Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 23:32:49 Player: thingimabob Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (2259) 2259 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (869) 869 TOTAL SCORE: 5418 Bonus ------- High Alert Combat Kills 169 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- Flail > --- INVENTORY (5) ---- Huge Storage Unit Improved Signal Interpreter Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (17) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Hardlight Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Huge Storage Unit Improved Signal Interpreter Light Armor Plating Light Armor Plating Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Flail [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Hardlight Generator Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 57 | 7 6 18 9 17 Power 6 | 1 2 1 1 1 Engine 6 | 1 2 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 2 5 3 6 Treads 18 | 2 2 5 3 6 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 . 7 1 4 Device 3 | 1 . 1 . 1 Storage 4 | 1 . 2 . 1 Processor . | . . . . . Hackware 2 | . . 2 . . Protection 5 | . . 2 1 2 Artifact . | . . . . . Weapon 19 | 2 2 5 4 6 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 17 | 2 2 5 4 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 25 | . . 7 . 18 Power 3 | . . 1 . 2 Propulsion 7 | . . 2 . 5 Utility 6 | . . 2 . 4 Weapon 9 | . . 2 . 7 Highest Loss Streak 8 | . . 7 . 8 To Critical Strikes . | . . . . . Average Backups 10 | 2 7 9 12 13 Power . | . . . . 1 Propulsion 2 | . 1 3 2 1 Utility 3 | . 2 2 4 5 Weapon 3 | . 1 3 5 4 Tool/Special . | . . . . . Unused Backups 11 | . 1 3 . 7 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 10 | . 1 3 . 6 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 87 98 91 Engine 10 | . 14 10 9 8 Treads 24 | . 28 21 27 23 Device 5 | . 14 3 . 4 Storage 11 | . 14 15 9 8 Hackware 11 | . . 8 18 18 Protection 7 | . . 5 16 9 Ballistic Gun 19 | . 28 21 18 13 Launcher 1 | . . . . 3 Peak Build Rating 29 | 7 8 15 25 29 Average Rating 17 | 5 7 12 21 24 On Entrance 11 | . 7 8 15 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 102 | 13 14 92 98 102 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 29 | . . 2 1 29 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 18 | 7 8 14 25 24 Most Carried 17 | 5 8 15 15 17 Average Carried 10 | 2 7 9 12 13 Final Capacity 25 | 8 8 25 25 5 Final Carried 14 | 3 8 13 14 5 Class Distribution -------------------- 38% | Hacker-Mutant 28% | Scavenger-Mutant 20% | Mutant 12% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1874 | 256 404 554 114 546 Remotely . | . . . . . Salvage Created 2475 | 11 607 1036 179 642 Parts 167 | 4 39 68 7 49 Haulers Intercepted 6 | . 2 3 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 69 | . 14 21 3 31 Guns 48 | . 14 21 3 10 AOE 21 | . . . . 21 Classes Destroyed 11 | 1 6 1 . 3 Tunneler 1 | 1 . . . . Hauler 6 | . 2 3 1 . Mechanic 1 | . 1 . . . Operator 3 | . 2 1 . . Watcher 2 | . 1 1 . . Swarmer 25 | . 6 4 . 15 Grunt 28 | . 8 10 3 7 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 10 | . . 7 . 3 Programmer 4 | . . . . 4 Best Kill Streak 9 | 1 9 8 2 5 Combat Bots Only 8 | . 8 8 2 5 Max Kills in Single Turn 5 | 1 1 1 1 5 Gunslinging . | . . . . . Exploded 5 | . . . . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 465 | . 57 144 33 231 Missed 120 | . 13 36 8 63 Hits 345 | . 44 108 25 168 Melee 11 | . . . . 11 Projectile 334 | . 44 108 25 157 Critical Strikes 16 | . . 2 . 14 Damage Taken 4946 | . 506 1239 499 2702 Core 798 | . 133 110 47 508 Absorbed by Shields 254 | . . . . 254 Core Remaining (%) 72 | 100 46 72 . . Volleys Fired 233 | 2 59 75 16 81 Largest 2 | 2 2 2 2 2 Hottest 50 | 40 40 46 43 50 Shots Fired 427 | 4 118 145 32 128 Gun 403 | 4 118 145 32 104 Cannon . | . . . . . Launcher 24 | . . . . 24 Special . | . . . . . Kinetic 403 | 4 118 145 32 104 Thermal . | . . . . . Explosive 24 | . . . . 24 Electromagnetic . | . . . . . Robot Hit Streak 20 | 1 10 20 6 17 Robot Miss Streak 5 | 2 3 3 1 5 Penetration Max . | . . . . . Secondary Targets 7 | . 3 3 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 300 | 1 70 113 26 90 Core Hits 142 | 1 36 41 12 52 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 3 | . 