Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.22 @ 00:22:43

Player: alice_fexa

Result: Destroyed Tau Ceti IV!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (35)       7000
Robots Destroyed (161)     805
Value Destroyed (4729)     4729
Prototype IDs (171)        3420
Alien Tech Used (10)       2000
Bonus (39401)              39401
              TOTAL SCORE: 61855

 Bonus
-------
High Alert Combat Kills    147
Follower Combat Kills      854
Aligned with FarCom        300
Met Data Miner             300
Met Imprinter              300
Met Zhirov                 300
Used Core Reset Matrix     3000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Architect              300
Started Test 138-B         500
Started Test 138-C         8000
Destroyed A6               400
Destroyed A5               500
Destroyed A2               1000
Win                        3000

 Cogmind 
---------
Core Integrity             1366/1600
Matter                     171/425
Energy                     121/130
System Corruption          6%
Temperature                Cool (6)
Movement                   Flying (22)
Location                   Subspace

 Parts 
-------
>              --- POWER (1) --------
          Mini Fusion Reactor
>              --- PROPULSION (3) ---
               Diametric Drive
      Improved Diametric Drive
  Experimental Q-thruster
>              --- UTILITY (19) -----
      Improved Fusion Compressor
      Improved Fusion Compressor
         Large Storage Unit
         Large Storage Unit
               Dimensional Manipulator
               Dimensional Manipulator
               Dimensional Manipulator
  Experimental Melee Analysis Suite
  Experimental Melee Analysis Suite
  Experimental Melee Analysis Suite
  Experimental Target Analyzer
  Experimental Armor Integrity Analyzer
               Femtoactuators
  Experimental Actuator Array
      Advanced Reaction Control System
  Experimental Phase Shifter
      Advanced Powered Armor
  Experimental Force Field
>              --- WEAPON (3) -------
               Nanosword
               Plasma Lance
               Plasma Lance
>              --- INVENTORY (16) ---
          Mini Fusion Reactor
               Zero-point Reactor
  Experimental Cesium-ion Thruster
        Cooled Field Propulsion Drive
      Improved Diametric Drive
      Advanced Energy Well
  Experimental Matter Compressor (500)
  Experimental Melee Analysis Suite
      Advanced Reaction Control System
      Advanced Powered Armor
  Experimental Powered Armor
  Experimental Force Field
  High-powered Transdimensional Reconstructor
               Molecular Scythe
               Sigix Broadsword

 Peak State 
------------
>              --- POWER ------------
          Mini Fusion Reactor
>              --- PROPULSION -------
               Diametric Drive
      Improved Diametric Drive
  Experimental Q-thruster
>              --- UTILITY ----------
      Improved Fusion Compressor
         Large Storage Unit
         Large Storage Unit
               Dimensional Manipulator
               Dimensional Manipulator
               Dimensional Manipulator
  Experimental Melee Analysis Suite
  Experimental Melee Analysis Suite
  Experimental Melee Analysis Suite
  Experimental Melee Analysis Suite
  Experimental Target Analyzer
  Experimental Armor Integrity Analyzer
               Femtoactuators
  Experimental Actuator Array
      Advanced Reaction Control System
  Experimental Phase Shifter
  Experimental Utility Shielding
      Advanced Powered Armor
  Experimental Force Field
>              --- WEAPON -----------
               Molecular Scythe
               Nanosword
               Plasma Lance
>              --- INVENTORY --------
          Mini Fusion Reactor
               Zero-point Reactor
  Experimental Cesium-ion Thruster
      Improved Diametric Drive
      Improved Fusion Compressor
  Experimental Matter Compressor
      Advanced Reaction Control System
      Improved Utility Shielding
      Advanced Powered Armor
  Experimental Powered Armor
  High-powered Transdimensional Reconstructor
               Sigix Broadsword
               Plasma Lance
[Rating: 227]

 Favorites 
-----------
Power                      Mini Fusion Reactor
  Engine                   Ion Engine
  Power Core               Enhanced Nuclear Core
  Reactor                  Mini Fusion Reactor
Propulsion                 Improved Diametric Drive
  Treads                   Light Treads
  Leg                      Myomer Exoskeleton
  Wheel                    Wheel
  Hover Unit               Cooled Antigrav System
  Flight Unit              Improved Diametric Drive
Utility                    Advanced Hacking Suite
  Device                   Experimental Sensor Array
  Storage                  Large Storage Unit
  Processor                Experimental Melee Analysis Suite
  Hackware                 Advanced Hacking Suite
  Protection               Experimental Utility Shielding
  Artifact                 Stasis Generator
Weapon                     Improved Datajack
  Energy Gun               Beamcaster
  Energy Cannon            Heavy Ion Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Mini Smartbomb Launcher
  Impact Weapon            Impact Mace
  Slashing Weapon          Nanosword
  Piercing Weapon          Plasma Lance
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 
Slots Evolved              18   | .   .   .   .   .   4   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   2   .   2   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Utility                  17   | .   .   .   .   .   4   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   1   .   2   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             300  | 6   9   1   2   2   28  33  1   1   .   .   9   .   3   5   3   12  .   24  .   .   7   .   30  .   3   4   6   19  17  9   11  13  6   33  3   
  Power                    21   | 1   3   .   .   .   3   4   .   .   .   .   .   .   1   .   .   1   .   4   .   .   .   .   1   .   .   .   .   1   .   .   1   1   .   .   .   
    Engine                 7    | 1   2   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   7    | .   1   .   .   .   1   2   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   1   .   .   1   1   .   .   .   
  Propulsion               44   | 2   1   .   1   1   4   3   .   .   .   .   1   .   1   1   1   .   .   3   .   .   2   .   5   .   1   .   .   .   2   .   3   7   .   3   2   
    Treads                 4    | 1   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
    Wheel                  5    | 1   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Flight                 32   | .   .   .   .   .   .   3   .   .   .   .   1   .   1   1   1   .   .   3   .   .   2   .   5   .   1   .   .   .   2   .   3   6   .   2   1   
  Utility                  161  | 1   4   .   .   .   10  17  .   .   .   .   8   .   .   3   1   7   .   14  .   .   4   .   14  .   2   4   .   14  10  6   6   5   6   24  1   
    Device                 80   | .   .   .   .   .   4   8   .   .   .   .   2   .   .   .   1   3   .   7   .   .   3   .   6   .   1   3   .   11  7   5   2   3   2   12  .   
    Storage                18   | 1   3   .   .   .   2   2   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   1   .   .   .   .   2   2   .   1   .   .   1   .   
    Processor              20   | .   1   .   .   .   3   2   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   1   .   .   2   2   1   2   .   
    Hackware               29   | .   .   .   .   .   .   5   .   .   .   .   4   .   .   2   .   3   .   5   .   .   .   .   4   .   1   1   .   .   .   1   .   .   1   2   .   
    Protection             13   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   7   1   
    Artifact               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Weapon                   74   | 2   1   1   1   1   11  9   1   1   .   .   .   .   1   1   1   4   .   3   .   .   1   .   10  .   .   .   6   4   5   3   1   .   .   6   .   
    Energy Gun             2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Ballistic Gun          12   | 2   1   .   .   1   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               11   | .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   2   .   1   .   1   .   .   1   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        17   | .   .   .   .   .   2   4   .   1   .   .   .   .   1   .   1   1   .   .   .   .   .   .   2   .   .   .   .   1   .   2   .   .   .   2   .   
    Piercing Weapon        16   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   4   .   .   .   2   1   2   .   .   .   .   3   .   
    Special Melee Weapon   13   | .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   2   .   .   .   .   1   1   1   .   .   .   .   .   
  Unidentified Prototypes  32   | .   .   .   .   .   1   4   .   .   .   .   .   .   1   .   .   .   .   .   .   .   4   .   .   .   .   2   .   2   4   2   2   3   .   7   .   
Parts Lost                 20   | .   2   .   .   .   6   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   1   .   2   .   .   1   2   
  Power                    3    | .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Utility                  11   | .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   1   .   2   .   .   1   2   
  Weapon                   4    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      3    | .   1   .   .   .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   1   .   2   .   .   1   1   
Average Slot Usage (%)     98   | .   97  100 100 100 98  99  100 100 100 100 97  100 94  94  99  98  100 99  100 100 100 100 99  100 95  95  93  94  99  99  99  99  99  99  99  
  Engine                   1    | .   10  14  14  14  2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   1   .   .   .   5   5   7   7   7   7   6   6   6   6   6   4   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   5   5   5   5   5   5   5   5   3   4   4   4   4   3   3   3   
  Treads                   2    | .   14  14  14  14  9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    2    | .   14  14  14  14  8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   9    | .   .   .   .   .   .   14  15  15  15  15  13  13  12  12  12  11  11  11  11  11  11  11  9   10  10  10  10  9   8   9   11  11  11  11  11  
  Device                   15   | .   .   .   .   .   18  17  15  15  15  15  12  13  12  12  11  15  16  12  11  11  10  11  14  15  10  8   10  15  17  17  18  21  20  25  38  
  Storage                  9    | .   27  28  28  28  18  7   7   7   7   7   6   6   6   6   6   5   5   4   5   5   5   5   5   5   5   5   5   8   9   9   8   8   7   7   7   
  Processor                11   | .   .   .   .   .   16  17  7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   10  15  15  15  15  13  13  13  11  17  23  23  19  
  Hackware                 25   | .   .   .   .   .   .   16  30  30  30  30  37  40  34  33  37  37  38  42  44  44  44  44  39  35  39  41  40  32  31  31  28  22  19  9   .   
  Ballistic Gun            2    | .   27  14  1   7   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   .   .   .   .   .   .   
  Launcher                 1    | .   .   13  14  14  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   1   .   .   .   .   .   .   .   2   4   3   .   .   
  Slashing Weapon          4    | .   .   .   .   .   3   6   3   7   7   7   6   6   8   8   5   4   5   5   5   5   5   5   4   5   5   5   .   1   4   7   8   8   7   6   3   
  Piercing Weapon          2    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   3   6   5   5   4   5   5   5   5   4   5   5   5   4   3   3   4   1   .   .   2   7   
  Special Melee Weapon     3    | .   .   .   12  6   .   6   7   7   7   7   6   6   6   6   6   4   5   4   5   5   4   .   3   5   .   .   .   .   4   1   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             96   | 11  33  34  34  36  50  21  21  21  21  21  21  21  23  25  25  23  23  23  23  23  26  26  34  31  31  30  30  43  54  43  59  53  59  95  96  
  Greatest Support         110  | 20  16  10  20  20  40  23  23  23  23  23  23  21  23  25  25  26  26  27  26  26  26  26  40  37  37  30  30  43  55  53  60  59  59  110 110 
  Greatest Overweight (x)  4    | .   3   3   3   3   4   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   1   .   
  Average Overweight (x)   .    | .   1   3   2   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 6   14  14  14  14  16  18  8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   10  10  10  10  10  14  20  14  16  16  16  16  16  
  Average Capacity         11   | 5   12  14  14  14  15  6   8   8   8   8   8   8   8   8   8   8   8   7   8   8   8   8   9   10  10  10  10  13  14  14  15  16  16  16  16  
  Most Carried             16   | 4   14  14  14  14  16  16  8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   10  10  10  10  10  14  16  14  16  16  16  16  16  
  Average Carried          11   | 2   10  13  13  13  15  6   7   7   8   8   7   8   8   8   7   7   7   7   8   8   8   8   9   9   7   8   9   12  14  13  14  15  15  15  13  
  Final Capacity           16   | 6   14  14  14  14  16  8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   10  10  10  10  10  14  14  14  16  16  16  16  16  
  Final Carried            16   | 4   14  14  14  14  16  8   7   8   8   8   8   8   8   8   7   8   8   8   8   8   8   8   9   10  8   10  10  12  14  13  16  16  16  13  16  

