Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 09:13:10 Player: Alexbot Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (261) 1305 Value Destroyed (14144) 14144 Prototype IDs (64) 1280 Alien Tech Used (3) 600 Bonus (6469) 6469 TOTAL SCORE: 34498 Bonus ------- High Alert Combat Kills 1650 Follower Combat Kills 483 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Friendly Fire -164 Cogmind --------- Core Integrity 0/1600 Matter 279/300 Energy 100/100 System Corruption 68% Temperature Cool (0) Movement Walking (110) Location -1/Access Parts ------- > --- POWER (2) -------- Backup Power VII > --- PROPULSION (4) --- Biometal Leg > --- UTILITY (16) ----- Spectral Analyzer Graphene Brace Hacking Suite System Shield Advanced System Shield > --- WEAPON (3) ------- Backup Laser VII > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Energy Well (500) Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton > --- UTILITY ---------- Experimental Coolant Injector Large Storage Unit Advanced Energy Well Quantum Shading Machine Spectral Analyzer Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Quantum Capacitor Advanced Transmission Jammer Improved Reaction Control System Heavy Reactive Plating Experimental Hacking Suite System Shield > --- WEAPON ----------- Enhanced Nova Cannon Ragnarok Missile Launcher > --- INVENTORY -------- Advanced Myomer Leg Advanced Myomer Leg Centrium Leg Experimental Power Amplifier Advanced Energy Well Graphene Brace Advanced Thermal Shield Dimensional Node Initializer Transdimensional Reconstructor Compact HERF Cannon Long-range Phase Cannon Cooled Phase Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher [Rating: 180] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Centrium Leg Leg Centrium Leg Utility Medium Storage Unit Device Quantum Capacitor Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Tesla Rifle Energy Cannon Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Nanosword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . . 2 . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Utility 14 | . . . 2 . . . 2 1 . . . . . 1 . . . . . 2 . 2 . . . . 1 . 1 . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 288 | . 2 6 14 3 3 2 7 8 4 1 5 27 3 10 1 10 3 . 5 . 15 44 4 1 4 9 23 25 5 . 44 Power 40 | . . 1 2 . . . 1 . . . . 2 1 1 . 3 1 . 2 . 1 4 . . 1 1 3 7 . . 9 Engine 6 | . . 1 2 . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Core 11 | . . . . . . . 1 . . . . . . 1 . 1 . . 2 . 1 2 . . . 1 . 1 . . 1 Reactor 23 | . . . . . . . . . . . . 2 1 . . . . . . . . 2 . . 1 . 3 6 . . 8 Propulsion 32 | . . 2 2 1 2 . 1 2 1 . . . . 1 . 1 . . . . 2 5 . . 1 . 3 . 1 . 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 32 | . . 2 2 1 2 . 1 2 1 . . . . 1 . 1 . . . . 2 5 . . 1 . 3 . 1 . 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 139 | . 1 2 6 2 1 1 4 3 2 1 4 17 . 4 1 2 . . 3 . 7 25 3 1 2 6 11 10 4 . 16 Device 57 | . . . . . . . 3 . . 1 1 5 . 1 1 . . . . . 2 14 3 . . 4 6 8 2 . 6 Storage 13 | . . . . 1 1 . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . 1 3 . 1 . . Processor 24 | . . . 3 . . 1 . 1 1 . 3 . . 2 . . . . 1 . . 6 . . . . . . 1 . 5 Hackware 10 | . . . . 1 . . . . 1 . . . . . . 2 . . . . . 2 . . 1 . 1 . . . 2 Protection 35 | . 1 2 3 . . . . 2 . . . 10 . . . . . . 1 . 4 3 . 1 1 1 1 2 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | . 1 1 4 . . 1 1 3 1 . 1 8 2 4 . 4 2 . . . 5 10 1 . . 2 6 8 . . 12 Energy Gun 26 | . . . . . . . . . . . . 5 1 . . 1 . . . . 4 5 . . . 1 1 2 . . 6 Energy Cannon 19 | . . 1 3 . . . 1 . . . 1 1 . 1 . . . . . . . 2 . . . . 4 3 . . 2 Ballistic Gun 13 | . 1 . . . . . . 1 . . . . 1 2 . 2 1 . . . 1 2 . . . . . . . . 2 Ballistic Cannon 6 | . . . . . . . . 1 1 . . . . . . 1 . . . . . 1 . . . . 1 1 . . . Launcher 10 | . . . 1 . . 1 . 1 . . . 2 . . . . 1 . . . . . 1 . . 1 . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 1 . 1 . . . . . 1 10 . 1 . . . . . . . 5 . . 3 . 3 12 1 . 2 Corrupted Parts 18 | . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 3 3 1 . . 8 System Corruption 82 | . . 7 . . . . . . . . . 1 . . . . . . . . . . . . . 18 8 10 . . 38 Parts Lost 155 | . . 4 5 2 . 1 . . 1 . . 23 4 . . 2 2 . 6 . 13 14 1 2 . 11 13 7 . 1 43 Power 24 | . . 1 . . . . . . . . . 2 . . . 1 2 . 1 . 2 1 . . . 1 4 2 . 1 6 Propulsion 13 | . . 1 1 1 . . . . . . . 2 . . . . . . . . 2 1 . . . . . . . . 5 Utility 72 | . . 1 3 1 . . . . 1 . . 12 1 . . 1 . . 3 . 5 9 . 2 . 6 6 4 . . 17 Weapon 46 | . . 1 1 . . 1 . . . . . 7 3 . . . . . 2 . 4 3 1 . . 4 3 1 . . 15 Highest Loss Streak 23 | . . 2 2 1 . 1 . . 1 . . 9 4 . . 2 2 . 5 . 9 8 1 2 . 6 2 2 . 1 23 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 10 | 4 6 7 7 7 8 9 9 8 9 9 9 7 5 8 14 14 13 13 14 13 13 14 14 14 14 10 6 11 13 13 12 Power . | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 2 . . 1 . 1 2 2 2 2 2 2 1 . . 1 1 2 2 2 2 1 2 2 2 2 3 1 1 2 3 1 Utility 4 | . 4 4 1 1 1 1 1 1 2 2 2 3 4 6 8 7 8 8 9 8 7 6 7 6 4 2 1 3 4 5 4 Weapon 3 | 1 1 1 2 4 5 4 4 4 4 4 3 1 . 1 3 3 2 2 1 2 3 4 4 4 5 1 1 3 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 7 3 3 1 . 1 . 3 . . 2 5 . . 1 4 . . . . 2 8 1 . 3 . . 6 . . 2 Power 5 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . 2 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 21 | . 1 . 1 1 . . . . . . 1 5 . . 1 1 . . . . . 5 1 . 2 . . 1 . . 1 Weapon 21 | . 3 1 . . . . . 3 . . 1 . . . . 2 . . . . 2 3 . . 1 . . 5 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 93 94 99 99 100 98 92 96 100 99 92 91 94 93 95 92 75 85 70 74 89 87 78 75 85 87 83 63 65 68 Engine 2 | . 14 10 10 11 11 11 1 . . . . . . . . 3 6 6 4 . . . . . . . . . . . . Core 4 | . . . . . . . 7 7 7 7 7 1 . 5 . 2 . . . 11 9 8 10 10 9 9 3 . . . . Reactor 2 | . . . . . . . . . . . . 4 7 6 6 4 . . . . . . . . . . 3 7 8 8 7 Leg 13 | . 28 26 19 21 21 22 18 15 15 15 15 14 15 13 13 13 13 13 13 11 9 9 10 10 10 10 14 13 4 4 5 Device 13 | . . . . . . . 16 14 3 3 7 6 27 22 13 6 13 13 5 5 3 23 21 22 25 24 22 18 18 21 18 Storage 12 | . 14 14 11 10 11 22 18 15 15 15 15 18 15 15 20 20 20 20 20 17 13 5 9 10 10 10 12 9 8 8 7 Processor 11 | . . . 9 22 21 11 9 5 8 11 9 11 7 14 20 16 13 13 19 17 17 19 5 5 5 5 4 4 4 4 11 Hackware 7 | . . . . 10 11 11 9 7 12 15 12 . . . . 7 6 6 1 . . 1 10 6 8 10 11 14 8 8 10 Protection 4 | . 11 13 21 1 . . . 6 9 7 7 10 . . . . . . . . 5 7 10 6 5 4 . 2 . . 1 Energy Gun 1 | . 3 . . . . . . . . . . 3 9 . . 2 5 . 4 . 7 3 1 4 . 3 . 