Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 00:26:58 Player: TurnLeft25 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (58) 290 Value Destroyed (2174) 2174 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (433) 433 TOTAL SCORE: 7577 Bonus ------- Follower Combat Kills 133 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 130/150 System Corruption 3% Temperature Cool (12) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (7) ------ Improved Heat Sink Advanced Heat Sink Improved Terrain Scan Processor System Shield > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Treads Armored Medium Treads Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Terrain Scan Processor System Shield System Shield > --- WEAPON ----------- Gatling Laser Beamcaster Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Armored Medium Treads Flexi-carbon Leg KE Penetrator [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility System Shield Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . Utility 5 | . . 2 . 1 1 . . . . 1 . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 56 | . 2 8 . 8 12 1 1 . 6 4 14 Power 10 | . . 2 . . 4 . . . 1 . 3 Engine 9 | . . 2 . . 3 . . . 1 . 3 Core 1 | . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 11 | . . 3 . . 2 . . . 2 . 4 Treads 5 | . . 2 . . 1 . . . 2 . . Leg 5 | . . 1 . . . . . . . . 4 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . Utility 20 | . 2 3 . 3 4 1 . . . 4 3 Device 8 | . . . . 3 1 1 . . . 1 2 Storage 2 | . 1 . . . 1 . . . . . . Processor 2 | . 1 . . . . . . . . 1 . Hackware 5 | . . 1 . . 1 . . . . 2 1 Protection 3 | . . 2 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 15 | . . . . 5 2 . 1 . 3 . 4 Energy Gun 7 | . . . . 3 1 . . . 1 . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | . . . . 2 1 . 1 . . . 2 Ballistic Cannon 2 | . . . . . . . . . 2 . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . . 1 . . Parts Lost 34 | . . . . 2 2 . 1 . 18 2 9 Power 5 | . . . . . 2 . . . 2 . 1 Propulsion 8 | . . . . . . . . . 5 . 3 Utility 9 | . . . . 1 . . . . 4 2 2 Weapon 12 | . . . . 1 . . 1 . 7 . 3 Highest Loss Streak 7 | . . . . 2 1 . 1 . 7 2 7 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Backups 8 | 6 6 9 10 9 9 10 9 9 5 2 3 Power . | 1 1 1 . . . 1 1 1 1 2 1 Propulsion 2 | 4 4 4 4 4 2 2 2 2 . . 1 Utility 1 | . . . 2 2 2 2 2 2 2 . . Weapon 3 | 1 1 3 4 3 4 5 4 4 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 19 | . 6 3 . 2 4 . . . . . 4 Power 3 | . 1 . . . 1 . . . . . 1 Propulsion 9 | . 2 3 . . 1 . . . . . 3 Utility 1 | . 1 . . . . . . . . . . Weapon 6 | . 2 . . 2 2 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 86 84 88 84 96 100 99 100 54 27 67 Engine 7 | . 14 11 11 9 3 7 7 7 5 . 5 Treads 15 | . . 3 22 18 23 23 23 23 6 . . Leg 3 | . 28 18 . . . . . . . . 14 Device 11 | . . . . 9 19 15 15 15 6 5 15 Storage 7 | . 14 11 11 9 7 7 7 7 6 . . Processor 1 | . 1 10 . . . . . . . 5 6 Hackware 11 | . . 4 11 9 12 15 15 15 14 16 9 Protection 3 | . . 4 11 3 2 7 7 7 . . . Energy Gun 8 | . 14 11 11 13 9 7 7 7 1 . 10 Ballistic Gun 10 | . 14 11 11 13 12 15 14 15 2 . 4 Ballistic Cannon 1 | . . . . . . . . . 7 . . Peak Build Rating 51 | 6 7 21 21 26 41 41 41 41 41 18 51 Average Rating 29 | 6 6 10 21 21 33 41 40 41 22 16 40 On Entrance 22 | 6 6 7 21 21 26 41 41 41 41 4 12 Avg Prop Armor Cover (%) 7 | . . . . . 7 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 38 | 14 19 34 34 38 36 36 36 36 36 1 26 Greatest Support 67 | 20 20 44 44 44 67 67 67 67 67 3 45 Greatest Overweight (x) 11 | . . 1 . . . . . . 11 . 