Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.25 @ 12:36:23 Player: kasaphescent Result: Destroyed by Veteran 7e with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (140) 700 Value Destroyed (6449) 6449 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (3645) 3645 TOTAL SCORE: 17554 Bonus ------- High Alert Combat Kills 645 Found Hidden Lab 3000 Cogmind --------- Core Integrity 0/1150 Matter 239/300 Energy 100/100 System Corruption 8% Temperature Cool (21) Movement Rolling (130) Ox2 Location -4/Lab Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg Centrium Wheel > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit 0b10 Decoder Chip [Scout] > --- WEAPON (3) ------- Field Laser > --- INVENTORY (20) --- Quantum Reactor Compact Matter Pod (150) Improved Focal Shield Long-range Tractor Beam HERF Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Triangulator 0b10 Decoder Chip [Scout] Advanced Targeting Computer Quantum Capacitor > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Heavy Gauss Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Biometal Heavy Treads Armored Huge Wheel Centrium Wheel Advanced Heat Sink Compact Matter Pod Weapon Cycler Improved Focal Shield System Restoration Module Long-range Tractor Beam Transdimensional Reconstructor HERF Cannon Phase Cannon Cooled Plasma Cannon Compact Ion Cannon Micro-nuke Launcher [Rating: 137] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Cooled Fission Core Reactor Quantum Reactor Propulsion Armored Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Cooled Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Slots Evolved 12 | . . 2 . 2 2 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . 1 1 . . . . . . . Utility 7 | . . . . 2 1 1 1 . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 131 | 6 6 2 10 18 6 16 5 . 4 11 2 11 23 11 Power 9 | 1 . . 1 1 . . 1 . . 1 . 1 2 1 Engine 3 | 1 . . 1 1 . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . Reactor 5 | . . . . . . . . . . 1 . 1 2 1 Propulsion 32 | 2 1 2 5 5 2 2 1 . 1 1 . 3 3 4 Treads 19 | 1 1 1 3 2 2 . 1 . 1 1 . 2 3 1 Leg 1 | . . . . . . . . . . . . . . 1 Wheel 12 | 1 . 1 2 3 . 2 . . . . . 1 . 2 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 47 | 1 3 . 1 7 3 10 1 . 1 5 . 3 10 2 Device 27 | . 1 . . 2 1 7 1 . 1 1 . 1 10 2 Storage 6 | 1 1 . 1 1 . 1 . . . 1 . . . . Processor 5 | . 1 . . 2 . 1 . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . Protection 9 | . . . . 2 2 1 . . . 3 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 43 | 2 2 . 3 5 1 4 2 . 2 4 2 4 8 4 Energy Gun 10 | 1 . . 2 . . 1 . . . 2 . . 2 2 Energy Cannon 17 | . 2 . . 2 . 3 . . 1 1 1 1 4 2 Ballistic Gun 7 | 1 . . . 2 1 . 1 . . 1 . 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . 1 1 . Launcher 6 | . . . 1 1 . . . . 1 . 1 1 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 1 . 3 2 . . 5 . . 1 . Parts Lost 43 | . 1 . 2 4 . 2 . . 2 . . 9 5 18 Power 3 | . . . . . . . . . . . . 1 . 2 Propulsion 13 | . . . 2 1 . 1 . . 1 . . 3 . 5 Utility 15 | . . . . 2 . 1 . . 1 . . 3 3 5 Weapon 12 | . 1 . . 1 . . . . . . . 2 2 6 Highest Loss Streak 18 | . 1 . 2 1 . 1 . . 2 . . 8 3 18 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 97 99 99 100 99 97 100 99 84 100 93 77 66 Engine 3 | . 14 11 11 8 7 6 3 . . . . . . . Reactor 1 | . . . . . . . . . . 2 5 5 5 5 Treads 15 | . 12 22 22 18 15 13 14 17 16 17 17 15 16 7 Wheel 13 | . 14 19 21 18 15 19 17 17 17 17 17 14 . 2 Device 16 | . 5 11 11 9 15 17 16 17 17 17 17 15 23 22 Storage 6 | . 14 11 11 9 7 6 5 5 5 5 5 5 5 5 Processor 9 | . 7 . . 9 7 8 11 11 11 11 11 14 10 9 Protection 4 | . . . . 8 7 5 5 5 5 4 5 5 . . Energy Gun 4 | . 5 . 9 2 . . 5 5 5 . 11 6 6 2 Energy Cannon 6 | . 14 22 12 8 7 5 5 5 5 2 5 4 4 8 Ballistic Gun 5 | . 