Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 14:06:35 Player: Attma Result: Destroyed by 8T-PAS(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (366) 366 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 1152 Bonus ------- Follower Combat Kills 56 Friendly Fire -35 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Medium Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Ion Engine Compact Wheel Cargo Storage Unit Improved Terrain Scanner Seismic Detector Propulsion Shielding EM Pulse Gun Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Compact Wheel Cargo Storage Unit Improved Terrain Scanner Seismic Detector Propulsion Shielding EM Pulse Gun Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 42 | 9 23 8 2 Power 7 | 1 5 1 . Engine 6 | 1 5 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 4 2 1 . Treads 2 | 2 . . . Leg . | . . . . Wheel 5 | 2 2 1 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 5 1 . Device 4 | 1 2 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . 1 . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 20 | 2 11 5 2 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 12 | 2 6 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 7 | . 4 2 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 5 . 1 Power 3 | . 2 . 1 Propulsion 1 | . 1 . . Utility 2 | . 2 . . Weapon . | . . . . Highest Loss Streak 3 | . 3 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 100 Engine 7 | . 14 3 . Core 6 | . . 10 14 Treads 9 | . 22 . . Wheel 18 | . 5 28 28 Device 12 | . 11 12 14 Storage 14 | . 14 14 14 Protection 1 | . 2 1 . Ballistic Gun 26 | . 25 27 26 Peak Build Rating 12 | 8 10 12 12 Average Rating 9 | 6 7 11 12 On Entrance 7 | . 8 8 12 Naked Turns . | . . . . Heaviest Build 19 | 14 19 18 18 Greatest Support 40 | 40 40 32 32 Greatest Overweight (x) 4 | 1 4 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 8 10 10 10 Average Carried 8 | 4 8 9 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 8 10 10 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 851 | 362 241 208 40 Remotely . | . . . . Salvage Created 879 | 205 297 377 . Parts 54 | 19 17 18 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 9 | . 8 1 . Guns 9 | . 8 1 . Classes Destroyed 8 | 3 4 1 . Worker 2 | 2 . . . Tunneler 6 | 4 . 2 . Recycler 5 | 1 . 4 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 6 | . 5 1 . Zionite 1 | . . 1 . Best Kill Streak 4 | 3 3 4 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 84 | . 69 11 4 Missed 20 | . 15 5 . Damage Taken 886 | . 700 49 137 Core 253 | . 191 24 38 Absorbed by Shields . | . . . . Redirected to Shielding 4 | . 4 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 114 | 18 56 31 9 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 100 100 Shots Fired 206 | 36 104 56 10 Gun 184 | 36 96 50 2 Cannon . | . . . . Launcher . | . . . . Special 22 | . 8 6 8 Kinetic 177 | 36 89 50 2 Thermal 22 | . 8 6 8 Explosive . | . . . . Electromagnetic 7 | . 7 . . Robot Hit Streak 10 | 10 8 6 4 Robot Miss Streak 4 | 2 4 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 121 | 24 63 32 2 Core Hits 54 | 11 24 19 . Critical Kills 1 | 1 . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 2 | 2 . . . Destroy 2 | 2 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1171 | 251 612 294 14 Guns 1168 | 251 609 294 14 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 1104 | 251 545 294 14 Thermal . | . . . . Explosive . | . . . . Electromagnetic 64 | . 64 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 86 | . 70 86 . Average Temperature 24 | . 19 43 . Received Heat Transfer 417 | . 411 6 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 199 | 35 167 199 . Initial 31 | . 22 31 . Average 50 | 17 69 43 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 17 4 2 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 . 5 Successful 8 | . 3 . 5 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 . 5 Record 5 | . . . 5 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 45 | . . 45 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 11 | . . 11 . Total Damage 193 | . . 193 . Kills 4 | . . 4 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2641 | 361 979 998 303 Spaces Moved 1605 | 205 441 698 261 Core 5 | 4 1 . . Treads 473 | 154 319 . . Legs . | . . . . Wheels 1127 | 47 121 698 261 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 100 Average Speed 115 | 141 140 96 100 Slowest Speed 250 | 160 250 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 8 44 97 8 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 10 | . 