2 . . . Energy Cannon 5 | . . 5 18 11 11 12 17 7 7 7 7 9 . 1 6 2 . . . . . 4 3 . . 2 7 3 4 8 4 Ballistic Gun 3 | . 24 22 2 . . . . 1 5 . . . 2 12 13 13 13 1 11 5 4 3 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 6 8 8 7 2 . . . 1 . . . . . . . . . . 2 4 4 . . Launcher 2 | . . . 1 11 11 9 . . . 5 7 4 4 . . . . . . . . . . . . 2 . . . . . Peak Build Rating 180 | 6 7 14 22 20 37 37 30 42 42 42 51 87 87 88 91 81 78 72 72 59 80 119 117 116 113 137 153 167 149 142 180 Average Rating 81 | 6 6 9 18 19 24 24 29 36 40 41 43 63 79 82 84 75 72 60 64 59 67 102 114 107 107 122 138 138 141 142 151 On Entrance 67 | 6 6 7 14 19 20 37 23 30 42 42 41 51 68 66 87 84 78 72 72 64 59 71 116 110 110 113 117 135 125 143 134 Avg Prop Armor Cover (%) 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 13 16 18 34 28 38 40 41 61 61 52 55 65 45 74 61 65 64 55 60 50 77 103 59 66 59 87 99 104 85 79 110 Greatest Support 120 | 20 20 35 35 23 60 60 29 38 37 37 37 60 60 60 60 46 36 36 60 36 60 60 60 60 60 60 99 110 90 90 120 Greatest Overweight (x) 2 | . . 1 2 2 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 2 2 . 1 . 1 1 1 . . 2 Average Overweight (x) . | . . . . . . . 1 1 1 1 1 . . . . 1 1 1 . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 10 10 10 25 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 15 15 Average Capacity 12 | 8 8 8 8 9 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 15 15 15 15 15 10 10 15 15 15 14 Most Carried 15 | 6 8 8 8 8 10 10 10 10 10 10 10 10 7 15 15 15 15 15 15 13 15 15 15 15 15 15 10 15 15 13 15 Average Carried 11 | 4 6 7 7 7 8 9 9 9 10 10 9 7 5 9 14 14 13 13 14 13 13 14 14 14 14 10 6 13 13 13 12 Final Capacity 15 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 5 Final Carried 15 | 2 8 8 8 8 10 9 10 10 10 10 10 8 5 14 15 15 13 13 12 13 15 15 14 15 15 5 8 15 13 13 3 Class Distribution -------------------- 20% | Mutant 16% | Hacker-Mutant 9% | Hacker-Skirmisher 9% | Hacker-Tank 9% | Scavenger-Gunner 6% | Gunner 6% | Scavenger-Mutant 5% | Tank 4% | Derelict-Tank 3% | Derelict-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Derelict-Tank | -7/Zion Tank | -7/Deep Caves Scavenger-Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Scavenger-Gunner | -4/Factory Hacker-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Tank | -3/Research Hacker-Skirmisher | -3/Armory Hacker-Skirmisher | -2/Research Hacker-Skirmisher | -2/DSF Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Matter Collected 7745 | 193 278 159 197 77 . 136 220 30 221 61 74 453 102 . . 775 291 . 246 . 214 897 155 230 . 414 600 315 . 98 1309 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Salvage Created 14254 | . 126 125 611 99 . 82 272 99 30 79 . 814 106 . . 901 259 . 299 . 952 1878 232 527 . 953 1820 499 . 202 3289 Parts 623 | . 6 . 38 3 . 9 19 5 2 1 . 5 4 . . 50 15 . 19 . 26 98 14 20 . 31 71 27 . 7 153 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 9 | . . . 1 . . 1 . . . . . . . . . 3 . . . . . . . . . . 1 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . 2 . 1 . 3 . . . 15 . 16 . . . 5 8 . 6 . . . . . Prevented 40 | . . . . . . . . . . . . . . . . . 1 . . . . . 8 6 . 25 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Combat Hostiles Destroyed 270 | . 3 10 9 5 . 4 6 3 . 3 . 44 3 . . 12 7 . 12 . 10 29 6 14 . 12 22 7 . 2 47 Guns 83 | . 3 9 1 . . . . . . . . 20 3 . . 9 4 . 9 . 9 13 . . . 2 . 1 . . . Cannons 77 | . . 1 6 2 . 1 3 1 . 1 . 4 . . . 3 1 . 3 . . 11 . . . 2 13 3 . . 22 AOE 69 | . . . 2 3 . 3 3 2 . 2 . 18 . . . . 2 . . . . . 4 11 . 3 . . . . 16 Classes Destroyed 22 | . 1 1 8 . . 2 1 . 1 . . 2 . . . 1 1 . 1 . 1 . 1 . . . . . . . 1 Worker 8 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . 4 Builder 6 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Tunneler 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 9 | . . . 2 . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . . . 3 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . Watcher 9 | . . . 3 . . . 1 . . . . . . . . 3 . . . . . 1 . . . . . . . . 1 Swarmer 37 | . . . 3 . . 3 . . . 1 . . 3 . . 3 5 . 9 . . . 4 6 . . . . . . . Grunt 71 | . 3 1 2 5 . . 4 3 . 1 . . . . . 6 . . . . 5 8 . 6 . 5 11 . . . 11 Brawler 7 | . . . 1 . . . . . . . . . . . . . . . . . 2 1 . . . 2 . 1 . . . Duelist 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Sentry 23 | . . . 3 . . . 1 . . 1 . . . . . 1 1 . . . . 3 1 2 . 1 3 1 . 1 4 Specialist 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 3 Hunter 9 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 7 Programmer 55 | . . . . . . . . . . . . . . . . 2 . . 1 . . 17 . . . . 8 5 . . 22 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 51 | . . 10 . . . . . . . . . 41 . . . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | . 2 5 5 3 . 4 5 3 1 3 . 18 3 . . 3 4 . 6 . 4 6 4 12 . 4 5 2 . 1 11 Combat Bots Only 18 | . 2 5 3 3 . 3 4 3 . 3 . 18 3 . . 3 4 . 6 . 4 6 4 12 . 4 5 2 . 1 6 Max Kills in Single Turn 6 | . 1 2 2 1 . 3 2 2 1 1 . 6 1 . . 1 3 . 1 . 1 2 3 4 . 1 1 1 . 1 5 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Exploded 6 | . . . 1 1 . 2 1 2 . 1 . 6 . . . . 2 . . . . . 3 4 . 1 . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Hostile Shots Fired 2061 | . 12 46 81 20 . 14 22 6 26 29 . 235 44 . . 75 46 . 95 . 187 230 26 55 . 96 128 83 . 21 484 Missed 697 | . 3 15 17 7 . 4 8 2 9 14 . 78 15 . . 20 14 . 45 . 53 74 12 20 . 46 47 28 . 10 156 Hits 1364 | . 9 31 64 13 . 10 14 4 17 15 . 157 29 . . 55 32 . 50 . 134 156 14 35 . 50 81 55 . 11 328 Melee 37 | . . 13 . . . . . . . . . 13 . . . . 5 . . . . . . . . 3 . 1 . . 2 Projectile 1327 | . 9 18 64 13 . 10 14 4 17 15 . 144 29 . . 55 27 . 50 . 134 156 14 35 . 47 81 54 . 11 326 AOE 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 61 | . . . . 1 . . . . 1 . . 2 . . . 1 2 . 1 . 3 10 1 1 . 3 9 6 . . 20 Actively Blocked 20 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 8 6 . . 2 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 3 Damage Taken 29238 | . 121 778 742 251 . 119 194 65 325 124 . 3649 452 . . 811 667 . 824 . 2346 2107 439 798 . 1198 1945 1558 . 295 9430 Core 4475 | . 51 154 126 10 . 15 99 . 41 22 . 509 60 . . 132 97 . 143 . 530 266 85 22 . 120 304 140 . 22 1527 Absorbed by Shields 872 | . . . . . . . . . . . . . . . . . . . . . 120 396 . . . 88 196 72 . . . Redirected to Shielding 1076 | . . . . . . . . . . . . 548 . . . . . . 101 . 99 111 158 29 . 