 Class Distribution 
--------------------
 59% | Wizard-Sprinter
 10% | Hacker-Sprinter
  8% | Mutant
  8% | Scavenger-Mutant
  5% | Machinist-Sprinter

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -10/Exiles
             Mutant | -9/Mines
   Scavenger-Mutant | -8/Materials
    Hacker-Sprinter | -7/Factory
    Hacker-Sprinter | -7/Lower Caves
    Hacker-Sprinter | -7/Lower Caves
    Hacker-Sprinter | -7/Zion
    Hacker-Sprinter | -6/Proximity Caves
    Wizard-Sprinter | -6/Factory
    Wizard-Sprinter | -6/Lower Caves
    Hacker-Sprinter | -6/Lower Caves
    Hacker-Sprinter | -6/Data Miner
    Wizard-Sprinter | -5/Proximity Caves
    Wizard-Sprinter | -5/Factory
    Wizard-Sprinter | -5/Waste
    Wizard-Sprinter | -5/Factory
    Wizard-Sprinter | -5/Upper Caves
    Wizard-Sprinter | -5/Upper Caves
    Wizard-Sprinter | -5/Warlord
    Wizard-Sprinter | -4/Proximity Caves
    Wizard-Sprinter | -4/Factory
    Wizard-Sprinter | -4/Upper Caves
    Wizard-Sprinter | -4/Upper Caves
    Wizard-Sprinter | -4/Zhirov
    Wizard-Sprinter | -3/Proximity Caves
    Wizard-Sprinter | -3/Research
    Wizard-Sprinter | -3/Quarantine
    Wizard-Sprinter | -3/Section 7
    Wizard-Sprinter | -2/Research
    Wizard-Sprinter | -2/Testing
    Wizard-Sprinter | -1/Access
 Machinist-Sprinter | -1/Command
 Machinist-Sprinter | -1/Access_0

 Resources                      | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
-----------                Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Tes  Acc  Com  Ac0  
Matter Collected           5549 | 248  454  20   .    40   621  400  .    20   .    .    90   .    40   .    48   254  .    398  10   .    250  115  525  20   30   50   200  180  147  112  391  145  71   434  236  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            8360 | .    557  .    .    .    1055 545  .    .    .    .    37   .    .    29   .    282  .    581  .    .    .    .    740  .    .    115  94   591  291  112  670  369  73   1983 236  
  Parts                    394  | .    30   .    .    .    63   27   .    .    .    .    3    .    .    2    .    15   .    31   .    .    .    .    25   .    .    1    7    24   14   4    38   16   5    69   20   
Haulers Intercepted        19   | .    2    .    .    .    3    4    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    4    .    1    2    1    .    .    .    
Recyclers Shooed           5    | .    1    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      15   | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    12   .    .    .    .    .    .    .    .    
  Prevented                9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    7    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 
Combat Hostiles Destroyed  73   | .   8   .   .   .   26  4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   7   .   2   .   5   .   .   12  3   
  Melee                    25   | .   .   .   .   .   3   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   12  3   
  Guns                     22   | .   8   .   .   .   14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      24   | .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   7   .   1   .   5   .   .   .   .   
Classes Destroyed          13   | .   5   .   .   .   2   2   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
  Worker                   7    | .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Builder                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Tunneler                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   19   | .   2   .   .   .   3   4   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   4   .   1   2   1   .   .   .   
  Recycler                 15   | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   4   .   .   .   .   1   .   .   1   1   .   3   .   
  Operator                 18   | .   2   .   .   .   2   3   .   .   .   .   .   .   .   .   .   5   .   2   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   1   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  26   | .   2   .   .   .   2   1   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   2   3   .   6   3   1   .   .   
  Swarmer                  36   | .   .   .   .   .   14  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   7   .   .   .   5   .   .   2   .   
  Grunt                    21   | .   8   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Sentry                   4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Programmer               5    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
Best Kill Streak           7    | .   3   .   .   .   5   5   .   .   .   .   1   .   .   1   .   2   .   2   .   .   .   .   5   .   .   .   4   3   1   1   6   1   1   7   2   
  Combat Bots Only         5    | .   2   .   .   .   4   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   4   .   1   .   5   .   .   5   2   
Max Kills in Single Turn   4    | .   1   .   .   .   2   1   .   .   .   .   1   .   .   1   .   1   .   1   .   .   .   .   3   .   .   .   2   1   1   1   4   1   1   2   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   2   .   1   .   4   .   .   .   .   
  Melee                    2    | .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   2   1   
Uniques/NPCs Destroyed     5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   
  Data Miner (-6/Data Miner)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)
  A6 (-1/Access_0)
  A5 (-1/Access_0)
  A2 (-1/Access_0)

