Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 23:59:36 Player: CONM Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (33) 165 Value Destroyed (992) 992 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (574) 574 TOTAL SCORE: 7071 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 237 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 99/100 System Corruption 9% Temperature Cool (12) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Deuterium Engine Improved Melee Analysis Suite System Shield Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Structural Scanner 0b10 Decoder Chip [Looter] Melee Analysis Suite Improved Melee Analysis Suite Microactuators > --- WEAPON ----------- Impact Mace Heavy Pick > --- INVENTORY -------- Micro Nuclear Core Xenon Bombardment Thruster Cooling System Large Storage Unit Weight Redist. System Improved Trap Scanner Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Hardened Light Armor Plating System Shield Heavy Rocket Launcher Heavy Rocket Launcher Spear [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Weapon Impact Mace Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Blade Saw Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . 1 . . . . . . . . . Utility 5 | . . . . . 2 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 66 | 5 2 1 4 . 15 23 1 . . 1 9 . . . 5 Power 13 | 1 . 1 . . 2 2 1 . . 1 4 . . . 1 Engine 8 | 1 . . . . 1 . 1 . . . 4 . . . 1 Core 5 | . . 1 . . 1 2 . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 20 | 2 . . 4 . 4 8 . . . . 1 . . . 1 Treads 2 | 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 18 | . . . 4 . 4 8 . . . . 1 . . . 1 Utility 19 | . 2 . . . 6 7 . . . . 2 . . . 2 Device 10 | . 1 . . . 4 4 . . . . 1 . . . . Storage 2 | . 1 . . . . 1 . . . . . . . . . Processor 4 | . . . . . 2 1 . . . . 1 . . . . Hackware 3 | . . . . . . 1 . . . . . . . . 2 Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 14 | 2 . . . . 3 6 . . . . 2 . . . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 2 1 . . . . . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon 4 | . . . . . . 2 . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . . . . 2 . . . . Parts Lost 35 | . . . . . 13 7 . . . . . . . . 15 Power 5 | . . . . . 3 1 . . . . . . . . 1 Propulsion 14 | . . . . . 4 4 . . . . . . . . 6 Utility 10 | . . . . . 3 1 . . . . . . . . 6 Weapon 6 | . . . . . 3 1 . . . . . . . . 2 Highest Loss Streak 7 | . . . . . 7 3 . . . . . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 91 100 91 100 79 82 100 100 100 100 96 93 93 93 58 Engine 5 | . 14 13 . . . . 6 7 7 5 4 6 6 6 1 Core 2 | . . . 11 11 5 6 . . . 1 1 . . . . Treads 6 | . 28 28 6 . . . . . . . . . . . . Flight 24 | . . . 29 44 36 31 38 38 38 38 32 33 33 33 9 Device 13 | . 6 14 11 11 8 11 15 15 15 15 20 20 20 20 12 Storage 8 | . 13 14 11 11 9 5 7 7 7 7 6 6 6 6 4 Processor 11 | . . . . . 9 12 15 15 15 15 20 20 20 20 18 Energy Gun 3 | . 14 14 11 11 2 . . . . . . . . . . Ballistic Gun 3 | . 14 14 11 11 3 . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 7 7 7 7 6 6 6 6 5 Piercing Weapon 3 | . . . . . . 7 7 7 7 7 3 . . . . Peak Build Rating 60 | 5 7 10 21 21 28 48 48 48 48 49 60 56 55 55 55 Average Rating 34 | 4 6 7 17 21 21 35 48 48 48 48 57 55 55 55 37 On Entrance 33 | . 5 7 10 21 21 17 48 48 48 48 49 56 55 55 55 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 38 | 6 17 19 19 19 19 32 36 36 36 36 38 37 37 37 37 Greatest Support 40 | 40 40 40 40 20 20 38 38 38 38 38 38 38 38 38 38 Greatest Overweight (x) 11 | . . . 3 . . 5 . . . . . . . . 