Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.03 @ 23:48:23 Player: muxecoid Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (108) 540 Value Destroyed (3897) 3897 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1088) 1088 TOTAL SCORE: 10825 Bonus ------- Follower Combat Kills 148 Destroyed Z-Imprinter 1000 Friendly Fire -60 Cogmind --------- Core Integrity 0/850 Matter 279/300 Energy 99/100 System Corruption 48% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Fusion Compressor Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heavy Treads Advanced Heat Sink Improved Cooling System Zionite Metafield Generator Datajack Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Zionite Biocell Advanced Weight Redist. System Enhanced Optical Array Improved Targeting Computer Improved Particle Charger Zionite Weapon Casing > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Antimatter Reactor Zionite Light DM Reactor Zionite Light DM Reactor Heavy Treads Heavy Treads Armored Huge Wheel Fusion Compressor Improved Cooling System Zionite Metafield Generator Long-range Terrain Scanner Shock Rifle Zionite Phaser-S Cooled Particle Cannon Heavy Rocket Launcher Datajack Axe [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Power Shielding Weapon Cooled Particle Cannon Energy Gun Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 8 | . . 2 . 2 2 . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 193 | 9 4 6 . 7 26 3 33 10 8 13 28 3 15 7 21 Power 16 | 2 . 1 . 1 3 . 2 . . 1 1 . 2 . 3 Engine 8 | 2 . 1 . 1 2 . 1 . . 1 . . . . . Core 2 | . . . . . 1 . . . . . . . 1 . . Reactor 6 | . . . . . . . 1 . . . 1 . 1 . 3 Propulsion 23 | 3 1 1 . 1 4 . 6 . . 4 1 . . . 2 Treads 8 | 1 . 1 . . 2 . . . . 3 . . . . 1 Leg . | . . . . . . . . . . . . . . . . Wheel 14 | 2 1 . . 1 2 . 6 . . . 1 . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . . . Utility 62 | 1 2 2 . 1 3 2 9 3 . 5 12 2 9 1 10 Device 13 | . . . . . . . 1 1 . . 2 . 3 . 6 Storage 20 | 1 2 2 . . 1 . 1 . . 4 4 . 2 1 2 Processor 6 | . . . . . 2 . 1 . . . . . 1 . 2 Hackware 2 | . . . . 1 . . . . . . . . 1 . . Protection 21 | . . . . . . 2 6 2 . 1 6 2 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 92 | 3 1 2 . 4 16 1 16 7 8 3 14 1 4 6 6 Energy Gun 25 | 1 . . . . 1 . 1 2 1 . 10 . 3 4 2 Energy Cannon 22 | . . 1 . 1 7 . 5 2 2 2 . . . . 2 Ballistic Gun 16 | 2 1 . . 3 4 1 4 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 16 | . . . . . 2 . 2 2 3 . 4 . . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . 1 . . 1 . . . 2 1 . 1 1 . 1 Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . 3 . . . . . . . . Unidentified Prototypes 15 | . . . . 2 2 . 1 . . . 10 . . . . Parts Lost 61 | . 2 2 . 3 7 2 8 2 3 . 3 4 4 1 20 Power 12 | . . 1 . 1 2 1 1 . . . . . 2 . 4 Propulsion 9 | . 1 1 . 1 1 1 1 . . . 1 . . . 2 Utility 19 | . . . . . . . 3 1 1 . 1 4 2 1 6 Weapon 21 | . 1 . . 1 4 . 3 1 2 . 1 . . . 8 Highest Loss Streak 9 | . 2 2 . 1 2 2 3 2 3 . 3 4 3 1 9 Average Slot Usage (%) 83 | . 85 100 100 87 90 74 84 90 84 76 80 75 85 89 84 Engine 4 | . 14 11 11 8 4 4 1 7 7 6 3 . . . . Reactor 2 | . . . . . . . 3 . . . 3 7 4 6 5 Treads 1 | . . 5 11 7 3 . . . . 1 3 . . . . Wheel 7 | . 26 16 11 10 10 11 9 7 7 1 5 7 6 6 5 Device 4 | . . . . . . . . . 7 7 2 . 7 13 16 Storage 28 | . 16 44 44 36 37 26 29 30 30 29 17 23 24 28 26 Processor 8 | . . . . . 