Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 01:11:04 Player: tritri Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (792) 792 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1337 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 267/300 Energy 250/250 System Corruption 2% Temperature Cool (12) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (8) ---- Light Ion Engine Light Treads Flight Unit Flight Unit Experimental Sensor Array Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Flight Unit Flight Unit Experimental Sensor Array Grenade Launcher Rocket Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 7 3 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 2 | 1 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 5 4 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility 1 | . 1 . Weapon 4 | . 2 2 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Backups 4 | . 3 5 Power 1 | . 1 1 Propulsion 1 | . . 2 Utility . | . . . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power . | . . . Propulsion 4 | . 1 3 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 93 | . 94 90 Engine 13 | . 14 11 Leg 25 | . 27 21 Device 18 | . 20 14 Storage 7 | . 5 14 Ballistic Gun 23 | . 26 14 Launcher 3 | . . 13 Peak Build Rating 8 | 6 7 8 Average Rating 6 | 3 6 7 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 16 | 7 14 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 6 | 5 6 8 Most Carried 7 | 1 5 7 Average Carried 4 | . 3 6 Final Capacity 8 | 5 8 8 Final Carried 6 | . 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 675 | 214 366 95 Remotely . | . . . Salvage Created 916 | 33 714 169 Parts 47 | 2 37 8 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 24 | 1 16 7 Guns 20 | 1 16 3 AOE 4 | . . 4 Classes Destroyed 7 | 1 4 2 Worker 1 | . 1 . Tunneler 1 | . . 1 Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 16 | 1 13 2 Sentry 2 | . . 2 Best Kill Streak 5 | 1 3 5 Combat Bots Only 4 | 1 3 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 132 | 10 74 48 Missed 45 | 5 26 14 Hits 87 | 5 48 34 Projectile 87 | 5 48 34 Critical Strikes 4 | . 2 2 Damage Taken 1207 | 54 617 536 Core 252 | 23 137 92 Absorbed by Shields . | . . . Core Remaining (%) 90 | 90 . . Volleys Fired 85 | 6 65 14 Largest 2 | 2 2 2 Hottest 120 | 40 40 120 Shots Fired 162 | 12 125 25 Gun 151 | 12 125 14 Cannon . | . . . Launcher 8 | . . 8 Special 3 | . . 3 Kinetic 151 | 12 125 14 Thermal 3 | . . 3 Explosive 8 | . . 8 Electromagnetic . | . . . Robot Hit Streak 16 | 6 16 5 Robot Miss Streak 7 | 1 7 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 97 | 9 73 15 Core Hits 58 | 2 41 15 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1258 | 90 751 417 Guns 896 | 90 742 64 Cannons . | . . . Explosions 294 | . . 294 Melee . | . . . Ramming 20 | . 9 11 Kinetic 896 | 90 742 64 Thermal 48 | . . 48 Explosive 294 | . . 294 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 5 6 Message Errors 3 | . 1 2 Matter Fused 3 | . 2 1 Energy Discharges 3 | . 1 2 Data Loss (minor) 2 | . 1 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 122 | . . 122 Shots 7 | . . 7 Rammed . | . . . Targets Rammed 6 | . 4 2 Kicked 6 | . 4 2 Crushed . | . . . Highest Temperature 80 | 6 17 80 Average Temperature 26 | 6 9 32 Received Heat Transfer 507 | 30 336 141 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 135 | 20 135 87 Initial 13 | . 13 6 Average 43 | 1 52 25 Influence Increases 667 | 20 436 211 Destroy 0b10 Robot/C 480 | 20 320 140 Destroy 0b10 Robot/NC 25 | . 20 5 Destroy Leader 104 | . 84 20 Successful Hack 12 | . 12 . Destroy Structure 46 | . . 46 Influence Decreases 653 | . 438 215 Entered New Map 19 | . 7 12 Time Decay 545 | . 381 164 Lost Part 89 | . 50 39 Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | 1 30 9 Peak Tracking Total 4 | 1 4 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 10 | . 10 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 4 | . 