11 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 5 9 10 10 10 10 11 15 15 15 15 15 15 15 15 12 Most Carried 15 | 1 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Carried 11 | . 6 8 9 9 9 10 14 15 14 15 14 14 15 15 12 Final Capacity 15 | 5 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 8 10 10 10 10 15 15 15 15 15 15 15 15 15 4 Class Distribution -------------------- 57% | Sprinter 33% | Mutant 7% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 955 | 177 114 17 . 42 75 251 59 . 77 10 90 . . . 43 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1325 | . 197 144 . . 227 258 . . . . 458 . . . 41 Parts 65 | . 9 4 . . 18 21 . . . . 12 . . . 1 Haulers Intercepted 4 | . 1 . . . 1 1 . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 1 2 . . . . . . 6 Prevented 2 | . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 18 | . 3 3 . . 5 3 . . . . 3 . . . 1 Melee 3 | . . . . . . 1 . . . . 1 . . . 1 Guns 7 | . 3 3 . . 1 . . . . . . . . . . AOE 6 | . . . . . 4 2 . . . . . . . . . Classes Destroyed 12 | . 3 . . . 1 5 . . . . 3 . . . . Worker 3 | . 1 . . . . 2 . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . Hauler 4 | . 1 . . . 1 1 . . . . 1 . . . . Recycler 2 | . . . . . . 1 . . . . 1 . . . . Operator 2 | . . . . . . 1 . . . . 1 . . . . Watcher 2 | . . . . . . 1 . . . . 1 . . . . Swarmer 2 | . . . . . . 2 . . . . . . . . . Grunt 12 | . 3 3 . . 5 . . . . . 1 . . . . Sentry 1 | . . . . . . . . . . . 1 . . . . Hunter 1 | . . . . . . . . . . . 1 . . . . Programmer 2 | . . . . . . 1 . . . . . . . . 1 Best Kill Streak 5 | . 3 3 . . 5 3 . . . . 2 . . . 1 Combat Bots Only 4 | . 2 3 . . 4 2 . . . . 1 . . . 1 Max Kills in Single Turn 3 | . 1 1 . . 1 3 . . . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 2 . . . . . . . . . Melee 1 | . . . . . . 1 . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 414 | . 35 13 3 . 111 61 13 2 . . 14 13 . . 149 Missed 180 | . 6 6 2 . 50 35 9 2 . . 10 4 . . 56 Damage Taken 3690 | . 359 82 11 . 993 433 53 . . . 58 93 . . 1608 Core 1452 | . 57 41 . . 280 202 12 . . . 32 25 . . 803 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 20 | . . . . . . . . . . . 20 . . . . Core Remaining (%) 75 | 100 . 60 . 100 49 . . . . 69 . . . . . Volleys Fired 53 | . 21 7 2 . 18 1 . . . . . . . . 4 Largest 2 | . 2 2 2 . 2 1 . . . . . . . . 1 Hottest 70 | . 70 70 70 . 70 36 . . . . . . . . 39 Shots Fired 90 | . 42 14 4 . 25 1 . . . . . . . . 4 Gun 71 | . 42 14 4 . 11 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 18 | . . . . . 13 1 . . . . . . . . 4 Special 1 | . . . . . 1 . . . . . . . . . . Kinetic 37 | . 21 7 2 . 7 . . . . . . . . . . Thermal 35 | . 21 7 2 . 5 . . . . . . . . . . Explosive 15 | . . . . . 11 . . . . . . . . . 4 Electromagnetic 3 | . . . . . 2 1 . . . . . . . . . Robot Hit Streak 12 | . 12 11 1 . 5 1 . . . . . . . . 5 Robot Miss Streak 3 | . 2 3 1 . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 90 | . 30 11 2 . 14 9 . . . . 14 . . . 10 Core Hits 58 | . 12 5 . . 26 10 . . . . 4 . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 3 . . . . Critical Strikes 5 | . 2 . . . . . . . . . 3 . . . . Burn 2 | . 2 . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . 3 . . . . Melee Attacks 51 | . . . . . . 21 . 1 . . 20 . . . 9 Impact 30 | . . . . . . 1 . 1 . . 19 . . . 9 Slashing 1 | . . . . . . 1 . . . . . . . . . Piercing 20 | . . . . . . 19 . . . . 1 . . . . Sneak Attacks 8 | . . . . . . 3 . . . . 5 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . Damage Inflicted 3445 | . 318 118 13 . 696 667 . . . . 1139 . . . 494 Guns 511 | . 318 118 13 . 