Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.22 @ 00:22:43 Player: alice_fexa Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (161) 805 Value Destroyed (4729) 4729 Prototype IDs (171) 3420 Alien Tech Used (10) 2000 Bonus (39401) 39401 TOTAL SCORE: 61855 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 854 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Win 3000 Cogmind --------- Core Integrity 1366/1600 Matter 171/425 Energy 121/130 System Corruption 6% Temperature Cool (6) Movement Flying (22) Location Subspace Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (3) --- Diametric Drive Improved Diametric Drive Experimental Q-thruster > --- UTILITY (19) ----- Improved Fusion Compressor Improved Fusion Compressor Large Storage Unit Large Storage Unit Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Phase Shifter Advanced Powered Armor Experimental Force Field > --- WEAPON (3) ------- Nanosword Plasma Lance Plasma Lance > --- INVENTORY (16) --- Mini Fusion Reactor Zero-point Reactor Experimental Cesium-ion Thruster Cooled Field Propulsion Drive Improved Diametric Drive Advanced Energy Well Experimental Matter Compressor (500) Experimental Melee Analysis Suite Advanced Reaction Control System Advanced Powered Armor Experimental Powered Armor Experimental Force Field High-powered Transdimensional Reconstructor Molecular Scythe Sigix Broadsword Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Diametric Drive Improved Diametric Drive Experimental Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Large Storage Unit Large Storage Unit Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Advanced Powered Armor Experimental Force Field > --- WEAPON ----------- Molecular Scythe Nanosword Plasma Lance > --- INVENTORY -------- Mini Fusion Reactor Zero-point Reactor Experimental Cesium-ion Thruster Improved Diametric Drive Improved Fusion Compressor Experimental Matter Compressor Advanced Reaction Control System Improved Utility Shielding Advanced Powered Armor Experimental Powered Armor High-powered Transdimensional Reconstructor Sigix Broadsword Plasma Lance [Rating: 227] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Mini Fusion Reactor Propulsion Improved Diametric Drive Treads Light Treads Leg Myomer Exoskeleton Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Diametric Drive Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Stasis Generator Weapon Improved Datajack Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Smartbomb Launcher Impact Weapon Impact Mace Slashing Weapon Nanosword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 17 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 300 | 6 9 1 2 2 28 33 1 1 . . 9 . 3 5 3 12 . 24 . . 7 . 30 . 3 4 6 19 17 9 11 13 6 33 3 Power 21 | 1 3 . . . 3 4 . . . . . . 1 . . 1 . 4 . . . . 1 . . . . 1 . . 1 1 . . . Engine 7 | 1 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . 1 . . . 1 2 . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . 1 1 . . . Propulsion 44 | 2 1 . 1 1 4 3 . . . . 1 . 1 1 1 . . 3 . . 2 . 5 . 1 . . . 2 . 3 7 . 3 2 Treads 4 | 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Wheel 5 | 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 32 | . . . . . . 3 . . . . 1 . 1 1 1 . . 3 . . 2 . 5 . 1 . . . 2 . 3 6 . 2 1 Utility 161 | 1 4 . . . 10 17 . . . . 8 . . 3 1 7 . 14 . . 4 . 14 . 2 4 . 14 10 6 6 5 6 24 1 Device 80 | . . . . . 4 8 . . . . 2 . . . 1 3 . 7 . . 3 . 6 . 1 3 . 11 7 5 2 3 2 12 . Storage 18 | 1 3 . . . 2 2 . . . . . . . . . 1 . 1 . . 1 . 1 . . . . 2 2 . 1 . . 1 . Processor 20 | . 1 . . . 3 2 . . . . 2 . . . . . . 1 . . . . 3 . . . . 1 . . 2 2 1 2 . Hackware 29 | . . . . . . 5 . . . . 4 . . 2 . 3 . 5 . . . . 4 . 1 1 . . . 1 . . 1 2 . Protection 13 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 7 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 74 | 2 1 1 1 1 11 9 1 1 . . . . 1 1 1 4 . 3 . . 1 . 10 . . . 6 4 5 3 1 . . 6 . Energy Gun 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 12 | 2 1 . . 1 5 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . 1 . . 1 1 . . . . . . . . . . . . . . 1 . 2 . . . 2 . 1 . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . 2 4 . 1 . . . . 1 . 1 1 . . . . . . 2 . . . . 1 . 2 . . . 2 . Piercing Weapon 16 | . . . . . . . 1 . . . . . . 1 . . . 2 . . . . 4 . . . 2 1 2 . . . . 3 . Special Melee Weapon 13 | . . . 1 . . 3 . . . . . . . . . 3 . 1 . . . . 2 . . . . 1 1 1 . . . . . Unidentified Prototypes 32 | . . . . . 1 4 . . . . . . 1 . . . . . . . 4 . . . . 2 . 2 4 2 2 3 . 7 . Parts Lost 20 | . 2 . . . 6 . . . . . . . 1 . . . . . . . . . . . 4 . . 1 1 . 2 . . 1 2 Power 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 11 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 . . 1 1 . 2 . . 1 2 Weapon 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Loss Streak 3 | . 1 . . . 3 . . . . . . . 1 . . . . . . . . . . . 3 . . 1 1 . 2 . . 1 1 Average Slot Usage (%) 98 | . 97 100 100 100 98 99 100 100 100 100 97 100 94 94 99 98 100 99 100 100 100 100 99 100 95 95 93 94 99 99 99 99 99 99 99 Engine 1 | . 10 14 14 14 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . 1 . . . 5 5 7 7 7 7 6 6 6 6 6 4 5 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 3 4 4 4 4 3 3 3 Treads 2 | . 14 14 14 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 14 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . 14 15 15 15 15 13 13 12 12 12 11 11 11 11 11 11 11 9 10 10 10 10 9 8 9 11 11 11 11 11 Device 15 | . . . . . 18 17 15 15 15 15 12 13 12 12 11 15 16 12 11 11 10 11 14 15 10 8 10 15 17 17 18 21 20 25 38 Storage 9 | . 27 28 28 28 18 7 7 7 7 7 6 6 6 6 6 5 5 4 5 5 5 5 5 5 5 5 5 8 9 9 8 8 7 7 7 Processor 11 | . . . . . 16 17 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 10 15 15 15 15 13 13 13 11 17 23 23 19 Hackware 25 | . . . . . . 16 30 30 30 30 37 40 34 33 37 37 38 42 44 44 44 44 39 35 39 41 40 32 31 31 28 22 19 9 . Ballistic Gun 2 | . 27 14 1 7 7 . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . Launcher 1 | . . 13 14 14 3 . . . . . . . . . . . . . . . . 5 1 . . . . . . . 2 4 3 . . Slashing Weapon 4 | . . . . . 3 6 3 7 7 7 6 6 8 8 5 4 5 5 5 5 5 5 4 5 5 5 . 1 4 7 8 8 7 6 3 Piercing Weapon 2 | . . . . . . . 3 . . . . . . 3 6 5 5 4 5 5 5 5 4 5 5 5 4 3 3 4 1 . . 2 7 Special Melee Weapon 3 | . . . 12 6 . 6 7 7 7 7 6 6 6 6 6 4 5 4 5 5 4 . 3 5 . . . . 4 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 11 33 34 34 36 50 21 21 21 21 21 21 21 23 25 25 23 23 23 23 23 26 26 34 31 31 30 30 43 54 43 59 53 59 95 96 Greatest Support 110 | 20 16 10 20 20 40 23 23 23 23 23 23 21 23 25 25 26 26 27 26 26 26 26 40 37 37 30 30 43 55 53 60 59 59 110 110 Greatest Overweight (x) 4 | . 3 3 3 3 4 . . . . . . . . . . . . 