Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 02:57:21 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (762) 762 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2797 Bonus ------- None Cogmind --------- Core Integrity 455/550 Matter 139/300 Energy 280/280 System Corruption 0% Temperature Cool (36) Movement Hovering (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Gravmag System > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- Autogun Enhanced Autogun > --- INVENTORY (10) --- Ion Engine Medium Matter Pod (100) ECM Suite Advanced ECM Suite Heavy Particle Cannon Datajack Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Enhanced Autogun Mace > --- INVENTORY -------- Ion Engine Medium Matter Pod ECM Suite Advanced ECM Suite Heavy Particle Cannon Assault Rifle Datajack [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 45 | 9 14 8 1 13 Power 4 | 2 . 1 . 1 Engine 4 | 2 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 9 4 . 4 Treads 2 | 2 . . . . Leg 4 | . 4 . . . Wheel . | . . . . . Hover 6 | . 2 . . 4 Flight 7 | . 3 4 . . Utility 11 | 2 1 2 1 5 Device 5 | 1 1 1 . 2 Storage 4 | 1 . 1 1 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 3 4 1 . 3 Energy Gun 4 | 2 2 . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 1 . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . 2 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 9 | . 3 . . 6 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 4 | . 3 . . 1 Highest Loss Streak 6 | . 2 . . 6 To Critical Strikes . | . . . . . Average Backups 6 | 2 7 7 8 6 Power 1 | . 2 . . . Propulsion 1 | 1 2 2 3 . Utility 2 | . 2 3 4 2 Weapon . | . . . 1 2 Tool/Special . | . . . . . Unused Backups 9 | . 3 2 . 4 Power 2 | . 2 . . . Propulsion 4 | . 1 2 . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 99 93 100 92 Engine 12 | . 14 11 11 9 Treads 12 | . 21 . . . Leg 2 | . 3 . . . Hover 8 | . 3 . . 24 Flight 7 | . . 38 44 8 Device 13 | . 14 11 11 15 Storage 12 | . 14 11 11 9 Processor 2 | . . . . 9 Energy Gun 9 | . 13 11 11 . Ballistic Gun 11 | . 12 1 11 14 Impact Weapon 1 | . 1 9 . . Peak Build Rating 34 | 7 13 19 18 34 Average Rating 13 | 5 7 16 18 28 On Entrance 11 | . 7 13 18 18 Naked Turns . | . . . . . Heaviest Build 25 | 14 14 14 19 25 Greatest Support 40 | 40 40 20 20 36 Greatest Overweight (x) 2 | . 2 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 10 10 Average Capacity 8 | 6 8 8 8 10 Most Carried 9 | 5 8 8 8 9 Average Carried 6 | 3 7 7 8 6 Final Capacity 10 | 8 8 8 10 10 Final Carried 8 | 5 8 8 8 7 Class Distribution -------------------- 73% | Mutant 17% | Scout 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Scout | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 743 | 305 278 100 60 . Remotely . | . . . . . Salvage Created 1050 | 121 774 155 . . Parts 65 | 12 42 11 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 21 | . 16 5 . . Melee 1 | . 1 . . . Guns 19 | . 14 5 . . Classes Destroyed 8 | 2 4 2 . . Worker 1 | . 1 . . . Tunneler 2 | 2 . . . . Recycler 2 | 1 1 . . . Operator 1 | . 1 . . . Swarmer 3 | . . 3 . . Grunt 15 | . 15 . . . Sentry 2 | . . 2 . . Subdweller 1 | . 1 . . . Best Kill Streak 4 | 2 4 4 . . Combat Bots Only 4 | . 3 4 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 149 | . 71 33 . 45 Missed 43 | . 21 12 . 10 Hits 106 | . 50 21 . 35 Projectile 106 | . 50 21 . 35 Critical Strikes 4 | . . 1 . 3 Damage Taken 1546 | . 704 253 . 589 Core 435 | . 229 111 . 95 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 8 . 72 . Volleys Fired 98 | 5 64 20 . 9 Largest 2 | 2 2 1 . 2 Hottest 60 | 60 60 40 . 45 Shots Fired 156 | 10 116 20 . 10 Gun 156 | 10 116 20 . 10 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 79 | 5 64 . . 10 Thermal 49 | . 29 20 . . Explosive . | . . . . . Electromagnetic 28 | 5 23 . . . Robot Hit Streak 24 | 6 24 12 . 5 Robot Miss Streak 4 | 2 3 4 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 115 | 6 85 16 . 8 Core Hits 54 | 5 38 7 . 4 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . 2 . . 1 Destroy 1 | . . . . 1 Corrupt 1 | . 1 . . . Smash 1 | . 1 . . . Melee Attacks 16 | . 6 5 . 5 Impact 16 | . 6 5 . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . 1 . . . Damage Inflicted 1363 | 82 986 177 . 118 Guns 1237 | 82 860 177 . 118 Cannons . | . . . . . Explosions 24 | . 24 . . . Melee 102 | . 102 . . . Ramming . | . . . . . Kinetic 471 | 15 338 . . 118 Thermal 474 | . 297 177 . . Explosive . | . . . . . Electromagnetic 316 | 67 249 . . . Impact 102 | . 102 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 7 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 7 . . . Message Errors 1 | . 1 . . . Matter Fused 2 | . 2 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . 2 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 221 | 20 221 69 . 34 Average Temperature 43 | 15 47 35 . 15 Received Heat Transfer 798 | . 360 69 . 369 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 1075 | . 675 400 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 158 | 10 158 147 45 45 Initial 45 | . . 35 45 13 Average 48 | 1 68 99 42 5 Influence Increases 643 | 15 410 162 . 