Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.06.30 @ 14:31:45 Player: nutrag Result: Destroyed by as-54764 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (306) 306 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 801 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 259/300 Energy 10/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- ECM Suite Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg EM Pulse Gun Grenade Launcher [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Signal Interpreter Device Heat Sink Processor Signal Interpreter Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 5 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 3 | 1 1 1 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 7 | . 2 7 Average Slot Usage (%) 94 | . 95 92 Engine 12 | . 12 12 Wheel 26 | . 28 22 Device 14 | . 14 14 Processor 11 | . 10 14 Energy Gun 4 | . 5 1 Ballistic Gun 14 | . 14 15 Launcher 9 | . 8 10 Naked Turns . | . . . Heaviest Build 11 | 8 11 10 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 2 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 397 | 169 206 22 Remotely . | . . . Salvage Created 417 | 50 321 46 Parts 32 | 3 28 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 14 | 1 8 5 Guns 5 | 1 3 1 AOE 9 | . 5 4 Classes Destroyed 7 | 1 5 1 Worker 1 | . 1 . Builder 2 | . 2 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 3 2 Grunt 6 | 1 5 . Assembled 3 | . . 3 Best Kill Streak 11 | 1 11 5 Combat Bots Only 8 | 1 8 5 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 879 | 34 256 589 Core 250 | . 38 212 Absorbed by Shields 47 | . . 47 Core Remaining (%) 100 | 100 . . Volleys Fired 22 | 3 12 7 Largest 2 | 2 2 2 Hottest 60 | 60 60 50 Shots Fired 42 | 6 24 12 Gun 33 | 6 19 8 Cannon . | . . . Launcher 9 | . 5 4 Special . | . . . Kinetic 23 | 3 12 8 Thermal . | . . . Explosive 9 | . 5 4 Electromagnetic 10 | 3 7 . Robot Hit Streak 10 | 3 10 3 Robot Miss Streak 2 | 1 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 27 | 4 16 7 Core Hits 30 | 2 17 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1039 | 51 613 375 Guns 267 | 51 179 37 Cannons . | . . . Explosions 772 | . 434 338 Melee . | . . . Ramming . | . . . Kinetic 162 | 12 113 37 Thermal . | . . . Explosive 772 | . 434 338 Electromagnetic 105 | 39 66 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . . 10 Average Corruption 4 | . . 4 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 11 | . 11 . Projectiles . | . . . Explosions 11 | . 11 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 57 | . 41 16 Shots 4 | . 3 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | 18 . 10 Average Temperature 10 | 14 . 7 Received Heat Transfer 105 | 24 81 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 275 | 20 275 140 Average Influence 133 | 3 171 100 Maximum Alert Level 1 | . 1 . Low Security (%) 58 | 100 39 100 Level 1 41 | . 60 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | 1 12 22 Peak Tracking Total 16 | 1 8 16 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . 4 . Reused 3 | . 3 . Traps Extracted . | . . . Installed . | . . . Triggered 3 | . 3 . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 6 | . 6 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 4 | . 4 . Reprogram Traps 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 482 | 74 326 82 Spaces Moved 480 | 70 340 70 Core 19 | 19 . . Treads . | . . . Legs . | . . . Wheels 461 | 51 340 70 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 78 | 71 80 80 Slowest Speed 80 | 80 80 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 5 31 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 54 | . 28 26 Melee . | . . . Projectile . | . . . AOE 54 | . 28 26 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 544 | 86 372 86 Wait 4 | . . 4 Move 478 | 69 339 70 Hop . | . . . Pick Up 17 | 8 8 1 Fast Attach 4 | 2 2 . Attach 8 | 4 2 2 Detach . | . . . Swap 2 | . 1 1 Drop 9 | . 8 1 Fire 22 | 3 12 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 75 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 12) 227 | -10/Materials | Destroyed 8 combat bots 301 | -10/Materials | Build established: Mutant 400 | -10/Materials | Identified exit to Mines 401 | -10/Materials | Entered Mines 428 | -10/Mines | Learned Materials emergency access door positions 452 | -10/Mines | Assembled infested the area 481 | -10/Mines | Core integrity fell below 50% 482 | -10/Mines | System corruption reached 10% 483 | -10/Mines | Core integrity fell below 20% 483 | -10/Mines | Destroyed by as-54764 with Assembled Blade Last Messages --------------- Acquired 2 matter. Grenade Launcher destroyed. Wheel destroyed. System corrupted by crushing effect (+2). Knocked back. as-65789 destroyed. S-10 Pest destroyed. Lgt. Assault Rifle severed. Wheel destroyed. System corrupted by crushing effect (+4). Knocked back. as-00887 destroyed. Ion Engine destroyed. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Shield Generator destroyed. Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+4). EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????###???????????????????????? | | ????????????????## #??????????????????????? | | ????????????????# #??????##?????????????? | | ????????????????# #????? ?????????????? | | ????????????????# #??? ?????????????? | | ?????????????????# /#?? ####??????????? | | ??????????????????# ! #? ???????????? | | ??##??????????????? ! #? ????????????? | | ?? ???????????????? ! ? % #????????????? | | ?? ?????????????????? / #? % #????????????? | | ## ???????????????????# #? ##???????????? | | ???????????????????# a##aa ##??????????? | | ???????????????????# a@aa #??????????? | | # #???#####???????????# aaaaaa #??????????? | | # #??## ########???# aa ##??????????? | | # #??# ##?## #???????????? | | # #????????# ### ##??????????? | | # #????????# # #??????????? | | ####?????# # #??????? | | ##????# # # % #?????? | | % ###### # ## ### % #????? | | % ## # #####?# #???? | | ## ## # #?????# ##### ???? | | #### # #????? #????? ???? | | ???## # #?????## #?????? ????? | | ????# ###### #??????## #????????????? | | ????## #????# #???????? #????????????? | | ?????## ##????# #????????## #????????????? | | ??????###?????# #??????????###????????????? | | ??????????????# ??????????????????????????? | | ??????????????# ??????????????????????????? | | ??????????????###??????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Loot Pinata Challenges ------------ None Game ------ Seed BladeMissileShield Manual? 0 Play Time 00:13:52 Cumulative 0.8 hours Start 2020.06.30 @ 14:20:42 End 2020.06.30 @ 14:31:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2fff5d5e-525d-4263-a442-05cad57cc9a9