Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.21 @ 12:15:55 Player: Sparr Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (887) 887 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2167 Bonus ------- None Cogmind --------- Core Integrity 192/400 Matter 293/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (170) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Shotgun > --- INVENTORY (15) --- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Wheel Cryofiber Web Cooling System Disposable Heat Sink Visual Processing Unit Advanced Targeting Computer Utility Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Assault Rifle Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Wheel Cooling System Disposable Heat Sink Advanced Targeting Computer Light Assault Rifle [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Advanced Targeting Computer Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 29 | 6 5 16 2 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads 3 | . . 3 . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 6 . Device 4 | 1 1 2 . Storage 2 | . 1 1 . Processor 4 | . 1 3 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 5 2 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 8 | 1 1 4 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 98 90 87 Engine 7 | . 14 9 . Treads 9 | . . 8 22 Wheel 11 | . 28 10 . Device 11 | . 19 13 . Storage 9 | . 4 11 11 Processor 17 | . 1 16 33 Energy Gun 8 | . 14 7 8 Ballistic Gun 13 | . 14 13 13 Naked Turns . | . . . . Heaviest Build 36 | 7 33 36 26 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 4 | 2 4 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 12 | 5 8 15 15 Most Carried 14 | 4 5 13 14 Average Carried 7 | 1 3 6 13 Final Capacity 15 | 5 15 15 15 Final Carried 13 | 2 5 13 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Sto Matter Collected 756 | 254 64 313 125 Remotely . | . . . . Salvage Created 1060 | 37 86 510 427 Parts 72 | 4 12 35 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Combat Hostiles Destroyed 28 | 1 5 13 9 Guns 28 | 1 5 13 9 Classes Destroyed 4 | 1 1 2 . Swarmer 7 | . 4 3 . Grunt 13 | 1 1 6 5 Duelist 1 | . . 1 . Sentry 7 | . . 3 4 Best Kill Streak 5 | 1 3 3 5 Combat Bots Only 5 | 1 3 3 5 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Damage Taken 1399 | 68 140 538 653 Core 269 | 10 51 138 70 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 141 | . . 141 . Core Remaining (%) 85 | 96 75 . . Volleys Fired 88 | 4 9 50 25 Largest 2 | 2 2 2 2 Hottest 79 | 70 70 70 79 Shots Fired 156 | 8 18 83 47 Gun 156 | 8 18 83 47 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 103 | 4 9 59 31 Thermal 53 | 4 9 24 16 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 28 | 2 10 6 28 Robot Miss Streak 3 | 2 1 3 2 Penetration Max . | . . . . Secondary Targets 7 | . 1 4 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 113 | 4 14 54 41 Core Hits 48 | 2 6 23 17 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 2 1 Burn 3 | . . 2 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1498 | 45 176 685 592 Guns 1498 | 45 176 685 592 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 967 | 8 87 486 386 Thermal 531 | 37 89 199 206 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . 7 4 Message Errors 2 | . . 2 . Matter Fused 2 | . . 1 1 Energy Discharges 3 | . . 3 . Data Loss (minor) 2 | . . 1 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 68 | 68 . 12 52 Average Temperature 18 | 38 . 6 15 Received Heat Transfer 567 | 36 6 225 300 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 1702 | 111 259 740 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Peak Influence 346 | 20 183 263 346 Initial 76 | . 13 76 46 Average 151 | 4 74 188 181 Maximum Alert Level 1 | . . 1 1 Low Security (%) 66 | 100 100 54 52 Level 1 33 | . . 45 47 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 4 | . . 2 2 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | 1 13 17 13 Peak Tracking Total 7 | 1 5 4 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Machines Accessed 10 | . . 5 5 Terminals 7 | . . 4 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . . 17 16 Successful 26 | . . 14 12 Failed 7 | . . 3 4 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . . 8 10 Fabricators . | . . . . Repair Stations 11 | . . 9 2 Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . . 6 9 Record 8 | . . 2 6 Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 9 | . . 8 1 Scan Component 5 | . . 4 1 Repair 4 | . . 4 . Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . . 2 5 Full Trace Events 5 | . . 2 3 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 4 . Time 104 | . . 104 . Parts Recycled . | . . . . Recycled Matter 217 | . . . 217 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Sto Turns Passed 1592 | 114 318 806 354 Spaces Moved 943 | 111 250 417 165 Core 119 | 79 40 . . Treads 331 | . . 166 165 Legs . | . . . . Wheels 493 | 32 210 251 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 170 Average Speed 127 | 80 108 134 170 Slowest Speed 250 | 150 250 240 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 7 36 31 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Total 1182 | 128 279 582 193 Wait 87 | . 9 78 . Move 940 | 110 249 416 165 Hop . | . . . . Pick Up 31 | 8 5 17 1 Fast Attach . | . . . . Attach 20 | 6 3 9 2 Detach 5 | . 1 4 . Swap 9 | . 2 7 . Drop 2 | . 1 1 . Fire 88 | 4 9 50 25 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 64 | -11/Junkyard | Discovered new exit (range 8) 115 | -11/Junkyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 15) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Utility x2 799 | -9/Materials | Repaired Assault Rifle 832 | -9/Materials | Repaired Wheel 861 | -9/Materials | Repaired Wheel 889 | -9/Materials | Repaired Med. Laser? 1067 | -9/Materials | Discovered new exit (range 7) 1221 | -9/Materials | Discovered new exit (range 5) 1239 | -9/Materials | Entered Storage 1507 | -9/Storage | Garrison activated, responded to threat 1539 | -9/Storage | Core integrity fell below 50% 1593 | -9/Storage | Self-destructed Last Messages --------------- 01571_ Connecting with Recycling Unit... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Heat Sink (8) Lgt. Nuclear Core (16) Heat Sink (8) Beam Rifle (31) Lgt. Armor Plating (16) Heat Sink (15) Imp. Ion Engine (18) Lgt. Treads (41) Heat Sink (15) Hvy. Assault Rifle (49) 01571_ ALERT: Suspicious activity at Recycling Unit S002. Dispatching Investigation squad. 01574_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 01577_ R-06 Scavenger inserts Heat Sink into recycling unit. 01583_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 01589_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ???????# # #????? | | ???????# + #????? | | ???????# # ! #????? | | ???????# # ] #????? | | ???????# # ! #????? | | ???????# ################???? | | ???????# ############"T"##### | | ???????# | | ???????# % | | ???????# %! %^ | | ???????# #####/######+####### | | ???????# # # % # | | ######## # /!! # %* """ # | | # # # /! # [ """ # | | #! """ + # !! # [! """ # | | # "Y"r# # # ! """ # | | # # # """ # %""" # | | # # # """ # | | # ]! # # """ # "T" # | | # ][ # # ########### | | # ![ # #####/####?????????? | | # + #???# #????????????? | | # """ # #???# #????????????? | | # """ # #???# #????????????? | | # """ + ##### ############## | | # @# %% + | | ### #####/############## | | ??###?? ! ##???????# """" | | ?????? #???????# " "" | | ????? """ """ ####?????# " """ | | ????# """ """ "" #?????# """ " | | ????# """ """ G"#?????# "" " | | ????# """ """ "" #?????# """" | | ????#??"" """ ####?????# | | ???????? ???????????????????? | | ????????###???????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed HybridRefineryBoosters Manual? 0 Play Time 00:34:17 Cumulative 1.1 hours Start 2023.10.20 @ 22:40:07 End 2023.10.21 @ 12:15:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c290c3e3-9f04-47ef-90a4-a4134a57cb00