4 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 8 | . 8 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1798 | . 1323 475 Seismic 1798 | . 1323 475 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1955 | 86 1394 475 Spaces Moved 1161 | 60 813 288 Core 16 | 16 . . Treads . | . . . Legs 1145 | 44 813 288 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 126 | 101 120 146 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 5 74 49 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 53 | . . 53 Melee . | . . . Projectile 1 | . . 1 AOE 52 | . . 52 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1496 | 72 1113 311 Wait 218 | . 218 . Move 1159 | 59 812 288 Hop . | . . . Pick Up 11 | 1 6 4 Fast Attach 10 | 5 5 . Attach 5 | 1 1 3 Detach . | . . . Swap 1 | . 1 . Drop 1 | . 1 . Fire 85 | 6 65 14 Melee . | . . . Ram . | . . . Kick 6 | . 4 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 87 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 15) 681 | -10/Materials | Central database locked down 858 | -10/Materials | Lost 3 parts (1n1u1w) 884 | -10/Materials | Core integrity fell below 50% 950 | -10/Materials | Discovered new exit (range 10) 1132 | -10/Materials | Discovered new exit (range 6) 1481 | -10/Materials | Entered Mines 1549 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1594 | -10/Mines | Learned location of Zion (-7) 1632 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1637 | -10/Mines | Found Prototype Device 1697 | -10/Mines | Discovered new exit (range 13) 1718 | -10/Mines | Core integrity fell below 20% 1755 | -10/Mines | Lost 3 parts (1p1n1w) 1956 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01747_ R-06 Scavenger collects Aluminum Leg. 01751_ R-06 Scavenger collects Imp. Heat Sink. 01754_ The unstable cave ceiling collapses. 01774_ R-06 Scavenger collects Heat Sink. 01777_ R-06 Scavenger collects Lgt. Treads. 01779_ Acquired Lgt. Treads. 01785_ The unstable cave ceiling collapses. 01789_ System corrupted: Component data lost. 01810_ The unstable cave ceiling collapses. 01823_ Acquired 10 matter. 01825_ Kicked T-07 Excavator. 01882_ System corrupted: Energy discharge (-100). 01912_ System corrupted: Matter fused (-9). 01956_ The unstable cave ceiling collapses. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????????????### | | ?????????????????????????###??????????### | | ????????????????????????## ##??###???## | | ????????????????????????# ### ##??# # | | ?????????????????????????# #???# | | ?????????????????????????## #???# ] | | ??????????????????????????# #???# | | ??????????????##????????### ##???## | | ?????????????## #??????## ##?????### | | ?????????????# ###???# ########### | | ??????????????# ##??# ### % | | ???????????????# ##?## #?# ####### | | ??????????????## #### ##?# #?????? | | ??????????????# @ ###?## #?????? | | ??????? # ### ##???# #?????? | | ????# #?# #????# #????## | | ????# ###### #?# #????# ##???? | | ???????????## ### ###### #???## | | ????????????## #??## | | ?????????????## ############ #?## | | ??????????????## g####??????????# ### # | | ???????????????##g??????????????# ## | | ????????????????# ??????????????# #### #? | | ???????????????? ??????????????# #??# #? | | ???????????????? ?????????#???## #??# #? | | ???????????????? $????????## ## #??# #? | | ???????????????? #????????# ##?# ## | | ???????????????? ?????????# ### ## | | ???????????????? ?????????## | | ???????????????????? ## | | ???????????????????? #?## # | | ????????????????????##########???########## | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness For Emergencies Only I Have A Map? One Hack Too Far Organ Harvest Resistances Are Futile Storm Trooper There's More Where That Came From Uninvited Guest Challenges ------------ None Game ------ Seed TripodSpreadOptics Manual? 0 Play Time 00:23:44 Cumulative 0.3 hours Start 2025.12.29 @ 00:44:15 End 2025.12.29 @ 01:11:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fac41bdb-3118-417c-bf59-82a37db606a0