . 2 3 6 11 11 11 11 11 1 . . 2 Ballistic Cannon 2 | . . . . 2 3 3 3 3 3 1 3 2 3 Launcher 1 | . . 2 3 3 3 3 3 3 3 1 . . . Peak Build Rating 152 | 6 19 37 55 82 99 83 82 81 81 117 145 152 138 Average Rating 76 | 4 13 32 45 68 81 82 81 81 77 69 137 135 118 On Entrance 65 | . 6 18 37 54 72 83 82 81 81 76 113 145 68 Avg Prop Armor Cover (%) 4 | . 4 4 4 . . . . . . 5 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 192 | 6 25 135 140 179 173 173 173 173 173 187 188 192 187 Greatest Support 64 | 20 60 53 64 52 52 52 42 32 32 50 58 56 58 Greatest Overweight (x) 45 | . . 2 3 6 4 14 5 5 7 45 4 5 14 Average Overweight (x) 3 | . . . 2 3 3 3 4 5 6 3 3 3 3 Largest Inventory Capacity 25 | 5 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 5 5 15 25 25 25 25 25 25 25 25 25 25 25 Most Carried 15 | 4 4 7 7 6 9 1 1 1 2 13 13 15 8 Average Carried 4 | 1 1 2 3 3 4 1 1 1 1 5 11 10 3 Final Capacity 25 | 5 8 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 13 | 1 2 5 1 5 1 1 1 1 1 9 13 9 4 Class Distribution -------------------- 37% | Scavenger-Skirmisher 20% | Generator-Skirmisher 13% | Scavenger-Tank 7% | Scavenger-Gunner 6% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Scientist-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Generator-Skirmisher | -6/Lower Caves Generator-Skirmisher | -6/Lower Caves Generator-Skirmisher | -6/Data Miner Generator-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Generator-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Matter Collected 4121 | 195 223 192 262 634 178 109 36 . 85 1377 156 348 326 Remotely . | . . . . . . . . . . . . . . Salvage Created 10626 | . 334 810 1020 1760 774 507 429 . 461 2873 153 978 527 Parts 517 | . 18 42 60 116 36 14 13 . 14 139 8 31 26 Haulers Intercepted 4 | . . 1 3 . . . . . . . . . . Recyclers Shooed 17 | . 3 . . 1 2 . . . . 6 . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Combat Hostiles Destroyed 153 | . 6 12 14 33 9 7 8 . 8 42 2 8 4 Melee 3 | . . . . . . . . . . . . 3 . Guns 58 | . 6 3 9 5 . . . . . 30 . 3 2 Cannons 80 | . . 7 4 24 9 4 8 . 8 10 2 2 2 AOE 6 | . . 2 . 2 . 1 . . . 1 . . . Classes Destroyed 18 | . 5 3 1 3 1 1 . . . 2 . 1 1 Worker 26 | . 2 1 4 11 1 . . . . 4 . . 3 Builder 20 | . . . 1 8 1 . . . . 5 . 4 1 Tunneler 5 | . . 2 . 1 1 . . . . . 1 . . Hauler 4 | . . 1 3 . . . . . . . . . . Recycler 18 | . 1 2 3 2 1 . . . . 4 . 4 1 Operator 2 | . . . . . . . . . . 1 . 1 . Watcher 16 | . 1 3 2 2 1 . . . . 5 . 1 1 Swarmer 25 | . 2 . 6 10 . . 2 . . 5 . . . Cutter 3 | . . . . . . . . . . . . 3 . Grunt 64 | . 4 8 5 15 6 . 4 . 5 16 . . 1 Brawler 2 | . . . . . . . . . . 2 . . . Duelist 3 | . . . . 2 . . 1 . . . . . . Sentry 17 | . . 4 3 2 1 . 1 . 1 5 . . . Specialist 5 | . . . . . . 3 . . . . . 2 . Hunter 14 | . . . . . 1 2 . . 1 7 2 . 1 Programmer 16 | . . . . 2 1 2 . . 1 7 . 2 1 Heavy 3 | . . . . 2 . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 4 7 6 10 4 4 3 . 5 8 2 6 3 Combat Bots Only 6 | . 4 4 5 5 3 4 3 . 5 6 2 3 2 Max Kills in Single Turn 5 | . 1 2 1 5 2 1 1 . 1 2 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . . 1 . 2 . 1 . . . 1 . . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Hostile Shots Fired 1092 | . 48 34 56 127 53 69 28 . 38 402 8 63 166 Missed 289 | . 12 11 11 37 23 27 9 . 9 112 4 11 23 Hits 803 | . 36 23 45 90 30 42 19 . 29 290 4 52 143 Melee 42 | . . . . 7 . . . . . 3 . 30 2 Projectile 761 | . 36 23 45 83 30 42 19 . 29 287 4 22 141 AOE 1 | . . . . . . . . . . . . 1 . Critical Strikes 55 | . 1 . . 7 1 . . . 2 21 . 