56 Destroy 0b10 Robot/C 400 | . 300 100 . . Destroy 0b10 Robot/NC 30 | 15 15 . . . Destroy Leader 110 | . 80 30 . . Successful Hack 19 | . 11 . . 8 Disable Machine 15 | . . 15 . . Destroy Structure 9 | . 4 2 . 3 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 643 | 15 326 129 82 91 Entered New Map 143 | . . 49 72 22 Time Decay 470 | 15 296 80 10 69 Lost Part 30 | . 30 . . . Squads Dispatched 7 | . 5 1 . 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 5 | . 3 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 27 11 . 13 Peak Tracking Total 8 | . 3 4 . 8 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 3 . . 2 Terminals 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 5 . . 4 Successful 3 | . 2 . . 1 Failed 6 | . 3 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 4 . . 4 Terminals 9 | . 5 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Prototype ID Bank 2 | . 2 . . . Patrol Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1533 | 61 915 162 24 371 Sensors 656 | . 99 162 24 371 Terrain 316 | . . . . 316 Seismic 877 | 61 816 . . . ECM 30 | . . . . 30 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1681 | 157 915 162 24 423 Spaces Moved 1069 | 77 419 205 65 303 Core 2 | 2 . . . . Treads 350 | 75 275 . . . Legs 71 | . 71 . . . Wheels . | . . . . . Hover 219 | . 67 . . 152 Flight 427 | . 6 205 65 151 Fastest Speed 31 | 50 56 31 31 31 Average Speed 87 | 157 137 32 31 48 Slowest Speed 190 | 160 190 34 31 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . . 3 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 51 27 22 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 5 | . . 2 . 3 Terrain Destroyed 9 | . 4 2 . 3 Melee 5 | . . 2 . 3 Projectile . | . . . . . AOE 4 | . 4 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1638 | 99 645 271 65 558 Wait 361 | 4 122 21 2 212 Move 1057 | 76 418 204 58 301 Hop 4 | . . . 3 1 Pick Up 23 | 4 11 4 . 4 Fast Attach 15 | 7 3 2 . 3 Attach 8 | . 2 1 . 5 Detach 5 | . 1 . . 4 Swap 30 | 3 11 7 1 8 Drop 22 | . 8 7 1 6 Fire 98 | 5 64 20 . 9 Melee 15 | . 5 5 . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 4) 825 | -10/Materials | Core integrity fell below 50% 858 | -10/Materials | Derelicts attacked the area 1022 | -10/Materials | Discovered new exit (range 8) 1029 | -10/Materials | Core integrity fell below 20% 1073 | -10/Materials | Entered another Materials area 1073 | -9/Materials | Evolved 2 slots: Propulsion x2 1232 | -9/Materials | Discovered new exit (range 11) 1235 | -9/Materials | Entered Mines 1245 | -9/Mines | Discovered new exit (range 8) 1259 | -9/Mines | Entered Materials 1259 | -8/Materials | Evolved 2 slots: Utility x2 1682 | -8/Materials | Self-destructed Last Messages --------------- (Destroy). 01636_ Destroyed Carbon-fiber Leg. 01638_ Gravmag System destroyed. 01640_ Critical hit (Burn: +37). 01644_ Gravmag System destroyed. 01650_ O-16 Technician sends out distress signal. 01650_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01653_ K-01 Serf cleans the Terminal. 01656_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01659_ K-01 Serf cleans the Terminal. 01667_ W-25 Informer sends out distress signal. 01668_ K-01 Serf cleans the Terminal. 01675_ Assault Rifle destroyed. 01677_ W-25 Informer sends out distress signal. 01679_ Acquired Autogun. 01681_ K-01 Serf cleans the Terminal. 01682_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????"????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???#???????????????????????????????????????????? | | #??????????????????####?????????????????????????? | | #?????????????????? ?????????????????????????? | | ##???#????????????? ?????????????????????????? | | ###?????????###???? ?????????????????????????? | | ##"#######? ? ??? ???????????????????????? | | ## = #? # """ """ ???????????????????????? | | + T #? # """ """????????????????????????? | | ## #? """ #?""" ""?????#???????????????????? | | ##* !#??""" #?? a ????? #???????????????????? | | ## #???"" #??##g###### ##??????????????????? | | # #???##/##?# ##?????????????????? | | ######+#####k ### w +?????????????????? | | ^ a T g ^ ^[] #??????????????????? | | ### ### @]] #??????????????????? | | !! """ #?#####?# [] [#??????????????????? | | !/ """ #???????# #??????????????????? | | !/ """ #???????# u ???????????????? | | #???????# ????????????? | | + ??????# k ????????????? | | #???????# """ """ ???????????? | | #???????#### """ """ ??????????? | | ####### ##??????????# """ ^""" ???????????? | | ??????# #???????????# ???? ???????????? | | ??????+ #???????????# ? ????????????????? | | ??????# ????????????# ""?? """????????????????? | | ??????# ????????????# k""???""?????????????????? | | ??? ??# ????????????# w"???????????????????????? | | ??????? ????????????# ???????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumGuidanceSpecial Manual? 0 Play Time 00:16:24 Cumulative 60.1 hours Start 2025.09.14 @ 02:41:57 End 2025.09.14 @ 02:57:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 114 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4231d373-07ee-4eaf-b725-501a6f0c3435