30 . . . . . Ignored by Resistances 866 | . . . . . . . . . . . . . . . . . . . . . . 704 . . . 21 36 . . . 105 Regen/Repaired (Parts) 565 | . . . . . . . . . . . 23 . . . . . . . . . . 66 . . . . 73 403 . . . Core Remaining (%) 59 | 100 . 18 . . . 62 82 . . . . . 9 . . . . . 56 . 47 . . . . 57 . 65 . 98 . Volleys Fired 1234 | . 18 28 47 12 . 8 32 12 9 6 1 67 20 12 . 47 16 . 13 . 36 133 25 31 . 88 133 96 2 9 333 Largest 3 | . 2 2 2 1 . 2 2 3 3 2 1 3 2 1 . 3 3 . 3 . 3 3 1 1 . 2 2 1 1 1 2 Hottest 240 | . 60 80 120 60 . 120 120 128 128 100 40 180 120 35 . 121 123 . 123 . 195 185 105 105 . 151 188 120 120 120 240 Shots Fired 1680 | . 36 56 88 12 . 11 56 17 19 9 1 129 27 12 . 111 42 . 32 . 83 206 26 32 . 85 138 95 2 9 346 Gun 739 | . 36 43 15 . . . . 1 5 . . 76 27 . . 90 41 . 26 . 83 111 18 25 . 52 11 40 . . 39 Cannon 837 | . . 13 71 5 . 8 48 13 14 6 1 27 . 9 . 21 . . 6 . . 95 6 1 . 16 127 55 2 9 284 Launcher 101 | . . . 2 7 . 3 8 3 . 3 . 26 . . . . 1 . . . . . 2 6 . 17 . . . . 23 Special 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Kinetic 457 | . 29 43 15 . . . . 10 13 3 1 13 11 . . 93 30 . 19 . 36 72 . . . . 41 15 . . 13 Thermal 786 | . . 13 71 5 . 8 48 4 6 3 . 68 7 12 . 18 11 . 13 . 33 96 6 1 . 24 33 64 2 3 237 Explosive 64 | . . . 2 7 . 3 8 . . 3 . 9 . . . . 1 . . . . . 2 6 . . . . . . 23 Electromagnetic 342 | . 7 . . . . . . 3 . . . 17 . . . . . . . . 14 38 18 25 . 61 64 16 . 6 73 Phasic 31 | . . . . . . . . . . . . 22 9 . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 7 5 9 8 . 4 9 11 4 4 . 9 7 . . 13 21 . 8 . 18 17 6 6 . 4 8 5 . 6 8 Robot Miss Streak 7 | . 4 4 7 1 . 2 4 3 2 2 . 3 2 1 . 2 4 . 2 . 5 6 2 2 . 5 5 6 . . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . Secondary Targets 18 | . . . . . . . . . . . . 6 1 . . . 2 . 2 . 5 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 1 . . . 1 . 1 . 1 1 . . . . . . . . . Capacitor 559 | . . . . . . . . . . . . . . . . . . . . . . 55 24 26 . 61 77 79 2 9 226 Shots Hit Robots 891 | . 22 29 48 10 . 6 22 4 12 6 . 67 16 . . 70 30 . 16 . 62 103 16 23 . 33 83 41 . 6 166 Core Hits 517 | . 9 20 21 11 . 9 17 5 2 9 . 81 5 . . 40 12 . 13 . 23 54 9 25 . 18 33 11 . 2 88 Critical Kills 12 | . . . . . . . . . . . . 1 . . . 1 . . 2 . . 5 1 . . . 1 1 . . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . 1 2 . . . 2 3 . . . . . . . . . Critical Strikes 39 | . . . . . . . . . . . . 4 . . . 4 4 . 2 . 3 11 1 . . 1 6 1 . 1 1 Burn 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . 1 1 . . . Destroy 14 | . . . . . . . . . . . . . . . . 2 2 . 2 . 2 6 . . . . . . . . . Blast 8 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . 4 . . . 1 Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 1 . . 1 . Intensify 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39093 | . 233 430 1163 608 . 459 1191 509 291 237 . 3984 415 . . 1725 710 . 377 . 1599 3616 607 2156 . 1763 3917 1755 . 214 11134 Guns 10834 | . 233 323 114 . . . . . 58 . . 1250 415 . . 1363 568 . 273 . 1558 2048 196 417 . 480 258 710 . . 570 Cannons 15562 | . . 107 883 92 . 92 465 55 229 97 . 443 . . . 362 18 . 104 . . 1568 144 . . 316 3497 1045 . 214 5831 Explosions 12523 | . . . 166 516 . 367 726 454 . 140 . 2291 . . . . 124 . . . 41 . 267 1739 . 967 . . . . 4725 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 174 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 162 . . . 8 Kinetic 7573 | . 180 323 114 . . . . 55 194 53 . 212 138 . . 1542 435 . 203 . 715 1432 . . . . 1278 183 . . 516 Thermal 13952 | . . 107 883 92 . 92 769 389 93 44 . 1680 72 . . 183 133 . 174 . 696 1620 144 . . 463 746 1171 . . 4401 Explosive 8760 | . . . 166 516 . 367 422 . . 140 . 294 . . . . 124 . . . . . 267 1739 . . . . . . 4725 Electromagnetic 8015 | . 53 . . . . . . 65 . . . 1402 . . . . . . . . 188 564 196 417 . 1300 1731 401 . 214 1484 Impact 18 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 601 | . . . . . . . . . . . . 396 205 . . . . . . . . . . . . . . . . . . Highest Corruption 68 | . . 11 . . . . . . . . . 3 3 . . 2 2 2 3 . . 16 16 16 16 41 20 51 . 1 68 Average Corruption 12 | . . 8 . . . . . . . . . 1 3 . . 1 2 2 2 . . 12 16 16 16 19 5 33 . 1 16 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 424 | . . 6 . . . . . . . . . 3 2 . . 9 5 4 8 . . 84 17 20 14 37 39 60 . . 116 Message Errors 83 | . . 2 . . . . . . . . . . 1 . . 2 2 2 1 . . 15 . 6 3 6 11 8 . . 24 Matter Fused 96 | . . . . . . . . . . . . . 1 . . 5 1 1 1 . . 17 4 5 3 11 11 14 . . 22 Heat Flow Errors 51 | . . 3 . . . . . . . . . . . . . 1 . 1 . . . 14 5 . 2 2 4 6 . . 13 Energy Discharges 52 | . . 1 . . . . . . . . . . . . . . 2 . . . . 10 3 4 1 6 3 11 . . 11 Parts Rejected 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 2 . . 4 Parts Fused 6 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 3 Data Loss (minor) 46 | . . . . . . . . . . . . . . . . . . . 2 . . 10 2 2 3 6 3 6 . . 12 Data Loss (major) 19 | . . . . . . . . . . . . 1 . . . . . . 1 . . 8 1 . 1 . 2 4 . . 1 Misfires 19 | . . . . . . . . . . . . 1 . . . 1 . . . . . 6 1 1 . . 2 4 . . 3 Alerts 6 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 1 . . . . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 Weapon Failures 30 | . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . 4 2 5 . . 16 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Overflow Damage 1238 | . . 7 44 18 . 5 94 33 . . . 47 . . . . . . . . . 29 80 42 . 55 150 17 . . 617 Projectiles 592 | . . 7 44 . . . 36 . . . . 11 . . . . . . . . . 29 . . . . 150 17 . . 298 Explosions 646 | . . . . 18 . 5 58 33 . . . 36 . . . . . . . . . . 80 42 . 55 . . . . 319 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . 1 4 . . 1 . . . 3 . . . . . 2 . . . . 5 2 . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . 1 4 . . 1 . . . 3 . . . . . 2 . . . . 5 2 . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 835 | . . . 94 85 . . . . . . . 21 . . . . . . . . . . 9 95 . 126 162 . . . 243 Shots 22 | . . . 2 2 . . . . . . . 3 . . . . . . . . . . 1 2 . 8 . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Kicked 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 139 423 395 173 . 162 162 . 27 129 2 262 . . . 89 . 212 11 . 407 199 197 193 177 322 413 249 91 147 408 Average Temperature 103 | . 42 103 137 76 . 70 58 . 13 59 1 112 . . . 23 . 131 11 . 101 72 91 99 79 145 119 110 52 76 101 Received Heat Transfer 3780 | . 66 100 114 111 . . 45 36 102 48 . 476 . . . 261 72 . . . 866 446 72 163 . 