14 9 Part Disruptions 6 | . . . . . . 4 . . . 2 . . . Damage Taken 10939 | . 257 190 300 1045 210 267 124 . 252 3758 42 1228 3266 Core 2989 | . 17 18 61 113 17 22 4 . 34 878 . 371 1454 Absorbed by Shields 641 | . . . . 161 87 110 50 . 99 134 . . . Ignored by Resistances 5941 | . 165 117 201 708 180 229 107 . 207 2088 24 702 1213 Regen/Repaired (Parts) 146 | . . . 43 56 . . . . . 47 . . . Core Remaining (%) 81 | 100 93 95 88 83 . . . . 90 12 100 71 . Volleys Fired 502 | . 47 40 44 95 20 24 13 . 15 137 2 42 23 Largest 5 | . 2 4 4 4 5 5 5 . 4 5 4 4 4 Hottest 283 | . 90 194 242 240 173 270 173 . 130 251 280 276 283 Shots Fired 1276 | . 49 80 105 277 74 82 45 . 57 340 8 92 67 Gun 533 | . 49 42 80 75 . . . . . 209 6 49 23 Cannon 710 | . . 34 23 200 63 77 42 . 57 126 2 42 44 Launcher 31 | . . 2 2 2 11 5 3 . . 5 . 1 . Special 2 | . . 2 . . . . . . . . . . . Kinetic 282 | . . . . 66 3 5 3 . 12 124 2 42 25 Thermal 895 | . 49 73 103 209 60 72 39 . 45 177 4 41 23 Explosive 11 | . . 2 2 2 . . . . . 4 . 1 . Electromagnetic 88 | . . 5 . . 11 5 3 . . 35 2 8 19 Robot Hit Streak 44 | . 20 29 20 44 14 15 17 . 28 28 7 28 19 Robot Miss Streak 4 | . 4 1 3 2 1 2 1 . 1 4 1 2 2 Penetration Max 1 | . . . . 1 . . . . . 1 1 1 . Secondary Targets 2 | . . 1 . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . . Shots Hit Robots 935 | . 39 61 75 186 46 50 33 . 46 252 8 84 55 Core Hits 435 | . 18 30 37 76 24 9 13 . 17 139 4 39 29 Critical Kills 13 | . . . 1 1 . 1 . . . 4 2 4 . Critical Parts Destroyed 15 | . . . . . . . . . . 9 . 6 . Critical Strikes 59 | . 3 6 4 7 . 1 . . . 21 2 13 2 Burn 14 | . 3 6 3 1 . . . . . 1 . . . Meltdown 3 | . . . 1 1 . 1 . . . . . . . Destroy 26 | . . . . . . . . . . 14 2 10 . Blast 13 | . . . . 5 . . . . . 4 . 2 2 Corrupt 2 | . . . . . . . . . . 2 . . . Sever 1 | . . . . . . . . . . . . 1 . Melee Attacks 16 | . . . . . . . . . . 1 1 12 2 Impact . | . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . 1 1 12 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24755 | . 509 1194 1276 4950 1472 1754 921 . 1278 6921 280 2588 1612 Guns 9726 | . 508 475 970 897 . . . . . 4631 154 1441 650 Cannons 12533 | . . 557 306 3524 1190 1418 811 . 1278 1983 40 668 758 Explosions 1755 | . . 162 . 497 282 336 110 . . 307 . 61 . Melee 708 | . . . . . . . . . . . 86 418 204 Ramming 33 | . 1 . . 32 . . . . . . . . . Kinetic 4662 | . . . . 1178 26 85 58 . 212 1920 40 668 475 Thermal 16633 | . 508 961 1276 3334 1164 1333 753 . 1066 4151 124 1313 650 Explosive 859 | . . 162 . 406 . . . . . 230 . 61 . Electromagnetic 1860 | . . 71 . . 282 336 110 . . 620 30 128 283 Impact . | . . . . . . . . . . . . . . Slashing 708 | . . . . . . . . . . . 86 418 204 Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 2 2 2 3 15 . 4 . Average Corruption 7 | . . . . . . 1 2 2 2 13 . 2 . Corruption Purged 3 | . . . . . . . . . . 3 . . . Corruption Blocked 5 | . . . . . . . . . . 5 . . . Effects 110 | . . . . . . 7 4 . 12 82 . 5 . Message Errors 28 | . . . . . . 3 2 . 4 18 . 1 . Matter Fused 25 | . . . . . . 2 . . 2 19 . 2 . Heat Flow Errors 17 | . . . . . . 1 1 . . 13 . 2 . Energy Discharges 10 | . . . . . . 1 . . . 9 . . . Parts Rejected 3 | . . . . . . . . . 1 2 . . . Parts Fused 2 | . . . . . . . . . 1 1 . . . Data Loss (minor) 9 | . . . . . . . . . 2 7 . . . Data Loss (major) 5 | . . . . . . . . . 1 4 . . . Misfires 5 | . . . . . . . . . . 5 . . . Alerts 2 | . . . . . . . 1 . . 1 . . . Weapon Failures 4 | . . . . . . . . . 1 3 . . . Overload Shots 6 | . . . . . . 6 . . . . . . . Overflow Damage 613 | . . 