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Tes  Acc  Com  Ac0  
Damage Taken               5179  | .    483  .    .    53   1032 61   .    .    .    .    .    .    21   45   175  98   .    .    .    .    .    19   169  .    261  .    183  46   206  25   132  .    28   1067 1075 
  Core                     864   | .    54   .    .    46   226  15   .    .    .    .    .    .    .    .    43   26   .    .    .    .    .    .    77   .    50   .    112  .    23   25   22   .    .    79   66   
  Absorbed by Shields      776   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    776  
Core Remaining (%)         86    | 100  .    .    .    60   58   .    .    .    .    97   .    .    .    .    94   .    .    .    .    .    .    97   .    .    .    .    79   .    .    96   .    98   .    .    85   
Volleys Fired              148   | .    62   .    .    .    71   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    7    .    2    .    2    .    .    2    .    
  Largest                  2     | .    2    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    1    .    1    .    .    1    .    
  Hottest                  103   | .    40   .    .    .    103  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    80   .    .    .    80   .    80   .    80   .    .    80   .    
Shots Fired                271   | .    124  .    .    .    132  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    7    .    2    .    2    .    .    2    .    
  Gun                      228   | .    124  .    .    .    104  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   21    | .    .    .    .    .    21   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 22    | .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    7    .    2    .    2    .    .    2    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  217   | .    124  .    .    .    93   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  32    | .    .    .    .    .    32   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                22    | .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    7    .    2    .    2    .    .    2    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         13    | .    13   .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Miss Streak        4     | .    3    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Penetration Max          1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           436   | .    87   .    5    .    91   28   .    .    4    .    5    .    .    2    .    18   .    16   .    .    .    .    15   .    .    2    .    10   8    2    12   11   2    66   52   
  Core Hits                237   | .    28   .    .    .    48   14   .    .    .    .    2    .    .    1    .    6    .    10   .    .    .    .    17   .    .    1    13   7    8    2    16   5    2    30   27   
  Critical Hits            13    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    .    4    5    
  Critical Kills           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    1    .    
  Critical Parts Destroyed 7     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    2    
Melee Attacks              793   | .    .    .    5    .    15   80   2    2    6    3    34   .    19   6    8    72   .    67   1    .    4    .    76   2    15   3    9    41   49   13   42   21   29   110  59   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 495   | .    .    .    .    .    15   79   .    2    1    3    33   .    19   .    5    38   .    41   1    .    1    .    42   2    13   1    .    15   29   4    40   21   29   48   13   
  Piercing                 277   | .    .    .    .    .    .    .    2    .    .    .    .    .    .    5    3    27   .    25   .    .    3    .    34   .    2    2    9    26   20   9    2    .    .    62   46   
  Sneak Attacks            74    | .    .    .    5    .    1    9    .    .    4    .    1    .    .    2    .    10   .    10   .    .    .    .    6    .    .    .    .    6    1    2    7    3    1    6    .    
    Combat Hostiles        3     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Follow-up Attacks        42    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    20   19   
Damage Inflicted           26873 | .    1023 .    .    .    2554 1731 .    .    .    .    237  .    .    76   .    952  .    1309 .    .    .    .    1663 .    .    296  875  1397 1123 325  2360 1308 381  6183 3080 
  Guns                     2539  | .    1023 .    .    .    1516 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  405   | .    .    .    .    .    405  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               2573  | .    .    .    .    .    375  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    419  .    .    .    875  .    349  .    555  .    .    .    .    
  Melee                    21356 | .    .    .    .    .    258  1731 .    .    .    .    237  .    .    76   .    952  .    1309 .    .    .    .    1244 .    .    296  .    1397 774  325  1805 1308 381  6183 3080 
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  2331  | .    1023 .    .    .    1308 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  613   | .    .    .    .    .    613  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                2573  | .    .    .    .    .    375  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    419  .    .    .    875  .    349  .    555  .    .    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 10495 | .    .    .    .    .    258  1731 .    .    .    .    237  .    .    .    .    633  .    740  .    .    .    .    268  .    .    .    .    459  562  .    1475 1308 381  1839 604  
  Piercing                 10861 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    76   .    319  .    569  .    .    .    .    976  .    .    296  .    938  212  325  330  .    .    4344 2476 
Highest Corruption         6     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    2    2    .    .    .    .    1    1    1    1    1    1    .    .    5    5    .    5    6    
  Average Corruption       2     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    2    1    .    .    .    .    1    1    1    1    1    1    .    .    1    5    .    4    5    
  Corruption Purged        3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Effects                  47    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    4    .    .    .    9    9    .    11   11   
    Message Errors         13    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    2    1    .    4    2    
    Matter Fused           9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    3    3    
    Heat Flow Errors       3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    
    Energy Discharges      9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    .    .    .    4    1    .    .    1    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Data Loss (minor)      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    
    Targeting Errors       10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    4    4    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            2768  | .    .    .    .    .    54   439  .    .    .    .    6    .    .    .    .    312  .    220  .    .    .    .    234  .    .    .    118  126  221  .    131  309  .    588  10   
  Projectiles              39    | .    .    .    .    .    39   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               136   | .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    118  .    3    .    .    .    .    .    .    
  Melee                    2593  | .    .    .    .    .    .    439  .    .    .    .    6    .    .    .    .    312  .    220  .    .    .    .    234  .    .    .    .    126  218  .    131  309  .    588  10   
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      23    | .    .    .    .    .    21   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Shots                    2     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        157   | .    4    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    70   .    .    .    4    .    .    .    112  157  .    .    .    
  Average Temperature      25    | .    2    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    40   .    .    .    3    .    .    .    64   103  .    .    .    
  Received Heat Transfer   937   | .    273  .    .    .    378  .    .    .    .    .    .    .    12   6    21   .    .    .    .    .    .    .    27   .    27   .    18   .    9    9    9    .    9    63   76   
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         925   | .    .    .    .    .    925  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 
Peak Influence             758  | .   143 21  .   .   301 249 .   .   .   .   505 .   .   .   .   435 52  508 .   .   .   .   427 .   .   .   .   410 89  85  446 124 133 758 .   
  Average Influence        78   | .   62  16  .   .   105 69  .   .   .   .   35  .   .   .   .   59  32  107 .   .   .   .   56  .   .   .   .   39  27  36  123 32  69  442 .   
Maximum Alert Level        3    | .   .   .   .   .   1   1   .   .   .   .   2   .   .   .   .   2   .   2   .   .   .   .   2   .   .   .   .   2   .   .   2   .   .   3   .   
  Low Security (%)         89   | 100 100 100 .   100 86  92  .   .   .   .   99  .   .   .   .   91  100 85  .   .   .   .   91  .   .   .   .   96  100 100 81  100 100 18  .   
  Level 1                  3    | .   .   .   .   .   13  7   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   7   .   .   .   .   .   .   .   1   .   .   2   .   
  Level 2                  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   14  .   .   .   .   .   .   .   .   .   3   .   .   17  .   .   69  .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          47   | .   3   .   .   .   5   4   .   .   .   .   2   .   .   .   .   2   .   3   .   .   .   .   4   .   .   .   .   6   4   1   6   3   1   3   .   
  Investigation            14   | .   1   .   .   .   1   2   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   3   .   .   2   2   .   .   .   
  Extermination            21   | .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   3   4   1   3   1   .   2   .   
  Reinforcement            10   | .   2   .   .   .   4   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   
  Assault                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 
Distress Signals           23   | .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   2   .   .   .   14  .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              310  | .   22  .   .   .   38  20  1   1   .   13  8   .   2   5   8   11  6   4   5   3   .   5   25  .   6   .   15  5   12  13  14  5   5   26  32  
  Peak Tracking Total      23   | .   3   .   .   .   7   4   1   1   .   13  3   .   3   4   5   4   6   2   5   3   .   5   6   .   4   .   14  3   5   9   6   1   3   6   23  
  Tactical Retreats        57   | .   .   .   .   .   5   5   .   .   .   .   3   .   1   .   2   1   .   1   .   .   .   .   9   .   2   .   6   .   3   6   5   .   .   4   4   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 
Traps Triggered            20   | .   .   .   .   1   3   1   .   .   .   .   .   .   .   .   .   4   .   1   .   .   .   .   5   .   .   .   .   1   1   .   1   .   .   2   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         77   | .   .   .   .   .   .   49  .   .   .   .   28  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             10   | .   .   .   .   .   .   3   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                6    | .   .   .   .   .   .   2   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
----------                 Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 
Machines Disabled          24   | .   .   .   .   .   2   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   2   .   3   .   3   2   
  Max in Single Turn       1    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   1   1   
  Garrison Access          11   | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   2   .   .   .   .   1   .   .   .   .   .   1   .   .   1   1   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      6    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   .   