1 Average Overweight (x) . | . . . . . . . . . 2 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 8 9 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | 6 9 10 10 10 10 10 10 9 9 4 5 Average Carried 8 | 6 6 9 10 9 9 10 9 9 5 2 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 9 10 10 10 10 10 9 9 4 3 4 Class Distribution -------------------- 25% | Hacker-Tank 21% | Mutant 15% | Hacker-Mutant 9% | Scavenger-Tank 8% | Gunner 7% | Scavenger-Gunner 6% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Matter Collected 1695 | 200 94 56 136 150 299 131 100 . 273 . 256 Remotely . | . . . . . . . . . . . . Salvage Created 2405 | . 216 56 179 473 446 229 236 . 261 . 309 Parts 133 | . 12 2 19 20 26 7 15 . 15 . 17 Haulers Intercepted 2 | . . . . . 2 . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . 9 15 . 22 . . Prevented 3 | . . . . . . . . . 3 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 51 | . 7 1 8 9 5 5 5 . 6 . 5 Guns 49 | . 7 1 8 9 5 5 5 . 5 . 4 Cannons 1 | . . . . . . . . . 1 . . Classes Destroyed 12 | . 3 1 . . 3 1 . . 2 . 2 Worker 2 | . 1 . . . 1 . . . . . . Builder 2 | . . . . . . . . . . . 2 Hauler 2 | . . . . . 2 . . . . . . Operator 1 | . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . 1 . . Swarmer 9 | . 3 . 6 . . . . . . . . Grunt 27 | . 4 . 2 6 2 4 4 . 3 . 2 Duelist 2 | . . . . . . 1 . . 1 . . Sentry 6 | . . 1 . 3 1 . . . . . 1 Hunter 2 | . . . . . 1 . 1 . . . . Programmer 2 | . . . . . 1 . . . . . 1 Behemoth 2 | . . . . . . . . . 1 . 1 Best Kill Streak 8 | . 4 1 5 8 3 3 4 . 3 . 2 Combat Bots Only 8 | . 4 1 5 8 2 3 4 . 3 . 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 . 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 515 | . 46 10 41 37 23 30 24 . 112 48 144 Missed 175 | . 14 7 11 10 8 10 7 . 30 23 55 Hits 340 | . 32 3 30 27 15 20 17 . 82 25 89 Melee 4 | . . . . . . 1 . . 3 . . Projectile 336 | . 32 3 30 27 15 19 17 . 79 25 89 AOE 2 | . . . . . . . . . . 2 . Critical Strikes 9 | . . . . 1 . . . . 7 . 1 Damage Taken 5545 | . 307 49 308 397 327 353 286 . 1856 485 1177 Core 1568 | . 41 . 12 46 16 112 15 . 461 435 430 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 42 | . . . . . . . . . . . 42 Core Remaining (%) 76 | 100 83 . 97 91 . . . . 13 . . Volleys Fired 210 | . 30 9 23 25 16 16 12 . 49 . 30 Largest 3 | . 2 2 2 3 3 3 3 . 3 . 3 Hottest 183 | . 70 70 70 144 138 120 120 . 120 . 183 Shots Fired 466 | . 60 18 40 74 48 45 34 . 84 . 63 Gun 429 | . 60 18 40 74 48 45 34 . 47 . 63 Cannon 37 | . . . . . . . . . 37 . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 278 | . 30 9 23 43 29 29 22 . 72 . 21 Thermal 177 | . 30 9 17 31 16 16 12 . 4 . 42 Explosive . | . . . . . . . . . . . . Electromagnetic 11 | . . . . . 3 . . . 8 . . Robot Hit Streak 23 | . 9 7 10 12 7 19 23 . 10 . 13 Robot Miss Streak 7 | . 6 1 4 5 2 4 4 . 5 . 7 Penetration Max 1 | . . . . . . . 1 . 1 . 1 Secondary Targets 12 | . . . 3 2 1 1 2 . 2 . 1 Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . 1 . 1 Shots Hit Robots 312 | . 30 13 21 51 33 36 24 . 57 . 47 Core Hits 147 | . 14 3 11 26 16 16 13 . 20 . 28 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 9 | . 1 2 1 1 . 1 . . 2 . 1 Burn 6 | . 1 2 1 . . 1 . . . . 1 Destroy 1 | . . . . 1 . . . . . . . Blast 2 | . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5641 | . 397 162 302 694 634 674 441 . 1174 . 1163 Guns 4957 | . 397 162 294 694 610 674 441 . 549 . 1136 Cannons 625 | . . . . . . . . . 625 . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 59 | . . . 8 . 24 . . . . . 27 Kinetic 3188 | . 177 77 146 396 322 404 287 . 1011 . 