Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 09:56:20 Player: Moodge Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (1011) 1011 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3046 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 30/240 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Microactuators Force Booster Force Booster > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Light Ion Engine Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Subdweller Optics Tower Shield > --- WEAPON ----------- Medium Laser Light Assault Rifle Subdweller Machine Gun Subdweller Shrapnel Launcher > --- INVENTORY -------- Small Laser Subdweller Beam Cannon Battle Rifle Flamer Scrap Shield Fragment Scrap Shield Fragment [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Protection Tower Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Flamer Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 39 | 6 1 7 25 Power 6 | 1 . 1 4 Engine 4 | 1 . 1 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 9 | 2 . 2 5 Treads . | . . . . Leg 8 | 2 . 2 4 Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 10 | 1 1 1 7 Device 6 | . . . 6 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 14 | 2 . 3 9 Energy Gun 2 | 2 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 6 | . . 2 4 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . . 2 Parts Lost 23 | . . 1 22 Power 4 | . . 1 3 Propulsion 8 | . . . 8 Utility 4 | . . . 4 Weapon 7 | . . . 7 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Backups 4 | 3 4 5 2 Power . | 1 1 1 . Propulsion 1 | 1 2 1 . Utility . | . . . . Weapon 1 | 1 1 2 1 Tool/Special . | . . . . Unused Backups 7 | . . 2 5 Power 1 | . . . 1 Propulsion 5 | . . 2 3 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 81 | . 99 89 68 Engine 7 | . 14 12 2 Core 2 | . . . 5 Leg 20 | . 28 27 12 Hover 2 | . . . 4 Device 8 | . . . 19 Storage 14 | . 27 16 9 Protection 2 | . . 5 . Energy Gun 8 | . 28 11 . Ballistic Gun 7 | . . 9 7 Launcher 2 | . . 5 . Special Melee Weapon 1 | . . . 2 Peak Build Rating 42 | 6 7 36 42 Average Rating 21 | 4 6 28 21 On Entrance 12 | . 6 7 35 Avg Prop Armor Cover (%) 4 | . . . 4 Naked Turns . | . . . . Heaviest Build 78 | 11 21 76 78 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 7 | . 1 2 7 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 7 9 9 7 Most Carried 10 | 5 6 10 8 Average Carried 5 | 3 4 6 4 Final Capacity 10 | 8 10 10 5 Final Carried 9 | 4 6 9 4 Class Distribution -------------------- 66% | Mutant 31% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1026 | 205 65 291 465 Remotely . | . . . . Salvage Created 910 | . 206 76 628 Parts 37 | . 9 2 26 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 21 | . 5 4 12 Melee 2 | . . . 2 Guns 11 | . 5 2 4 AOE 5 | . . 2 3 Classes Destroyed 7 | . 2 1 4 Worker 1 | . 1 . . Recycler 1 | . . . 1 Grunt 11 | . 5 1 5 Sentry 3 | . . . 3 Specialist 2 | . . . 2 Hunter 2 | . . . 2 Subdweller 3 | . . 3 . Best Kill Streak 4 | . 2 2 4 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 259 | . 31 29 199 Missed 83 | . 15 12 56 Hits 176 | . 16 17 143 Projectile 176 | . 16 17 143 Critical Strikes 8 | . . 2 6 Damage Taken 2974 | . 194 449 2331 Core 672 | . 65 40 567 Absorbed by Shields 116 | . . . 116 Core Remaining (%) 79 | 100 . 58 . Volleys Fired 85 | . 24 23 38 Largest 4 | . 2 4 2 Hottest 140 | . 90 140 120 Shots Fired 154 | . 39 71 44 Gun 138 | . 39 62 37 Cannon 4 | . . . 4 Launcher 12 | . . 9 3 Special . | . . . . Kinetic 82 | . . 45 37 Thermal 71 | . 39 26 6 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 13 | . 6 13 6 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 104 | . 25 38 41 Core Hits 38 | . 12 11 15 Critical Kills . | . . . . Critical Parts Destroyed 4 | . . . 4 Critical Strikes 6 | . 1 1 4 Burn 2 | . 1 1 . Smash 4 | . . . 4 Melee Attacks 26 | . . . 26 Impact 24 | . . . 24 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2664 | . 293 765 1606 Guns 986 | . 293 311 382 Cannons . | . . . . Explosions 880 | . . 454 426 Melee 798 | . . . 798 Ramming . | . . . . Kinetic 1342 | . . 663 679 Thermal 406 | . 293 102 11 Explosive 118 | . . . 118 Electromagnetic . | . . . . Impact 798 | . . . 798 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 444 | . . 7 437 Projectiles . | . . . . Explosions 52 | . . 7 45 Melee 392 | . . . 