 Hacking                        | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
---------                  Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Tes  Acc  Com  Ac0  
Machines Accessed          209  | .    4    .    2    1    5    25   1    .    .    1    19   .    1    2    .    18   .    25   2    .    2    .    21   1    .    4    .    15   14   7    12   11   6    9    1    
  Terminals                139  | .    3    .    .    .    4    18   .    .    .    1    13   .    .    .    .    12   .    17   .    .    .    .    14   .    .    .    .    10   12   7    7    8    4    9    .    
  Fabricators              18   | .    .    .    .    .    .    3    .    .    .    .    3    .    .    .    .    1    .    2    .    .    .    .    3    .    .    .    .    1    .    .    3    1    1    .    .    
  Repair Stations          12   | .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    2    .    .    .    .    2    .    .    .    .    2    1    .    1    1    .    .    .    
  Recycling Units          4    | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Scanalyzers              7    | .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    1    .    .    1    .    .    .    .    
  Garrison Access          12   | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    3    .    2    .    .    .    .    1    .    .    .    .    .    1    .    .    1    1    .    .    
Total Hacks                848  | .    9    .    2    1    16   83   1    .    .    6    82   .    1    10   .    68   .    90   6    .    7    .    84   1    .    17   .    68   76   27   63   53   30   43   4    
  Successful               687  | .    8    .    2    1    8    42   1    .    .    6    63   .    1    10   .    50   .    83   6    .    7    .    80   1    .    17   .    60   58   25   53   44   27   30   4    
  Failed                   160  | .    1    .    .    .    8    40   .    .    .    .    19   .    .    .    .    18   .    7    .    .    .    .    4    .    .    .    .    8    18   2    10   9    3    13   .    
    Catastrophic           21   | .    .    .    .    .    .    7    .    .    .    .    3    .    .    .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    1    .    2    1    .    3    .    
  Database Lockouts        1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Manual                   396  | .    3    .    1    .    9    48   .    .    .    .    49   .    .    .    .    26   .    35   .    .    .    .    34   .    .    .    .    40   43   18   28   23   14   25   .    
  Terminals                614  | .    6    .    .    .    13   64   .    .    .    6    61   .    .    .    .    52   .    59   .    .    .    .    63   .    .    .    .    50   71   27   42   39   18   43   .    
  Fabricators              109  | .    .    .    .    .    .    13   .    .    .    .    15   .    .    .    .    8    .    15   .    .    .    .    14   .    .    .    .    9    .    .    15   9    11   .    .    
  Repair Stations          38   | .    3    .    .    .    .    .    .    .    .    .    2    .    .    .    .    3    .    8    .    .    .    .    4    .    .    .    .    6    4    .    4    4    .    .    .    
  Recycling Units          7    | .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    
  Scanalyzers              16   | .    .    .    .    .    3    .    .    .    .    .    2    .    .    .    .    .    .    6    .    .    .    .    2    .    .    .    .    1    .    .    2    .    .    .    .    
  Garrison Access          14   | .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    4    .    2    .    .    .    .    1    .    .    .    .    .    1    .    .    1    1    .    .    
Terminal Hacks             447  | .    3    .    2    1    3    23   1    .    .    6    37   .    1    10   .    32   .    49   6    .    7    .    53   1    .    17   .    36   48   17   30   26   12   22   4    
  Record                   23   | .    .    .    1    .    .    .    .    .    .    6    .    .    .    6    .    .    .    .    5    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    
  Part Schematic           44   | .    .    .    .    .    .    3    .    .    .    .    8    .    .    1    .    1    .    3    .    .    .    .    7    .    .    4    .    4    7    2    2    2    .    .    .    
  Robot Analysis           17   | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    2    .    .    .    .    2    .    .    4    .    .    1    .    1    2    1    1    .    
  Prototype ID Bank        52   | .    .    .    .    .    .    2    .    .    .    .    3    .    .    3    .    7    .    5    .    .    6    .    5    .    .    4    .    2    5    1    3    3    1    2    .    
  Open Door                10   | .    .    .    .    1    .    .    1    .    .    .    .    .    1    .    .    .    .    .    1    .    1    .    .    1    .    .    .    1    .    2    .    .    1    .    .    
  Level Access Points      3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    1    .    .    .    
  Branch Access Points     8    | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    1    .    .    1    .    1    .    .    
  Emergency Access Points  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    
  Machine Index            8    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    2    1    1    1    .    .    .    
  Terminal Index           8    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    1    1    .    .    1    1    .    
  Fabricator Index         6    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    1    .    .    .    1    .    .    
  Repair Station Index     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzer Index         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Alert Level              39   | .    .    .    .    .    2    2    .    .    .    .    5    .    .    .    .    6    .    3    .    .    .    .    4    .    .    .    .    3    4    3    2    1    2    2    .    
  Unreport Threat          39   | .    1    .    .    .    .    2    .    .    .    .    4    .    .    .    .    3    .    6    .    .    .    .    7    .    .    .    .    4    5    .    5    2    .    .    .    
  Locate Traps             67   | .    2    .    .    .    .    5    .    .    .    .    4    .    .    .    .    8    .    12   .    .    .    .    11   .    .    .    .    4    6    1    3    5    1    5    .    
  Surveillance Status      1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Patrol Status            1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Recall Investigation     4    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    .    
  Recall Extermination     22   | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    3    6    1    4    1    .    1    .    
  Recall Reinforcements    3    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Recall Assault           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    
  Hauler Manifests         12   | .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    1    .    2    .    .    .    .    1    .    .    .    .    1    1    1    1    1    .    .    .    
  Registered Components    7    | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    1    1    .    .    
  Registered Prototypes    11   | .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    1    1    1    1    1    .    .    .    
  Zone Layout              49   | .    .    .    .    .    .    2    .    .    .    .    3    .    .    .    .    1    .    7    .    .    .    .    6    .    .    .    .    6    7    2    4    3    2    6    .    
  EX-Prototype ID Bank     1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Disengage Seal           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Gate Test 138-A          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Gate Test 138-B          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Gate Test 138-C          2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Fabricator Hacks           65   | .    .    .    .    .    .    6    .    .    .    .    11   .    .    .    .    3    .    8    .    .    .    .    9    .    .    .    .    5    .    .    9    6    8    .    .    
  Network Status           9    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    2    .    .    .    .    1    .    .    .    .    3    .    .    
  Load Schematic           21   | .    .    .    .    .    .    2    .    .    .    .    4    .    .    .    .    1    .    2    .    .    .    .    2    .    .    .    .    1    .    .    5    2    2    .    .    
  Build                    35   | .    .    .    .    .    .    4    .    .    .    .    6    .    .    .    .    1    .    5    .    .    .    .    5    .    .    .    .    3    .    .    4    4    3    .    .    
Repair Station Hacks       36   | .    2    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    8    .    .    .    .    4    .    .    .    .    6    4    .    4    4    .    .    .    
  Scan Component           18   | .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    4    .    .    .    .    2    .    .    .    .    3    2    .    2    2    .    .    .    
  Repair                   18   | .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    4    .    .    .    .    2    .    .    .    .    3    2    .    2    2    .    .    .    
Recycling Unit Hacks       6    | .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    
  Report Inventory         4    | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Retrieve Matter          1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieve Components      1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Scanalyzer                 16   | .    .    .    .    .    3    .    .    .    .    .    2    .    .    .    .    .    .    6    .    .    .    .    2    .    .    .    .    1    .    .    2    .    .    .    .    
  Insert Component         10   | .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    3    .    .    .    .    2    .    .    .    .    1    .    .    2    .    .    .    .    
  Analyze                  6    | .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Garrison Access Hacks      11   | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    3    .    2    .    .    .    .    1    .    .    .    .    .    1    .    .    1    1    .    .    
  Seal Access              11   | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    3    .    2    .    .    .    .    1    .    .    .    .    .    1    .    .    1    1    .    .    
Unauthorized Hacks         106  | .    3    .    .    .    2    9    .    .    .    .    10   .    .    .    .    9    .    10   .    .    .    .    11   .    .    .    .    10   5    8    8    7    6    8    .    
  Terminals                69   | .    3    .    .    .    2    5    .    .    .    .    6    .    .    .    .    5    .    5    .    .    .    .    6    .    .    .    .    6    5    8    2    5    3    8    .    
    Track                  16   | .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    2    1    .    1    .    6    .    
    Assimilate             3    | .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Botnet                 48   | .    1    .    .    .    1    3    .    .    .    .    6    .    .    .    .    3    .    5    .    .    .    .    5    .    .    .    .    5    3    6    2    3    3    2    .    
    Detonate               1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Disrupt                1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fabricators              37   | .    .    .    .    .    .    4    .    .    .    .    4    .    .    .    .    4    .    5    .    .    .    .    5    .    .    .    .    4    .    .    6    2    3    .    .    
    Report                 7    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    1    .    .    1    .    1    .    .    
    Prioritize             13   | .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    1    .    2    .    .    .    .    2    .    .    .    .    1    .    .    2    1    1    .    .    
    Siphon                 13   | .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    1    .    2    .    .    .    .    2    .    .    .    .    1    .    .    2    1    1    .    .    
    Haulers                4    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    
  Repair Stations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycling Units          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison Access          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Cores Recovered       11   | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    4    .    2    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    1    .    
  Used                     6    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    
Hacking Detections         112  | .    4    .    .    .    5    21   .    .    .    1    13   .    .    .    .    6    .    9    .    .    .    .    8    .    .    .    .    5    7    3    10   9    3    8    .    
  Full Trace Events        12   | .    1    .    .    .    1    1    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    2    .    .    2    2    .    .    .    
  Feedback Events          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Hackware Fried         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Feedback Blocked         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Schematics Acquired  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Built             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Time                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Robot Build Rating .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Part Schematics Acquired   47   | .    .    .    .    .    1    3    .    .    .    .    9    .    .    1    .    1    .    6    .    .    .    .    6    .    .    4    .    4    7    2    2    1    .    .    .    
  Parts Built              30   | .    .    .    .    .    .    4    .    .    .    .    4    .    .    .    .    1    .    4    .    .    .    .    4    .    .    .    .    3    .    .    3    4    3    .    .    
    Matter                 7070 | .    .    .    .    .    .    510  .    .    .    .    710  .    .    .    .    238  .    1002 .    .    .    .    1052 .    .    .    .    832  .    .    887  1101 738  .    .    
    Time                   1512 | .    .    .    .    .    .    108  .    .    .    .    246  .    .    .    .    84   .    176  .    .    .    .    186  .    .    .    .    120  .    .    268  193  131  .    .    
  Total Part Build Rating  193  | .    .    .    .    .    .    12   .    .    .    .    20   .    .    .    .    6    .    26   .    .    .    .    28   .    .    .    .    27   .    .    25   30   19   .    .    
Parts Repaired             17   | .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    4    .    .    .    .    2    .    .    .    .    2    2    .    2    2    .    .    .    
  Time                     999  | .    26   .    .    .    .    .    .    .    .    .    38   .    .    .    .    16   .    268  .    .    .    .    129  .    .    .    .    278  72   .    103  69   .    .    .    
Parts Recycled             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycled Matter          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Components     3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
Parts Scanalyzed           5    | .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Part Schematics Acquired 5    | .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Damaged            1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
------------               Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              16   | .   .   .   4   .   .   1   .   .   4   .   .   .   .   1   .   5   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               11   | .   .   .   3   .   .   1   .   .   1   .   .   .   .   .   .   5   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   5    | .   .   .   1   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        16   | .   .   .   4   .   .   1   .   .   4   .   .   .   .   1   .   5   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             10   | .   .   .   4   .   .   .   .   .   4   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               6    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Tes  Acc  Com  Ac0  
Total Allies               51   | .    .    2    .    3    .    1    .    .    5    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    36   .    
  Largest Group            15   | .    .    2    2    3    2    1    .    .    5    5    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    15   .    
  Highest-Rated Group      653  | .    .    49   49   40   32   26   .    .    152  152  .    .    .    .    .    .    31   .    56   .    .    .    .    .    .    .    .    .    .    .    .    26   .    653  .    
  Highest-Rated Ally       243  | .    .    31   31   16   16   26   .    .    31   31   .    .    .    .    .    .    31   .    31   .    .    .    .    .    .    .    .    .    .    .    .    26   .    243  .    
Total Orders               4    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  GOTO                     1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               220  | .    .    .    .    .    5    .    .    .    .    42   .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    169  .    
  Total Damage             6551 | .    .    .    .    .    80   .    .    .    .    665  .    .    .    .    .    .    .    .    22   .    .    .    .    .    .    .    .    .    .    .    .    .    .    5784 .    
  Kills                    31   | .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    26   .    
Allies Corrupted           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 
Robot Analysis Total       17   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   2   .   .   .   .   2   .   .   4   .   .   1   .   1   2   1   1   .   
Derelict Logs Recovered    18   | .   .   1   .   .   .   .   .   2   3   1   .   .   2   .   3   .   .   .   2   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   
Drone Launches             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Tes  Acc  Com  Ac0  
Turns Passed               22065 | 55   751  518  453  131  2182 1826 143  108  310  213  1136 155  526  61   132  1308 39   1495 151  46   183  99   1761 86   325  73   664  1290 1565 675  1379 564  502  946  214  
Spaces Moved               33549 | 39   355  443  337  106  1042 2957 349  299  670  375  2115 457  707  114  368  2079 115  2829 420  202  673  416  2934 236  577  160  553  1563 2274 917  2096 1115 1132 1880 645  
  Core                     2     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Treads                   115   | 1    .    .    96   1    17   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   2206  | 37   355  443  241  105  1025 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   31226 | .    .    .    .    .    .    2957 349  299  670  375  2115 457  707  114  368  2079 115  2829 420  202  673  416  2934 236  577  160  553  1563 2274 917  2096 1114 1132 1880 645  
  Fastest Speed            19    | 50   100  110  110  110  110  32   32   32   32   32   32   32   32   32   32   32   32   22   22   22   22   22   22   24   24   27   27   27   27   27   19   19   19   19   20   
  Average Speed            32    | 100  111  110  129  110  121  32   32   32   32   32   32   32   32   32   32   32   32   25   22   22   22   22   23   24   26   27   27   27   27   27   21   19   19   19   21   
  Slowest Speed            200   | 160  120  110  180  180  200  32   32   32   32   32   32   32   32   32   32   32   32   175  22   22   115  22   104  24   27   27   27   27   27   27   22   109  19   102  27   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            66    | .    .    .    .    .    .    11   .    .    .    .    6    2    .    .    2    10   .    7    .    1    1    3    7    .    .    .    .    3    5    .    .    2    .    2    4    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Exploration Rate (%)       60    | 4    55   98   71   31   56   68   67   56   83   53   52   68   73   77   61   57   78   69   63   43   86   67   60   51   63   60   61   36   95   49   41   93   27   64   47   
  Regions Visited          35
    Branch Regions         24
  Pre-discovered Areas     11    | .    .    .    1    .    .    .    .    .    2    1    .    .    .    1    1    .    .    .    1    .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        27    | .    .    .    .    .    1    1    1    1    1    1    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    .    
  Unknown Exits Taken      6     | 1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Scrap Searched             32    | .    .    4    .    .    .    .    3    3    3    1    .    2    2    .    1    .    .    .    3    2    .    2    .    1    3    .    2    .    .    .    .    .    .    .    .    
Spaces Dug                 382   | .    .    .    .    .    9    49   .    2    1    3    28   .    16   .    5    34   .    36   1    .    3    .    54   2    13   .    9    21   17   6    20   3    21   29   .    
Terrain Destroyed          679   | .    .    .    .    .    47   49   .    2    1    3    28   .    16   .    5    34   .    36   1    .    3    .    88   2    13   .    98   21   48   6    49   3    21   105  .    
  Melee                    382   | .    .    .    .    .    9    49   .    2    1    3    28   .    16   .    5    34   .    36   1    .    3    .    54   2    13   .    9    21   17   6    20   3    21   29   .    
  Projectile               9     | .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      288   | .    .    .    .    .    29   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    34   .    .    .    89   .    31   .    29   .    .    76   .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   -1   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Sec  Res  Tes  Acc  Com  Ac0  
Total                      43526 | 51   585  475  347  122  1818 3705 377  306  760  462  2509 463  982  130  373  2653 117  3539 476  201  704  419  3894 262  735  185  1044 2371 3151 1322 3004 1456 1412 2414 702  
  Wait                     8442  | 3    144  26   .    7    621  553  25   4    85   85   319  9    256  4    .    481  1    604  56   1    8    7    830  24   142  13   467  731  795  371  848  293  245  369  15   
  Move                     33389 | 38   354  442  336  105  1041 2934 348  298  669  374  2102 452  706  113  364  2061 114  2814 419  199  670  410  2919 235  576  159  552  1556 2263 916  2095 1110 1131 1876 638  
  Hop                      60    | .    .    .    .    .    .    11   .    .    .    .    6    2    .    .    1    8    .    7    .    1    1    2    7    .    .    .    .    3    5    .    .    2    .    1    3    
  Pick Up                  137   | 4    11   3    2    3    20   10   .    1    .    .    4    .    .    .    .    3    1    14   .    .    4    .    9    1    1    2    .    10   9    .    9    5    2    5    4    
  Fast Attach              164   | 6    6    .    .    1    8    16   1    .    .    .    5    .    2    2    .    8    .    15   .    .    6    .    10   .    .    5    2    10   12   14   2    12   4    15   2    
  Attach                   62    | .    .    .    .    .    8    10   .    .    .    .    .    .    .    .    1    .    .    2    .    .    .    .    7    .    3    .    1    6    1    1    5    1    2    13   1    
  Detach                   22    | .    .    .    .    1    2    2    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    4    .    .    .    1    1    .    .    .    .    1    8    .    
  Swap                     86    | .    3    1    2    1    12   7    .    1    .    .    4    .    2    3    2    4    .    7    .    .    1    .    13   .    .    .    3    3    5    2    4    .    .    6    .    
  Drop                     211   | .    5    3    2    4    20   33   1    .    .    .    6    .    .    2    .    8    1    21   .    .    10   .    8    .    .    4    2    13   16   7    3    14   4    22   2    
  Fire                     148   | .    62   .    .    .    71   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    7    .    2    .    2    .    .    2    .    
  Melee                    673   | .    .    .    5    .    15   80   2    2    6    3    34   .    16   6    5    62   .    53   1    .    4    .    67   2    13   2    9    38   43   11   36   19   23   79   37   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            54    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    18   .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     77    | .    .    .    .    .    .    49   .    .    .    .    28   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines
-8/Materials
-7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 5 exits: *Fac x3 / Upp x2)
-5/Waste
-5/Factory (discovered 5 exits: *Fac x3 / *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / Arm)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 3 exits: Res / *Qua x2)
-3/Quarantine (discovered 2 exits: *Res / *Sec)
-3/Section 7
-2/Research (discovered 3 exits: *Acc / *Tes x2)
-2/Testing
-1/Access
-1/Command (discovered 2 exits: [*Sur] / *Ac0)
-1/Access_0
Subspace