368 Thermal 2179 | . 220 85 148 298 236 270 154 . . . 768 Explosive . | . . . . . . . . . . . . Electromagnetic 215 | . . . . . 52 . . . 163 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 1 1 1 1 . 3 Average Corruption 1 | . . . . . 1 1 1 1 1 . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 22 | . . . . . 3 6 6 . 3 . 4 Message Errors 8 | . . . . . 1 3 2 . . . 2 Matter Fused 4 | . . . . . 1 1 1 . 1 . . Heat Flow Errors 3 | . . . . . . . 1 . 1 . 1 Data Loss (minor) 3 | . . . . . . 1 2 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 34 | . . . . . . . . . 34 . . Projectiles 34 | . . . . . . . . . 34 . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 3 | . . . 1 . 2 . . . . . . Targets Rammed 5 | . . . 1 . 2 . . . . . 2 Kicked 2 | . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 286 | . 108 9 233 138 3 96 99 . 286 . 193 Average Temperature 49 | . 32 9 96 42 2 41 39 . 76 . 30 Received Heat Transfer 1874 | . 102 9 96 198 60 171 153 . 803 27 255 Effects 1 | . . . 1 . . . . . . . . Interference 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . 2 . . . 2 . . . . 2 Heat Transferred 5340 | . 740 407 481 777 518 592 296 . . . 1529 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Maximum Alert Level 2 | . . . . . . . . . . 2 1 Low Security (%) 83 | 100 100 100 100 100 100 . . . . . 12 Level 1 11 | . . . . . . . . . . . 87 Level 2 4 | . . . . . . . . . . 100 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 637 | . 155 59 120 152 110 . . . . 637 326 Initial 627 | . . 59 . . 37 . . . . 627 326 Average 102 | . 84 25 52 79 19 . . . . 602 281 Influence Increases 2520 | . 270 30 190 262 337 141 120 . 237 720 213 Destroy 0b10 Robot/C 1060 | . 140 20 160 180 100 120 100 . 140 . 100 Destroy 0b10 Robot/NC 75 | . 5 . . . 40 . . . 10 . 20 Destroy Leader 260 | . 30 10 30 50 48 20 20 . 30 . 22 Allied During Kill 26 | . . . . . 11 1 . . 12 . 2 Successful Hack 113 | . 20 . . 17 42 . . . . . 34 Disable Machine 75 | . 15 . . . 60 . . . . . . Destroy Structure 41 | . . . . . 36 . . . . . 5 Advance Influence 600 | . . . . . . . . . . 600 . Partial Spotted 15 | . 15 . . . . . . . . . . Lose Combat Pursuer 255 | . 45 . . 15 . . . . 45 120 30 Influence Decreases 2381 | . 130 170 190 178 323 217 142 . 193 97 741 Entered New Map 528 | . . 81 . . 47 37 5 . . 17 341 Time Decay 1503 | . 130 89 190 158 261 160 127 . 138 60 190 Lost Part 210 | . . . . 20 15 . 10 . 55 20 90 Lost Ally 140 | . . . . . . 20 . . . . 120 Squads Dispatched 10 | . 2 . . 2 3 . . . . . 3 Investigation 3 | . 1 . . . 1 . . . . . 1 Extermination 2 | . . . . . 2 . . . . . . Reinforcement 5 | . 1 . . 2 . . . . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Distress Signals 6 | . . . . 2 . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 100 | . 11 2 8 17 8 5 5 . 13 12 19 Peak Tracking Total 9 | . 5 1 3 7 2 3 4 . 4 9 9 Tactical Retreats 8 | . 2 . . 1 . . . . 1 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Traps Triggered 1 | . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . Triggered 1 | . . . . . . . . . 1 . . Most Traps Carried 2 | . . . . . . . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Machines Disabled 5 | . 1 . . . 4 . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Machines Accessed 29 | . 4 2 . 4 8 . . 4 . 2 5 Terminals 15 | . 3 1 . 2 6 . . . . . 3 Fabricators 3 | . . . . . 1 . . . . 2 . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 3 | . 1 . . . 1 . . . . . 1 Scanalyzers 3 | . . 1 . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 114 | . 14 4 . 19 22 . . 29 . 5 21 Successful 74 | . 10 1 . 