2 . . 1 . 1 . . . . . . . . 1 . 1 . Average Overweight (x) . | . 1 3 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 14 14 14 14 16 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 14 20 14 16 16 16 16 16 Average Capacity 11 | 5 12 14 14 14 15 6 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 9 10 10 10 10 13 14 14 15 16 16 16 16 Most Carried 16 | 4 14 14 14 14 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 14 16 14 16 16 16 16 16 Average Carried 11 | 2 10 13 13 13 15 6 7 7 8 8 7 8 8 8 7 7 7 7 8 8 8 8 9 9 7 8 9 12 14 13 14 15 15 15 13 Final Capacity 16 | 6 14 14 14 14 16 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 14 14 14 16 16 16 16 16 Final Carried 16 | 4 14 14 14 14 16 8 7 8 8 8 8 8 8 8 7 8 8 8 8 8 8 8 9 10 8 10 10 12 14 13 16 16 16 13 16 Class Distribution -------------------- 59% | Wizard-Sprinter 10% | Hacker-Sprinter 8% | Mutant 8% | Scavenger-Mutant 5% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 5549 | 248 454 20 . 40 621 400 . 20 . . 90 . 40 . 48 254 . 398 10 . 250 115 525 20 30 50 200 180 147 112 391 145 71 434 236 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8360 | . 557 . . . 1055 545 . . . . 37 . . 29 . 282 . 581 . . . . 740 . . 115 94 591 291 112 670 369 73 1983 236 Parts 394 | . 30 . . . 63 27 . . . . 3 . . 2 . 15 . 31 . . . . 25 . . 1 7 24 14 4 38 16 5 69 20 Haulers Intercepted 19 | . 2 . . . 3 4 . . . . . . . . . . . 1 . . . . 1 . . . . 4 . 1 2 1 . . . Recyclers Shooed 5 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 12 . . . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 73 | . 8 . . . 26 4 . . . . 1 . . . . . . . . . . . 5 . . . 7 . 2 . 5 . . 12 3 Melee 25 | . . . . . 3 4 . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . 12 3 Guns 22 | . 8 . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 24 | . . . . . 7 . . . . . . . . . . . . . . . . . 4 . . . 7 . 1 . 5 . . . . Classes Destroyed 13 | . 5 . . . 2 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Worker 7 | . 1 . . . 3 . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . . . 3 4 . . . . . . . . . . . 1 . . . . 1 . . . . 4 . 1 2 1 . . . Recycler 15 | . . . . . . 2 . . . . . . . . . 1 . 2 . . . . 4 . . . . 1 . . 1 1 . 3 . Operator 18 | . 2 . . . 2 3 . . . . . . . . . 5 . 2 . . . . . . . . . . 1 1 . . 1 1 . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 26 | . 2 . . . 2 1 . . . . 1 . . . . . . 3 . . . . 2 . . . . 2 3 . 6 3 1 . . Swarmer 36 | . . . . . 14 3 . . . . . . . . . . . . . . . . 5 . . . 7 . . . 5 . . 2 . Grunt 21 | . 8 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Best Kill Streak 7 | . 3 . . . 5 5 . . . . 1 . . 1 . 2 . 2 . . . . 5 . . . 4 3 1 1 6 1 1 7 2 Combat Bots Only 5 | . 2 . . . 4 3 . . . . 1 . . . . . . . . . . . 5 . . . 4 . 1 . 5 . . 5 2 Max Kills in Single Turn 4 | . 1 . . . 2 1 . . . . 1 . . 1 . 1 . 1 . . . . 3 . . . 2 1 1 1 4 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . . 2 . 1 . 4 . . . . Melee 2 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . 2 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 3 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 5179 | . 483 . . 53 1032 61 . . . . . . 21 45 175 98 . . . . . 19 169 . 261 . 183 46 206 25 132 . 28 1067 1075 Core 864 | . 54 . . 46 226 15 . . . . . . . . 43 26 . . . . . . 77 . 50 . 112 . 23 25 22 . . 79 66 Absorbed by Shields 776 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 776 Core Remaining (%) 86 | 100 . . . 60 58 . . . . 97 . . . . 94 . . . . . . 97 . . . . 79 . . 96 . 98 . . 85 Volleys Fired 148 | . 62 . . . 71 . . . . . . . . . . . . . . . . . 2 . . . 7 . 2 . 2 . . 2 . Largest 2 | . 2 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . 1 . Hottest 103 | . 40 . . . 103 . . . . . . . . . . . . . . . . . 80 . . . 80 . 80 . 80 . . 80 . Shots Fired 271 | . 124 . . . 132 . . . . . . . . . . . . . . . . . 2 . . . 7 . 2 . 2 . . 2 . Gun 228 | . 124 . . . 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 21 | . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . . 7 . . . . . . . . . . . . . . . . . 2 . . . 7 . 2 . 2 . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 217 | . 124 . . . 93 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 22 | . . . . . 7 . . . . . . . . . . . . . . . . . 2 . . . 7 . 2 . 2 . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 13 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 436 | . 87 . 5 . 91 28 . . 4 . 5 . . 2 . 18 . 16 . . . . 15 . . 2 . 10 8 2 12 11 2 66 52 Core Hits 237 | . 28 . . . 48 14 . . . . 2 . . 1 . 6 . 10 . . . . 17 . . 1 13 7 8 2 16 5 2 30 27 Critical Hits 13 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 4 5 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Critical Parts Destroyed 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 2 Melee Attacks 793 | . . . 5 . 15 80 2 2 6 3 34 . 19 6 8 72 . 67 1 . 4 . 76 2 15 3 9 41 49 13 42 21 29 110 59 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 495 | . . . . . 15 79 . 2 1 3 33 . 19 . 5 38 . 41 1 . 1 . 42 2 13 1 . 15 29 4 40 21 29 48 13 Piercing 277 | . . . . . . . 2 . . . . . . 5 3 27 . 25 . . 3 . 34 . 2 2 9 26 20 9 2 . . 62 46 Sneak Attacks 74 | . . . 5 . 1 9 . . 4 . 1 . . 2 . 10 . 10 . . . . 6 . . . . 6 1 2 7 3 1 6 . Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks 42 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 20 19 Damage Inflicted 26873 | . 1023 . . . 2554 1731 . . . . 237 . . 76 . 952 . 1309 . . . . 1663 . . 296 875 1397 1123 325 2360 1308 381 6183 3080 Guns 2539 | . 1023 . . . 1516 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 405 | . . . . . 405 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2573 | . . . . . 375 . . . . . . . . . . . . . . . . . 419 . . . 875 . 349 . 555 . . . . Melee 21356 | . . . . . 258 1731 . . . . 237 . . 76 . 952 . 1309 . . . . 1244 . . 296 . 1397 774 325 1805 1308 381 6183 3080 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2331 | . 1023 . . . 1308 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 613 | . . . . . 613 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2573 | . . . . . 375 . . . . . . . . . . . . . . . . . 419 . . . 875 . 349 . 555 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10495 | . . . . . 258 1731 . . . . 237 . . . . 633 . 740 . . . . 268 . . . . 459 562 . 1475 1308 381 1839 604 Piercing 10861 | . . . . . . . . . . . . . . 76 . 319 . 569 . . . . 976 . . 296 . 938 212 325 330 . . 4344 2476 Highest Corruption 6 | . . . . . 1 . . . . . . . . . . 2 2 2 . . . . 1 1 1 1 1 1 . . 5 5 . 5 6 Average Corruption 2 | . . . . . 1 . . . . . . . . . . 2 2 1 . . . . 1 1 1 1 1 1 . . 1 5 . 4 5 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Effects 47 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . 4 . . . 9 9 . 11 11 Message Errors 13 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 2 1 . 4 2 Matter Fused 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 3 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Energy Discharges 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . 4 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Targeting Errors 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2768 | . . . . . 54 439 . . . . 6 . . . . 312 . 220 . . . . 234 . . . 118 126 221 . 131 309 . 588 10 Projectiles 39 | . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 136 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . 118 . 3 . . . . . . Melee 2593 | . . . . . . 439 . . . . 6 . . . . 312 . 220 . . . . 234 . . . . 126 218 . 131 309 . 588 10 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . . 21 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Shots 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 157 | . 4 . . . 8 . . . . . . . . . . . . . . . . . 70 . . . 4 . . . 112 157 . . . Average Temperature 25 | . 2 . . . 4 . . . . . . . . . . . . . . . . . 40 . . . 3 . . . 64 103 . . . Received Heat Transfer 937 | . 273 . . . 378 . . . . . . . 12 6 21 . . . . . . . 27 . 27 . 18 . 9 9 9 . 9 63 76 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 925 | . . . . . 925 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 758 | . 143 21 . . 301 249 . . . . 505 . . . . 435 52 508 . . . . 427 . . . . 410 89 85 446 124 133 758 . Average Influence 78 | . 62 16 . . 105 69 . . . . 35 . . . . 59 32 107 . . . . 56 . . . . 39 27 36 123 32 69 442 . Maximum Alert Level 3 | . . . . . 1 1 . . . . 2 . . . . 2 . 2 . . . . 2 . . . . 2 . . 2 . . 3 . Low Security (%) 89 | 100 100 100 . 100 86 92 . . . . 99 . . . . 91 100 85 . . . . 91 . . . . 96 100 100 81 100 100 18 . Level 1 3 | . . . . . 13 7 . . . . . . . . . 3 . . . . . . 7 . . . . . . . 1 . . 2 . Level 2 6 | . . . . . . . . . . . . . . . . 4 . 14 . . . . . . . . . 3 . . 17 . . 69 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 3 . . . 5 4 . . . . 2 . . . . 2 . 3 . . . . 4 . . . . 6 4 1 6 3 1 3 . Investigation 14 | . 1 . . . 1 2 . . . . 1 . . . . 1 . 1 . . . . . . . . . 3 . . 2 2 . . . Extermination 21 | . . . . . . 2 . . . . 1 . . . . . . 2 . . . . 2 . . . . 3 4 1 3 1 . 2 . Reinforcement 10 | . 2 . . . 4 . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 23 | . . . . . 3 . . . . . 1 . . . . . . . . . . . 3 . . . . . . 2 . . . 14 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 310 | . 22 . . . 38 20 1 1 . 13 8 . 2 5 8 11 6 4 5 3 . 5 25 . 6 . 15 5 12 13 14 5 5 26 32 Peak Tracking Total 23 | . 3 . . . 7 4 1 1 . 13 3 . 3 4 5 4 6 2 5 3 . 5 6 . 4 . 14 3 5 9 6 1 3 6 23 Tactical Retreats 57 | . . . . . 5 5 . . . . 3 . 1 . 2 1 . 1 . . . . 9 . 2 . 6 . 3 6 5 . . 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 20 | . . . . 1 3 1 . . . . . . . . . 4 . 1 . . . . 5 . . . . 1 1 . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 77 | . . . . . . 49 . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . 3 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . 2 . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 24 | . . . . . 2 2 . . . . . . . 1 . . . . . . . . . . . . . . 9 2 . 3 . 3 2 Max in Single Turn 1 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . 1 1 Garrison Access 11 | . . . . . . 2 . . . . . . . . . 3 . 2 . . . . 1 . . . . . 1 . . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 6 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 209 | . 4 . 2 1 5 25 1 . . 1 19 . 1 2 . 18 . 25 2 . 2 . 21 1 . 4 . 15 14 7 12 11 6 9 1 Terminals 139 | . 3 . . . 4 18 . . . 1 13 . . . . 12 . 17 . . . . 14 . . . . 10 12 7 7 8 4 9 . Fabricators 18 | . . . . . . 3 . . . . 3 . . . . 1 . 2 . . . . 3 . . . . 1 . . 3 1 1 . . Repair Stations 12 | . 1 . . . . . . . . . 1 . . . . 1 . 2 . . . . 2 . . . . 2 1 . 1 1 . . . Recycling Units 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Scanalyzers 7 | . . . . . 1 . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . 1 . . . . Garrison Access 12 | . . . . . . 3 . . . . . . . . . 3 . 2 . . . . 1 . . . . . 1 . . 1 1 . . Total Hacks 848 | . 9 . 2 1 16 83 1 . . 6 82 . 1 10 . 68 . 90 6 . 7 . 84 1 . 17 . 68 76 27 63 53 30 43 4 Successful 687 | . 8 . 2 1 8 42 1 . . 6 63 . 1 10 . 50 . 83 6 . 7 . 80 1 . 17 . 60 58 25 53 44 27 30 4 Failed 160 | . 1 . . . 8 40 . . . . 19 . . . . 18 . 7 . . . . 4 . . . . 8 18 2 10 9 3 13 . Catastrophic 21 | . . . . . . 7 . . . . 3 . . . . 2 . 2 . . . . . . . . . . 1 . 2 1 . 3 . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 396 | . 3 . 1 . 9 48 . . . . 49 . . . . 26 . 35 . . . . 34 . . . . 40 43 18 28 23 14 25 . Terminals 614 | . 6 . . . 13 64 . . . 6 61 . . . . 52 . 59 . . . . 63 . . . . 50 71 27 42 39 18 43 . Fabricators 109 | . . . . . . 13 . . . . 15 . . . . 8 . 15 . . . . 14 . . . . 9 . . 15 9 11 . . Repair Stations 38 | . 3 . . . . . . . . . 2 . . . . 3 . 8 . . . . 4 . . . . 6 4 . 4 4 . . . Recycling Units 7 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . . . . Scanalyzers 16 | . . . . . 3 . . . . . 2 . . . . . . 6 . . . . 2 . . . . 1 . . 2 . . . . Garrison Access 14 | . . . . . . 4 . . . . . . . . . 4 . 2 . . . . 1 . . . . . 1 . . 1 1 . . Terminal Hacks 447 | . 3 . 2 1 3 23 1 . . 6 37 . 1 10 . 32 . 49 6 . 7 . 53 1 . 17 . 36 48 17 30 26 12 22 4 Record 23 | . . . 1 . . . . . . 6 . . . 6 . . . . 5 . . . . . . 5 . . . . . . . . . Part Schematic 44 | . . . . . . 3 . . . . 8 . . 1 . 1 . 3 . . . . 7 . . 4 . 4 7 2 2 2 . . . Robot Analysis 17 | . . . . . . . . . . . 1 . . . . 2 . 2 . . . . 2 . . 4 . . 1 . 1 2 1 1 . Prototype ID Bank 52 | . . . . . . 2 . . . . 3 . . 3 . 7 . 5 . . 6 . 5 . . 4 . 2 5 1 3 3 1 2 . Open Door 10 | . . . . 1 . . 1 . . . . . 1 . . . . . 1 . 1 . . 1 . . . 1 . 2 . . 1 . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . Branch Access Points 8 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . 1 . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Machine Index 8 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 2 1 1 1 . . . Terminal Index 8 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 1 . . 1 1 . Fabricator Index 6 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 39 | . . . . . 2 2 . . . . 5 . . . . 6 . 3 . . . . 4 . . . . 3 4 3 2 1 2 2 . Unreport Threat 39 | . 1 . . . . 2 . . . . 4 . . . . 3 . 6 . . . . 7 . . . . 4 5 . 5 2 . . . Locate Traps 67 | . 2 . . . . 5 . . . . 4 . . . . 8 . 12 . . . . 11 . . . . 4 6 1 3 5 1 5 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . . . Recall Extermination 22 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 2 . . . . 3 6 1 4 1 . 