 History 
---------
  Turn | Location           | Event
    19 | -11/Scrapyard      | Discovered new exit (range 16)
    56 | -11/Scrapyard      | Entered Materials
   311 | -10/Materials      | Build established: Mutant
   744 | -10/Materials      | Discovered new exit (range 8)
   783 | -10/Materials      | Repaired Assault Rifle
   807 | -10/Materials      | Entered Mines
   944 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  1108 | -10/Mines          | Discovered new exit (range 15)
  1158 | -10/Mines          | Learned 2 Materials zone layouts
  1262 | -10/Mines          | Discovered new exit (range 6)
  1308 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1308 | -10/Mines          | Discovered new exit (range 5)
  1325 | -10/Mines          | Entered Exiles
  1325 | -10/Exiles         | Accompanied by 2 allies
  1353 | -10/Exiles         | Met 8R-AWN
  1355 | -10/Exiles         | Led the pair of lost Derelicts to a safe place
  1375 | -10/Exiles         | Met EX-HEX
  1445 | -10/Exiles         | Met EX-DEC
  1477 | -10/Exiles         | Learned location of Zion (-7)
  1551 | -10/Exiles         | Met EX-BIN
  1568 | -10/Exiles         | Aligned with FarCom system
  1569 | -10/Exiles         | Given EX-Vault access code
  1594 | -10/Exiles         | Opened EX-Vault
  1604 | -10/Exiles         | Found 0b10 Alert Chip
  1612 | -10/Exiles         | Found Field Lobotomy Kit
  1647 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  1764 | -10/Exiles         | Discovered new exit (range 10)
  1778 | -10/Exiles         | Stole two prototypes: 0b10 Alert Chip, Field Lobotomy Kit
  1778 | -10/Exiles         | Entered Mines
  1798 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  1823 | -9/Mines           | Met a Derelict who couldn't figure out how to use a Trap Extractor
  1903 | -9/Mines           | Discovered new exit (range 3)
  1909 | -9/Mines           | Entered Materials
  1909 | -8/Materials       | Accompanied by 2 allies
  1909 | -8/Materials       | Evolved 4 slots: Utility x4
  1910 | -8/Materials       | Identified exit to Factory
  2206 | -8/Materials       | Build established: Scavenger-Mutant
  3682 | -8/Materials       | Lost 3 parts (1p1n1w)
  4091 | -8/Materials       | Entered Factory
  4091 | -7/Factory         | Evolved 2 slots: Utility x2
  4093 | -7/Factory         | FarCom data flow suspended
  4394 | -7/Factory         | Identified exit to Storage
  4394 | -7/Factory         | Identified exit to Lower Caves
  4397 | -7/Factory         | Build established: Scavenger-Scout
  4494 | -7/Factory         | Discovered new exit (range 17)
  4771 | -7/Factory         | Discovered new exit (range 9)
  4987 | -7/Factory         | Discovered new exit (range 4)
  4988 | -7/Factory         | Identified exit to Factory
  5098 | -7/Factory         | Build established: Hacker-Sprinter
  5257 | -7/Factory         | Fabricated Hacking Suite (x1)
  5297 | -7/Factory         | Fabricated Hacking Suite (x1)
  5409 | -7/Factory         | Central database locked down
  5703 | -7/Factory         | Fabricated Adv. Sensor Array?
  5732 | -7/Factory         | Fabricated Adv. Sensor Array (x1)
  5879 | -7/Factory         | Found Prototype Launcher
  5879 | -7/Factory         | Identified Rocket Array
  5917 | -7/Factory         | Entered Lower Caves
  5971 | -7/Lower Caves     | Encountered a Warlord checkpoint
  6018 | -7/Lower Caves     | Spotted 03-3H4(f)
  6019 | -7/Lower Caves     | Encountered a Master Thief
  6044 | -7/Lower Caves     | Field Lobotomy Kit stolen by Master Thief
  6056 | -7/Lower Caves     | Discovered new exit (range 12)
  6060 | -7/Lower Caves     | Identified exit to Lower Caves
  6060 | -7/Lower Caves     | Entered another Lower Caves area
  6062 | -7/Lower Caves     | Discovered exit to Factory (range 10)
  6088 | -7/Lower Caves     | Learned Factory terminal intel
  6146 | -7/Lower Caves     | Spotted OQ-83D(f)
  6147 | -7/Lower Caves     | Encountered a Master Thief
  6164 | -7/Lower Caves     | Discovered new exit (range 14)
  6168 | -7/Lower Caves     | Identified exit to Zion
  6168 | -7/Lower Caves     | Entered Zion
  6211 | -7/Zion            | Learned Factory emergency access door positions
  6224 | -7/Zion            | Learned location of Recycling (-7)
  6239 | -7/Zion            | Given A8's code to call for help
  6269 | -7/Zion            | Learned location of Extension (-4)
  6349 | -7/Zion            | Gained Derelict followers
  6401 | -7/Zion            | Received a hallucinogenic algorithm
  6420 | -7/Zion            | Discovered new exit (range 12)
  6421 | -7/Zion            | Learned Factory stockpile data
  6439 | -7/Zion            | Identified exit to Proximity Caves
  6478 | -7/Zion            | Entered Proximity Caves
  6478 | -6/Proximity Caves | Accompanied by 5 allies
  6480 | -6/Proximity Caves | Learned Factory trap positions
  6672 | -6/Proximity Caves | Discovered exit to Factory (range 3)
  6683 | -6/Proximity Caves | Learned 8 Factory zone layouts
  6683 | -6/Proximity Caves | Learned Research terminal intel
  6683 | -6/Proximity Caves | Learned Armory terminal intel
  6691 | -6/Proximity Caves | Entered Factory
  6691 | -6/Factory         | Evolved 2 slots: Utility x2
  6692 | -6/Factory         | Identified exit to Factory
  6693 | -6/Factory         | Loaded intel: 72 trap records
  6696 | -6/Factory         | Loaded intel: 20 terminal locations
  6842 | -6/Factory         | Identified exit to Lower Caves
  6943 | -6/Factory         | Fabricated Imp. Hacking Suite (x1)
  6948 | -6/Factory         | Discovered exit to Factory (range 17)
  6991 | -6/Factory         | Fabricated Imp. Hacking Suite (x1)
  7232 | -6/Factory         | Fabricated Exp. Sensor Array (x1)
  7291 | -6/Factory         | Build established: Wizard-Sprinter
  7314 | -6/Factory         | Fabricated Exp. Sensor Array (x1)
  7452 | -6/Factory         | Repaired Adv. Weight Redist. System
  7455 | -6/Factory         | Spotted B-75 Beast
  7694 | -6/Factory         | Local fabrication network quarantined
  7827 | -6/Factory         | Entered Lower Caves
  7843 | -6/Lower Caves     | Spotted B-75 Beast
  7920 | -6/Lower Caves     | Encountered a Warlord checkpoint
  7978 | -6/Lower Caves     | Discovered new exit (range 14)
  7982 | -6/Lower Caves     | Identified exit to Lower Caves
  7982 | -6/Lower Caves     | Entered another Lower Caves area
  7996 | -6/Lower Caves     | Spotted B-75 Beast
  8194 | -6/Lower Caves     | Learned 4 Factory zone layouts
  8223 | -6/Lower Caves     | Found Alien Artifact
  8223 | -6/Lower Caves     | Identified Core Expander
  8223 | -6/Lower Caves     | Installed Core Expander, added new Weapon slot
  8305 | -6/Lower Caves     | Learned Factory garrison access intel
  8484 | -6/Lower Caves     | Build established: Hacker-Sprinter
  8505 | -6/Lower Caves     | Discovered new exit (range 5)
  8507 | -6/Lower Caves     | Identified exit to Data Miner
  8508 | -6/Lower Caves     | Entered Data Miner
  8508 | -6/Data Miner      | Discovered new exit (range 6)
  8515 | -6/Data Miner      | Met Data Miner
  8525 | -6/Data Miner      | Learned location of Section 7 (-3)
  8525 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
  8530 | -6/Data Miner      | Received God Mode back door access code from Data Miner
  8543 | -6/Data Miner      | Destroyed Data Miner
  8545 | -6/Data Miner      | Found Ghost Barrier
  8547 | -6/Data Miner      | Found Quantum Router
  8551 | -6/Data Miner      | Data Conduit disabled
  8568 | -6/Data Miner      | Identified exit to Proximity Caves
  8569 | -6/Data Miner      | Entered Proximity Caves
  8632 | -5/Proximity Caves | Learned Factory emergency access door positions
  8635 | -5/Proximity Caves | Learned 12 Factory zone layouts
  8658 | -5/Proximity Caves | Spotted PM-RV1(f)
  8659 | -5/Proximity Caves | Encountered a Master Thief
  8677 | -5/Proximity Caves | Spotted B-75 Beast
  8698 | -5/Proximity Caves | Discovered exit to Factory (range 10)
  8701 | -5/Proximity Caves | Entered Factory
  8701 | -5/Factory         | Evolved 2 slots: Utility x2
  8702 | -5/Factory         | Identified exit to Factory
  8704 | -5/Factory         | Loaded intel: 4 garrison access locations
  8835 | -5/Factory         | Build established: Wizard-Sprinter
  8902 | -5/Factory         | Local fabrication network quarantined
  8944 | -5/Factory         | Fabricated Mni. Smartbomb Launcher?
  8979 | -5/Factory         | Identified exit to Upper Caves
  9146 | -5/Factory         | Discovered exit to Factory (range 5)
  9455 | -5/Factory         | Repaired Lgt. Fission Core
  9727 | -5/Factory         | Spotted B-75 Beast
  9791 | -5/Factory         | Discovered exit to Factory (range 11)
 10009 | -5/Factory         | Manually triggered Chute Trap
 10009 | -5/Factory         | Sucked down chute
 10009 | -5/Factory         | Entered Waste
 10010 | -5/Waste           | Met a frightened Derelict
 10022 | -5/Waste           | Spotted C-40 Crusher
 10024 | -5/Waste           | Spotted C-40 Crusher
 10026 | -5/Waste           | Spotted C-40 Crusher
 10031 | -5/Waste           | Spotted C-40 Crusher
 10033 | -5/Waste           | Found Adv. Powered Armor
 10041 | -5/Waste           | Discovered new exit (range 16)
 10041 | -5/Waste           | Spotted C-40 Crusher
 10041 | -5/Waste           | Spotted C-40 Crusher
 10048 | -5/Waste           | Identified exit to Factory
 10048 | -5/Waste           | Entered Factory
 10247 | -5/Factory         | Discovered exit to Factory (range 12)
 10310 | -5/Factory         | Fabricated Mni. Fusion Reactor (x1)
 10324 | -5/Factory         | Repaired Imp. Cesium-ion Thruster
 10358 | -5/Factory         | Fabricated Mni. Fusion Reactor?
 10395 | -5/Factory         | Repaired Adv. Powered Armor
 10507 | -5/Factory         | Found Exp. Signal Interpreter
 10695 | -5/Factory         | Fabricated Exp. Cesium-ion Thruster (x1)
 10738 | -5/Factory         | Fabricated Exp. Cesium-ion Thruster (x1)
 10759 | -5/Factory         | Repaired Mni. Fusion Reactor
 10860 | -5/Factory         | Discovered exit to Factory (range 4)
 10890 | -5/Factory         | Repaired Broken Adv. Powered Armor
 10939 | -5/Factory         | Local fabrication network quarantined
 11383 | -5/Factory         | Discovered exit to Factory (range 5)
 11543 | -5/Factory         | Entered Upper Caves
 11545 | -5/Upper Caves     | Learned Factory security intel
 11555 | -5/Upper Caves     | A Commander dispatched an escort
 11557 | -5/Upper Caves     | Learned 8 Research zone layouts
 11629 | -5/Upper Caves     | Spotted YN-YLD(f)
 11631 | -5/Upper Caves     | Encountered a Master Thief
 11641 | -5/Upper Caves     | Learned Factory garrison access intel
 11651 | -5/Upper Caves     | Spotted B7-MRG(f)
 11654 | -5/Upper Caves     | Encountered a Master Thief
 11688 | -5/Upper Caves     | Discovered new exit (range 11)
 11689 | -5/Upper Caves     | Identified exit to Upper Caves
 11694 | -5/Upper Caves     | Entered another Upper Caves area
 11698 | -5/Upper Caves     | Encountered a Warlord checkpoint
 11739 | -5/Upper Caves     | Discovered new exit (range 4)
 11740 | -5/Upper Caves     | Identified exit to Warlord
 11740 | -5/Upper Caves     | Entered Warlord
 11875 | -5/Warlord         | Found Prototype Device
 11875 | -5/Warlord         | Identified Exp. Cloaking Device
 11894 | -5/Warlord         | Found Prototype Processor
 11906 | -5/Warlord         | Opened side exit
 11921 | -5/Warlord         | Discovered new exit (range 14)
 11923 | -5/Warlord         | Identified exit to Proximity Caves
 11923 | -5/Warlord         | Entered Proximity Caves
 11960 | -4/Proximity Caves | Spotted QY-OJM(f)
 11961 | -4/Proximity Caves | Encountered a Master Thief