4 . 142 32 194 11 . 29 99 . 99 3 Projectiles 449 | . . 4 . 102 25 167 11 . 29 92 . 16 3 Explosions 74 | . . . . 33 7 27 . . . 7 . . . Melee 90 | . . . . 7 . . . . . . . 83 . Knockbacks 26 | . . . . 12 . . 1 . 3 3 . 7 . Impact . | . . . . . . . . . . . . . . Kinetic 23 | . . . . 10 . . 1 . 3 2 . 7 . Secondary 3 | . . . . 2 . . . . . 1 . . . Self-Inflicted Damage 204 | . . . 30 146 6 . . . . . . 22 . Shots 5 | . . . 1 2 1 . . . . . . 1 . Rammed 1 | . . . . 1 . . . . . . . . . Targets Rammed 2 | . 1 . . 1 . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 1146 | . 440 471 464 249 39 330 173 . 217 1146 110 93 984 Average Temperature 175 | . 215 156 170 73 17 97 94 . 72 196 60 57 482 Received Heat Transfer 3239 | . 252 144 108 457 129 12 32 . 120 1268 . . 717 Effects 89 | . 13 9 12 . . . . . . 29 . . 26 Shutdowns 33 | . 9 4 7 . . . . . . 13 . . . Energy Bleed 8 | . . 2 1 . . . . . . 1 . . 4 Interference 8 | . 1 2 . . . . . . . 2 . . 3 Matter Decay 4 | . 1 . . . . . . . . 3 . . . Short Circuit 6 | . 1 . . . . . . . . 2 . . 3 Damage (minor) 8 | . . 1 1 . . . . . . 4 . . 2 Damage (major) 15 | . 1 . 3 . . . . . . 2 . . 9 Damage (core) 7 | . . . . . . . . . . 2 . . 5 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . 1 . . . 4 . . . Combat Hostiles 5 | . . . . . . 1 . . . 4 . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Fried 8 | . . . . . . 3 1 . . 3 . 1 . Impact Corruptions 1 | . . . . 1 . . . . . . . . . Robots Melted 6 | . . . 2 2 . 1 . . . 1 . . . Combat Hostiles 5 | . . . 1 2 . 1 . . . 1 . . . Parts Melted 64 | . 4 6 6 15 6 1 3 . 3 14 . 6 . Heat Transferred 27212 | . 1584 2529 2997 5008 1554 1643 1036 . 1406 6197 174 2059 1025 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 170 | . 85 120 129 170 87 . . . . 132 35 57 67 Initial 39 | . . 1 4 17 39 . . . . . . . 3 Average 25 | . 24 24 34 65 17 . . . . 19 5 4 20 Influence Increases 4765 | . 172 442 461 1072 295 160 190 . 180 1265 55 289 184 Destroy 0b10 Robot/C 3060 | . 120 240 280 660 180 140 160 . 160 840 40 160 80 Destroy 0b10 Robot/NC 465 | . 20 45 65 120 25 10 . . . 95 5 50 30 Destroy Leader 730 | . 32 88 80 154 52 10 30 . 20 180 10 42 32 Successful Hack 133 | . . 26 17 30 24 . . . . 36 . . . Disable Machine 76 | . . 20 8 32 12 . . . . 4 . . . Destroy Structure 256 | . . 23 11 76 2 . . . . 80 . 22 42 Lose Combat Pursuer 45 | . . . . . . . . . . 30 . 15 . Influence Decreases 4765 | . 165 431 425 1016 333 232 190 . 180 1265 55 279 194 Entered New Map 173 | . . 6 14 37 71 38 . . . . . . 7 Time Decay 4120 | . 165 425 411 886 262 184 180 . 170 1019 55 232 131 Lost Part 472 | . . . . 93 . 10 10 . 10 246 . 47 56 Squads Dispatched 48 | . . 2 3 11 6 . . . . 19 . 6 1 Investigation 17 | . . 2 2 3 1 . . . . 8 . 1 . Extermination 11 | . . . . 3 2 . . . . 4 . 2 . Reinforcement 14 | . . . 1 5 3 . . . . 1 . 3 1 Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . 6 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 2 1 . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Distress Signals 5 | . . 1 . . . . . . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 203 | . 8 19 18 39 10 9 8 . 8 58 2 10 14 Peak Tracking Total 8 | . 3 4 4 5 3 5 3 . 5 8 2 4 6 Tactical Retreats 10 | . . 1 . 4 . 1 . . 1 2 . 1 . ECM-based Alert Blocks 12 | . . 2 . 6 . 1 . . 3 . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Traps Triggered 7 | . . . . 4 1 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Machines Disabled 21 | . . 5 2 8 3 2 . . . 1 . . . Max in Single Turn 2 | . . 