10 8 7 7 7 7 7 7 10 13 18 Hackware 1 | . . . . 7 7 1 . . . . . . 2 . . Protection 8 | . . . . . . 4 14 21 8 6 19 14 11 6 . Energy Gun 3 | . 8 . . . . . . 1 4 . 11 1 2 12 7 Energy Cannon 3 | . . . . . 8 7 6 6 6 6 . . . . 1 Ballistic Gun 3 | . 19 17 11 13 3 7 5 4 . . . . . . . Slashing Weapon 1 | . . 4 11 4 . . . . 1 . . 5 5 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 40 56 54 62 76 106 112 66 67 64 85 68 71 69 76 Greatest Support 70 | 26 32 32 20 32 40 32 32 28 28 40 40 28 37 37 70 Greatest Overweight (x) 13 | 1 1 2 2 3 4 5 6 2 2 7 2 2 2 1 13 Average Overweight (x) 1 | . . 1 2 2 1 3 2 2 1 2 1 1 1 1 1 Largest Inventory Capacity 28 | 6 16 24 24 24 28 22 22 22 22 22 22 18 24 20 26 Average Capacity 21 | 5 7 23 24 24 27 20 21 22 22 21 15 18 21 20 22 Most Carried 22 | 4 7 10 10 18 22 22 22 22 21 22 18 18 18 19 20 Average Carried 17 | 2 4 7 10 14 19 18 21 20 20 20 13 17 15 14 16 Final Capacity 24 | 6 16 24 24 24 22 18 22 22 22 22 18 18 20 20 8 Final Carried 22 | 4 7 10 10 18 18 18 22 20 20 18 18 16 15 19 6 Class Distribution -------------------- 65% | Hauler-Mutant 17% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Matter Collected 3585 | 154 80 59 49 385 356 88 841 190 194 30 416 34 245 250 214 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6018 | . 133 141 49 667 763 202 1318 283 219 . 155 . 83 1551 454 Parts 234 | . 6 8 3 31 32 4 73 12 12 . 10 . 6 9 28 Haulers Intercepted 4 | . . . . 1 . . 1 . . . . . . . 2 Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 6 13 . . . . . . Prevented 7 | . . . . . . . . 5 2 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Combat Hostiles Destroyed 89 | . 4 3 1 10 18 1 18 5 6 . 10 . 2 6 5 Melee 2 | . . . 1 . . . . . . . . . . . 1 Guns 37 | . 4 3 . 10 3 . 6 2 1 . 2 . 1 3 2 Cannons 20 | . . . . . 8 1 9 2 . . . . . . . AOE 29 | . . . . . 7 . 3 1 4 . 8 . 1 3 2 Classes Destroyed 15 | . 2 2 . 4 1 1 2 1 . . 2 . . . . Worker 2 | . . . . 1 . . . . . . . . . . 1 Builder 3 | . . . . . . . 3 . . . . . . . . Hauler 4 | . . . . 1 . . 1 . . . . . . . 2 Recycler 6 | . . . . 1 1 . 4 . . . . . . . . Watcher 4 | . . . . . . . 3 . . . . . . . 1 Swarmer 17 | . 2 . . . 7 . 5 . 3 . . . . . . Grunt 30 | . 2 1 1 5 8 . 6 3 2 . . . . . 2 Brawler 1 | . . . . . . . . 1 . . . . . . . Duelist 5 | . . 1 . 1 . . 1 1 1 . . . . . . Sentry 7 | . . 1 . 2 1 . 3 . . . . . . . . Hunter 9 | . . . . 2 1 . 2 . . . . . 2 . 2 Programmer 3 | . . . . . 1 . 1 . . . . . . . 1 Compactor 7 | . . . . . . 1 . . . . . . . 6 . Z-Light 4 | . . . . . . . . . . . 4 . . . . Assembled 6 | . . . . . . . . . . . 6 . . . . Best Kill Streak 9 | . 2 3 1 5 4 1 9 3 3 . 3 . 2 2 3 Combat Bots Only 4 | . 2 3 1 4 4 1 4 3 3 . 3 . 2 2 2 Max Kills in Single Turn 3 | . 1 1 1 2 3 1 2 1 3 . 3 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 2 1 3 . 3 . 1 1 1 Melee 1 | . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Damage Taken 11121 | . 331 167 68 660 1023 444 2258 605 566 . 873 695 701 95 2635 Core 1829 | . 88 60 . 159 169 . 206 47 106 . 110 25 181 9 669 Absorbed by Shields 70 | . . . . . . . . . . . . 22 . . 48 Core Remaining (%) 65 | 100 64 . 85 71 . . . . . . . 5 . . . Volleys Fired 403 | . 23 10 . 28 56 27 82 17 18 4 25 . 5 67 41 Largest 2 | . 2 2 . 2 2 2 2 2 2 1 2 . 2 2 2 Hottest 129 | . 60 40 . 51 90 58 103 129 105 90 110 . 100 120 120 Shots Fired 705 | . 46 20 . 55 100 51 154 30 24 4 38 . 8 121 54 Gun 492 | . 46 20 . 