1 1 . 1 Critical Strikes 5 | . 1 2 1 1 Destroy 5 | . 1 2 1 1 Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5637 | 26 856 1499 310 2946 Guns 3637 | 26 856 1499 310 946 Cannons . | . . . . . Explosions 1967 | . . . . 1967 Melee 33 | . . . . 33 Ramming . | . . . . . Kinetic 3637 | 26 856 1499 310 946 Thermal . | . . . . . Explosive 1967 | . . . . 1967 Electromagnetic . | . . . . . Impact 33 | . . . . 33 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . . 16 Message Errors 1 | . . . . 1 Matter Fused 5 | . . . . 5 Heat Flow Errors 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Parts Rejected 2 | . . . . 2 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 167 | . . . . 167 Projectiles . | . . . . . Explosions 167 | . . . . 167 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 425 | . . . . 425 Shots 12 | . . . . 12 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 229 | . 6 37 14 229 Average Temperature 17 | . 3 5 8 31 Received Heat Transfer 1436 | . 213 393 225 605 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 3 | . 1 1 . 3 Low Security (%) 58 | 100 91 79 100 15 Level 1 22 | . 8 20 . 35 Level 2 13 | . . . . 33 Level 3 6 | . . . . 15 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 829 | 5 215 292 52 829 Initial 57 | . . 57 39 . Average 231 | . 116 142 12 412 Influence Increases 2143 | 5 427 616 86 1009 Destroy 0b10 Robot/C 1380 | . 280 420 60 620 Destroy 0b10 Robot/NC 65 | 5 30 25 5 . Destroy Leader 196 | . 66 118 2 10 Successful Hack 37 | . 5 6 4 22 Anti-Garrison Action 200 | . . . . 200 Destroy Structure 130 | . 1 2 . 127 Lose Combat Pursuer 135 | . 45 45 15 30 Influence Decreases 1314 | 5 291 659 179 180 Entered New Map 133 | . . 79 54 . Time Decay 931 | 5 291 510 125 . Lost Part 250 | . . 70 . 180 Squads Dispatched 4 | . 2 2 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | . 26 37 8 41 Peak Tracking Total 7 | . 3 7 3 5 Tactical Retreats 7 | . 3 2 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 8 | . . 1 1 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 16 | . 2 9 3 2 Terminals 14 | . 2 8 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 41 | . 5 24 8 4 Successful 27 | . 3 15 7 2 Failed 14 | . 2 9 1 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 30 | . 5 17 6 2 Terminals 36 | . 5 20 7 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . . 2 2 2 Prototype ID Bank 1 | . . 1 . . Branch Access Points 2 | . . 1 1 . Emergency Access Points 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Retrieve Study 4 | . . 4 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 16 | . 3 9 4 . Terminals 16 | . 3 9 4 . Track 1 | . . 1 . . Botnet 6 | . 1 3 2 . Skim 9 | . 2 5 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 2 6 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 4 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1366 | 29 873 464 . . Terrain 463 | . . 463 . . Seismic 911 | 29 873 9 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4880 | 99 873 1393 518 1997 Spaces Moved 2088 | 61 397 652 214 764 Core 78 | 19 . . . 59 Treads 2010 | 42 397 652 214 705 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 200 50 Average Speed 187 | 125 160 162 204 222 Slowest Speed 1500 | 160 160 240 216 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 44 69 17 79 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 122 | . . . . 122 Melee . | . . . . . Projectile . | . . . . . AOE 122 | . . . . 122 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2663 | 79 521 855 263 945 Wait 149 | . 46 61 11 31 Move 2085 | 60 396 651 214 764 Hop . | . . . . . Pick Up 71 | 10 9 30 8 14 Fast Attach . | . . . . . Attach 34 | 7 . 11 2 14 Detach 1 | . . 1 . . Swap 43 | . 6 10 7 20 Drop 35 | . 