1 . Recall Reinforcements 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hauler Manifests 12 | . . . . . . 1 . . . . 2 . . . . 1 . 2 . . . . 1 . . . . 1 1 1 1 1 . . . Registered Components 7 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 1 1 . . Registered Prototypes 11 | . . . . . . 2 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 1 1 1 . . . Zone Layout 49 | . . . . . . 2 . . . . 3 . . . . 1 . 7 . . . . 6 . . . . 6 7 2 4 3 2 6 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 65 | . . . . . . 6 . . . . 11 . . . . 3 . 8 . . . . 9 . . . . 5 . . 9 6 8 . . Network Status 9 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 3 . . Load Schematic 21 | . . . . . . 2 . . . . 4 . . . . 1 . 2 . . . . 2 . . . . 1 . . 5 2 2 . . Build 35 | . . . . . . 4 . . . . 6 . . . . 1 . 5 . . . . 5 . . . . 3 . . 4 4 3 . . Repair Station Hacks 36 | . 2 . . . . . . . . . 2 . . . . 2 . 8 . . . . 4 . . . . 6 4 . 4 4 . . . Scan Component 18 | . 1 . . . . . . . . . 1 . . . . 1 . 4 . . . . 2 . . . . 3 2 . 2 2 . . . Repair 18 | . 1 . . . . . . . . . 1 . . . . 1 . 4 . . . . 2 . . . . 3 2 . 2 2 . . . Recycling Unit Hacks 6 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . . Report Inventory 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 16 | . . . . . 3 . . . . . 2 . . . . . . 6 . . . . 2 . . . . 1 . . 2 . . . . Insert Component 10 | . . . . . 1 . . . . . 1 . . . . . . 3 . . . . 2 . . . . 1 . . 2 . . . . Analyze 6 | . . . . . 2 . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . 2 . . . . . . . . . 3 . 2 . . . . 1 . . . . . 1 . . 1 1 . . Seal Access 11 | . . . . . . 2 . . . . . . . . . 3 . 2 . . . . 1 . . . . . 1 . . 1 1 . . Unauthorized Hacks 106 | . 3 . . . 2 9 . . . . 10 . . . . 9 . 10 . . . . 11 . . . . 10 5 8 8 7 6 8 . Terminals 69 | . 3 . . . 2 5 . . . . 6 . . . . 5 . 5 . . . . 6 . . . . 6 5 8 2 5 3 8 . Track 16 | . 2 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 2 1 . 1 . 6 . Assimilate 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 48 | . 1 . . . 1 3 . . . . 6 . . . . 3 . 5 . . . . 5 . . . . 5 3 6 2 3 3 2 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 37 | . . . . . . 4 . . . . 4 . . . . 4 . 5 . . . . 5 . . . . 4 . . 6 2 3 . . Report 7 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . 1 . . Prioritize 13 | . . . . . . 2 . . . . 1 . . . . 1 . 2 . . . . 2 . . . . 1 . . 2 1 1 . . Siphon 13 | . . . . . . 1 . . . . 2 . . . . 1 . 2 . . . . 2 . . . . 1 . . 2 1 1 . . Haulers 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 11 | . . . . . . 2 . . . . . . . . . 4 . 2 . . . . . . . . . . 1 1 . . . 1 . Used 6 | . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . 1 . Hacking Detections 112 | . 4 . . . 5 21 . . . 1 13 . . . . 6 . 9 . . . . 8 . . . . 5 7 3 10 9 3 8 . Full Trace Events 12 | . 1 . . . 1 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . 2 . . 2 2 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . . . 1 3 . . . . 9 . . 1 . 1 . 6 . . . . 6 . . 4 . 4 7 2 2 1 . . . Parts Built 30 | . . . . . . 4 . . . . 4 . . . . 1 . 4 . . . . 4 . . . . 3 . . 3 4 3 . . Matter 7070 | . . . . . . 510 . . . . 710 . . . . 238 . 1002 . . . . 1052 . . . . 832 . . 887 1101 738 . . Time 1512 | . . . . . . 108 . . . . 246 . . . . 84 . 176 . . . . 186 . . . . 120 . . 268 193 131 . . Total Part Build Rating 193 | . . . . . . 12 . . . . 20 . . . . 6 . 26 . . . . 28 . . . . 27 . . 25 30 19 . . Parts Repaired 17 | . 1 . . . . . . . . . 1 . . . . 1 . 4 . . . . 2 . . . . 2 2 . 2 2 . . . Time 999 | . 26 . . . . . . . . . 38 . . . . 16 . 268 . . . . 129 . . . . 278 72 . 103 69 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . 4 . . 1 . . 4 . . . . 1 . 5 . 1 . . . . . . . . . . . . . . . . . Non-combat 11 | . . . 3 . . 1 . . 1 . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . Combat 5 | . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 16 | . . . 4 . . 1 . . 4 . . . . 1 . 5 . 1 . . . . . . . . . . . . . . . . . parse_system 10 | . . . 4 . . . . . 4 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . find_chute 6 | . . . . . . 1 . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 51 | . . 2 . 3 . 1 . . 5 . . . . . . . 1 . 2 . . . . . . . . . . . . 1 . 36 . Largest Group 15 | . . 2 2 3 2 1 . . 5 5 . . . . . . 1 . 2 . . . . . . . . . . . . 1 . 15 . Highest-Rated Group 653 | . . 49 49 40 32 26 . . 152 152 . . . . . . 31 . 56 . . . . . . . . . . . . 26 . 653 . Highest-Rated Ally 243 | . . 31 31 16 16 26 . . 31 31 . . . . . . 31 . 31 . . . . . . . . . . . . 26 . 243 . Total Orders 4 | . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . GOTO 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Ally Attacks 220 | . . . . . 5 . . . . 42 . . . . . . . . 4 . . . . . . . . . . . . . . 169 . Total Damage 6551 | . . . . . 80 . . . . 665 . . . . . . . . 22 . . . . . . . . . . . . . . 5784 . Kills 31 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 26 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 17 | . . . . . . . . . . . 1 . . . . 2 . 2 . . . . 2 . . 4 . . 1 . 1 2 1 1 . Derelict Logs Recovered 18 | . . 1 . . . . . 2 3 1 . . 2 . 3 . . . 2 . . 1 . . 3 . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 22065 | 55 751 518 453 131 2182 1826 143 108 310 213 1136 155 526 61 132 1308 39 1495 151 46 183 99 1761 86 325 73 664 1290 1565 675 1379 564 502 946 214 Spaces Moved 33549 | 39 355 443 337 106 1042 2957 349 299 670 375 2115 457 707 114 368 2079 115 2829 420 202 673 416 2934 236 577 160 553 1563 2274 917 2096 1115 1132 1880 645 Core 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Treads 115 | 1 . . 96 1 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2206 | 37 355 443 241 105 1025 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31226 | . . . . . . 2957 349 299 670 375 2115 457 707 114 368 2079 115 2829 420 202 673 416 2934 236 577 160 553 1563 2274 917 2096 1114 1132 1880 645 Fastest Speed 19 | 50 100 110 110 110 110 32 32 32 32 32 32 32 32 32 32 32 32 22 22 22 22 22 22 24 24 27 27 27 27 27 19 19 19 19 20 Average Speed 32 | 100 111 110 129 110 121 32 32 32 32 32 32 32 32 32 32 32 32 25 22 22 22 22 23 24 26 27 27 27 27 27 21 19 19 19 21 Slowest Speed 200 | 160 120 110 180 180 200 32 32 32 32 32 32 32 32 32 32 32 32 175 22 22 115 22 104 24 27 27 27 27 27 27 22 109 19 102 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . 11 . . . . 6 2 . . 2 10 . 7 . 1 1 3 7 . . . . 3 5 . . 2 . 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 60 | 4 55 98 71 31 56 68 67 56 83 53 52 68 73 77 61 57 78 69 63 43 86 67 60 51 63 60 61 36 95 49 41 93 27 64 47 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 11 | . . . 1 . . . . . 2 1 . . . 1 1 . . . 1 . . . . . 1 3 . . . . . . . . . Known Exits Taken 27 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . 4 . . . . 3 3 3 1 . 2 2 . 1 . . . 3 2 . 2 . 1 3 . 2 . . . . . . . . Spaces Dug 382 | . . . . . 9 49 . 2 1 3 28 . 16 . 5 34 . 36 1 . 3 . 54 2 13 . 9 21 17 6 20 3 21 29 . Terrain Destroyed 679 | . . . . . 47 49 . 2 1 3 28 . 16 . 5 34 . 36 1 . 3 . 88 2 13 . 98 21 48 6 49 3 21 105 . Melee 382 | . . . . . 9 49 . 2 1 3 28 . 16 . 5 34 . 36 1 . 3 . 54 2 13 . 9 21 17 6 20 3 21 29 . Projectile 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 288 | . . . . . 29 . . . . . . . . . . . . . . . . . 34 . . . 89 . 31 . 29 . . 76 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 43526 | 51 585 475 347 122 1818 3705 377 306 760 462 2509 463 982 130 373 2653 117 3539 476 201 704 419 3894 262 735 185 1044 2371 3151 1322 3004 1456 1412 2414 702 Wait 8442 | 3 144 26 . 7 621 553 25 4 85 85 319 9 256 4 . 481 1 604 56 1 8 7 830 24 142 13 467 731 795 371 848 293 245 369 15 Move 33389 | 38 354 442 336 105 1041 2934 348 298 669 374 2102 452 706 113 364 2061 114 2814 419 199 670 410 2919 235 576 159 552 1556 2263 916 2095 1110 1131 1876 638 Hop 60 | . . . . . . 11 . . . . 6 2 . . 1 8 . 7 . 1 1 2 7 . . . . 3 5 . . 2 . 1 3 Pick Up 137 | 4 11 3 2 3 20 10 . 1 . . 4 . . . . 3 1 14 . . 4 . 9 1 1 2 . 10 9 . 9 5 2 5 4 Fast Attach 164 | 6 6 . . 1 8 16 1 . . . 5 . 2 2 . 8 . 15 . . 6 . 10 . . 5 2 10 12 14 2 12 4 15 2 Attach 62 | . . . . . 8 10 . . . . . . . . 1 . . 2 . . . . 7 . 3 . 1 6 1 1 5 1 2 13 1 Detach 22 | . . . . 1 2 2 . . . . 1 . . . . . . 1 . . . . 4 . . . 1 1 . . . . 1 8 . Swap 86 | . 3 1 2 1 12 7 . 1 . . 4 . 2 3 2 4 . 7 . . 1 . 13 . . . 3 3 5 2 4 . . 6 . Drop 211 | . 5 3 2 4 20 33 1 . . . 6 . . 2 . 8 1 21 . . 10 . 8 . . 4 2 13 16 7 3 14 4 22 2 Fire 148 | . 62 . . . 71 . . . . . . . . . . . . . . . . . 2 . . . 7 . 2 . 2 . . 2 . Melee 673 | . . . 5 . 15 80 2 2 6 3 34 . 16 6 5 62 . 53 1 . 4 . 67 2 13 2 9 38 43 11 36 19 23 79 37 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . . . . . 18 . . . . . . 18 . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 77 | . . . . . . 49 . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur] / *Ac0) -1/Access_0 Subspace History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 744 | -10/Materials | Discovered new exit (range 8) 783 | -10/Materials | Repaired Assault Rifle 807 | -10/Materials | Entered Mines 944 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1108 | -10/Mines | Discovered new exit (range 15) 1158 | -10/Mines | Learned 2 Materials zone layouts 1262 | -10/Mines | Discovered new exit (range 6) 1308 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1308 | -10/Mines | Discovered new exit (range 5) 1325 | -10/Mines | Entered Exiles 1325 | -10/Exiles | Accompanied by 2 allies 1353 | -10/Exiles | Met 8R-AWN 1355 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1375 | -10/Exiles | Met EX-HEX 1445 | -10/Exiles | Met EX-DEC 1477 | -10/Exiles | Learned location of Zion (-7) 1551 | -10/Exiles | Met EX-BIN 1568 | -10/Exiles | Aligned with FarCom system 1569 | -10/Exiles | Given EX-Vault access code 1594 | -10/Exiles | Opened EX-Vault 1604 | -10/Exiles | Found 0b10 Alert Chip 1612 | -10/Exiles | Found Field Lobotomy Kit 1647 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1764 | -10/Exiles | Discovered new exit (range 10) 1778 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, Field Lobotomy Kit 1778 | -10/Exiles | Entered Mines 1798 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1823 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1903 | -9/Mines | Discovered new exit (range 3) 1909 | -9/Mines | Entered Materials 1909 | -8/Materials | Accompanied by 2 allies 1909 | -8/Materials | Evolved 4 slots: Utility x4 1910 | -8/Materials | Identified exit to Factory 2206 | -8/Materials | Build established: Scavenger-Mutant 3682 | -8/Materials | Lost 3 parts (1p1n1w) 4091 | -8/Materials | Entered Factory 4091 | -7/Factory | Evolved 2 slots: Utility x2 4093 | -7/Factory | FarCom data flow suspended 4394 | -7/Factory | Identified exit to Storage 4394 | -7/Factory | Identified exit to Lower Caves 4397 | -7/Factory | Build established: Scavenger-Scout 4494 | -7/Factory | Discovered new exit (range 17) 4771 | -7/Factory | Discovered new exit (range 9) 4987 | -7/Factory | Discovered new exit (range 4) 4988 | -7/Factory | Identified exit to Factory 5098 | -7/Factory | Build established: Hacker-Sprinter 5257 | -7/Factory | Fabricated Hacking Suite (x1) 5297 | -7/Factory | Fabricated Hacking Suite (x1) 5409 | -7/Factory | Central database locked down 5703 | -7/Factory | Fabricated Adv. Sensor Array? 5732 | -7/Factory | Fabricated Adv. Sensor Array (x1) 5879 | -7/Factory | Found Prototype Launcher 5879 | -7/Factory | Identified Rocket Array 5917 | -7/Factory | Entered Lower Caves 5971 | -7/Lower Caves | Encountered a Warlord checkpoint 6018 | -7/Lower Caves | Spotted 03-3H4(f) 6019 | -7/Lower Caves | Encountered a Master Thief 6044 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 6056 | -7/Lower Caves | Discovered new exit (range 12) 6060 | -7/Lower Caves | Identified exit to Lower Caves 6060 | -7/Lower Caves | Entered another Lower Caves area 6062 | -7/Lower Caves | Discovered exit to Factory (range 10) 6088 | -7/Lower Caves | Learned Factory terminal intel 6146 | -7/Lower Caves | Spotted OQ-83D(f) 6147 | -7/Lower Caves | Encountered a Master Thief 6164 | -7/Lower Caves | Discovered new exit (range 14) 6168 | -7/Lower Caves | Identified exit to Zion 6168 | -7/Lower Caves | Entered Zion 6211 | -7/Zion | Learned Factory emergency access door positions 6224 | -7/Zion | Learned location of Recycling (-7) 6239 | -7/Zion | Given A8's code to call for help 6269 | -7/Zion | Learned location of Extension (-4) 6349 | -7/Zion | Gained Derelict followers 6401 | -7/Zion | Received a hallucinogenic algorithm 6420 | -7/Zion | Discovered new exit (range 12) 6421 | -7/Zion | Learned Factory stockpile data 6439 | -7/Zion | Identified exit to Proximity Caves 6478 | -7/Zion | Entered Proximity Caves 6478 | -6/Proximity Caves | Accompanied by 5 allies 6480 | -6/Proximity Caves | Learned Factory trap positions 6672 | -6/Proximity Caves | Discovered exit to Factory (range 3) 6683 | -6/Proximity Caves | Learned 8 Factory zone layouts 6683 | -6/Proximity Caves | Learned Research terminal intel 6683 | -6/Proximity Caves | Learned Armory terminal intel 6691 | -6/Proximity Caves | Entered Factory 6691 | -6/Factory | Evolved 2 slots: Utility x2 6692 | -6/Factory | Identified exit to Factory 6693 | -6/Factory | Loaded intel: 72 trap records 6696 | -6/Factory | Loaded intel: 20 terminal locations 6842 | -6/Factory | Identified exit to Lower Caves 6943 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 6948 | -6/Factory | Discovered