1 1 2 1 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 5 | . . 5 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Machines Accessed 27 | . . 3 6 3 1 . 2 . . 11 . 1 . Terminals 9 | . . 1 3 1 1 . . . . 2 . 1 . Fabricators 3 | . . . . 1 . . . . . 2 . . . Repair Stations 3 | . . . 1 1 . . . . . 1 . . . Recycling Units 2 | . . 1 . . . . . . . 1 . . . Scanalyzers 6 | . . 1 2 . . . . . . 3 . . . Garrison Access 2 | . . . . . . . . . . 2 . . . Total Hacks 104 | . . 19 28 11 4 . 7 . . 32 . 3 . Successful 83 | . . 19 26 7 3 . 7 . . 18 . 3 . Failed 21 | . . . 2 4 1 . . . . 14 . . . Catastrophic 3 | . . . . 1 . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 31 | . . 3 13 3 4 . . . . 5 . 3 . Fabricators 12 | . . . . 4 . . . . . 8 . . . Repair Stations 15 | . . . 7 4 . . . . . 4 . . . Recycling Units 9 | . . 6 . . . . . . . 3 . . . Scanalyzers 26 | . . 10 8 . . . . . . 8 . . . Garrison Access 4 | . . . . . . . . . . 4 . . . Terminal Hacks 31 | . . 3 11 1 3 . 7 . . 3 . 3 . Record 19 | . . 1 6 . . . 6 . . 3 . 3 . Part Schematic 2 | . . . . . 2 . . . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Registered Prototypes 3 | . . 1 1 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . 2 . . . . . 4 . . . Load Schematic 4 | . . . . 1 . . . . . 3 . . . Build 2 | . . . . 1 . . . . . 1 . . . Repair Station Hacks 13 | . . . 7 4 . . . . . 2 . . . Scan Component 7 | . . . 4 2 . . . . . 1 . . . Repair 6 | . . . 3 2 . . . . . 1 . . . Recycling Unit Hacks 6 | . . 6 . . . . . . . . . . . Recycle Component 2 | . . 2 . . . . . . . . . . . Process 2 | . . 2 . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . Scanalyzer 25 | . . 10 8 . . . . . . 7 . . . Insert Component 3 | . . 2 1 . . . . . . . . . . Analyze 3 | . . 2 1 . . . . . . . . . . Retrieve Study 19 | . . 6 6 . . . . . . 7 . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . . . Unlock Access 2 | . . . . . . . . . . 2 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . . 3 5 3 1 . . . . 10 . 1 . Full Trace Events 17 | . . 2 2 3 1 . . . . 8 . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 2 1 . 2 . . . . . . . . Parts Built 5 | . . . . 3 . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 72 | . . . . 25 . . . . . 47 . . . Total Part Build Rating 13 | . . . . 3 . . . . . 10 . . . Part Studies Acquired 19 | . . 6 6 . . . . . . 7 . . . Parts Repaired 6 | . . . 3 2 . . . . . 1 . . . Time 172 | . . . 96 32 . . . . . 44 . . . Parts Recycled 2 | . . 2 . . . . . . . . . . . Recycled Matter 11 | . . 11 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 1 . . . . . . . . . . Part Schematics Acquired 3 | . . 2 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Active Infowar (turns) 9987 | 34 379 959 835 1381 663 996 411 8 862 2002 220 1237 . Optics 4127 | . . . 293 1320 . . . . . 1095 220 1199 . Sensors 6623 | . . . . 588 663 996 411 8 862 1638 220 1237 . Structural 3421 | 16 379 959 835 793 . . . . . 439 . . . Seismic 1832 | 34 379 959 460 . . . . . . . . . . ECM 5715 | . . 209 835 1381 663 996 411 8 862 350 . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 . 2 . . . . Drone Launches 4 | . . . . . . . . . . . . 3 1 Drone Recoveries 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Turns Passed 10813 | 45 379 959 835 1381 663 996 411 8 862 2297 220 1472 285 Spaces Moved 5052 | 31 216 386 402 839 309 719 260 6 423 1050 102 230 79 Core 12 | 6 . . . . . . . . . 6 . . . Treads . | . . . . . . . . . . . . . . Legs 867 | 25 216 386 140 . . . . . . 100 . . . Wheels 3785 | . . . 