392 Knockbacks 5 | . . . 5 Impact 5 | . . . 5 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 301 | . . 83 218 Shots 6 | . . 2 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 357 | . 357 43 84 Average Temperature 78 | . 136 13 18 Received Heat Transfer 1075 | . 111 111 853 Effects 2 | . 2 . . Interference 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . . . 4 Combat Hostiles 3 | . . . 3 Parts Fried 7 | . . . 7 Impact Corruptions 10 | . . . 10 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 5 . . Heat Transferred 1286 | . 891 370 25 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 . 94 Level 1 4 | . . . 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 250 | . 65 . 250 Initial . | . . . . Average 66 | . 19 . 84 Influence Increases 731 | . 145 30 556 Destroy 0b10 Robot/C 360 | . 100 20 240 Destroy 0b10 Robot/NC 10 | . 5 . 5 Destroy Leader 80 | . 10 10 60 Successful Hack 4 | . . . 4 Disable Machine 75 | . . . 75 Destroy Structure 67 | . . . 67 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 120 | . 30 . 90 Influence Decreases 524 | . 90 85 349 Entered New Map 27 | . . 27 . Time Decay 360 | . 90 48 222 Lost Part 137 | . . 10 127 Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 7 4 26 Peak Tracking Total 6 | . 2 2 6 Tactical Retreats 6 | . 2 . 4 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 8 | . . 3 5 Max in Single Turn 3 | . . 3 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 2 1 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 5 9 4 Successful 14 | . 2 9 3 Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 6 | . 2 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . . 9 3 Record 9 | . . 8 1 Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . . . 1 Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 552 | . . . 552 Optics 552 | . . . 552 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2388 | 74 308 925 1081 Spaces Moved 1026 | 60 111 426 429 Core 33 | 17 . . 16 Treads . | . . . . Legs 850 | 43 111 426 270 Wheels . | . . . . Hover 143 | . . . 143 Flight . | . . . . Fastest Speed 50 | 50 120 190 50 Average Speed 182 | 100 184 193 183 Slowest Speed 400 | 120 190 260 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 22 23 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 6 . Spaces Dug . | . . . . Terrain Destroyed 126 | . . 60 66 Melee . | . . . . Projectile 1 | . . . 1 AOE 125 | . . 60 65 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1398 | 72 176 480 670 Wait 141 | . 38 . 103 Move 1023 | 59 110 425 429 Hop . | . . . . Pick Up 50 | 7 3 13 27 Fast Attach 10 | 3 . 4 3 Attach 31 | 3 1 5 22 Detach 1 | . . 1 . Swap 11 | . . 2 9 Drop 20 | . . 7 13 Fire 85 | . 24 23 38 Melee 26 | . . . 26 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 8) 383 | -10/Materials | Entered Subcaves 502 | -10/Subcaves | Visited 4L-MR0's lab 575 | -10/Subcaves | Found Tower Shield 580 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 743 | -10/Subcaves | Learned location of 1 exit from Materials 865 | -10/Subcaves | Build established: Gunner 1140 | -10/Subcaves | Learned location of Zion (-6) 1140 | -10/Subcaves | Met a Zionite searching for "candidates" 1186 | -10/Subcaves | Discovered new exit (range 12) 1308 | -10/Subcaves | Entered Materials 1308 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1309 | -8/Materials | Identified exit to Factory 1453 | -8/Materials | Lost 11 parts (1p4n1u5w) 1650 | -8/Materials | Build established: Mutant 1858 | -8/Materials | Core integrity fell below 50% 1925 | -8/Materials | Lost 4 parts (1p2u1w) 2384 | -8/Materials | Core integrity fell below 20% 2389 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 02363_ Penetrated by Slug. 02363_ Aluminum Leg destroyed. 02366_ Slug penetrates Wall. 02372_ Microactuators destroyed. 02375_ Penetrated by Slug. 02375_ Deuterium Engine destroyed. 02378_ C-30 ARC bursts open, deploying its payload. 02378_ S-10 Pest unfolds itself. 02379_ X-62 Marksman IFF system glitched. 02379_ Penetrated by Slug. 02379_ Aluminum Leg destroyed. 02382_ Destroyed Flight Unit. 02382_ S-10 Pest system corrupted by crushing effect. 02383_ Penetrated by Slug. 02385_ Slug penetrates Wall. 02387_ S-10 Pest IFF system glitched. 02388_ Acquired 23 matter. 02388_ Penetrated by Slug. 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