exit to Factory (range 17) 6991 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 7232 | -6/Factory | Fabricated Exp. Sensor Array (x1) 7291 | -6/Factory | Build established: Wizard-Sprinter 7314 | -6/Factory | Fabricated Exp. Sensor Array (x1) 7452 | -6/Factory | Repaired Adv. Weight Redist. System 7455 | -6/Factory | Spotted B-75 Beast 7694 | -6/Factory | Local fabrication network quarantined 7827 | -6/Factory | Entered Lower Caves 7843 | -6/Lower Caves | Spotted B-75 Beast 7920 | -6/Lower Caves | Encountered a Warlord checkpoint 7978 | -6/Lower Caves | Discovered new exit (range 14) 7982 | -6/Lower Caves | Identified exit to Lower Caves 7982 | -6/Lower Caves | Entered another Lower Caves area 7996 | -6/Lower Caves | Spotted B-75 Beast 8194 | -6/Lower Caves | Learned 4 Factory zone layouts 8223 | -6/Lower Caves | Found Alien Artifact 8223 | -6/Lower Caves | Identified Core Expander 8223 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 8305 | -6/Lower Caves | Learned Factory garrison access intel 8484 | -6/Lower Caves | Build established: Hacker-Sprinter 8505 | -6/Lower Caves | Discovered new exit (range 5) 8507 | -6/Lower Caves | Identified exit to Data Miner 8508 | -6/Lower Caves | Entered Data Miner 8508 | -6/Data Miner | Discovered new exit (range 6) 8515 | -6/Data Miner | Met Data Miner 8525 | -6/Data Miner | Learned location of Section 7 (-3) 8525 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8530 | -6/Data Miner | Received God Mode back door access code from Data Miner 8543 | -6/Data Miner | Destroyed Data Miner 8545 | -6/Data Miner | Found Ghost Barrier 8547 | -6/Data Miner | Found Quantum Router 8551 | -6/Data Miner | Data Conduit disabled 8568 | -6/Data Miner | Identified exit to Proximity Caves 8569 | -6/Data Miner | Entered Proximity Caves 8632 | -5/Proximity Caves | Learned Factory emergency access door positions 8635 | -5/Proximity Caves | Learned 12 Factory zone layouts 8658 | -5/Proximity Caves | Spotted PM-RV1(f) 8659 | -5/Proximity Caves | Encountered a Master Thief 8677 | -5/Proximity Caves | Spotted B-75 Beast 8698 | -5/Proximity Caves | Discovered exit to Factory (range 10) 8701 | -5/Proximity Caves | Entered Factory 8701 | -5/Factory | Evolved 2 slots: Utility x2 8702 | -5/Factory | Identified exit to Factory 8704 | -5/Factory | Loaded intel: 4 garrison access locations 8835 | -5/Factory | Build established: Wizard-Sprinter 8902 | -5/Factory | Local fabrication network quarantined 8944 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 8979 | -5/Factory | Identified exit to Upper Caves 9146 | -5/Factory | Discovered exit to Factory (range 5) 9455 | -5/Factory | Repaired Lgt. Fission Core 9727 | -5/Factory | Spotted B-75 Beast 9791 | -5/Factory | Discovered exit to Factory (range 11) 10009 | -5/Factory | Manually triggered Chute Trap 10009 | -5/Factory | Sucked down chute 10009 | -5/Factory | Entered Waste 10010 | -5/Waste | Met a frightened Derelict 10022 | -5/Waste | Spotted C-40 Crusher 10024 | -5/Waste | Spotted C-40 Crusher 10026 | -5/Waste | Spotted C-40 Crusher 10031 | -5/Waste | Spotted C-40 Crusher 10033 | -5/Waste | Found Adv. Powered Armor 10041 | -5/Waste | Discovered new exit (range 16) 10041 | -5/Waste | Spotted C-40 Crusher 10041 | -5/Waste | Spotted C-40 Crusher 10048 | -5/Waste | Identified exit to Factory 10048 | -5/Waste | Entered Factory 10247 | -5/Factory | Discovered exit to Factory (range 12) 10310 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 10324 | -5/Factory | Repaired Imp. Cesium-ion Thruster 10358 | -5/Factory | Fabricated Mni. Fusion Reactor? 10395 | -5/Factory | Repaired Adv. Powered Armor 10507 | -5/Factory | Found Exp. Signal Interpreter 10695 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 10738 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 10759 | -5/Factory | Repaired Mni. Fusion Reactor 10860 | -5/Factory | Discovered exit to Factory (range 4) 10890 | -5/Factory | Repaired Broken Adv. Powered Armor 10939 | -5/Factory | Local fabrication network quarantined 11383 | -5/Factory | Discovered exit to Factory (range 5) 11543 | -5/Factory | Entered Upper Caves 11545 | -5/Upper Caves | Learned Factory security intel 11555 | -5/Upper Caves | A Commander dispatched an escort 11557 | -5/Upper Caves | Learned 8 Research zone layouts 11629 | -5/Upper Caves | Spotted YN-YLD(f) 11631 | -5/Upper Caves | Encountered a Master Thief 11641 | -5/Upper Caves | Learned Factory garrison access intel 11651 | -5/Upper Caves | Spotted B7-MRG(f) 11654 | -5/Upper Caves | Encountered a Master Thief 11688 | -5/Upper Caves | Discovered new exit (range 11) 11689 | -5/Upper Caves | Identified exit to Upper Caves 11694 | -5/Upper Caves | Entered another Upper Caves area 11698 | -5/Upper Caves | Encountered a Warlord checkpoint 11739 | -5/Upper Caves | Discovered new exit (range 4) 11740 | -5/Upper Caves | Identified exit to Warlord 11740 | -5/Upper Caves | Entered Warlord 11875 | -5/Warlord | Found Prototype Device 11875 | -5/Warlord | Identified Exp. Cloaking Device 11894 | -5/Warlord | Found Prototype Processor 11906 | -5/Warlord | Opened side exit 11921 | -5/Warlord | Discovered new exit (range 14) 11923 | -5/Warlord | Identified exit to Proximity Caves 11923 | -5/Warlord | Entered Proximity Caves 11960 | -4/Proximity Caves | Spotted QY-OJM(f) 11961 | -4/Proximity Caves | Encountered a Master Thief 11970 | -4/Proximity Caves | Spotted B-86 Titan 12022 | -4/Proximity Caves | Entered Factory 12022 | -4/Factory | Evolved 2 slots: Utility x2 12023 | -4/Factory | Identified exit to Extension 12025 | -4/Factory | Loaded intel: 3 garrison access locations 12149 | -4/Factory | Repaired Exp. Cesium-ion Thruster 12228 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 12261 | -4/Factory | Fabricated Exp. Hacking Suite? 