262 839 309 719 260 6 423 944 23 . . Hover 388 | . . . . . . . . . . . 79 230 79 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 102 102 117 117 132 148 148 100 130 156 152 Average Speed 147 | 106 120 160 158 119 126 127 141 148 177 153 189 212 218 Slowest Speed 2300 | 120 120 245 245 165 132 290 148 148 180 2300 212 266 630 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 42 43 51 31 10 79 49 22 58 25 2 5 1 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . 3 2 . 1 . . . . Spaces Dug 3 | . . . . 3 . . . . . . . . . Terrain Destroyed 191 | . . 26 12 71 2 6 4 . 9 39 . 11 11 Melee . | . . . . . . . . . . . . . . Projectile 75 | . . . . 31 2 6 4 . 9 11 . 1 11 AOE 116 | . . 26 12 40 . . . . . 28 . 10 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Total 7359 | 43 286 613 515 1013 532 742 272 5 498 1473 119 1114 134 Wait 1287 | . . 120 10 12 164 . . . 57 117 . 806 1 Move 5039 | 30 215 385 401 838 308 718 259 5 422 1049 101 229 79 Hop . | . . . . . . . . . . . . . . Pick Up 197 | 7 12 21 17 26 9 . . . 2 78 6 10 9 Fast Attach . | . . . . . . . . . . . . . . Attach 135 | 6 11 12 6 13 4 . . . 2 59 1 5 16 Detach 2 | . . . . . . . . . . 1 . . 1 Swap 66 | . . 6 17 11 9 . . . . 13 8 2 . Drop 75 | . . 7 20 9 10 . . . . 18 . 8 3 Fire 502 | . 47 40 44 95 20 24 13 . 15 137 2 42 23 Melee 16 | . . . . . . . . . . 1 1 12 2 Ram 1 | . . . . 1 . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . 8 8 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 22 | . . 22 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / Upp / Gar / Gar) -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 14) 46 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Evolved 21 slots: Power x5, Propulsion x4, Utility x8, Weapon x4 330 | -10/Materials | Build established: Hacker-Mutant 331 | -10/Materials | Identified exit to Materials 331 | -10/Materials | Discovered exit to Materials (range 16) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved -2 slots (calibrated): -Propulsion x1, -Weapon x1 934 | -9/Materials | Build established: Scavenger-Skirmisher 1180 | -9/Materials | Identified exit to Mines 1242 | -9/Materials | Build established: Scavenger-Tank 1288 | -9/Materials | Identified exit to Materials 1288 | -9/Materials | Discovered exit to Materials (range 14) 1384 | -9/Materials | Entered another Materials area 1501 | -8/Materials | Identified exit to Storage 1501 | -8/Materials | Discovered exit to Storage (range 9) 1851 | -8/Materials | Identified exit to Factory 1851 | -8/Materials | Discovered exit to Factory (range 5) 1986 | -8/Materials | Repaired Heat Sink 1986 | -8/Materials | Repaired Imp. Heat Sink 2018 | -8/Materials | Repaired Beam Rifle 2032 | -8/Materials | Discovered exit to Factory (range 20) 2219 | -8/Materials | Entered Factory 2390 | -7/Factory | Identified exit to Factory 2390 | -7/Factory | Discovered exit to Factory (range 13) 2500 | -7/Factory | Build established: Scientist-Tank 2540 | -7/Factory | Repaired Wheel+ 2559 | -7/Factory | Repaired Field Laser+? 2685 | -7/Factory | Lost 4 parts (2p2n) 3019 | -7/Factory | Discovered exit to Factory (range 7) 3174 | -7/Factory | Cargo convoy interrupted 3300 | -7/Factory | Build established: Scavenger-Skirmisher 3336 | -7/Factory | Fabricated Wheel? 