11 12 . . 29 . 1 10 Failed 38 | . 4 2 . 7 10 . . . . 4 11 Catastrophic 9 | . . . . 1 3 . . . . 1 4 Database Lockouts 2 | . . 1 . 1 . . . . . . . Manual 43 | . 9 2 . 10 10 . . . . 2 10 Terminals 60 | . 11 2 . 14 18 . . . . . 15 Fabricators 7 | . . . . . 2 . . . . 5 . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 10 | . 3 . . . 2 . . . . . 5 Scanalyzers 7 | . . 2 . 5 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 56 | . 6 . . 7 9 . . 29 . . 5 Record 11 | . . . . . . . . 11 . . . Part Schematic 10 | . . . . . 1 . . 9 . . . Robot Schematic 7 | . . . . . 1 . . 6 . . . Robot Analysis 3 | . 2 . . 1 . . . . . . . Prototype ID Bank 11 | . 4 . . 1 2 . . 3 . . 1 Open DSF 1 | . . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . 1 Dispatch Records 1 | . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Zone Layout 5 | . . . . 2 1 . . . . . 2 Fabricator Hacks 3 | . . . . . 2 . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Load Schematic 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . 2 Process 1 | . 1 . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer 3 | . . 1 . 2 . . . . . . . Retrieve Study 3 | . . 1 . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . 2 1 . . . . . 3 Terminals 5 | . 1 . . 2 1 . . . . . 1 Botnet 5 | . 1 . . 2 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . . . . 1 Recyclers 2 | . 1 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . 1 Hacking Detections 21 | . 3 1 . 4 7 . . . . 2 4 Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 1 . . 6 . . . Robots Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . . Total Robot Build Rating 8 | . . . . . 8 . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . 9 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Total Allies 9 | . . . . . 2 . . . 1 . 6 Largest Group 4 | . . . . . 2 1 . . 1 . 4 Highest-Rated Group 140 | . . . . . 74 34 . . 96 . 140 Highest-Rated Ally 96 | . . . . . 37 34 . . 96 . 39 Total Orders . | . . . . . . . . . . . . Ally Attacks 61 | . . . . . 9 1 . . 16 . 35 Total Damage 1579 | . . . . . 520 185 . . 283 . 591 Kills 9 | . . . . . 4 1 . . 3 . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total 3 | . 2 . . 1 . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . 1 2 . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Turns Passed 5107 | 8 348 214 391 416 975 671 641 119 804 128 392 Spaces Moved 2983 | 7 209 122 226 203 575 413 402 80 281 242 223 Core 458 | . . . . . . . . . 175 242 41 Treads 2027 | . . 22 226 203 575 413 402 80 106 . . Legs 498 | 7 209 100 . . . . . . . . 182 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 145 145 145 150 150 150 50 50 50 Average Speed 142 | 120 120 134 145 145 150 150 150 150 220 50 110 Slowest Speed 600 | 120 120 190 145 145 152 150 150 150 600 50 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 3 43 10 57 22 14 65 62 69 47 9 32 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . 1 1 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . . Unknown Exits Taken 6 | 1 . . . . . 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . . . 1 . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 14 | . . . . . . . . . 13 . 1 Melee . | . . . . . . . . . . . . Projectile 14 | . . . . . . . . . 13 . 1 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Total 3453 | 6 246 157 249 268 655 430 414 79 387 248 314 Wait 120 | . . . . 28 22 . . . 40 . 30 Move 2972 | 6 208 121 225 202 574 412 401 79 280 241 223 Hop . | . . . . . . . . . . . . Pick Up 43 | . 5 8 . 2 6 . . . 5 3 14 Fast Attach 16 | . . 5 . 4 6 . . . . . 1 Attach 31 | . 