12298 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 12349 | -4/Factory | Identified exit to Upper Caves 12349 | -4/Factory | Identified exit to Armory 12547 | -4/Factory | Identified exit to Research 12556 | -4/Factory | Identified Spectral Analyzer 12684 | -4/Factory | Fabricated Plasma Lance (x1) 12728 | -4/Factory | Local fabrication network quarantined 13011 | -4/Factory | Repaired Exp. Sensor Array 13605 | -4/Factory | Found Exp. Melee Analysis Suite 13607 | -4/Factory | Found Exp. Melee Analysis Suite 13783 | -4/Factory | Entered Upper Caves 13867 | -4/Upper Caves | Discovered new exit (range 10) 13869 | -4/Upper Caves | Identified exit to Upper Caves 13869 | -4/Upper Caves | Entered another Upper Caves area 13871 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13880 | -4/Upper Caves | Spotted B-86 Titan 13947 | -4/Upper Caves | Lost 3 parts (1n2u) 13956 | -4/Upper Caves | Discovered exit to Research (range 5) 14174 | -4/Upper Caves | Discovered new exit (range 8) 14194 | -4/Upper Caves | Identified exit to Zhirov 14194 | -4/Upper Caves | Entered Zhirov 14194 | -4/Zhirov | Discovered new exit (range 3) 14199 | -4/Zhirov | Met Zhirov 14206 | -4/Zhirov | Learned location of Quarantine (-3) 14206 | -4/Zhirov | Learned location of Testing (-2) 14206 | -4/Zhirov | Learned location of Command (-1) 14207 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14212 | -4/Zhirov | Found Alien Artifact 14212 | -4/Zhirov | Identified Integrated Dissipator 14212 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 14218 | -4/Zhirov | Found Alien Artifact 14267 | -4/Zhirov | Identified exit to Proximity Caves 14267 | -4/Zhirov | Entered Proximity Caves 14276 | -3/Proximity Caves | Attacked by a faux Warlord 14928 | -3/Proximity Caves | Discovered exit to Research (range 13) 14931 | -3/Proximity Caves | Entered Research 14931 | -3/Research | Evolved 2 slots: Utility x2 14932 | -3/Research | Identified exit to Research 14933 | -3/Research | Loaded intel: 17 terminal locations 15054 | -3/Research | Fabricated Adv. Reaction Control System? 15114 | -3/Research | Fabricated Dimensional Manipulator? 15204 | -3/Research | Exp. Hacking Suite fried by hacking feedback 15228 | -3/Research | Fabricated Dimensional Manipulator? 15318 | -3/Research | Identified Transdimensional Reconstructor 15321 | -3/Research | Identified exit to Quarantine 15444 | -3/Research | Local fabrication network quarantined 15812 | -3/Research | Found Prototype Slashing Weapon 15812 | -3/Research | Identified Nanosword 15867 | -3/Research | Repaired Mni. Fusion Reactor 15889 | -3/Research | Repaired Plasma Lance 16221 | -3/Research | Entered Quarantine 16280 | -3/Quarantine | Found Alien Energy Cannon 16280 | -3/Quarantine | Identified Core Cannon 16437 | -3/Quarantine | Spotted Alpha 7 16554 | -3/Quarantine | Found Alien Artifact 16595 | -3/Quarantine | Found Transdimensional Reconstructor 16605 | -3/Quarantine | Cryocooling Duct disabled 16620 | -3/Quarantine | Ambient heat levels rising (+20) 16620 | -3/Quarantine | Non-combat units ordered to evacuate 16787 | -3/Quarantine | Found Alien Impact Weapon 16925 | -3/Quarantine | Found Alien Artifact 16925 | -3/Quarantine | Identified Stasis Generator 16993 | -3/Quarantine | Found Alien Slashing Weapon 17046 | -3/Quarantine | Found Alien Artifact 17046 | -3/Quarantine | Identified Core Reset Matrix 17046 | -3/Quarantine | Identified Subatomic Replicator 17046 | -3/Quarantine | Identified Sigix Broadsword 17046 | -3/Quarantine | Used Core Reset Matrix 17050 | -3/Quarantine | Detected hypermatrix surge 17050 | -3/Quarantine | Sensed 14 artifacts in vicinity 17051 | -3/Quarantine | Discovered exit to Research (range 15) 17190 | -3/Quarantine | Repaired Imp. Diametric Drive 17227 | -3/Quarantine | Repaired Imp. Diametric Drive 17475 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17476 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17678 | -3/Quarantine | Spotted Fortress 17718 | -3/Quarantine | Discovered new exit (range 6) 17720 | -3/Quarantine | Identified exit to Section 7 17786 | -3/Quarantine | Entered Section 7 17787 | -3/Section 7 | Sensed 21 artifacts in vicinity 17955 | -3/Section 7 | Discovered exit to Research (range 17) 17987 | -3/Section 7 | Found Exp. Hacking Suite 18001 | -3/Section 7 | Found Prototype Slashing Weapon 18001 | -3/Section 7 | Identified Molecular Scythe 18098 | -3/Section 7 | Spotted Executioner 18109 | -3/Section 7 | Spotted B-99 Colossus 18121 | -3/Section 7 | Found Integrated Dissipator 18121 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 18123 | -3/Section 7 | Found Integrated Dissipator 18123 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 18125 | -3/Section 7 | Found Integrated Dissipator 18125 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 18138 | -3/Section 7 | Found LRC Boosters 18138 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 18140 | -3/Section 7 | Found LRC Matter Compressor 18140 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 18182 | -3/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 18184 | -3/Section 7 | Found Integrated Reactor 18184 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 18185 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 18461 | -3/Section 7 | Entered Research 18461 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18577 | -2/Research | Fabricated Femtoactuators (x1) 18690 | -2/Research | Fabricated Exp. Armor Integrity Analyzer (x1) 18709 | -2/Research | Identified exit to Testing 18717 | -2/Research | Spotted B-90 Cyclops 19110 | -2/Research | Repaired Imp. Diametric Drive 19160 | -2/Research | Repaired Mni. Fusion Reactor 19239 | -2/Research | Fabricated Imp. Fusion Compressor (x1) 19270 | -2/Research | Local fabrication network quarantined 19366 | -2/Research | Found Adv. Powered Armor 19488 | -2/Research | First assault squad dispatched 19628 | -2/Research | Spotted B-90 Cyclops 19759 | -2/Research | Discovered new exit (range 14) 19762 | -2/Research | Identified exit to Access 19775 | -2/Research | Found Prototype Processor 19775 | -2/Research | Identified Exp. Core Analyzer 19786 | -2/Research | Found Unknown Piercing Weapon 19792 | -2/Research | Identified Enh. Force Lance 19840 | -2/Research | Entered Testing 19905 | -2/Testing | Fabricated Exp. Phase Shifter (x1) 19953 | -2/Testing | Fabricated Exp. Melee Analysis Suite? 19985 | -2/Testing | Repaired Mni. Fusion Reactor 20039 | -2/Testing | Fabricated Exp. Melee Analysis Suite (x1) 20087 | -2/Testing | Fabricated Exp. Melee Analysis Suite? 20091 | -2/Testing | Repaired Imp. Diametric Drive 20141 | -2/Testing | Found Prototype Leg 20141 | -2/Testing | Identified Myomer Exoskeleton 20249 | -2/Testing | Found Prototype Device 20249 | -2/Testing | Identified Exp. Hardlight Generator 20404 | -2/Testing | Entered Access 20404 | -1/Access | Evolved 2 slots: Utility x2 20482 | -1/Access | Found Exp. Force Field 20646 | -1/Access | Spotted B-99 Colossus 20666 | -1/Access | Identified exit to Command 20712 | -1/Access | Fabricated Exp. Utility Shielding (x1) 20750 | -1/Access | Fabricated Exp. Utility Shielding (x1) 20807 | -1/Access | Fabricated Exp. Actuator Array (x1) 20906 | -1/Access | Entered Command 20943 | -1/Command | Spotted B-99 Colossus 21105 | -1/Command | Phase Generator disabled 21128 | -1/Command | Build established: Machinist-Sprinter 21191 | -1/Command | First assault squad dispatched 21199 | -1/Command | Disengaged cave seal 21199 | -1/Command | Assembled emerged from the dark tunnel 21427 | -1/Command | Spotted Combat