3600 | -7/Factory | Entered another Factory area 4234 | -6/Factory | Identified exit to Lower Caves 4234 | -6/Factory | Discovered exit to Lower Caves (range 13) 4263 | -6/Factory | Entered Lower Caves 4488 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4588 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 4591 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 4909 | -6/Lower Caves | Build established: Generator-Skirmisher 5248 | -6/Lower Caves | Learned Factory terminal intel 5250 | -6/Lower Caves | Identified exit to Lower Caves 5250 | -6/Lower Caves | Discovered exit to Lower Caves (range 4) 5259 | -6/Lower Caves | Entered another Lower Caves area 5286 | -6/Lower Caves | Identified exit to Factory 5286 | -6/Lower Caves | Discovered exit to Factory (range 9) 5539 | -6/Lower Caves | Identified exit to Data Miner 5539 | -6/Lower Caves | Discovered exit to Data Miner (range 10) 5607 | -6/Lower Caves | Entered an active Warlord outpost 5624 | -6/Lower Caves | Learned location of 1 exit from Factory 5624 | -6/Lower Caves | Learned Factory trap positions 5624 | -6/Lower Caves | Learned Armory garrison access intel 5670 | -6/Lower Caves | Entered Data Miner 5670 | -6/Data Miner | Identified exit to Proximity Caves 5670 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 5678 | -6/Data Miner | Entered Proximity Caves 6188 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6473 | -5/Proximity Caves | Discovered exit to Factory (range 15) 6524 | -5/Proximity Caves | Learned 4 Factory zone layouts 6540 | -5/Proximity Caves | Entered Factory 6541 | -5/Factory | Identified exit to Upper Caves 6542 | -5/Factory | Identified exit to Factory 6544 | -5/Factory | Loaded intel: 81 trap records 6545 | -5/Factory | Loaded intel: 25 terminal locations 6701 | -5/Factory | Garrison activated, responded to threat 6787 | -5/Factory | Lost 6 parts (2p1n1u2w) 6896 | -5/Factory | System corruption reached 10% 6961 | -5/Factory | Lost 10 parts (3p3n2u2w) 7045 | -5/Factory | Identified exit to Garrison 7208 | -5/Factory | Core integrity fell below 50% 7297 | -5/Factory | Lost 13 parts (3p3n3u4w) 7457 | -5/Factory | Core integrity fell below 20% 7765 | -5/Factory | Build established: Scavenger-Skirmisher 8138 | -5/Factory | Fabricated Imp. Particle Charger (x2) 8436 | -5/Factory | Garrison activated, responded to threat 8437 | -5/Factory | Build established: Scavenger-Gunner 8511 | -5/Factory | Identified exit to Garrison 8736 | -5/Factory | Garrison activated, responded to threat 8791 | -5/Factory | Repaired Hvy. Gatling Laser? 8837 | -5/Factory | Entered another Factory area 8838 | -4/Factory | Identified exit to Extension 9009 | -4/Factory | Identified exit to Research 9009 | -4/Factory | Discovered exit to Research (range 6) 9057 | -4/Factory | Entered Research 9176 | -3/Research | Build established: Scavenger-Skirmisher 10255 | -3/Research | Identified exit to Research 10255 | -3/Research | Discovered exit to Research (range 16) 10331 | -3/Research | Lost 5 parts (4u1w) 10501 | -3/Research | Lost 3 parts (1p2n) 10529 | -3/Research | Entered another Research area 10610 | -2/Research | Spotted B-90 Cyclops 10665 | -2/Research | Destroyed B-90 Cyclops 10684 | -2/Research | Found Gamma Bomb Array 10696 | -2/Research | Lost 3 parts (1p1n1u) 10802 | -2/Research | Core integrity fell below 50% 10808 | -2/Research | Core integrity fell below 20% 10814 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10808_ Overheating: Core damaged (-275). 10808_ Penetrated by Slug. 10808_ Cld. Fission Core destroyed. 10808_ Penetrated by Slug. 10808_ Critical hit (Destroy). 10808_ Penetrated by Slug. 10809_ Power failure averted by Adv. Cryofiber Web. 10809_ Overheating: Broken Gyrokinetic Inverter damaged (-13). 