Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 17:49:55 Player: Kaeinara Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (3488) 3488 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (254) 254 TOTAL SCORE: 6882 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 227 Cogmind --------- Core Integrity 0/700 Matter 19/300 Energy 57/100 System Corruption 12% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Armor Integrity Analyzer > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (5) ---- Small Storage Unit Transmission Jammer Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Battery Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon Flak Gun Mini Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Heavy Armor Plating Lightning Gun Gatling Laser Heavy Ion Cannon High-powered Shotgun Assault Cannon Mini Assault Cannon [Rating: 47] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon 2 | . . . . . 2 Parts Attached 69 | 6 5 7 9 17 25 Power 6 | 1 . 1 . 2 2 Engine 4 | 1 . 1 . 1 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 25 | 2 . 4 6 8 5 Treads 12 | . . 2 6 4 . Leg 13 | 2 . 2 . 4 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 1 . 6 4 Device 4 | . . 1 . 2 1 Storage 3 | 1 1 . . 1 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 5 | . 1 . . 2 2 Artifact . | . . . . . . Weapon 24 | 2 3 1 3 1 14 Energy Gun 6 | 2 . . 1 . 3 Energy Cannon 3 | . . . . . 3 Ballistic Gun 7 | . . 1 2 1 3 Ballistic Cannon 5 | . 2 . . . 3 Launcher 3 | . 1 . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 40 | . . 1 6 10 23 Power 3 | . . . . 1 2 Propulsion 14 | . . . 3 4 7 Utility 11 | . . 1 . 4 6 Weapon 12 | . . . 3 1 8 Highest Loss Streak 12 | . . 1 2 4 12 To Critical Strikes . | . . . . . . Average Backups 12 | 5 8 13 13 12 12 Power 2 | . 1 2 3 3 2 Propulsion 1 | 2 4 2 . . 1 Utility 2 | . . 3 4 1 3 Weapon 5 | 2 2 4 5 6 5 Tool/Special . | . . . . . . Unused Backups 17 | . . 2 1 1 13 Power 2 | . . . . . 2 Propulsion 4 | . . 2 1 1 . Utility 7 | . . . . . 7 Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 95 97 97 93 91 Engine 7 | . 14 10 11 3 4 Core 1 | . . . . 5 2 Treads 12 | . . 5 31 34 . Leg 20 | . 28 38 10 . 26 Device 6 | . . 3 11 7 5 Storage 12 | . 14 11 11 12 12 Processor 2 | . . . . 6 2 Protection 4 | . 9 7 . 4 5 Energy Gun 5 | . 7 . 5 1 7 Energy Cannon 2 | . . . . . 6 Ballistic Gun 7 | . . 3 13 10 7 Ballistic Cannon 5 | . 12 7 . 5 5 Launcher 2 | . 8 11 2 . 1 Peak Build Rating 47 | 6 8 15 19 30 47 Average Rating 26 | 3 7 12 16 21 40 On Entrance 13 | . 6 8 15 19 30 Naked Turns . | . . . . . . Heaviest Build 65 | 14 32 38 38 44 65 Greatest Support 89 | 20 20 43 89 89 60 Greatest Overweight (x) 13 | 3 1 1 1 1 13 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 13 Most Carried 15 | 8 11 15 15 15 15 Average Carried 12 | 5 8 13 13 12 12 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 6 11 14 15 14 2 Class Distribution -------------------- 47% | Mutant 27% | Tank 6% | Gunner 6% | Skirmisher 5% | Commander-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2265 | 166 59 151 677 528 684 Remotely . | . . . . . . Salvage Created 3562 | . 67 447 954 800 1294 Parts 204 | . 13 27 58 39 67 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 83 | . 5 10 25 17 26 Guns 45 | . 1 1 21 11 11 Cannons 23 | . . 2 . 6 15 AOE 15 | . 4 7 4 . . Classes Destroyed 11 | . 3 4 1 2 1 Worker 2 | . . . 1 . 1 Builder 2 | . 1 . . . 1 Recycler 4 | . . 1 2 . 1 Operator 2 | . . . . 1 1 Watcher 7 | . 2 2 . . 3 Swarmer 16 | . 5 . 10 . 1 Grunt 37 | . . 8 6 8 15 Brawler 4 | . . 1 . 1 2 Sentry 18 | . . 1 9 5 3 Specialist 3 | . . . . 3 . Programmer 5 | . . . . . 5 Best Kill Streak 5 | . 5 4 4 3 4 Combat Bots Only 4 | . 3 3 4 3 3 Max Kills in Single Turn 4 | . 4 2 2 1 2 Gunslinging . | . . . . . . Exploded 3 | . 3 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 714 | . 8 24 182 131 369 Missed 206 | . 1 7 48 39 111 Hits 508 | . 7 17 134 92 258 Melee 2 | . . . . . 2 Projectile 506 | . 7 17 134 92 256 Critical Strikes 9 | . . . 2 3 4 Part Disruptions 1 | . . . . . 1 Damage Taken 6388 | . 59 226 1330 1412 3361 Core 1069 | . 26 41 199 102 701 Absorbed by Shields 509 | . . 12 481 16 . Redirected to Shielding 24 | . 1 23 . . . Regen/Repaired (Parts) 54 | . . 54 . . . Core Remaining (%) 77 | 100 89 . 