62 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 1075 | . . . . . 624 294 . . . . . . . . 157 Melee 1849 | . . . . . . 373 . . . . 1139 . . . 337 Ramming . | . . . . . . . . . . . . . . . . Kinetic 193 | . 127 43 13 . 10 . . . . . . . . . . Thermal 415 | . 191 75 . . 62 87 . . . . . . . . . Explosive 889 | . . . . . 609 123 . . . . . . . . 157 Electromagnetic 99 | . . . . . 15 84 . . . . . . . . . Impact 1481 | . . . . . . 39 . . . . 1105 . . . 337 Slashing . | . . . . . . . . . . . . . . . . Piercing 368 | . . . . . . 334 . . . . 34 . . . . Highest Corruption 9 | . . . . . 1 2 2 2 2 . . . . . 9 Average Corruption 2 | . . . . . 1 1 2 2 2 . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 19 | . . . . . 1 6 2 2 1 . . . . . 7 Message Errors 6 | . . . . . 1 2 . 1 1 . . . . . 1 Matter Fused 5 | . . . . . . 3 1 . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . Energy Discharges 3 | . . . . . . . 1 . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 504 | . . . . . 58 105 . . . . 278 . . . 63 Projectiles . | . . . . . . . . . . . . . . . . Explosions 139 | . . . . . 58 72 . . . . . . . . 9 Melee 365 | . . . . . . 33 . . . . 278 . . . 54 Knockbacks 2 | . . . . . . . . . . . 2 . . . . Impact 2 | . . . . . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 237 | . . . . . 113 124 . . . . . . . . . Shots 7 | . . . . . 4 3 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 210 | . 210 123 42 . 44 6 4 156 4 13 4 . . . . Average Temperature 20 | . 88 53 17 . 14 2 2 68 2 4 4 . . . . Received Heat Transfer 615 | . 198 45 6 . 306 27 . . . . 9 . . . 24 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Parts Fried 11 | . . . . . . . . . . . 11 . . . . Impact Corruptions 9 | . . . . . . . . . . . 7 . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . Heat Transferred 1160 | . 703 222 . . 185 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 691 | . 120 70 48 18 691 619 . . . . 468 . . . . Initial 314 | . . 46 27 18 6 314 . . . . . . . . . Average 237 | . 63 45 38 18 326 400 . . . . 318 . . . . Maximum Alert Level 2 | . . . . . 2 2 . . . . 2 . . . . Low Security (%) 46 | 100 100 100 100 100 34 . . . . . 18 . . . . Level 1 33 | . . . . . 26 65 . . . . 56 . . . . Level 2 19 | . . . . . 39 34 . . . . 25 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 2 . 2 . 2 2 . . . . 1 . . . . Investigation 2 | . . . 1 . . 1 . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . . . . Reinforcement 6 | . 2 . 1 . 2 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 4 | . 2 . . . 1 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 157 | . 12 3 7 . 47 27 19 1 . . 19 7 5 . 10 Peak Tracking Total 12 | . 3 3 6 . 11 7 12 1 . . 4 5 7 . 6 Tactical Retreats 38 | . 2 . . . 10 10 5 . . . 5 3 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 7 | . . . . . 1 6 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 2 | . . . . . . 2 . . . . . . . . . Max in Single Turn 2 | . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 39 | . 3 . 3 . 2 14 . 1 . . 10 2 . 4 . Terminals 25 | . 3 . 2 . 2 10 . . . . 7 1 . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units 2 | . . . 1 . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 94 | . 9 . 11 . 10 16 . 1 . . 19 2 . 26 . Successful 56 | . 3 . 6 . 6 4 . 1 . . 8 2 . 26 . Failed 38 | . 6 . 5 . 4 12 . . . . 11 . . . . Catastrophic 5 | . . . . . 1 3 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 24 | . 4 . 4 . 3 6 . . . . 7 . . . . Terminals 52 | . 9 . 6 . 10 12 . . . . 14 1 . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . Recycling Units 7 | . . . 