 11970 | -4/Proximity Caves | Spotted B-86 Titan
 12022 | -4/Proximity Caves | Entered Factory
 12022 | -4/Factory         | Evolved 2 slots: Utility x2
 12023 | -4/Factory         | Identified exit to Extension
 12025 | -4/Factory         | Loaded intel: 3 garrison access locations
 12149 | -4/Factory         | Repaired Exp. Cesium-ion Thruster
 12228 | -4/Factory         | Fabricated Exp. Hacking Suite (x1)
 12261 | -4/Factory         | Fabricated Exp. Hacking Suite?
 12298 | -4/Factory         | Fabricated Exp. Hacking Suite (x1)
 12349 | -4/Factory         | Identified exit to Upper Caves
 12349 | -4/Factory         | Identified exit to Armory
 12547 | -4/Factory         | Identified exit to Research
 12556 | -4/Factory         | Identified Spectral Analyzer
 12684 | -4/Factory         | Fabricated Plasma Lance (x1)
 12728 | -4/Factory         | Local fabrication network quarantined
 13011 | -4/Factory         | Repaired Exp. Sensor Array
 13605 | -4/Factory         | Found Exp. Melee Analysis Suite
 13607 | -4/Factory         | Found Exp. Melee Analysis Suite
 13783 | -4/Factory         | Entered Upper Caves
 13867 | -4/Upper Caves     | Discovered new exit (range 10)
 13869 | -4/Upper Caves     | Identified exit to Upper Caves
 13869 | -4/Upper Caves     | Entered another Upper Caves area
 13871 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 13880 | -4/Upper Caves     | Spotted B-86 Titan
 13947 | -4/Upper Caves     | Lost 3 parts (1n2u)
 13956 | -4/Upper Caves     | Discovered exit to Research (range 5)
 14174 | -4/Upper Caves     | Discovered new exit (range 8)
 14194 | -4/Upper Caves     | Identified exit to Zhirov
 14194 | -4/Upper Caves     | Entered Zhirov
 14194 | -4/Zhirov          | Discovered new exit (range 3)
 14199 | -4/Zhirov          | Met Zhirov
 14206 | -4/Zhirov          | Learned location of Quarantine (-3)
 14206 | -4/Zhirov          | Learned location of Testing (-2)
 14206 | -4/Zhirov          | Learned location of Command (-1)
 14207 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 14212 | -4/Zhirov          | Found Alien Artifact
 14212 | -4/Zhirov          | Identified Integrated Dissipator
 14212 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 14218 | -4/Zhirov          | Found Alien Artifact
 14267 | -4/Zhirov          | Identified exit to Proximity Caves
 14267 | -4/Zhirov          | Entered Proximity Caves
 14276 | -3/Proximity Caves | Attacked by a faux Warlord
 14928 | -3/Proximity Caves | Discovered exit to Research (range 13)
 14931 | -3/Proximity Caves | Entered Research
 14931 | -3/Research        | Evolved 2 slots: Utility x2
 14932 | -3/Research        | Identified exit to Research
 14933 | -3/Research        | Loaded intel: 17 terminal locations
 15054 | -3/Research        | Fabricated Adv. Reaction Control System?
 15114 | -3/Research        | Fabricated Dimensional Manipulator?
 15204 | -3/Research        | Exp. Hacking Suite fried by hacking feedback
 15228 | -3/Research        | Fabricated Dimensional Manipulator?
 15318 | -3/Research        | Identified Transdimensional Reconstructor
 15321 | -3/Research        | Identified exit to Quarantine
 15444 | -3/Research        | Local fabrication network quarantined
 15812 | -3/Research        | Found Prototype Slashing Weapon
 15812 | -3/Research        | Identified Nanosword
 15867 | -3/Research        | Repaired Mni. Fusion Reactor
 15889 | -3/Research        | Repaired Plasma Lance
 16221 | -3/Research        | Entered Quarantine
 16280 | -3/Quarantine      | Found Alien Energy Cannon
 16280 | -3/Quarantine      | Identified Core Cannon
 16437 | -3/Quarantine      | Spotted Alpha 7
 16554 | -3/Quarantine      | Found Alien Artifact
 16595 | -3/Quarantine      | Found Transdimensional Reconstructor
 16605 | -3/Quarantine      | Cryocooling Duct disabled
 16620 | -3/Quarantine      | Ambient heat levels rising (+20)
 16620 | -3/Quarantine      | Non-combat units ordered to evacuate
 16787 | -3/Quarantine      | Found Alien Impact Weapon
 16925 | -3/Quarantine      | Found Alien Artifact
 16925 | -3/Quarantine      | Identified Stasis Generator
 16993 | -3/Quarantine      | Found Alien Slashing Weapon
 17046 | -3/Quarantine      | Found Alien Artifact
 17046 | -3/Quarantine      | Identified Core Reset Matrix
 17046 | -3/Quarantine      | Identified Subatomic Replicator
 17046 | -3/Quarantine      | Identified Sigix Broadsword
 17046 | -3/Quarantine      | Used Core Reset Matrix
 17050 | -3/Quarantine      | Detected hypermatrix surge
 17050 | -3/Quarantine      | Sensed 14 artifacts in vicinity
 17051 | -3/Quarantine      | Discovered exit to Research (range 15)
 17190 | -3/Quarantine      | Repaired Imp. Diametric Drive
 17227 | -3/Quarantine      | Repaired Imp. Diametric Drive
 17475 | -3/Quarantine      | Found Hpw. Transdimensional Reconstructor
 17476 | -3/Quarantine      | Found Hpw. Transdimensional Reconstructor
 17678 | -3/Quarantine      | Spotted Fortress
 17718 | -3/Quarantine      | Discovered new exit (range 6)
 17720 | -3/Quarantine      | Identified exit to Section 7
 17786 | -3/Quarantine      | Entered Section 7
 17787 | -3/Section 7       | Sensed 21 artifacts in vicinity
 17955 | -3/Section 7       | Discovered exit to Research (range 17)
 17987 | -3/Section 7       | Found Exp. Hacking Suite
 18001 | -3/Section 7       | Found Prototype Slashing Weapon
 18001 | -3/Section 7       | Identified Molecular Scythe
 18098 | -3/Section 7       | Spotted Executioner
 18109 | -3/Section 7       | Spotted B-99 Colossus
 18121 | -3/Section 7       | Found Integrated Dissipator
 18121 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 18123 | -3/Section 7       | Found Integrated Dissipator
 18123 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 18125 | -3/Section 7       | Found Integrated Dissipator
 18125 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 18138 | -3/Section 7       | Found LRC Boosters
 18138 | -3/Section 7       | Installed LRC Boosters, increased mass support (+10)
 18140 | -3/Section 7       | Found LRC Matter Compressor
 18140 | -3/Section 7       | Installed LRC Matter Compressor, increased matter storage capacity (+125)
 18182 | -3/Section 7       | Used Subatomic Replicator to replicate Integrated Reactor
 18184 | -3/Section 7       | Found Integrated Reactor
 18184 | -3/Section 7       | Installed Integrated Reactor, increased core energy generation (+2%)
 18185 | -3/Section 7       | Installed Integrated Reactor, increased core energy generation (+2%)
 18461 | -3/Section 7       | Entered Research
 18461 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 18577 | -2/Research        | Fabricated Femtoactuators (x1)
 18690 | -2/Research        | Fabricated Exp. Armor Integrity Analyzer (x1)
 18709 | -2/Research        | Identified exit to Testing
 18717 | -2/Research        | Spotted B-90 Cyclops
 19110 | -2/Research        | Repaired Imp. Diametric Drive
 19160 | -2/Research        | Repaired Mni. Fusion Reactor
 19239 | -2/Research        | Fabricated Imp. Fusion Compressor (x1)
 19270 | -2/Research        | Local fabrication network quarantined
 19366 | -2/Research        | Found Adv. Powered Armor
 19488 | -2/Research        | First assault squad dispatched
 19628 | -2/Research        | Spotted B-90 Cyclops
 19759 | -2/Research        | Discovered new exit (range 14)
 19762 | -2/Research        | Identified exit to Access
 19775 | -2/Research        | Found Prototype Processor
 19775 | -2/Research        | Identified Exp. Core Analyzer
 19786 | -2/Research        | Found Unknown Piercing Weapon
 19792 | -2/Research        | Identified Enh. Force Lance
 19840 | -2/Research        | Entered Testing
 19905 | -2/Testing         | Fabricated Exp. Phase Shifter (x1)
 19953 | -2/Testing         | Fabricated Exp. Melee Analysis Suite?
 19985 | -2/Testing         | Repaired Mni. Fusion Reactor
 20039 | -2/Testing         | Fabricated Exp. Melee Analysis Suite (x1)
 20087 | -2/Testing         | Fabricated Exp. Melee Analysis Suite?
 20091 | -2/Testing         | Repaired Imp. Diametric Drive
 20141 | -2/Testing         | Found Prototype Leg
 20141 | -2/Testing         | Identified Myomer Exoskeleton
 20249 | -2/Testing         | Found Prototype Device
 20249 | -2/Testing         | Identified Exp. Hardlight Generator
 20404 | -2/Testing         | Entered Access
 20404 | -1/Access          | Evolved 2 slots: Utility x2
 20482 | -1/Access          | Found Exp. Force Field
 20646 | -1/Access          | Spotted B-99 Colossus
 20666 | -1/Access          | Identified exit to Command
 20712 | -1/Access          | Fabricated Exp. Utility Shielding (x1)
 20750 | -1/Access          | Fabricated Exp. Utility Shielding (x1)
 20807 | -1/Access          | Fabricated Exp. Actuator Array (x1)
 20906 | -1/Access          | Entered Command
 20943 | -1/Command         | Spotted B-99 Colossus
 21105 | -1/Command         | Phase Generator disabled
 21128 | -1/Command         | Build established: Machinist-Sprinter
 21191 | -1/Command         | First assault squad dispatched
 21199 | -1/Command         | Disengaged cave seal
 21199 | -1/Command         | Assembled emerged from the dark tunnel
 21427 | -1/Command         | Spotted Combat Programmer
 21461 | -1/Command         | Met MAIN.C
 21468 | -1/Command         | 0b10 Conduit disabled
 21479 | -1/Command         | Destroyed MAIN.C Shell
 21481 | -1/Command         | MAIN.C activated Command garrisons
 21498 | -1/Command         | Destroyed MAIN.C
 21519 | -1/Command         | Found Prototype Protection
 21519 | -1/Command         | Identified Centrium Heavy Armor Plating
 21527 | -1/Command         | Found Prototype Protection
 21527 | -1/Command         | Identified Exp. Powered Armor
 21530 | -1/Command         | Found Prototype Device
 21530 | -1/Command         | Identified Beam Splitter
 21532 | -1/Command         | Found Prototype Processor
 21532 | -1/Command         | Identified Exp. Target Analyzer
 21534 | -1/Command         | Found Prototype Processor
 21534 | -1/Command         | Identified Exp. Targeting Computer
 21540 | -1/Command         | Found Zero-point Reactor
 21547 | -1/Command         | Spotted M Guard
 21629 | -1/Command         | Found Adv. Powered Armor
 21633 | -1/Command         | Found Adv. Powered Armor
 21745 | -1/Command         | Spotted B-99 Colossus
 21754 | -1/Command         | Destroyed all MAIN.C guards
 21770 | -1/Command         | Discovered new exit (range 7)
 21823 | -1/Command         | Warped through subspace to slip node
 21823 | -1/Command         | Discovered new exit (range 5)
 21852 | -1/Command         | Entered Access_0
 21853 | -1/Access_0        | Sensed 4 artifacts in vicinity
 21853 | -1/Access_0        | Met Architect
 21879 | -1/Access_0        | Architect warped through subspace
 21894 | -1/Access_0        | Subspace Access Node disabled
 21905 | -1/Access_0        | Architect warped through subspace
 21916 | -1/Access_0        | A6 warped into view
 21930 | -1/Access_0        | Destroyed A6
 21933 | -1/Access_0        | Found Exp. Melee Analysis Suite
 21959 | -1/Access_0        | Subspace Access Node disabled
 21969 | -1/Access_0        | Architect warped through subspace
 21995 | -1/Access_0        | A5 warped into view
 22003 | -1/Access_0        | Destroyed A5
 22010 | -1/Access_0        | Destroyed A2
 22012 | -1/Access_0        | Extracted Singularity Gate Test 138-C access codes from A2's data core
 22028 | -1/Access_0        | Found Exp. Force Field
 22037 | -1/Access_0        | Architect warped through subspace
 22066 | -1/Access_0        | Started Test 138-B, establishing a local singularity
 22066 | -1/Access_0        | Started Test 138-C, cascade imminent
 22066 | ***                | Destroyed Tau Ceti IV!