55 39 27 103 12 6 . 26 . 6 111 41 Cannon 167 | . . . . . 58 24 47 13 12 4 . . . . 9 Launcher 46 | . . . . . 3 . 4 5 6 . 12 . 2 10 4 Special . | . . . . . . . . . . . . . . . . Kinetic 271 | . 26 20 . 55 39 27 102 2 . . . . . . . Thermal 184 | . . . . . 58 24 48 23 18 4 . . . . 9 Explosive 32 | . . . . . 3 . 1 . 1 . 11 . 2 10 4 Electromagnetic 62 | . 20 . . . . . 3 5 5 . 18 . 6 . 5 Phasic 156 | . . . . . . . . . . . 9 . . 111 36 Robot Hit Streak 23 | . 9 11 . 14 23 7 12 8 7 . 3 . 3 11 11 Robot Miss Streak 9 | . 5 2 . 3 8 3 3 2 3 . 9 . 5 2 3 Penetration Max 1 | . . . . 1 . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . Shots Hit Robots 499 | . 26 16 4 46 71 34 108 23 11 . 11 . 4 96 49 Core Hits 214 | . 7 7 1 23 36 7 47 14 14 . 22 . 4 14 18 Critical Hits 6 | . . . 1 1 1 1 1 . . . . . . . 1 Critical Kills 2 | . . . . 1 . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . 1 . . . . . . . . . 1 Melee Attacks 58 | . . 7 4 5 5 . . . 3 . . 4 15 . 15 Impact . | . . . . . . . . . . . . . . . . Slashing 55 | . . 7 4 5 2 . . . 3 . . 4 15 . 15 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . 1 . 1 3 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16702 | . 259 257 128 994 1836 978 2637 669 713 . 951 . 233 5080 1967 Guns 7753 | . 259 148 . 792 377 436 1184 119 115 . 63 . 58 3300 902 Cannons 3130 | . . . . . 915 542 1097 320 81 . . . . . 175 Explosions 4862 | . . . . . 542 . 356 230 517 . 888 . 175 1780 374 Melee 916 | . . 109 128 202 . . . . . . . . . . 477 Ramming 41 | . . . . . 2 . . . . . . . . . 39 Kinetic 3083 | . 157 148 . 792 377 436 1161 12 . . . . . . . Thermal 3375 | . . . . . 915 542 1120 427 196 . . . . . 175 Explosive 4130 | . . . . . 542 . 173 . 217 . 869 . 175 1780 374 Electromagnetic 1014 | . 102 . . . . . 183 230 300 . 49 . 58 . 92 Impact . | . . . . . . . . . . . . . . . . Slashing 916 | . . 109 128 202 . . . . . . . . . . 477 Piercing . | . . . . . . . . . . . . . . . . Phasic 4143 | . . . . . . . . . . . 33 . . 3300 810 Highest Corruption 48 | . . . . . 3 11 13 13 16 16 . . 5 46 48 Average Corruption 16 | . . . . . 1 10 11 13 15 16 . . 5 23 46 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 362 | . . . . . 11 18 91 21 46 5 . . 5 58 107 Message Errors 46 | . . . . . . 3 13 4 5 . . . . 6 15 Matter Fused 43 | . . . . . 2 3 14 1 11 . . . 2 3 7 Heat Flow Errors 28 | . . . . . . 1 10 2 3 1 . . 1 5 5 Energy Discharges 28 | . . . . . 1 . 11 2 3 . . . . 4 7 Parts Rejected 5 | . . . . . . 1 . . . . . . 2 . 2 Data Loss (minor) 27 | . . . . . 4 2 11 1 3 1 . . . 1 4 Data Loss (major) 12 | . . . . . . 1 2 1 4 1 . . . 1 2 Misfires 5 | . . . . . . . 2 . 1 . . . . 2 . Alerts 2 | . . . . . . . 1 . 1 . . . . . . Misdirections 54 | . . . . . . 1 10 6 5 2 . . . 7 23 Targeting Errors 87 | . . . . . 3 3 15 3 5 . . . . 24 34 Weapon Failures 25 | . . . . . 1 3 2 1 5 . . . . 5 8 Overload Shots 9 | . . . . . 3 . . 2 . 4 . . . . . Overflow Damage 173 | . . 69 . . 36 . 6 44 . . 14 . . . 4 Projectiles 71 | . . . . . 22 . 5 44 . . . . . . . Explosions 33 | . . . . . 14 . 1 . . . 14 . . . 4 Melee 69 | . . 69 . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 209 | . . . . . 51 . 11 12 48 . 20 . . 48 19 Shots 12 | . . . . . 1 . 2 1 4 . 1 . . 3 . Rammed 3 | . . . . . 1 . 1 . . . . . . . 1 Targets Rammed 3 | . . . . . 1 . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 396 | . 147 6 . 