195 202 . . 9 396 Effects 16 | . . 1 4 . . . . . . . . . . . . . . . . . 1 . . . . 1 3 . . . 6 Shutdowns 6 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Short Circuit 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 33 | . . . . . . . . . . . . 1 . . . . . . . . 1 3 1 3 . 4 8 1 . 2 9 Combat Hostiles 33 | . . . . . . . . . . . . 1 . . . . . . . . 1 3 1 3 . 4 8 1 . 2 9 Parts Fried 49 | . . . . . . . . . . . . . . . . . . . . . 3 5 . 2 . 7 17 1 . 3 11 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . 1 1 2 . . . Combat Hostiles 8 | . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . 1 1 2 . . . Parts Melted 26 | . . . 2 . . . . . . . . 1 . . . 1 . . 2 . . 5 . . . . 5 3 . . 7 Heat Transferred 15788 | . . 222 1554 148 . 148 940 200 148 74 . 2119 74 . . 359 444 . 298 . 1123 1480 148 . . 648 740 1073 . . 3848 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Maximum Alert Level 4 | . . . . . . . . . . . . . . . . . . . . 1 1 3 . . . . 3 1 . . 4 Low Security (%) 63 | 100 100 100 100 100 . 100 100 100 . . . . . 100 100 100 . . . . 39 33 . . . . 24 9 100 100 56 Level 1 16 | . . . . . . . . . . . . . . . . . . . . 100 60 24 . . . . 34 90 . . 5 Level 2 7 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . 31 . . . 2 Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . 22 . . . . 9 . . . 17 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Peak Influence 1303 | . 55 32 97 79 . 98 172 114 . . . . . 3 . 108 . . . 294 348 1019 . . . . 768 376 109 90 1303 Initial 768 | . . . . 9 . . 33 74 . . . . . . . . . . . 294 198 177 . . . . 768 227 109 26 48 Average 230 | . 7 1 56 19 . 5 37 26 . . . . . . . 41 . . . 291 237 391 . . . . 381 257 72 64 452 Influence Increases 9131 | . 103 32 357 177 . 138 292 118 65 60 . . 70 6 . 405 195 . 380 150 270 1513 130 280 . 230 1429 506 6 64 2155 Destroy 0b10 Robot/C 4340 | . 60 20 180 100 . 80 120 60 . 60 . . 60 . . 240 140 . 200 . 200 580 120 280 . 200 440 220 . 40 940 Destroy 0b10 Robot/NC 225 | . . . 40 . . 10 20 . 5 . . . . . . 30 . . 10 . . 15 . . . 10 15 . . . 70 Destroy Leader 832 | . 20 10 58 20 . 20 32 . . . . . 10 . . 56 10 . 20 . 30 142 10 . . 20 92 70 . . 212 Allied During Kill 63 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 61 . . . Successful Hack 192 | . 8 . 14 . . . 21 . . . . . . . . 10 . . . . . 45 . . . . 18 55 . . 21 Disable Machine 765 | . 15 . 30 . . . 45 30 . . . . . . . 45 . . . . 15 375 . . . . 30 45 . . 135 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . Destroy Structure 1154 | . . . 20 42 . 28 54 13 . . . . . 6 . 9 . . . . 10 176 . . . . 54 40 6 9 687 Advance Influence 900 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . 750 . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 495 | . . . 15 15 . . . 15 60 . . . . . . 15 45 . 150 . 15 30 . . . . 30 . . 15 90 Influence Decreases 7938 | . 103 32 332 147 55 52 214 282 65 60 . . 70 6 . 335 250 15 149 97 216 841 594 357 469 202 1023 731 180 19 1042 Entered New Map 1895 | . . . . 16 55 . 53 90 . . . . . . . . 26 15 . 87 86 161 374 105 469 . 10 207 100 9 32 Time Decay 4503 | . 103 12 282 111 . 42 161 192 65 60 . . 50 6 . 315 194 . 129 10 . 560 190 222 . 162 583 404 80 . 570 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . Lost Part 1140 | . . 20 50 20 . 10 . . . . . . 20 . . 20 20 . 20 . 130 120 10 20 . 40 130 70 . 10 430 Lost Ally 100 | . . . . . . . . . . . . . . . . . 10 . . . . . 20 10 . . . 50 . . 10 Squads Dispatched 66 | . 2 . . . . . 1 1 . . . . . 4 . 5 . . . . 2 18 . 1 . . 4 4 2 . 22 Investigation 11 | . 1 . . . . . . . . . . . . . . 1 . . . . . 3 . 1 . . 1 . 1 . 3 Extermination 23 | . . . . . . . . 1 . . . . . 1 . 2 . . . . . 7 . . . . 3 3 . . 6 Reinforcement 18 | . 1 . . . . . 1 . . . . . . 3 . 2 . . . . 2 1 . . . . . 1 1 . 6 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 Garrison 9 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Distress Signals 17 | . 2 . 2 . . . 2 . . . . . . . . 1 . . . . . 3 . . . 1 2 2 . . 2 Communications Jammed 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Times Spotted 464 | . 8 23 19 5 . 4 15 4 4 2 . 97 3 1 6 20 10 . 15 . 13 49 7 14 . 16 30 16 . 5 78 Peak Tracking Total 37 | . 3 15 6 3 . 3 5 4 1 2 . 37 3 1 6 3 5 . 14 . 5 6 5 8 . 6 6 3 . 2 7 Tactical Retreats 38 | . . 4 1 1 . . . 1 4 . . 8 . . . 1 3 . 4 . 1 2 . . . . 1 . . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Traps Triggered 13 | . 1 . . . . . . . . . . . . 1 . 2 . . . . 1 1 . . . . . 1 . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Machines Disabled 61 | . 1 . 2 . . . 3 2 . . . 3 . . . 3 1 . . . 1 26 . 5 . . 2 3 . . 9 Max in Single Turn 18 | . 1 . 1 . . . 2 2 . . . 1 . . . 1 1 . . . 1 18 . 2 . . 1 1 . . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Machines Accessed 74 | . 4 . 4 . 1 . 2 4 . . . . . 1 . 4 . 4 . 1 . 15 . 2 9 . 5 6 3 . 9 Terminals 39 | . 4 . 4 . . . 2 2 . . . . . . . 3 . . . 1 . 8 . 1 . . 1 5 2 . 6 Fabricators 6 | . . . . . . . . 1 . . . . . . . 1 . . . . . 4 . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . . Recycling Units 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . 1 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 Total Hacks 242 | . 12 . 10 . 4 . 10 11 . . . . . 3 . 9 . 30 . 3 . 33 . 9 48 . 15 13 9 . 23 Successful 160 | . 1 . 7 . 4 . 9 6 . . . . . 2 . 6 . 30 . 1 . 12 . 9 48 . 9 6 4 . 6 Failed 82 | . 11 . 3 . . . 1 5 . . . . . 1 . 3 . . . 2 . 21 . . . . 6 7 5 . 17 Catastrophic 20 | . 2 . . . . . . 1 . . . . . . . 1 . . . . . 5 . . . . . 3 1 . 7 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 12 . 7 . 1 . 6 6 . . 5 . . . . 2 . . . . . 15 . . . . 2 3 1 . 3 Terminals 113 | . 12 . 10 . . . 10 8 . . . . . . . 7 . . . 3 . 19 . 8 . . 3 11 6 . 16 Fabricators 12 | . . . . . . . . 1 . . . . . . . 2 . . . . . 9 . . . . . . . . . Repair Stations 14 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 8 2 . . . Recycling Units 11 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . 4 Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Garrison Access 4 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 Terminal Hacks 118 | . 1 . 4 . 4 . 6 3 . . . . . . . 2 . 30 . 1 . 4 . 9 48 . 1 2 2 . 1 Record 63 | . . . 1 . 4 . . 1 . . . . . . . . . 11 . . . . . 9 36 . . . . . 1 Part Schematic 17 | . . . . . . . . . . . . . . . . . . 12 . . . 1 . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . . . 1 . . . . . . . . . . 3 . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Open DSF 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . 1 . 1 . . . 1 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 2 . . . Scan Component 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 . . . Repair 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Recycling Unit Hacks 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . 2 Process 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Report Inventory 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 16 | . . . 3 . . . 3 2 . . . . . . . 2 . . . . . 2 . . . . 1 2 . . 1 Terminals 16 | . . . 3 . . . 3 2 . . . . . . . 2 . . . . . 2 . . . . 1 2 . . 1 Track 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Botnet 8 | . . . 1 . . . 1 2 . . . . . . . 1 . . . . . 1 . . . . 1 1 . . . Operators 4 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 3 . 3 . . . 1 3 . . . . . 1 . 4 . . . . . 15 . 1 . . 5 6 2 . 8 Full Trace Events 10 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 . . 1 . 1 . 3 Feedback Events 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . . . 15 . . . . . . 12 . . . 1 . . 4 . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 118 | . . . . . . . . . . . . . . . . 42 . . . . . 76 . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . 8 . . . . . 5 . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Time 116 | . . . . . . . . . . . . . . . . . . . . . . 49 . . . . 43 24 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 605 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 598 Retrieved Matter 950 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 943 Retrieved Components 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Total Allies 18 | . . 5 . . . . . . . . 6 . . . . . 1 . . . . 1 . . . . . 4 . . 1 Largest Group 6 | . . 5 . . . . . . . . 6 6 . . . . 1 . . . . 1 1 1 . . . 4 . . 1 Highest-Rated Group 293 | . . 90 . . . . . . . . 293 293 . . . . 29 . . . . 10 10 10 . . . 251 . . 45 Highest-Rated Ally 96 | . . 31 . . . . . . . . 96 96 . . . . 29 . . . . 10 10 10 . . . 89 . . 45 Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . . . . . . . . 9 9 9 9 8 8 8 7 7 6 Total Orders 11 | . . . . . . . . . . . . . . . . . . . . . . 8 3 . . . . . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 143 | . . 12 . . . . . . . . . 93 . . . . 11 . . . . . . . . . . 27 . . . Total Damage 2875 | . . 130 . . . . . . . . . 2085 . . . . 59 . . . . . . . . . . 601 . . . Kills 19 | . . 3 . . . . . . . . . 12 . . . . . . . . . . . . . . . 4 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Active Infowar (turns) 13085 | . . . 309 525 425 1023 569 702 . . . . . . 73 8 . . 445 26 319 3447 398 432 331 414 . 716 174 99 2650 Optics 9050 | . . . 309 525 425 1023 569 702 . . . . . . . . . . 445 26 319 2159 . . . . . . . . 2548 IFF 81 | . . . . . . . . . . . . . . . 73 8 . . . . . . . . . . . . . . . Terrain 6580 | . . . . . . . . . . . . . . . . . . . . . . 1764 398 432 331 414 . 716 174 99 2252 Jamming 1145 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1145 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Turns Passed 25447 | 27 585 337 678 525 425 1025 569 868 573 395 2517 1808 312 625 88 1488 495 184 456 26 319 3447 398 474 331 775 1804 970 174 99 2650 Spaces Moved 12741 | 21 431 132 289 257 282 509 175 384 269 189 1237 1038 284 364 73 501 214 94 269 13 90 1641 279 308 253 386 795 484 113 64 1303 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 12741 | 21 431 132 289 257 282 509 175 384 269 189 1237 1038 284 364 73 501 214 94 269 13 90 1641 279 308 253 386 795 484 113 64 1303 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 120 120 120 130 120 90 90 190 190 195 200 200 45 90 90 45 180 190 190 45 190 70 105 120 120 120 120 120 120 140 140 90 Average Speed 156 | 120 120 127 167 187 148 168 190 193 196 200 200 143 90 153 111 187 190 190 148 190 178 168 120 121 120 154 120 138 140 140 140 Slowest Speed 265 | 120 120 190 260 260 190 190 190 195 200 200 200 200 90 180 125 190 190 190 190 190 265 265 120 190 120 190 190 190 140 140 260 Overloaded Moves 434 | . . . . . . . . . . . . 283 . 6 64 . . . 75 . 6 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 3 71 35 30 58 65 78 22 9 67 41 86 75 50 12 68 13 35 69 48 . 59 45 75 49 62 61 22 30 4 67 42 Regions Visited 31 Branch Regions 17 Pre-discovered Areas 9 | . . . . . 1 . . . . . 3 . . . . . . 1 . . . . 1 . 3 . . . . . . Known Exits Taken 13 | . 1 . 1 . . . 1 1 1 1 1 . . . . 1 . . . 1 . 1 . . . 1 1 . 1 . . Unknown Exits Taken 14 | 1 . 1 . 1 1 1 . . . . . 1 1 . . . 1 1 1 . . . 1 1 1 . . 1 . . . Scrap Searched 23 | . . 1 . 1 . 2 . . 9 1 3 . . . . . . . 2 . . . 2 . . 2 . . . . . Spaces Dug 98 | . . . . . . . 2 3 . . . 3 2 3 . 3 . . . . . 30 . 1 . . 11 4 2 3 31 Terrain Destroyed 883 | . . . 23 55 . 35 80 17 1 19 . 66 9 9 . 9 10 . 4 . 5 96 39 80 . 14 26 24 2 3 257 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 308 | . . . 6 . . 2 2 5 1 1 . 24 9 9 . 9 1 . 4 . . 62 2 1 . 10 26 24 2 3 105 AOE 575 | . . . 17 55 . 33 78 12 . 18 . 42 . . . . 9 . . . 5 34 37 79 . 4 . . . . 152 Terrain Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Walls Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machines Disabled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Arm Res DSF Acc Total 17138 | 24 467 245 395 289 287 664 355 497 298 197 1282 1233 315 416 81 960 269 101 295 14 181 2178 338 401 285 541 1571 772 130 73 1984 Wait 2312 | . 7 75 23 8 . 137 133 76 13 . 26 56 4 13 . 374 33 . . . 17 276 20 48 1 36 590 106 . . 240 Move 12711 | 20 430 131 288 256 281 508 174 383 268 188 1236 1037 283 364 72 500 213 93 268 13 89 1640 278 307 252 385 794 482 112 63 1303 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 160 | . 7 2 10 5 . 2 2 6 . . 5 18 . 10 2 9 . . . . 8 22 2 2 9 5 6 13 2 . 13 Fast Attach 231 | . 2 3 6 2 3 1 2 4 3 1 4 19 1 7 1 9 1 3 5 . 12 29 1 1 6 13 21 28 4 . 39 Attach 104 | . . 3 6 1 . 1 1 2 . . 1 11 5 3 . 3 2 . 3 . 7 12 1 5 . 4 5 2 3 . 23 Detach 83 | . 1 . 4 . 3 1 1 2 . 1 4 6 2 2 2 3 . 2 2 1 4 12 1 4 1 2 5 3 4 . 10 Swap 82 | . . 2 4 2 . 4 6 2 1 1 1 4 . 2 1 3 1 . 4 . . 16 7 3 1 . 5 1 . 1 10 Drop 188 | 4 2 1 7 3 . 2 4 10 3 . 4 15 . 3 3 12 . 3 . . 3 32 3 . 15 8 7 30 3 . 11 Fire 1234 | . 18 28 47 12 . 8 32 12 9 6 1 67 20 12 . 47 16 . 13 . 36 133 25 31 . 