40 81 . Volleys Fired 249 | . 11 21 70 68 79 Largest 4 | . 2 2 2 2 4 Hottest 228 | . 80 60 79 79 228 Shots Fired 540 | . 22 33 131 135 219 Gun 327 | . 6 9 120 85 107 Cannon 182 | . 11 12 . 50 109 Launcher 31 | . 5 12 11 . 3 Special . | . . . . . . Kinetic 360 | . 11 21 92 124 112 Thermal 125 | . 6 . 19 11 89 Explosive 28 | . 5 12 11 . . Electromagnetic 27 | . . . 9 . 18 Robot Hit Streak 23 | . 3 7 23 13 10 Robot Miss Streak 6 | . 3 2 5 3 6 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 342 | . 8 22 92 89 131 Core Hits 199 | . 11 20 45 38 85 Critical Kills 4 | . . . 3 1 . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 12 | . 2 . 7 2 1 Burn 3 | . 1 . 2 . . Destroy 5 | . . . 4 1 . Blast 3 | . 1 . . 1 1 Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7560 | . 373 778 1714 1399 3296 Guns 3708 | . 25 106 1284 929 1364 Cannons 2487 | . 48 143 . 470 1826 Explosions 1234 | . 300 529 318 . 87 Melee . | . . . . . . Ramming 131 | . . . 112 . 19 Kinetic 4181 | . 48 249 1007 1270 1607 Thermal 1788 | . 25 . 233 129 1401 Explosive 1147 | . 300 529 318 . . Electromagnetic 313 | . . . 44 . 269 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . . . . . 61 Message Errors 16 | . . . . . 16 Matter Fused 12 | . . . . . 12 Heat Flow Errors 10 | . . . . . 10 Energy Discharges 6 | . . . . . 6 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 3 | . . . . . 3 Misfires 4 | . . . . . 4 Alerts 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 50 | . 13 . 5 . 32 Projectiles 18 | . . . . . 18 Explosions 29 | . 13 . 2 . 14 Melee 3 | . . . 3 . . Knockbacks 15 | . 1 1 . 6 7 Impact . | . . . . . . Kinetic 14 | . 1 1 . 6 6 Secondary 1 | . . . . . 1 Self-Inflicted Damage 253 | . . 26 169 . 58 Shots 11 | . . 2 6 . 3 Rammed 2 | . . . 2 . . Targets Rammed 39 | . . . 30 . 9 Kicked 37 | . . . 28 . 9 Crushed . | . . . . . . Highest Temperature 684 | . 54 21 362 275 684 Average Temperature 172 | . 24 6 99 114 235 Received Heat Transfer 2305 | . . 97 366 456 1386 Effects 56 | . . . 4 1 51 Shutdowns 7 | . . . . . 7 Energy Bleed 7 | . . . . 1 6 Interference 17 | . . . 4 . 13 Matter Decay 4 | . . . . . 4 Short Circuit 4 | . . . . . 4 Damage (minor) 5 | . . . . . 5 Damage (major) 11 | . . . . . 11 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . . . 2 Heat Transferred 3558 | . 148 . 716 333 2361 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 85 | 100 100 100 26 98 100 Level 1 12 | . . . 64 1 . Level 2 1 | . . . 8 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 423 | . 107 183 423 201 163 Initial 141 | . . 9 67 141 30 Average 100 | . 35 107 278 88 42 Influence Increases 2861 | . 207 342 793 745 774 Destroy 0b10 Robot/C 1780 | . 100 200 500 460 520 Destroy 0b10 Robot/NC 85 | . 15 15 15 5 35 Destroy Leader 454 | . 24 34 150 120 126 Allied During Kill 57 | . . . . 57 . Successful Hack 13 | . . . 5 8 . Disable Machine 75 | . . 15 30 . 30 Destroy Structure 202 | . 38 63 78 5 18 Lose Combat Pursuer 195 | . 30 15 15 90 45 Influence Decreases 2750 | . 184 205 617 1013 731 Entered New Map 340 | . . 14 93 195 38 Time Decay 1676 | . 184 181 464 374 473 Lost Part 390 | . . 10 60 100 220 Lost Ally 200 | . . . . 200 . Purge Threat 144 | . . . . 144 . Squads Dispatched 23 | . . 1 7 5 10 Investigation . | . . . . . . Extermination 5 | . . . . . 5 Reinforcement 11 | . . 1 3 5 2 Assault 1 | . . . 1 . . Garrison 6 | . . . 3 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 6 | . 1 1 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 131 | . 10 14 36 31 40 Peak Tracking Total 8 | . 5 4 5 4 8 Tactical Retreats 11 | . 1 1 1 5 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . . . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 5 | . . 1 2 . 2 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 16 | . 2 2 5 4 3 Terminals 12 | . 2 1 4 4 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . 1 . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 32 | . 5 6 9 9 3 Successful 15 | . 3 3 3 6 . Failed 17 | . 2 3 6 3 3 Catastrophic 4 | . . 1 1 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 5 2 8 9 1 Fabricators 1 | . . . . . 1 Repair Stations 5 | . . 4 . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 12 | . 3 . 3 6 . Prototype ID Bank 2 | . . . . 2 . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . 1 . . Alert Level 2 | . . . 1 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . 1 . . 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 14 | . 1 2 5 3 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 10 . Highest-Rated Group 88 | . . . 88 88 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 49 | . . . . 49 . Total Damage 449 | . . . . 449 . Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 901 | . . . . 576 325 Terrain 196 | . . . . 196 . Traps 705 | . . . . 380 325 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 5900 | 82 639 466 1161 946 2606 Spaces Moved 2693 | 50 374 240 468 352 1209 Core 27 | 13 . . . . 14 Treads 702 | . . . 367 335 . Legs 1964 | 37 374 240 101 17 1195 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 162 | 129 146 135 160 160 175 Slowest Speed 700 | 200 190 190 190 190 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 48 32 70 38 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 192 | . 36 61 82 . 13 Melee . | . . . . . . Projectile 13 | . . . . . 13 AOE 179 | . 36 61 82 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3720 | 67 442 347 740 599 1525 Wait 549 | . 45 68 140 138 158 Move 2688 | 49 373 239 467 351 1209 Hop . | . . . . . . Pick Up 83 | 12 6 9 14 17 25 Fast Attach 4 | . . . . . 4 Attach 42 | 6 1 4 6 12 13 Detach . | . . . . . . Swap 31 | . 4 4 6 7 10 Drop 35 | . 2 2 7 6 18 Fire 249 | . 11 21 70 68 79 Melee . | . . . . . . Ram . | . . . . . . Kick 37 | . . . 28 . 9 Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 15) 722 | -10/Materials | Entered another Materials area 722 | -9/Materials | Evolved 2 slots: Propulsion x2 909 | -9/Materials | Discovered new exit (range 9) 934 | -9/Materials | Discovered new exit (range 3) 1107 | -9/Materials | Repaired Rnf. Ion Engine 1188 | -9/Materials | Entered Storage 1355 | -9/Storage | Garrison activated, responded to threat 1877 | -9/Storage | Core integrity fell below 50% 1988 | -9/Storage | First assault squad dispatched 2034 | -9/Storage | Met 01-MTF 2195 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2284 | -9/Storage | Discovered new exit (range 16) 2349 | -9/Storage | Entered Materials 2349 | -8/Materials | Accompanied by 11 allies (01-MTF) 2349 | -8/Materials | Evolved 2 slots: Utility x2 2352 | -8/Materials | 01-MTF left 2493 | -8/Materials | Build established: Commander-Mutant 2554 | -8/Materials | Lost 9 allies 2590 | -8/Materials | Lost 4 parts (1p2u1w) 2840 | -8/Materials | Build established: Mutant 3224 | -8/Materials | Discovered new exit (range 7) 3295 | -8/Materials | Entered Factory 3295 | -7/Factory | Evolved 2 slots: Weapon x2 3552 | -7/Factory | Build established: Skirmisher 3615 | -7/Factory | Garrison activated, responded to threat 4072 | -7/Factory | Build established: Tank 5469 | -7/Factory | Core integrity fell below 50% 5503 | -7/Factory | Lost 12 parts (1p4n4u3w) 5525 | -7/Factory | Core integrity fell below 20% 5771 | -7/Factory | System corruption reached 10% 5864 | -7/Factory | Build established: Gunner 5901 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05875_ Lgt. Nuclear Core destroyed. 05876_ System corrupted: Mni. Assault Cannon jammed. 05876_ Proton Missile Launcher destroyed. 05876_ Destroyed Proton Missile Launcher. 05878_ System corrupted: Heat flow error (+168). 05879_ Imp. EM Pulse Cannon destroyed. 05881_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 05885_ Mni. Assault Cannon destroyed. 05885_ Aluminum Leg destroyed. 05886_ Emergency Access malfunctions. 05886_ U-05 Engineer lays Concrete. 05887_ P-60 Hacker destroyed. 05887_ Slug penetrates Y-54 Guardian. 05887_ U-05 Engineer lays Concrete. 05890_ Slug penetrates Wall. 05891_ Carbon-fiber Leg destroyed. 05896_ System corrupted: Ion Cannon rejected. 05896_ Slug penetrates Wall. 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" ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????## ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????!????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rnf. Ion Engine | 61% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumPoweredWings Manual? 0 Play Time 01:03:19 Cumulative 22.5 hours Start 2025.06.04 @ 13:32:15 End 2025.06.04 @ 17:49:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b96b6b5-e0e4-4307-b303-db14e6f13996