5 . . . . . . . 2 . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Terminal Hacks 44 | . 3 . 3 . 4 2 . 1 . . 3 2 . 26 . Record 13 | . . . . . . . . . . . 1 1 . 11 . Part Schematic 10 | . . . . . . . . . . . . . . 10 . Robot Schematic 2 | . . . . . . . . . . . . . . 2 . Prototype ID Bank 5 | . 1 . . . 1 . . . . . . . . 3 . Open Door 2 | . . . . . . . . 1 . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 2 . 2 2 . . . . 2 . . . . Terminals 4 | . . . . . 2 2 . . . . . . . . . Botnet 4 | . . . . . 2 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . . . . 2 . . . . Reject 2 | . . . 1 . . . . . . . 1 . . . . Mask 2 | . . . 1 . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . 2 . . . . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 30 | . 3 . 3 . 2 14 . . . . 8 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 3 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . 13 . . . . 10 . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 . . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . Time 44 | . . . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 6 | . . . . . . . . . 5 . . . . . 1 Largest Group 5 | . . . . . . . . . 5 4 4 . . . 1 Highest-Rated Group 138 | . . . . . . . . . 138 118 118 . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 31 31 31 . . . 96 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . . . . . . . . . 44 . . . 6 Total Damage 983 | . . . . . . . . . . . 631 . . . 352 Kills 14 | . . . . . . . . . . . 10 . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 3 1 1 2 . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 43 | . . . . . . . . . . . 43 . . . . Items 43 | . . . . . . . . . . . 43 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 4709 | 66 545 452 100 29 368 826 158 65 480 228 692 121 79 27 473 Spaces Moved 8342 | 38 292 268 184 89 886 1812 451 221 1111 272 1513 322 280 95 508 Core 176 | 2 . . . . . 5 . . . . . . . . 169 Treads 612 | 36 292 268 16 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7554 | . . . 168 89 886 1807 451 221 1111 272 1513 322 280 95 339 Fastest Speed 26 | 50 160 160 31 31 28 26 28 28 28 28 28 28 28 28 28 Average Speed 42 | 154 160 160 44 31 30 33 28 28 28 28 28 28 28 28 83 Slowest Speed 600 | 160 160 160 250 31 31 300 28 28 28 28 28 28 28 28 600 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . 10 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 48 63 23 29 72 46 67 46 84 50 36 49 59 69 54 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 6 | . . 1 . . . . 1 . 3 . . . . 1 . Known Exits Taken 3 | . . . 1 . 1 1 . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 17 | . . 1 . 1 . . 1 2 3 2 . 1 4 . 2 Spaces Dug 18 | . . . . . . 10 . 1 . . 5 . . . 2 Terrain Destroyed 123 | . . . . . 35 33 . 1 . . 5 . . . 49 Melee 18 | . . . . . . 10 . 1 . . 5 . . . 2 Projectile . | . . . . . . . . . . . . . . . . AOE 105 | . . . . . 35 23 . . . . . . . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 9327 | 43 331 280 200 90 950 1998 483 221 1279 423 1760 352 279 94 544 Wait 711 | . 10 2 1 . 22 79 29 . 167 150 206 29 . . 16 Move 8307 | 37 291 267 183 88 865 1811 450 220 1110 271 1512 321 279 94 508 Hop 10 | . . . . . 10 . . . . . . . . . . Pick Up 55 | 1 7 2 4 1 12 19 1 . 1 . 6 1 . . . Fast Attach 37 | 5 2 . 4 . 6 15 . . . . 3 . . . 2 Attach 18 | . . . . . 8 5 . . . . 2 . . . 3 Detach 3 | . . . . . 1 1 . . . . . . . . 1 Swap 11 | . . 1 . . 1 3 1 . . 1 4 . . . . Drop 42 | . . 1 6 1 7 13 2 . 1 1 8 1 . . 1 Fire 53 | . 21 7 2 . 18 1 . . . . . . . . 4 Melee 50 | . . . . . . 21 . 1 . . 19 . . . 