88 133 96 2 9 333 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 Kick 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 . . . Rewire 13 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 10 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -3/Armory -2/Research (discovered 4 exits: Acc x3 / DSF) -2/DSF -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Met a group of wandering Federalists 268 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 12) 450 | -10/Materials | Discovered new exit (range 11) 491 | -10/Materials | Discovered new exit (range 15) 565 | -10/Materials | Identified exit to Mines 613 | -10/Materials | Discovered new exit (range 12) 613 | -10/Materials | Entered Mines 622 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 629 | -10/Mines | Assembled infested the area 666 | -10/Mines | Core integrity fell below 50% 689 | -10/Mines | Lost 5 allies 873 | -10/Mines | Core integrity fell below 20% 879 | -10/Mines | System corruption reached 10% 937 | -10/Mines | Discovered new exit (range 10) 950 | -10/Mines | Entered Materials 950 | -9/Materials | Evolved 2 slots: Utility x2 1079 | -9/Materials | Discovered new exit (range 15) 1366 | -9/Materials | Identified exit to Mines 1628 | -9/Materials | Entered Mines 1637 | -9/Mines | Met a Derelict bent on vengeance 1773 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1848 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1849 | -9/Mines | Discovered new exit (range 5) 2145 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2145 | -9/Mines | Discovered new exit (range 5) 2153 | -9/Mines | Entered Exiles 2190 | -9/Exiles | Discovered new exit (range 16) 2235 | -9/Exiles | Met 8R-AWN 2271 | -9/Exiles | Met EX-HEX 2332 | -9/Exiles | Met EX-BIN 2361 | -9/Exiles | Aligned with FarCom system 2362 | -9/Exiles | Given EX-Vault access code 2456 | -9/Exiles | Opened EX-Vault 2470 | -9/Exiles | Found Prototype Leg 2470 | -9/Exiles | Identified Potential Leg 2472 | -9/Exiles | Found Potential Leg 2495 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2504 | -9/Exiles | Exiles lab attacked by MAIN.C 2527 | -9/Exiles | Learned location of Zion (-7) 2567 | -9/Exiles | Discovered new exit (range 15) 2578 | -9/Exiles | Left Exiles lab with Potential Leg 2578 | -9/Exiles | Entered Mines 3593 | -8/Mines | Discovered new exit (range 6) 3603 | -8/Mines | Entered Materials 3603 | -8/Materials | Evolved 2 slots: Utility x2 3633 | -8/Materials | Identified exit to Factory 4172 | -8/Materials | Entered Factory 4172 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4701 | -7/Factory | Discovered new exit (range 19) 4919 | -7/Factory | Identified exit to Storage 4919 | -7/Factory | Identified exit to Lower Caves 5040 | -7/Factory | Entered Lower Caves 5135 | -7/Lower Caves | Learned 12 Factory zone layouts 5157 | -7/Lower Caves | Build established: Tank 5252 | -7/Lower Caves | Spotted B-75 Beast 5497 | -7/Lower Caves | Build established: Hacker-Tank 5571 | -7/Lower Caves | Discovered new exit (range 14) 5611 | -7/Lower Caves | Identified exit to Lower Caves 5613 | -7/Lower Caves | Entered another Lower Caves area 5694 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5901 | -7/Lower Caves | Encountered a Warlord checkpoint 5994 | -7/Lower Caves | Discovered new exit (range 6) 6006 | -7/Lower Caves | Identified exit to Zion 6008 | -7/Lower Caves | Entered Zion 6272 | -7/Zion | Discovered new exit (range 14) 6458 | -7/Zion | Given A8's code to call for help 6738 | -7/Zion | Learned location of Storage (-7) 6902 | -7/Zion | Given the Hacking Drone Bay 6907 | -7/Zion | Found Prototype Device 7098 | -7/Zion | Build established: Derelict-Tank 7261 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7399 | -7/Zion | Rebuked by Imprinter 7515 | -7/Zion | Gained Derelict followers 7561 | -7/Zion | Learned location of Quarantine (-2) 7755 | -7/Zion | Received a visual enhancement algorithm 8042 | -7/Zion | Found Prototype Hackware 8046 | -7/Zion | Found Prototype Processor 8046 | -7/Zion | Identified Exp. Targeting Computer 8058 | -7/Zion | Found Prototype Processor 8061 | -7/Zion | Found Prototype Processor 8065 | -7/Zion | Found Prototype Processor 8350 | -7/Zion | Build established: Derelict-Gunner 8449 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8457 | -7/Zion | Opened final containment barrier to the Deep Caves 8467 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8487 | -7/Zion | Discovered new exit (range 3) 8487 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8497 | -7/Zion | Identified exit to Deep Caves 8525 | -7/Zion | Entered Deep Caves 8525 | -7/Deep Caves | Accompanied by 6 allies 8816 | -7/Deep Caves | Attacked by Z-Imprinter 8828 | -7/Deep Caves | Allies destroyed Z-Imprinter 8914 | -7/Deep Caves | Z-Facility disabled 9036 | -7/Deep Caves | Lost 3 parts (1p1u1w) 9051 | -7/Deep Caves | Found Prototype Protection 9051 | -7/Deep Caves | Identified Zio. Heavy Carapace 9077 | -7/Deep Caves | Found Prototype Protection 9077 | -7/Deep Caves | Identified Zio. Weapon Casing 9087 | -7/Deep Caves | Found Zio. Weapon Casing 9138 | -7/Deep Caves | Found Zio. Weapon Casing 9180 | -7/Deep Caves | Found Zio. Heavy Carapace 9434 | -7/Deep Caves | Build established: Tank 9630 | -7/Deep Caves | Discovered new exit (range 15) 9842 | -7/Deep Caves | Spotted AG-02775 9854 | -7/Deep Caves | Destroyed AG-02775 9916 | -7/Deep Caves | Spotted AG-40017 9926 | -7/Deep Caves | Exposed GOLEM chamber 9927 | -7/Deep Caves | Triggered Deep Caves wall 9929 | -7/Deep Caves | Spotted AS-03763 9939 | -7/Deep Caves | Core integrity fell below 50% 9968 | -7/Deep Caves | Destroyed 18 combat bots 9983 | -7/Deep Caves | Lost 9 parts (2n5u2w) 9993 | -7/Deep Caves | Found Zio. Weapon Casing 10207 | -7/Deep Caves | Core integrity fell below 20% 10217 | -7/Deep Caves | Destroyed 10 combat bots 10234 | -7/Deep Caves | Lost 8 parts (5u3w) 10333 | -7/Deep Caves | Entered Proximity Caves 10356 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 10360 | -6/Proximity Caves | Learned Factory emergency access door positions 10575 | -6/Proximity Caves | Lost 4 parts (1u3w) 10635 | -6/Proximity Caves | Discovered new exit (range 9) 10645 | -6/Proximity Caves | Entered Factory 10645 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10841 | -6/Factory | Build established: Scavenger-Mutant 11270 | -6/Factory | Sucked down chute 11270 | -6/Factory | Entered Waste 11280 | -6/Waste | Spotted C-40 Crusher 11280 | -6/Waste | Spotted C-40 Crusher 11288 | -6/Waste | Spotted C-40 Crusher 11291 | -6/Waste | Spotted C-40 Crusher 11320 | -6/Waste | Spotted C-40 Crusher 11333 | -6/Waste | Spotted C-40 Crusher 11340 | -6/Waste | Discovered new exit (range 16) 11358 | -6/Waste | Entered Factory 11445 | -6/Factory | Build established: Gunner 12267 | -6/Factory | Identified exit to Lower Caves 12387 | -6/Factory | Fabricated Adv. ECM Suite? 