Programmer 21461 | -1/Command | Met MAIN.C 21468 | -1/Command | 0b10 Conduit disabled 21479 | -1/Command | Destroyed MAIN.C Shell 21481 | -1/Command | MAIN.C activated Command garrisons 21498 | -1/Command | Destroyed MAIN.C 21519 | -1/Command | Found Prototype Protection 21519 | -1/Command | Identified Centrium Heavy Armor Plating 21527 | -1/Command | Found Prototype Protection 21527 | -1/Command | Identified Exp. Powered Armor 21530 | -1/Command | Found Prototype Device 21530 | -1/Command | Identified Beam Splitter 21532 | -1/Command | Found Prototype Processor 21532 | -1/Command | Identified Exp. Target Analyzer 21534 | -1/Command | Found Prototype Processor 21534 | -1/Command | Identified Exp. Targeting Computer 21540 | -1/Command | Found Zero-point Reactor 21547 | -1/Command | Spotted M Guard 21629 | -1/Command | Found Adv. Powered Armor 21633 | -1/Command | Found Adv. Powered Armor 21745 | -1/Command | Spotted B-99 Colossus 21754 | -1/Command | Destroyed all MAIN.C guards 21770 | -1/Command | Discovered new exit (range 7) 21823 | -1/Command | Warped through subspace to slip node 21823 | -1/Command | Discovered new exit (range 5) 21852 | -1/Command | Entered Access_0 21853 | -1/Access_0 | Sensed 4 artifacts in vicinity 21853 | -1/Access_0 | Met Architect 21879 | -1/Access_0 | Architect warped through subspace 21894 | -1/Access_0 | Subspace Access Node disabled 21905 | -1/Access_0 | Architect warped through subspace 21916 | -1/Access_0 | A6 warped into view 21930 | -1/Access_0 | Destroyed A6 21933 | -1/Access_0 | Found Exp. Melee Analysis Suite 21959 | -1/Access_0 | Subspace Access Node disabled 21969 | -1/Access_0 | Architect warped through subspace 21995 | -1/Access_0 | A5 warped into view 22003 | -1/Access_0 | Destroyed A5 22010 | -1/Access_0 | Destroyed A2 22012 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 22028 | -1/Access_0 | Found Exp. Force Field 22037 | -1/Access_0 | Architect warped through subspace 22066 | -1/Access_0 | Started Test 138-B, establishing a local singularity 22066 | -1/Access_0 | Started Test 138-C, cascade imminent 22066 | *** | Destroyed Tau Ceti IV! Last Messages --------------- Architect warps through subspace. 22057_ System corrupted: Matter fused (-7). 22066_ Connecting with Gate Controls... 22066_ Current location identified: Access_0 >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. [Achievement: Stardust] Map ----- +----------------------------------------------------+ | ?" ####### #??????????????????????????????? | | ?### #??????????????????????????????? | | ???## #??????????????????????????????? | | ????# #########??????????????????????????????? | | ???## ##??????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???### #???????????????????????????????????????? | | ?????## #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #????????????? ????????????????????????? | | ??????# #??????????? ????????????????????????? | | ??????# #?????????" """"????????????????????? | | ??????# #??????"""" """"????????????????????? | | ??????# #??????" "????????????????????? | | ???#### #?????"" "????????????????????? | | ???# ###???"" ""???????????????????? | | ???# #???#" "#???????????????????? | | ???# ##??#" "#???????????????????? | | ???# #??#" "#???????????????????? | | ???##" #??#" "#???????????????????? | | ??### ####" "##??????????????????? | | ??# # ##"" ""#??????????????????? | | ??# #### #"" ""#??????????????????? | | ??# ##?# ##" "#???????????????????? | | ??### ## #?"""" @A""##??????????????????? | | ????## #?"""" """""#??????????????????? | | ?????# #?#### ######??????????????????? | | ?????# ##????# #???????????????????????? | | ?????## #?????# #???????????????????????? | | ??????# ##?????# #???????????????????????? | | ??????# # ##??????# #???????????????????????? | | ??????### #???????# #???????????????????????? | | ????????# #???????# #???????????????????????? | | ????????# #???????# #???????????????????????? | | ????????# #???????# #???????????????????????? | | ????????# #???????# #???????????????????????? | | ????????# #???????# #???????????????????????? | | ????????# #???????# #???????????????????????? | | ????????# ######### ##??????????????????????? | | ????????# # ##?????????????????????? | | ????????# ##### ## #?????????????????????? | | ????????# #???# ## #?????????????????????? | | ????????# #???# #" #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????# #?# #????????????????????? | | ????????# #?## ## #???????????????????? | | ????????# #??## #### ###???????????????????? | | ????????# #???###??# ##?????????????????????? | | ????????# #????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 47 Energy Capacity 300 Matter Stores 425 Matter Capacity 800 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 75 Armor Coverage 600 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 100 Targeting Accuracy 5 Melee Accuracy 48 Target Analysis 12 Armor Integrity Analysis 90 Recoil Reduction 2 Offensive Hacking 102 Defensive Hacking 67 Item Schematics ----------------- Adv. Force Field | -3/Quarantine | Hacked Femtoactuators | -3/Quarantine | Hacked Exp. Armor Integrity Analyzer | -3/Quarantine | Hacked Exp. Actuator Array | -3/Quarantine | Hacked Exp. Force Field | -3/Section 7 | Hacked Exp. Phase Shifter | -3/Section 7 | Hacked Imp. Fusion Compressor | -2/Research | Hacked Exp. Melee Analysis Suite | -2/Research | Hacked Exp. Utility Shielding | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Adv. Reaction Control System | x1 | -3/Research | Preloaded Dimensional Manipulator | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Femtoactuators | x1 | -2/Research Exp. Armor Integrity Analyzer | x1 | -2/Research Imp. Fusion Compressor | x1 | -2/Research Exp. Phase Shifter | x1 | -2/Testing Exp. Melee Analysis Suite | x1 | -2/Testing Exp. Melee Analysis Suite | x1 | -2/Testing Exp. Melee Analysis Suite | x1 | -2/Testing Exp. Utility Shielding | x1 | -1/Access Exp. Utility Shielding | x1 | -1/Access Exp. Actuator Array | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Cannon Stasis Generator Core Reset Matrix LRC Boosters LRC Matter Compressor Subatomic Replicator Integrated Reactor High-powered Transdimensional Reconstructor Achievements -------------- Great Explorer Stardust Challenges ------------ None Game ------ Seed GuidanceAssembledCompactor Manual? 0 Play Time 05:36:44 Cumulative 782.9 hours Start 2020.04.21 @ 15:38:57 End 2020.04.22 @ 00:22:43 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 673 Rogue 633 Adventurer 40 Explorer 0 Win Type 5 Total 72 Types 49/2/16/2/0/1/2 Lore% 93 Gallery% 94 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2d31897-f94d-4432-97a7-4ba7ad096ef7