6 . . 6 15 12 5 5 5 . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 108 | 13 34 34 37 64 74 76 80 80 80 80 80 97 108 91 Greatest Support 225 | 10 10 26 26 24 24 36 34 34 34 34 34 34 225 225 Greatest Overweight (x) 8 | 1 3 1 1 2 3 2 2 2 2 2 2 8 . 4 Average Overweight (x) 1 | . 1 1 1 1 2 1 2 2 2 1 2 2 . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 15 15 18 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 10 10 15 20 20 20 20 20 20 20 19 20 19 15 Average Carried 17 | 3 8 9 13 16 19 19 19 20 19 19 17 19 16 10 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 10 15 18 20 19 20 20 18 17 19 18 15 6 Class Distribution -------------------- 55% | Gunner 34% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Mutant | -4/Armory Mutant | -4/Lab Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Matter Collected 2619 | 260 99 45 97 354 218 583 33 111 81 112 67 166 393 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 6398 | . 325 . 423 998 318 840 33 70 230 127 70 1497 1121 346 Parts 303 | . 17 . 37 50 21 46 2 . 12 . 8 50 50 10 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 8 . 3 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Combat Hostiles Destroyed 120 | . 6 . 7 16 5 13 . 1 8 . 4 26 29 5 Guns 33 | . 6 . 2 5 2 6 . . 2 . . 7 2 1 Cannons 61 | . . . 4 8 3 7 . . 1 . . 13 21 4 AOE 17 | . . . 1 2 . . . . 5 . 4 2 3 . Classes Destroyed 16 | . 2 . 6 2 2 1 . . 1 . . . 2 . Worker 6 | . . . 1 2 1 1 . . . . . 1 . . Builder 1 | . . . . . 1 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 3 | . . . 1 2 . . . . . . . . . . Operator 2 | . . . 1 . . 1 . . . . . . . . Watcher 7 | . 2 . . 1 1 1 1 . . . . 1 . . Swarmer 26 | . . . 3 . 1 . . . 5 . 4 9 4 . Saboteur 5 | . . . . . . . . . . . . . 5 . Grunt 31 | . 6 . . 10 1 4 . . . . . 5 . 5 Brawler 4 | . . . . 1 . . . . . . . 1 2 . Duelist 5 | . . . . 1 1 . . . . . . . 3 . Sentry 17 | . . . 4 4 1 3 . 1 . . . 2 2 . Demolisher 3 | . . . . . . . . . . . . . 3 . Specialist 6 | . . . . . . 4 . . . . . . 2 . Hunter 12 | . . . . . . . . . 2 . . 6 4 . Programmer 11 | . . . . . 1 2 . . 1 . . 3 4 . Best Kill Streak 8 | . 4 . 6 5 3 4 1 1 5 . 4 8 6 5 Combat Bots Only 8 | . 4 . 5 5 3 3 . 1 5 . 4 8 6 5 Max Kills in Single Turn 4 | . 1 . 1 2 2 2 1 1 3 . 4 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 . . . . 3 . 4 2 3 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Damage Taken 12356 | . 328 . 341 897 383 848 . 104 246 . 50 2262 2511 4386 Core 1454 | . 77 . 57 93 24 59 . . 36 . . 110 269 729 Absorbed by Shields 98 | . . . . . . . . . . . . . 98 . Reduced by Siege Mode 865 | . . . . . . . . . . . . . 309 556 Regen/Repaired (Parts) 283 | . 62 . . . . 221 . . . . . . . . Core Remaining (%) 88 | 100 69 . 85 83 96 93 . . . . 96 . . . Volleys Fired 475 | . 27 . 21 58 16 35 1 5 10 17 1 108 147 29 Largest 3 | . 2 . 2 2 3 3 3 3 3 1 1 3 3 3 Hottest 246 | . 68 . 128 128 125 140 84 84 84 35 30 140 246 228 Shots Fired 769 | . 43 . 32 104 48 108 3 15 21 17 1 140 175 62 Gun 291 | . 39 . 11 58 32 72 2 10 11 . . 32 16 8 Cannon 472 | . 4 . 20 46 16 36 1 5 8 17 . 107 158 54 Launcher 6 | . . . 1 . . . . . 2 . 1 1 1 . Special . | . . . . . . . . . . . . . . . Kinetic 219 | . 23 . . 41 32 72 1 5 6 . . 11 26 2 Thermal 516 | . 20 . 20 46 16 36 2 10 13 17 . 128 148 60 Explosive 6 | . . . 1 . . . . . 2 . 1 1 1 . Electromagnetic 28 | . . . 11 17 . . . . . . . . . . Robot Hit Streak 34 | . 11 . 6 18 12 16 8 10 13 18 2 34 27 28 Robot Miss Streak 3 | . 2 . 3 2 3 2 . 3 1 1 . 2 2 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Capacitor 204 | . . . . . . . . . . . . 88 116 . Shots Hit Robots 562 | . 36 . 17 82 30 64 2 11 13 16 1 114 123 53 Core Hits 234 | . 15 . 11 32 13 32 1 1 12 2 5 48 42 20 Critical Kills 7 | . . . . 1 . . . . . . . 3 3 . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . Critical Strikes 16 | . . . . 1 . . . 1 . . . 5 9 . Burn 2 | . . . . . . . . 1 . . . 1 . . Meltdown 6 | . . . . 1 . . . . . . . 2 3 . Destroy 2 | . . . . . . . . . . . . 2 . . Blast 6 | . . . . . . . . . . . . . 6 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17221 | . 461 . 418 1805 709 1554 54 278 674 677 190 3719 5248 1434 Guns 3812 | . 421 . 159 793 331 710 24 149 150 . . 481 416 178 Cannons 12050 | . 40 . 225 805 378 785 30 129 162 677 . 3092 4471 1256 Explosions 1357 | . . . 34 207 . 59 . . 362 . 190 146 359 . Melee . | . . . . . . . . . . . . . . . Ramming 2 | . . . . . . . . . . . . . 2 . Kinetic 2693 | . 270 . . 429 331 710 . 53 47 . . 102 713 38 Thermal 12850 | . 191 . 259 916 378 844 54 225 265 677 . 3471 4174 1396 Explosive 1153 | . . . . 96 . . . . 362 . 190 146 359 . Electromagnetic 523 | . . . 159 364 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 . . . . 6 5 5 6 6 6 1 7 8 Average Corruption 4 | . 1 . . . . 5 5 5 5 6 6 1 3 4 Corruption Purged 5 | . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 86 | . 1 . . . . 32 7 6 15 7 8 . 7 3 Message Errors 25 | . . . . . . 8 2 2 5 1 1 . 3 3 Matter Fused 15 | . . . . . . 6 2 2 1 2 1 . 1 . Heat Flow Errors 18 | . 1 . . . . 7 1 1 2 2 2 . 2 . Energy Discharges 8 | . . . . . . 3 1 . 3 . 1 . . . Data Loss (minor) 7 | . . . . . . 2 . 1 2 1 1 . . . Data Loss (major) 5 | . . . . . . 2 1 . 1 . 1 . . . Misfires 4 | . . . . . . 3 . . . . . . 1 . Alerts 3 | . . . . . . 1 . . . 1 1 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 339 | . . . . 37 . . . . 6 3 . 48 245 . Projectiles 314 | . . . . 23 . . . . . 3 . 43 245 . Explosions 25 | . . . . 14 . . . . 6 . . 5 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . 1 8 . Impact . | . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . 1 8 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 236 | . . . 19 127 . 90 . . . . . . . . Shots 5 | . . . 1 2 . 2 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 324 | . 197 . 162 324 105 220 182 157 163 215 179 20 310 121 Average Temperature 67 | . 61 . 39 86 40 54 102 104 77 133 89 10 94 42 Received Heat Transfer 2624 | . 189 . 18 342 54 201 . 18 . . . 211 99 1492 Effects 8 | . . . . 2 . 3 . . . . . . 3 . Energy Bleed 1 | . . . . 1 . . . . . . . . . . Interference 6 | . . . . . . 3 . . . . . . 3 . Matter Decay 1 | . . . . 1 . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . 2 1 Total Turns 155 | . . . . . . . . . . . . . 84 71 Longest Duration 71 | . . . . . . . . . . . . . 68 71 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 9 | . . . . 1 . . . 1 . . . 4 3 . Combat Hostiles 9 | . . . . 1 . . . 1 . . . 4 3 . Parts Melted 40 | . . . . 2 1 . . 3 4 . . 20 8 2 Heat Transferred 16958 | . 424 . 407 1543 481 1012 100 500 450 850 . 5561 3604 2026 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Peak Influence 806 | . 197 98 357 594 215 301 77 . . . . 608 806 . Initial 280 | . . 83 40 150 185 . 55 . . . . 56 280 . Average 273 | . 127 83 151 436 106 137 75 . . . . 292 492 . Maximum Alert Level 3 | . . . 1 2 1 1 . . . . . 2 3 . Low Security (%) 42 | 100 100 100 81 2 64 66 100 . . . . 32 . . Level 1 29 | . . . 18 20 35 33 . . . . . 37 40 . Level 2 23 | . . . . 76 . . . . . . . 30 37 . Level 3 5 | . . . . . . . . . . . . . 22 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 . 3 5 1 . . . . 3 2 . Investigation 1 | . . . . . . . . . . . . 1 . . Extermination 7 | . . . . . 2 1 1 . . . . 1 2 . Reinforcement 7 | . . . 1 . 1 4 . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Distress Signals 11 | . . 1 2 . 1 1 . . . . . 2 4 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 178 | . 13 1 10 23 7 19 1 1 8 . 4 41 39 11 Peak Tracking Total 9 | . 7 3 6 6 3 4 1 1 5 . 