12708 | -6/Factory | Build established: Scavenger-Gunner 12846 | -6/Factory | Entered Lower Caves 12857 | -6/Lower Caves | Encountered a Warlord checkpoint 12956 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13325 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 13341 | -6/Lower Caves | Entered Data Miner 13343 | -6/Data Miner | Discovered new exit (range 6) 13384 | -6/Data Miner | Met Data Miner 13424 | -6/Data Miner | Learned location of Section 7 (-2) 13424 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13456 | -6/Data Miner | Received God Mode back door access code from Data Miner 13525 | -6/Data Miner | Entered Proximity Caves 13528 | -5/Proximity Caves | Spotter reported a threat 13962 | -5/Proximity Caves | Lost 5 parts (1p2u2w) 13969 | -5/Proximity Caves | Discovered new exit (range 5) 13981 | -5/Proximity Caves | Entered Factory 13981 | -5/Factory | Evolved 2 slots: Utility x2 13982 | -5/Factory | Identified exit to Upper Caves 14007 | -5/Factory | Identified exit to DSF 14007 | -5/Factory | Entered DSF 14112 | -5/DSF | Additional patrols routed to DSF 14160 | -5/DSF | Discovered new exit (range 20) 14250 | -5/DSF | Lost 9 parts (1p2n3u3w) 14320 | -5/DSF | Core integrity fell below 50% 14325 | -5/DSF | Sterilization system engaged 14326 | -5/DSF | Entered Factory 14326 | -4/Factory | Evolved 2 slots: Utility x2 14476 | -4/Factory | Build established: Scavenger-Mutant 14839 | -4/Factory | Build established: Scavenger-Tank 15390 | -4/Factory | Garrison activated, responded to threat 15442 | -4/Factory | Lost 4 parts (4u) 15461 | -4/Factory | Garrison activated, responded to threat 15510 | -4/Factory | Incoming assault squad redirected 15535 | -4/Factory | Lost 8 parts (1p1n4u2w) 15829 | -4/Factory | Build established: Scavenger-Gunner 16120 | -4/Factory | System corruption reached 10% 16480 | -4/Factory | Found Quantum Capacitor 16488 | -4/Factory | Found Quantum Capacitor 16702 | -4/Factory | Discovered new exit (range 13) 16782 | -4/Factory | Build established: Scavenger-Skirmisher 17042 | -4/Factory | Found Powered Armor 17044 | -4/Factory | Found Powered Armor 17155 | -4/Factory | Found Prototype Device 17155 | -4/Factory | Identified Exp. ECM Suite 17179 | -4/Factory | Build established: Mutant 17189 | -4/Factory | Found Prototype Hackware 17189 | -4/Factory | Identified Exp. Hacking Suite 17511 | -4/Factory | Discovered new exit (range 8) 17540 | -4/Factory | Identified exit to Upper Caves 17576 | -4/Factory | First assault squad dispatched 17618 | -4/Factory | Repaired Adv. Energy Well? 17664 | -4/Factory | Fabricated Exp. Utility Shielding? 17735 | -4/Factory | Build established: Hacker-Skirmisher 17773 | -4/Factory | Entered Upper Caves 17773 | -4/Upper Caves | Accompanied by 1 ally 17779 | -4/Upper Caves | Met a Warlord Commander 17781 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 17795 | -4/Upper Caves | Found Unknown Device 17795 | -4/Upper Caves | Identified Encrypted Comm Array 17843 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18032 | -4/Upper Caves | Spotted B-86 Titan 18053 | -4/Upper Caves | Destroyed B-86 Titan 18091 | -4/Upper Caves | Build established: Hacker-Mutant 18150 | -4/Upper Caves | Discovered new exit (range 16) 18171 | -4/Upper Caves | Entered another Upper Caves area 18171 | -4/Upper Caves | Accompanied by 1 ally 18181 | -4/Upper Caves | Discovered new exit (range 13) 18348 | -4/Upper Caves | Attracted the attention of an 0b10 base 18362 | -4/Upper Caves | Destroyed 12 combat bots 18400 | -4/Upper Caves | Learned 8 Factory zone layouts 18400 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 18400 | -4/Upper Caves | Learned Factory emergency access door positions 18445 | -4/Upper Caves | Found Alien Artifact 18603 | -4/Upper Caves | Build established: Scavenger-Mutant 18614 | -4/Upper Caves | Encountered a Warlord checkpoint 18623 | -4/Upper Caves | Discovered new exit (range 16) 18645 | -4/Upper Caves | Entered Zhirov 18645 | -4/Zhirov | Discovered new exit (range 4) 18668 | -4/Zhirov | Met Zhirov 18710 | -4/Zhirov | Learned location of Testing (-3) 18710 | -4/Zhirov | Learned location of Command (-1) 18717 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18892 | -4/Zhirov | Found Alien Artifact 18908 | -4/Zhirov | Found Alien Artifact 18976 | -4/Zhirov | Entered Proximity Caves 18977 | -3/Proximity Caves | Identified exit to Research 18978 | -3/Proximity Caves | Spotter reported a threat 18980 | -3/Proximity Caves | Spotter reported a threat 19033 | -3/Proximity Caves | Spotter reported a threat 19047 | -3/Proximity Caves | Build established: Hacker-Mutant 19170 | -3/Proximity Caves | Spotter reported a threat 19191 | -3/Proximity Caves | Spotter reported a threat 19409 | -3/Proximity Caves | Spotted B-86 Titan 19439 | -3/Proximity Caves | Destroyed B-86 Titan 19467 | -3/Proximity Caves | Lost 5 parts (1p3u1w) 19638 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19672 | -3/Proximity Caves | System corruption reached 30% 19697 | -3/Proximity Caves | Lost 6 parts (3u3w) 19751 | -3/Proximity Caves | Entered Research 19751 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19998 | -3/Research | Identified exit to Armory 19998 | -3/Research | Identified exit to Testing 20001 | -3/Research | Search patrols dispatched 20081 | -3/Research | Repaired Broken Quantum Capacitor 20180 | -3/Research | Build established: Hacker-Tank 20251 | -3/Research | Search patrols dispatched 20501 | -3/Research | Search patrols dispatched 21020 | -3/Research | Discovered new exit (range 8) 21182 | -3/Research | System corruption reached 10% 21490 | -3/Research | Build established: Hacker-Mutant 21555 | -3/Research | Entered Armory 21805 | -3/Armory | System corruption reached 30% 21812 | -3/Armory | Found Quantum Capacitor 21848 | -3/Armory | Found Fusion Bomb Launcher 21850 | -3/Armory | Found Fusion Bomb Launcher 21907 | -3/Armory | Repaired Centrium Leg 21932 | -3/Armory | P-80 Master assimilated allied Champion 8a 21967 | -3/Armory | Lost 3 allies 21985 | -3/Armory | Build established: Hacker-Skirmisher 