Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.23 @ 00:18:26 Player: Drosophila Result: Destroyed by G-47 Trooper with Backup Laser I Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2028) 2028 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 4867 Bonus ------- High Alert Combat Kills 235 Follower Combat Kills 200 Friendly Fire -116 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooled Aerolev Unit Improved Heat Sink Medium Armor Plating Hacking Suite Drone Bay (2/2) Drone Bay (2/2) Field Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Improved Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Cooled Ion Engine Wheel Compact Wheel Cooled Aerolev Unit Improved Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Drone Bay Drone Bay Field Laser Advanced Beam Cannon Heavy Particle Cannon [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Advanced Treads Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Guided EMP Blaster Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 74 | 7 4 4 10 32 17 Power 7 | 1 . 1 1 2 2 Engine 6 | 1 . . 1 2 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 15 | 3 . 2 . 6 4 Treads 1 | . . . . . 1 Leg . | . . . . . . Wheel 13 | 3 . 2 . 5 3 Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 15 | 1 2 . 3 5 4 Device 5 | . . . 1 3 1 Storage 3 | 1 1 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . 1 . 1 2 2 Artifact . | . . . . . . Weapon 37 | 2 2 1 6 19 7 Energy Gun 11 | 1 . . 4 4 2 Energy Cannon 11 | . . 1 1 8 1 Ballistic Gun 3 | 1 2 . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 9 | . . . 1 7 1 Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 2 3 . Parts Lost 20 | . . 2 . 1 17 Power 2 | . . . . . 2 Propulsion 7 | . . 2 . 1 4 Utility 6 | . . . . . 6 Weapon 5 | . . . . . 5 Highest Loss Streak 11 | . . 2 . 1 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 97 99 100 90 74 Engine 9 | . 14 8 7 11 7 Core 1 | . . 5 3 . . Wheel 22 | . 28 27 22 21 10 Device 6 | . . . 2 11 13 Storage 12 | . 14 14 19 11 9 Processor 1 | . . . . . 9 Protection 17 | . 11 14 22 22 13 Energy Gun 3 | . 2 . 15 3 2 Energy Cannon 3 | . . 5 4 1 2 Ballistic Gun 8 | . 26 22 1 . . Launcher 3 | . . . . 7 1 Peak Build Rating 36 | 6 14 17 22 30 36 Average Rating 19 | 5 12 15 20 26 24 On Entrance 14 | . 6 14 17 22 30 Naked Turns . | . . . . . . Heaviest Build 67 | 12 34 39 67 49 50 Greatest Support 32 | 32 32 32 20 32 28 Greatest Overweight (x) 14 | 1 1 3 3 4 14 Average Overweight (x) 1 | . . 1 2 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 5 13 15 15 15 15 Average Carried 12 | 2 9 14 14 13 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 13 15 12 15 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1805 | 273 111 235 146 891 149 Remotely . | . . . . . . Salvage Created 2982 | 102 244 256 236 1765 379 Parts 166 | 4 18 19 15 106 4 Haulers Intercepted 9 | . 1 . 3 5 . Recyclers Shooed 2 | 1 . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 44 | . 5 7 3 22 7 Guns 17 | . 5 7 1 2 2 Cannons 7 | . . . . 2 5 AOE 20 | . . . 2 18 . Classes Destroyed 13 | 2 6 1 1 2 1 Worker 6 | . 1 2 . 3 . Builder 6 | . . 1 . 5 . Tunneler 1 | 1 . . . . . Hauler 9 | . 1 . 3 5 . Recycler 3 | 1 . . . 2 . Operator 3 | . 1 . . 2 . Watcher 3 | . 1 . . 2 . Swarmer 8 | . 3 3 2 . . Grunt 24 | . 2 4 1 12 5 Brawler 1 | . . . . 1 . Protector 1 | . . . . 1 . Sentry 9 | . . . 1 8 . Specialist 2 | . . . . . 2 Best Kill Streak 7 | 2 7 4 2 4 4 Combat Bots Only 4 | . 3 3 2 3 4 Max Kills in Single Turn 2 | 1 2 2 2 2 1 Gunslinging 1 | . 1 1 . . . Exploded 2 | . . . 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 274 | . 13 42 21 54 144 Missed 71 | . 2 14 9 21 25 Damage Taken 3022 | . 101 251 146 584 1940 Core 683 | . 10 24 53 39 557 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . 86 . 77 . Volleys Fired 203 | 5 15 27 19 98 39 Largest 2 | 2 2 2 2 2 2 Hottest 138 | 70 70 98 112 138 138 Shots Fired 282 | 10 30 53 26 113 50 Gun 155 | 10 30 48 24 28 15 Cannon 56 | . . 5 . 21 30 Launcher 69 | . . . 2 64 3 Special 2 | . . . . . 2 Kinetic 100 | 5 29 48 . . 18 Thermal 113 | 5 1 5 24 49 29 Explosive 2 | . . . 2 . . Electromagnetic 67 | . . . . 64 3 Robot Hit Streak 15 | 2 6 14 6 15 14 Robot Miss Streak 4 | 2 2 4 2 1 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 151 | 5 19 28 18 45 36 Core Hits 103 | 3 12 12 9 52 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 1 1 Burn 2 | . . . 1 1 . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4435 | 64 291 419 414 2428 819 Guns 1528 | 64 291 394 304 259 216 Cannons 831 | . . 25 . 228 578 Explosions 2051 | . . . 110 1941 . Melee . | . . . . . . Ramming 25 | . . . . . 25 Kinetic 1026 | 26 278 394 . . 328 Thermal 1486 | 38 13 25 304 640 466 Explosive 110 | . . . 110 . . Electromagnetic 1788 | . . . . 1788 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 4 . 1 . Average Corruption 3 | . 3 4 . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . 4 27 . 1 . Message Errors 6 | . 1 5 . . . Matter Fused 8 | . 1 7 . . . Heat Flow Errors 3 | . . 2 . 1 . Energy Discharges 2 | . . 2 . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 7 | . 2 5 . . . Alerts 4 | . . 4 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 24 | . . . . 24 . Projectiles . | . . . . . . Explosions 24 | . . . . 24 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 12 | . . . . . 12 Targets Rammed 12 | . . . . . 12 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 450 | 27 18 200 219 339 450 Average Temperature 92 | 12 8 103 101 71 202 Received Heat Transfer 1047 | . 24 48 24 168 783 Effects 4 | . . . . 2 2 Shutdowns 1 | . . . . . 1 Interference 2 | . . . . 2 . Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 11 | . . . . 11 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 2 1 3 Heat Transferred 2975 | 111 37 37 740 1199 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . . 6 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 851 | 10 229 228 249 851 447 Initial 355 | . 6 88 . 104 355 Average 260 | . 148 80 164 460 384 Maximum Alert Level 3 | . 1 1 1 3 2 Low Security (%) 54 | 100 59 91 86 24 . Level 1 24 | . 40 8 13 30 61 Level 2 10 | . . . . 17 38 Level 3 10 | . . . . 27 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 1 2 4 2 Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 8 | . 2 . 2 2 2 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 6 | . 1 . 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 10 10 11 28 11 Peak Tracking Total 5 | . 3 3 3 5 5 Tactical Retreats 6 | . . . . 4 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 8 | . 2 . . 5 1 Indirectly 2 | . . . . 2 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 23 | . . 1 1 20 1 Max in Single Turn 2 | . . 1 1 2 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 16 | . 2 1 2 10 1 Terminals 12 | . 2 . . 9 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 37 | . 8 1 3 23 2 Successful 23 | . 4 1 3 13 2 Failed 14 | . 4 . . 10 . Catastrophic 4 | . . . . 4 . Database Lockouts . | . . . . . . Manual 17 | . 6 . . 10 1 Terminals 30 | . 8 . . 20 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 1 3 . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 2 1 . 7 1 Part Schematic 1 | . . . . 1 . Robot Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . 1 . . . . Open Door 4 | . . 1 . 3 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . 1 3 . Process 1 | . . . . 1 . Report Inventory 2 | . . . 1 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 2 . . 3 1 Terminals 6 | . 2 . . 3 1 Botnet 6 | . 2 . . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 11 | . 2 . 1 7 1 Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 240 | . . . . 240 . Retrieved Matter 397 | . . . . 397 . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 40 | . . 16 24 . . Total Damage 461 | . . 179 282 . . Kills 9 | . . 3 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 3896 | 327 349 988 390 1435 407 Spaces Moved 2311 | 97 257 691 252 876 138 Core 23 | 18 . . . . 5 Treads 3 | . . . . . 3 Legs . | . . . . . . Wheels 2285 | 79 257 691 252 876 130 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 95 110 110 110 Average Speed 109 | 85 109 100 121 113 136 Slowest Speed 750 | 100 115 130 125 145 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 10 29 96 29 92 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 30 | . . 2 7 18 3 Melee . | . . . . . . Projectile 8 | . . 2 . 3 3 AOE 22 | . . . 7 15 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 3330 | 329 297 934 312 1211 247 Wait 602 | 214 2 197 14 167 8 Move 2306 | 96 256 690 251 875 138 Hop . | . . . . . . Pick Up 61 | 7 15 10 7 16 6 Fast Attach 4 | 2 . . 2 . . Attach 43 | 4 1 2 3 18 15 Detach 13 | . . . . 11 2 Swap 27 | 1 3 2 5 14 2 Drop 35 | . 5 6 11 12 1 Fire 203 | 5 15 27 19 98 39 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 10 | . . . . . 10 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 24 | . . . . . 24 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 328 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 15) 677 | -10/Materials | Entered Mines 714 | -10/Mines | Excavation squad dispatched 714 | -10/Mines | A large section of the Mines collapsed 891 | -10/Mines | Identified exit to Materials 914 | -10/Mines | Discovered exit to Materials (range 16) 1138 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1255 | -10/Mines | Met a Derelict shopkeep closing up shop 1665 | -10/Mines | Entered Materials 1665 | -9/Materials | Accompanied by 3 allies 1665 | -9/Materials | Evolved 2 slots: Utility x2 2022 | -9/Materials | Discovered new exit (range 4) 2048 | -9/Materials | Discovered new exit (range 14) 2055 | -9/Materials | Entered Storage 3459 | -9/Storage | Discovered new exit (range 13) 3490 | -9/Storage | Entered Materials 3490 | -8/Materials | Evolved 2 slots: Utility x2 3772 | -8/Materials | Lost 5 parts (3n2u) 3852 | -8/Materials | Core integrity fell below 50% 3869 | -8/Materials | Core integrity fell below 20% 3897 | -8/Materials | Lost 11 parts (2p1n4u4w) 3897 | -8/Materials | Destroyed by G-47 Trooper with Backup Laser I Last Messages --------------- 03860_ K-01 Serf collects debris. 03863_ Penetrated by Slug. 03863_ Core Analyzer melted. 03863_ X-62 Marksman destroyed. 03863_ K-01 Serf collects debris. 03863_ Particle Gun destroyed. 03865_ Slammed into Y-45 Defender. 03866_ K-01 Serf collects debris. 03866_ Imp. Heat Sink destroyed. 03868_ Slammed into G-47 Trooper. 03868_ Destabilizing: Core damaged (-16). 03869_ K-01 Serf collects debris. 03875_ Acquired Adv. Treads. 03877_ K-01 Serf collects debris. 03879_ Slammed into Y-45 Defender. 03880_ Acquired 49 matter. 03880_ Slammed into Y-45 Defender. 03881_ K-01 Serf collects debris. 03882_ Slammed into Y-45 Defender. 03895_ Acquired Med. Armor Plating. 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Light Armor Plating | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Storage | Hacked Robot Schematics ------------------ G-34 Mercenary | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedTitaniumFirepult Manual? 0 Play Time 00:55:15 Cumulative 35.8 hours Start 2025.01.22 @ 23:21:34 End 2025.01.23 @ 00:18:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 32 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20d19a96-b29b-4dca-8f32-7ffd34eb725c