2 . . 2 2 . 1 . 8 4 12 Detach . | . . . . . . . . . . . . Swap 13 | . . 3 . 2 6 1 . . . . 1 Drop 33 | . 1 11 . 3 13 1 . . 3 . 1 Fire 210 | . 30 9 23 25 16 16 12 . 49 . 30 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 Crush 3 | . . . 1 . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 8 | . . . . . 8 . . . . . . Trap 2 | . . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 5) 127 | -10/Materials | Discovered new exit (range 16) 209 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 11) 355 | -10/Materials | Identified exit to Materials 357 | -10/Materials | Entered another Materials area 357 | -9/Materials | Evolved 2 slots: Utility x2 396 | -9/Materials | Central database locked down 448 | -9/Materials | Discovered new exit (range 11) 513 | -9/Materials | Identified exit to Mines 571 | -9/Materials | Entered Mines 582 | -9/Mines | Met a Derelict bent on vengeance 774 | -9/Mines | Identified exit to Materials 843 | -9/Mines | Discovered exit to Materials (range 6) 922 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 962 | -9/Mines | Entered Materials 962 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1165 | -8/Materials | Destroyed 8 combat bots 1178 | -8/Materials | Central database locked down 1213 | -8/Materials | Identified exit to Factory 1378 | -8/Materials | Entered Factory 1378 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1587 | -7/Factory | Identified exit to DSF 1657 | -7/Factory | Build established: Gunner 1864 | -7/Factory | Fabricated P-60 Hacker? 2008 | -7/Factory | Discovered new exit (range 15) 2217 | -7/Factory | Identified exit to Storage 2217 | -7/Factory | Identified exit to Lower Caves 2262 | -7/Factory | Build established: Hacker-Tank 2353 | -7/Factory | Entered Lower Caves 2353 | -7/Lower Caves | Accompanied by 1 ally 2868 | -7/Lower Caves | Learned Factory stockpile data 3002 | -7/Lower Caves | Discovered new exit (range 13) 3024 | -7/Lower Caves | Entered another Lower Caves area 3217 | -7/Lower Caves | Learned 8 Factory zone layouts 3567 | -7/Lower Caves | Encountered a Warlord checkpoint 3590 | -7/Lower Caves | Build established: Scavenger-Tank 3653 | -7/Lower Caves | Discovered new exit (range 9) 3665 | -7/Lower Caves | Entered Data Miner 3665 | -7/Data Miner | Discovered new exit (range 6) 3694 | -7/Data Miner | Met Data Miner 3722 | -7/Data Miner | Learned location of Section 7 (-3) 3722 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3752 | -7/Data Miner | Received God Mode back door access code from Data Miner 3784 | -7/Data Miner | Entered Proximity Caves 3786 | -6/Proximity Caves | Spotter reported a threat 3787 | -6/Proximity Caves | Spotter reported a threat 3847 | -6/Proximity Caves | Core integrity fell below 50% 3855 | -6/Proximity Caves | Lost 7 parts (2n2u3w) 4020 | -6/Proximity Caves | Spotted B-75 Beast 4107 | -6/Proximity Caves | Destroyed B-75 Beast 4133 | -6/Proximity Caves | Lost 3 parts (2n1w) 4397 | -6/Proximity Caves | Build established: Hacker-Mutant 4452 | -6/Proximity Caves | Escorted by Enhanced Grunt 4472 | -6/Proximity Caves | Spotter reported a threat 4511 | -6/Proximity Caves | Lost 3 parts (1u2w) 4547 | -6/Proximity Caves | Core integrity fell below 20% 4580 | -6/Proximity Caves | Spotter reported a threat 4582 | -6/Proximity Caves | Discovered new exit (range 13) 4588 | -6/Proximity Caves | Entered Factory 4588 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4705 | -6/Factory | Core integrity fell below 50% 4714 | -6/Factory | Discovered new exit (range 6) 4716 | -6/Factory | Entered Extension 4734 | -6/Extension | Rescued a captive Derelict 4739 | -6/Extension | Rescued a captive Derelict 4771 | -6/Extension | Core integrity fell below 20% 4820 | -6/Extension | Rescued a captive Derelict 4821 | -6/Extension | Rescued a captive Derelict 4844 | -6/Extension | Identified exit to Cetus 4865 | -6/Extension | Rescued a captive Derelict 4894 | -6/Extension | Rescued a captive Derelict 5038 | -6/Extension | Spotted B-75 Beast 5077 | -6/Extension | Destroyed B-75 Beast 5078 | -6/Extension | Spotted B-75 Beast 5097 | -6/Extension | Lost 4 allies 5108 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Soldier. 05081_ G-50 Soldier destroyed. 05081_ Carbon-fiber Leg destroyed. 05081_ Beamcaster destroyed. 05084_ U-05 Engineer builds a Wall. 05085_ Slug penetrates B-75 Beast. 05088_ Carbon-fiber Leg destroyed. 05088_ U-05 Engineer builds a Wall. 05092_ Slug penetrates B-75 Beast. 05093_ Knocked back. 05094_ Penetrated by Slug. 05096_ Slug penetrates Wall. 05096_ Flak Gun destroyed. 05099_ Slug penetrates R-10 Processor. Experienced players can activate Tactical HUD mode in the options menu, or press Ctrl-F7, for more detailed HUD info. 05102_ Slug penetrates Y-54 Guardian. 05103_ U-05 Engineer builds a Wall. 05105_ KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ###??????????????????????????????????????????????? | | ""#??###########?????????????????????????????????? | | Y"#??# #?????????????????????????????????? | | "#### #?????????????????????????????????? | | + #?????????????????????????????????? | | # #?????????????????????????????????? | | "" #####+#####?????????????????????????????????? | | R"" #??????????????????????????????????? | | "" #??????????????????????????????????? | | #############??????????????????????? | | ^ |= != #??????????????????????? | | ######## ^ ##### #??????????????????????? | | # "#?????# #???# #??????????????????????? | | # ##?????# ^ #???# #??????????????????????? | | #/#####?##+##+#######???# #??????????????????????? | | #?# ] *#?????# #??????????????????????? | | #?# #?????# #??????????????????????? | | #?# / * #?????# #??????????????????????? | | #?# ! #?????# #??????????????????????? | | #######?###########?????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????##%#??????????????????????? | | ???????????????????????#;@#??????????????????????? | | ???????????????????????#Y #??????????????????????? | | ???????????????????????#gBB??????????????????????? | | ???????????????????????#;BB??????????????????????? | | ???????????????????????#=Y;#?????????????????????? | | ??????????????????????###!##?????????????????????? | | ??????????????????????#"%=u ?????????????????????? | | ??????????????????????#!"% % ????????????????????? | | ??????????????????????#%%% ????R???????????????? | | ??????????????????????# %???????????????????? | | ??????????????????????# ???????????????????? | | ?????????????????????? R??????????????????? | | ?????????????????????? ??????????????????? | | ????????????????????? % ?????????????????? | | ????????????????????? ?????????????????? | | ???????????R????????R ?????????????R????? | | ?????????????????????## ???????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 7 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Gravmag System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Tune-up Challenges ------------ None Game ------ Seed TerrorAuthchipDrivehammer Manual? 0 Play Time 00:45:06 Cumulative 58.0 hours Start 2026.10.02 @ 23:39:13 End 2026.10.03 @ 00:26:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e38b544-48d8-4d61-98d3-bbe62b080559