 Last Messages 
---------------
Architect warps through subspace.
22057_ System corrupted: Matter fused (-7).
22066_ Connecting with Gate Controls...
22066_ Current location identified: Access_0
>>Gate Test 138-A
Running Singularity Gate diagnostics...
  All systems nominal.
>>Gate Test 138-B
Preparing Singularity Gate activation...
  Stable singularity established.
>>Gate Test 138-C
Initiating Test 138-C...
  Warning: Experimental formulas incomplete.
  Potential effects include instability.
  Repeat command to confirm test.
>>Gate Test 138-C
Initiating Test 138-C...
  Applying incomplete calculations....
  INSTABILITY DETECTED, CASCADE IMMINENT.
[Achievement: Stardust]

 Map 
-----
+----------------------------------------------------+
| ?"        ####### #??????????????????????????????? |
| ?###              #??????????????????????????????? |
| ???##             #??????????????????????????????? |
| ????#     #########??????????????????????????????? |
| ???##    ##??????????????????????????????????????? |
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| ???#     ###???""           ""???????????????????? |
| ???#       #???#"           "#???????????????????? |
| ???#       ##??#"           "#???????????????????? |
| ???#        #??#"           "#???????????????????? |
| ???##"      #??#"           "#???????????????????? |
| ??###       ####"           "##??????????????????? |
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| ??###    ##   #?""""     @A""##??????????????????? |
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| ??????# #  ##??????#     #???????????????????????? |
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| ????????#  #???????#     #???????????????????????? |
| ????????#  #???????#     #???????????????????????? |
| ????????#  #########     ##??????????????????????? |
| ????????#          #      ##?????????????????????? |
| ????????# ##### ##         #?????????????????????? |
| ????????# #???# ##         #?????????????????????? |
| ????????# #???# #"         #?????????????????????? |
| ????????# #??#             #?????????????????????? |
| ????????# #?#               #????????????????????? |
| ????????# #?##   ##          #???????????????????? |
| ????????# #??## ####       ###???????????????????? |
| ????????# #???###??#      ##?????????????????????? |
| ????????# #????????#      #??????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           132
Energy Generation          47
Energy Capacity            300
Matter Stores              425
Matter Capacity            800
Sight Range                20
Robot Scan Range           30
Terrain Scan Density       10
Power Amplification        30
Additional Mass Support    75
Armor Coverage             600
Utility Shielding          90
Melee Speed Boost          50
Phase Shifting             20
Evasion (%)                100
Targeting Accuracy         5
Melee Accuracy             48
Target Analysis            12
Armor Integrity Analysis   90
Recoil Reduction           2
Offensive Hacking          102
Defensive Hacking          67