4 7 9 9 Tactical Retreats 8 | . . . . 3 . . . . . . . 3 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Traps Triggered 7 | . 1 . 1 . 1 2 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 1 . . . . . . . . . 5 . Reused 3 | . . . 1 . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . 1 . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Machines Disabled 22 | . . . 2 2 1 5 . . . . . 1 9 2 Max in Single Turn 5 | . . . 1 1 1 5 . . . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Machines Accessed 36 | . 3 . 2 2 5 8 3 . . 4 . 1 8 . Terminals 17 | . 2 . 2 2 2 3 2 . . . . 1 3 . Fabricators 6 | . . . . . 1 1 . . . . . . 4 . Repair Stations 5 | . 1 . . . . 3 . . . . . . 1 . Recycling Units 2 | . . . . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . Total Hacks 88 | . 7 . 7 7 14 15 6 . . 17 . 2 13 . Successful 48 | . 4 . 4 2 7 7 2 . . 17 . . 5 . Failed 40 | . 3 . 3 5 7 8 4 . . . . 2 8 . Catastrophic 9 | . . . 1 . 1 3 1 . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 8 | . . . . . 1 1 . . . . . . 5 1 Terminals 45 | . 5 . 7 7 8 6 3 . . . . 2 7 . Fabricators 9 | . . . . . 2 2 . . . . . . 5 . Repair Stations 9 | . 2 . . . . 6 . . . . . . 1 . Recycling Units 6 | . . . . . 3 . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . Terminal Hacks 34 | . 2 . 4 2 4 2 . . . 17 . . 3 . Record 5 | . . . . . . . . . . 5 . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . Robot Analysis 5 | . . . . . 1 . . . . 4 . . . . Prototype ID Bank 7 | . . . . 1 2 . . . . 4 . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Reprogram Traps 2 | . . . 1 . . . . . . . . . 1 . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . 1 1 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . 4 . . . . . . . . Scan Component 3 | . 1 . . . . 2 . . . . . . . . Repair 3 | . 1 . . . . 2 . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . 2 . . . . . . . Report Inventory 2 | . . . . . 1 . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 . . . . . . . 2 . Terminals 2 | . . . . . . . . . . . . . 2 . Botnet 2 | . . . . . . . . . . . . . 2 . Fabricators 1 | . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 . 2 2 4 8 3 . . . . 1 8 . Full Trace Events 1 | . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 169 | . . . . . 169 . . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . . Parts Repaired 3 | . 1 . . . . 2 . . . . . . . . Time 67 | . 26 . . . . 41 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Total Allies 14 | . . . . . . . . . . . . . 14 . Largest Group 10 | . . . . . . . . . . . . . 10 10 Highest-Rated Group 481 | . . . . . . . . . . . . . 481 481 Highest-Rated Ally 65 | . . . . . . . . . . . . . 65 58 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . . 8 . Total Damage 121 | . . . . . . . . . . . . . 121 . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Robot Analysis Total 5 | . . . . . 1 . . . . 4 . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 40 | . . . . . . . . . . . . 13 27 . Traps 26 | . . . . . . . . . . . . 6 20 . Emergency Access 13 | . . . . . . . . . . . . 6 7 . Exits 1 | . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Turns Passed 7706 | 44 374 48 271 819 807 1184 295 420 570 208 308 788 1443 127 Spaces Moved 4776 | 32 196 42 179 454 521 807 239 351 446 148 260 424 650 27 Core 3 | 3 . . . . . . . . . . . . . . Treads 666 | . . . . . . . . . . . . . 650 16 Legs . | . . . . . . . . . . . . . . . Wheels 4107 | 29 196 42 179 454 521 807 239 351 446 148 260 424 . 11 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 105 100 100 120 105 116 116 116 101 116 116 155 112 Average Speed 121 | 87 109 105 102 112 128 115 116 116 116 106 116 119 156 144 Slowest Speed 210 | 95 125 105 105 120 135 120 116 116 116 116 116 210 166 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 33 | 3 39 5 40 32 17 24 7 56 64 60 44 11 43 52 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . . 1 3 . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 7 | . . . . . . . . 2 3 . 2 . . . Spaces Dug 23 | . . . 6 . . . . . 2 . . . 15 . Terrain Destroyed 169 | . . . 9 37 1 32 . 1 20 . 8 16 45 . Melee . | . . . . . . . . . . . . . . . Projectile 47 | . . . . . 1 9 . 1 3 . . 10 23 . AOE 122 | . . . 9 37 . 23 . . 17 . 8 6 22 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Lab Total 6262 | 47 316 45 237 664 632 996 255 356 486 188 264 676 1033 67 Wait 645 | . 67 . 14 100 73 115 . . 23 . . 127 126 . Move 4762 | 31 195 41 178 453 520 806 238 350 445 147 259 423 649 27 Hop . | . . . . . . . . . . . . . . . Pick Up 89 | 10 12 2 7 18 8 11 5 . 2 1 2 3 8 . Fast Attach 31 | 2 3 . 1 . . 1 3 . . 8 . 3 6 4 Attach 58 | 4 2 2 3 7 2 11 . . 2 3 . 4 11 7 Detach 14 | . . . 1 . . 2 . . . 2 . 1 8 . Swap 44 | . 1 . 6 11 4 4 2 . 2 1 2 4 7 . Drop 82 | . 9 . 6 17 9 9 6 . 2 9 . 3 12 . Fire 475 | . 27 . 21 58 16 35 1 5 10 17 1 108 147 29 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 61 | . . . . . . 2 . 1 . . . . 58 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 355 | -10/Materials | Repaired Lgt. Treads 371 | -10/Materials | Discovered new exit (range 16) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x2 421 | -9/Materials | Discovered new exit (range 8) 467 | -9/Materials | Entered Storage 733 | -9/Storage | Discovered new exit (range 5) 738 | -9/Storage | Entered Materials 738 | -8/Materials | Evolved 2 slots: Utility x2 1243 | -8/Materials | Build established: Scavenger-Mutant 1501 | -8/Materials | Discovered new exit (range 15) 1557 | -8/Materials | Entered Factory 1557 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1854 | -7/Factory | Build established: Gunner 2007 | -7/Factory | Fabricated Cld. Plasma Rifle (x1) 2340 | -7/Factory | Discovered new exit (range 15) 2364 | -7/Factory | Entered another Factory area 2364 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2621 | -6/Factory | Repaired Particle Charger 2925 | -6/Factory | Discovered new exit (range 10) 3504 | -6/Factory | Repaired Imp. Medium Armor Plating 3528 | -6/Factory | Discovered new exit (range 5) 3548 | -6/Factory | Entered another Factory area 3548 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3809 | -5/Factory | Discovered new exit (range 11) 3843 | -5/Factory | Entered Upper Caves 3896 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4129 | -5/Upper Caves | Learned Factory interactive machine intel 4212 | -5/Upper Caves | Learned Factory stockpile data 4247 | -5/Upper Caves | Discovered new exit (range 14) 4263 | -5/Upper Caves | Entered another Upper Caves area 4324 | -5/Upper Caves | Encountered a Warlord checkpoint 4542 | -5/Upper Caves | Spotted B-75 Beast 4686 | -5/Upper Caves | Learned Factory garrison access intel 4825 | -5/Upper Caves | Discovered new exit (range 7) 4833 | -5/Upper Caves | Entered Zhirov 4833 | -5/Zhirov | Discovered new exit (range 3) 4876 | -5/Zhirov | Learned location of Quarantine (-2) 4876 | -5/Zhirov | Learned location of Testing (-3) 4876 | -5/Zhirov | Learned location of Command (-1) 4897 | -5/Zhirov | Found Alien Artifact 4897 | -5/Zhirov | Identified Integrated Dissipator 4897 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4913 | -5/Zhirov | Found Alien Artifact 5041 | -5/Zhirov | Entered Proximity Caves 5306 | -4/Proximity Caves | Learned 4 Research zone layouts 5332 | -4/Proximity Caves | Discovered new exit (range 10) 5349 | -4/Proximity Caves | Entered Factory 5349 | -4/Factory | Evolved 2 slots: Utility x2 5351 | -4/Factory | Loaded intel: 50 interactive machine locations 5352 | -4/Factory | Loaded intel: 3 garrison access locations 5721 | -4/Factory | Destroyed 7 combat bots 5730 | -4/Factory | Identified exit to Armory 5778 | -4/Factory | Found Quantum Capacitor 6011 | -4/Factory | Destroyed 8 combat bots 6080 | -4/Factory | Build established: Mutant 6137 | -4/Factory | Entered Armory 6166 | -4/Armory | Lost 8 parts (1p2n3u2w) 7255 | -4/Armory | Lost 3 parts (2u1w) 7424 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 7544 | -4/Armory | Identified Transdimensional Reconstructor 7544 | -4/Armory | Warped through subspace to slip node 7544 | -4/Armory | Discovered new exit (range 1) 7580 | -4/Armory | Entered Lab 7580 | -4/Lab | Accompanied by 10 allies 7580 | -4/Lab | Discovered new exit (range 9) 7601 | -4/Lab | Unable to decrypt terminal 7601 | -4/Lab | Unable to decrypt terminal 7601 | -4/Lab | Opened the door to a hidden lab 7602 | -4/Lab | Gained access to the hidden lab's interior 7604 | -4/Lab | Detected by scanners 7612 | -4/Lab | Disabled Active System Cloaker 7642 | -4/Lab | Core integrity fell below 50% 7644 | -4/Lab | Confronted by A5 7697 | -4/Lab | Core integrity fell below 20% 7707 | -4/Lab | Destroyed by Veteran 7e with Field Laser Last Messages --------------- 07647_ Critical hit (Burn: +50). 07660_ Critical hit (Burn: +37). 07668_ Triangulator destroyed. 07673_ JH1|MWP>PYZV=A=E6R6PJGD9 07674_ Phase Cannon destroyed. 07675_ Critical hit (Burn: +37). 07678_ Cld. Plasma Cannon destroyed. 07680_ Biometal Heavy Treads destroyed. 07682_ Acquired Field Laser. 07684_ Adv. Heat Sink destroyed. 07685_ Acquired Plasma Rifle. 07687_ Critical hit (Burn: +50). 07687_ Weapon Cycler destroyed. 07690_ Acquired Adv. Heat Sink. 07691_ Arm. Huge Wheel destroyed. 07693_ Com. Ion Cannon destroyed. 07694_ Adv. Targeting Computer destroyed. 07696_ Acquired Flexi-carbon Leg. 07699_ Plasma Rifle destroyed. 07702_ Quantum Reactor destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????!""!""!"####????????????????? | | ????????????? """"""""""" ?????????????????? | | ??????????? "????????????????? | | ??????????? ""????????????????? | | ?????????? ""#???????????????? | | ?????????? ""#???????????????? | | ???????????" !"#???????????????? | | ????????????# ""#???????????????? | | ????????????#"" ""#???????????????? | | ????????????#"" ""#???????????????? | | ????????????#"" "#####???????????? | | ??????????### *=% """"???????????? | | ??????????""" p!#???###?????##### | | ??????????"" @ g%#####<####### # | | ??????? g[%[=[=%*=%*%!% # | | ??????? gg%#A########### # | | ???????? = ###?????????##### | | ???????? """""""" "#???????????????? | | ????????? ""##### "#???????????????? | | ????????? ""????#" "#???????????????? | | ????????? ?????#" "#???????????????? | | ?????????? ?????????#" "#???????????????? | | ???????????????????????#" "#???????????????? | | ???????????????????????"" ""???????????????? | | ??????????????????????? ""???????????????? | | ??????????????????????? "????????????????? | | ??????????????????????? "????????????????? | | ??????????????????????? """ "????????????????? | | ???????????????????????"""""""????????????????? | | ????????????????????????????#?????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 80 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 16 Recoil Reduction 6 Particle Charging 15 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Cld. Plasma Rifle | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed VisualShieldDiverter Manual? 0 Play Time 01:28:19 Cumulative 277.9 hours Start 2022.06.21 @ 19:46:03 End 2022.06.25 @ 12:36:23 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 16 Types 13/0/2/1/0/0/0/0/0 Lore% 68 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 630c5043-0d70-4326-a1ca-a569794eb096