10809_ Overheating: Huge Storage Unit damaged (-54). 10809_ Internal heat damage averted by Adv. Cryofiber Web. 10809_ Overheating: Adv. Cryofiber Web damaged (-10). 10810_ Acquired 10 matter. 10810_ Mic. Nuclear Core destroyed. 10810_ Penetrated by Slug. 10811_ Overheating: Energy bleed (-22). 10811_ Penetrated by Slug. 10811_ Centrium Light Armor Plating destroyed. 10812_ Overheating: Energy bleed (-10). 10813_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????###?????????????????????? | | ????????????????? #?????????????????????? | | ?????????#????### ####??????????????????? | | ?????????#]???# #??????????????????? | | ?????????# ??+ #??????????????????? | | ?????????# ?# = #??????????????????? | | ?????????# # #??????????????????? | | ?????????# # #??????????????????? | | ?????????# ] ; !!! #??????????????????? | | ?????????###### @h!! ###????????????????? | | ?????????# %h% h! k #???????????? | | ?????????# ;%;########## #???????????? | | ?????????# #%[ #??????????????????????? | | ?????????# ?#=;"####???????????????????? | | ?????????# ??#!;* #???????????????????? | | ?????????# ???#%=%! #???????????????????? | | ?????????#????# #= #???????????????????? | | ?????????######;# #???????????????????? | | ?????????# wh# ##??????????????????? | | ?????????# # "##########?????????? | | ?????????#" # "=] #?????????? | | ?????????#" ]# "% #?????????? | | ?????????#" *# % """#?????????? | | ?????????#T =#= " Y"#?????????? | | ?????????#" %%*% *"% """#?????????? | | ?????????#" =#! !%#/ #?????????? | | ?????????#" # [# #?????????? | | ?????????# **# % " #?????????? | | ?????????# * # * ###########?????????? | | ?????????# # #???????????????????? | | ?????????# # =#???????????????????? | | ?????????######## !!/???????????????????? | | ????????????????# !|%# ??????????????????? | | ????????????????# =!# ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Coolant Potential 65 Energy Generation 94 Energy Capacity 1125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 285 ECM Strength 3 Power Amplification 30 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Matter Filtering 30 Particle Charging 30 Offensive Hacking 20 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Med. Laser | -8/Materials | Scanalyzed Imp. Particle Charger | -6/Factory | Hacked Dispersion Rifle | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Wheel | x3 | -7/Factory Imp. Particle Charger | x2 | -5/Factory Repaired ---------- Beam Rifle | 42% | -8/Materials Field Laser | 30% | -7/Factory Hvy. Gatling Laser | 63% | -5/Factory Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Datajack | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Neutrino Core | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Imp. Proton Missile Launcher | -5/Factory | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Antigrav System | -5/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club A Problem For Future Me Bumper Bots Construction Begets Destruction DIY Cooler Dangerous Findings For Emergencies Only Heavy Suspicion I Spy Item+ Jackpot Just What I Needed Knowing Is Half The Battle Librarian More Power To You Overwhelming Party Time Rockin' Loadout Tank There's More Where That Came From Challenges ------------ None Game ------ Seed DeflectorFluxReplica Manual? 0 Play Time 02:05:08 Cumulative 5.2 hours Start 2026.01.13 @ 01:24:06 End 2026.01.13 @ 03:28:12 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 3 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c73bb993-7960-4c28-965f-fb71945facf7