3 287 278 289 268 188 102 396 4 114 248 351 Average Temperature 102 | . 87 5 . 1 41 74 116 100 111 23 138 4 73 99 116 Received Heat Transfer 1867 | . 165 33 36 162 273 . 306 162 153 . 274 66 . . 237 Effects 3 | . . . . . . . 1 . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 3 . . 1 . . . . . . . Heat Transferred 4705 | . . . . . 1480 740 1500 557 206 . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Peak Influence 309 | . 80 131 71 213 262 70 309 . . . . . 81 46 98 Average Influence 77 | . 46 87 54 76 160 45 85 . . . . . 6 22 38 Maximum Alert Level 1 | . . . . 1 1 . 1 . . . . . . . . Low Security (%) 92 | 100 100 100 100 97 82 100 84 . . . . . 100 100 100 Level 1 7 | . . . . 2 17 . 15 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . 2 7 . 4 . . . . . 1 . 4 Investigation 2 | . . . . . . . 1 . . . . . . . 1 Extermination 5 | . . . . . 1 . 1 . . . . . 1 . 2 Reinforcement 7 | . . . . 1 3 . 2 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . 1 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Distress Signals 12 | . . . . 2 . . 1 . . . . 7 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 157 | . 5 7 2 14 31 6 26 7 10 . 14 4 5 6 20 Peak Tracking Total 7 | . 5 4 2 5 5 5 5 3 4 . 3 3 4 3 7 Tactical Retreats 13 | . . 2 . . 3 . 2 1 1 . 1 . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Traps Triggered 8 | . . . . . 1 . 2 . . . . 1 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 20 | . . . . . . . 20 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Machines Disabled 11 | . . . . 2 2 . 2 . . 2 3 . . . . Max in Single Turn 1 | . . . . 1 1 . 1 . . 1 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Machines Accessed 16 | . . 3 . 1 2 . 8 . . . . . 1 . 1 Terminals 12 | . . 3 . 1 1 . 6 . . . . . 1 . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 48 | . . 5 . 5 4 . 29 . . . . . 3 . 2 Successful 22 | . . 2 . 3 1 . 13 . . . . . 1 . 2 Failed 26 | . . 3 . 2 3 . 16 . . . . . 2 . . Catastrophic 7 | . . 1 . . 2 . 4 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 21 | . . 5 . 1 3 . 9 . . . . . 3 . . Terminals 40 | . . 5 . 5 3 . 24 . . . . . 3 . . Fabricators 3 | . . . . . . . 3 . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Terminal Hacks 8 | . . 1 . 2 . . 5 . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . 1 . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . Hauler Manifests 2 | . . . . 1 . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 7 | . . 1 . 1 . . 4 . . . . . 1 . . Terminals 7 | . . 1 . 1 . . 4 . . . . . 1 . . Track 2 | . . 1 . . . . 1 . . . . . . . . Botnet 4 | . . . . 1 . . 2 . . . . . 1 . . Operators 1 | . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . . 3 . . 1 . 7 . . . . . 1 . 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . 1 Parts Built 2 | . . . . . . . 2 . . . . . . . . Matter 168 | . . . . . . . 168 . . . . . . . . Time 42 | . . . . . . . 42 . . . . . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 44 | . . . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . find_fabricator 1 | . . . . . 1 . . . . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Total Allies 3 | . . . . . . 1 . . . . 1 . . 1 . Largest Group 1 | . . . . . . 1 . . . . 1 . . 1 . Highest-Rated Group 118 | . . . . . . 31 . . . . 118 . . 31 . Highest-Rated Ally 118 | . . . . . . 31 . . . . 118 . . 31 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 56 | . . . . . . 