4 16 5 10 Fire 233 | 2 59 75 16 81 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Sto x3) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 498 | -10/Materials | Destroyed 8 combat bots 641 | -10/Materials | Core integrity fell below 50% 674 | -10/Materials | Discovered new exit (range 11) 768 | -10/Materials | Discovered new exit (range 11) 973 | -10/Materials | Entered another Materials area 973 | -9/Materials | Evolved 2 slots: Utility x2 1249 | -9/Materials | Discovered new exit (range 9) 1266 | -9/Materials | Build established: Scavenger-Mutant 1454 | -9/Materials | Destroyed 8 combat bots 1480 | -9/Materials | Lost 7 parts (1p2n2u2w) 1549 | -9/Materials | Discovered new exit (range 14) 1749 | -9/Materials | Build established: Scientist-Mutant 1842 | -9/Materials | Identified exit to Mines 1919 | -9/Materials | Identified exit to Materials 2046 | -9/Materials | Learned Storage garrison access intel 2097 | -9/Materials | Learned location of 1 exit from Recycling 2139 | -9/Materials | Loaded intel: 12 terminal locations 2233 | -9/Materials | Learned 2 Storage zone layouts 2333 | -9/Materials | Learned 4 Recycling zone layouts 2366 | -9/Materials | Entered another Materials area 2366 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2367 | -8/Materials | Identified exit to Storage 2391 | -8/Materials | Build established: Scavenger-Mutant 2884 | -8/Materials | Identified exit to Garrison 2884 | -8/Materials | Entered Garrison 3032 | -8/Garrison | Triggered checkpoint 3053 | -8/Garrison | Build established: Hacker-Mutant 3055 | -8/Garrison | Learned Storage security intel 3286 | -8/Garrison | Triggered checkpoint 3512 | -8/Garrison | Triggered checkpoint 3562 | -8/Garrison | Triggered checkpoint 3582 | -8/Garrison | Discovered exit to Storage (range 5) 3673 | -8/Garrison | Discovered exit to Storage (range 10) 3910 | -8/Garrison | Triggered checkpoint 4007 | -8/Garrison | Discovered exit to Storage (range 12) 4054 | -8/Garrison | Triggered checkpoint 4492 | -8/Garrison | Triggered checkpoint 4606 | -8/Garrison | Triggered checkpoint 4649 | -8/Garrison | Core integrity fell below 50% 4696 | -8/Garrison | Lost 8 parts (1p5n1u1w) 4832 | -8/Garrison | Core integrity fell below 20% 4865 | -8/Garrison | Installed Relay Interface Framework 4880 | -8/Garrison | Lost 5 parts (1p4w) 4881 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- ALERT: Garrison interior compromised. The unstable cave ceiling collapses. System corrupted: Heat flow error (+124). The unstable cave ceiling collapses. Machine disabled. Mni. Grenade Launcher destroyed. Lgt. Assault Rifle+ destroyed. System corrupted: Lgt. Assault Rifle+ rejected. P-60 Hacker suffers critical hit (Destroy). Destroyed Shock Rifle. Cld. Ion Engine destroyed. Lgt. Assault Rifle+ destroyed. Critical hit (Burn: +37). P-60 Hacker destroyed. Dropped Lgt. Nuclear Core. Dropped Huge Storage Unit. Lgt. Assault Rifle+ destroyed. Initiating installation procedure... Relay Interface Framework installed. G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????#######??????????? | | ?????????????????????????#""" "???????????? | | ?????????????????###??????"" ???????????? | | ?????????????????#"#?????#" "???????????? | | ?????????????????#"#####??" ######??????? | | ?????????????#####"""""#??#" """""#??????? | | ?????????????# g" "#??#" "#??????? | | ?????????????# "#?##" ! "#??????? | | ?????????????# "@ "#?# %! "#??????? | | ?????????????# """ ""#?#" *[ ! #??????? | | ??#######????# " #?####!#######??????? | | ??#"""" ###### ###### #????????????? | | ??#" #????????????? | | ??#"""" ## ### ###### #????????????? | | ??######## #?################ ##???????????? | | ?????????# #???????????# # ####????"#??? | | ?????????# #???????????# # # ## ##??? | | ?????????# #???????????# [ +??? | | ?????????# #???????????# [ #??? | | ?????????# #???????????# # # #####++#??? | | ?????????#+#???????????# # #????????? | | ???????????????????????# ## ##????????? | | ??????????? ############ ######+#####++???? | | ?????????? ^ ??? | | ?????????? ??? | | ?????????? ??? | | ???????????############## #############+#?? | | ???????????????????????# #??????????# #?? | | ??????????????????????## ##?????????# #?? | | ??????????????????????# #?????????# #?? | | ??????????????????????# ############ ### | | ??????????????????????## + | | ???????????????????????## ############ ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Short-term Sacrifices Challenges ------------ None Game ------ Seed ScatterScanJoltstriker Manual? 0 Play Time 00:31:41 Cumulative 41.4 hours Start 2026.02.13 @ 21:51:43 End 2026.02.13 @ 23:32:49 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 902d2498-35d9-473a-bf41-6959a92ee142