21986 | -3/Armory | Found Fusion Bomb Launcher 22270 | -3/Armory | Discovered new exit (range 11) 22524 | -3/Armory | Crushed by falling debris 22525 | -3/Armory | Entered Research 22525 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22568 | -2/Research | Found Prototype Processor 22568 | -2/Research | Identified Exp. Core Analyzer 22649 | -2/Research | Identified Transdimensional Reconstructor 22649 | -2/Research | Identified Integrated Reactor 22649 | -2/Research | Installed Integrated Reactor, increased core energy generation (+10) 22674 | -2/Research | Identified exit to Access 22699 | -2/Research | Identified exit to DSF 22699 | -2/Research | Entered DSF 22740 | -2/DSF | Additional patrols routed to DSF 22772 | -2/DSF | Discovered exit to Access (range 17) 22798 | -2/DSF | Entered Access 22798 | -1/Access | Evolved 2 slots: Utility x2 22827 | -1/Access | Found Prototype Processor 22827 | -1/Access | Identified Spectral Analyzer 23237 | -1/Access | Energy Cycler disabled 23309 | -1/Access | Found Hvy. Reactive Plating 23631 | -1/Access | Build established: Hacker-Mutant 23759 | -1/Access | Found Prototype Launcher 23759 | -1/Access | Identified Ragnarok Missile Launcher 23994 | -1/Access | System corruption reached 10% 24048 | -1/Access | Identified Dimensional Node Initializer 24362 | -1/Access | Spotted B-99 Colossus 24390 | -1/Access | Warped through subspace 24475 | -1/Access | Specialist reinforcements revealed to be Infiltrators 24524 | -1/Access | Lost 8 parts (2p3u3w) 24638 | -1/Access | System corruption reached 30% 24643 | -1/Access | Garrison activated, responded to threat 25014 | -1/Access | Lost 3 parts (1p1n1u) 25048 | -1/Access | Core integrity fell below 50% 25190 | -1/Access | Lost 4 parts (1p2u1w) 25298 | -1/Access | First assault squad dispatched 25316 | -1/Access | Incoming assault squad redirected 25321 | -1/Access | Garrison activated, responded to threat 25349 | -1/Access | Core integrity fell below 20% 25435 | -1/Access | Initialized slip node 25448 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- station. 25435_ L-61 Swordsman destroyed. 25435_ U-05 Engineer lays Concrete. 25437_ The unstable cave ceiling collapses. 25437_ K-01 Serf collects debris. 25437_ U-05 Engineer lays Concrete. 25440_ System corrupted: Matter fused (-8). 25440_ U-05 Engineer lays Concrete. 25441_ The unstable cave ceiling collapses. 25442_ Hvy. Machine Gun destroyed. 25442_ K-01 Serf collects debris. 25442_ U-05 Engineer lays Concrete. 25445_ Penetrated by Slug. 25446_ K-01 Serf collects debris. 25446_ U-05 Engineer lays Concrete. 25447_ The unstable cave ceiling collapses. 25447_ U-05 Engineer lays Concrete. 25448_ The unstable cave ceiling collapses. 25448_ Adv. Target Analyzer destroyed. 25448_ System corrupted: Biometal Leg stumbles. Map ----- +----------------------------------------------------+ | # ##### #########?# #????????????????? | | # ##### ####?#??#?# ?##? ?????????????? | | # #############+#######?## ? ? ? ????#?????? | | # ?? ? ? ?#? ?? ??????????? | | # ? ?? ###???#?????????? | | ####"########## #####?###?## ???####?????##?????? | | # #?#### %### ############??###?##???#????? | | # ###### # k ###?###??#?#???????? | | #"" ##### =# ! #??##?#?##?????????? | | #"" ##### *=#= #?#?######?#???????? | | #"T ##### *%#%*! ######?###??##?????? | | #" ##### !!+=!= ##########?????????? | | # #### #!#= " ####?#?####?????#?#? | | # # ## # # u #?#####???#?#???##?? | | " ] ## ## # R ##?#??##?##?????#??# | | ## # # #### # """= #??#?#?#####?#?????# | | ## ### # # == #?#??####?#####????? | | ## # # [=*= ##?###???#####?????? | | #### !# ###?##?#####?##????? | | ##### % # ## #"########????##?#????? | | #######+##### # # ## #?#?#??####???? | | ##### % u%Y =# #??##??#?#?#### | | A = g b= !# ##?#?###??????? | | c =+ #?##?###??#??#? | | c c !|# #???#?#?#???##? | | # c@ ; ###??#####??##? | | # "" ############??##?##?#? | | #### ! "" #########??##????#???# | | """"" ##?#?#?#####????#?#??? | | """"" #?##???##????#?#?????? | | """"" ###+#########?#?#?##?#?#?###??### | | """"" #? ? ?#?#??#??#?#?#?#?#??##???? | | #? ??? ??#####??##?#?#???#???#??? | | # ? ?#?##??##?####?##??#?#??#? | | + ? ####?#??#????#?##?##????#? | | ##################???? ?##?##?#?##?#?##????#????? | | ########?#?#?##?##?? ? ?????##????#??##?????????? | | #########?###??#?#####?######??###?#??#?????#????? | | ###########?######?##?#?#??###?###??###???#??????? | | #########?###?###??#??#?####?#??#???##?##??#?????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 120 Energy Generation 59 Energy Capacity 1550 Matter Stores 471 Matter Capacity 550 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 310 Jamming Range 16 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 30 Resistance: EX 50 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 71 Targeting Accuracy 18 Melee Accuracy 6 Target Analysis 9 Core Analysis 6 Matter Filtering 50 Particle Charging 25 Offensive Hacking 30 Defensive Hacking 24 Item Schematics ----------------- Hvy. Ion Cannon | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Fission Core | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Flak Gun | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Railgun | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Exp. Utility Shielding | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Adv. ECM Suite | x2 | -6/Factory Exp. Utility Shielding | x1 | -4/Factory Repaired ---------- Adv. Energy Well | 17% | -4/Factory Quantum Capacitor | 8% | -3/Research | Broken Centrium Leg | 10% | -3/Armory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- A Problem For Future Me Ew, Corruption Explosive Keycard Fancy Inventory For Emergencies Only Ghost 'Em Heavy Suspicion Hot Goods Hydra I Laugh At Your Crits I Like You, Cogmind Look Less Dangerous Next Time Organ Harvest Overwhelming Resistances Are Futile Sixth Sense Spot Them First Sprinter Suspicious That Tickles There's More Where That Came From Throw Away The Key Window Shopping Challenges ------------ None Game ------ Seed SiegeFlightEdition Manual? 0 Play Time 04:52:36 Cumulative 1040.8 hours Start 2025.10.21 @ 19:16:51 End 2025.10.24 @ 09:13:10 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 314 Adventurer 0 Explorer 0 Win Type - Total 71 Types 44/4/8/6/4/1/2/1/1/0 Lore% 55 Gallery% 77 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 620bdbe5-8654-4cec-9320-d3fdee3a13d0