7 . . . . 26 . . 23 . Total Damage 3413 | . . . . . . 105 . . . . 2911 . . 397 . Kills 10 | . . . . . . . . . . . 10 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 2 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Turns Passed 10713 | 44 202 348 41 476 1169 297 1545 296 729 1870 1585 301 517 518 775 Spaces Moved 6044 | 33 109 198 11 212 639 158 880 193 455 683 1115 234 357 283 484 Core 6 | 1 . . . . . . . . . . . . . . 5 Treads 699 | 1 . 69 11 123 90 . . . . 220 183 . . . 2 Legs . | . . . . . . . . . . . . . . . . Wheels 5163 | 31 109 129 . 89 549 158 880 193 455 287 932 234 357 283 477 Hover . | . . . . . . . . . . . . . . . . Flight 176 | . . . . . . . . . . 176 . . . . . Fastest Speed 40 | 50 90 110 200 110 110 110 120 120 110 40 110 110 110 110 110 Average Speed 140 | 88 97 141 200 170 129 132 122 120 117 267 126 119 117 110 115 Slowest Speed 700 | 160 110 200 200 220 185 150 160 120 120 670 210 120 120 110 700 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 4 27 21 6 25 19 80 35 52 78 83 82 41 15 90 21 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . . 1 . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 . . . 1 1 . 1 . . . . Scrap Searched 10 | . . . . . . . . 4 2 3 . 1 . . . Spaces Dug 48 | . . 6 . . 5 . . . 3 . 13 3 15 . 3 Terrain Destroyed 288 | . . 6 . . 20 5 10 1 11 1 49 3 28 101 53 Melee 29 | . . 6 . . 2 . . . 3 . . 3 15 . . Projectile 47 | . . . . . 5 5 3 1 4 1 5 . . 10 13 AOE 212 | . . . . . 13 . 7 . 4 . 44 . 13 91 40 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Total 7438 | 43 158 237 25 261 870 192 1193 222 611 726 1259 247 417 363 614 Wait 542 | . 18 10 11 . 132 . 146 . 126 . 35 . 19 3 42 Move 6032 | 32 108 197 10 211 639 157 880 192 454 682 1114 233 357 282 484 Hop . | . . . . . . . . . . . . . . . . Pick Up 95 | 1 4 7 . 8 7 2 15 1 2 15 23 . 6 3 1 Fast Attach 63 | 7 2 . . 3 4 2 11 3 . 9 11 . 5 . 6 Attach 66 | . 1 4 . 2 10 1 9 2 2 4 8 2 7 1 13 Detach 17 | 1 . . . 1 3 2 3 . . 2 4 . . . 1 Swap 64 | 2 1 2 . 2 12 . 13 5 6 . 9 1 3 6 2 Drop 65 | . 1 . . 1 1 1 14 2 . 10 30 . . 1 4 Fire 403 | . 23 10 . 28 56 27 82 17 18 4 25 . 5 67 41 Melee 58 | . . 7 4 5 5 . . . 3 . . 4 15 . 15 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . 7 . . 4 Rewire . | . . . . . . . . . . . . . . . . Trap 20 | . . . . . . . 20 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / Ext) -6/Waste -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 15) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Utility x2 325 | -9/Materials | Identified exit to Mines 325 | -9/Materials | Identified exit to Storage 547 | -9/Materials | Build established: Hauler-Mutant 595 | -9/Materials | Entered Mines 620 | -9/Mines | Discovered new exit (range 3) 636 | -9/Mines | Entered Materials 636 | -8/Materials | Evolved 2 slots: Utility x2 1021 | -8/Materials | Garrison activated, responded to threat 1095 | -8/Materials | Discovered new exit (range 15) 1112 | -8/Materials | Entered Factory 1112 | -7/Factory | Evolved 2 slots: Utility x2 1917 | -7/Factory | Garrison activated, responded to threat 2281 | -7/Factory | Sucked down chute 2281 | -7/Factory | Entered Waste 2282 | -7/Waste | Met a frightened Derelict 2296 | -7/Waste | EMP discharged 2296 | -7/Waste | System corruption reached 10% 2306 | -7/Waste | Spotted C-40 Crusher 2329 | -7/Waste | Destroyed C-40 Crusher 2338 | -7/Waste | Found Damper Plating 2346 | -7/Waste | Spotted C-40 Crusher 2396 | -7/Waste | EMP discharged 2408 | -7/Waste | Spotted C-40 Crusher 2438 | -7/Waste | Spotted C-40 Crusher 2442 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2455 | -7/Waste | Crushed by Compactor (1 part destroyed) 2496 | -7/Waste | EMP discharged 2497 | -7/Waste | Spotted C-40 Crusher 2533 | -7/Waste | Spotted C-40 Crusher 2547 | -7/Waste | Discovered new exit (range 22) 2578 | -7/Waste | Entered Factory 3533 | -7/Factory | Identified exit to Lower Caves 3662 | -7/Factory | Repaired Arm. Huge Wheel 3749 | -7/Factory | Lost 3 parts (1p1n1u) 3859 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 4017 | -7/Factory | Core integrity fell below 50% 4123 | -7/Factory | Entered Lower Caves 4362 | -7/Lower Caves | Discovered new exit (range 14) 4419 | -7/Lower Caves | Entered another Lower Caves area 4423 | -7/Lower Caves | Discovered new exit (range 8) 4612 | -7/Lower Caves | Lost 3 parts (1u2w) 4660 | -7/Lower Caves | Learned Factory interactive machine intel 4680 | -7/Lower Caves | Learned location of 1 exit from Factory 4730 | -7/Lower Caves | Encountered a Warlord checkpoint 5140 | -7/Lower Caves | Discovered new exit (range 8) 5148 | -7/Lower Caves | Entered Zion 5216 | -7/Zion | System corruption cleaned by Quarantine Array 5287 | -7/Zion | Discovered new exit (range 14) 5405 | -7/Zion | Identified exit to Deep Caves 5730 | -7/Zion | Learned Factory garrison access intel 6722 | -7/Zion | Learned Factory emergency access door positions 7013 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7018 | -7/Zion | Entered Deep Caves 7020 | -7/Deep Caves | Met 5H-AD0 7133 | -7/Deep Caves | Build established: Scavenger-Mutant 7285 | -7/Deep Caves | Z-Facility disabled 7318 | -7/Deep Caves | Attacked by Z-Imprinter 7325 | -7/Deep Caves | Core integrity fell below 20% 7356 | -7/Deep Caves | Allies destroyed Z-Imprinter 7378 | -7/Deep Caves | Lost 3 parts (1n1u1w) 7396 | -7/Deep Caves | Found Prototype Protection 7396 | -7/Deep Caves | Identified Zio. Weapon Casing 7409 | -7/Deep Caves | Found Prototype Device 7409 | -7/Deep Caves | Identified Zio. Metafield Generator 7493 | -7/Deep Caves | Found Zio. Weapon Casing 7698 | -7/Deep Caves | Found Prototype Protection 7698 | -7/Deep Caves | Identified Zio. Heavy Carapace 7757 | -7/Deep Caves | Found Zio. Heavy Carapace 8053 | -7/Deep Caves | Build established: Mutant 8114 | -7/Deep Caves | Discovered new exit (range 16) 8180 | -7/Deep Caves | Spotted as-07028 8603 | -7/Deep Caves | Entered Proximity Caves 8691 | -6/Proximity Caves | Identified exit to Factory 8725 | -6/Proximity Caves | Learned location of 2 exits from Factory 8833 | -6/Proximity Caves | Spotted B-75 Beast 8904 | -6/Proximity Caves | Entered Factory 8904 | -6/Factory | Evolved 2 slots: Utility x2 8905 | -6/Factory | Identified exit to Factory 8905 | -6/Factory | Identified exit to Lower Caves 8905 | -6/Factory | Identified exit to Extension 8907 | -6/Factory | Loaded intel: 47 interactive machine locations 8908 | -6/Factory | Loaded intel: 4 garrison access locations 8928 | -6/Factory | Lost 4 parts (4u) 9177 | -6/Factory | Build established: Scavenger-Mutant 9288 | -6/Factory | Crushed by falling debris 9319 | -6/Factory | Lost 3 parts (1p2u) 9343 | -6/Factory | Spotted B-75 Beast 9421 | -6/Factory | Sucked down chute 