9 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 30 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 13) 612 | -10/Materials | Entered Mines 1013 | -10/Mines | Discovered new exit (range 8) 1064 | -10/Mines | Entered Materials 1064 | -9/Materials | Evolved 2 slots: Propulsion x2 1151 | -9/Materials | Identified exit to Mines 1164 | -9/Materials | Entered Mines 1165 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1168 | -9/Mines | Assembled infested the area 1191 | -9/Mines | Discovered new exit (range 6) 1193 | -9/Mines | Entered Materials 1193 | -8/Materials | Evolved 2 slots: Utility x2 1376 | -8/Materials | Lost 5 parts (1p1n1u2w) 1508 | -8/Materials | Build established: Sprinter 1508 | -8/Materials | Identified exit to Factory 1521 | -8/Materials | Lost 7 parts (1p3n2u1w) 1538 | -8/Materials | Core integrity fell below 50% 1561 | -8/Materials | Entered Factory 1561 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1770 | -7/Factory | Lost 3 parts (2n1w) 1961 | -7/Factory | Search patrols dispatched 2022 | -7/Factory | Identified exit to Lower Caves 2226 | -7/Factory | Discovered new exit (range 5) 2381 | -7/Factory | Discovered new exit (range 17) 2387 | -7/Factory | Entered Lower Caves 2486 | -7/Lower Caves | Learned location of Zion (-7) 2495 | -7/Lower Caves | Learned Factory stockpile data 2520 | -7/Lower Caves | Learned Factory garrison access intel 2543 | -7/Lower Caves | Discovered new exit (range 9) 2545 | -7/Lower Caves | Entered another Lower Caves area 2548 | -7/Lower Caves | Discovered new exit (range 16) 2602 | -7/Lower Caves | Discovered new exit (range 13) 2607 | -7/Lower Caves | Learned 4 Factory zone layouts 2610 | -7/Lower Caves | Entered Zion 2629 | -7/Zion | Received a hallucinogenic algorithm 2642 | -7/Zion | System corruption cleaned by Quarantine Array 2679 | -7/Zion | Gained Derelict followers 2691 | -7/Zion | Learned location of Data Miner (-6) 2700 | -7/Zion | Given A8's code to call for help 2728 | -7/Zion | Learned Factory interactive machine intel 2741 | -7/Zion | Given the Hacking Drone Bay 2843 | -7/Zion | Learned location of Armory (-3) 3021 | -7/Zion | Discovered new exit (range 11) 3090 | -7/Zion | Entered Proximity Caves 3090 | -6/Proximity Caves | Accompanied by 4 allies 3254 | -6/Proximity Caves | Learned 8 Factory zone layouts 3296 | -6/Proximity Caves | Discovered new exit (range 10) 3300 | -6/Proximity Caves | Learned Factory non-interactive machine intel 3318 | -6/Proximity Caves | Entered Factory 3318 | -6/Factory | Accompanied by 4 allies 3318 | -6/Factory | Evolved 2 slots: Utility x2 3319 | -6/Factory | Identified exit to Factory 3321 | -6/Factory | Loaded intel: 169 non-interactive machine locations 3322 | -6/Factory | Loaded intel: 51 interactive machine locations 3323 | -6/Factory | Loaded intel: 4 garrison access locations 3618 | -6/Factory | Fabricated Hyp. Mass Driver (x2) 3695 | -6/Factory | Repaired Xenon Bombardment Thruster 3885 | -6/Factory | Discovered exit to Factory (range 4) 3951 | -6/Factory | Discovered new exit (range 8) 4010 | -6/Factory | Entered Lower Caves 4069 | -6/Lower Caves | Encountered a Warlord checkpoint 4096 | -6/Lower Caves | Discovered new exit (range 11) 4111 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4131 | -6/Lower Caves | Entered another Lower Caves area 4208 | -6/Lower Caves | Discovered new exit (range 9) 4209 | -6/Lower Caves | Learned location of 1 exit from Factory 4210 | -6/Lower Caves | Entered Data Miner 4210 | -6/Data Miner | Discovered new exit (range 6) 4216 | -6/Data Miner | Met Data Miner 4223 | -6/Data Miner | Received God Mode back door access code from Data Miner 4225 | -6/Data Miner | Learned location of Section 7 (-2) 4225 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4237 | -6/Data Miner | Entered Proximity Caves 4287 | -5/Proximity Caves | Spotted B-75 Beast 4323 | -5/Proximity Caves | Learned Factory garrison access intel 4344 | -5/Proximity Caves | Lost 3 parts (3n) 4424 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 4638 | -5/Proximity Caves | Core integrity fell below 50% 4661 | -5/Proximity Caves | Escorted by Enhanced Grunt 4679 | -5/Proximity Caves | Lost 4 parts (2u2w) 4690 | -5/Proximity Caves | Core integrity fell below 20% 4710 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04604_ Acquired Hacking Suite. 04612_ System corrupted: Component data lost. 04627_ Imp. Melee Analysis Suite destroyed. 04633_ Destroyed Antigrav System. 04633_ Adv. Hacking Suite destroyed. 04639_ The unstable cave ceiling collapses. 04643_ Acquired 2 matter. 04645_ Hvy. Rocket Launcher destroyed. 04648_ Impact Mace destroyed. 04661_ Enhanced Grunt: "Protecting LRC-V3." 04668_ System corrupted: Energy discharge (-31). 04677_ Enhanced Grunt rewired by P-70 Sage. 04678_ Autogun fries itself beyond repair. 04678_ Acquired 21 matter. 04679_ VTOL Module fries itself beyond repair. 04679_ Acquired 15 matter. 04682_ P-70 Sage resets Enhanced Grunt, system corruption cleaned. 04689_ Microactuators destroyed. 04702_ 0b10 Decoder Chip [Looter] destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????## # | | ????????????????????????????????######????## " " # | | ?????????????######???####?????########???## " " # | | ?????????##### ##?#####?????### ######## " # | | ????????## ##### ######## ####### "" | | ????????# #### ######## ### | | ????????# #### | | ?????????# ## | | ?????????### ### ###### | | ???????????# ### ##### ####### ### | | ???????????## ##### ######## ### ##### | | ????????????# ###### ########## ##### | | ??????????### #??### ######### #### | | ??????????# ##?### ######### ### | | ?????????## #?## ######### ### # | | ?????????## ###### %! #### ## # | | ?????????### ###### BB #### | | ??????????### BB "#### ### | | ???????????### ###### | | ????????####### ##;;; ##### | | ????????###########;; @######## | | ????????## ## ######## | | ????????## % ##?## ####### | | ????????### ###; ##?# ####### ## | | ????????#### #### ###### ############# | | ?????????### #####; #### ############ | | ?????????### ###### % ##??????### | | ?????????## ####g #### ######### | | ?????????## ###### # | | ?????????## ## ##??# # | | ?????????#### ### ##??# # # | | ?????????##### ###### ##??# | | ??????????#### ######## ##??# | | ?????????##### ###### ##??# "# | | ?????????### ##### ###?##% # " | | ????????### # #### ###??## ## | | ????????## # ## ##???## ## # ## | | ????????## ## # # ##????#####?#### ### | | ????????######### # # ###???????????????## | | ????????########## ########????????????????## | | ???????????????############??????????????????##### | | ????????????????######?????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 6 Melee Accuracy 11 Recoil Reduction 2 Offensive Hacking 24 Item Schematics ----------------- Thermic Laser | -7/Zion | Archive Energy Filter | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Hyp. Mass Driver | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormChainShredder Manual? 0 Play Time 02:20:05 Cumulative 109.0 hours Start 2025.01.22 @ 23:31:37 End 2025.02.06 @ 23:59:36 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4dc140b-4ba3-4a3b-ac81-cb655cbaa2af