 Item Schematics 
-----------------
              Adv. Force Field | -3/Quarantine | Hacked
                Femtoactuators | -3/Quarantine | Hacked
 Exp. Armor Integrity Analyzer | -3/Quarantine | Hacked
           Exp. Actuator Array | -3/Quarantine | Hacked
              Exp. Force Field | -3/Section 7  | Hacked
            Exp. Phase Shifter | -3/Section 7  | Hacked
        Imp. Fusion Compressor | -2/Research   | Hacked
     Exp. Melee Analysis Suite | -2/Research   | Hacked
        Exp. Utility Shielding | -2/Testing    | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
                 Hacking Suite | x1 | -7/Factory  
                 Hacking Suite | x1 | -7/Factory  
             Adv. Sensor Array | x1 | -7/Factory  
             Adv. Sensor Array | x1 | -7/Factory  
            Imp. Hacking Suite | x1 | -6/Factory  
            Imp. Hacking Suite | x1 | -6/Factory  
             Exp. Sensor Array | x1 | -6/Factory  
             Exp. Sensor Array | x1 | -6/Factory  
       Mni. Smartbomb Launcher | x1 | -5/Factory  
           Mni. Fusion Reactor | x1 | -5/Factory  
           Mni. Fusion Reactor | x1 | -5/Factory  
      Exp. Cesium-ion Thruster | x1 | -5/Factory  
      Exp. Cesium-ion Thruster | x1 | -5/Factory  
            Exp. Hacking Suite | x1 | -4/Factory  
            Exp. Hacking Suite | x1 | -4/Factory  
            Exp. Hacking Suite | x1 | -4/Factory  
                  Plasma Lance | x1 | -4/Factory  
  Adv. Reaction Control System | x1 | -3/Research | Preloaded
       Dimensional Manipulator | x1 | -3/Research 
       Dimensional Manipulator | x1 | -3/Research 
                Femtoactuators | x1 | -2/Research 
 Exp. Armor Integrity Analyzer | x1 | -2/Research 
        Imp. Fusion Compressor | x1 | -2/Research 
            Exp. Phase Shifter | x1 | -2/Testing  
     Exp. Melee Analysis Suite | x1 | -2/Testing  
     Exp. Melee Analysis Suite | x1 | -2/Testing  
     Exp. Melee Analysis Suite | x1 | -2/Testing  
        Exp. Utility Shielding | x1 | -1/Access   
        Exp. Utility Shielding | x1 | -1/Access   
           Exp. Actuator Array | x1 | -1/Access   

 Alien Tech Used 
-----------------
Core Expander
Integrated Dissipator
Core Cannon
Stasis Generator
Core Reset Matrix
LRC Boosters
LRC Matter Compressor
Subatomic Replicator
Integrated Reactor
High-powered Transdimensional Reconstructor

 Achievements 
--------------
Great Explorer
Stardust

 Challenges 
------------
None

 Game 
------
Seed              GuidanceAssembledCompactor
  Manual?         0
Play Time         05:36:44
  Cumulative      782.9 hours
  Start           2020.04.21 @ 15:38:57
  End             2020.04.22 @ 00:22:43
Sessions          8
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          673
  Rogue           633
  Adventurer      40
  Explorer        0
Win Type          5
  Total           72
  Types           49/2/16/2/0/1/2
Lore%             93
Gallery%          94
Achievement%      77
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        0
Font              16/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f2d31897-f94d-4432-97a7-4ba7ad096ef7