4 6 . Terrain Destroyed 10 | . 4 6 . Melee . | . . . . Projectile 10 | . 4 6 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2165 | 240 687 960 278 Wait 374 | . 151 217 6 Move 1602 | 204 440 697 261 Hop . | . . . . Pick Up 19 | 9 7 3 . Fast Attach 9 | 6 3 . . Attach 7 | 1 6 . . Detach 2 | . 2 . . Swap 26 | 2 14 8 2 Drop 11 | . 7 4 . Fire 114 | 18 56 31 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 362 | -11/Scrapyard | Entered Materials 363 | -10/Materials | Build established: Mutant 802 | -10/Materials | Discovered new exit (range 5) 1166 | -10/Materials | Core integrity fell below 50% 1194 | -10/Materials | Lost 3 parts (1p1n1u) 1321 | -10/Materials | Discovered new exit (range 8) 1341 | -10/Materials | Entered Mines 1349 | -10/Mines | Learned 2 Materials zone layouts 1520 | -10/Mines | Learned Materials stockpile data 1572 | -10/Mines | Core integrity fell below 20% 1768 | -10/Mines | Build established: Scavenger-Mutant 1832 | -10/Mines | Discovered new exit (range 4) 1992 | -10/Mines | Discovered new exit (range 15) 2009 | -10/Mines | Discovered new exit (range 15) 2339 | -10/Mines | Entered Subcaves 2339 | -10/Subcaves | Accompanied by 1 ally 2344 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2345 | -10/Subcaves | Learned Materials emergency access door positions 2429 | -10/Subcaves | Visited Clippyterm 2432 | -10/Subcaves | Learned Research machine intel 2432 | -10/Subcaves | Learned Factory garrison access intel 2642 | -10/Subcaves | Destroyed by 8T-PAS(R) with Subdweller Shrapnel Launcher Last Messages --------------- It looks like you don't want to be "it," would you like help? Data stored: Factory garrison access intel. >>Record! "Botnets" It looks like you seek to become a more effective hacker when it comes to the important hacks, and I heartily recommend installing Trojan(Botnet) on at least one or two Terminals to improve your odds of success elsewhere. >>Record! "Early Bird" It looks like you're searching for a worm, right? Don't bother with early when it comes to the Lifeworm, it's never early, but by some measures it might be just in time... 02490_ YY-WDX(g): "Terrible idea. Terrible." 02583_ Acquired 9 matter. 02628_ YY-WDX(g) destroyed. 02630_ Acquired 11 matter. 02642_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ???????????#??# ##??????????????????????? | | ??????????????# ##?????##???????????????? | | ??????#?#?????## ###??#?????????????????? | | ?????#???#?????# #???#????????????????? | | ?????????#????## ## #????????????????????? | | ???????#?#??#?# ### ##?#?#????????????????? | | ???????????#?## ## ##???????#???????????? | | ?????????#????# #### #????????????????????? | | ??????????#???# #??# ##???????#????????????? | | ???????#???#??# #??# #??#??#???????????????? | | ??????????????# #### ##???#????????????????? | | ??????#????#??# ### #????????????????????? | | ????????????#?##### ##??????#?????????????? | | ??????#????#????## #?##?????????????????? | | ????????????????# ##???#????????????????? | | ????????#?#???#?## ###???????????????????? | | ???????????????### ##???????????????????? | | ??????????????## ##??????????#?????????? | | ????????#????#?# ###?????#?????????????? | | ?????????????#?## ## #???#????#???????????? | | ????????????????# #### #####?#??????????????? | | ???????????????## #??## #????????????????? | | ????????????#??# #???# ##????????#??????? | | ??????????????######?### #???????????????? | | ????????????????????## #?????##????????? | | ????????????????????# @R ##???????????????? | | ??????????????????#?#### [ ;#########???????? | | ???????????????????????##=% ;; #?#?????? | | ????????????????????????##! #????????? | | ????????????????????#???# #????????? | | ????????????????????????# #?#?????? | | ?????????????#????????# ######???????? | | ??????????????????? ##????????????? | | ??????????????#??# ###?????????????? | | ???????????????#?# ####??????????????? | | ????????????????# ?????????????????? | | ????????????????# ## ?????????????????? | | ????????????????# ??# ##?????????????????? | | ???????????????# ??? ???????????????????? | | ???????????????###?? ???????????????????? | | ???????????????????# ???????????????????? | | ???????????????????### ???????????????????? | | ?????????????????????#### ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ?????????????????????????#????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyMiningGun Manual? 0 Play Time 00:29:02 Cumulative 21.7 hours Start 2024.08.13 @ 13:30:38 End 2024.08.13 @ 14:06:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd17f653-2eba-4ca1-ae35-ce16d77a39a1