9421 | -6/Factory | Entered Waste 9422 | -6/Waste | Met a frightened Derelict 9436 | -6/Waste | EMP discharged 9436 | -6/Waste | System corruption reached 10% 9443 | -6/Waste | Spotted C-40 Crusher 9467 | -6/Waste | Destroyed C-40 Crusher 9473 | -6/Waste | Spotted C-40 Crusher 9473 | -6/Waste | Spotted C-40 Crusher 9479 | -6/Waste | Spotted C-40 Crusher 9510 | -6/Waste | Destroyed C-40 Crusher 9516 | -6/Waste | Destroyed C-40 Crusher 9536 | -6/Waste | EMP discharged 9548 | -6/Waste | Spotted C-40 Crusher 9569 | -6/Waste | Destroyed C-40 Crusher 9589 | -6/Waste | Build established: Hauler-Mutant 9629 | -6/Waste | Spotted C-40 Crusher 9636 | -6/Waste | EMP discharged 9649 | -6/Waste | Crushed by Compactor (1 part destroyed) 9736 | -6/Waste | EMP discharged 9736 | -6/Waste | System corruption reached 30% 9765 | -6/Waste | Discovered new exit (range 22) 9791 | -6/Waste | Destroyed C-40 Crusher 9836 | -6/Waste | EMP discharged 9888 | -6/Waste | Destroyed C-40 Crusher 9936 | -6/Waste | EMP discharged 9939 | -6/Waste | Entered Factory 10490 | -6/Factory | Lost 9 parts (2p1n3u3w) 10505 | -6/Factory | Core integrity fell below 50% 10564 | -6/Factory | Lost 3 parts (1u2w) 10676 | -6/Factory | Core integrity fell below 20% 10714 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10675_ Penetrated by Slug. 10678_ Zio. Light DM Reactor destroyed. 10681_ Acquired 16 matter. 10681_ Penetrated by Slug. 10681_ Slug penetrates Wall. 10683_ U-05 Engineer lays Concrete. 10684_ Penetrated by Slug. 10684_ Lrg. Storage Unit destroyed. 10684_ Penetrated by Slug. 10685_ U-05 Engineer lays Concrete. 10686_ Acquired 9 matter. 10686_ U-05 Engineer builds a Wall. 10688_ Penetrated by Slug. 10688_ Arm. Huge Wheel destroyed. 10688_ U-05 Engineer lays Concrete. 10689_ ALERT: Rogue bot located, Programmers report to Factory Zone 4I. 10690_ U-05 Engineer lays Concrete. 10693_ System corrupted: Hvy. Treads rejected. 10708_ 2UYTNU/J P9SJREHPZQH1O/QIMNRY 10708_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? """???????? | | ??????????????####+################# """ ""????? | | ??????????????# ^ ??? | | ??????????????# ??? | | ??????????????# @ "T" ??????? | | ??????????????# ! ! ??? | | ??????????????# = ! p ! ??? | | ??????????????# h###########+######## " " #???? | | ??????????????# |%#????????????????????????????? | | ??????????????# =#????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# *#????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????+ #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# ##???????????????????????????? | | ?????????? ???# "#############???????????????? | | ?????????? ???# # #???????????????? | | ?????????# ???# # #???????????????? | | ?????????# #??# # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 27 Energy Capacity 1325 Matter Stores 348 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 3200 Resistance: EM 90 Power Shielding 66 Weapon Shielding 100 Reclamation Efficiency 15 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Hacked Fusion Compressor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed DamperDamperAccelerator Manual? 0 Play Time 01:53:04 Cumulative 211.8 hours Start 2020.09.03 @ 17:45:45 End 2020.09.03 @ 23:48:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0 Lore% 63 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b485bf87-abd8-431d-9e44-195e6e8b10df